blob: 3caf60ccd336430e111f3b140b84e7f8c05b1af0 [file]
#version 460
#extension GL_EXT_mesh_shader : enable
// Should generate a contradictory max_primitives value layout error
layout(max_primitives=34) out;
layout(std430) buffer DataBuffer
{
uint data[];
} dataBuffer;
void do_process()
{
dataBuffer.data[gl_LocalInvocationID.x] = gl_WorkGroupID.x;
}