blob: 331d46f9b712c749cbd023da3225cff7d4a48efb [file]
// Covers row_major/column_major layouts on direct heap matrix members.
#version 460
#extension GL_EXT_descriptor_heap : require
#extension GL_EXT_structured_descriptor_heap : require
#extension GL_EXT_scalar_block_layout : require
layout(local_size_x = 1) in;
layout(column_major, heap_offset = 2048) resourceheap MatrixHeap {
layout(row_major) mat4x3 rowMajorMatrix;
mat3x4 columnMajorMatrix;
texture2D textureDescriptor;
} matrixHeap;
layout(binding = 0, std430) buffer Result {
vec3 rowMajorValue;
vec4 columnMajorValue;
} resultBuffer;
void main()
{
resultBuffer.rowMajorValue = matrixHeap.rowMajorMatrix[0];
resultBuffer.columnMajorValue = matrixHeap.columnMajorMatrix[0];
}