| // |
| // Copyright (C) 2014-2016 LunarG, Inc. |
| // Copyright (C) 2015-2020 Google, Inc. |
| // Copyright (C) 2017, 2022-2025 Arm Limited. |
| // Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved. |
| // |
| // All rights reserved. |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions |
| // are met: |
| // |
| // Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // |
| // Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // |
| // Neither the name of 3Dlabs Inc. Ltd. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
| // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
| // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
| // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
| // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| // POSSIBILITY OF SUCH DAMAGE. |
| |
| // |
| // Visit the nodes in the glslang intermediate tree representation to |
| // translate them to SPIR-V. |
| // |
| |
| #include "spirv.hpp11" |
| #include "GlslangToSpv.h" |
| #include "SpvBuilder.h" |
| #include "SpvTools.h" |
| #include "spvUtil.h" |
| |
| namespace spv { |
| #include "GLSL.std.450.h" |
| #include "GLSL.ext.KHR.h" |
| #include "GLSL.ext.EXT.h" |
| #include "GLSL.ext.AMD.h" |
| #include "GLSL.ext.NV.h" |
| #include "GLSL.ext.ARM.h" |
| #include "GLSL.ext.QCOM.h" |
| #include "NonSemanticDebugPrintf.h" |
| } |
| |
| // Glslang includes |
| #include "../glslang/MachineIndependent/localintermediate.h" |
| #include "../glslang/MachineIndependent/SymbolTable.h" |
| #include "../glslang/Include/Common.h" |
| |
| // Build-time generated includes |
| #include "glslang/build_info.h" |
| |
| #include <fstream> |
| #include <iomanip> |
| #include <list> |
| #include <map> |
| #include <optional> |
| #include <stack> |
| #include <string> |
| #include <vector> |
| |
| namespace { |
| |
| namespace { |
| class SpecConstantOpModeGuard { |
| public: |
| SpecConstantOpModeGuard(spv::Builder* builder) |
| : builder_(builder) { |
| previous_flag_ = builder->isInSpecConstCodeGenMode(); |
| } |
| ~SpecConstantOpModeGuard() { |
| previous_flag_ ? builder_->setToSpecConstCodeGenMode() |
| : builder_->setToNormalCodeGenMode(); |
| } |
| void turnOnSpecConstantOpMode() { |
| builder_->setToSpecConstCodeGenMode(); |
| } |
| |
| private: |
| spv::Builder* builder_; |
| bool previous_flag_; |
| }; |
| |
| struct OpDecorations { |
| public: |
| OpDecorations(spv::Decoration precision, spv::Decoration noContraction, spv::Decoration nonUniform) : |
| precision(precision) |
| , |
| noContraction(noContraction), |
| nonUniform(nonUniform) |
| { } |
| |
| spv::Decoration precision; |
| |
| void addNoContraction(spv::Builder& builder, spv::Id t) { builder.addDecoration(t, noContraction); } |
| void addNonUniform(spv::Builder& builder, spv::Id t) { builder.addDecoration(t, nonUniform); } |
| protected: |
| spv::Decoration noContraction; |
| spv::Decoration nonUniform; |
| }; |
| |
| void addDerivativeGroupExecutionMode(spv::Builder& builder, const glslang::TIntermediate& intermediate, |
| spv::Function* shaderEntry) |
| { |
| if (intermediate.getLayoutDerivativeModeNone() == glslang::LayoutDerivativeGroupQuads) { |
| if (intermediate.getLayoutDerivativeExtension() == glslang::EdgKHR) { |
| builder.addCapability(spv::Capability::ComputeDerivativeGroupQuadsKHR); |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::DerivativeGroupQuadsKHR); |
| builder.addExtension(spv::E_SPV_KHR_compute_shader_derivatives); |
| } else { |
| builder.addCapability(spv::Capability::ComputeDerivativeGroupQuadsNV); |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::DerivativeGroupQuadsNV); |
| builder.addExtension(spv::E_SPV_NV_compute_shader_derivatives); |
| } |
| } else if (intermediate.getLayoutDerivativeModeNone() == glslang::LayoutDerivativeGroupLinear) { |
| if (intermediate.getLayoutDerivativeExtension() == glslang::EdgKHR) { |
| builder.addCapability(spv::Capability::ComputeDerivativeGroupLinearKHR); |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::DerivativeGroupLinearKHR); |
| builder.addExtension(spv::E_SPV_KHR_compute_shader_derivatives); |
| } else { |
| builder.addCapability(spv::Capability::ComputeDerivativeGroupLinearNV); |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::DerivativeGroupLinearNV); |
| builder.addExtension(spv::E_SPV_NV_compute_shader_derivatives); |
| } |
| } |
| } |
| |
| } // namespace |
| |
| // |
| // The main holder of information for translating glslang to SPIR-V. |
| // |
| // Derives from the AST walking base class. |
| // |
| class TGlslangToSpvTraverser : public glslang::TIntermTraverser { |
| public: |
| TGlslangToSpvTraverser(unsigned int spvVersion, const glslang::TIntermediate*, spv::SpvBuildLogger* logger, |
| glslang::SpvOptions& options); |
| virtual ~TGlslangToSpvTraverser() { } |
| |
| bool visitAggregate(glslang::TVisit, glslang::TIntermAggregate*) override; |
| bool visitBinary(glslang::TVisit, glslang::TIntermBinary*) override; |
| void visitConstantUnion(glslang::TIntermConstantUnion*) override; |
| bool visitSelection(glslang::TVisit, glslang::TIntermSelection*) override; |
| bool visitSwitch(glslang::TVisit, glslang::TIntermSwitch*) override; |
| void visitSymbol(glslang::TIntermSymbol* symbol) override; |
| bool visitUnary(glslang::TVisit, glslang::TIntermUnary*) override; |
| bool visitLoop(glslang::TVisit, glslang::TIntermLoop*) override; |
| bool visitBranch(glslang::TVisit visit, glslang::TIntermBranch*) override; |
| bool visitVariableDecl(glslang::TVisit, glslang::TIntermVariableDecl*) override; |
| |
| void finishSpv(bool compileOnly); |
| void dumpSpv(std::vector<unsigned int>& out); |
| |
| protected: |
| TGlslangToSpvTraverser(TGlslangToSpvTraverser&); |
| TGlslangToSpvTraverser& operator=(TGlslangToSpvTraverser&); |
| |
| spv::Decoration TranslateInterpolationDecoration(const glslang::TQualifier& qualifier); |
| spv::Decoration TranslateAuxiliaryStorageDecoration(const glslang::TQualifier& qualifier); |
| spv::Decoration TranslateNonUniformDecoration(const glslang::TQualifier& qualifier); |
| spv::Decoration TranslateNonUniformDecoration(const spv::Builder::AccessChain::CoherentFlags& coherentFlags); |
| spv::Builder::AccessChain::CoherentFlags TranslateCoherent(const glslang::TType& type); |
| spv::MemoryAccessMask TranslateMemoryAccess(const spv::Builder::AccessChain::CoherentFlags &coherentFlags); |
| spv::ImageOperandsMask TranslateImageOperands(const spv::Builder::AccessChain::CoherentFlags &coherentFlags); |
| spv::Scope TranslateMemoryScope(const spv::Builder::AccessChain::CoherentFlags &coherentFlags); |
| spv::BuiltIn TranslateBuiltInDecoration(glslang::TBuiltInVariable, bool memberDeclaration); |
| spv::ImageFormat TranslateImageFormat(const glslang::TType& type); |
| spv::SelectionControlMask TranslateSelectionControl(const glslang::TIntermSelection&) const; |
| spv::SelectionControlMask TranslateSwitchControl(const glslang::TIntermSwitch&) const; |
| spv::LoopControlMask TranslateLoopControl(const glslang::TIntermLoop&, std::vector<unsigned int>& operands) const; |
| spv::StorageClass TranslateStorageClass(const glslang::TType&); |
| void TranslateLiterals(const glslang::TVector<const glslang::TIntermConstantUnion*>&, std::vector<unsigned>&) const; |
| void addIndirectionIndexCapabilities(const glslang::TType& baseType, const glslang::TType& indexType); |
| spv::Id createSpvVariable(const glslang::TIntermSymbol*, spv::Id forcedType); |
| spv::Id getSampledType(const glslang::TSampler&); |
| spv::Id getInvertedSwizzleType(const glslang::TIntermTyped&); |
| spv::Id createInvertedSwizzle(spv::Decoration precision, const glslang::TIntermTyped&, spv::Id parentResult); |
| void convertSwizzle(const glslang::TIntermAggregate&, std::vector<unsigned>& swizzle); |
| spv::Id convertGlslangToSpvType(const glslang::TType& type, bool forwardReferenceOnly = false); |
| spv::Id convertGlslangToSpvType(const glslang::TType& type, glslang::TLayoutPacking, const glslang::TQualifier&, |
| bool lastBufferBlockMember, bool forwardReferenceOnly = false); |
| void applySpirvDecorate(const glslang::TType& type, spv::Id id, std::optional<int> member); |
| bool filterMember(const glslang::TType& member); |
| spv::Id convertGlslangStructToSpvType(const glslang::TType&, const glslang::TTypeList* glslangStruct, |
| glslang::TLayoutPacking, const glslang::TQualifier&); |
| spv::LinkageType convertGlslangLinkageToSpv(glslang::TLinkType glslangLinkType); |
| spv::Id decorateDescHeapType(const glslang::TType& type, spv::Id& memberBaseOffset, spv::Id& alignment, |
| int& maxPlainDataAlignment); |
| void decorateStructType(const glslang::TType&, const glslang::TTypeList* glslangStruct, glslang::TLayoutPacking, |
| const glslang::TQualifier&, spv::Id, const std::vector<spv::Id>& spvMembers); |
| spv::Id makeArraySizeId(const glslang::TArraySizes&, int dim, bool allowZero = false, bool boolType = false); |
| spv::Id accessChainLoad(const glslang::TType& type); |
| void accessChainStore(const glslang::TType& type, spv::Id rvalue); |
| void multiTypeStore(const glslang::TType&, spv::Id rValue); |
| spv::Id convertLoadedBoolInUniformToUint(const glslang::TType& type, spv::Id nominalTypeId, spv::Id loadedId); |
| glslang::TLayoutPacking getExplicitLayout(const glslang::TType& type) const; |
| int getArrayStride(const glslang::TType& arrayType, glslang::TLayoutPacking, glslang::TLayoutMatrix); |
| int getMatrixStride(const glslang::TType& matrixType, glslang::TLayoutPacking, glslang::TLayoutMatrix); |
| void updateMemberOffset(const glslang::TType& structType, const glslang::TType& memberType, int& currentOffset, |
| int& nextOffset, glslang::TLayoutPacking, glslang::TLayoutMatrix); |
| void declareUseOfStructMember(const glslang::TTypeList& members, int glslangMember); |
| |
| bool isShaderEntryPoint(const glslang::TIntermAggregate* node); |
| bool writableParam(glslang::TStorageQualifier) const; |
| bool originalParam(glslang::TStorageQualifier, const glslang::TType&, bool implicitThisParam); |
| void makeFunctions(const glslang::TIntermSequence&); |
| void makeGlobalInitializers(const glslang::TIntermSequence&); |
| void collectRayTracingLinkerObjects(); |
| void visitFunctions(const glslang::TIntermSequence&); |
| void translateArguments(const glslang::TIntermAggregate& node, std::vector<spv::Id>& arguments, |
| spv::Builder::AccessChain::CoherentFlags &lvalueCoherentFlags); |
| void translateArguments(glslang::TIntermUnary& node, std::vector<spv::Id>& arguments); |
| spv::Id createImageTextureFunctionCall(glslang::TIntermOperator* node); |
| spv::Id handleUserFunctionCall(const glslang::TIntermAggregate*); |
| |
| spv::Id createBinaryOperation(glslang::TOperator op, OpDecorations&, spv::Id typeId, spv::Id left, spv::Id right, |
| glslang::TBasicType typeProxy, bool reduceComparison = true); |
| spv::Id createBinaryMatrixOperation(spv::Op, OpDecorations&, spv::Id typeId, spv::Id left, spv::Id right); |
| spv::Id createUnaryOperation(glslang::TOperator op, OpDecorations&, spv::Id typeId, spv::Id operand, |
| glslang::TBasicType typeProxy, |
| const spv::Builder::AccessChain::CoherentFlags &lvalueCoherentFlags, |
| const glslang::TType &opType); |
| spv::Id createUnaryMatrixOperation(spv::Op op, OpDecorations&, spv::Id typeId, spv::Id operand, |
| glslang::TBasicType typeProxy); |
| spv::Id createConversion(glslang::TOperator op, OpDecorations&, spv::Id destTypeId, spv::Id operand, |
| glslang::TBasicType resultBasicType, glslang::TBasicType operandBasicType); |
| spv::Id createIntWidthConversion(spv::Id operand, int vectorSize, spv::Id destType, |
| glslang::TBasicType resultBasicType, glslang::TBasicType operandBasicType); |
| spv::Id makeSmearedConstant(spv::Id constant, int vectorSize); |
| spv::Id createAtomicOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, |
| std::vector<spv::Id>& operands, glslang::TBasicType typeProxy, |
| const spv::Builder::AccessChain::CoherentFlags &lvalueCoherentFlags, |
| const glslang::TType &opType); |
| spv::Id createInvocationsOperation(glslang::TOperator op, spv::Id typeId, std::vector<spv::Id>& operands, |
| glslang::TBasicType typeProxy); |
| spv::Id CreateInvocationsVectorOperation(spv::Op op, spv::GroupOperation groupOperation, |
| spv::Id typeId, std::vector<spv::Id>& operands); |
| spv::Id createSubgroupOperation(glslang::TOperator op, spv::Id typeId, std::vector<spv::Id>& operands, |
| glslang::TBasicType typeProxy); |
| spv::Id createMiscOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, |
| std::vector<spv::Id>& operands, glslang::TBasicType typeProxy); |
| spv::Id createNoArgOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId); |
| spv::Id getSymbolId(const glslang::TIntermSymbol* node); |
| void addMeshNVDecoration(spv::Id id, int member, const glslang::TQualifier & qualifier); |
| bool hasQCOMImageProceessingDecoration(spv::Id id, spv::Decoration decor); |
| void addImageProcessingQCOMDecoration(spv::Id id, spv::Decoration decor); |
| void addImageProcessing2QCOMDecoration(spv::Id id, bool isForGather); |
| spv::Id createSpvConstant(const glslang::TIntermTyped&); |
| spv::Id createSpvConstantFromConstUnionArray(const glslang::TType& type, const glslang::TConstUnionArray&, |
| int& nextConst, bool specConstant); |
| bool isTrivialLeaf(const glslang::TIntermTyped* node); |
| bool isTrivial(const glslang::TIntermTyped* node); |
| spv::Id createShortCircuit(glslang::TOperator, glslang::TIntermTyped& left, glslang::TIntermTyped& right); |
| spv::Id getExtBuiltins(const char* name); |
| std::pair<spv::Id, spv::Id> getForcedType(glslang::TBuiltInVariable builtIn, const glslang::TType&); |
| spv::Id translateForcedType(spv::Id object); |
| spv::Id createCompositeConstruct(spv::Id typeId, std::vector<spv::Id> constituents); |
| void recordDescHeapAccessChainInfo(glslang::TIntermBinary* node); |
| void createAbortEXT(const glslang::TIntermSequence &glslangOperands); |
| |
| glslang::SpvOptions& options; |
| spv::Function* shaderEntry; |
| spv::Function* currentFunction; |
| spv::Instruction* entryPoint; |
| int sequenceDepth; |
| |
| spv::SpvBuildLogger* logger; |
| |
| // There is a 1:1 mapping between a spv builder and a module; this is thread safe |
| spv::Builder builder; |
| bool inEntryPoint; |
| bool entryPointTerminated; |
| bool linkageOnly; // true when visiting the set of objects in the AST present only for |
| // establishing interface, whether or not they were statically used |
| std::set<spv::Id> iOSet; // all input/output variables from either static use or declaration of interface |
| const glslang::TIntermediate* glslangIntermediate; |
| bool nanMinMaxClamp; // true if use NMin/NMax/NClamp instead of FMin/FMax/FClamp |
| spv::Id stdBuiltins; |
| spv::Id nonSemanticDebugPrintf; |
| std::unordered_map<std::string, spv::Id> extBuiltinMap; |
| |
| std::unordered_map<long long, spv::Id> symbolValues; |
| std::unordered_map<uint32_t, spv::Id> builtInVariableIds; |
| std::unordered_set<long long> rValueParameters; // set of formal function parameters passed as rValues, |
| // rather than a pointer |
| std::unordered_map<std::string, spv::Function*> functionMap; |
| std::unordered_map<const glslang::TTypeList*, spv::Id> structMap[glslang::ElpCount][glslang::ElmCount]; |
| // for mapping glslang block indices to spv indices (e.g., due to hidden members): |
| std::unordered_map<long long, std::vector<int>> memberRemapper; |
| // for mapping glslang symbol struct to symbol Id |
| std::unordered_map<const glslang::TTypeList*, long long> glslangTypeToIdMap; |
| std::stack<bool> breakForLoop; // false means break for switch |
| std::unordered_map<std::string, const glslang::TIntermSymbol*> counterOriginator; |
| // Map pointee types for EbtReference to their forward pointers |
| std::map<const glslang::TType *, spv::Id> forwardPointers; |
| // Type forcing, for when SPIR-V wants a different type than the AST, |
| // requiring local translation to and from SPIR-V type on every access. |
| // Maps <builtin-variable-id -> AST-required-type-id> |
| std::unordered_map<spv::Id, spv::Id> forceType; |
| // Used by Task shader while generating opearnds for OpEmitMeshTasksEXT |
| spv::Id taskPayloadID; |
| // Used later for generating OpTraceKHR/OpExecuteCallableKHR/OpHitObjectRecordHit*/OpHitObjectGetShaderBindingTableData |
| std::unordered_map<unsigned int, glslang::TIntermSymbol *> locationToSymbol[4]; |
| std::unordered_map<spv::Id, std::vector<spv::Decoration> > idToQCOMDecorations; |
| // For nested or inner resource heap structure's alignment and offset records. |
| typedef struct heapMetaData { |
| spv::Id typeStride; |
| spv::Id maxRsrcTypeAlignment; |
| int maxPlainDataAlignment; |
| } HeapMetaData; |
| std::unordered_map<const glslang::TType*, HeapMetaData> heapStructureTypeMetaData; |
| std::unordered_map<spv::Id, spv::Id> heapStructureTypeSize; |
| std::vector<spv::Id> heapStructureMemberOffsets; |
| }; |
| |
| // |
| // Helper functions for translating glslang representations to SPIR-V enumerants. |
| // |
| |
| // Translate glslang profile to SPIR-V source language. |
| spv::SourceLanguage TranslateSourceLanguage(glslang::EShSource source, EProfile profile) |
| { |
| switch (source) { |
| case glslang::EShSourceGlsl: |
| switch (profile) { |
| case ENoProfile: |
| case ECoreProfile: |
| case ECompatibilityProfile: |
| return spv::SourceLanguage::GLSL; |
| case EEsProfile: |
| return spv::SourceLanguage::ESSL; |
| default: |
| return spv::SourceLanguage::Unknown; |
| } |
| case glslang::EShSourceHlsl: |
| return spv::SourceLanguage::HLSL; |
| default: |
| return spv::SourceLanguage::Unknown; |
| } |
| } |
| |
| // Translate glslang language (stage) to SPIR-V execution model. |
| spv::ExecutionModel TranslateExecutionModel(EShLanguage stage, bool isMeshShaderEXT = false) |
| { |
| switch (stage) { |
| case EShLangVertex: return spv::ExecutionModel::Vertex; |
| case EShLangFragment: return spv::ExecutionModel::Fragment; |
| case EShLangCompute: return spv::ExecutionModel::GLCompute; |
| case EShLangTessControl: return spv::ExecutionModel::TessellationControl; |
| case EShLangTessEvaluation: return spv::ExecutionModel::TessellationEvaluation; |
| case EShLangGeometry: return spv::ExecutionModel::Geometry; |
| case EShLangRayGen: return spv::ExecutionModel::RayGenerationKHR; |
| case EShLangIntersect: return spv::ExecutionModel::IntersectionKHR; |
| case EShLangAnyHit: return spv::ExecutionModel::AnyHitKHR; |
| case EShLangClosestHit: return spv::ExecutionModel::ClosestHitKHR; |
| case EShLangMiss: return spv::ExecutionModel::MissKHR; |
| case EShLangCallable: return spv::ExecutionModel::CallableKHR; |
| case EShLangTask: return (isMeshShaderEXT)? spv::ExecutionModel::TaskEXT : spv::ExecutionModel::TaskNV; |
| case EShLangMesh: return (isMeshShaderEXT)? spv::ExecutionModel::MeshEXT : spv::ExecutionModel::MeshNV; |
| default: |
| assert(0); |
| return spv::ExecutionModel::Fragment; |
| } |
| } |
| |
| // Translate glslang sampler type to SPIR-V dimensionality. |
| spv::Dim TranslateDimensionality(const glslang::TSampler& sampler) |
| { |
| switch (sampler.dim) { |
| case glslang::Esd1D: return spv::Dim::Dim1D; |
| case glslang::Esd2D: return spv::Dim::Dim2D; |
| case glslang::Esd3D: return spv::Dim::Dim3D; |
| case glslang::EsdCube: return spv::Dim::Cube; |
| case glslang::EsdRect: return spv::Dim::Rect; |
| case glslang::EsdBuffer: return spv::Dim::Buffer; |
| case glslang::EsdSubpass: return spv::Dim::SubpassData; |
| case glslang::EsdAttachmentEXT: return spv::Dim::TileImageDataEXT; |
| default: |
| assert(0); |
| return spv::Dim::Dim2D; |
| } |
| } |
| |
| // Translate glslang precision to SPIR-V precision decorations. |
| spv::Decoration TranslatePrecisionDecoration(glslang::TPrecisionQualifier glslangPrecision) |
| { |
| switch (glslangPrecision) { |
| case glslang::EpqLow: return spv::Decoration::RelaxedPrecision; |
| case glslang::EpqMedium: return spv::Decoration::RelaxedPrecision; |
| default: |
| return spv::NoPrecision; |
| } |
| } |
| |
| // Translate glslang type to SPIR-V precision decorations. |
| spv::Decoration TranslatePrecisionDecoration(const glslang::TType& type) |
| { |
| return TranslatePrecisionDecoration(type.getQualifier().precision); |
| } |
| |
| // Translate glslang type to SPIR-V block decorations. |
| spv::Decoration TranslateBlockDecoration(const glslang::TStorageQualifier storage, bool useStorageBuffer) |
| { |
| switch (storage) { |
| case glslang::EvqUniform: return spv::Decoration::Block; |
| case glslang::EvqBuffer: return useStorageBuffer ? spv::Decoration::Block : spv::Decoration::BufferBlock; |
| case glslang::EvqVaryingIn: return spv::Decoration::Block; |
| case glslang::EvqVaryingOut: return spv::Decoration::Block; |
| case glslang::EvqShared: return spv::Decoration::Block; |
| case glslang::EvqPayload: return spv::Decoration::Block; |
| case glslang::EvqPayloadIn: return spv::Decoration::Block; |
| case glslang::EvqHitAttr: return spv::Decoration::Block; |
| case glslang::EvqCallableData: return spv::Decoration::Block; |
| case glslang::EvqCallableDataIn: return spv::Decoration::Block; |
| case glslang::EvqHitObjectAttrNV: return spv::Decoration::Block; |
| case glslang::EvqHitObjectAttrEXT: return spv::Decoration::Block; |
| case glslang::EvqResourceHeap: return spv::Decoration::Block; |
| case glslang::EvqSamplerHeap: return spv::Decoration::Block; |
| default: |
| assert(0); |
| break; |
| } |
| |
| return spv::Decoration::Max; |
| } |
| |
| // Translate glslang type to SPIR-V memory decorations. |
| void TranslateMemoryDecoration(const glslang::TQualifier& qualifier, std::vector<spv::Decoration>& memory, |
| bool useVulkanMemoryModel) |
| { |
| if (!useVulkanMemoryModel) { |
| if (qualifier.isVolatile()) { |
| memory.push_back(spv::Decoration::Volatile); |
| memory.push_back(spv::Decoration::Coherent); |
| } else if (qualifier.isCoherent()) { |
| memory.push_back(spv::Decoration::Coherent); |
| } |
| } |
| if (qualifier.isRestrict()) |
| memory.push_back(spv::Decoration::Restrict); |
| if (qualifier.isReadOnly()) |
| memory.push_back(spv::Decoration::NonWritable); |
| if (qualifier.isWriteOnly()) |
| memory.push_back(spv::Decoration::NonReadable); |
| } |
| |
| // Translate glslang type to SPIR-V layout decorations. |
| spv::Decoration TranslateLayoutDecoration(const glslang::TType& type, glslang::TLayoutMatrix matrixLayout) |
| { |
| if (type.isMatrix()) { |
| switch (matrixLayout) { |
| case glslang::ElmRowMajor: |
| return spv::Decoration::RowMajor; |
| case glslang::ElmColumnMajor: |
| return spv::Decoration::ColMajor; |
| default: |
| // opaque layouts don't need a majorness |
| return spv::Decoration::Max; |
| } |
| } else { |
| switch (type.getBasicType()) { |
| default: |
| return spv::Decoration::Max; |
| break; |
| case glslang::EbtBlock: |
| switch (type.getQualifier().storage) { |
| case glslang::EvqShared: |
| case glslang::EvqUniform: |
| case glslang::EvqBuffer: |
| switch (type.getQualifier().layoutPacking) { |
| case glslang::ElpShared: return spv::Decoration::GLSLShared; |
| case glslang::ElpPacked: return spv::Decoration::GLSLPacked; |
| default: |
| return spv::Decoration::Max; |
| } |
| case glslang::EvqVaryingIn: |
| case glslang::EvqVaryingOut: |
| if (type.getQualifier().isTaskMemory()) { |
| switch (type.getQualifier().layoutPacking) { |
| case glslang::ElpShared: return spv::Decoration::GLSLShared; |
| case glslang::ElpPacked: return spv::Decoration::GLSLPacked; |
| default: break; |
| } |
| } else { |
| assert(type.getQualifier().layoutPacking == glslang::ElpNone); |
| } |
| return spv::Decoration::Max; |
| case glslang::EvqPayload: |
| case glslang::EvqPayloadIn: |
| case glslang::EvqHitAttr: |
| case glslang::EvqCallableData: |
| case glslang::EvqCallableDataIn: |
| case glslang::EvqHitObjectAttrNV: |
| case glslang::EvqHitObjectAttrEXT: |
| case glslang::EvqResourceHeap: |
| case glslang::EvqSamplerHeap: |
| return spv::Decoration::Max; |
| default: |
| assert(0); |
| return spv::Decoration::Max; |
| } |
| } |
| } |
| } |
| |
| // Translate glslang type to SPIR-V interpolation decorations. |
| // Returns spv::Decoration::Max when no decoration |
| // should be applied. |
| spv::Decoration TGlslangToSpvTraverser::TranslateInterpolationDecoration(const glslang::TQualifier& qualifier) |
| { |
| if (qualifier.smooth) |
| // Smooth decoration doesn't exist in SPIR-V 1.0 |
| return spv::Decoration::Max; |
| else if (qualifier.isNonPerspective()) |
| return spv::Decoration::NoPerspective; |
| else if (qualifier.flat) |
| return spv::Decoration::Flat; |
| else if (qualifier.isExplicitInterpolation()) { |
| builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter); |
| return spv::Decoration::ExplicitInterpAMD; |
| } |
| else |
| return spv::Decoration::Max; |
| } |
| |
| // Translate glslang type to SPIR-V auxiliary storage decorations. |
| // Returns spv::Decoration::Max when no decoration |
| // should be applied. |
| spv::Decoration TGlslangToSpvTraverser::TranslateAuxiliaryStorageDecoration(const glslang::TQualifier& qualifier) |
| { |
| if (qualifier.centroid) |
| return spv::Decoration::Centroid; |
| else if (qualifier.patch) |
| return spv::Decoration::Patch; |
| else if (qualifier.sample) { |
| builder.addCapability(spv::Capability::SampleRateShading); |
| return spv::Decoration::Sample; |
| } |
| |
| return spv::Decoration::Max; |
| } |
| |
| // If glslang type is invariant, return SPIR-V invariant decoration. |
| spv::Decoration TranslateInvariantDecoration(const glslang::TQualifier& qualifier) |
| { |
| if (qualifier.invariant) |
| return spv::Decoration::Invariant; |
| else |
| return spv::Decoration::Max; |
| } |
| |
| // If glslang type is noContraction, return SPIR-V NoContraction decoration. |
| spv::Decoration TranslateNoContractionDecoration(const glslang::TQualifier& qualifier) |
| { |
| if (qualifier.isNoContraction()) |
| return spv::Decoration::NoContraction; |
| else |
| return spv::Decoration::Max; |
| } |
| |
| // If glslang type is nonUniform, return SPIR-V NonUniform decoration. |
| spv::Decoration TGlslangToSpvTraverser::TranslateNonUniformDecoration(const glslang::TQualifier& qualifier) |
| { |
| if (qualifier.isNonUniform()) { |
| builder.addIncorporatedExtension("SPV_EXT_descriptor_indexing", spv::Spv_1_5); |
| builder.addCapability(spv::Capability::ShaderNonUniformEXT); |
| |
| auto& extensions = glslangIntermediate->getRequestedExtensions(); |
| if (extensions.find("GL_EXT_descriptor_heap") != extensions.end()) { |
| builder.addExtension("SPV_EXT_descriptor_heap"); |
| builder.addCapability(spv::Capability::DescriptorHeapEXT); |
| } |
| else { |
| return spv::Decoration::NonUniformEXT; |
| } |
| } |
| |
| return spv::Decoration::Max; |
| } |
| |
| // If lvalue flags contains nonUniform, return SPIR-V NonUniform decoration. |
| spv::Decoration TGlslangToSpvTraverser::TranslateNonUniformDecoration( |
| const spv::Builder::AccessChain::CoherentFlags& coherentFlags) |
| { |
| if (coherentFlags.isNonUniform()) { |
| builder.addIncorporatedExtension("SPV_EXT_descriptor_indexing", spv::Spv_1_5); |
| builder.addCapability(spv::Capability::ShaderNonUniformEXT); |
| |
| auto& extensions = glslangIntermediate->getRequestedExtensions(); |
| if (extensions.find("GL_EXT_descriptor_heap") != extensions.end()) { |
| builder.addExtension("SPV_EXT_descriptor_heap"); |
| builder.addCapability(spv::Capability::DescriptorHeapEXT); |
| } |
| else { |
| return spv::Decoration::NonUniformEXT; |
| } |
| } |
| |
| return spv::Decoration::Max; |
| } |
| |
| spv::MemoryAccessMask TGlslangToSpvTraverser::TranslateMemoryAccess( |
| const spv::Builder::AccessChain::CoherentFlags &coherentFlags) |
| { |
| spv::MemoryAccessMask mask = spv::MemoryAccessMask::MaskNone; |
| |
| if (!glslangIntermediate->usingVulkanMemoryModel() || coherentFlags.isImage) |
| return mask; |
| |
| if (coherentFlags.isVolatile() || coherentFlags.anyCoherent()) { |
| mask = mask | spv::MemoryAccessMask::MakePointerAvailableKHR | |
| spv::MemoryAccessMask::MakePointerVisibleKHR; |
| } |
| |
| if (coherentFlags.nonprivate) { |
| mask = mask | spv::MemoryAccessMask::NonPrivatePointerKHR; |
| } |
| if (coherentFlags.volatil) { |
| mask = mask | spv::MemoryAccessMask::Volatile; |
| } |
| if (coherentFlags.nontemporal) { |
| mask = mask | spv::MemoryAccessMask::Nontemporal; |
| } |
| if (mask != spv::MemoryAccessMask::MaskNone) { |
| builder.addCapability(spv::Capability::VulkanMemoryModelKHR); |
| } |
| |
| return mask; |
| } |
| |
| spv::ImageOperandsMask TGlslangToSpvTraverser::TranslateImageOperands( |
| const spv::Builder::AccessChain::CoherentFlags &coherentFlags) |
| { |
| spv::ImageOperandsMask mask = spv::ImageOperandsMask::MaskNone; |
| |
| if (!glslangIntermediate->usingVulkanMemoryModel()) |
| return mask; |
| |
| if (coherentFlags.volatil || |
| coherentFlags.anyCoherent()) { |
| mask = mask | spv::ImageOperandsMask::MakeTexelAvailableKHR | |
| spv::ImageOperandsMask::MakeTexelVisibleKHR; |
| } |
| if (coherentFlags.nonprivate) { |
| mask = mask | spv::ImageOperandsMask::NonPrivateTexelKHR; |
| } |
| if (coherentFlags.volatil) { |
| mask = mask | spv::ImageOperandsMask::VolatileTexelKHR; |
| } |
| if (coherentFlags.nontemporal && builder.getSpvVersion() >= spv::Spv_1_6) { |
| mask = mask | spv::ImageOperandsMask::Nontemporal; |
| } |
| if (mask != spv::ImageOperandsMask::MaskNone) { |
| builder.addCapability(spv::Capability::VulkanMemoryModelKHR); |
| } |
| |
| return mask; |
| } |
| |
| spv::Builder::AccessChain::CoherentFlags TGlslangToSpvTraverser::TranslateCoherent(const glslang::TType& type) |
| { |
| spv::Builder::AccessChain::CoherentFlags flags = {}; |
| flags.coherent = type.getQualifier().coherent; |
| flags.devicecoherent = type.getQualifier().devicecoherent; |
| flags.queuefamilycoherent = type.getQualifier().queuefamilycoherent; |
| // shared variables are implicitly workgroupcoherent in GLSL. |
| flags.workgroupcoherent = type.getQualifier().workgroupcoherent || |
| type.getQualifier().storage == glslang::EvqShared; |
| flags.subgroupcoherent = type.getQualifier().subgroupcoherent; |
| flags.shadercallcoherent = type.getQualifier().shadercallcoherent; |
| flags.volatil = type.getQualifier().volatil; |
| flags.nontemporal = type.getQualifier().nontemporal; |
| // *coherent variables are implicitly nonprivate in GLSL |
| flags.nonprivate = type.getQualifier().nonprivate || |
| flags.anyCoherent() || |
| flags.volatil; |
| flags.isImage = type.getBasicType() == glslang::EbtSampler; |
| flags.nonUniform = type.getQualifier().nonUniform; |
| return flags; |
| } |
| |
| spv::Scope TGlslangToSpvTraverser::TranslateMemoryScope( |
| const spv::Builder::AccessChain::CoherentFlags &coherentFlags) |
| { |
| spv::Scope scope = spv::Scope::Max; |
| |
| if (coherentFlags.volatil || coherentFlags.coherent) { |
| // coherent defaults to Device scope in the old model, QueueFamilyKHR scope in the new model |
| scope = glslangIntermediate->usingVulkanMemoryModel() ? spv::Scope::QueueFamilyKHR : spv::Scope::Device; |
| } else if (coherentFlags.devicecoherent) { |
| scope = spv::Scope::Device; |
| } else if (coherentFlags.queuefamilycoherent) { |
| scope = spv::Scope::QueueFamilyKHR; |
| } else if (coherentFlags.workgroupcoherent) { |
| scope = spv::Scope::Workgroup; |
| } else if (coherentFlags.subgroupcoherent) { |
| scope = spv::Scope::Subgroup; |
| } else if (coherentFlags.shadercallcoherent) { |
| scope = spv::Scope::ShaderCallKHR; |
| } |
| if (glslangIntermediate->usingVulkanMemoryModel() && scope == spv::Scope::Device) { |
| builder.addCapability(spv::Capability::VulkanMemoryModelDeviceScopeKHR); |
| } |
| |
| return scope; |
| } |
| |
| // Translate a glslang built-in variable to a SPIR-V built in decoration. Also generate |
| // associated capabilities when required. For some built-in variables, a capability |
| // is generated only when using the variable in an executable instruction, but not when |
| // just declaring a struct member variable with it. This is true for PointSize, |
| // ClipDistance, and CullDistance. |
| spv::BuiltIn TGlslangToSpvTraverser::TranslateBuiltInDecoration(glslang::TBuiltInVariable builtIn, |
| bool memberDeclaration) |
| { |
| switch (builtIn) { |
| case glslang::EbvPointSize: |
| // Defer adding the capability until the built-in is actually used. |
| if (! memberDeclaration) { |
| switch (glslangIntermediate->getStage()) { |
| case EShLangGeometry: |
| builder.addCapability(spv::Capability::GeometryPointSize); |
| break; |
| case EShLangTessControl: |
| case EShLangTessEvaluation: |
| builder.addCapability(spv::Capability::TessellationPointSize); |
| break; |
| default: |
| break; |
| } |
| } |
| return spv::BuiltIn::PointSize; |
| |
| case glslang::EbvPosition: return spv::BuiltIn::Position; |
| case glslang::EbvVertexId: return spv::BuiltIn::VertexId; |
| case glslang::EbvInstanceId: return spv::BuiltIn::InstanceId; |
| case glslang::EbvVertexIndex: return spv::BuiltIn::VertexIndex; |
| case glslang::EbvInstanceIndex: return spv::BuiltIn::InstanceIndex; |
| |
| case glslang::EbvFragCoord: return spv::BuiltIn::FragCoord; |
| case glslang::EbvPointCoord: return spv::BuiltIn::PointCoord; |
| case glslang::EbvFace: return spv::BuiltIn::FrontFacing; |
| case glslang::EbvFragDepth: return spv::BuiltIn::FragDepth; |
| |
| case glslang::EbvNumWorkGroups: return spv::BuiltIn::NumWorkgroups; |
| case glslang::EbvWorkGroupSize: return spv::BuiltIn::WorkgroupSize; |
| case glslang::EbvWorkGroupId: return spv::BuiltIn::WorkgroupId; |
| case glslang::EbvLocalInvocationId: return spv::BuiltIn::LocalInvocationId; |
| case glslang::EbvLocalInvocationIndex: return spv::BuiltIn::LocalInvocationIndex; |
| case glslang::EbvGlobalInvocationId: return spv::BuiltIn::GlobalInvocationId; |
| |
| // These *Distance capabilities logically belong here, but if the member is declared and |
| // then never used, consumers of SPIR-V prefer the capability not be declared. |
| // They are now generated when used, rather than here when declared. |
| // Potentially, the specification should be more clear what the minimum |
| // use needed is to trigger the capability. |
| // |
| case glslang::EbvClipDistance: |
| if (!memberDeclaration) |
| builder.addCapability(spv::Capability::ClipDistance); |
| return spv::BuiltIn::ClipDistance; |
| |
| case glslang::EbvCullDistance: |
| if (!memberDeclaration) |
| builder.addCapability(spv::Capability::CullDistance); |
| return spv::BuiltIn::CullDistance; |
| |
| case glslang::EbvViewportIndex: |
| if (glslangIntermediate->getStage() == EShLangGeometry || |
| glslangIntermediate->getStage() == EShLangFragment) { |
| builder.addCapability(spv::Capability::MultiViewport); |
| } |
| if (glslangIntermediate->getStage() == EShLangVertex || |
| glslangIntermediate->getStage() == EShLangTessControl || |
| glslangIntermediate->getStage() == EShLangTessEvaluation) { |
| |
| if (builder.getSpvVersion() < spv::Spv_1_5) { |
| builder.addIncorporatedExtension(spv::E_SPV_EXT_shader_viewport_index_layer, spv::Spv_1_5); |
| builder.addCapability(spv::Capability::ShaderViewportIndexLayerEXT); |
| } |
| else |
| builder.addCapability(spv::Capability::ShaderViewportIndex); |
| } |
| return spv::BuiltIn::ViewportIndex; |
| |
| case glslang::EbvSampleId: |
| builder.addCapability(spv::Capability::SampleRateShading); |
| return spv::BuiltIn::SampleId; |
| |
| case glslang::EbvSamplePosition: |
| builder.addCapability(spv::Capability::SampleRateShading); |
| return spv::BuiltIn::SamplePosition; |
| |
| case glslang::EbvSampleMask: |
| return spv::BuiltIn::SampleMask; |
| |
| case glslang::EbvLayer: |
| if (glslangIntermediate->getStage() == EShLangMesh) { |
| return spv::BuiltIn::Layer; |
| } |
| if (glslangIntermediate->getStage() == EShLangGeometry || |
| glslangIntermediate->getStage() == EShLangFragment) { |
| builder.addCapability(spv::Capability::Geometry); |
| } |
| if (glslangIntermediate->getStage() == EShLangVertex || |
| glslangIntermediate->getStage() == EShLangTessControl || |
| glslangIntermediate->getStage() == EShLangTessEvaluation) { |
| |
| if (builder.getSpvVersion() < spv::Spv_1_5) { |
| builder.addIncorporatedExtension(spv::E_SPV_EXT_shader_viewport_index_layer, spv::Spv_1_5); |
| builder.addCapability(spv::Capability::ShaderViewportIndexLayerEXT); |
| } else |
| builder.addCapability(spv::Capability::ShaderLayer); |
| } |
| return spv::BuiltIn::Layer; |
| |
| case glslang::EbvBaseVertex: |
| builder.addIncorporatedExtension(spv::E_SPV_KHR_shader_draw_parameters, spv::Spv_1_3); |
| builder.addCapability(spv::Capability::DrawParameters); |
| return spv::BuiltIn::BaseVertex; |
| |
| case glslang::EbvBaseInstance: |
| builder.addIncorporatedExtension(spv::E_SPV_KHR_shader_draw_parameters, spv::Spv_1_3); |
| builder.addCapability(spv::Capability::DrawParameters); |
| return spv::BuiltIn::BaseInstance; |
| |
| case glslang::EbvDrawId: |
| builder.addIncorporatedExtension(spv::E_SPV_KHR_shader_draw_parameters, spv::Spv_1_3); |
| builder.addCapability(spv::Capability::DrawParameters); |
| return spv::BuiltIn::DrawIndex; |
| |
| case glslang::EbvPrimitiveId: |
| if (glslangIntermediate->getStage() == EShLangFragment) |
| builder.addCapability(spv::Capability::Geometry); |
| return spv::BuiltIn::PrimitiveId; |
| |
| case glslang::EbvFragStencilRef: |
| builder.addExtension(spv::E_SPV_EXT_shader_stencil_export); |
| builder.addCapability(spv::Capability::StencilExportEXT); |
| return spv::BuiltIn::FragStencilRefEXT; |
| |
| case glslang::EbvShadingRateKHR: |
| builder.addExtension(spv::E_SPV_KHR_fragment_shading_rate); |
| builder.addCapability(spv::Capability::FragmentShadingRateKHR); |
| return spv::BuiltIn::ShadingRateKHR; |
| |
| case glslang::EbvPrimitiveShadingRateKHR: |
| builder.addExtension(spv::E_SPV_KHR_fragment_shading_rate); |
| builder.addCapability(spv::Capability::FragmentShadingRateKHR); |
| return spv::BuiltIn::PrimitiveShadingRateKHR; |
| |
| case glslang::EbvInvocationId: return spv::BuiltIn::InvocationId; |
| case glslang::EbvTessLevelInner: return spv::BuiltIn::TessLevelInner; |
| case glslang::EbvTessLevelOuter: return spv::BuiltIn::TessLevelOuter; |
| case glslang::EbvTessCoord: return spv::BuiltIn::TessCoord; |
| case glslang::EbvPatchVertices: return spv::BuiltIn::PatchVertices; |
| case glslang::EbvHelperInvocation: return spv::BuiltIn::HelperInvocation; |
| |
| case glslang::EbvSubGroupSize: |
| builder.addExtension(spv::E_SPV_KHR_shader_ballot); |
| builder.addCapability(spv::Capability::SubgroupBallotKHR); |
| return spv::BuiltIn::SubgroupSize; |
| |
| case glslang::EbvSubGroupInvocation: |
| builder.addExtension(spv::E_SPV_KHR_shader_ballot); |
| builder.addCapability(spv::Capability::SubgroupBallotKHR); |
| return spv::BuiltIn::SubgroupLocalInvocationId; |
| |
| case glslang::EbvSubGroupEqMask: |
| builder.addExtension(spv::E_SPV_KHR_shader_ballot); |
| builder.addCapability(spv::Capability::SubgroupBallotKHR); |
| return spv::BuiltIn::SubgroupEqMask; |
| |
| case glslang::EbvSubGroupGeMask: |
| builder.addExtension(spv::E_SPV_KHR_shader_ballot); |
| builder.addCapability(spv::Capability::SubgroupBallotKHR); |
| return spv::BuiltIn::SubgroupGeMask; |
| |
| case glslang::EbvSubGroupGtMask: |
| builder.addExtension(spv::E_SPV_KHR_shader_ballot); |
| builder.addCapability(spv::Capability::SubgroupBallotKHR); |
| return spv::BuiltIn::SubgroupGtMask; |
| |
| case glslang::EbvSubGroupLeMask: |
| builder.addExtension(spv::E_SPV_KHR_shader_ballot); |
| builder.addCapability(spv::Capability::SubgroupBallotKHR); |
| return spv::BuiltIn::SubgroupLeMask; |
| |
| case glslang::EbvSubGroupLtMask: |
| builder.addExtension(spv::E_SPV_KHR_shader_ballot); |
| builder.addCapability(spv::Capability::SubgroupBallotKHR); |
| return spv::BuiltIn::SubgroupLtMask; |
| |
| case glslang::EbvNumSubgroups: |
| builder.addCapability(spv::Capability::GroupNonUniform); |
| return spv::BuiltIn::NumSubgroups; |
| |
| case glslang::EbvSubgroupID: |
| builder.addCapability(spv::Capability::GroupNonUniform); |
| return spv::BuiltIn::SubgroupId; |
| |
| case glslang::EbvSubgroupSize2: |
| builder.addCapability(spv::Capability::GroupNonUniform); |
| return spv::BuiltIn::SubgroupSize; |
| |
| case glslang::EbvSubgroupInvocation2: |
| builder.addCapability(spv::Capability::GroupNonUniform); |
| return spv::BuiltIn::SubgroupLocalInvocationId; |
| |
| case glslang::EbvSubgroupEqMask2: |
| builder.addCapability(spv::Capability::GroupNonUniform); |
| builder.addCapability(spv::Capability::GroupNonUniformBallot); |
| return spv::BuiltIn::SubgroupEqMask; |
| |
| case glslang::EbvSubgroupGeMask2: |
| builder.addCapability(spv::Capability::GroupNonUniform); |
| builder.addCapability(spv::Capability::GroupNonUniformBallot); |
| return spv::BuiltIn::SubgroupGeMask; |
| |
| case glslang::EbvSubgroupGtMask2: |
| builder.addCapability(spv::Capability::GroupNonUniform); |
| builder.addCapability(spv::Capability::GroupNonUniformBallot); |
| return spv::BuiltIn::SubgroupGtMask; |
| |
| case glslang::EbvSubgroupLeMask2: |
| builder.addCapability(spv::Capability::GroupNonUniform); |
| builder.addCapability(spv::Capability::GroupNonUniformBallot); |
| return spv::BuiltIn::SubgroupLeMask; |
| |
| case glslang::EbvSubgroupLtMask2: |
| builder.addCapability(spv::Capability::GroupNonUniform); |
| builder.addCapability(spv::Capability::GroupNonUniformBallot); |
| return spv::BuiltIn::SubgroupLtMask; |
| |
| case glslang::EbvBaryCoordNoPersp: |
| builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter); |
| return spv::BuiltIn::BaryCoordNoPerspAMD; |
| |
| case glslang::EbvBaryCoordNoPerspCentroid: |
| builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter); |
| return spv::BuiltIn::BaryCoordNoPerspCentroidAMD; |
| |
| case glslang::EbvBaryCoordNoPerspSample: |
| builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter); |
| return spv::BuiltIn::BaryCoordNoPerspSampleAMD; |
| |
| case glslang::EbvBaryCoordSmooth: |
| builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter); |
| return spv::BuiltIn::BaryCoordSmoothAMD; |
| |
| case glslang::EbvBaryCoordSmoothCentroid: |
| builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter); |
| return spv::BuiltIn::BaryCoordSmoothCentroidAMD; |
| |
| case glslang::EbvBaryCoordSmoothSample: |
| builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter); |
| return spv::BuiltIn::BaryCoordSmoothSampleAMD; |
| |
| case glslang::EbvBaryCoordPullModel: |
| builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter); |
| return spv::BuiltIn::BaryCoordPullModelAMD; |
| |
| case glslang::EbvDeviceIndex: |
| builder.addIncorporatedExtension(spv::E_SPV_KHR_device_group, spv::Spv_1_3); |
| builder.addCapability(spv::Capability::DeviceGroup); |
| return spv::BuiltIn::DeviceIndex; |
| |
| case glslang::EbvViewIndex: |
| builder.addIncorporatedExtension(spv::E_SPV_KHR_multiview, spv::Spv_1_3); |
| builder.addCapability(spv::Capability::MultiView); |
| return spv::BuiltIn::ViewIndex; |
| |
| case glslang::EbvFragSizeEXT: |
| builder.addExtension(spv::E_SPV_EXT_fragment_invocation_density); |
| builder.addCapability(spv::Capability::FragmentDensityEXT); |
| return spv::BuiltIn::FragSizeEXT; |
| |
| case glslang::EbvFragInvocationCountEXT: |
| builder.addExtension(spv::E_SPV_EXT_fragment_invocation_density); |
| builder.addCapability(spv::Capability::FragmentDensityEXT); |
| return spv::BuiltIn::FragInvocationCountEXT; |
| |
| case glslang::EbvViewportMaskNV: |
| if (!memberDeclaration) { |
| builder.addExtension(spv::E_SPV_NV_viewport_array2); |
| builder.addCapability(spv::Capability::ShaderViewportMaskNV); |
| } |
| return spv::BuiltIn::ViewportMaskNV; |
| case glslang::EbvSecondaryPositionNV: |
| if (!memberDeclaration) { |
| builder.addExtension(spv::E_SPV_NV_stereo_view_rendering); |
| builder.addCapability(spv::Capability::ShaderStereoViewNV); |
| } |
| return spv::BuiltIn::SecondaryPositionNV; |
| case glslang::EbvSecondaryViewportMaskNV: |
| if (!memberDeclaration) { |
| builder.addExtension(spv::E_SPV_NV_stereo_view_rendering); |
| builder.addCapability(spv::Capability::ShaderStereoViewNV); |
| } |
| return spv::BuiltIn::SecondaryViewportMaskNV; |
| case glslang::EbvPositionPerViewNV: |
| if (!memberDeclaration) { |
| builder.addExtension(spv::E_SPV_NVX_multiview_per_view_attributes); |
| builder.addCapability(spv::Capability::PerViewAttributesNV); |
| } |
| return spv::BuiltIn::PositionPerViewNV; |
| case glslang::EbvViewportMaskPerViewNV: |
| if (!memberDeclaration) { |
| builder.addExtension(spv::E_SPV_NVX_multiview_per_view_attributes); |
| builder.addCapability(spv::Capability::PerViewAttributesNV); |
| } |
| return spv::BuiltIn::ViewportMaskPerViewNV; |
| case glslang::EbvFragFullyCoveredNV: |
| builder.addExtension(spv::E_SPV_EXT_fragment_fully_covered); |
| builder.addCapability(spv::Capability::FragmentFullyCoveredEXT); |
| return spv::BuiltIn::FullyCoveredEXT; |
| case glslang::EbvFragmentSizeNV: |
| builder.addExtension(spv::E_SPV_NV_shading_rate); |
| builder.addCapability(spv::Capability::ShadingRateNV); |
| return spv::BuiltIn::FragmentSizeNV; |
| case glslang::EbvInvocationsPerPixelNV: |
| builder.addExtension(spv::E_SPV_NV_shading_rate); |
| builder.addCapability(spv::Capability::ShadingRateNV); |
| return spv::BuiltIn::InvocationsPerPixelNV; |
| |
| // ray tracing |
| case glslang::EbvLaunchId: |
| return spv::BuiltIn::LaunchIdKHR; |
| case glslang::EbvLaunchSize: |
| return spv::BuiltIn::LaunchSizeKHR; |
| case glslang::EbvWorldRayOrigin: |
| return spv::BuiltIn::WorldRayOriginKHR; |
| case glslang::EbvWorldRayDirection: |
| return spv::BuiltIn::WorldRayDirectionKHR; |
| case glslang::EbvObjectRayOrigin: |
| return spv::BuiltIn::ObjectRayOriginKHR; |
| case glslang::EbvObjectRayDirection: |
| return spv::BuiltIn::ObjectRayDirectionKHR; |
| case glslang::EbvRayTmin: |
| return spv::BuiltIn::RayTminKHR; |
| case glslang::EbvRayTmax: |
| return spv::BuiltIn::RayTmaxKHR; |
| case glslang::EbvCullMask: |
| return spv::BuiltIn::CullMaskKHR; |
| case glslang::EbvPositionFetch: |
| return spv::BuiltIn::HitTriangleVertexPositionsKHR; |
| case glslang::EbvInstanceCustomIndex: |
| return spv::BuiltIn::InstanceCustomIndexKHR; |
| case glslang::EbvHitKind: |
| return spv::BuiltIn::HitKindKHR; |
| case glslang::EbvObjectToWorld: |
| case glslang::EbvObjectToWorld3x4: |
| return spv::BuiltIn::ObjectToWorldKHR; |
| case glslang::EbvWorldToObject: |
| case glslang::EbvWorldToObject3x4: |
| return spv::BuiltIn::WorldToObjectKHR; |
| case glslang::EbvIncomingRayFlags: |
| return spv::BuiltIn::IncomingRayFlagsKHR; |
| case glslang::EbvGeometryIndex: |
| return spv::BuiltIn::RayGeometryIndexKHR; |
| case glslang::EbvCurrentRayTimeNV: |
| builder.addExtension(spv::E_SPV_NV_ray_tracing_motion_blur); |
| builder.addCapability(spv::Capability::RayTracingMotionBlurNV); |
| return spv::BuiltIn::CurrentRayTimeNV; |
| case glslang::EbvMicroTrianglePositionNV: |
| builder.addCapability(spv::Capability::RayTracingDisplacementMicromapNV); |
| builder.addExtension("SPV_NV_displacement_micromap"); |
| return spv::BuiltIn::HitMicroTriangleVertexPositionsNV; |
| case glslang::EbvMicroTriangleBaryNV: |
| builder.addCapability(spv::Capability::RayTracingDisplacementMicromapNV); |
| builder.addExtension("SPV_NV_displacement_micromap"); |
| return spv::BuiltIn::HitMicroTriangleVertexBarycentricsNV; |
| case glslang::EbvHitKindFrontFacingMicroTriangleNV: |
| builder.addCapability(spv::Capability::RayTracingDisplacementMicromapNV); |
| builder.addExtension("SPV_NV_displacement_micromap"); |
| return spv::BuiltIn::HitKindFrontFacingMicroTriangleNV; |
| case glslang::EbvHitKindBackFacingMicroTriangleNV: |
| builder.addCapability(spv::Capability::RayTracingDisplacementMicromapNV); |
| builder.addExtension("SPV_NV_displacement_micromap"); |
| return spv::BuiltIn::HitKindBackFacingMicroTriangleNV; |
| case glslang::EbvClusterIDNV: |
| builder.addCapability(spv::Capability::RayTracingClusterAccelerationStructureNV); |
| builder.addExtension("SPV_NV_cluster_acceleration_structure"); |
| return spv::BuiltIn::ClusterIDNV; |
| case glslang::EbvHitIsSphereNV: |
| builder.addCapability(spv::Capability::RayTracingSpheresGeometryNV); |
| builder.addExtension("SPV_NV_linear_swept_spheres"); |
| return spv::BuiltIn::HitIsSphereNV; |
| case glslang::EbvHitIsLSSNV: |
| builder.addCapability(spv::Capability::RayTracingLinearSweptSpheresGeometryNV); |
| builder.addExtension("SPV_NV_linear_swept_spheres"); |
| return spv::BuiltIn::HitIsLSSNV; |
| case glslang::EbvHitSpherePositionNV: |
| builder.addCapability(spv::Capability::RayTracingSpheresGeometryNV); |
| builder.addExtension("SPV_NV_linear_swept_spheres"); |
| return spv::BuiltIn::HitSpherePositionNV; |
| case glslang::EbvHitSphereRadiusNV: |
| builder.addCapability(spv::Capability::RayTracingSpheresGeometryNV); |
| builder.addExtension("SPV_NV_linear_swept_spheres"); |
| return spv::BuiltIn::HitSphereRadiusNV; |
| case glslang::EbvHitLSSPositionsNV: |
| builder.addCapability(spv::Capability::RayTracingLinearSweptSpheresGeometryNV); |
| builder.addExtension("SPV_NV_linear_swept_spheres"); |
| return spv::BuiltIn::HitLSSPositionsNV; |
| case glslang::EbvHitLSSRadiiNV: |
| builder.addCapability(spv::Capability::RayTracingLinearSweptSpheresGeometryNV); |
| builder.addExtension("SPV_NV_linear_swept_spheres"); |
| return spv::BuiltIn::HitLSSRadiiNV; |
| |
| // barycentrics |
| case glslang::EbvBaryCoordNV: |
| builder.addExtension(spv::E_SPV_NV_fragment_shader_barycentric); |
| builder.addCapability(spv::Capability::FragmentBarycentricNV); |
| return spv::BuiltIn::BaryCoordNV; |
| case glslang::EbvBaryCoordNoPerspNV: |
| builder.addExtension(spv::E_SPV_NV_fragment_shader_barycentric); |
| builder.addCapability(spv::Capability::FragmentBarycentricNV); |
| return spv::BuiltIn::BaryCoordNoPerspNV; |
| |
| case glslang::EbvBaryCoordEXT: |
| builder.addExtension(spv::E_SPV_KHR_fragment_shader_barycentric); |
| builder.addCapability(spv::Capability::FragmentBarycentricKHR); |
| return spv::BuiltIn::BaryCoordKHR; |
| case glslang::EbvBaryCoordNoPerspEXT: |
| builder.addExtension(spv::E_SPV_KHR_fragment_shader_barycentric); |
| builder.addCapability(spv::Capability::FragmentBarycentricKHR); |
| return spv::BuiltIn::BaryCoordNoPerspKHR; |
| |
| // mesh shaders |
| case glslang::EbvTaskCountNV: |
| return spv::BuiltIn::TaskCountNV; |
| case glslang::EbvPrimitiveCountNV: |
| return spv::BuiltIn::PrimitiveCountNV; |
| case glslang::EbvPrimitiveIndicesNV: |
| return spv::BuiltIn::PrimitiveIndicesNV; |
| case glslang::EbvClipDistancePerViewNV: |
| return spv::BuiltIn::ClipDistancePerViewNV; |
| case glslang::EbvCullDistancePerViewNV: |
| return spv::BuiltIn::CullDistancePerViewNV; |
| case glslang::EbvLayerPerViewNV: |
| return spv::BuiltIn::LayerPerViewNV; |
| case glslang::EbvMeshViewCountNV: |
| return spv::BuiltIn::MeshViewCountNV; |
| case glslang::EbvMeshViewIndicesNV: |
| return spv::BuiltIn::MeshViewIndicesNV; |
| |
| // SPV_EXT_mesh_shader |
| case glslang::EbvPrimitivePointIndicesEXT: |
| return spv::BuiltIn::PrimitivePointIndicesEXT; |
| case glslang::EbvPrimitiveLineIndicesEXT: |
| return spv::BuiltIn::PrimitiveLineIndicesEXT; |
| case glslang::EbvPrimitiveTriangleIndicesEXT: |
| return spv::BuiltIn::PrimitiveTriangleIndicesEXT; |
| case glslang::EbvCullPrimitiveEXT: |
| return spv::BuiltIn::CullPrimitiveEXT; |
| |
| // sm builtins |
| case glslang::EbvWarpsPerSM: |
| builder.addExtension(spv::E_SPV_NV_shader_sm_builtins); |
| builder.addCapability(spv::Capability::ShaderSMBuiltinsNV); |
| return spv::BuiltIn::WarpsPerSMNV; |
| case glslang::EbvSMCount: |
| builder.addExtension(spv::E_SPV_NV_shader_sm_builtins); |
| builder.addCapability(spv::Capability::ShaderSMBuiltinsNV); |
| return spv::BuiltIn::SMCountNV; |
| case glslang::EbvWarpID: |
| builder.addExtension(spv::E_SPV_NV_shader_sm_builtins); |
| builder.addCapability(spv::Capability::ShaderSMBuiltinsNV); |
| return spv::BuiltIn::WarpIDNV; |
| case glslang::EbvSMID: |
| builder.addExtension(spv::E_SPV_NV_shader_sm_builtins); |
| builder.addCapability(spv::Capability::ShaderSMBuiltinsNV); |
| return spv::BuiltIn::SMIDNV; |
| |
| // ARM builtins |
| case glslang::EbvCoreCountARM: |
| builder.addExtension(spv::E_SPV_ARM_core_builtins); |
| builder.addCapability(spv::Capability::CoreBuiltinsARM); |
| return spv::BuiltIn::CoreCountARM; |
| case glslang::EbvCoreIDARM: |
| builder.addExtension(spv::E_SPV_ARM_core_builtins); |
| builder.addCapability(spv::Capability::CoreBuiltinsARM); |
| return spv::BuiltIn::CoreIDARM; |
| case glslang::EbvCoreMaxIDARM: |
| builder.addExtension(spv::E_SPV_ARM_core_builtins); |
| builder.addCapability(spv::Capability::CoreBuiltinsARM); |
| return spv::BuiltIn::CoreMaxIDARM; |
| case glslang::EbvWarpIDARM: |
| builder.addExtension(spv::E_SPV_ARM_core_builtins); |
| builder.addCapability(spv::Capability::CoreBuiltinsARM); |
| return spv::BuiltIn::WarpIDARM; |
| case glslang::EbvWarpMaxIDARM: |
| builder.addExtension(spv::E_SPV_ARM_core_builtins); |
| builder.addCapability(spv::Capability::CoreBuiltinsARM); |
| return spv::BuiltIn::WarpMaxIDARM; |
| |
| // QCOM builtins |
| case glslang::EbvTileOffsetQCOM: |
| builder.addExtension(spv::E_SPV_QCOM_tile_shading); |
| return spv::BuiltIn::TileOffsetQCOM; |
| case glslang::EbvTileDimensionQCOM: |
| builder.addExtension(spv::E_SPV_QCOM_tile_shading); |
| return spv::BuiltIn::TileDimensionQCOM; |
| case glslang::EbvTileApronSizeQCOM: |
| builder.addExtension(spv::E_SPV_QCOM_tile_shading); |
| return spv::BuiltIn::TileApronSizeQCOM; |
| |
| // SPV_EXT_descriptor_heap |
| case glslang::EbvSamplerHeapEXT: |
| builder.addExtension(spv::E_SPV_EXT_descriptor_heap); |
| builder.addExtension(spv::E_SPV_KHR_untyped_pointers); |
| builder.addCapability(spv::Capability::DescriptorHeapEXT); |
| builder.addCapability(spv::Capability::UntypedPointersKHR); |
| // Add SamplerHeapEXT Symbol for spv level. |
| if (builtInVariableIds.find(uint32_t(spv::BuiltIn::SamplerHeapEXT)) == builtInVariableIds.end()) { |
| spv::Id samplerHeapEXT = |
| builder.createUntypedVariable(spv::NoPrecision, spv::StorageClass::UniformConstant, "sampler_heap"); |
| if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4) |
| entryPoint->addIdOperand(samplerHeapEXT); |
| builder.addDecoration(samplerHeapEXT, spv::Decoration::BuiltIn, (int)spv::BuiltIn::SamplerHeapEXT); |
| builtInVariableIds.insert({uint32_t(spv::BuiltIn::SamplerHeapEXT), samplerHeapEXT}); |
| } |
| return spv::BuiltIn::SamplerHeapEXT; |
| case glslang::EbvResourceHeapEXT: |
| builder.addExtension(spv::E_SPV_EXT_descriptor_heap); |
| builder.addExtension(spv::E_SPV_KHR_untyped_pointers); |
| builder.addCapability(spv::Capability::DescriptorHeapEXT); |
| builder.addCapability(spv::Capability::UntypedPointersKHR); |
| // Add ResourceHeapEXT Symbol for spv level. |
| if (builtInVariableIds.find(uint32_t(spv::BuiltIn::ResourceHeapEXT)) == builtInVariableIds.end()) { |
| spv::Id resourceHeapEXT = |
| builder.createUntypedVariable(spv::NoPrecision, spv::StorageClass::UniformConstant, "resource_heap"); |
| if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4) |
| entryPoint->addIdOperand(resourceHeapEXT); |
| builder.addDecoration(resourceHeapEXT, spv::Decoration::BuiltIn, (int)spv::BuiltIn::ResourceHeapEXT); |
| builtInVariableIds.insert({uint32_t(spv::BuiltIn::ResourceHeapEXT), resourceHeapEXT}); |
| } |
| return spv::BuiltIn::ResourceHeapEXT; |
| |
| default: |
| return spv::BuiltIn::Max; |
| } |
| } |
| |
| // Translate glslang image layout format to SPIR-V image format. |
| spv::ImageFormat TGlslangToSpvTraverser::TranslateImageFormat(const glslang::TType& type) |
| { |
| assert(type.getBasicType() == glslang::EbtSampler); |
| |
| // Check for capabilities |
| switch (type.getQualifier().getFormat()) { |
| case glslang::ElfRg32f: |
| case glslang::ElfRg16f: |
| case glslang::ElfR11fG11fB10f: |
| case glslang::ElfR16f: |
| case glslang::ElfRgba16: |
| case glslang::ElfRgb10A2: |
| case glslang::ElfRg16: |
| case glslang::ElfRg8: |
| case glslang::ElfR16: |
| case glslang::ElfR8: |
| case glslang::ElfRgba16Snorm: |
| case glslang::ElfRg16Snorm: |
| case glslang::ElfRg8Snorm: |
| case glslang::ElfR16Snorm: |
| case glslang::ElfR8Snorm: |
| |
| case glslang::ElfRg32i: |
| case glslang::ElfRg16i: |
| case glslang::ElfRg8i: |
| case glslang::ElfR16i: |
| case glslang::ElfR8i: |
| |
| case glslang::ElfRgb10a2ui: |
| case glslang::ElfRg32ui: |
| case glslang::ElfRg16ui: |
| case glslang::ElfRg8ui: |
| case glslang::ElfR16ui: |
| case glslang::ElfR8ui: |
| builder.addCapability(spv::Capability::StorageImageExtendedFormats); |
| break; |
| |
| case glslang::ElfR64ui: |
| case glslang::ElfR64i: |
| builder.addExtension(spv::E_SPV_EXT_shader_image_int64); |
| builder.addCapability(spv::Capability::Int64ImageEXT); |
| break; |
| default: |
| break; |
| } |
| |
| // do the translation |
| switch (type.getQualifier().getFormat()) { |
| case glslang::ElfNone: return spv::ImageFormat::Unknown; |
| case glslang::ElfRgba32f: return spv::ImageFormat::Rgba32f; |
| case glslang::ElfRgba16f: return spv::ImageFormat::Rgba16f; |
| case glslang::ElfR32f: return spv::ImageFormat::R32f; |
| case glslang::ElfRgba8: return spv::ImageFormat::Rgba8; |
| case glslang::ElfRgba8Snorm: return spv::ImageFormat::Rgba8Snorm; |
| case glslang::ElfRg32f: return spv::ImageFormat::Rg32f; |
| case glslang::ElfRg16f: return spv::ImageFormat::Rg16f; |
| case glslang::ElfR11fG11fB10f: return spv::ImageFormat::R11fG11fB10f; |
| case glslang::ElfR16f: return spv::ImageFormat::R16f; |
| case glslang::ElfRgba16: return spv::ImageFormat::Rgba16; |
| case glslang::ElfRgb10A2: return spv::ImageFormat::Rgb10A2; |
| case glslang::ElfRg16: return spv::ImageFormat::Rg16; |
| case glslang::ElfRg8: return spv::ImageFormat::Rg8; |
| case glslang::ElfR16: return spv::ImageFormat::R16; |
| case glslang::ElfR8: return spv::ImageFormat::R8; |
| case glslang::ElfRgba16Snorm: return spv::ImageFormat::Rgba16Snorm; |
| case glslang::ElfRg16Snorm: return spv::ImageFormat::Rg16Snorm; |
| case glslang::ElfRg8Snorm: return spv::ImageFormat::Rg8Snorm; |
| case glslang::ElfR16Snorm: return spv::ImageFormat::R16Snorm; |
| case glslang::ElfR8Snorm: return spv::ImageFormat::R8Snorm; |
| case glslang::ElfRgba32i: return spv::ImageFormat::Rgba32i; |
| case glslang::ElfRgba16i: return spv::ImageFormat::Rgba16i; |
| case glslang::ElfRgba8i: return spv::ImageFormat::Rgba8i; |
| case glslang::ElfR32i: return spv::ImageFormat::R32i; |
| case glslang::ElfRg32i: return spv::ImageFormat::Rg32i; |
| case glslang::ElfRg16i: return spv::ImageFormat::Rg16i; |
| case glslang::ElfRg8i: return spv::ImageFormat::Rg8i; |
| case glslang::ElfR16i: return spv::ImageFormat::R16i; |
| case glslang::ElfR8i: return spv::ImageFormat::R8i; |
| case glslang::ElfRgba32ui: return spv::ImageFormat::Rgba32ui; |
| case glslang::ElfRgba16ui: return spv::ImageFormat::Rgba16ui; |
| case glslang::ElfRgba8ui: return spv::ImageFormat::Rgba8ui; |
| case glslang::ElfR32ui: return spv::ImageFormat::R32ui; |
| case glslang::ElfRg32ui: return spv::ImageFormat::Rg32ui; |
| case glslang::ElfRg16ui: return spv::ImageFormat::Rg16ui; |
| case glslang::ElfRgb10a2ui: return spv::ImageFormat::Rgb10a2ui; |
| case glslang::ElfRg8ui: return spv::ImageFormat::Rg8ui; |
| case glslang::ElfR16ui: return spv::ImageFormat::R16ui; |
| case glslang::ElfR8ui: return spv::ImageFormat::R8ui; |
| case glslang::ElfR64ui: return spv::ImageFormat::R64ui; |
| case glslang::ElfR64i: return spv::ImageFormat::R64i; |
| default: return spv::ImageFormat::Max; |
| } |
| } |
| |
| spv::SelectionControlMask TGlslangToSpvTraverser::TranslateSelectionControl( |
| const glslang::TIntermSelection& selectionNode) const |
| { |
| if (selectionNode.getFlatten()) |
| return spv::SelectionControlMask::Flatten; |
| if (selectionNode.getDontFlatten()) |
| return spv::SelectionControlMask::DontFlatten; |
| return spv::SelectionControlMask::MaskNone; |
| } |
| |
| spv::SelectionControlMask TGlslangToSpvTraverser::TranslateSwitchControl(const glslang::TIntermSwitch& switchNode) |
| const |
| { |
| if (switchNode.getFlatten()) |
| return spv::SelectionControlMask::Flatten; |
| if (switchNode.getDontFlatten()) |
| return spv::SelectionControlMask::DontFlatten; |
| return spv::SelectionControlMask::MaskNone; |
| } |
| |
| // return a non-0 dependency if the dependency argument must be set |
| spv::LoopControlMask TGlslangToSpvTraverser::TranslateLoopControl(const glslang::TIntermLoop& loopNode, |
| std::vector<unsigned int>& operands) const |
| { |
| spv::LoopControlMask control = spv::LoopControlMask::MaskNone; |
| |
| if (loopNode.getDontUnroll()) |
| control = control | spv::LoopControlMask::DontUnroll; |
| if (loopNode.getUnroll()) |
| control = control | spv::LoopControlMask::Unroll; |
| if (unsigned(loopNode.getLoopDependency()) == glslang::TIntermLoop::dependencyInfinite) |
| control = control | spv::LoopControlMask::DependencyInfinite; |
| else if (loopNode.getLoopDependency() > 0) { |
| control = control | spv::LoopControlMask::DependencyLength; |
| operands.push_back((unsigned int)loopNode.getLoopDependency()); |
| } |
| if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4) { |
| if (loopNode.getMinIterations() > 0) { |
| control = control | spv::LoopControlMask::MinIterations; |
| operands.push_back(loopNode.getMinIterations()); |
| } |
| if (loopNode.getMaxIterations() < glslang::TIntermLoop::iterationsInfinite) { |
| control = control | spv::LoopControlMask::MaxIterations; |
| operands.push_back(loopNode.getMaxIterations()); |
| } |
| if (loopNode.getIterationMultiple() > 1) { |
| control = control | spv::LoopControlMask::IterationMultiple; |
| operands.push_back(loopNode.getIterationMultiple()); |
| } |
| if (loopNode.getPeelCount() > 0) { |
| control = control | spv::LoopControlMask::PeelCount; |
| operands.push_back(loopNode.getPeelCount()); |
| } |
| if (loopNode.getPartialCount() > 0) { |
| control = control | spv::LoopControlMask::PartialCount; |
| operands.push_back(loopNode.getPartialCount()); |
| } |
| } |
| |
| return control; |
| } |
| |
| // Translate glslang type to SPIR-V storage class. |
| spv::StorageClass TGlslangToSpvTraverser::TranslateStorageClass(const glslang::TType& type) |
| { |
| if (type.getBasicType() == glslang::EbtRayQuery || type.getBasicType() == glslang::EbtHitObjectNV |
| || type.getBasicType() == glslang::EbtHitObjectEXT) |
| return spv::StorageClass::Private; |
| if (type.getQualifier().isSpirvByReference()) { |
| if (type.getQualifier().isParamInput() || type.getQualifier().isParamOutput()) |
| return spv::StorageClass::Function; |
| } |
| if (type.getQualifier().isPipeInput()) |
| return spv::StorageClass::Input; |
| if (type.getQualifier().isPipeOutput()) |
| return spv::StorageClass::Output; |
| if (type.getQualifier().storage == glslang::EvqTileImageEXT || type.isAttachmentEXT()) { |
| builder.addExtension(spv::E_SPV_EXT_shader_tile_image); |
| builder.addCapability(spv::Capability::TileImageColorReadAccessEXT); |
| return spv::StorageClass::TileImageEXT; |
| } |
| |
| if (type.getQualifier().isTileAttachmentQCOM()) { |
| builder.addExtension(spv::E_SPV_QCOM_tile_shading); |
| builder.addCapability(spv::Capability::TileShadingQCOM); |
| return spv::StorageClass::TileAttachmentQCOM; |
| } |
| |
| if (glslangIntermediate->getSource() != glslang::EShSourceHlsl || |
| type.getQualifier().storage == glslang::EvqUniform) { |
| if (type.isAtomic()) |
| return spv::StorageClass::AtomicCounter; |
| if (type.containsOpaque() && !glslangIntermediate->getBindlessMode()) { |
| if (type.getQualifier().storage == glslang::EvqResourceHeap || |
| type.getQualifier().storage == glslang::EvqSamplerHeap) |
| return spv::StorageClass::Uniform; |
| else |
| return spv::StorageClass::UniformConstant; |
| } |
| } |
| |
| if (type.getQualifier().isUniformOrBuffer() && |
| type.getQualifier().isShaderRecord()) { |
| return spv::StorageClass::ShaderRecordBufferKHR; |
| } |
| |
| if (glslangIntermediate->usingStorageBuffer() && type.getQualifier().storage == glslang::EvqBuffer) { |
| builder.addIncorporatedExtension(spv::E_SPV_KHR_storage_buffer_storage_class, spv::Spv_1_3); |
| return spv::StorageClass::StorageBuffer; |
| } |
| |
| if (type.getQualifier().isUniformOrBuffer()) { |
| if (type.getQualifier().isPushConstant()) |
| return spv::StorageClass::PushConstant; |
| if (type.getBasicType() == glslang::EbtBlock || |
| type.getQualifier().layoutDescriptorHeap) |
| return spv::StorageClass::Uniform; |
| return spv::StorageClass::UniformConstant; |
| } |
| |
| if (type.getQualifier().storage == glslang::EvqShared && type.getBasicType() == glslang::EbtBlock) { |
| builder.addExtension(spv::E_SPV_KHR_workgroup_memory_explicit_layout); |
| builder.addCapability(spv::Capability::WorkgroupMemoryExplicitLayoutKHR); |
| return spv::StorageClass::Workgroup; |
| } |
| |
| switch (type.getQualifier().storage) { |
| case glslang::EvqGlobal: return spv::StorageClass::Private; |
| case glslang::EvqConstReadOnly: return spv::StorageClass::Function; |
| case glslang::EvqTemporary: return spv::StorageClass::Function; |
| case glslang::EvqShared: return spv::StorageClass::Workgroup; |
| case glslang::EvqPayload: return spv::StorageClass::RayPayloadKHR; |
| case glslang::EvqPayloadIn: return spv::StorageClass::IncomingRayPayloadKHR; |
| case glslang::EvqHitAttr: return spv::StorageClass::HitAttributeKHR; |
| case glslang::EvqCallableData: return spv::StorageClass::CallableDataKHR; |
| case glslang::EvqCallableDataIn: return spv::StorageClass::IncomingCallableDataKHR; |
| case glslang::EvqtaskPayloadSharedEXT : return spv::StorageClass::TaskPayloadWorkgroupEXT; |
| case glslang::EvqHitObjectAttrNV: return spv::StorageClass::HitObjectAttributeNV; |
| case glslang::EvqHitObjectAttrEXT: return spv::StorageClass::HitObjectAttributeEXT; |
| case glslang::EvqSpirvStorageClass: return static_cast<spv::StorageClass>(type.getQualifier().spirvStorageClass); |
| default: |
| assert(0); |
| break; |
| } |
| |
| return spv::StorageClass::Function; |
| } |
| |
| // Translate glslang constants to SPIR-V literals |
| void TGlslangToSpvTraverser::TranslateLiterals(const glslang::TVector<const glslang::TIntermConstantUnion*>& constants, |
| std::vector<unsigned>& literals) const |
| { |
| for (auto constant : constants) { |
| if (constant->getBasicType() == glslang::EbtFloat) { |
| float floatValue = static_cast<float>(constant->getConstArray()[0].getDConst()); |
| unsigned literal; |
| static_assert(sizeof(literal) == sizeof(floatValue), "sizeof(unsigned) != sizeof(float)"); |
| memcpy(&literal, &floatValue, sizeof(literal)); |
| literals.push_back(literal); |
| } else if (constant->getBasicType() == glslang::EbtInt) { |
| unsigned literal = constant->getConstArray()[0].getIConst(); |
| literals.push_back(literal); |
| } else if (constant->getBasicType() == glslang::EbtUint) { |
| unsigned literal = constant->getConstArray()[0].getUConst(); |
| literals.push_back(literal); |
| } else if (constant->getBasicType() == glslang::EbtBool) { |
| unsigned literal = constant->getConstArray()[0].getBConst(); |
| literals.push_back(literal); |
| } else if (constant->getBasicType() == glslang::EbtString) { |
| auto str = constant->getConstArray()[0].getSConst()->c_str(); |
| unsigned literal = 0; |
| char* literalPtr = reinterpret_cast<char*>(&literal); |
| unsigned charCount = 0; |
| char ch = 0; |
| do { |
| ch = *(str++); |
| *(literalPtr++) = ch; |
| ++charCount; |
| if (charCount == 4) { |
| literals.push_back(literal); |
| literalPtr = reinterpret_cast<char*>(&literal); |
| charCount = 0; |
| } |
| } while (ch != 0); |
| |
| // Partial literal is padded with 0 |
| if (charCount > 0) { |
| for (; charCount < 4; ++charCount) |
| *(literalPtr++) = 0; |
| literals.push_back(literal); |
| } |
| } else |
| assert(0); // Unexpected type |
| } |
| } |
| |
| // Add capabilities pertaining to how an array is indexed. |
| void TGlslangToSpvTraverser::addIndirectionIndexCapabilities(const glslang::TType& baseType, |
| const glslang::TType& indexType) |
| { |
| if (indexType.getQualifier().isNonUniform()) { |
| |
| // deal with an asserted non-uniform index |
| // SPV_EXT_descriptor_indexing already added in TranslateNonUniformDecoration |
| if (baseType.getBasicType() == glslang::EbtSampler) { |
| if (baseType.getQualifier().hasAttachment()) |
| builder.addCapability(spv::Capability::InputAttachmentArrayNonUniformIndexingEXT); |
| else if (baseType.isImage() && baseType.getSampler().isBuffer()) |
| builder.addCapability(spv::Capability::StorageTexelBufferArrayNonUniformIndexingEXT); |
| else if (baseType.isTexture() && baseType.getSampler().isBuffer()) |
| builder.addCapability(spv::Capability::UniformTexelBufferArrayNonUniformIndexingEXT); |
| else if (baseType.isImage()) |
| builder.addCapability(spv::Capability::StorageImageArrayNonUniformIndexingEXT); |
| else if (baseType.isTexture()) |
| builder.addCapability(spv::Capability::SampledImageArrayNonUniformIndexingEXT); |
| } else if (baseType.getBasicType() == glslang::EbtBlock) { |
| if (baseType.getQualifier().storage == glslang::EvqBuffer) |
| builder.addCapability(spv::Capability::StorageBufferArrayNonUniformIndexingEXT); |
| else if (baseType.getQualifier().storage == glslang::EvqUniform) |
| builder.addCapability(spv::Capability::UniformBufferArrayNonUniformIndexingEXT); |
| } |
| } else { |
| // assume a dynamically uniform index |
| if (baseType.getBasicType() == glslang::EbtSampler) { |
| if (baseType.getQualifier().hasAttachment()) { |
| builder.addIncorporatedExtension("SPV_EXT_descriptor_indexing", spv::Spv_1_5); |
| builder.addCapability(spv::Capability::InputAttachmentArrayDynamicIndexingEXT); |
| } else if (baseType.isImage() && baseType.getSampler().isBuffer()) { |
| builder.addIncorporatedExtension("SPV_EXT_descriptor_indexing", spv::Spv_1_5); |
| builder.addCapability(spv::Capability::StorageTexelBufferArrayDynamicIndexingEXT); |
| } else if (baseType.isTexture() && baseType.getSampler().isBuffer()) { |
| builder.addIncorporatedExtension("SPV_EXT_descriptor_indexing", spv::Spv_1_5); |
| builder.addCapability(spv::Capability::UniformTexelBufferArrayDynamicIndexingEXT); |
| } |
| } |
| } |
| } |
| |
| // Return whether or not the given type is something that should be tied to a |
| // descriptor set. |
| bool IsDescriptorResource(const glslang::TType& type) |
| { |
| // uniform and buffer blocks are included, unless it is a push_constant |
| if (type.getBasicType() == glslang::EbtBlock) |
| return type.getQualifier().isUniformOrBuffer() && |
| ! type.getQualifier().isShaderRecord() && |
| ! type.getQualifier().isPushConstant(); |
| |
| // non block... |
| // basically samplerXXX/subpass/sampler/texture are all included |
| // if they are the global-scope-class, not the function parameter |
| // (or local, if they ever exist) class. |
| if (type.getBasicType() == glslang::EbtSampler || |
| type.getBasicType() == glslang::EbtAccStruct) |
| return type.getQualifier().isUniformOrBuffer(); |
| |
| // Tensors are tied to a descriptor. |
| if (type.isTensorARM()) |
| return true; |
| |
| // None of the above. |
| return false; |
| } |
| |
| void InheritQualifiers(glslang::TQualifier& child, const glslang::TQualifier& parent) |
| { |
| if (child.layoutMatrix == glslang::ElmNone) |
| child.layoutMatrix = parent.layoutMatrix; |
| |
| if (parent.invariant) |
| child.invariant = true; |
| if (parent.flat) |
| child.flat = true; |
| if (parent.centroid) |
| child.centroid = true; |
| if (parent.nopersp) |
| child.nopersp = true; |
| if (parent.explicitInterp) |
| child.explicitInterp = true; |
| if (parent.perPrimitiveNV) |
| child.perPrimitiveNV = true; |
| if (parent.perViewNV) |
| child.perViewNV = true; |
| if (parent.perTaskNV) |
| child.perTaskNV = true; |
| if (parent.storage == glslang::EvqtaskPayloadSharedEXT) |
| child.storage = glslang::EvqtaskPayloadSharedEXT; |
| if (parent.patch) |
| child.patch = true; |
| if (parent.sample) |
| child.sample = true; |
| if (parent.coherent) |
| child.coherent = true; |
| if (parent.devicecoherent) |
| child.devicecoherent = true; |
| if (parent.queuefamilycoherent) |
| child.queuefamilycoherent = true; |
| if (parent.workgroupcoherent) |
| child.workgroupcoherent = true; |
| if (parent.subgroupcoherent) |
| child.subgroupcoherent = true; |
| if (parent.shadercallcoherent) |
| child.shadercallcoherent = true; |
| if (parent.nonprivate) |
| child.nonprivate = true; |
| if (parent.volatil) |
| child.volatil = true; |
| if (parent.nontemporal) |
| child.nontemporal = true; |
| if (parent.restrict) |
| child.restrict = true; |
| if (parent.readonly) |
| child.readonly = true; |
| if (parent.writeonly) |
| child.writeonly = true; |
| if (parent.nonUniform) |
| child.nonUniform = true; |
| } |
| |
| bool HasNonLayoutQualifiers(const glslang::TType& type, const glslang::TQualifier& qualifier) |
| { |
| // This should list qualifiers that simultaneous satisfy: |
| // - struct members might inherit from a struct declaration |
| // (note that non-block structs don't explicitly inherit, |
| // only implicitly, meaning no decoration involved) |
| // - affect decorations on the struct members |
| // (note smooth does not, and expecting something like volatile |
| // to effect the whole object) |
| // - are not part of the offset/st430/etc or row/column-major layout |
| return qualifier.invariant || (qualifier.hasLocation() && type.getBasicType() == glslang::EbtBlock); |
| } |
| |
| // |
| // Implement the TGlslangToSpvTraverser class. |
| // |
| |
| TGlslangToSpvTraverser::TGlslangToSpvTraverser(unsigned int spvVersion, |
| const glslang::TIntermediate* glslangIntermediate, |
| spv::SpvBuildLogger* buildLogger, glslang::SpvOptions& options) : |
| TIntermTraverser(true, false, true), |
| options(options), |
| shaderEntry(nullptr), currentFunction(nullptr), |
| sequenceDepth(0), logger(buildLogger), |
| builder(spvVersion, (glslang::GetKhronosToolId() << 16) | glslang::GetSpirvGeneratorVersion(), logger), |
| inEntryPoint(false), entryPointTerminated(false), linkageOnly(false), |
| glslangIntermediate(glslangIntermediate), |
| nanMinMaxClamp(glslangIntermediate->getNanMinMaxClamp()), |
| nonSemanticDebugPrintf(0), |
| taskPayloadID(0) |
| { |
| bool isMeshShaderExt = (glslangIntermediate->getRequestedExtensions().find(glslang::E_GL_EXT_mesh_shader) != |
| glslangIntermediate->getRequestedExtensions().end()); |
| spv::ExecutionModel executionModel = TranslateExecutionModel(glslangIntermediate->getStage(), isMeshShaderExt); |
| |
| builder.clearAccessChain(); |
| builder.setSource(TranslateSourceLanguage(glslangIntermediate->getSource(), glslangIntermediate->getProfile()), |
| glslangIntermediate->getVersion()); |
| |
| if (options.emitNonSemanticShaderDebugSource) |
| this->options.emitNonSemanticShaderDebugInfo = true; |
| if (options.emitNonSemanticShaderDebugInfo) |
| this->options.generateDebugInfo = true; |
| |
| if (this->options.generateDebugInfo) { |
| if (this->options.emitNonSemanticShaderDebugInfo) { |
| builder.setEmitNonSemanticShaderDebugInfo(this->options.emitNonSemanticShaderDebugSource); |
| } |
| else { |
| builder.setEmitSpirvDebugInfo(); |
| } |
| builder.setDebugMainSourceFile(glslangIntermediate->getSourceFile()); |
| |
| // Set the source shader's text |
| std::string text; |
| |
| // If for SPV version 1.0, include |
| // a preamble in comments stating the OpModuleProcessed instructions. |
| // Otherwise, emit those as actual instructions. |
| // |
| // ...Except when using ShaderDebugInfo we DON'T want these as it will mess up the line |
| // number, instead the user has opt'ed in for ShaderDebugInfo instead, so they will want |
| // to parse those instead |
| // https://github.com/KhronosGroup/glslang/issues/3863 |
| const bool add_comments = |
| glslangIntermediate->getSpv().spv < glslang::EShTargetSpv_1_1 && !options.emitNonSemanticShaderDebugSource; |
| |
| const std::vector<std::string>& processes = glslangIntermediate->getProcesses(); |
| for (int p = 0; p < (int)processes.size(); ++p) { |
| if (add_comments) { |
| text.append("// OpModuleProcessed "); |
| text.append(processes[p]); |
| text.append("\n"); |
| } else if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_1) { |
| // OpModuleProcessed added in SPIR-V 1.1 |
| builder.addModuleProcessed(processes[p]); |
| } |
| } |
| if (add_comments && (int)processes.size() > 0) |
| text.append("#line 1\n"); |
| text.append(glslangIntermediate->getSourceText()); |
| builder.setSourceText(text); |
| // Pass name and text for all included files |
| const std::map<std::string, std::string>& include_txt = glslangIntermediate->getIncludeText(); |
| for (auto iItr = include_txt.begin(); iItr != include_txt.end(); ++iItr) |
| builder.addInclude(iItr->first, iItr->second); |
| } |
| |
| builder.setUseReplicatedComposites(glslangIntermediate->usingReplicatedComposites()); |
| |
| stdBuiltins = builder.import("GLSL.std.450"); |
| |
| spv::AddressingModel addressingModel = spv::AddressingModel::Logical; |
| spv::MemoryModel memoryModel = spv::MemoryModel::GLSL450; |
| |
| if (glslangIntermediate->usingPhysicalStorageBuffer()) { |
| addressingModel = spv::AddressingModel::PhysicalStorageBuffer64EXT; |
| builder.addIncorporatedExtension(spv::E_SPV_KHR_physical_storage_buffer, spv::Spv_1_5); |
| builder.addCapability(spv::Capability::PhysicalStorageBufferAddressesEXT); |
| } |
| if (glslangIntermediate->usingVulkanMemoryModel()) { |
| memoryModel = spv::MemoryModel::VulkanKHR; |
| builder.addCapability(spv::Capability::VulkanMemoryModelKHR); |
| builder.addIncorporatedExtension(spv::E_SPV_KHR_vulkan_memory_model, spv::Spv_1_5); |
| } |
| builder.setMemoryModel(addressingModel, memoryModel); |
| |
| if (glslangIntermediate->usingVariablePointers()) { |
| builder.addCapability(spv::Capability::VariablePointers); |
| } |
| |
| // If not linking, there is no entry point |
| if (!options.compileOnly) { |
| shaderEntry = builder.makeEntryPoint(glslangIntermediate->getEntryPointName().c_str()); |
| entryPoint = |
| builder.addEntryPoint(executionModel, shaderEntry, glslangIntermediate->getEntryPointName().c_str()); |
| } |
| |
| // Add the source extensions |
| const auto& sourceExtensions = glslangIntermediate->getRequestedExtensions(); |
| for (auto it = sourceExtensions.begin(); it != sourceExtensions.end(); ++it) |
| builder.addSourceExtension(it->c_str()); |
| |
| // Add the top-level modes for this shader. |
| |
| if (glslangIntermediate->getXfbMode()) { |
| builder.addCapability(spv::Capability::TransformFeedback); |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::Xfb); |
| } |
| |
| if (glslangIntermediate->getLayoutPrimitiveCulling()) { |
| builder.addCapability(spv::Capability::RayTraversalPrimitiveCullingKHR); |
| } |
| |
| // gl_RayFlagsForceOpacityMicromap2StateEXT was referenced. The SPIR-V RayFlags |
| // bit ForceOpacityMicromap2StateKHR requires the RayTracingOpacityMicromapEXT |
| // capability. Emit it here so it applies uniformly to ray-tracing-pipeline |
| // stages and any stage running ray queries. |
| if (glslangIntermediate->getUsesOpacityMicromap2StateFlag()) { |
| builder.addCapability(spv::Capability::RayTracingOpacityMicromapEXT); |
| builder.addExtension("SPV_EXT_opacity_micromap"); |
| } |
| |
| if (glslangIntermediate->getSubgroupUniformControlFlow()) { |
| builder.addExtension(spv::E_SPV_KHR_subgroup_uniform_control_flow); |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::SubgroupUniformControlFlowKHR); |
| } |
| if (glslangIntermediate->getMaximallyReconverges()) { |
| builder.addExtension(spv::E_SPV_KHR_maximal_reconvergence); |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::MaximallyReconvergesKHR); |
| } |
| |
| if (glslangIntermediate->getQuadDerivMode()) |
| { |
| builder.addCapability(spv::Capability::QuadControlKHR); |
| builder.addExtension(spv::E_SPV_KHR_quad_control); |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::QuadDerivativesKHR); |
| } |
| |
| if (glslangIntermediate->getReqFullQuadsMode()) |
| { |
| builder.addCapability(spv::Capability::QuadControlKHR); |
| builder.addExtension(spv::E_SPV_KHR_quad_control); |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::RequireFullQuadsKHR); |
| } |
| |
| if (glslangIntermediate->usingShader64BitIndexing()) |
| { |
| builder.addCapability(spv::Capability::Shader64BitIndexingEXT); |
| builder.addExtension(spv::E_SPV_EXT_shader_64bit_indexing); |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::Shader64BitIndexingEXT); |
| } |
| |
| spv::ExecutionMode mode; |
| switch (glslangIntermediate->getStage()) { |
| case EShLangVertex: |
| builder.addCapability(spv::Capability::Shader); |
| break; |
| |
| case EShLangFragment: |
| builder.addCapability(spv::Capability::Shader); |
| if (glslangIntermediate->getPixelCenterInteger()) |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::PixelCenterInteger); |
| |
| if (glslangIntermediate->getOriginUpperLeft()) |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::OriginUpperLeft); |
| else |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::OriginLowerLeft); |
| |
| if (glslangIntermediate->getEarlyFragmentTests()) |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::EarlyFragmentTests); |
| |
| if (glslangIntermediate->getEarlyAndLateFragmentTestsAMD()) |
| { |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::EarlyAndLateFragmentTestsAMD); |
| builder.addExtension(spv::E_SPV_AMD_shader_early_and_late_fragment_tests); |
| } |
| |
| if (glslangIntermediate->getPostDepthCoverage()) { |
| builder.addCapability(spv::Capability::SampleMaskPostDepthCoverage); |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::PostDepthCoverage); |
| builder.addExtension(spv::E_SPV_KHR_post_depth_coverage); |
| } |
| |
| if (glslangIntermediate->getNonCoherentColorAttachmentReadEXT()) { |
| builder.addCapability(spv::Capability::TileImageColorReadAccessEXT); |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::NonCoherentColorAttachmentReadEXT); |
| builder.addExtension(spv::E_SPV_EXT_shader_tile_image); |
| } |
| |
| if (glslangIntermediate->getNonCoherentDepthAttachmentReadEXT()) { |
| builder.addCapability(spv::Capability::TileImageDepthReadAccessEXT); |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::NonCoherentDepthAttachmentReadEXT); |
| builder.addExtension(spv::E_SPV_EXT_shader_tile_image); |
| } |
| |
| if (glslangIntermediate->getNonCoherentStencilAttachmentReadEXT()) { |
| builder.addCapability(spv::Capability::TileImageStencilReadAccessEXT); |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::NonCoherentStencilAttachmentReadEXT); |
| builder.addExtension(spv::E_SPV_EXT_shader_tile_image); |
| } |
| |
| if (glslangIntermediate->getNonCoherentTileAttachmentReadQCOM()) { |
| builder.addCapability(spv::Capability::TileShadingQCOM); |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::NonCoherentTileAttachmentReadQCOM); |
| builder.addExtension(spv::E_SPV_QCOM_tile_shading); |
| } |
| |
| if (glslangIntermediate->isDepthReplacing()) |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::DepthReplacing); |
| |
| if (glslangIntermediate->isStencilReplacing()) |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::StencilRefReplacingEXT); |
| |
| switch(glslangIntermediate->getDepth()) { |
| case glslang::EldGreater: mode = spv::ExecutionMode::DepthGreater; break; |
| case glslang::EldLess: mode = spv::ExecutionMode::DepthLess; break; |
| case glslang::EldUnchanged: mode = spv::ExecutionMode::DepthUnchanged; break; |
| default: mode = spv::ExecutionMode::Max; break; |
| } |
| |
| if (mode != spv::ExecutionMode::Max) |
| builder.addExecutionMode(shaderEntry, mode); |
| |
| switch (glslangIntermediate->getStencil()) { |
| case glslang::ElsRefUnchangedFrontAMD: mode = spv::ExecutionMode::StencilRefUnchangedFrontAMD; break; |
| case glslang::ElsRefGreaterFrontAMD: mode = spv::ExecutionMode::StencilRefGreaterFrontAMD; break; |
| case glslang::ElsRefLessFrontAMD: mode = spv::ExecutionMode::StencilRefLessFrontAMD; break; |
| case glslang::ElsRefUnchangedBackAMD: mode = spv::ExecutionMode::StencilRefUnchangedBackAMD; break; |
| case glslang::ElsRefGreaterBackAMD: mode = spv::ExecutionMode::StencilRefGreaterBackAMD; break; |
| case glslang::ElsRefLessBackAMD: mode = spv::ExecutionMode::StencilRefLessBackAMD; break; |
| default: mode = spv::ExecutionMode::Max; break; |
| } |
| |
| if (mode != spv::ExecutionMode::Max) |
| builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode); |
| switch (glslangIntermediate->getInterlockOrdering()) { |
| case glslang::EioPixelInterlockOrdered: mode = spv::ExecutionMode::PixelInterlockOrderedEXT; |
| break; |
| case glslang::EioPixelInterlockUnordered: mode = spv::ExecutionMode::PixelInterlockUnorderedEXT; |
| break; |
| case glslang::EioSampleInterlockOrdered: mode = spv::ExecutionMode::SampleInterlockOrderedEXT; |
| break; |
| case glslang::EioSampleInterlockUnordered: mode = spv::ExecutionMode::SampleInterlockUnorderedEXT; |
| break; |
| case glslang::EioShadingRateInterlockOrdered: mode = spv::ExecutionMode::ShadingRateInterlockOrderedEXT; |
| break; |
| case glslang::EioShadingRateInterlockUnordered: mode = spv::ExecutionMode::ShadingRateInterlockUnorderedEXT; |
| break; |
| default: mode = spv::ExecutionMode::Max; |
| break; |
| } |
| if (mode != spv::ExecutionMode::Max) { |
| builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode); |
| if (mode == spv::ExecutionMode::ShadingRateInterlockOrderedEXT || |
| mode == spv::ExecutionMode::ShadingRateInterlockUnorderedEXT) { |
| builder.addCapability(spv::Capability::FragmentShaderShadingRateInterlockEXT); |
| } else if (mode == spv::ExecutionMode::PixelInterlockOrderedEXT || |
| mode == spv::ExecutionMode::PixelInterlockUnorderedEXT) { |
| builder.addCapability(spv::Capability::FragmentShaderPixelInterlockEXT); |
| } else { |
| builder.addCapability(spv::Capability::FragmentShaderSampleInterlockEXT); |
| } |
| builder.addExtension(spv::E_SPV_EXT_fragment_shader_interlock); |
| } |
| break; |
| |
| case EShLangCompute: { |
| builder.addCapability(spv::Capability::Shader); |
| bool needSizeId = false; |
| for (int dim = 0; dim < 3; ++dim) { |
| if ((glslangIntermediate->getLocalSizeSpecId(dim) != glslang::TQualifier::layoutNotSet)) { |
| needSizeId = true; |
| break; |
| } |
| } |
| if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_6 && needSizeId) { |
| std::vector<spv::Id> dimConstId; |
| for (int dim = 0; dim < 3; ++dim) { |
| bool specConst = (glslangIntermediate->getLocalSizeSpecId(dim) != glslang::TQualifier::layoutNotSet); |
| dimConstId.push_back(builder.makeUintConstant(glslangIntermediate->getLocalSize(dim), specConst)); |
| if (specConst) { |
| builder.addDecoration(dimConstId.back(), spv::Decoration::SpecId, |
| glslangIntermediate->getLocalSizeSpecId(dim)); |
| needSizeId = true; |
| } |
| } |
| builder.addExecutionModeId(shaderEntry, spv::ExecutionMode::LocalSizeId, dimConstId); |
| } else { |
| if (glslangIntermediate->getTileShadingRateQCOM(0) >= 1 || glslangIntermediate->getTileShadingRateQCOM(1) >= 1 || glslangIntermediate->getTileShadingRateQCOM(2) >= 1) { |
| auto rate_x = glslangIntermediate->getTileShadingRateQCOM(0); |
| auto rate_y = glslangIntermediate->getTileShadingRateQCOM(1); |
| auto rate_z = glslangIntermediate->getTileShadingRateQCOM(2); |
| rate_x = ( rate_x == 0 ? 1 : rate_x ); |
| rate_y = ( rate_y == 0 ? 1 : rate_y ); |
| rate_z = ( rate_z == 0 ? 1 : rate_z ); |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::TileShadingRateQCOM, rate_x, rate_y, rate_z); |
| } else { |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::LocalSize, glslangIntermediate->getLocalSize(0), |
| glslangIntermediate->getLocalSize(1), |
| glslangIntermediate->getLocalSize(2)); |
| } |
| } |
| addDerivativeGroupExecutionMode(builder, *glslangIntermediate, shaderEntry); |
| |
| if (glslangIntermediate->getNonCoherentTileAttachmentReadQCOM()) { |
| builder.addCapability(spv::Capability::TileShadingQCOM); |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::NonCoherentTileAttachmentReadQCOM); |
| builder.addExtension(spv::E_SPV_QCOM_tile_shading); |
| } |
| |
| break; |
| } |
| case EShLangTessEvaluation: |
| case EShLangTessControl: |
| builder.addCapability(spv::Capability::Tessellation); |
| |
| glslang::TLayoutGeometry primitive; |
| |
| if (glslangIntermediate->getStage() == EShLangTessControl) { |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::OutputVertices, |
| glslangIntermediate->getVertices()); |
| primitive = glslangIntermediate->getOutputPrimitive(); |
| } else { |
| primitive = glslangIntermediate->getInputPrimitive(); |
| } |
| |
| switch (primitive) { |
| case glslang::ElgTriangles: mode = spv::ExecutionMode::Triangles; break; |
| case glslang::ElgQuads: mode = spv::ExecutionMode::Quads; break; |
| case glslang::ElgIsolines: mode = spv::ExecutionMode::Isolines; break; |
| default: mode = spv::ExecutionMode::Max; break; |
| } |
| if (mode != spv::ExecutionMode::Max) |
| builder.addExecutionMode(shaderEntry, mode); |
| |
| switch (glslangIntermediate->getVertexSpacing()) { |
| case glslang::EvsEqual: mode = spv::ExecutionMode::SpacingEqual; break; |
| case glslang::EvsFractionalEven: mode = spv::ExecutionMode::SpacingFractionalEven; break; |
| case glslang::EvsFractionalOdd: mode = spv::ExecutionMode::SpacingFractionalOdd; break; |
| default: mode = spv::ExecutionMode::Max; break; |
| } |
| if (mode != spv::ExecutionMode::Max) |
| builder.addExecutionMode(shaderEntry, mode); |
| |
| switch (glslangIntermediate->getVertexOrder()) { |
| case glslang::EvoCw: mode = spv::ExecutionMode::VertexOrderCw; break; |
| case glslang::EvoCcw: mode = spv::ExecutionMode::VertexOrderCcw; break; |
| default: mode = spv::ExecutionMode::Max; break; |
| } |
| if (mode != spv::ExecutionMode::Max) |
| builder.addExecutionMode(shaderEntry, mode); |
| |
| if (glslangIntermediate->getPointMode()) |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::PointMode); |
| break; |
| |
| case EShLangGeometry: |
| builder.addCapability(spv::Capability::Geometry); |
| switch (glslangIntermediate->getInputPrimitive()) { |
| case glslang::ElgPoints: mode = spv::ExecutionMode::InputPoints; break; |
| case glslang::ElgLines: mode = spv::ExecutionMode::InputLines; break; |
| case glslang::ElgLinesAdjacency: mode = spv::ExecutionMode::InputLinesAdjacency; break; |
| case glslang::ElgTriangles: mode = spv::ExecutionMode::Triangles; break; |
| case glslang::ElgTrianglesAdjacency: mode = spv::ExecutionMode::InputTrianglesAdjacency; break; |
| default: mode = spv::ExecutionMode::Max; break; |
| } |
| if (mode != spv::ExecutionMode::Max) |
| builder.addExecutionMode(shaderEntry, mode); |
| |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::Invocations, glslangIntermediate->getInvocations()); |
| |
| switch (glslangIntermediate->getOutputPrimitive()) { |
| case glslang::ElgPoints: mode = spv::ExecutionMode::OutputPoints; break; |
| case glslang::ElgLineStrip: mode = spv::ExecutionMode::OutputLineStrip; break; |
| case glslang::ElgTriangleStrip: mode = spv::ExecutionMode::OutputTriangleStrip; break; |
| default: mode = spv::ExecutionMode::Max; break; |
| } |
| if (mode != spv::ExecutionMode::Max) |
| builder.addExecutionMode(shaderEntry, mode); |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::OutputVertices, glslangIntermediate->getVertices()); |
| break; |
| |
| case EShLangRayGen: |
| case EShLangIntersect: |
| case EShLangAnyHit: |
| case EShLangClosestHit: |
| case EShLangMiss: |
| case EShLangCallable: |
| { |
| auto& extensions = glslangIntermediate->getRequestedExtensions(); |
| if (extensions.find("GL_NV_ray_tracing") == extensions.end()) { |
| builder.addCapability(spv::Capability::RayTracingKHR); |
| builder.addExtension("SPV_KHR_ray_tracing"); |
| } |
| else { |
| builder.addCapability(spv::Capability::RayTracingNV); |
| builder.addExtension("SPV_NV_ray_tracing"); |
| } |
| if (glslangIntermediate->getStage() != EShLangRayGen && glslangIntermediate->getStage() != EShLangCallable) { |
| if (extensions.find("GL_EXT_ray_cull_mask") != extensions.end()) { |
| builder.addCapability(spv::Capability::RayCullMaskKHR); |
| builder.addExtension("SPV_KHR_ray_cull_mask"); |
| } |
| if (extensions.find("GL_EXT_ray_tracing_position_fetch") != extensions.end()) { |
| builder.addCapability(spv::Capability::RayTracingPositionFetchKHR); |
| builder.addExtension("SPV_KHR_ray_tracing_position_fetch"); |
| } |
| } |
| break; |
| } |
| case EShLangTask: |
| case EShLangMesh: |
| if(isMeshShaderExt) { |
| builder.addCapability(spv::Capability::MeshShadingEXT); |
| builder.addExtension(spv::E_SPV_EXT_mesh_shader); |
| } else { |
| builder.addCapability(spv::Capability::MeshShadingNV); |
| builder.addExtension(spv::E_SPV_NV_mesh_shader); |
| } |
| if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_6) { |
| std::vector<spv::Id> dimConstId; |
| for (int dim = 0; dim < 3; ++dim) { |
| bool specConst = (glslangIntermediate->getLocalSizeSpecId(dim) != glslang::TQualifier::layoutNotSet); |
| dimConstId.push_back(builder.makeUintConstant(glslangIntermediate->getLocalSize(dim), specConst)); |
| if (specConst) { |
| builder.addDecoration(dimConstId.back(), spv::Decoration::SpecId, |
| glslangIntermediate->getLocalSizeSpecId(dim)); |
| } |
| } |
| builder.addExecutionModeId(shaderEntry, spv::ExecutionMode::LocalSizeId, dimConstId); |
| } else { |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::LocalSize, glslangIntermediate->getLocalSize(0), |
| glslangIntermediate->getLocalSize(1), |
| glslangIntermediate->getLocalSize(2)); |
| } |
| addDerivativeGroupExecutionMode(builder, *glslangIntermediate, shaderEntry); |
| if (glslangIntermediate->getStage() == EShLangMesh) { |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::OutputVertices, |
| glslangIntermediate->getVertices()); |
| builder.addExecutionMode(shaderEntry, spv::ExecutionMode::OutputPrimitivesNV, |
| glslangIntermediate->getPrimitives()); |
| |
| switch (glslangIntermediate->getOutputPrimitive()) { |
| case glslang::ElgPoints: mode = spv::ExecutionMode::OutputPoints; break; |
| case glslang::ElgLines: mode = spv::ExecutionMode::OutputLinesNV; break; |
| case glslang::ElgTriangles: mode = spv::ExecutionMode::OutputTrianglesNV; break; |
| default: mode = spv::ExecutionMode::Max; break; |
| } |
| if (mode != spv::ExecutionMode::Max) |
| builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode); |
| } |
| break; |
| |
| default: |
| break; |
| } |
| |
| // |
| // Add SPIR-V requirements (GL_EXT_spirv_intrinsics) |
| // |
| if (glslangIntermediate->hasSpirvRequirement()) { |
| const glslang::TSpirvRequirement& spirvRequirement = glslangIntermediate->getSpirvRequirement(); |
| |
| // Add SPIR-V extension requirement |
| for (auto& extension : spirvRequirement.extensions) |
| builder.addExtension(extension.c_str()); |
| |
| // Add SPIR-V capability requirement |
| for (auto capability : spirvRequirement.capabilities) |
| builder.addCapability(static_cast<spv::Capability>(capability)); |
| } |
| |
| // |
| // Add SPIR-V execution mode qualifiers (GL_EXT_spirv_intrinsics) |
| // |
| if (glslangIntermediate->hasSpirvExecutionMode()) { |
| const glslang::TSpirvExecutionMode spirvExecutionMode = glslangIntermediate->getSpirvExecutionMode(); |
| |
| // Add spirv_execution_mode |
| for (auto& mode : spirvExecutionMode.modes) { |
| if (!mode.second.empty()) { |
| std::vector<unsigned> literals; |
| TranslateLiterals(mode.second, literals); |
| builder.addExecutionMode(shaderEntry, static_cast<spv::ExecutionMode>(mode.first), literals); |
| } else |
| builder.addExecutionMode(shaderEntry, static_cast<spv::ExecutionMode>(mode.first)); |
| } |
| |
| // Add spirv_execution_mode_id |
| for (auto& modeId : spirvExecutionMode.modeIds) { |
| std::vector<spv::Id> operandIds; |
| assert(!modeId.second.empty()); |
| for (auto extraOperand : modeId.second) { |
| if (extraOperand->getType().getQualifier().isSpecConstant()) |
| operandIds.push_back(getSymbolId(extraOperand->getAsSymbolNode())); |
| else |
| operandIds.push_back(createSpvConstant(*extraOperand)); |
| } |
| builder.addExecutionModeId(shaderEntry, static_cast<spv::ExecutionMode>(modeId.first), operandIds); |
| } |
| } |
| } |
| |
| // Finish creating SPV, after the traversal is complete. |
| void TGlslangToSpvTraverser::finishSpv(bool compileOnly) |
| { |
| // If not linking, an entry point is not expected |
| if (!compileOnly) { |
| // Finish the entry point function |
| if (!entryPointTerminated) { |
| builder.setBuildPoint(shaderEntry->getLastBlock()); |
| builder.leaveFunction(); |
| } |
| |
| // finish off the entry-point SPV instruction by adding the Input/Output <id> |
| entryPoint->reserveOperands(iOSet.size()); |
| for (auto id : iOSet) |
| entryPoint->addIdOperand(id); |
| } |
| |
| // Add capabilities, extensions, remove unneeded decorations, etc., |
| // based on the resulting SPIR-V. |
| // Note: WebGPU code generation must have the opportunity to aggressively |
| // prune unreachable merge blocks and continue targets. |
| builder.postProcess(compileOnly); |
| } |
| |
| // Write the SPV into 'out'. |
| void TGlslangToSpvTraverser::dumpSpv(std::vector<unsigned int>& out) |
| { |
| builder.dump(out); |
| } |
| |
| // |
| // Implement the traversal functions. |
| // |
| // Return true from interior nodes to have the external traversal |
| // continue on to children. Return false if children were |
| // already processed. |
| // |
| |
| // |
| // Symbols can turn into |
| // - uniform/input reads |
| // - output writes |
| // - complex lvalue base setups: foo.bar[3].... , where we see foo and start up an access chain |
| // - something simple that degenerates into the last bullet |
| // |
| void TGlslangToSpvTraverser::visitSymbol(glslang::TIntermSymbol* symbol) |
| { |
| // We update the line information even though no code might be generated here |
| // This is helpful to yield correct lines for control flow instructions |
| if (!linkageOnly) { |
| builder.setDebugSourceLocation(symbol->getLoc().line, symbol->getLoc().getFilename()); |
| } |
| |
| if (symbol->getBasicType() == glslang::EbtFunction) { |
| return; |
| } |
| |
| SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder); |
| if (symbol->getType().isStruct()) |
| glslangTypeToIdMap[symbol->getType().getStruct()] = symbol->getId(); |
| |
| if (symbol->getType().getQualifier().isSpecConstant()) |
| spec_constant_op_mode_setter.turnOnSpecConstantOpMode(); |
| #ifdef ENABLE_HLSL |
| // Skip symbol handling if it is string-typed |
| if (symbol->getBasicType() == glslang::EbtString) |
| return; |
| #endif |
| |
| // getSymbolId() will set up all the IO decorations on the first call. |
| // Formal function parameters were mapped during makeFunctions(). |
| spv::Id id = getSymbolId(symbol); |
| |
| if (symbol->getType().getQualifier().isTaskPayload()) |
| taskPayloadID = id; // cache the taskPayloadID to be used it as operand for OpEmitMeshTasksEXT |
| |
| if (builder.isPointer(id)) { |
| if (!symbol->getType().getQualifier().isParamInput() && |
| !symbol->getType().getQualifier().isParamOutput()) { |
| // Include all "static use" and "linkage only" interface variables on the OpEntryPoint instruction |
| // Consider adding to the OpEntryPoint interface list. |
| // Only looking at structures if they have at least one member. |
| if (!symbol->getType().isStruct() || symbol->getType().getStruct()->size() > 0) { |
| spv::StorageClass sc = builder.getStorageClass(id); |
| // Before SPIR-V 1.4, we only want to include Input and Output. |
| // Starting with SPIR-V 1.4, we want all globals. |
| if ((glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4 && builder.isGlobalVariable(id)) || |
| (sc == spv::StorageClass::Input || sc == spv::StorageClass::Output)) { |
| iOSet.insert(id); |
| } |
| } |
| } |
| |
| // If the SPIR-V type is required to be different than the AST type |
| // (for ex SubgroupMasks or 3x4 ObjectToWorld/WorldToObject matrices), |
| // translate now from the SPIR-V type to the AST type, for the consuming |
| // operation. |
| // Note this turns it from an l-value to an r-value. |
| // Currently, all symbols needing this are inputs; avoid the map lookup when non-input. |
| if (symbol->getType().getQualifier().storage == glslang::EvqVaryingIn) |
| id = translateForcedType(id); |
| } |
| |
| // Only process non-linkage-only nodes for generating actual static uses |
| if (! linkageOnly || symbol->getQualifier().isSpecConstant()) { |
| // Prepare to generate code for the access |
| |
| // L-value chains will be computed left to right. We're on the symbol now, |
| // which is the left-most part of the access chain, so now is "clear" time, |
| // followed by setting the base. |
| builder.clearAccessChain(); |
| |
| // For now, we consider all user variables as being in memory, so they are pointers, |
| // except for |
| // A) R-Value arguments to a function, which are an intermediate object. |
| // See comments in handleUserFunctionCall(). |
| // B) Specialization constants (normal constants don't even come in as a variable), |
| // These are also pure R-values. |
| // C) R-Values from type translation, see above call to translateForcedType() |
| glslang::TQualifier qualifier = symbol->getQualifier(); |
| if (qualifier.isSpecConstant() || rValueParameters.find(symbol->getId()) != rValueParameters.end() || |
| (!builder.isPointerType(builder.getTypeId(id)) && !builder.isUntypedPointer(id))) |
| builder.setAccessChainRValue(id); |
| else |
| builder.setAccessChainLValue(id); |
| } |
| |
| #ifdef ENABLE_HLSL |
| // Process linkage-only nodes for any special additional interface work. |
| if (linkageOnly) { |
| if (glslangIntermediate->getHlslFunctionality1()) { |
| // Map implicit counter buffers to their originating buffers, which should have been |
| // seen by now, given earlier pruning of unused counters, and preservation of order |
| // of declaration. |
| if (symbol->getType().getQualifier().isUniformOrBuffer()) { |
| if (!glslangIntermediate->hasCounterBufferName(symbol->getName())) { |
| // Save possible originating buffers for counter buffers, keyed by |
| // making the potential counter-buffer name. |
| std::string keyName = symbol->getName().c_str(); |
| keyName = glslangIntermediate->addCounterBufferName(keyName); |
| counterOriginator[keyName] = symbol; |
| } else { |
| // Handle a counter buffer, by finding the saved originating buffer. |
| std::string keyName = symbol->getName().c_str(); |
| auto it = counterOriginator.find(keyName); |
| if (it != counterOriginator.end()) { |
| id = getSymbolId(it->second); |
| if (id != spv::NoResult) { |
| spv::Id counterId = getSymbolId(symbol); |
| if (counterId != spv::NoResult) { |
| builder.addExtension("SPV_GOOGLE_hlsl_functionality1"); |
| builder.addDecorationId(id, spv::Decoration::HlslCounterBufferGOOGLE, counterId); |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| #endif |
| } |
| |
| // Create new untyped access chain instruction to descriptor heap, based on EXT_descriptor_heap extension. |
| void TGlslangToSpvTraverser::recordDescHeapAccessChainInfo(glslang::TIntermBinary* node) |
| { |
| // EXT_descriptor_heap |
| glslang::TType* nodeTy = node->getWritableType().clone(); |
| // For buffer/structure type, using its basic structure type: |
| // data ptr will be first loaded into a BufferPointerType before finally gets chained accessed. |
| if (node->getLeft()->getQualifier().isUniformOrBuffer()) |
| nodeTy = node->getLeft()->getType().clone(); |
| if (nodeTy->isArray()) |
| nodeTy->clearArraySizes(); |
| spv::BuiltIn bt = spv::BuiltIn::Max; |
| unsigned int firstArrIndex = 0; |
| auto rsrcOffsetIdx = builder.isStructureHeapMember(builder.getTypeId(builder.getAccessChain().base), |
| builder.getAccessChain().indexChain, 0, &bt, &firstArrIndex); |
| spv::Id remappedBuiltin = bt == spv::BuiltIn::Max ? 0 : builtInVariableIds[unsigned(bt)]; |
| nodeTy->getQualifier().layoutDescriptorInnerBlock = false; |
| // Extra dimension is not needed when translate storage and type. Real loading type is based on orignal AST nodes. |
| builder.setAccessChainDescHeapInfo(TranslateStorageClass(*nodeTy), convertGlslangToSpvType(*nodeTy), |
| nodeTy->getQualifier().layoutDescriptorStride, rsrcOffsetIdx, remappedBuiltin, firstArrIndex); |
| } |
| |
| bool TGlslangToSpvTraverser::visitBinary(glslang::TVisit /* visit */, glslang::TIntermBinary* node) |
| { |
| builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename()); |
| if (node->getLeft()->getAsSymbolNode() != nullptr && node->getLeft()->getType().isStruct()) { |
| glslangTypeToIdMap[node->getLeft()->getType().getStruct()] = node->getLeft()->getAsSymbolNode()->getId(); |
| } |
| if (node->getRight()->getAsSymbolNode() != nullptr && node->getRight()->getType().isStruct()) { |
| glslangTypeToIdMap[node->getRight()->getType().getStruct()] = node->getRight()->getAsSymbolNode()->getId(); |
| } |
| |
| SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder); |
| if (node->getType().getQualifier().isSpecConstant()) |
| spec_constant_op_mode_setter.turnOnSpecConstantOpMode(); |
| |
| // First, handle special cases |
| switch (node->getOp()) { |
| case glslang::EOpAssign: |
| case glslang::EOpAddAssign: |
| case glslang::EOpSubAssign: |
| case glslang::EOpMulAssign: |
| case glslang::EOpVectorTimesMatrixAssign: |
| case glslang::EOpVectorTimesScalarAssign: |
| case glslang::EOpMatrixTimesScalarAssign: |
| case glslang::EOpMatrixTimesMatrixAssign: |
| case glslang::EOpDivAssign: |
| case glslang::EOpModAssign: |
| case glslang::EOpAndAssign: |
| case glslang::EOpInclusiveOrAssign: |
| case glslang::EOpExclusiveOrAssign: |
| case glslang::EOpLeftShiftAssign: |
| case glslang::EOpRightShiftAssign: |
| // A bin-op assign "a += b" means the same thing as "a = a + b" |
| // where a is evaluated before b. For a simple assignment, GLSL |
| // says to evaluate the left before the right. So, always, left |
| // node then right node. |
| { |
| // get the left l-value, save it away |
| builder.clearAccessChain(); |
| node->getLeft()->traverse(this); |
| spv::Builder::AccessChain lValue = builder.getAccessChain(); |
| |
| // evaluate the right |
| builder.clearAccessChain(); |
| node->getRight()->traverse(this); |
| spv::Id rValue = accessChainLoad(node->getRight()->getType()); |
| |
| // reset line number for assignment |
| builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename()); |
| |
| if (node->getOp() != glslang::EOpAssign) { |
| // the left is also an r-value |
| builder.setAccessChain(lValue); |
| spv::Id leftRValue = accessChainLoad(node->getLeft()->getType()); |
| |
| // do the operation |
| spv::Builder::AccessChain::CoherentFlags coherentFlags = TranslateCoherent(node->getLeft()->getType()); |
| coherentFlags |= TranslateCoherent(node->getRight()->getType()); |
| OpDecorations decorations = { TranslatePrecisionDecoration(node->getOperationPrecision()), |
| TranslateNoContractionDecoration(node->getType().getQualifier()), |
| TranslateNonUniformDecoration(coherentFlags) }; |
| rValue = createBinaryOperation(node->getOp(), decorations, |
| convertGlslangToSpvType(node->getType()), leftRValue, rValue, |
| node->getType().getBasicType()); |
| |
| // these all need their counterparts in createBinaryOperation() |
| assert(rValue != spv::NoResult); |
| } |
| |
| // store the result |
| builder.setAccessChain(lValue); |
| multiTypeStore(node->getLeft()->getType(), rValue); |
| |
| // assignments are expressions having an rValue after they are evaluated... |
| builder.clearAccessChain(); |
| builder.setAccessChainRValue(rValue); |
| } |
| return false; |
| case glslang::EOpIndexDirect: |
| case glslang::EOpIndexDirectStruct: |
| { |
| // Structure, array, matrix, or vector indirection with statically known index. |
| // Get the left part of the access chain. |
| node->getLeft()->traverse(this); |
| |
| // Add the next element in the chain |
| |
| const int glslangIndex = node->getRight()->getAsConstantUnion()->getConstArray()[0].getIConst(); |
| if (! node->getLeft()->getType().isArray() && |
| node->getLeft()->getType().isVector() && |
| node->getOp() == glslang::EOpIndexDirect) { |
| // Swizzle is uniform so propagate uniform into access chain |
| spv::Builder::AccessChain::CoherentFlags coherentFlags = TranslateCoherent(node->getLeft()->getType()); |
| coherentFlags.nonUniform = 0; |
| // This is essentially a hard-coded vector swizzle of size 1, |
| // so short circuit the access-chain stuff with a swizzle. |
| std::vector<unsigned> swizzle; |
| swizzle.push_back(glslangIndex); |
| int dummySize; |
| builder.accessChainPushSwizzle(swizzle, convertGlslangToSpvType(node->getLeft()->getType()), |
| coherentFlags, |
| glslangIntermediate->getBaseAlignmentScalar( |
| node->getLeft()->getType(), dummySize)); |
| } else { |
| |
| // Load through a block reference is performed with a dot operator that |
| // is mapped to EOpIndexDirectStruct. When we get to the actual reference, |
| // do a load and reset the access chain. |
| if (node->getLeft()->isReference() && |
| !node->getLeft()->getType().isArray() && |
| node->getOp() == glslang::EOpIndexDirectStruct) |
| { |
| spv::Id left = accessChainLoad(node->getLeft()->getType()); |
| builder.clearAccessChain(); |
| builder.setAccessChainLValue(left); |
| } |
| |
| int spvIndex = glslangIndex; |
| if (node->getLeft()->getBasicType() == glslang::EbtBlock && |
| node->getOp() == glslang::EOpIndexDirectStruct) |
| { |
| // This may be, e.g., an anonymous block-member selection, which generally need |
| // index remapping due to hidden members in anonymous blocks. |
| long long glslangId = glslangTypeToIdMap[node->getLeft()->getType().getStruct()]; |
| if (memberRemapper.find(glslangId) != memberRemapper.end()) { |
| std::vector<int>& remapper = memberRemapper[glslangId]; |
| assert(remapper.size() > 0); |
| spvIndex = remapper[glslangIndex]; |
| } |
| } |
| |
| // Struct reference propagates uniform lvalue |
| spv::Builder::AccessChain::CoherentFlags coherentFlags = |
| TranslateCoherent(node->getLeft()->getType()); |
| coherentFlags.nonUniform = 0; |
| |
| // normal case for indexing array or structure or block |
| if ((node->getRight()->getType().getBasicType() == glslang::EbtUint && glslangIntermediate->usingPromoteUint32Indices()) || |
| node->getRight()->getType().contains64BitInt()) { |
| int64_t idx = node->getRight()->getType().contains64BitInt() ? |
| node->getRight()->getAsConstantUnion()->getConstArray()[0].getI64Const() : |
| node->getRight()->getAsConstantUnion()->getConstArray()[0].getUConst(); |
| builder.accessChainPush(builder.makeInt64Constant(idx), |
| coherentFlags, |
| node->getLeft()->getType().getBufferReferenceAlignment()); |
| |
| } else { |
| builder.accessChainPush(builder.makeIntConstant(spvIndex), |
| coherentFlags, |
| node->getLeft()->getType().getBufferReferenceAlignment()); |
| } |
| // Add capabilities here for accessing PointSize and clip/cull distance. |
| // We have deferred generation of associated capabilities until now. |
| if (node->getLeft()->getType().isStruct() && ! node->getLeft()->getType().isArray()) |
| declareUseOfStructMember(*(node->getLeft()->getType().getStruct()), glslangIndex); |
| |
| // EXT_descriptor_heap |
| // Record untyped descriptor heap access info. |
| if (node->getLeft()->getType().isBuiltIn() && |
| (node->getLeft()->getQualifier().builtIn == glslang::EbvResourceHeapEXT || |
| node->getLeft()->getQualifier().builtIn == glslang::EbvSamplerHeapEXT)) { |
| recordDescHeapAccessChainInfo(node); |
| } |
| } |
| } |
| return false; |
| case glslang::EOpIndexIndirect: |
| { |
| // Array, matrix, or vector indirection with variable index. |
| // Will use native SPIR-V access-chain for and array indirection; |
| // matrices are arrays of vectors, so will also work for a matrix. |
| // Will use the access chain's 'component' for variable index into a vector. |
| |
| // This adapter is building access chains left to right. |
| // Set up the access chain to the left. |
| node->getLeft()->traverse(this); |
| |
| // save it so that computing the right side doesn't trash it |
| spv::Builder::AccessChain partial = builder.getAccessChain(); |
| |
| // compute the next index in the chain |
| builder.clearAccessChain(); |
| node->getRight()->traverse(this); |
| spv::Id index = accessChainLoad(node->getRight()->getType()); |
| |
| // Zero-extend smaller unsigned integer types for array indexing. |
| // SPIR-V OpAccessChain treats indices as signed, so we need to zero-extend |
| // unsigned types to preserve their values (signed types are fine as-is). |
| spv::Id indexType = builder.getTypeId(index); |
| if (builder.isUintType(indexType) && builder.getScalarTypeWidth(indexType) < 32) { |
| // Zero-extend unsigned types to preserve their values |
| spv::Id uintType = builder.makeUintType(32); |
| index = builder.createUnaryOp(spv::Op::OpUConvert, uintType, index); |
| } |
| |
| addIndirectionIndexCapabilities(node->getLeft()->getType(), node->getRight()->getType()); |
| |
| // restore the saved access chain |
| builder.setAccessChain(partial); |
| |
| // Only if index is nonUniform should we propagate nonUniform into access chain |
| spv::Builder::AccessChain::CoherentFlags index_flags = TranslateCoherent(node->getRight()->getType()); |
| spv::Builder::AccessChain::CoherentFlags coherent_flags = TranslateCoherent(node->getLeft()->getType()); |
| coherent_flags.nonUniform = index_flags.nonUniform; |
| |
| if (! node->getLeft()->getType().isArray() && node->getLeft()->getType().isVector()) { |
| int dummySize; |
| builder.accessChainPushComponent( |
| index, convertGlslangToSpvType(node->getLeft()->getType()), coherent_flags, |
| glslangIntermediate->getBaseAlignmentScalar(node->getLeft()->getType(), |
| dummySize)); |
| } else { |
| if (glslangIntermediate->usingPromoteUint32Indices() && |
| node->getRight()->getType().getBasicType() == glslang::EbtUint) { |
| index = createIntWidthConversion(index, 0, builder.makeIntegerType(64, true), glslang::EbtInt64, node->getRight()->getType().getBasicType()); |
| } |
| |
| builder.accessChainPush(index, coherent_flags, |
| node->getLeft()->getType().getBufferReferenceAlignment()); |
| } |
| |
| // EXT_descriptor_heap |
| // Record untyped descriptor heap access info. |
| if (node->getLeft()->getType().isBuiltIn() && |
| (node->getLeft()->getQualifier().builtIn == glslang::EbvResourceHeapEXT || |
| node->getLeft()->getQualifier().builtIn == glslang::EbvSamplerHeapEXT)) { |
| recordDescHeapAccessChainInfo(node); |
| } |
| } |
| return false; |
| case glslang::EOpVectorSwizzle: |
| { |
| node->getLeft()->traverse(this); |
| std::vector<unsigned> swizzle; |
| convertSwizzle(*node->getRight()->getAsAggregate(), swizzle); |
| int dummySize; |
| builder.accessChainPushSwizzle(swizzle, convertGlslangToSpvType(node->getLeft()->getType()), |
| TranslateCoherent(node->getLeft()->getType()), |
| glslangIntermediate->getBaseAlignmentScalar(node->getLeft()->getType(), |
| dummySize)); |
| } |
| return false; |
| case glslang::EOpMatrixSwizzle: |
| logger->missingFunctionality("matrix swizzle"); |
| return true; |
| case glslang::EOpLogicalOr: |
| case glslang::EOpLogicalAnd: |
| { |
| |
| // These may require short circuiting, but can sometimes be done as straight |
| // binary operations. The right operand must be short circuited if it has |
| // side effects, and should probably be if it is complex. |
| if (isTrivial(node->getRight()->getAsTyped())) |
| break; // handle below as a normal binary operation |
| // otherwise, we need to do dynamic short circuiting on the right operand |
| spv::Id result = createShortCircuit(node->getOp(), *node->getLeft()->getAsTyped(), |
| *node->getRight()->getAsTyped()); |
| builder.clearAccessChain(); |
| builder.setAccessChainRValue(result); |
| } |
| return false; |
| default: |
| break; |
| } |
| |
| // Assume generic binary op... |
| |
| // get right operand |
| builder.clearAccessChain(); |
| node->getLeft()->traverse(this); |
| spv::Id left = accessChainLoad(node->getLeft()->getType()); |
| |
| // get left operand |
| builder.clearAccessChain(); |
| node->getRight()->traverse(this); |
| spv::Id right = accessChainLoad(node->getRight()->getType()); |
| |
| // get result |
| OpDecorations decorations = { TranslatePrecisionDecoration(node->getOperationPrecision()), |
| TranslateNoContractionDecoration(node->getType().getQualifier()), |
| TranslateNonUniformDecoration(node->getType().getQualifier()) }; |
| spv::Id result = createBinaryOperation(node->getOp(), decorations, |
| convertGlslangToSpvType(node->getType()), left, right, |
| node->getLeft()->getType().getBasicType()); |
| |
| builder.clearAccessChain(); |
| if (! result) { |
| logger->missingFunctionality("unknown glslang binary operation"); |
| return true; // pick up a child as the place-holder result |
| } else { |
| builder.setAccessChainRValue(result); |
| return false; |
| } |
| } |
| |
| spv::Id TGlslangToSpvTraverser::convertLoadedBoolInUniformToUint(const glslang::TType& type, |
| spv::Id nominalTypeId, |
| spv::Id loadedId) |
| { |
| if (builder.isScalarType(nominalTypeId)) { |
| // Conversion for bool |
| spv::Id boolType = builder.makeBoolType(); |
| if (nominalTypeId != boolType) |
| return builder.createBinOp(spv::Op::OpINotEqual, boolType, loadedId, builder.makeUintConstant(0)); |
| } else if (builder.isVectorType(nominalTypeId)) { |
| // Conversion for bvec |
| int vecSize = builder.getNumTypeComponents(nominalTypeId); |
| spv::Id bvecType = builder.makeVectorType(builder.makeBoolType(), vecSize); |
| if (nominalTypeId != bvecType) |
| loadedId = builder.createBinOp(spv::Op::OpINotEqual, bvecType, loadedId, |
| makeSmearedConstant(builder.makeUintConstant(0), vecSize)); |
| } else if (builder.isArrayType(nominalTypeId)) { |
| // Conversion for bool array |
| spv::Id boolArrayTypeId = convertGlslangToSpvType(type); |
| if (nominalTypeId != boolArrayTypeId) |
| { |
| // Use OpCopyLogical from SPIR-V 1.4 if available. |
| if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4) |
| return builder.createUnaryOp(spv::Op::OpCopyLogical, boolArrayTypeId, loadedId); |
| |
| glslang::TType glslangElementType(type, 0); |
| spv::Id elementNominalTypeId = builder.getContainedTypeId(nominalTypeId); |
| std::vector<spv::Id> constituents; |
| for (int index = 0; index < type.getOuterArraySize(); ++index) { |
| // get the element |
| spv::Id elementValue = builder.createCompositeExtract(loadedId, elementNominalTypeId, index); |
| |
| // recursively convert it |
| spv::Id elementConvertedValue = convertLoadedBoolInUniformToUint(glslangElementType, elementNominalTypeId, elementValue); |
| constituents.push_back(elementConvertedValue); |
| } |
| return builder.createCompositeConstruct(boolArrayTypeId, constituents); |
| } |
| } |
| |
| return loadedId; |
| } |
| |
| // Figure out what, if any, type changes are needed when accessing a specific built-in. |
| // Returns <the type SPIR-V requires for declarion, the type to translate to on use>. |
| // Also see comment for 'forceType', regarding tracking SPIR-V-required types. |
| std::pair<spv::Id, spv::Id> TGlslangToSpvTraverser::getForcedType(glslang::TBuiltInVariable glslangBuiltIn, |
| const glslang::TType& glslangType) |
| { |
| switch(glslangBuiltIn) |
| { |
| case glslang::EbvSubGroupEqMask: |
| case glslang::EbvSubGroupGeMask: |
| case glslang::EbvSubGroupGtMask: |
| case glslang::EbvSubGroupLeMask: |
| case glslang::EbvSubGroupLtMask: { |
| // these require changing a 64-bit scaler -> a vector of 32-bit components |
| if (glslangType.isVector()) |
| break; |
| spv::Id ivec4_type = builder.makeVectorType(builder.makeUintType(32), 4); |
| spv::Id uint64_type = builder.makeUintType(64); |
| std::pair<spv::Id, spv::Id> ret(ivec4_type, uint64_type); |
| return ret; |
| } |
| // There are no SPIR-V builtins defined for these and map onto original non-transposed |
| // builtins. During visitBinary we insert a transpose |
| case glslang::EbvWorldToObject3x4: |
| case glslang::EbvObjectToWorld3x4: { |
| spv::Id mat43 = builder.makeMatrixType(builder.makeFloatType(32), 4, 3); |
| spv::Id mat34 = builder.makeMatrixType(builder.makeFloatType(32), 3, 4); |
| std::pair<spv::Id, spv::Id> ret(mat43, mat34); |
| return ret; |
| } |
| default: |
| break; |
| } |
| |
| std::pair<spv::Id, spv::Id> ret(spv::NoType, spv::NoType); |
| return ret; |
| } |
| |
| // For an object previously identified (see getForcedType() and forceType) |
| // as needing type translations, do the translation needed for a load, turning |
| // an L-value into in R-value. |
| spv::Id TGlslangToSpvTraverser::translateForcedType(spv::Id object) |
| { |
| const auto forceIt = forceType.find(object); |
| if (forceIt == forceType.end()) |
| return object; |
| |
| spv::Id desiredTypeId = forceIt->second; |
| spv::Id objectTypeId = builder.getTypeId(object); |
| assert(builder.isPointerType(objectTypeId)); |
| objectTypeId = builder.getContainedTypeId(objectTypeId); |
| if (builder.isVectorType(objectTypeId) && |
| builder.getScalarTypeWidth(builder.getContainedTypeId(objectTypeId)) == 32) { |
| if (builder.getScalarTypeWidth(desiredTypeId) == 64) { |
| // handle 32-bit v.xy* -> 64-bit |
| builder.clearAccessChain(); |
| builder.setAccessChainLValue(object); |
| object = builder.accessChainLoad(spv::NoPrecision, spv::Decoration::Max, spv::Decoration::Max, objectTypeId); |
| std::vector<spv::Id> components; |
| components.push_back(builder.createCompositeExtract(object, builder.getContainedTypeId(objectTypeId), 0)); |
| components.push_back(builder.createCompositeExtract(object, builder.getContainedTypeId(objectTypeId), 1)); |
| |
| spv::Id vecType = builder.makeVectorType(builder.getContainedTypeId(objectTypeId), 2); |
| return builder.createUnaryOp(spv::Op::OpBitcast, desiredTypeId, |
| builder.createCompositeConstruct(vecType, components)); |
| } else { |
| logger->missingFunctionality("forcing 32-bit vector type to non 64-bit scalar"); |
| } |
| } else if (builder.isMatrixType(objectTypeId)) { |
| // There are no SPIR-V builtins defined for 3x4 variants of ObjectToWorld/WorldToObject |
| // and we insert a transpose after loading the original non-transposed builtins |
| builder.clearAccessChain(); |
| builder.setAccessChainLValue(object); |
| object = builder.accessChainLoad(spv::NoPrecision, spv::Decoration::Max, spv::Decoration::Max, objectTypeId); |
| return builder.createUnaryOp(spv::Op::OpTranspose, desiredTypeId, object); |
| |
| } else { |
| logger->missingFunctionality("forcing non 32-bit vector type"); |
| } |
| |
| return object; |
| } |
| |
| bool TGlslangToSpvTraverser::visitUnary(glslang::TVisit /* visit */, glslang::TIntermUnary* node) |
| { |
| builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename()); |
| |
| SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder); |
| if (node->getType().getQualifier().isSpecConstant()) |
| spec_constant_op_mode_setter.turnOnSpecConstantOpMode(); |
| |
| spv::Id result = spv::NoResult; |
| |
| // try texturing first |
| result = createImageTextureFunctionCall(node); |
| if (result != spv::NoResult) { |
| builder.clearAccessChain(); |
| builder.setAccessChainRValue(result); |
| |
| return false; // done with this node |
| } |
| |
| // Non-texturing. |
| |
| if (node->getOp() == glslang::EOpArrayLength) { |
| // Quite special; won't want to evaluate the operand. |
| |
| // Currently, the front-end does not allow .length() on an array until it is sized, |
| // except for the last block membeor of an SSBO. |
| // TODO: If this changes, link-time sized arrays might show up here, and need their |
| // size extracted. |
| |
| // Normal .length() would have been constant folded by the front-end. |
| // So, this has to be block.lastMember.length(). |
| // SPV wants "block" and member number as the operands, go get them. |
| |
| uint32_t bits = node->getType().contains64BitInt() ? 64 : 32; |
| |
| spv::Id length; |
| if (node->getOperand()->getType().isCoopMat()) { |
| spv::Id typeId = convertGlslangToSpvType(node->getOperand()->getType()); |
| assert(builder.isCooperativeMatrixType(typeId)); |
| |
| if (node->getOperand()->getType().isCoopMatKHR()) { |
| length = builder.createCooperativeMatrixLengthKHR(typeId); |
| } else { |
| spec_constant_op_mode_setter.turnOnSpecConstantOpMode(); |
| length = builder.createCooperativeMatrixLengthNV(typeId); |
| } |
| } else if (node->getOperand()->getType().isCoopVecOrLongVector() && |
| !node->getOperand()->getType().isArray()) { |
| // Long/cooperative vectors support v.length() as a compile-time |
| // component count. For arrays of such vectors, .length() must use |
| // OpArrayLength and not the vector-component path. |
| spv::Id typeId = convertGlslangToSpvType(node->getOperand()->getType()); |
| if (builder.isCooperativeVectorType(typeId)) { |
| length = builder.getCooperativeVectorNumComponents(typeId); |
| } else { |
| length = builder.makeIntConstant(builder.getNumTypeConstituents(typeId)); |
| } |
| } else { |
| glslang::TIntermTyped* block = node->getOperand()->getAsBinaryNode()->getLeft(); |
| block->traverse(this); |
| unsigned int member = node->getOperand()->getAsBinaryNode()->getRight()->getAsConstantUnion() |
| ->getConstArray()[0].getUConst(); |
| length = builder.createArrayLength(builder.accessChainGetLValue(), member, bits); |
| } |
| |
| // GLSL semantics say the result of .length() is an int, while SPIR-V says |
| // signedness must be 0. So, convert from SPIR-V unsigned back to GLSL's |
| // AST expectation of a signed result. |
| if (glslangIntermediate->getSource() == glslang::EShSourceGlsl) { |
| if (builder.isInSpecConstCodeGenMode()) { |
| length = builder.createBinOp(spv::Op::OpIAdd, builder.makeIntType(bits), length, builder.makeIntConstant(0)); |
| } else { |
| length = builder.createUnaryOp(spv::Op::OpBitcast, builder.makeIntType(bits), length); |
| } |
| } |
| |
| builder.clearAccessChain(); |
| builder.setAccessChainRValue(length); |
| |
| return false; |
| } |
| |
| // Force variable declaration - Debug Mode Only |
| if (node->getOp() == glslang::EOpDeclare) { |
| builder.clearAccessChain(); |
| node->getOperand()->traverse(this); |
| builder.clearAccessChain(); |
| return false; |
| } |
| |
| // Start by evaluating the operand |
| |
| // Does it need a swizzle inversion? If so, evaluation is inverted; |
| // operate first on the swizzle base, then apply the swizzle. |
| spv::Id invertedType = spv::NoType; |
| auto resultType = [&invertedType, &node, this](){ return invertedType != spv::NoType ? |
| invertedType : convertGlslangToSpvType(node->getType()); }; |
| if (node->getOp() == glslang::EOpInterpolateAtCentroid) |
| invertedType = getInvertedSwizzleType(*node->getOperand()); |
| |
| builder.clearAccessChain(); |
| TIntermNode *operandNode; |
| if (invertedType != spv::NoType) |
| operandNode = node->getOperand()->getAsBinaryNode()->getLeft(); |
| else |
| operandNode = node->getOperand(); |
| |
| operandNode->traverse(this); |
| |
| spv::Id operand = spv::NoResult; |
| |
| spv::Builder::AccessChain::CoherentFlags lvalueCoherentFlags; |
| |
| const auto hitObjectOpsWithLvalue = [](glslang::TOperator op) { |
| switch(op) { |
| case glslang::EOpReorderThreadNV: |
| case glslang::EOpHitObjectGetCurrentTimeNV: |
| case glslang::EOpHitObjectGetHitKindNV: |
| case glslang::EOpHitObjectGetPrimitiveIndexNV: |
| case glslang::EOpHitObjectGetGeometryIndexNV: |
| case glslang::EOpHitObjectGetInstanceIdNV: |
| case glslang::EOpHitObjectGetInstanceCustomIndexNV: |
| case glslang::EOpHitObjectGetObjectRayDirectionNV: |
| case glslang::EOpHitObjectGetObjectRayOriginNV: |
| case glslang::EOpHitObjectGetWorldRayDirectionNV: |
| case glslang::EOpHitObjectGetWorldRayOriginNV: |
| case glslang::EOpHitObjectGetWorldToObjectNV: |
| case glslang::EOpHitObjectGetObjectToWorldNV: |
| case glslang::EOpHitObjectGetRayTMaxNV: |
| case glslang::EOpHitObjectGetRayTMinNV: |
| case glslang::EOpHitObjectIsEmptyNV: |
| case glslang::EOpHitObjectIsHitNV: |
| case glslang::EOpHitObjectIsMissNV: |
| case glslang::EOpHitObjectRecordEmptyNV: |
| case glslang::EOpHitObjectGetShaderBindingTableRecordIndexNV: |
| case glslang::EOpHitObjectGetShaderRecordBufferHandleNV: |
| case glslang::EOpHitObjectGetClusterIdNV: |
| case glslang::EOpHitObjectGetSpherePositionNV: |
| case glslang::EOpHitObjectGetSphereRadiusNV: |
| case glslang::EOpHitObjectIsSphereHitNV: |
| case glslang::EOpHitObjectIsLSSHitNV: |
| case glslang::EOpReorderThreadEXT: |
| case glslang::EOpHitObjectGetCurrentTimeEXT: |
| case glslang::EOpHitObjectGetHitKindEXT: |
| case glslang::EOpHitObjectGetPrimitiveIndexEXT: |
| case glslang::EOpHitObjectGetGeometryIndexEXT: |
| case glslang::EOpHitObjectGetInstanceIdEXT: |
| case glslang::EOpHitObjectGetInstanceCustomIndexEXT: |
| case glslang::EOpHitObjectGetObjectRayDirectionEXT: |
| case glslang::EOpHitObjectGetObjectRayOriginEXT: |
| case glslang::EOpHitObjectGetWorldRayDirectionEXT: |
| case glslang::EOpHitObjectGetWorldRayOriginEXT: |
| case glslang::EOpHitObjectGetWorldToObjectEXT: |
| case glslang::EOpHitObjectGetObjectToWorldEXT: |
| case glslang::EOpHitObjectGetRayTMaxEXT: |
| case glslang::EOpHitObjectGetRayTMinEXT: |
| case glslang::EOpHitObjectGetRayFlagsEXT: |
| case glslang::EOpHitObjectIsEmptyEXT: |
| case glslang::EOpHitObjectIsHitEXT: |
| case glslang::EOpHitObjectIsMissEXT: |
| case glslang::EOpHitObjectRecordEmptyEXT: |
| case glslang::EOpHitObjectGetShaderBindingTableRecordIndexEXT: |
| case glslang::EOpHitObjectGetShaderRecordBufferHandleEXT: |
| return true; |
| default: |
| return false; |
| } |
| }; |
| |
| if (node->getOp() == glslang::EOpAtomicCounterIncrement || |
| node->getOp() == glslang::EOpAtomicCounterDecrement || |
| node->getOp() == glslang::EOpAtomicCounter || |
| (node->getOp() == glslang::EOpInterpolateAtCentroid && |
| glslangIntermediate->getSource() != glslang::EShSourceHlsl) || |
| node->getOp() == glslang::EOpRayQueryProceed || |
| node->getOp() == glslang::EOpRayQueryGetRayTMin || |
| node->getOp() == glslang::EOpRayQueryGetRayFlags || |
| node->getOp() == glslang::EOpRayQueryGetWorldRayOrigin || |
| node->getOp() == glslang::EOpRayQueryGetWorldRayDirection || |
| node->getOp() == glslang::EOpRayQueryGetIntersectionCandidateAABBOpaque || |
| node->getOp() == glslang::EOpRayQueryTerminate || |
| node->getOp() == glslang::EOpRayQueryConfirmIntersection || |
| (node->getOp() == glslang::EOpSpirvInst && operandNode->getAsTyped()->getQualifier().isSpirvByReference()) || |
| hitObjectOpsWithLvalue(node->getOp())) { |
| operand = builder.accessChainGetLValue(); // Special case l-value operands |
| lvalueCoherentFlags = builder.getAccessChain().coherentFlags; |
| lvalueCoherentFlags |= TranslateCoherent(operandNode->getAsTyped()->getType()); |
| } else if (operandNode->getAsTyped()->getQualifier().isSpirvLiteral()) { |
| // Will be translated to a literal value, make a placeholder here |
| operand = spv::NoResult; |
| } else { |
| operand = accessChainLoad(node->getOperand()->getType()); |
| } |
| |
| OpDecorations decorations = { TranslatePrecisionDecoration(node->getOperationPrecision()), |
| TranslateNoContractionDecoration(node->getType().getQualifier()), |
| TranslateNonUniformDecoration(node->getType().getQualifier()) }; |
| |
| // it could be a conversion |
| if (! result) { |
| result = createConversion(node->getOp(), decorations, resultType(), operand, |
| node->getType().getBasicType(), node->getOperand()->getBasicType()); |
| if (result) { |
| if (node->getType().isCoopMatKHR() && node->getOperand()->getAsTyped()->getType().isCoopMatKHR() && |
| !node->getAsTyped()->getType().sameCoopMatUse(node->getOperand()->getAsTyped()->getType())) { |
| // Conversions that change use need CapabilityCooperativeMatrixConversionsNV |
| builder.addCapability(spv::Capability::CooperativeMatrixConversionsNV); |
| builder.addExtension(spv::E_SPV_NV_cooperative_matrix2); |
| } |
| } |
| } |
| |
| // if not, then possibly an operation |
| if (! result) |
| result = createUnaryOperation(node->getOp(), decorations, resultType(), operand, |
| node->getOperand()->getBasicType(), lvalueCoherentFlags, node->getType()); |
| |
| // it could be attached to a SPIR-V intruction |
| if (!result) { |
| if (node->getOp() == glslang::EOpSpirvInst) { |
| const auto& spirvInst = node->getSpirvInstruction(); |
| if (spirvInst.set == "") { |
| spv::IdImmediate idImmOp = {true, operand}; |
| if (operandNode->getAsTyped()->getQualifier().isSpirvLiteral()) { |
| // Translate the constant to a literal value |
| std::vector<unsigned> literals; |
| glslang::TVector<const glslang::TIntermConstantUnion*> constants; |
| constants.push_back(operandNode->getAsConstantUnion()); |
| TranslateLiterals(constants, literals); |
| idImmOp = {false, literals[0]}; |
| } |
| |
| if (node->getBasicType() == glslang::EbtVoid) |
| builder.createNoResultOp(static_cast<spv::Op>(spirvInst.id), {idImmOp}); |
| else |
| result = builder.createOp(static_cast<spv::Op>(spirvInst.id), resultType(), {idImmOp}); |
| } else { |
| result = builder.createBuiltinCall( |
| resultType(), spirvInst.set == "GLSL.std.450" ? stdBuiltins : getExtBuiltins(spirvInst.set.c_str()), |
| spirvInst.id, {operand}); |
| } |
| |
| if (node->getBasicType() == glslang::EbtVoid) |
| return false; // done with this node |
| } |
| } |
| |
| if (result) { |
| if (invertedType) { |
| result = createInvertedSwizzle(decorations.precision, *node->getOperand(), result); |
| decorations.addNonUniform(builder, result); |
| } |
| |
| builder.clearAccessChain(); |
| builder.setAccessChainRValue(result); |
| |
| return false; // done with this node |
| } |
| |
| // it must be a special case, check... |
| switch (node->getOp()) { |
| case glslang::EOpPostIncrement: |
| case glslang::EOpPostDecrement: |
| case glslang::EOpPreIncrement: |
| case glslang::EOpPreDecrement: |
| { |
| // we need the integer value "1" or the floating point "1.0" to add/subtract |
| spv::Id one = 0; |
| if (node->getBasicType() == glslang::EbtFloat) |
| one = builder.makeFloatConstant(1.0F); |
| else if (node->getBasicType() == glslang::EbtDouble) |
| one = builder.makeDoubleConstant(1.0); |
| else if (node->getBasicType() == glslang::EbtFloat16) |
| one = builder.makeFloat16Constant(1.0F); |
| else if (node->getBasicType() == glslang::EbtBFloat16) |
| one = builder.makeBFloat16Constant(1.0F); |
| else if (node->getBasicType() == glslang::EbtFloatE5M2) |
| one = builder.makeFloatE5M2Constant(1.0F); |
| else if (node->getBasicType() == glslang::EbtFloatE4M3) |
| one = builder.makeFloatE4M3Constant(1.0F); |
| else if (node->getBasicType() == glslang::EbtInt8 || node->getBasicType() == glslang::EbtUint8) |
| one = builder.makeInt8Constant(1); |
| else if (node->getBasicType() == glslang::EbtInt16 || node->getBasicType() == glslang::EbtUint16) |
| one = builder.makeInt16Constant(1); |
| else if (node->getBasicType() == glslang::EbtInt64 || node->getBasicType() == glslang::EbtUint64) |
| one = builder.makeInt64Constant(1); |
| else |
| one = builder.makeIntConstant(1); |
| glslang::TOperator op; |
| if (node->getOp() == glslang::EOpPreIncrement || |
| node->getOp() == glslang::EOpPostIncrement) |
| op = glslang::EOpAdd; |
| else |
| op = glslang::EOpSub; |
| |
| spv::Id result = createBinaryOperation(op, decorations, |
| convertGlslangToSpvType(node->getType()), operand, one, |
| node->getType().getBasicType()); |
| assert(result != spv::NoResult); |
| |
| // The result of operation is always stored, but conditionally the |
| // consumed result. The consumed result is always an r-value. |
| builder.accessChainStore(result, |
| TranslateNonUniformDecoration(builder.getAccessChain().coherentFlags)); |
| builder.clearAccessChain(); |
| if (node->getOp() == glslang::EOpPreIncrement || |
| node->getOp() == glslang::EOpPreDecrement) |
| builder.setAccessChainRValue(result); |
| else |
| builder.setAccessChainRValue(operand); |
| } |
| |
| return false; |
| |
| case glslang::EOpAssumeEXT: |
| builder.addCapability(spv::Capability::ExpectAssumeKHR); |
| builder.addExtension(spv::E_SPV_KHR_expect_assume); |
| builder.createNoResultOp(spv::Op::OpAssumeTrueKHR, operand); |
| return false; |
| case glslang::EOpEmitStreamVertex: |
| builder.createNoResultOp(spv::Op::OpEmitStreamVertex, operand); |
| return false; |
| case glslang::EOpEndStreamPrimitive: |
| builder.createNoResultOp(spv::Op::OpEndStreamPrimitive, operand); |
| return false; |
| case glslang::EOpRayQueryTerminate: |
| builder.createNoResultOp(spv::Op::OpRayQueryTerminateKHR, operand); |
| return false; |
| case glslang::EOpRayQueryConfirmIntersection: |
| builder.createNoResultOp(spv::Op::OpRayQueryConfirmIntersectionKHR, operand); |
| return false; |
| case glslang::EOpReorderThreadNV: |
| builder.createNoResultOp(spv::Op::OpReorderThreadWithHitObjectNV, operand); |
| return false; |
| case glslang::EOpReorderThreadEXT: |
| builder.createNoResultOp(spv::Op::OpReorderThreadWithHitObjectEXT, operand); |
| return false; |
| case glslang::EOpHitObjectRecordEmptyNV: |
| builder.createNoResultOp(spv::Op::OpHitObjectRecordEmptyNV, operand); |
| return false; |
| case glslang::EOpHitObjectRecordEmptyEXT: |
| builder.createNoResultOp(spv::Op::OpHitObjectRecordEmptyEXT, operand); |
| return false; |
| |
| case glslang::EOpCreateTensorLayoutNV: |
| result = builder.createOp(spv::Op::OpCreateTensorLayoutNV, resultType(), std::vector<spv::Id>{}); |
| builder.clearAccessChain(); |
| builder.setAccessChainRValue(result); |
| return false; |
| |
| case glslang::EOpCreateTensorViewNV: |
| result = builder.createOp(spv::Op::OpCreateTensorViewNV, resultType(), std::vector<spv::Id>{}); |
| builder.clearAccessChain(); |
| builder.setAccessChainRValue(result); |
| return false; |
| |
| default: |
| logger->missingFunctionality("unknown glslang unary"); |
| return true; // pick up operand as placeholder result |
| } |
| } |
| |
| // Construct a composite object, recursively copying members if their types don't match |
| spv::Id TGlslangToSpvTraverser::createCompositeConstruct(spv::Id resultTypeId, std::vector<spv::Id> constituents) |
| { |
| for (int c = 0; c < (int)constituents.size(); ++c) { |
| spv::Id& constituent = constituents[c]; |
| spv::Id lType = builder.getContainedTypeId(resultTypeId, c); |
| spv::Id rType = builder.getTypeId(constituent); |
| if (lType != rType) { |
| if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4) { |
| constituent = builder.createUnaryOp(spv::Op::OpCopyLogical, lType, constituent); |
| } else if (builder.isStructType(rType)) { |
| std::vector<spv::Id> rTypeConstituents; |
| int numrTypeConstituents = builder.getNumTypeConstituents(rType); |
| for (int i = 0; i < numrTypeConstituents; ++i) { |
| rTypeConstituents.push_back(builder.createCompositeExtract(constituent, |
| builder.getContainedTypeId(rType, i), i)); |
| } |
| constituents[c] = createCompositeConstruct(lType, rTypeConstituents); |
| } else { |
| assert(builder.isArrayType(rType)); |
| std::vector<spv::Id> rTypeConstituents; |
| int numrTypeConstituents = builder.getNumTypeConstituents(rType); |
| |
| spv::Id elementRType = builder.getContainedTypeId(rType); |
| for (int i = 0; i < numrTypeConstituents; ++i) { |
| rTypeConstituents.push_back(builder.createCompositeExtract(constituent, elementRType, i)); |
| } |
| constituents[c] = createCompositeConstruct(lType, rTypeConstituents); |
| } |
| } |
| } |
| return builder.createCompositeConstruct(resultTypeId, constituents); |
| } |
| |
| void TGlslangToSpvTraverser::createAbortEXT(const glslang::TIntermSequence &glslangOperands) |
| { |
| bool isEmptyMsg = |
| glslangOperands.empty() || |
| glslangOperands[0]->getAsConstantUnion()->getConstArray()[0].getSConst()->empty(); |
| // Add Capability and extensions. |
| builder.addCapability(spv::Capability::AbortKHR); |
| builder.addCapability(spv::Capability::ConstantDataKHR); |
| builder.addExtension(spv::E_SPV_KHR_constant_data); |
| builder.addExtension(spv::E_SPV_KHR_abort); |
| |
| const uint32_t formatSpecifiersSize = 4; |
| const char* formatSpecifiers[formatSpecifiersSize] = {"%d", "%i", "%f", "%u"}; |
| // 1. Check whether message is empty or has format specifiers. |
| const auto emptyMsg = glslang::TString("\0"); |
| bool hasSpecifier = false; |
| const glslang::TString* msg = |
| isEmptyMsg ? &emptyMsg : glslangOperands[0]->getAsConstantUnion()->getConstArray()[0].getSConst(); |
| if (!isEmptyMsg) { |
| for (uint32_t i = 0; i < formatSpecifiersSize; i++) { |
| if (!msg->empty() && msg->find(formatSpecifiers[i]) != std::string::npos) { |
| hasSpecifier = true; |
| break; |
| } |
| } |
| } |
| // 2. Prepare to construct message struct variable, record members' types, data and offsets. |
| std::vector<int> structMemberOffsets; |
| std::vector<spv::Id> structMemberType; |
| std::vector<spv::Id> structLoadMemberType; |
| std::vector<spv::Id> structMemberData; |
| structMemberOffsets.push_back(0); |
| auto charType = builder.makeIntType(8); |
| // 2.1 Get string's length (if has specifier, be spec const). |
| // If not an empty string, \0 is the final character used for padding. |
| unsigned int msgLen = isEmptyMsg ? 1 : msg->size() + 1; |
| unsigned int paddingSize = (4 - msgLen % 4) % 4; |
| msgLen = msgLen + paddingSize; |
| spv::Id constLen = builder.makeUintConstant(msgLen); |
| spv::Op constDataOp = spv::Op::OpConstantDataKHR; |
| if (hasSpecifier) { |
| constLen = builder.makeUintConstant(msgLen, true); |
| constDataOp = spv::Op::OpSpecConstantDataKHR; |
| } |
| // 2.2 Get string's array type (if specifier, be spec const). |
| auto msgArrType = builder.makeArrayType(charType, constLen, 1); |
| auto msgLoadArrType = builder.makeArrayType(charType, constLen, 1); |
| // 2.3 Add string constant data |
| auto msgConstData = builder.createConstData(constDataOp, msgArrType, {msg->c_str()}); |
| // 2.4 Add decoration for this string. |
| builder.addDecoration(msgArrType, spv::Decoration::UTFEncodedKHR); |
| builder.addDecoration(msgLoadArrType, spv::Decoration::UTFEncodedKHR); |
| // 2.5 Collect data and type for construct an internal message structure member. |
| structMemberType.push_back(msgArrType); |
| structLoadMemberType.push_back(msgLoadArrType); |
| structMemberOffsets.push_back(msgLen); |
| structMemberData.push_back(msgConstData); |
| // 3. Add extra following arguments/variables' types in member structure. |
| for (unsigned int i = 1; i < glslangOperands.size(); i++) { |
| spv::Builder::AccessChain save = builder.getAccessChain(); |
| builder.clearAccessChain(); |
| auto width = GetNumBits(glslangOperands[i]->getAsTyped()->getBasicType()); |
| structMemberOffsets.push_back(structMemberOffsets.back() + width / 8); |
| glslangOperands[i]->traverse(this); |
| structMemberData.push_back(accessChainLoad(glslangOperands[i]->getAsTyped()->getType())); |
| spv::Id reservedOpType = builder.getTypeId(structMemberData.back()); |
| structMemberType.push_back(reservedOpType); |
| structLoadMemberType.push_back(reservedOpType); |
| |
| builder.setAccessChain(save); |
| } |
| structMemberOffsets.pop_back(); |
| // 4. Construct struct message variable, add abortExt instruction. |
| auto structLoadType = builder.makeStructType(structLoadMemberType, {}, "abortMessageLoadType"); |
| for (unsigned int i = 0; i < structMemberOffsets.size(); i++) |
| builder.addMemberDecoration(structLoadType, i, spv::Decoration::Offset, structMemberOffsets[i]); |
| auto structType = builder.makeStructType(structMemberType, {}, "abortMessage"); |
| auto messageVar = builder.createCompositeConstruct(structType, structMemberData); |
| builder.makeStatementTerminator(spv::Op::OpAbortKHR, {structLoadType, messageVar}, "post-abort"); |
| } |
| |
| bool TGlslangToSpvTraverser::visitAggregate(glslang::TVisit visit, glslang::TIntermAggregate* node) |
| { |
| SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder); |
| if (node->getType().getQualifier().isSpecConstant()) |
| spec_constant_op_mode_setter.turnOnSpecConstantOpMode(); |
| |
| spv::Id result = spv::NoResult; |
| spv::Id invertedType = spv::NoType; // to use to override the natural type of the node |
| std::vector<spv::Builder::AccessChain> complexLvalues; // for holding swizzling l-values too complex for |
| // SPIR-V, for an out parameter |
| std::vector<spv::Id> temporaryLvalues; // temporaries to pass, as proxies for complexLValues |
| spv::Builder::AccessChain tensorReadResultLValue = {}; |
| tensorReadResultLValue.base = spv::NoResult; // deferred tensorReadARM out-arg store target |
| |
| auto resultType = [&invertedType, &node, this](){ |
| if (invertedType != spv::NoType) { |
| return invertedType; |
| } else { |
| auto ret = convertGlslangToSpvType(node->getType()); |
| // convertGlslangToSpvType may clobber the debug location, reset it |
| builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename()); |
| return ret; |
| } |
| }; |
| |
| // try texturing |
| result = createImageTextureFunctionCall(node); |
| if (result != spv::NoResult) { |
| builder.clearAccessChain(); |
| builder.setAccessChainRValue(result); |
| |
| return false; |
| } else if (node->getOp() == glslang::EOpImageStore || |
| node->getOp() == glslang::EOpImageStoreLod || |
| node->getOp() == glslang::EOpImageAtomicStore) { |
| // "imageStore" is a special case, which has no result |
| return false; |
| } |
| |
| glslang::TOperator binOp = glslang::EOpNull; |
| bool reduceComparison = true; |
| bool isMatrix = false; |
| bool noReturnValue = false; |
| bool atomic = false; |
| |
| spv::Builder::AccessChain::CoherentFlags lvalueCoherentFlags; |
| |
| assert(node->getOp()); |
| |
| spv::Decoration precision = TranslatePrecisionDecoration(node->getOperationPrecision()); |
| |
| switch (node->getOp()) { |
| case glslang::EOpScope: |
| case glslang::EOpSequence: |
| { |
| if (visit == glslang::EvPreVisit) { |
| ++sequenceDepth; |
| if (sequenceDepth == 1) { |
| // If this is the parent node of all the functions, we want to see them |
| // early, so all call points have actual SPIR-V functions to reference. |
| // In all cases, still let the traverser visit the children for us. |
| makeFunctions(node->getAsAggregate()->getSequence()); |
| |
| // Global initializers is specific to the shader entry point, which does not exist in compile-only mode |
| if (!options.compileOnly) { |
| // Also, we want all globals initializers to go into the beginning of the entry point, before |
| // anything else gets there, so visit out of order, doing them all now. |
| makeGlobalInitializers(node->getAsAggregate()->getSequence()); |
| } |
| |
| //Pre process linker objects for ray tracing stages |
| if (glslangIntermediate->isRayTracingStage()) |
| collectRayTracingLinkerObjects(); |
| |
| // Initializers are done, don't want to visit again, but functions and link objects need to be processed, |
| // so do them manually. |
| visitFunctions(node->getAsAggregate()->getSequence()); |
| |
| return false; |
| } else { |
| if (node->getOp() == glslang::EOpScope) { |
| auto loc = node->getLoc(); |
| builder.enterLexicalBlock(loc.line, loc.column); |
| } |
| } |
| } else { |
| if (sequenceDepth > 1 && node->getOp() == glslang::EOpScope) |
| builder.leaveLexicalBlock(); |
| --sequenceDepth; |
| } |
| |
| return true; |
| } |
| case glslang::EOpLinkerObjects: |
| { |
| if (visit == glslang::EvPreVisit) |
| linkageOnly = true; |
| else |
| linkageOnly = false; |
| |
| return true; |
| } |
| case glslang::EOpComma: |
| { |
| // processing from left to right naturally leaves the right-most |
| // lying around in the access chain |
| glslang::TIntermSequence& glslangOperands = node->getSequence(); |
| for (int i = 0; i < (int)glslangOperands.size(); ++i) |
| glslangOperands[i]->traverse(this); |
| |
| return false; |
| } |
| case glslang::EOpFunction: |
| if (visit == glslang::EvPreVisit) { |
| if (options.generateDebugInfo) { |
| builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename()); |
| } |
| if (isShaderEntryPoint(node)) { |
| inEntryPoint = true; |
| builder.setBuildPoint(shaderEntry->getLastBlock()); |
| builder.enterFunction(shaderEntry); |
| currentFunction = shaderEntry; |
| } else { |
| // SPIR-V functions should already be in the functionMap from the prepass |
| // that called makeFunctions(). |
| currentFunction = functionMap[node->getName().c_str()]; |
| spv::Block* functionBlock = currentFunction->getEntryBlock(); |
| builder.setBuildPoint(functionBlock); |
| builder.enterFunction(currentFunction); |
| } |
| if (options.generateDebugInfo && !options.emitNonSemanticShaderDebugInfo) { |
| const auto& loc = node->getLoc(); |
| const char* sourceFileName = loc.getFilename(); |
| spv::Id sourceFileId = sourceFileName ? builder.getStringId(sourceFileName) : builder.getMainFileId(); |
| currentFunction->setDebugLineInfo(sourceFileId, loc.line, loc.column); |
| } |
| } else { |
| // Here we have finished visiting the function (post-visit). Finalize it. |
| if (options.generateDebugInfo) { |
| if (glslangIntermediate->getSource() == glslang::EShSourceGlsl && node->getSequence().size() > 1) { |
| auto endLoc = node->getSequence()[1]->getAsAggregate()->getEndLoc(); |
| builder.setDebugSourceLocation(endLoc.line, endLoc.getFilename()); |
| } |
| } |
| if (inEntryPoint) |
| entryPointTerminated = true; |
| builder.leaveFunction(); |
| inEntryPoint = false; |
| currentFunction = nullptr; |
| } |
| |
| return true; |
| case glslang::EOpParameters: |
| // Parameters will have been consumed by EOpFunction processing, but not |
| // the body, so we still visited the function node's children, making this |
| // child redundant. |
| return false; |
| case glslang::EOpFunctionCall: |
| { |
| builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename()); |
| if (node->isUserDefined()) |
| result = handleUserFunctionCall(node); |
| if (result) { |
| builder.clearAccessChain(); |
| builder.setAccessChainRValue(result); |
| } else |
| logger->missingFunctionality("missing user function; linker needs to catch that"); |
| |
| return false; |
| } |
| case glslang::EOpConstructMat2x2: |
| case glslang::EOpConstructMat2x3: |
| case glslang::EOpConstructMat2x4: |
| case glslang::EOpConstructMat3x2: |
| case glslang::EOpConstructMat3x3: |
| case glslang::EOpConstructMat3x4: |
| case glslang::EOpConstructMat4x2: |
| case glslang::EOpConstructMat4x3: |
| case glslang::EOpConstructMat4x4: |
| case glslang::EOpConstructDMat2x2: |
| case glslang::EOpConstructDMat2x3: |
| case glslang::EOpConstructDMat2x4: |
| case glslang::EOpConstructDMat3x2: |
| case glslang::EOpConstructDMat3x3: |
| case glslang::EOpConstructDMat3x4: |
| case glslang::EOpConstructDMat4x2: |
| case glslang::EOpConstructDMat4x3: |
| case glslang::EOpConstructDMat4x4: |
| case glslang::EOpConstructIMat2x2: |
| case glslang::EOpConstructIMat2x3: |
| case glslang::EOpConstructIMat2x4: |
| case glslang::EOpConstructIMat3x2: |
| case glslang::EOpConstructIMat3x3: |
| case glslang::EOpConstructIMat3x4: |
| case glslang::EOpConstructIMat4x2: |
| case glslang::EOpConstructIMat4x3: |
| case glslang::EOpConstructIMat4x4: |
| case glslang::EOpConstructUMat2x2: |
| case glslang::EOpConstructUMat2x3: |
| case glslang::EOpConstructUMat2x4: |
| case glslang::EOpConstructUMat3x2: |
| case glslang::EOpConstructUMat3x3: |
| case glslang::EOpConstructUMat3x4: |
| case glslang::EOpConstructUMat4x2: |
| case glslang::EOpConstructUMat4x3: |
| case glslang::EOpConstructUMat4x4: |
| case glslang::EOpConstructBMat2x2: |
| case glslang::EOpConstructBMat2x3: |
| case glslang::EOpConstructBMat2x4: |
| case glslang::EOpConstructBMat3x2: |
| case glslang::EOpConstructBMat3x3: |
| case glslang::EOpConstructBMat3x4: |
| case glslang::EOpConstructBMat4x2: |
| case glslang::EOpConstructBMat4x3: |
| case glslang::EOpConstructBMat4x4: |
| case glslang::EOpConstructF16Mat2x2: |
| case glslang::EOpConstructF16Mat2x3: |
| case glslang::EOpConstructF16Mat2x4: |
| case glslang::EOpConstructF16Mat3x2: |
| case glslang::EOpConstructF16Mat3x3: |
| case glslang::EOpConstructF16Mat3x4: |
| case glslang::EOpConstructF16Mat4x2: |
| case glslang::EOpConstructF16Mat4x3: |
| case glslang::EOpConstructF16Mat4x4: |
| isMatrix = true; |
| [[fallthrough]]; |
| case glslang::EOpConstructFloat: |
| case glslang::EOpConstructVec2: |
| case glslang::EOpConstructVec3: |
| case glslang::EOpConstructVec4: |
| case glslang::EOpConstructDouble: |
| case glslang::EOpConstructDVec2: |
| case glslang::EOpConstructDVec3: |
| case glslang::EOpConstructDVec4: |
| case glslang::EOpConstructFloat16: |
| case glslang::EOpConstructF16Vec2: |
| case glslang::EOpConstructF16Vec3: |
| case glslang::EOpConstructF16Vec4: |
| case glslang::EOpConstructBFloat16: |
| case glslang::EOpConstructBF16Vec2: |
| case glslang::EOpConstructBF16Vec3: |
| case glslang::EOpConstructBF16Vec4: |
| case glslang::EOpConstructFloatE5M2: |
| case glslang::EOpConstructFloatE5M2Vec2: |
| case glslang::EOpConstructFloatE5M2Vec3: |
| case glslang::EOpConstructFloatE5M2Vec4: |
| case glslang::EOpConstructFloatE4M3: |
| case glslang::EOpConstructFloatE4M3Vec2: |
| case glslang::EOpConstructFloatE4M3Vec3: |
| case glslang::EOpConstructFloatE4M3Vec4: |
| case glslang::EOpConstructBool: |
| case glslang::EOpConstructBVec2: |
| case glslang::EOpConstructBVec3: |
| case glslang::EOpConstructBVec4: |
| case glslang::EOpConstructInt8: |
| case glslang::EOpConstructI8Vec2: |
| case glslang::EOpConstructI8Vec3: |
| case glslang::EOpConstructI8Vec4: |
| case glslang::EOpConstructUint8: |
| case glslang::EOpConstructU8Vec2: |
| case glslang::EOpConstructU8Vec3: |
| case glslang::EOpConstructU8Vec4: |
| case glslang::EOpConstructInt16: |
| case glslang::EOpConstructI16Vec2: |
| case glslang::EOpConstructI16Vec3: |
| case glslang::EOpConstructI16Vec4: |
| case glslang::EOpConstructUint16: |
| case glslang::EOpConstructU16Vec2: |
| case glslang::EOpConstructU16Vec3: |
| case glslang::EOpConstructU16Vec4: |
| case glslang::EOpConstructInt: |
| case glslang::EOpConstructIVec2: |
| case glslang::EOpConstructIVec3: |
| case glslang::EOpConstructIVec4: |
| case glslang::EOpConstructUint: |
| case glslang::EOpConstructUVec2: |
| case glslang::EOpConstructUVec3: |
| case glslang::EOpConstructUVec4: |
| case glslang::EOpConstructInt64: |
| case glslang::EOpConstructI64Vec2: |
| case glslang::EOpConstructI64Vec3: |
| case glslang::EOpConstructI64Vec4: |
| case glslang::EOpConstructUint64: |
| case glslang::EOpConstructU64Vec2: |
| case glslang::EOpConstructU64Vec3: |
| case glslang::EOpConstructU64Vec4: |
| case glslang::EOpConstructStruct: |
| case glslang::EOpConstructTextureSampler: |
| case glslang::EOpConstructReference: |
| case glslang::EOpConstructCooperativeMatrixNV: |
| case glslang::EOpConstructCooperativeMatrixKHR: |
| case glslang::EOpConstructCooperativeVectorNV: |
| case glslang::EOpConstructSaturated: |
| { |
| builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename()); |
| std::vector<spv::Id> arguments; |
| translateArguments(*node, arguments, lvalueCoherentFlags); |
| spv::Id constructed; |
| if (node->getOp() == glslang::EOpConstructTextureSampler) { |
| const glslang::TType& texType = node->getSequence()[0]->getAsTyped()->getType(); |
| if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_6 && |
| texType.getSampler().isBuffer()) { |
| // SamplerBuffer is not supported in spirv1.6 so |
| // `samplerBuffer(textureBuffer, sampler)` is a no-op |
| // and textureBuffer is the result going forward |
| constructed = arguments[0]; |
| } else |
| constructed = builder.createOp(spv::Op::OpSampledImage, resultType(), arguments); |
| } else if (node->getOp() == glslang::EOpConstructCooperativeMatrixKHR && |
| node->getType().isCoopMatKHR() && node->getSequence()[0]->getAsTyped()->getType().isCoopMatKHR() && |
| !node->getAsTyped()->getType().sameCoopMatUse(node->getSequence()[0]->getAsTyped()->getType())) { |
| builder.addCapability(spv::Capability::CooperativeMatrixConversionsNV); |
| builder.addExtension(spv::E_SPV_NV_cooperative_matrix2); |
| constructed = builder.createCooperativeMatrixConversion(resultType(), arguments[0]); |
| } else if (node->getType().isCoopVecOrLongVector() && |
| arguments.size() == 1 && |
| builder.getTypeId(arguments[0]) == resultType()) { |
| constructed = arguments[0]; |
| } else if (node->getOp() == glslang::EOpConstructStruct || |
| node->getOp() == glslang::EOpConstructCooperativeMatrixNV || |
| node->getOp() == glslang::EOpConstructCooperativeMatrixKHR || |
| node->getType().isArray() || |
| // Handle constructing coopvec from one component here, to avoid the component |
| // getting smeared |
| (node->getType().hasSpecConstantVectorComponents() && arguments.size() == 1 && builder.isScalar(arguments[0]))) { |
| std::vector<spv::Id> constituents; |
| for (int c = 0; c < (int)arguments.size(); ++c) |
| constituents.push_back(arguments[c]); |
| constructed = createCompositeConstruct(resultType(), constituents); |
| } else if (isMatrix) |
| constructed = builder.createMatrixConstructor(precision, arguments, resultType()); |
| else if (node->getOp() == glslang::EOpConstructSaturated) { |
| OpDecorations decorations = { TranslatePrecisionDecoration(node->getOperationPrecision()), |
| TranslateNoContractionDecoration(node->getType().getQualifier()), |
| TranslateNonUniformDecoration(lvalueCoherentFlags) }; |
| |
| constructed = createConversion(node->getOp(), decorations, resultType(), arguments[1], |
| node->getType().getBasicType(), node->getSequence()[1]->getAsTyped()->getBasicType()); |
| builder.addDecoration(constructed, spv::Decoration::SaturatedToLargestFloat8NormalConversionEXT); |
| builder.createStore(constructed, arguments[0]); |
| } |
| else |
| constructed = builder.createConstructor(precision, arguments, resultType()); |
| |
| if (node->getType().getQualifier().isNonUniform()) { |
| auto& extensions = glslangIntermediate->getRequestedExtensions(); |
| if (extensions.find("GL_EXT_descriptor_heap") == extensions.end()) { |
| builder.addDecoration(constructed, spv::Decoration::NonUniformEXT); |
| } |
| } |
| |
| builder.clearAccessChain(); |
| builder.setAccessChainRValue(constructed); |
| |
| return false; |
| } |
| |
| // These six are component-wise compares with component-wise results. |
| // Forward on to createBinaryOperation(), requesting a vector result. |
| case glslang::EOpLessThan: |
| case glslang::EOpGreaterThan: |
| case glslang::EOpLessThanEqual: |
| case glslang::EOpGreaterThanEqual: |
| case glslang::EOpVectorEqual: |
| case glslang::EOpVectorNotEqual: |
| { |
| // Map the operation to a binary |
| binOp = node->getOp(); |
| reduceComparison = false; |
| switch (node->getOp()) { |
| case glslang::EOpVectorEqual: binOp = glslang::EOpVectorEqual; break; |
| case glslang::EOpVectorNotEqual: binOp = glslang::EOpVectorNotEqual; break; |
| default: binOp = node->getOp(); break; |
| } |
| |
| break; |
| } |
| case glslang::EOpMul: |
| // component-wise matrix multiply |
| binOp = glslang::EOpMul; |
| break; |
| case glslang::EOpOuterProduct: |
| // two vectors multiplied to make a matrix |
| binOp = glslang::EOpOuterProduct; |
| break; |
| case glslang::EOpDot: |
| { |
| // for scalar dot product, use multiply |
| glslang::TIntermSequence& glslangOperands = node->getSequence(); |
| if (!glslangOperands[0]->getAsTyped()->getType().isLongVector() && |
| glslangOperands[0]->getAsTyped()->getVectorSize() == 1) |
| binOp = glslang::EOpMul; |
| else if (isTypeFloat(node->getType().getBasicType())) |
| binOp = glslang::EOpDot; |
| break; |
| } |
| case glslang::EOpMod: |
| // when an aggregate, this is the floating-point mod built-in function, |
| // which can be emitted by the one in createBinaryOperation() |
| binOp = glslang::EOpMod; |
| break; |
| |
| case glslang::EOpEmitVertex: |
| case glslang::EOpEndPrimitive: |
| case glslang::EOpBarrier: |
| case glslang::EOpMemoryBarrier: |
| case glslang::EOpMemoryBarrierAtomicCounter: |
| case glslang::EOpMemoryBarrierBuffer: |
| case glslang::EOpMemoryBarrierImage: |
| case glslang::EOpMemoryBarrierShared: |
| case glslang::EOpGroupMemoryBarrier: |
| case glslang::EOpDeviceMemoryBarrier: |
| case glslang::EOpAllMemoryBarrierWithGroupSync: |
| case glslang::EOpDeviceMemoryBarrierWithGroupSync: |
| case glslang::EOpWorkgroupMemoryBarrier: |
| case glslang::EOpWorkgroupMemoryBarrierWithGroupSync: |
| case glslang::EOpSubgroupBarrier: |
| case glslang::EOpSubgroupMemoryBarrier: |
| case glslang::EOpSubgroupMemoryBarrierBuffer: |
| case glslang::EOpSubgroupMemoryBarrierImage: |
| case glslang::EOpSubgroupMemoryBarrierShared: |
| noReturnValue = true; |
| // These all have 0 operands and will naturally finish up in the code below for 0 operands |
| break; |
| |
| case glslang::EOpAtomicAdd: |
| case glslang::EOpAtomicSubtract: |
| case glslang::EOpAtomicMin: |
| case glslang::EOpAtomicMax: |
| case glslang::EOpAtomicAnd: |
| case glslang::EOpAtomicOr: |
| case glslang::EOpAtomicXor: |
| case glslang::EOpAtomicExchange: |
| case glslang::EOpAtomicCompSwap: |
| atomic = true; |
| break; |
| |
| case glslang::EOpAtomicStore: |
| noReturnValue = true; |
| [[fallthrough]]; |
| case glslang::EOpAtomicLoad: |
| atomic = true; |
| break; |
| |
| case glslang::EOpAtomicCounterAdd: |
| case glslang::EOpAtomicCounterSubtract: |
| case glslang::EOpAtomicCounterMin: |
| case glslang::EOpAtomicCounterMax: |
| case glslang::EOpAtomicCounterAnd: |
| case glslang::EOpAtomicCounterOr: |
| case glslang::EOpAtomicCounterXor: |
| case glslang::EOpAtomicCounterExchange: |
| case glslang::EOpAtomicCounterCompSwap: |
| builder.addExtension("SPV_KHR_shader_atomic_counter_ops"); |
| builder.addCapability(spv::Capability::AtomicStorageOps); |
| atomic = true; |
| break; |
| |
| case glslang::EOpAbsDifference: |
| case glslang::EOpAddSaturate: |
| case glslang::EOpSubSaturate: |
| case glslang::EOpAverage: |
| case glslang::EOpAverageRounded: |
| case glslang::EOpMul32x16: |
| builder.addCapability(spv::Capability::IntegerFunctions2INTEL); |
| builder.addExtension("SPV_INTEL_shader_integer_functions2"); |
| binOp = node->getOp(); |
| break; |
| |
| case glslang::EOpExpectEXT: |
| builder.addCapability(spv::Capability::ExpectAssumeKHR); |
| builder.addExtension(spv::E_SPV_KHR_expect_assume); |
| binOp = node->getOp(); |
| break; |
| |
| case glslang::EOpIgnoreIntersectionNV: |
| case glslang::EOpTerminateRayNV: |
| case glslang::EOpTraceNV: |
| case glslang::EOpTraceRayMotionNV: |
| case glslang::EOpTraceKHR: |
| case glslang::EOpExecuteCallableNV: |
| case glslang::EOpExecuteCallableKHR: |
| case glslang::EOpWritePackedPrimitiveIndices4x8NV: |
| case glslang::EOpEmitMeshTasksEXT: |
| case glslang::EOpSetMeshOutputsEXT: |
| noReturnValue = true; |
| break; |
| case glslang::EOpRayQueryInitialize: |
| case glslang::EOpRayQueryTerminate: |
| case glslang::EOpRayQueryGenerateIntersection: |
| case glslang::EOpRayQueryConfirmIntersection: |
| builder.addExtension("SPV_KHR_ray_query"); |
| builder.addCapability(spv::Capability::RayQueryKHR); |
| noReturnValue = true; |
| break; |
| case glslang::EOpRayQueryProceed: |
| case glslang::EOpRayQueryGetIntersectionType: |
| case glslang::EOpRayQueryGetRayTMin: |
| case glslang::EOpRayQueryGetRayFlags: |
| case glslang::EOpRayQueryGetIntersectionT: |
| case glslang::EOpRayQueryGetIntersectionInstanceCustomIndex: |
| case glslang::EOpRayQueryGetIntersectionInstanceId: |
| case glslang::EOpRayQueryGetIntersectionInstanceShaderBindingTableRecordOffset: |
| case glslang::EOpRayQueryGetIntersectionGeometryIndex: |
| case glslang::EOpRayQueryGetIntersectionPrimitiveIndex: |
| case glslang::EOpRayQueryGetIntersectionBarycentrics: |
| case glslang::EOpRayQueryGetIntersectionFrontFace: |
| case glslang::EOpRayQueryGetIntersectionCandidateAABBOpaque: |
| case glslang::EOpRayQueryGetIntersectionObjectRayDirection: |
| case glslang::EOpRayQueryGetIntersectionObjectRayOrigin: |
| case glslang::EOpRayQueryGetWorldRayDirection: |
| case glslang::EOpRayQueryGetWorldRayOrigin: |
| case glslang::EOpRayQueryGetIntersectionObjectToWorld: |
| case glslang::EOpRayQueryGetIntersectionWorldToObject: |
| builder.addExtension("SPV_KHR_ray_query"); |
| builder.addCapability(spv::Capability::RayQueryKHR); |
| break; |
| case glslang::EOpCooperativeMatrixLoad: |
| case glslang::EOpCooperativeMatrixStore: |
| case glslang::EOpCooperativeMatrixLoadNV: |
| case glslang::EOpCooperativeMatrixStoreNV: |
| case glslang::EOpCooperativeMatrixLoadTensorNV: |
| case glslang::EOpCooperativeMatrixStoreTensorNV: |
| case glslang::EOpCooperativeMatrixReduceNV: |
| case glslang::EOpCooperativeMatrixPerElementOpNV: |
| case glslang::EOpCooperativeMatrixTransposeNV: |
| case glslang::EOpCooperativeVectorMatMulNV: |
| case glslang::EOpCooperativeVectorMatMulAddNV: |
| case glslang::EOpCooperativeVectorLoadNV: |
| case glslang::EOpCooperativeVectorStoreNV: |
| case glslang::EOpCooperativeVectorOuterProductAccumulateNV: |
| case glslang::EOpCooperativeVectorReduceSumAccumulateNV: |
| noReturnValue = true; |
| break; |
| case glslang::EOpBeginInvocationInterlock: |
| case glslang::EOpEndInvocationInterlock: |
| builder.addExtension(spv::E_SPV_EXT_fragment_shader_interlock); |
| noReturnValue = true; |
| break; |
| |
| case glslang::EOpHitObjectTraceRayNV: |
| case glslang::EOpHitObjectTraceRayMotionNV: |
| case glslang::EOpHitObjectGetAttributesNV: |
| case glslang::EOpHitObjectExecuteShaderNV: |
| case glslang::EOpHitObjectRecordEmptyNV: |
| case glslang::EOpHitObjectRecordMissNV: |
| case glslang::EOpHitObjectRecordMissMotionNV: |
| case glslang::EOpHitObjectRecordHitNV: |
| case glslang::EOpHitObjectRecordHitMotionNV: |
| case glslang::EOpHitObjectRecordHitWithIndexNV: |
| case glslang::EOpHitObjectRecordHitWithIndexMotionNV: |
| case glslang::EOpReorderThreadNV: |
| noReturnValue = true; |
| [[fallthrough]]; |
| case glslang::EOpHitObjectIsEmptyNV: |
| case glslang::EOpHitObjectIsMissNV: |
| case glslang::EOpHitObjectIsHitNV: |
| case glslang::EOpHitObjectGetRayTMinNV: |
| case glslang::EOpHitObjectGetRayTMaxNV: |
| case glslang::EOpHitObjectGetObjectRayOriginNV: |
| case glslang::EOpHitObjectGetObjectRayDirectionNV: |
| case glslang::EOpHitObjectGetWorldRayOriginNV: |
| case glslang::EOpHitObjectGetWorldRayDirectionNV: |
| case glslang::EOpHitObjectGetObjectToWorldNV: |
| case glslang::EOpHitObjectGetWorldToObjectNV: |
| case glslang::EOpHitObjectGetInstanceCustomIndexNV: |
| case glslang::EOpHitObjectGetInstanceIdNV: |
| case glslang::EOpHitObjectGetGeometryIndexNV: |
| case glslang::EOpHitObjectGetPrimitiveIndexNV: |
| case glslang::EOpHitObjectGetHitKindNV: |
| case glslang::EOpHitObjectGetCurrentTimeNV: |
| case glslang::EOpHitObjectGetShaderBindingTableRecordIndexNV: |
| case glslang::EOpHitObjectGetShaderRecordBufferHandleNV: |
| builder.addExtension(spv::E_SPV_NV_shader_invocation_reorder); |
| builder.addCapability(spv::Capability::ShaderInvocationReorderNV); |
| break; |
| |
| case glslang::EOpHitObjectGetLSSPositionsNV: |
| case glslang::EOpHitObjectGetLSSRadiiNV: |
| builder.addExtension(spv::E_SPV_NV_linear_swept_spheres); |
| builder.addCapability(spv::Capability::ShaderInvocationReorderNV); |
| builder.addCapability(spv::Capability::RayTracingLinearSweptSpheresGeometryNV); |
| noReturnValue = true; |
| break; |
| |
| case glslang::EOpRayQueryGetIntersectionLSSPositionsNV: |
| case glslang::EOpRayQueryGetIntersectionLSSRadiiNV: |
| builder.addExtension(spv::E_SPV_NV_linear_swept_spheres); |
| builder.addCapability(spv::Capability::RayQueryKHR); |
| builder.addCapability(spv::Capability::RayTracingLinearSweptSpheresGeometryNV); |
| noReturnValue = true; |
| break; |
| |
| case glslang::EOpRayQueryGetIntersectionSpherePositionNV: |
| case glslang::EOpRayQueryGetIntersectionSphereRadiusNV: |
| case glslang::EOpRayQueryIsSphereHitNV: |
| builder.addExtension(spv::E_SPV_NV_linear_swept_spheres); |
| builder.addCapability(spv::Capability::RayQueryKHR); |
| builder.addCapability(spv::Capability::RayTracingSpheresGeometryNV); |
| builder.addCapability(spv::Capability::RayTracingLinearSweptSpheresGeometryNV); |
| break; |
| |
| case glslang::EOpRayQueryGetIntersectionLSSHitValueNV: |
| case glslang::EOpRayQueryIsLSSHitNV: |
| builder.addExtension(spv::E_SPV_NV_linear_swept_spheres); |
| builder.addCapability(spv::Capability::RayQueryKHR); |
| builder.addCapability(spv::Capability::RayTracingLinearSweptSpheresGeometryNV); |
| break; |
| |
| case glslang::EOpHitObjectTraceRayEXT: |
| case glslang::EOpHitObjectTraceRayMotionEXT: |
| case glslang::EOpHitObjectGetAttributesEXT: |
| case glslang::EOpHitObjectExecuteShaderEXT: |
| case glslang::EOpHitObjectRecordEmptyEXT: |
| case glslang::EOpHitObjectRecordMissEXT: |
| case glslang::EOpHitObjectRecordMissMotionEXT: |
| case glslang::EOpReorderThreadEXT: |
| case glslang::EOpHitObjectSetShaderBindingTableRecordIndexEXT: |
| case glslang::EOpHitObjectReorderExecuteEXT: |
| case glslang::EOpHitObjectTraceReorderExecuteEXT: |
| case glslang::EOpHitObjectTraceMotionReorderExecuteEXT: |
| case glslang::EOpHitObjectRecordFromQueryEXT: |
| case glslang::EOpHitObjectGetIntersectionTriangleVertexPositionsEXT: |
| noReturnValue = true; |
| [[fallthrough]]; |
| case glslang::EOpHitObjectIsEmptyEXT: |
| case glslang::EOpHitObjectIsMissEXT: |
| case glslang::EOpHitObjectIsHitEXT: |
| case glslang::EOpHitObjectGetRayTMinEXT: |
| case glslang::EOpHitObjectGetRayTMaxEXT: |
| case glslang::EOpHitObjectGetRayFlagsEXT: |
| case glslang::EOpHitObjectGetObjectRayOriginEXT: |
| case glslang::EOpHitObjectGetObjectRayDirectionEXT: |
| case glslang::EOpHitObjectGetWorldRayOriginEXT: |
| case glslang::EOpHitObjectGetWorldRayDirectionEXT: |
| case glslang::EOpHitObjectGetObjectToWorldEXT: |
| case glslang::EOpHitObjectGetWorldToObjectEXT: |
| case glslang::EOpHitObjectGetInstanceCustomIndexEXT: |
| case glslang::EOpHitObjectGetInstanceIdEXT: |
| case glslang::EOpHitObjectGetGeometryIndexEXT: |
| case glslang::EOpHitObjectGetPrimitiveIndexEXT: |
| case glslang::EOpHitObjectGetHitKindEXT: |
| case glslang::EOpHitObjectGetCurrentTimeEXT: |
| case glslang::EOpHitObjectGetShaderBindingTableRecordIndexEXT: |
| case glslang::EOpHitObjectGetShaderRecordBufferHandleEXT: |
| builder.addExtension(spv::E_SPV_EXT_shader_invocation_reorder); |
| builder.addCapability(spv::Capability::ShaderInvocationReorderEXT); |
| break; |
| |
| case glslang::EOpRayQueryGetIntersectionTriangleVertexPositionsEXT: |
| builder.addExtension(spv::E_SPV_KHR_ray_tracing_position_fetch); |
| builder.addCapability(spv::Capability::RayQueryPositionFetchKHR); |
| noReturnValue = true; |
| break; |
| case glslang::EOpImageSampleWeightedQCOM: |
| builder.addCapability(spv::Capability::TextureSampleWeightedQCOM); |
| builder.addExtension(spv::E_SPV_QCOM_image_processing); |
| break; |
| case glslang::EOpImageBoxFilterQCOM: |
| builder.addCapability(spv::Capability::TextureBoxFilterQCOM); |
| builder.addExtension(spv::E_SPV_QCOM_image_processing); |
| break; |
| case glslang::EOpImageBlockMatchSADQCOM: |
| case glslang::EOpImageBlockMatchSSDQCOM: |
| builder.addCapability(spv::Capability::TextureBlockMatchQCOM); |
| builder.addExtension(spv::E_SPV_QCOM_image_processing); |
| break; |
| case glslang::EOpTensorWriteARM: |
| noReturnValue = true; |
| break; |
| |
| case glslang::EOpImageBlockMatchWindowSSDQCOM: |
| case glslang::EOpImageBlockMatchWindowSADQCOM: |
| builder.addCapability(spv::Capability::TextureBlockMatchQCOM); |
| builder.addExtension(spv::E_SPV_QCOM_image_processing); |
| builder.addCapability(spv::Capability::TextureBlockMatch2QCOM); |
| builder.addExtension(spv::E_SPV_QCOM_image_processing2); |
| break; |
| |
| case glslang::EOpImageBlockMatchGatherSSDQCOM: |
| case glslang::EOpImageBlockMatchGatherSADQCOM: |
| builder.addCapability(spv::Capability::TextureBlockMatchQCOM); |
| builder.addExtension(spv::E_SPV_QCOM_image_processing); |
| builder.addCapability(spv::Capability::TextureBlockMatch2QCOM); |
| builder.addExtension(spv::E_SPV_QCOM_image_processing2); |
| break; |
| |
| case glslang::EOpFetchMicroTriangleVertexPositionNV: |
| case glslang::EOpFetchMicroTriangleVertexBarycentricNV: |
| builder.addExtension(spv::E_SPV_NV_displacement_micromap); |
| builder.addCapability(spv::Capability::DisplacementMicromapNV); |
| break; |
| |
| case glslang::EOpRayQueryGetIntersectionClusterIdNV: |
| builder.addExtension(spv::E_SPV_NV_cluster_acceleration_structure); |
| builder.addCapability(spv::Capability::RayQueryKHR); |
| builder.addCapability(spv::Capability::RayTracingClusterAccelerationStructureNV); |
| break; |
| |
| case glslang::EOpDebugPrintf: |
| noReturnValue = true; |
| break; |
| |
| default: |
| break; |
| } |
| |
| // |
| // See if it maps to a regular operation. |
| // |
| if (binOp != glslang::EOpNull) { |
| glslang::TIntermTyped* left = node->getSequence()[0]->getAsTyped(); |
| glslang::TIntermTyped* right = node->getSequence()[1]->getAsTyped(); |
| assert(left && right); |
| |
| builder.clearAccessChain(); |
| left->traverse(this); |
| spv::Id leftId = accessChainLoad(left->getType()); |
| |
| builder.clearAccessChain(); |
| right->traverse(this); |
| spv::Id rightId = accessChainLoad(right->getType()); |
| |
| builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename()); |
| OpDecorations decorations = { precision, |
| TranslateNoContractionDecoration(node->getType().getQualifier()), |
| TranslateNonUniformDecoration(node->getType().getQualifier()) }; |
| result = createBinaryOperation(binOp, decorations, |
| resultType(), leftId, rightId, |
| left->getType().getBasicType(), reduceComparison); |
| |
| // code above should only make binOp that exists in createBinaryOperation |
| assert(result != spv::NoResult); |
| builder.clearAccessChain(); |
| builder.setAccessChainRValue(result); |
| |
| return false; |
| } |
| |
| // |
| // Create the list of operands. |
| // |
| glslang::TIntermSequence& glslangOperands = node->getSequence(); |
| std::vector<spv::Id> operands; |
| std::vector<spv::IdImmediate> memoryAccessOperands; |
| if (node->getOp() == glslang::EOpAbortEXT) { |
| createAbortEXT(glslangOperands); |
| return false; |
| } |
| for (int arg = 0; arg < (int)glslangOperands.size(); ++arg) { |
| // special case l-value operands; there are just a few |
| bool lvalue = false; |
| switch (node->getOp()) { |
| case glslang::EOpModf: |
| if (arg == 1) |
| lvalue = true; |
| break; |
| |
| |
| |
| case glslang::EOpHitObjectRecordFromQueryEXT: |
| case glslang::EOpHitObjectGetIntersectionTriangleVertexPositionsEXT: |
| if (arg == 0 || arg == 1) |
| lvalue = true; |
| break; |
| |
| case glslang::EOpHitObjectRecordHitNV: |
| case glslang::EOpHitObjectRecordHitMotionNV: |
| case glslang::EOpHitObjectRecordHitWithIndexNV: |
| case glslang::EOpHitObjectRecordHitWithIndexMotionNV: |
| case glslang::EOpHitObjectTraceRayNV: |
| case glslang::EOpHitObjectTraceRayMotionNV: |
| case glslang::EOpHitObjectExecuteShaderNV: |
| case glslang::EOpHitObjectRecordMissNV: |
| case glslang::EOpHitObjectRecordMissMotionNV: |
| case glslang::EOpHitObjectGetAttributesNV: |
| case glslang::EOpHitObjectGetClusterIdNV: |
| case glslang::EOpHitObjectTraceRayEXT: |
| case glslang::EOpHitObjectTraceRayMotionEXT: |
| case glslang::EOpHitObjectExecuteShaderEXT: |
| case glslang::EOpHitObjectRecordMissEXT: |
| case glslang::EOpHitObjectRecordMissMotionEXT: |
| case glslang::EOpHitObjectGetAttributesEXT: |
| case glslang::EOpHitObjectSetShaderBindingTableRecordIndexEXT: |
| case glslang::EOpHitObjectReorderExecuteEXT: |
| case glslang::EOpHitObjectTraceReorderExecuteEXT: |
| case glslang::EOpHitObjectTraceMotionReorderExecuteEXT: |
| if (arg == 0) |
| lvalue = true; |
| break; |
| |
| case glslang::EOpHitObjectGetLSSPositionsNV: |
| case glslang::EOpHitObjectGetLSSRadiiNV: |
| lvalue = true; |
| break; |
| |
| case glslang::EOpRayQueryInitialize: |
| case glslang::EOpRayQueryTerminate: |
| case glslang::EOpRayQueryConfirmIntersection: |
| case glslang::EOpRayQueryProceed: |
| case glslang::EOpRayQueryGenerateIntersection: |
| case glslang::EOpRayQueryGetIntersectionType: |
| case glslang::EOpRayQueryGetIntersectionT: |
| case glslang::EOpRayQueryGetIntersectionInstanceCustomIndex: |
| case glslang::EOpRayQueryGetIntersectionInstanceId: |
| case glslang::EOpRayQueryGetIntersectionInstanceShaderBindingTableRecordOffset: |
| case glslang::EOpRayQueryGetIntersectionGeometryIndex: |
| case glslang::EOpRayQueryGetIntersectionPrimitiveIndex: |
| case glslang::EOpRayQueryGetIntersectionBarycentrics: |
| case glslang::EOpRayQueryGetIntersectionFrontFace: |
| case glslang::EOpRayQueryGetIntersectionObjectRayDirection: |
| case glslang::EOpRayQueryGetIntersectionObjectRayOrigin: |
| case glslang::EOpRayQueryGetIntersectionObjectToWorld: |
| case glslang::EOpRayQueryGetIntersectionWorldToObject: |
| case glslang::EOpRayQueryGetIntersectionClusterIdNV: |
| case glslang::EOpRayQueryGetIntersectionSpherePositionNV: |
| case glslang::EOpRayQueryGetIntersectionSphereRadiusNV: |
| case glslang::EOpRayQueryGetIntersectionLSSHitValueNV: |
| case glslang::EOpRayQueryIsSphereHitNV: |
| case glslang::EOpRayQueryIsLSSHitNV: |
| if (arg == 0) |
| lvalue = true; |
| break; |
| |
| case glslang::EOpAtomicAdd: |
| case glslang::EOpAtomicSubtract: |
| case glslang::EOpAtomicMin: |
| case glslang::EOpAtomicMax: |
| case glslang::EOpAtomicAnd: |
| case glslang::EOpAtomicOr: |
| case glslang::EOpAtomicXor: |
| case glslang::EOpAtomicExchange: |
| case glslang::EOpAtomicCompSwap: |
| if (arg == 0) |
| lvalue = true; |
| break; |
| |
| case glslang::EOpFrexp: |
| if (arg == 1) |
| lvalue = true; |
| break; |
| case glslang::EOpInterpolateAtSample: |
| case glslang::EOpInterpolateAtOffset: |
| case glslang::EOpInterpolateAtVertex: |
| if (arg == 0) { |
| // If GLSL, use the address of the interpolant argument. |
| // If HLSL, use an internal version of OpInterolates that takes |
| // the rvalue of the interpolant. A fixup pass in spirv-opt |
| // legalization will remove the OpLoad and convert to an lvalue. |
| // Had to do this because legalization will only propagate a |
| // builtin into an rvalue. |
| lvalue = glslangIntermediate->getSource() != glslang::EShSourceHlsl; |
| |
| // Does it need a swizzle inversion? If so, evaluation is inverted; |
| // operate first on the swizzle base, then apply the swizzle. |
| // That is, we transform |
| // |
| // interpolate(v.zy) -> interpolate(v).zy |
| // |
| if (glslangOperands[0]->getAsOperator() && |
| glslangOperands[0]->getAsOperator()->getOp() == glslang::EOpVectorSwizzle) |
| invertedType = convertGlslangToSpvType( |
| glslangOperands[0]->getAsBinaryNode()->getLeft()->getType()); |
| } |
| break; |
| case glslang::EOpAtomicLoad: |
| case glslang::EOpAtomicStore: |
| case glslang::EOpAtomicCounterAdd: |
| case glslang::EOpAtomicCounterSubtract: |
| case glslang::EOpAtomicCounterMin: |
| case glslang::EOpAtomicCounterMax: |
| case glslang::EOpAtomicCounterAnd: |
| case glslang::EOpAtomicCounterOr: |
| case glslang::EOpAtomicCounterXor: |
| case glslang::EOpAtomicCounterExchange: |
| case glslang::EOpAtomicCounterCompSwap: |
| if (arg == 0) |
| lvalue = true; |
| break; |
| case glslang::EOpAddCarry: |
| case glslang::EOpSubBorrow: |
| if (arg == 2) |
| lvalue = true; |
| break; |
| case glslang::EOpUMulExtended: |
| case glslang::EOpIMulExtended: |
| if (arg >= 2) |
| lvalue = true; |
| break; |
| case glslang::EOpCooperativeMatrixLoad: |
| case glslang::EOpCooperativeMatrixLoadNV: |
| case glslang::EOpCooperativeMatrixLoadTensorNV: |
| case glslang::EOpCooperativeVectorLoadNV: |
| if (arg == 0 || arg == 1) |
| lvalue = true; |
| break; |
| case glslang::EOpCooperativeMatrixStore: |
| case glslang::EOpCooperativeMatrixStoreNV: |
| case glslang::EOpCooperativeMatrixStoreTensorNV: |
| case glslang::EOpCooperativeVectorStoreNV: |
| if (arg == 1) |
| lvalue = true; |
| break; |
| case glslang::EOpCooperativeVectorMatMulNV: |
| if (arg == 0 || arg == 3) |
| lvalue = true; |
| break; |
| case glslang::EOpCooperativeVectorMatMulAddNV: |
| if (arg == 0 || arg == 3 || arg == 6) |
| lvalue = true; |
| break; |
| case glslang::EOpCooperativeVectorOuterProductAccumulateNV: |
| if (arg == 2) |
| lvalue = true; |
| break; |
| case glslang::EOpCooperativeVectorReduceSumAccumulateNV: |
| if (arg == 1) |
| lvalue = true; |
| break; |
| case glslang::EOpCooperativeMatrixReduceNV: |
| case glslang::EOpCooperativeMatrixPerElementOpNV: |
| case glslang::EOpCooperativeMatrixTransposeNV: |
| if (arg == 0) |
| lvalue = true; |
| break; |
| case glslang::EOpSpirvInst: |
| if (glslangOperands[arg]->getAsTyped()->getQualifier().isSpirvByReference()) |
| lvalue = true; |
| break; |
| case glslang::EOpReorderThreadNV: |
| case glslang::EOpReorderThreadEXT: |
| //Three variants of reorderThreadNV, two of them use hitObjectNV |
| if (arg == 0 && glslangOperands.size() != 2) |
| lvalue = true; |
| break; |
| case glslang::EOpRayQueryGetIntersectionTriangleVertexPositionsEXT: |
| case glslang::EOpRayQueryGetIntersectionLSSPositionsNV: |
| case glslang::EOpRayQueryGetIntersectionLSSRadiiNV: |
| if (arg == 0 || arg == 2) |
| lvalue = true; |
| break; |
| case glslang::EOpTensorReadARM: |
| if (arg == 2) |
| lvalue = true; |
| break; |
| default: |
| break; |
| } |
| builder.clearAccessChain(); |
| if (invertedType != spv::NoType && arg == 0) |
| glslangOperands[0]->getAsBinaryNode()->getLeft()->traverse(this); |
| else |
| glslangOperands[arg]->traverse(this); |
| |
| bool isCoopMat = node->getOp() == glslang::EOpCooperativeMatrixLoad || |
| node->getOp() == glslang::EOpCooperativeMatrixStore || |
| node->getOp() == glslang::EOpCooperativeMatrixLoadNV || |
| node->getOp() == glslang::EOpCooperativeMatrixStoreNV || |
| node->getOp() == glslang::EOpCooperativeMatrixLoadTensorNV || |
| node->getOp() == glslang::EOpCooperativeMatrixStoreTensorNV; |
| bool isCoopVec = node->getOp() == glslang::EOpCooperativeVectorLoadNV || |
| node->getOp() == glslang::EOpCooperativeVectorStoreNV; |
| if (isCoopMat || isCoopVec) { |
| |
| if (arg == 1) { |
| spv::Builder::AccessChain::CoherentFlags coherentFlags {}; |
| unsigned int alignment {}; |
| if (isCoopMat) { |
| // fold "element" parameter into the access chain |
| spv::Builder::AccessChain save = builder.getAccessChain(); |
| builder.clearAccessChain(); |
| glslangOperands[2]->traverse(this); |
| |
| spv::Id elementId = accessChainLoad(glslangOperands[2]->getAsTyped()->getType()); |
| |
| builder.setAccessChain(save); |
| |
| // Point to the first element of the array. |
| builder.accessChainPush(elementId, |
| TranslateCoherent(glslangOperands[arg]->getAsTyped()->getType()), |
| glslangOperands[arg]->getAsTyped()->getType().getBufferReferenceAlignment()); |
| coherentFlags = builder.getAccessChain().coherentFlags; |
| alignment = builder.getAccessChain().alignment; |
| } else { |
| coherentFlags = builder.getAccessChain().coherentFlags; |
| coherentFlags |= TranslateCoherent(glslangOperands[arg]->getAsTyped()->getType()); |
| alignment = 16; |
| } |
| |
| spv::MemoryAccessMask memoryAccess = TranslateMemoryAccess(coherentFlags); |
| if (node->getOp() == glslang::EOpCooperativeMatrixLoad || |
| node->getOp() == glslang::EOpCooperativeMatrixLoadNV || |
| node->getOp() == glslang::EOpCooperativeMatrixLoadTensorNV || |
| node->getOp() == glslang::EOpCooperativeVectorLoadNV) |
| memoryAccess = (memoryAccess & ~spv::MemoryAccessMask::MakePointerAvailableKHR); |
| if (node->getOp() == glslang::EOpCooperativeMatrixStore || |
| node->getOp() == glslang::EOpCooperativeMatrixStoreNV || |
| node->getOp() == glslang::EOpCooperativeMatrixStoreTensorNV || |
| node->getOp() == glslang::EOpCooperativeVectorStoreNV) |
| memoryAccess = (memoryAccess & ~spv::MemoryAccessMask::MakePointerVisibleKHR); |
| if (builder.getStorageClass(builder.getAccessChain().base) == |
| spv::StorageClass::PhysicalStorageBufferEXT) { |
| memoryAccess = (spv::MemoryAccessMask)(memoryAccess | spv::MemoryAccessMask::Aligned); |
| } |
| |
| memoryAccessOperands.push_back(spv::IdImmediate(false, memoryAccess)); |
| |
| if (anySet(memoryAccess, spv::MemoryAccessMask::Aligned)) { |
| memoryAccessOperands.push_back(spv::IdImmediate(false, alignment)); |
| } |
| |
| if (anySet(memoryAccess, |
| spv::MemoryAccessMask::MakePointerAvailableKHR | spv::MemoryAccessMask::MakePointerVisibleKHR)) { |
| memoryAccessOperands.push_back(spv::IdImmediate(true, |
| builder.makeUintConstant(TranslateMemoryScope(coherentFlags)))); |
| } |
| } else if (isCoopMat && arg == 2) { |
| continue; |
| } |
| } |
| |
| // for l-values, pass the address, for r-values, pass the value |
| if (lvalue) { |
| if (invertedType == spv::NoType && !builder.isSpvLvalue()) { |
| // SPIR-V cannot represent an l-value containing a swizzle that doesn't |
| // reduce to a simple access chain. So, we need a temporary vector to |
| // receive the result, and must later swizzle that into the original |
| // l-value. |
| complexLvalues.push_back(builder.getAccessChain()); |
| temporaryLvalues.push_back(builder.createVariable( |
| spv::NoPrecision, spv::StorageClass::Function, |
| builder.accessChainGetInferredType(), "swizzleTemp")); |
| operands.push_back(temporaryLvalues.back()); |
| } else { |
| if (node->getOp() == glslang::EOpTensorReadARM && arg == 2) { |
| // tensorReadARM stores the result after emitting the op, so keep the |
| // original l-value access chain and avoid materializing a transient |
| // pointer that may not preserve descriptor-heap indexing. |
| tensorReadResultLValue = builder.getAccessChain(); |
| // Keep the operand slot so optional tensor operands keep their |
| // existing indices in the later lowering logic. |
| operands.push_back(spv::NoResult); |
| } else { |
| operands.push_back(builder.accessChainGetLValue()); |
| } |
| } |
| lvalueCoherentFlags = builder.getAccessChain().coherentFlags; |
| lvalueCoherentFlags |= TranslateCoherent(glslangOperands[arg]->getAsTyped()->getType()); |
| } else { |
| builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename()); |
| glslang::TOperator glslangOp = node->getOp(); |
| if (arg == 1 && |
| (glslangOp == glslang::EOpRayQueryGetIntersectionType || |
| glslangOp == glslang::EOpRayQueryGetIntersectionT || |
| glslangOp == glslang::EOpRayQueryGetIntersectionInstanceCustomIndex || |
| glslangOp == glslang::EOpRayQueryGetIntersectionInstanceId || |
| glslangOp == glslang::EOpRayQueryGetIntersectionInstanceShaderBindingTableRecordOffset || |
| glslangOp == glslang::EOpRayQueryGetIntersectionGeometryIndex || |
| glslangOp == glslang::EOpRayQueryGetIntersectionPrimitiveIndex || |
| glslangOp == glslang::EOpRayQueryGetIntersectionBarycentrics || |
| glslangOp == glslang::EOpRayQueryGetIntersectionFrontFace || |
| glslangOp == glslang::EOpRayQueryGetIntersectionObjectRayDirection || |
| glslangOp == glslang::EOpRayQueryGetIntersectionObjectRayOrigin || |
| glslangOp == glslang::EOpRayQueryGetIntersectionObjectToWorld || |
| glslangOp == glslang::EOpRayQueryGetIntersectionWorldToObject || |
| glslangOp == glslang::EOpRayQueryGetIntersectionTriangleVertexPositionsEXT || |
| glslangOp == glslang::EOpRayQueryGetIntersectionClusterIdNV || |
| glslangOp == glslang::EOpRayQueryGetIntersectionSpherePositionNV || |
| glslangOp == glslang::EOpRayQueryGetIntersectionSphereRadiusNV || |
| glslangOp == glslang::EOpRayQueryGetIntersectionLSSHitValueNV || |
| glslangOp == glslang::EOpRayQueryGetIntersectionLSSPositionsNV || |
| glslangOp == glslang::EOpRayQueryGetIntersectionLSSRadiiNV || |
| glslangOp == glslang::EOpRayQueryIsLSSHitNV || |
| glslangOp == glslang::EOpRayQueryIsSphereHitNV |
| )) { |
| bool cond = glslangOperands[arg]->getAsConstantUnion()->getConstArray()[0].getBConst(); |
| operands.push_back(builder.makeIntConstant(cond ? 1 : 0)); |
| } else if ((arg == 10 && glslangOp == glslang::EOpTraceKHR) || |
| (arg == 11 && glslangOp == glslang::EOpTraceRayMotionNV) || |
| (arg == 1 && glslangOp == glslang::EOpExecuteCallableKHR) || |
| (arg == 1 && glslangOp == glslang::EOpHitObjectExecuteShaderNV) || |
| (arg == 1 && glslangOp == glslang::EOpHitObjectExecuteShaderEXT) || |
| (arg == 11 && glslangOp == glslang::EOpHitObjectTraceRayNV) || |
| (arg == 11 && glslangOp == glslang::EOpHitObjectTraceRayEXT) || |
| (arg == 12 && glslangOp == glslang::EOpHitObjectTraceRayMotionNV) || |
| (arg == 12 && glslangOp == glslang::EOpHitObjectTraceRayMotionEXT) || |
| (arg == 12 && glslangOp == glslang::EOpHitObjectTraceMotionReorderExecuteEXT && glslangOperands.size() == 13) || |
| (arg == 14 && glslangOp == glslang::EOpHitObjectTraceMotionReorderExecuteEXT && glslangOperands.size() == 15) || |
| (arg == 11 && glslangOp == glslang::EOpHitObjectTraceReorderExecuteEXT && glslangOperands.size() == 12) || |
| (arg == 13 && glslangOp == glslang::EOpHitObjectTraceReorderExecuteEXT && glslangOperands.size() == 14) || |
| (arg == 1 && glslangOp == glslang::EOpHitObjectReorderExecuteEXT && glslangOperands.size() == 2) || |
| (arg == 3 && glslangOp == glslang::EOpHitObjectReorderExecuteEXT && glslangOperands.size() == 4)) { |
| const int set = glslangOp == glslang::EOpExecuteCallableKHR ? 1 : 0; |
| const int location = glslangOperands[arg]->getAsConstantUnion()->getConstArray()[0].getUConst(); |
| auto itNode = locationToSymbol[set].find(location); |
| visitSymbol(itNode->second); |
| spv::Id symId = getSymbolId(itNode->second); |
| operands.push_back(symId); |
| } else if ((arg == 12 && glslangOp == glslang::EOpHitObjectRecordHitNV) || |
| (arg == 13 && glslangOp == glslang::EOpHitObjectRecordHitMotionNV) || |
| (arg == 11 && glslangOp == glslang::EOpHitObjectRecordHitWithIndexNV) || |
| (arg == 12 && glslangOp == glslang::EOpHitObjectRecordHitWithIndexMotionNV) || |
| (arg == 3 && glslangOp == glslang::EOpHitObjectRecordFromQueryEXT) || |
| (arg == 1 && glslangOp == glslang::EOpHitObjectGetAttributesEXT) || |
| (arg == 1 && glslangOp == glslang::EOpHitObjectGetAttributesNV)) { |
| const int location = glslangOperands[arg]->getAsConstantUnion()->getConstArray()[0].getUConst(); |
| const int set = 2; |
| auto itNode = locationToSymbol[set].find(location); |
| visitSymbol(itNode->second); |
| spv::Id symId = getSymbolId(itNode->second); |
| operands.push_back(symId); |
| } else if (glslangOperands[arg]->getAsTyped()->getQualifier().isSpirvLiteral()) { |
| // Will be translated to a literal value, make a placeholder here |
| operands.push_back(spv::NoResult); |
| } else if (glslangOperands[arg]->getAsTyped()->getBasicType() == glslang::EbtFunction) { |
| spv::Function* function = functionMap[glslangOperands[arg]->getAsSymbolNode()->getMangledName().c_str()]; |
| assert(function); |
| operands.push_back(function->getId()); |
| } else { |
| operands.push_back(accessChainLoad(glslangOperands[arg]->getAsTyped()->getType())); |
| } |
| } |
| } |
| |
| builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename()); |
| if (node->getOp() == glslang::EOpCooperativeMatrixLoadTensorNV) { |
| std::vector<spv::IdImmediate> idImmOps; |
| |
| builder.addCapability(spv::Capability::CooperativeMatrixTensorAddressingNV); |
| builder.addExtension(spv::E_SPV_NV_cooperative_matrix2); |
| |
| spv::Id object = builder.createLoad(operands[0], spv::NoPrecision); |
| |
| idImmOps.push_back(spv::IdImmediate(true, operands[1])); // Pointer |
| idImmOps.push_back(spv::IdImmediate(true, object)); // Object |
| idImmOps.push_back(spv::IdImmediate(true, operands[2])); // tensorLayout |
| |
| idImmOps.insert(idImmOps.end(), memoryAccessOperands.begin(), memoryAccessOperands.end()); // memoryaccess |
| |
| // initialize tensor operands to zero, then OR in flags based on the operands |
| size_t tensorOpIdx = idImmOps.size(); |
| idImmOps.push_back(spv::IdImmediate(false, 0)); |
| |
| // Order in `operands` follows GLSL argument order: |
| // [optional tensorView] [optional decodeFunc] [optional decodeVectorFunc] |
| // The emitted tensor-addressing operand order is the same (bit order: |
| // TensorView 0x1, DecodeFunc 0x2, DecodeVectorFunc 0x4), so we just |
| // bin operands by source position. |
| spv::Id viewId = 0; |
| spv::Id scalarFuncId = 0; |
| spv::Id vectorFuncId = 0; |
| uint32_t i = 3; |
| if (i < operands.size() && builder.isTensorView(operands[i])) |
| viewId = operands[i++]; |
| if (i < operands.size()) |
| scalarFuncId = operands[i++]; |
| if (i < operands.size()) |
| vectorFuncId = operands[i++]; |
| assert(i == operands.size()); |
| |
| if (viewId != 0) { |
| addMask(idImmOps[tensorOpIdx].word, spv::TensorAddressingOperandsMask::TensorView); |
| idImmOps.push_back(spv::IdImmediate(true, viewId)); |
| } |
| if (scalarFuncId != 0) { |
| addMask(idImmOps[tensorOpIdx].word, spv::TensorAddressingOperandsMask::DecodeFunc); |
| builder.addCapability(spv::Capability::CooperativeMatrixBlockLoadsNV); |
| idImmOps.push_back(spv::IdImmediate(true, scalarFuncId)); |
| } |
| if (vectorFuncId != 0) { |
| addMask(idImmOps[tensorOpIdx].word, spv::TensorAddressingOperandsMask::DecodeVectorFunc); |
| builder.addCapability(spv::Capability::CooperativeMatrixDecodeVectorNV); |
| builder.addExtension(spv::E_SPV_NV_cooperative_matrix_decode_vector); |
| idImmOps.push_back(spv::IdImmediate(true, vectorFuncId)); |
| } |
| |
| // get the pointee type |
| spv::Id typeId = builder.getContainedTypeId(builder.getTypeId(operands[0])); |
| assert(builder.isCooperativeMatrixType(typeId)); |
| // do the op |
| spv::Id result = builder.createOp(spv::Op::OpCooperativeMatrixLoadTensorNV, typeId, idImmOps); |
| // store the result to the pointer (out param 'm') |
| builder.createStore(result, operands[0]); |
| result = 0; |
| } else if (node->getOp() == glslang::EOpCooperativeMatrixLoad || |
| node->getOp() == glslang::EOpCooperativeMatrixLoadNV) { |
| std::vector<spv::IdImmediate> idImmOps; |
| |
| idImmOps.push_back(spv::IdImmediate(true, operands[1])); // buf |
| if (node->getOp() == glslang::EOpCooperativeMatrixLoad) { |
| idImmOps.push_back(spv::IdImmediate(true, operands[3])); // matrixLayout |
| auto layout = (spv::CooperativeMatrixLayout)builder.getConstantScalar(operands[3]); |
| if (layout == spv::CooperativeMatrixLayout::RowBlockedInterleavedARM || |
| layout == spv::CooperativeMatrixLayout::ColumnBlockedInterleavedARM) { |
| builder.addExtension(spv::E_SPV_ARM_cooperative_matrix_layouts); |
| builder.addCapability(spv::Capability::CooperativeMatrixLayoutsARM); |
| } |
| idImmOps.push_back(spv::IdImmediate(true, operands[2])); // stride |
| } else { |
| idImmOps.push_back(spv::IdImmediate(true, operands[2])); // stride |
| idImmOps.push_back(spv::IdImmediate(true, operands[3])); // colMajor |
| } |
| idImmOps.insert(idImmOps.end(), memoryAccessOperands.begin(), memoryAccessOperands.end()); |
| // get the pointee type |
| spv::Id typeId = builder.getContainedTypeId(builder.getTypeId(operands[0])); |
| assert(builder.isCooperativeMatrixType(typeId)); |
| // do the op |
| spv::Id result = node->getOp() == glslang::EOpCooperativeMatrixLoad |
| ? builder.createOp(spv::Op::OpCooperativeMatrixLoadKHR, typeId, idImmOps) |
| : builder.createOp(spv::Op::OpCooperativeMatrixLoadNV, typeId, idImmOps); |
| // store the result to the pointer (out param 'm') |
| builder.createStore(result, operands[0]); |
| result = 0; |
| } else if (node->getOp() == glslang::EOpCooperativeMatrixStoreTensorNV) { |
| std::vector<spv::IdImmediate> idImmOps; |
| |
| idImmOps.push_back(spv::IdImmediate(true, operands[1])); // buf |
| idImmOps.push_back(spv::IdImmediate(true, operands[0])); // object |
| |
| builder.addCapability(spv::Capability::CooperativeMatrixTensorAddressingNV); |
| builder.addExtension(spv::E_SPV_NV_cooperative_matrix2); |
| |
| idImmOps.push_back(spv::IdImmediate(true, operands[2])); // tensorLayout |
| |
| idImmOps.insert(idImmOps.end(), memoryAccessOperands.begin(), memoryAccessOperands.end()); // memoryaccess |
| |
| if (operands.size() > 3) { |
| idImmOps.push_back(spv::IdImmediate(false, spv::TensorAddressingOperandsMask::TensorView)); |
| idImmOps.push_back(spv::IdImmediate(true, operands[3])); // tensorView |
| } else { |
| idImmOps.push_back(spv::IdImmediate(false, 0)); |
| } |
| |
| builder.createNoResultOp(spv::Op::OpCooperativeMatrixStoreTensorNV, idImmOps); |
| result = 0; |
| } else if (node->getOp() == glslang::EOpCooperativeMatrixStore || |
| node->getOp() == glslang::EOpCooperativeMatrixStoreNV) { |
| std::vector<spv::IdImmediate> idImmOps; |
| |
| idImmOps.push_back(spv::IdImmediate(true, operands[1])); // buf |
| idImmOps.push_back(spv::IdImmediate(true, operands[0])); // object |
| if (node->getOp() == glslang::EOpCooperativeMatrixStore) { |
| idImmOps.push_back(spv::IdImmediate(true, operands[3])); // matrixLayout |
| auto layout = (spv::CooperativeMatrixLayout)builder.getConstantScalar(operands[3]); |
| if (layout == spv::CooperativeMatrixLayout::RowBlockedInterleavedARM || |
| layout == spv::CooperativeMatrixLayout::ColumnBlockedInterleavedARM) { |
| builder.addExtension(spv::E_SPV_ARM_cooperative_matrix_layouts); |
| builder.addCapability(spv::Capability::CooperativeMatrixLayoutsARM); |
| } |
| idImmOps.push_back(spv::IdImmediate(true, operands[2])); // stride |
| } else { |
| idImmOps.push_back(spv::IdImmediate(true, operands[2])); // stride |
| idImmOps.push_back(spv::IdImmediate(true, operands[3])); // colMajor |
| } |
| idImmOps.insert(idImmOps.end(), memoryAccessOperands.begin(), memoryAccessOperands.end()); |
| |
| if (node->getOp() == glslang::EOpCooperativeMatrixStore) |
| builder.createNoResultOp(spv::Op::OpCooperativeMatrixStoreKHR, idImmOps); |
| else |
| builder.createNoResultOp(spv::Op::OpCooperativeMatrixStoreNV, idImmOps); |
| result = 0; |
| } else if (node->getOp() == glslang::EOpRayQueryGetIntersectionTriangleVertexPositionsEXT) { |
| std::vector<spv::IdImmediate> idImmOps; |
| |
| idImmOps.push_back(spv::IdImmediate(true, operands[0])); // q |
| idImmOps.push_back(spv::IdImmediate(true, operands[1])); // committed |
| |
| spv::Id typeId = builder.makeArrayType(builder.makeVectorType(builder.makeFloatType(32), 3), |
| builder.makeUintConstant(3), 0); |
| // do the op |
| |
| spv::Op spvOp = spv::Op::OpRayQueryGetIntersectionTriangleVertexPositionsKHR; |
| |
| spv::Id result = builder.createOp(spvOp, typeId, idImmOps); |
| // store the result to the pointer (out param 'm') |
| builder.createStore(result, operands[2]); |
| result = 0; |
| } else if (node->getOp() == glslang::EOpRayQueryGetIntersectionLSSPositionsNV) { |
| std::vector<spv::IdImmediate> idImmOps; |
| |
| idImmOps.push_back(spv::IdImmediate(true, operands[0])); // q |
| idImmOps.push_back(spv::IdImmediate(true, operands[1])); // committed |
| |
| spv::Id typeId = builder.makeArrayType(builder.makeVectorType(builder.makeFloatType(32), 3), |
| builder.makeUintConstant(2), 0); |
| // do the op |
| |
| spv::Op spvOp = spv::Op::OpRayQueryGetIntersectionLSSPositionsNV; |
| |
| spv::Id result = builder.createOp(spvOp, typeId, idImmOps); |
| // store the result to the pointer (out param 'm') |
| builder.createStore(result, operands[2]); |
| result = 0; |
| } else if (node->getOp() == glslang::EOpRayQueryGetIntersectionLSSRadiiNV) { |
| std::vector<spv::IdImmediate> idImmOps; |
| |
| idImmOps.push_back(spv::IdImmediate(true, operands[0])); // q |
| idImmOps.push_back(spv::IdImmediate(true, operands[1])); // committed |
| |
| spv::Id typeId = builder.makeArrayType(builder.makeFloatType(32), |
| builder.makeUintConstant(2), 0); |
| // do the op |
| |
| spv::Op spvOp = spv::Op::OpRayQueryGetIntersectionLSSRadiiNV; |
| |
| spv::Id result = builder.createOp(spvOp, typeId, idImmOps); |
| // store the result to the pointer (out param 'm') |
| builder.createStore(result, operands[2]); |
| result = 0; |
| } else if (node->getOp() == glslang::EOpHitObjectGetLSSPositionsNV) { |
| std::vector<spv::IdImmediate> idImmOps; |
| |
| idImmOps.push_back(spv::IdImmediate(true, operands[0])); // hitObject |
| |
| spv::Op spvOp = spv::Op::OpHitObjectGetLSSPositionsNV; |
| spv::Id typeId = builder.makeArrayType(builder.makeVectorType(builder.makeFloatType(32), 3), |
| builder.makeUintConstant(2), 0); |
| |
| spv::Id result = builder.createOp(spvOp, typeId, idImmOps); |
| // store the result to the pointer (out param 'm') |
| builder.createStore(result, operands[1]); |
| result = 0; |
| } else if (node->getOp() == glslang::EOpHitObjectGetLSSRadiiNV) { |
| std::vector<spv::IdImmediate> idImmOps; |
| |
| idImmOps.push_back(spv::IdImmediate(true, operands[0])); // hitObject |
| |
| spv::Op spvOp = spv::Op::OpHitObjectGetLSSRadiiNV; |
| spv::Id typeId = builder.makeArrayType(builder.makeFloatType(32), |
| builder.makeUintConstant(2), 0); |
| |
| spv::Id result = builder.createOp(spvOp, typeId, idImmOps); |
| // store the result to the pointer (out param 'm') |
| builder.createStore(result, operands[1]); |
| result = 0; |
| } else if (node->getOp() == glslang::EOpHitObjectGetIntersectionTriangleVertexPositionsEXT) { |
| std::vector<spv::IdImmediate> idImmOps; |
| |
| idImmOps.push_back(spv::IdImmediate(true, operands[0])); // hitObject |
| |
| spv::Op spvOp = spv::Op::OpHitObjectGetIntersectionTriangleVertexPositionsEXT; |
| spv::Id typeId = builder.makeArrayType(builder.makeVectorType(builder.makeFloatType(32), 3), |
| builder.makeUintConstant(3), 0); |
| |
| spv::Id result = builder.createOp(spvOp, typeId, idImmOps); |
| // store the result to the pointer (out param 'm') |
| builder.createStore(result, operands[1]); |
| result = 0; |
| } else if (node->getOp() == glslang::EOpCooperativeMatrixMulAdd) { |
| auto matrixOperands = spv::CooperativeMatrixOperandsMask::MaskNone; |
| |
| // If the optional operand is present, initialize matrixOperands to that value. |
| if (glslangOperands.size() == 4 && glslangOperands[3]->getAsConstantUnion()) { |
| matrixOperands = (spv::CooperativeMatrixOperandsMask)glslangOperands[3]->getAsConstantUnion()->getConstArray()[0].getIConst(); |
| } |
| |
| // Determine Cooperative Matrix Operands bits from the signedness of the types. |
| if (isTypeSignedInt(glslangOperands[0]->getAsTyped()->getBasicType())) |
| addMask(matrixOperands, spv::CooperativeMatrixOperandsMask::MatrixASignedComponentsKHR); |
| if (isTypeSignedInt(glslangOperands[1]->getAsTyped()->getBasicType())) |
| addMask(matrixOperands, spv::CooperativeMatrixOperandsMask::MatrixBSignedComponentsKHR); |
| if (isTypeSignedInt(glslangOperands[2]->getAsTyped()->getBasicType())) |
| addMask(matrixOperands, spv::CooperativeMatrixOperandsMask::MatrixCSignedComponentsKHR); |
| if (isTypeSignedInt(node->getBasicType())) |
| addMask(matrixOperands, spv::CooperativeMatrixOperandsMask::MatrixResultSignedComponentsKHR); |
| |
| std::vector<spv::IdImmediate> idImmOps; |
| idImmOps.push_back(spv::IdImmediate(true, operands[0])); |
| idImmOps.push_back(spv::IdImmediate(true, operands[1])); |
| idImmOps.push_back(spv::IdImmediate(true, operands[2])); |
| if (matrixOperands != spv::CooperativeMatrixOperandsMask::MaskNone) |
| idImmOps.push_back(spv::IdImmediate(false, matrixOperands)); |
| |
| result = builder.createOp(spv::Op::OpCooperativeMatrixMulAddKHR, resultType(), idImmOps); |
| } else if (node->getOp() == glslang::EOpCooperativeMatrixReduceNV) { |
| builder.addCapability(spv::Capability::CooperativeMatrixReductionsNV); |
| builder.addExtension(spv::E_SPV_NV_cooperative_matrix2); |
| |
| spv::Op opcode = spv::Op::OpCooperativeMatrixReduceNV; |
| unsigned mask = glslangOperands[2]->getAsConstantUnion()->getConstArray()[0].getUConst(); |
| |
| spv::Id typeId = builder.getContainedTypeId(builder.getTypeId(operands[0])); |
| assert(builder.isCooperativeMatrixType(typeId)); |
| |
| result = builder.createCooperativeMatrixReduce(opcode, typeId, operands[1], mask, operands[3]); |
| // store the result to the pointer (out param 'm') |
| builder.createStore(result, operands[0]); |
| result = 0; |
| } else if (node->getOp() == glslang::EOpCooperativeMatrixPerElementOpNV) { |
| builder.addCapability(spv::Capability::CooperativeMatrixPerElementOperationsNV); |
| builder.addExtension(spv::E_SPV_NV_cooperative_matrix2); |
| |
| spv::Id typeId = builder.getContainedTypeId(builder.getTypeId(operands[0])); |
| assert(builder.isCooperativeMatrixType(typeId)); |
| |
| result = builder.createCooperativeMatrixPerElementOp(typeId, operands); |
| // store the result to the pointer |
| builder.createStore(result, operands[0]); |
| result = 0; |
| } else if (node->getOp() == glslang::EOpCooperativeMatrixTransposeNV) { |
| |
| builder.addCapability(spv::Capability::CooperativeMatrixConversionsNV); |
| builder.addExtension(spv::E_SPV_NV_cooperative_matrix2); |
| |
| spv::Id typeId = builder.getContainedTypeId(builder.getTypeId(operands[0])); |
| assert(builder.isCooperativeMatrixType(typeId)); |
| |
| result = builder.createUnaryOp(spv::Op::OpCooperativeMatrixTransposeNV, typeId, operands[1]); |
| // store the result to the pointer |
| builder.createStore(result, operands[0]); |
| result = 0; |
| } else if (node->getOp() == glslang::EOpBitCastArrayQCOM) { |
| builder.addCapability(spv::Capability::CooperativeMatrixConversionQCOM); |
| builder.addExtension(spv::E_SPV_QCOM_cooperative_matrix_conversion); |
| result = builder.createUnaryOp(spv::Op::OpBitCastArrayQCOM, resultType(), operands[0]); |
| } else if (node->getOp() == glslang::EOpCompositeConstructCoopMatQCOM) { |
| builder.addCapability(spv::Capability::CooperativeMatrixConversionQCOM); |
| builder.addExtension(spv::E_SPV_QCOM_cooperative_matrix_conversion); |
| result = builder.createUnaryOp(spv::Op::OpCompositeConstructCoopMatQCOM, resultType(), operands[0]); |
| } else if (node->getOp() == glslang::EOpCompositeExtractCoopMatQCOM) { |
| builder.addCapability(spv::Capability::CooperativeMatrixConversionQCOM); |
| builder.addExtension(spv::E_SPV_QCOM_cooperative_matrix_conversion); |
| result = builder.createUnaryOp(spv::Op::OpCompositeExtractCoopMatQCOM, resultType(), operands[0]); |
| } else if (node->getOp() == glslang::EOpExtractSubArrayQCOM) { |
| builder.addCapability(spv::Capability::CooperativeMatrixConversionQCOM); |
| builder.addExtension(spv::E_SPV_QCOM_cooperative_matrix_conversion); |
| |
| std::vector<spv::Id> arguments { operands[0], operands[1] };; |
| result = builder.createOp(spv::Op::OpExtractSubArrayQCOM, resultType(), arguments); |
| } else if (node->getOp() == glslang::EOpCooperativeVectorMatMulNV || |
| node->getOp() == glslang::EOpCooperativeVectorMatMulAddNV) { |
| auto matrixOperands = spv::CooperativeMatrixOperandsMask::MaskNone; |
| |
| bool isMulAdd = node->getOp() == glslang::EOpCooperativeVectorMatMulAddNV; |
| |
| // Determine Cooperative Matrix Operands bits from the signedness of the types. |
| |
| if (isTypeSignedInt(glslangOperands[1]->getAsTyped()->getBasicType())) |
| addMask(matrixOperands, spv::CooperativeMatrixOperandsMask::MatrixBSignedComponentsKHR); |
| if (isTypeSignedInt(glslangOperands[0]->getAsTyped()->getBasicType())) |
| addMask(matrixOperands, spv::CooperativeMatrixOperandsMask::MatrixResultSignedComponentsKHR); |
| |
| uint32_t opIdx = 1; |
| std::vector<spv::IdImmediate> idImmOps; |
| idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // Input |
| idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // InputInterpretation |
| idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // Matrix |
| idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // MatrixOffset |
| idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // MatrixInterpretation |
| if (isMulAdd) { |
| idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // Bias |
| idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // BiasOffset |
| idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // BiasInterpretation |
| } |
| idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // M |
| idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // K |
| idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // MemoryLayout |
| idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // Transpose |
| idImmOps.push_back(spv::IdImmediate(true, operands[opIdx++])); // MatrixStride |
| if (matrixOperands != spv::CooperativeMatrixOperandsMask::MaskNone) |
| idImmOps.push_back(spv::IdImmediate(false, matrixOperands)); // Cooperative Matrix Operands |
| |
| // get the pointee type |
| spv::Id typeId = builder.getContainedTypeId(builder.getTypeId(operands[0])); |
| assert(builder.isCooperativeVectorType(typeId)); |
| // do the op |
| spv::Id result = builder.createOp(isMulAdd ? spv::Op::OpCooperativeVectorMatrixMulAddNV : spv::Op::OpCooperativeVectorMatrixMulNV, typeId, idImmOps); |
| // store the result to the pointer (out param 'res') |
| builder.createStore(result, operands[0]); |
| result = 0; |
| } else if (node->getOp() == glslang::EOpCooperativeVectorLoadNV) { |
| std::vector<spv::IdImmediate> idImmOps; |
| |
| idImmOps.push_back(spv::IdImmediate(true, operands[1])); // buf |
| idImmOps.push_back(spv::IdImmediate(true, operands[2])); // offset |
| idImmOps.insert(idImmOps.end(), memoryAccessOperands.begin(), memoryAccessOperands.end()); |
| // get the pointee type |
| spv::Id typeId = builder.getContainedTypeId(builder.getTypeId(operands[0])); |
| assert(builder.isCooperativeVectorType(typeId)); |
| // do the op |
| spv::Id result = builder.createOp(spv::Op::OpCooperativeVectorLoadNV, typeId, idImmOps); |
| // store the result to the pointer (out param 'v') |
| builder.createStore(result, operands[0]); |
| result = 0; |
| } else if (node->getOp() == glslang::EOpCooperativeVectorStoreNV) { |
| std::vector<spv::IdImmediate> idImmOps; |
| |
| idImmOps.push_back(spv::IdImmediate(true, operands[1])); // buf |
| idImmOps.push_back(spv::IdImmediate(true, operands[2])); // offset |
| idImmOps.push_back(spv::IdImmediate(true, operands[0])); // object |
| idImmOps.insert(idImmOps.end(), memoryAccessOperands.begin(), memoryAccessOperands.end()); |
| builder.createNoResultOp(spv::Op::OpCooperativeVectorStoreNV, idImmOps); |
| result = 0; |
| } else if (node->getOp() == glslang::EOpCooperativeVectorOuterProductAccumulateNV) { |
| builder.addCapability(spv::Capability::CooperativeVectorTrainingNV); |
| builder.addExtension(spv::E_SPV_NV_cooperative_vector); |
| |
| std::vector<spv::IdImmediate> idImmOps; |
| |
| idImmOps.push_back(spv::IdImmediate(true, operands[2])); // Matrix |
| idImmOps.push_back(spv::IdImmediate(true, operands[3])); // Offset |
| idImmOps.push_back(spv::IdImmediate(true, operands[0])); // A |
| idImmOps.push_back(spv::IdImmediate(true, operands[1])); // B |
| idImmOps.push_back(spv::IdImmediate(true, operands[5])); // MemoryLayout |
| idImmOps.push_back(spv::IdImmediate(true, operands[6])); // MatrixInterpretation |
| idImmOps.push_back(spv::IdImmediate(true, operands[4])); // Stride |
| builder.createNoResultOp(spv::Op::OpCooperativeVectorOuterProductAccumulateNV, idImmOps); |
| result = 0; |
| } else if (node->getOp() == glslang::EOpCooperativeVectorReduceSumAccumulateNV) { |
| builder.addCapability(spv::Capability::CooperativeVectorTrainingNV); |
| builder.addExtension(spv::E_SPV_NV_cooperative_vector); |
| |
| std::vector<spv::IdImmediate> idImmOps; |
| |
| idImmOps.push_back(spv::IdImmediate(true, operands[1])); // Buf |
| idImmOps.push_back(spv::IdImmediate(true, operands[2])); // Offset |
| idImmOps.push_back(spv::IdImmediate(true, operands[0])); // A |
| builder.createNoResultOp(spv::Op::OpCooperativeVectorReduceSumAccumulateNV, idImmOps); |
| result = 0; |
| } else if (node->getOp() == glslang::EOpTensorReadARM || |
| node->getOp() == glslang::EOpTensorWriteARM) { |
| const bool isWrite = node->getOp() == glslang::EOpTensorWriteARM; |
| const unsigned int tensorMinOperandCount = 3; |
| assert(operands.size() >= tensorMinOperandCount); |
| std::vector<spv::IdImmediate> idImmOps; |
| |
| idImmOps.push_back(spv::IdImmediate(true, operands[0])); // tensor |
| idImmOps.push_back(spv::IdImmediate(true, operands[1])); // coords |
| if (isWrite) { |
| idImmOps.push_back(spv::IdImmediate(true, operands[2])); // value |
| } |
| |
| // Analyze the tensor operands |
| spv::IdImmediate tensorOperands = { false, uint32_t(spv::TensorOperandsMask::MaskNone) }; |
| bool pushExtraArg = false; |
| if (operands.size() > tensorMinOperandCount) { |
| auto enumVal = builder.getConstantScalar(operands[tensorMinOperandCount]); |
| |
| if (enumVal & uint32_t(spv::TensorOperandsMask::NontemporalARM)) { |
| tensorOperands.word |= uint32_t(spv::TensorOperandsMask::NontemporalARM); |
| } |
| if (enumVal & uint32_t(spv::TensorOperandsMask::OutOfBoundsValueARM)) { |
| tensorOperands.word |= uint32_t(spv::TensorOperandsMask::OutOfBoundsValueARM); |
| assert(operands.size() >= tensorMinOperandCount + 2 && |
| "TensorOperandsOutOfBoundsValueMask requires an additional value"); |
| pushExtraArg = true; |
| } |
| } |
| |
| // Append optional tensor operands if the mask was non-zero. |
| if (tensorOperands.word) { |
| idImmOps.push_back(tensorOperands); |
| if (pushExtraArg) |
| idImmOps.push_back(spv::IdImmediate(true, operands[tensorMinOperandCount + 1])); |
| } |
| |
| if (isWrite) { |
| builder.createNoResultOp(spv::Op::OpTensorWriteARM, idImmOps); |
| result = 0; |
| } else { |
| // Use the result argument type as the OpTensorReadARM result type. |
| const glslang::TType &resArgType = glslangOperands[2]->getAsTyped()->getType(); |
| spv::Id retType = convertGlslangToSpvType(resArgType); |
| result = builder.createOp(spv::Op::OpTensorReadARM, retType, idImmOps); |
| // Store the result to the result argument. |
| assert(tensorReadResultLValue.base != spv::NoResult); |
| builder.setAccessChain(tensorReadResultLValue); |
| accessChainStore(resArgType, result); |
| } |
| } else if (node->getOp() == glslang::EOpTensorSizeARM) { |
| // Expected operands are (tensor, dimension) |
| assert(operands.size() == 2); |
| |
| spv::Id tensorOp = operands[0]; |
| spv::Id dimOp = operands[1]; |
| assert(builder.isTensorTypeARM(builder.getTypeId(tensorOp)) && "operand #0 must be a tensor"); |
| |
| std::vector<spv::IdImmediate> idImmOps; |
| idImmOps.push_back(spv::IdImmediate(true, tensorOp)); |
| idImmOps.push_back(spv::IdImmediate(true, dimOp)); |
| result = builder.createOp(spv::Op::OpTensorQuerySizeARM, resultType(), idImmOps); |
| } else if (atomic) { |
| // Handle all atomics |
| glslang::TBasicType typeProxy = (node->getOp() == glslang::EOpAtomicStore) |
| ? node->getSequence()[0]->getAsTyped()->getBasicType() : node->getBasicType(); |
| result = createAtomicOperation(node->getOp(), precision, resultType(), operands, typeProxy, |
| lvalueCoherentFlags, node->getType()); |
| } else if (node->getOp() == glslang::EOpSpirvInst) { |
| const auto& spirvInst = node->getSpirvInstruction(); |
| if (spirvInst.set == "") { |
| std::vector<spv::IdImmediate> idImmOps; |
| for (unsigned int i = 0; i < glslangOperands.size(); ++i) { |
| if (glslangOperands[i]->getAsTyped()->getQualifier().isSpirvLiteral()) { |
| // Translate the constant to a literal value |
| std::vector<unsigned> literals; |
| glslang::TVector<const glslang::TIntermConstantUnion*> constants; |
| constants.push_back(glslangOperands[i]->getAsConstantUnion()); |
| TranslateLiterals(constants, literals); |
| idImmOps.push_back({false, literals[0]}); |
| } else |
| idImmOps.push_back({true, operands[i]}); |
| } |
| |
| if (node->getBasicType() == glslang::EbtVoid) |
| builder.createNoResultOp(static_cast<spv::Op>(spirvInst.id), idImmOps); |
| else |
| result = builder.createOp(static_cast<spv::Op>(spirvInst.id), resultType(), idImmOps); |
| } else { |
| result = builder.createBuiltinCall( |
| resultType(), spirvInst.set == "GLSL.std.450" ? stdBuiltins : getExtBuiltins(spirvInst.set.c_str()), |
| spirvInst.id, operands); |
| } |
| noReturnValue = node->getBasicType() == glslang::EbtVoid; |
| } else if (node->getOp() == glslang::EOpDebugPrintf) { |
| if (!nonSemanticDebugPrintf) { |
| nonSemanticDebugPrintf = builder.import("NonSemantic.DebugPrintf"); |
| } |
| result = builder.createBuiltinCall(builder.makeVoidType(), nonSemanticDebugPrintf, spv::NonSemanticDebugPrintfDebugPrintf, operands); |
| builder.addExtension(spv::E_SPV_KHR_non_semantic_info); |
| } else { |
| // Pass through to generic operations. |
| switch (glslangOperands.size()) { |
| case 0: |
| result = createNoArgOperation(node->getOp(), precision, resultType()); |
| break; |
| case 1: |
| { |
| OpDecorations decorations = { precision, |
| TranslateNoContractionDecoration(node->getType().getQualifier()), |
| TranslateNonUniformDecoration(node->getType().getQualifier()) }; |
| result = createUnaryOperation( |
| node->getOp(), decorations, |
| resultType(), operands.front(), |
| glslangOperands[0]->getAsTyped()->getBasicType(), lvalueCoherentFlags, node->getType()); |
| } |
| break; |
| default: |
| result = createMiscOperation(node->getOp(), precision, resultType(), operands, node->getBasicType()); |
| break; |
| } |
| |
| if (invertedType != spv::NoResult) |
| result = createInvertedSwizzle(precision, *glslangOperands[0]->getAsBinaryNode(), result); |
| |
| for (unsigned int i = 0; i < temporaryLvalues.size(); ++i) { |
| builder.setAccessChain(complexLvalues[i]); |
| builder.accessChainStore(builder.createLoad(temporaryLvalues[i], spv::NoPrecision), |
| TranslateNonUniformDecoration(complexLvalues[i].coherentFlags)); |
| } |
| } |
| |
| if (noReturnValue) |
| return false; |
| |
| if (! result) { |
| logger->missingFunctionality("unknown glslang aggregate"); |
| return true; // pick up a child as a placeholder operand |
| } else { |
| builder.clearAccessChain(); |
| builder.setAccessChainRValue(result); |
| return false; |
| } |
| } |
| |
| // This path handles both if-then-else and ?: |
| // The if-then-else has a node type of void, while |
| // ?: has either a void or a non-void node type |
| // |
| // Leaving the result, when not void: |
| // GLSL only has r-values as the result of a :?, but |
| // if we have an l-value, that can be more efficient if it will |
| // become the base of a complex r-value expression, because the |
| // next layer copies r-values into memory to use the access-chain mechanism |
| bool TGlslangToSpvTraverser::visitSelection(glslang::TVisit /* visit */, glslang::TIntermSelection* node) |
| { |
| // see if OpSelect can handle it |
| const auto isOpSelectable = [&]() { |
| if (node->getBasicType() == glslang::EbtVoid) |
| return false; |
| // OpSelect can do all other types starting with SPV 1.4 |
| if (glslangIntermediate->getSpv().spv < glslang::EShTargetSpv_1_4) { |
| // pre-1.4, only scalars and vectors can be handled |
| if ((!node->getType().isScalar() && !node->getType().isVector())) |
| return false; |
| } |
| return true; |
| }; |
| |
| // See if it simple and safe, or required, to execute both sides. |
| // Crucially, side effects must be either semantically required or avoided, |
| // and there are performance trade-offs. |
| // Return true if required or a good idea (and safe) to execute both sides, |
| // false otherwise. |
| const auto bothSidesPolicy = [&]() -> bool { |
| // do we have both sides? |
| if (node->getTrueBlock() == nullptr || |
| node->getFalseBlock() == nullptr) |
| return false; |
| |
| // required? (unless we write additional code to look for side effects |
| // and make performance trade-offs if none are present) |
| if (!node->getShortCircuit()) |
| return true; |
| |
| // if not required to execute both, decide based on performance/practicality... |
| |
| if (!isOpSelectable()) |
| return false; |
| |
| assert(node->getType() == node->getTrueBlock() ->getAsTyped()->getType() && |
| node->getType() == node->getFalseBlock()->getAsTyped()->getType()); |
| |
| // return true if a single operand to ? : is okay for OpSelect |
| const auto operandOkay = [](glslang::TIntermTyped* node) { |
| return node->getAsSymbolNode() || node->getType().getQualifier().isConstant(); |
| }; |
| |
| return operandOkay(node->getTrueBlock() ->getAsTyped()) && |
| operandOkay(node->getFalseBlock()->getAsTyped()); |
| }; |
| |
| spv::Id result = spv::NoResult; // upcoming result selecting between trueValue and falseValue |
| // emit the condition before doing anything with selection |
| node->getCondition()->traverse(this); |
| spv::Id condition = accessChainLoad(node->getCondition()->getType()); |
| |
| // Find a way of executing both sides and selecting the right result. |
| const auto executeBothSides = [&]() -> void { |
| // execute both sides |
| spv::Id resultType = convertGlslangToSpvType(node->getType()); |
| node->getTrueBlock()->traverse(this); |
| spv::Id trueValue = accessChainLoad(node->getTrueBlock()->getAsTyped()->getType()); |
| node->getFalseBlock()->traverse(this); |
| spv::Id falseValue = accessChainLoad(node->getFalseBlock()->getAsTyped()->getType()); |
| |
| builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename()); |
| |
| // done if void |
| if (node->getBasicType() == glslang::EbtVoid) |
| return; |
| |
| // emit code to select between trueValue and falseValue |
| // see if OpSelect can handle the result type, and that the SPIR-V types |
| // of the inputs match the result type. |
| if (isOpSelectable()) { |
| // Emit OpSelect for this selection. |
| |
| // smear condition to vector, if necessary (AST is always scalar) |
| // Before 1.4, smear like for mix(), starting with 1.4, keep it scalar |
| if (glslangIntermediate->getSpv().spv < glslang::EShTargetSpv_1_4 && builder.isVector(trueValue)) { |
| condition = builder.smearScalar(spv::NoPrecision, condition, |
| builder.makeVectorType(builder.makeBoolType(), |
| builder.getNumComponents(trueValue))); |
| } |
| |
| // If the types do not match, it is because of mismatched decorations on aggregates. |
| // Since isOpSelectable only lets us get here for SPIR-V >= 1.4, we can use OpCopyObject |
| // to get matching types. |
| if (builder.getTypeId(trueValue) != resultType) { |
| trueValue = builder.createUnaryOp(spv::Op::OpCopyLogical, resultType, trueValue); |
| } |
| if (builder.getTypeId(falseValue) != resultType) { |
| falseValue = builder.createUnaryOp(spv::Op::OpCopyLogical, resultType, falseValue); |
| } |
| |
| // OpSelect |
| result = builder.createTriOp(spv::Op::OpSelect, resultType, condition, trueValue, falseValue); |
| |
| builder.clearAccessChain(); |
| builder.setAccessChainRValue(result); |
| } else { |
| // We need control flow to select the result. |
| // TODO: Once SPIR-V OpSelect allows arbitrary types, eliminate this path. |
| result = builder.createVariable(TranslatePrecisionDecoration(node->getType()), |
| spv::StorageClass::Function, resultType); |
| |
| // Selection control: |
| const spv::SelectionControlMask control = TranslateSelectionControl(*node); |
| |
| // make an "if" based on the value created by the condition |
| spv::Builder::If ifBuilder(condition, control, builder); |
| |
| // emit the "then" statement |
| builder.clearAccessChain(); |
| builder.setAccessChainLValue(result); |
| multiTypeStore(node->getType(), trueValue); |
| |
| ifBuilder.makeBeginElse(); |
| // emit the "else" statement |
| builder.clearAccessChain(); |
| builder.setAccessChainLValue(result); |
| multiTypeStore(node->getType(), falseValue); |
| |
| // finish off the control flow |
| ifBuilder.makeEndIf(); |
| |
| builder.clearAccessChain(); |
| builder.setAccessChainLValue(result); |
| } |
| }; |
| |
| // Execute the one side needed, as per the condition |
| const auto executeOneSide = [&]() { |
| // Always emit control flow. |
| if (node->getBasicType() != glslang::EbtVoid) { |
| result = builder.createVariable(TranslatePrecisionDecoration(node->getType()), spv::StorageClass::Function, |
| convertGlslangToSpvType(node->getType())); |
| } |
| |
| // Selection control: |
| const spv::SelectionControlMask control = TranslateSelectionControl(*node); |
| |
| // make an "if" based on the value created by the condition |
| spv::Builder::If ifBuilder(condition, control, builder); |
| |
| // emit the "then" statement |
| if (node->getTrueBlock() != nullptr) { |
| node->getTrueBlock()->traverse(this); |
| if (result != spv::NoResult) { |
| spv::Id load = accessChainLoad(node->getTrueBlock()->getAsTyped()->getType()); |
| |
| builder.clearAccessChain(); |
| builder.setAccessChainLValue(result); |
| multiTypeStore(node->getType(), load); |
| } |
| } |
| |
| if (node->getFalseBlock() != nullptr) { |
| ifBuilder.makeBeginElse(); |
| // emit the "else" statement |
| node->getFalseBlock()->traverse(this); |
| if (result != spv::NoResult) { |
| spv::Id load = accessChainLoad(node->getFalseBlock()->getAsTyped()->getType()); |
| |
| builder.clearAccessChain(); |
| builder.setAccessChainLValue(result); |
| multiTypeStore(node->getType(), load); |
| } |
| } |
| |
| // finish off the control flow |
| ifBuilder.makeEndIf(); |
| |
| if (result != spv::NoResult) { |
| builder.clearAccessChain(); |
| builder.setAccessChainLValue(result); |
| } |
| }; |
| |
| // Try for OpSelect (or a requirement to execute both sides) |
| if (bothSidesPolicy()) { |
| SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder); |
| if (node->getType().getQualifier().isSpecConstant()) |
| spec_constant_op_mode_setter.turnOnSpecConstantOpMode(); |
| executeBothSides(); |
| } else |
| executeOneSide(); |
| |
| return false; |
| } |
| |
| bool TGlslangToSpvTraverser::visitSwitch(glslang::TVisit /* visit */, glslang::TIntermSwitch* node) |
| { |
| // emit and get the condition before doing anything with switch |
| node->getCondition()->traverse(this); |
| spv::Id selector = accessChainLoad(node->getCondition()->getAsTyped()->getType()); |
| |
| // Selection control: |
| const spv::SelectionControlMask control = TranslateSwitchControl(*node); |
| |
| // browse the children to sort out code segments |
| int defaultSegment = -1; |
| std::vector<TIntermNode*> codeSegments; |
| glslang::TIntermSequence& sequence = node->getBody()->getSequence(); |
| std::vector<int> caseValues; |
| std::vector<int> valueIndexToSegment(sequence.size()); // note: probably not all are used, it is an overestimate |
| for (glslang::TIntermSequence::iterator c = sequence.begin(); c != sequence.end(); ++c) { |
| TIntermNode* child = *c; |
| if (child->getAsBranchNode() && child->getAsBranchNode()->getFlowOp() == glslang::EOpDefault) |
| defaultSegment = (int)codeSegments.size(); |
| else if (child->getAsBranchNode() && child->getAsBranchNode()->getFlowOp() == glslang::EOpCase) { |
| valueIndexToSegment[caseValues.size()] = (int)codeSegments.size(); |
| caseValues.push_back(child->getAsBranchNode()->getExpression()->getAsConstantUnion() |
| ->getConstArray()[0].getIConst()); |
| } else |
| codeSegments.push_back(child); |
| } |
| |
| // handle the case where the last code segment is missing, due to no code |
| // statements between the last case and the end of the switch statement |
| if ((caseValues.size() && (int)codeSegments.size() == valueIndexToSegment[caseValues.size() - 1]) || |
| (int)codeSegments.size() == defaultSegment) |
| codeSegments.push_back(nullptr); |
| |
| // make the switch statement |
| std::vector<spv::Block*> segmentBlocks; // returned, as the blocks allocated in the call |
| builder.makeSwitch(selector, control, (int)codeSegments.size(), caseValues, valueIndexToSegment, defaultSegment, |
| segmentBlocks); |
| |
| // emit all the code in the segments |
| breakForLoop.push(false); |
| for (unsigned int s = 0; s < codeSegments.size(); ++s) { |
| builder.nextSwitchSegment(segmentBlocks, s); |
| if (codeSegments[s]) |
| codeSegments[s]->traverse(this); |
| else |
| builder.addSwitchBreak(true); |
| } |
| breakForLoop.pop(); |
| |
| builder.endSwitch(segmentBlocks); |
| |
| return false; |
| } |
| |
| void TGlslangToSpvTraverser::visitConstantUnion(glslang::TIntermConstantUnion* node) |
| { |
| if (node->getQualifier().isSpirvLiteral()) |
| return; // Translated to a literal value, skip further processing |
| |
| int nextConst = 0; |
| spv::Id constant = createSpvConstantFromConstUnionArray(node->getType(), node->getConstArray(), nextConst, false); |
| |
| builder.clearAccessChain(); |
| builder.setAccessChainRValue(constant); |
| } |
| |
| bool TGlslangToSpvTraverser::visitLoop(glslang::TVisit /* visit */, glslang::TIntermLoop* node) |
| { |
| auto blocks = builder.makeNewLoop(); |
| builder.createBranch(true, &blocks.head); |
| |
| // Loop control: |
| std::vector<unsigned int> operands; |
| const spv::LoopControlMask control = TranslateLoopControl(*node, operands); |
| |
| // Spec requires back edges to target header blocks, and every header block |
| // must dominate its merge block. Make a header block first to ensure these |
| // conditions are met. By definition, it will contain OpLoopMerge, followed |
| // by a block-ending branch. But we don't want to put any other body/test |
| // instructions in it, since the body/test may have arbitrary instructions, |
| // including merges of its own. |
| builder.setBuildPoint(&blocks.head); |
| builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename()); |
| builder.createLoopMerge(&blocks.merge, &blocks.continue_target, control, operands); |
| if (node->testFirst() && node->getTest()) { |
| spv::Block& test = builder.makeNewBlock(); |
| builder.createBranch(true, &test); |
| |
| builder.setBuildPoint(&test); |
| node->getTest()->traverse(this); |
| spv::Id condition = accessChainLoad(node->getTestExpr()->getType()); |
| builder.createConditionalBranch(condition, &blocks.body, &blocks.merge); |
| |
| builder.setBuildPoint(&blocks.body); |
| breakForLoop.push(true); |
| if (node->getBody()) |
| node->getBody()->traverse(this); |
| builder.createBranch(true, &blocks.continue_target); |
| breakForLoop.pop(); |
| |
| builder.setBuildPoint(&blocks.continue_target); |
| if (node->getTerminal()) |
| node->getTerminal()->traverse(this); |
| builder.createBranch(true, &blocks.head); |
| } else { |
| builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename()); |
| builder.createBranch(true, &blocks.body); |
| |
| breakForLoop.push(true); |
| builder.setBuildPoint(&blocks.body); |
| if (node->getBody()) |
| node->getBody()->traverse(this); |
| builder.createBranch(true, &blocks.continue_target); |
| breakForLoop.pop(); |
| |
| builder.setBuildPoint(&blocks.continue_target); |
| if (node->getTerminal()) |
| node->getTerminal()->traverse(this); |
| if (node->getTest()) { |
| node->getTest()->traverse(this); |
| spv::Id condition = |
| accessChainLoad(node->getTestExpr()->getType()); |
| builder.createConditionalBranch(condition, &blocks.head, &blocks.merge); |
| } else { |
| // TODO: unless there was a break/return/discard instruction |
| // somewhere in the body, this is an infinite loop, so we should |
| // issue a warning. |
| builder.createBranch(true, &blocks.head); |
| } |
| } |
| builder.setBuildPoint(&blocks.merge); |
| builder.closeLoop(); |
| return false; |
| } |
| |
| bool TGlslangToSpvTraverser::visitBranch(glslang::TVisit /* visit */, glslang::TIntermBranch* node) |
| { |
| if (node->getExpression()) |
| node->getExpression()->traverse(this); |
| |
| builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename()); |
| |
| switch (node->getFlowOp()) { |
| case glslang::EOpKill: |
| if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_6) { |
| if (glslangIntermediate->getDiscardIsTerminate() && glslangIntermediate->getSource() == glslang::EShSourceGlsl) { |
| builder.makeStatementTerminator(spv::Op::OpTerminateInvocation, "post-terminate-invocation"); |
| } else { |
| builder.addCapability(spv::Capability::DemoteToHelperInvocation); |
| builder.createNoResultOp(spv::Op::OpDemoteToHelperInvocationEXT); |
| } |
| } else { |
| builder.makeStatementTerminator(spv::Op::OpKill, "post-discard"); |
| } |
| break; |
| case glslang::EOpTerminateInvocation: |
| builder.addExtension(spv::E_SPV_KHR_terminate_invocation); |
| builder.makeStatementTerminator(spv::Op::OpTerminateInvocation, "post-terminate-invocation"); |
| break; |
| case glslang::EOpBreak: |
| if (breakForLoop.top()) |
| builder.createLoopExit(); |
| else |
| builder.addSwitchBreak(false); |
| break; |
| case glslang::EOpContinue: |
| builder.createLoopContinue(); |
| break; |
| case glslang::EOpReturn: |
| if (node->getExpression() != nullptr) { |
| const glslang::TType& glslangReturnType = node->getExpression()->getType(); |
| spv::Id returnId = accessChainLoad(glslangReturnType); |
| if (builder.getTypeId(returnId) != currentFunction->getReturnType() || |
| TranslatePrecisionDecoration(glslangReturnType) != currentFunction->getReturnPrecision()) { |
| builder.clearAccessChain(); |
| spv::Id copyId = builder.createVariable(currentFunction->getReturnPrecision(), |
| spv::StorageClass::Function, currentFunction->getReturnType()); |
| builder.setAccessChainLValue(copyId); |
| multiTypeStore(glslangReturnType, returnId); |
| returnId = builder.createLoad(copyId, currentFunction->getReturnPrecision()); |
| } |
| builder.makeReturn(false, returnId); |
| } else |
| builder.makeReturn(false); |
| |
| builder.clearAccessChain(); |
| break; |
| |
| case glslang::EOpDemote: |
| builder.createNoResultOp(spv::Op::OpDemoteToHelperInvocationEXT); |
| builder.addExtension(spv::E_SPV_EXT_demote_to_helper_invocation); |
| builder.addCapability(spv::Capability::DemoteToHelperInvocationEXT); |
| break; |
| case glslang::EOpTerminateRayKHR: |
| builder.makeStatementTerminator(spv::Op::OpTerminateRayKHR, "post-terminateRayKHR"); |
| break; |
| case glslang::EOpIgnoreIntersectionKHR: |
| builder.makeStatementTerminator(spv::Op::OpIgnoreIntersectionKHR, "post-ignoreIntersectionKHR"); |
| break; |
| |
| default: |
| assert(0); |
| break; |
| } |
| |
| return false; |
| } |
| |
| bool TGlslangToSpvTraverser::visitVariableDecl(glslang::TVisit visit, glslang::TIntermVariableDecl* node) |
| { |
| if (visit == glslang::EvPreVisit) { |
| builder.setDebugSourceLocation(node->getDeclSymbol()->getLoc().line, node->getDeclSymbol()->getLoc().getFilename()); |
| // We touch the symbol once here to create the debug info. |
| getSymbolId(node->getDeclSymbol()); |
| } |
| |
| return true; |
| } |
| |
| |
| spv::Id TGlslangToSpvTraverser::createSpvVariable(const glslang::TIntermSymbol* node, spv::Id forcedType) |
| { |
| // First, steer off constants, which are not SPIR-V variables, but |
| // can still have a mapping to a SPIR-V Id. |
| // This includes specialization constants. |
| if (node->getQualifier().isConstant()) { |
| spv::Id result = createSpvConstant(*node); |
| if (result != spv::NoResult) { |
| auto name = node->getAsSymbolNode()->getAccessName().c_str(); |
| auto typeId = convertGlslangToSpvType(node->getType()); |
| builder.createConstVariable(typeId, name, result, currentFunction == nullptr); |
| return result; |
| } |
| } |
| |
| // Now, handle actual variables |
| spv::StorageClass storageClass = TranslateStorageClass(node->getType()); |
| spv::Id spvType = forcedType == spv::NoType ? convertGlslangToSpvType(node->getType()) |
| : forcedType; |
| |
| const bool contains16BitType = node->getType().contains16BitFloat() || |
| node->getType().contains16BitInt(); |
| if (contains16BitType) { |
| switch (storageClass) { |
| case spv::StorageClass::Input: |
| case spv::StorageClass::Output: |
| builder.addIncorporatedExtension(spv::E_SPV_KHR_16bit_storage, spv::Spv_1_3); |
| builder.addCapability(spv::Capability::StorageInputOutput16); |
| break; |
| case spv::StorageClass::Uniform: |
| builder.addIncorporatedExtension(spv::E_SPV_KHR_16bit_storage, spv::Spv_1_3); |
| if (node->getType().getQualifier().storage == glslang::EvqBuffer) |
| builder.addCapability(spv::Capability::StorageUniformBufferBlock16); |
| else |
| builder.addCapability(spv::Capability::StorageUniform16); |
| break; |
| case spv::StorageClass::PushConstant: |
| builder.addIncorporatedExtension(spv::E_SPV_KHR_16bit_storage, spv::Spv_1_3); |
| builder.addCapability(spv::Capability::StoragePushConstant16); |
| break; |
| case spv::StorageClass::StorageBuffer: |
| case spv::StorageClass::PhysicalStorageBufferEXT: |
| builder.addIncorporatedExtension(spv::E_SPV_KHR_16bit_storage, spv::Spv_1_3); |
| builder.addCapability(spv::Capability::StorageUniformBufferBlock16); |
| break; |
| case spv::StorageClass::TileAttachmentQCOM: |
| builder.addCapability(spv::Capability::TileShadingQCOM); |
| break; |
| default: |
| if (storageClass == spv::StorageClass::Workgroup && |
| node->getType().getBasicType() == glslang::EbtBlock) { |
| builder.addCapability(spv::Capability::WorkgroupMemoryExplicitLayout16BitAccessKHR); |
| break; |
| } |
| if (node->getType().contains16BitFloat()) |
| builder.addCapability(spv::Capability::Float16); |
| if (node->getType().contains16BitInt()) |
| builder.addCapability(spv::Capability::Int16); |
| break; |
| } |
| } |
| |
| if (node->getType().contains8BitInt()) { |
| if (storageClass == spv::StorageClass::PushConstant) { |
| builder.addIncorporatedExtension(spv::E_SPV_KHR_8bit_storage, spv::Spv_1_5); |
| builder.addCapability(spv::Capability::StoragePushConstant8); |
| } else if (storageClass == spv::StorageClass::Uniform) { |
| builder.addIncorporatedExtension(spv::E_SPV_KHR_8bit_storage, spv::Spv_1_5); |
| builder.addCapability(spv::Capability::UniformAndStorageBuffer8BitAccess); |
| } else if (storageClass == spv::StorageClass::StorageBuffer) { |
| builder.addIncorporatedExtension(spv::E_SPV_KHR_8bit_storage, spv::Spv_1_5); |
| builder.addCapability(spv::Capability::StorageBuffer8BitAccess); |
| } else if (storageClass == spv::StorageClass::Workgroup && |
| node->getType().getBasicType() == glslang::EbtBlock) { |
| builder.addCapability(spv::Capability::WorkgroupMemoryExplicitLayout8BitAccessKHR); |
| } else { |
| builder.addCapability(spv::Capability::Int8); |
| } |
| } |
| |
| const char* name = node->getName().c_str(); |
| if (glslang::IsAnonymous(name)) |
| name = ""; |
| |
| spv::Id initializer = spv::NoResult; |
| |
| if (node->getType().getQualifier().storage == glslang::EvqUniform && !node->getConstArray().empty()) { |
| int nextConst = 0; |
| initializer = createSpvConstantFromConstUnionArray(node->getType(), |
| node->getConstArray(), |
| nextConst, |
| false /* specConst */); |
| } else if (node->getType().getQualifier().isNullInit()) { |
| initializer = builder.makeNullConstant(spvType); |
| } |
| |
| spv::Id var = builder.createVariable(spv::NoPrecision, storageClass, spvType, name, initializer, false); |
| |
| if (options.emitNonSemanticShaderDebugInfo && storageClass != spv::StorageClass::Function) { |
| // Create variable alias for retargeted symbols if any. |
| // Notably, this is only applicable to built-in variables so that it is okay to only use name as the key. |
| auto [itBegin, itEnd] = glslangIntermediate->getBuiltinAliasLookup().equal_range(name); |
| for (auto it = itBegin; it != itEnd; ++it) { |
| builder.createDebugGlobalVariable(builder.getDebugType(spvType), it->second.c_str(), var); |
| } |
| } |
| |
| std::vector<spv::Decoration> topLevelDecorations; |
| glslang::TQualifier typeQualifier = node->getType().getQualifier(); |
| TranslateMemoryDecoration(typeQualifier, topLevelDecorations, glslangIntermediate->usingVulkanMemoryModel()); |
| for (auto deco : topLevelDecorations) { |
| builder.addDecoration(var, deco); |
| } |
| return var; |
| } |
| |
| // Return type Id of the sampled type. |
| spv::Id TGlslangToSpvTraverser::getSampledType(const glslang::TSampler& sampler) |
| { |
| switch (sampler.type) { |
| case glslang::EbtInt: return builder.makeIntType(32); |
| case glslang::EbtUint: return builder.makeUintType(32); |
| case glslang::EbtFloat: return builder.makeFloatType(32); |
| case glslang::EbtFloat16: |
| builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float_fetch); |
| builder.addCapability(spv::Capability::Float16ImageAMD); |
| return builder.makeFloatType(16); |
| case glslang::EbtInt64: |
| builder.addExtension(spv::E_SPV_EXT_shader_image_int64); |
| builder.addCapability(spv::Capability::Int64ImageEXT); |
| return builder.makeIntType(64); |
| case glslang::EbtUint64: |
| builder.addExtension(spv::E_SPV_EXT_shader_image_int64); |
| builder.addCapability(spv::Capability::Int64ImageEXT); |
| return builder.makeUintType(64); |
| default: |
| assert(0); |
| return builder.makeFloatType(32); |
| } |
| } |
| |
| // If node is a swizzle operation, return the type that should be used if |
| // the swizzle base is first consumed by another operation, before the swizzle |
| // is applied. |
| spv::Id TGlslangToSpvTraverser::getInvertedSwizzleType(const glslang::TIntermTyped& node) |
| { |
| if (node.getAsOperator() && |
| node.getAsOperator()->getOp() == glslang::EOpVectorSwizzle) |
| return convertGlslangToSpvType(node.getAsBinaryNode()->getLeft()->getType()); |
| else |
| return spv::NoType; |
| } |
| |
| // When inverting a swizzle with a parent op, this function |
| // will apply the swizzle operation to a completed parent operation. |
| spv::Id TGlslangToSpvTraverser::createInvertedSwizzle(spv::Decoration precision, const glslang::TIntermTyped& node, |
| spv::Id parentResult) |
| { |
| std::vector<unsigned> swizzle; |
| convertSwizzle(*node.getAsBinaryNode()->getRight()->getAsAggregate(), swizzle); |
| return builder.createRvalueSwizzle(precision, convertGlslangToSpvType(node.getType()), parentResult, swizzle); |
| } |
| |
| // Convert a glslang AST swizzle node to a swizzle vector for building SPIR-V. |
| void TGlslangToSpvTraverser::convertSwizzle(const glslang::TIntermAggregate& node, std::vector<unsigned>& swizzle) |
| { |
| const glslang::TIntermSequence& swizzleSequence = node.getSequence(); |
| for (int i = 0; i < (int)swizzleSequence.size(); ++i) |
| swizzle.push_back(swizzleSequence[i]->getAsConstantUnion()->getConstArray()[0].getIConst()); |
| } |
| |
| // Convert from a glslang type to an SPV type, by calling into a |
| // recursive version of this function. This establishes the inherited |
| // layout state rooted from the top-level type. |
| spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& type, bool forwardReferenceOnly) |
| { |
| return convertGlslangToSpvType(type, getExplicitLayout(type), type.getQualifier(), false, forwardReferenceOnly); |
| } |
| |
| spv::LinkageType TGlslangToSpvTraverser::convertGlslangLinkageToSpv(glslang::TLinkType linkType) |
| { |
| switch (linkType) { |
| case glslang::ELinkExport: |
| return spv::LinkageType::Export; |
| default: |
| return spv::LinkageType::Max; |
| } |
| } |
| |
| // Do full recursive conversion of an arbitrary glslang type to a SPIR-V Id. |
| // explicitLayout can be kept the same throughout the hierarchical recursive walk. |
| // Mutually recursive with convertGlslangStructToSpvType(). |
| spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& type, |
| glslang::TLayoutPacking explicitLayout, const glslang::TQualifier& qualifier, |
| bool lastBufferBlockMember, bool forwardReferenceOnly) |
| { |
| spv::Id spvType = spv::NoResult; |
| |
| switch (type.getBasicType()) { |
| case glslang::EbtVoid: |
| spvType = builder.makeVoidType(); |
| assert (! type.isArray()); |
| break; |
| case glslang::EbtBool: |
| // "transparent" bool doesn't exist in SPIR-V. The GLSL convention is |
| // a 32-bit int where non-0 means true. |
| if (explicitLayout != glslang::ElpNone) |
| spvType = builder.makeUintType(32); |
| else |
| spvType = builder.makeBoolType(); |
| break; |
| case glslang::EbtInt: |
| spvType = builder.makeIntType(32); |
| break; |
| case glslang::EbtUint: |
| spvType = builder.makeUintType(32); |
| break; |
| case glslang::EbtFloat: |
| spvType = builder.makeFloatType(32); |
| break; |
| case glslang::EbtDouble: |
| spvType = builder.makeFloatType(64); |
| break; |
| case glslang::EbtFloat16: |
| spvType = builder.makeFloatType(16); |
| break; |
| case glslang::EbtBFloat16: |
| spvType = builder.makeBFloat16Type(); |
| break; |
| case glslang::EbtFloatE5M2: |
| spvType = builder.makeFloatE5M2Type(); |
| break; |
| case glslang::EbtFloatE4M3: |
| spvType = builder.makeFloatE4M3Type(); |
| break; |
| case glslang::EbtInt8: |
| spvType = builder.makeIntType(8); |
| break; |
| case glslang::EbtUint8: |
| spvType = builder.makeUintType(8); |
| break; |
| case glslang::EbtInt16: |
| spvType = builder.makeIntType(16); |
| break; |
| case glslang::EbtUint16: |
| spvType = builder.makeUintType(16); |
| break; |
| case glslang::EbtInt64: |
| spvType = builder.makeIntType(64); |
| break; |
| case glslang::EbtUint64: |
| spvType = builder.makeUintType(64); |
| break; |
| case glslang::EbtAtomicUint: |
| builder.addCapability(spv::Capability::AtomicStorage); |
| spvType = builder.makeUintType(32); |
| break; |
| case glslang::EbtAccStruct: |
| switch (glslangIntermediate->getStage()) { |
| case EShLangRayGen: |
| case EShLangIntersect: |
| case EShLangAnyHit: |
| case EShLangClosestHit: |
| case EShLangMiss: |
| case EShLangCallable: |
| // these all should have the RayTracingNV/KHR capability already |
| break; |
| default: |
| { |
| auto& extensions = glslangIntermediate->getRequestedExtensions(); |
| if (extensions.find("GL_EXT_ray_query") != extensions.end()) { |
| builder.addExtension(spv::E_SPV_KHR_ray_query); |
| builder.addCapability(spv::Capability::RayQueryKHR); |
| } |
| } |
| break; |
| } |
| spvType = builder.makeAccelerationStructureType(); |
| break; |
| case glslang::EbtRayQuery: |
| { |
| auto& extensions = glslangIntermediate->getRequestedExtensions(); |
| if (extensions.find("GL_EXT_ray_query") != extensions.end()) { |
| builder.addExtension(spv::E_SPV_KHR_ray_query); |
| builder.addCapability(spv::Capability::RayQueryKHR); |
| } |
| spvType = builder.makeRayQueryType(); |
| } |
| break; |
| case glslang::EbtReference: |
| { |
| // Make the forward pointer, then recurse to convert the structure type, then |
| // patch up the forward pointer with a real pointer type. |
| if (forwardPointers.find(type.getReferentType()) == forwardPointers.end()) { |
| spv::Id forwardId = builder.makeForwardPointer(spv::StorageClass::PhysicalStorageBufferEXT); |
| forwardPointers[type.getReferentType()] = forwardId; |
| } |
| spvType = forwardPointers[type.getReferentType()]; |
| if (!forwardReferenceOnly) { |
| spv::Id referentType = convertGlslangToSpvType(*type.getReferentType()); |
| builder.makePointerFromForwardPointer(spv::StorageClass::PhysicalStorageBufferEXT, |
| forwardPointers[type.getReferentType()], |
| referentType); |
| } |
| } |
| break; |
| case glslang::EbtSampler: |
| { |
| const glslang::TSampler& sampler = type.getSampler(); |
| std::string debugName; |
| |
| if (sampler.isPureSampler()) { |
| if (options.emitNonSemanticShaderDebugInfo) { |
| if (glslangIntermediate->getSource() == glslang::EShSourceGlsl) { |
| debugName = sampler.getString(); |
| } |
| else { |
| debugName = "type.sampler"; |
| } |
| } |
| spvType = builder.makeSamplerType(debugName.c_str()); |
| } else { |
| // an image is present, make its type |
| if (options.emitNonSemanticShaderDebugInfo) { |
| if (glslangIntermediate->getSource() == glslang::EShSourceGlsl) { |
| debugName = sampler.removeCombined().getString(); |
| } |
| else { |
| switch (sampler.dim) { |
| case glslang::Esd1D: debugName = "type.1d.image"; break; |
| case glslang::Esd2D: debugName = "type.2d.image"; break; |
| case glslang::Esd3D: debugName = "type.3d.image"; break; |
| case glslang::EsdCube: debugName = "type.cube.image"; break; |
| default: debugName = "type.image"; break; |
| } |
| } |
| } |
| spvType = builder.makeImageType(getSampledType(sampler), TranslateDimensionality(sampler), |
| sampler.isShadow(), sampler.isArrayed(), sampler.isMultiSample(), |
| sampler.isImageClass() ? 2 : 1, TranslateImageFormat(type), debugName.c_str()); |
| if (sampler.isCombined() && |
| (!sampler.isBuffer() || glslangIntermediate->getSpv().spv < glslang::EShTargetSpv_1_6)) { |
| // Already has both image and sampler, make the combined type. Only combine sampler to |
| // buffer if before SPIR-V 1.6. |
| if (options.emitNonSemanticShaderDebugInfo) { |
| if (glslangIntermediate->getSource() == glslang::EShSourceGlsl) { |
| debugName = sampler.getString(); |
| } |
| else { |
| debugName = "type.sampled.image"; |
| } |
| } |
| spvType = builder.makeSampledImageType(spvType, debugName.c_str()); |
| } |
| } |
| } |
| break; |
| case glslang::EbtStruct: |
| case glslang::EbtBlock: |
| { |
| // If it's an inner declared heap buffer or uniform block, using OpTypeBufferEXT |
| // to convert it to an untyped type. |
| if (type.getQualifier().isUniformOrBuffer() && |
| type.getQualifier().layoutDescriptorHeap && type.getQualifier().layoutDescriptorInnerBlock) { |
| spvType = builder.makeUntypedPointer(TranslateStorageClass(type), true); |
| break; |
| } |
| |
| // If we've seen this struct type, return it |
| const glslang::TTypeList* glslangMembers = type.getStruct(); |
| |
| // Try to share structs for different layouts, but not yet for other |
| // kinds of qualification (primarily not yet including interpolant qualification). |
| if (! HasNonLayoutQualifiers(type, qualifier)) |
| spvType = structMap[explicitLayout][qualifier.layoutMatrix][glslangMembers]; |
| if (spvType != spv::NoResult) |
| break; |
| |
| // else, we haven't seen it... |
| if (type.getBasicType() == glslang::EbtBlock) |
| memberRemapper[glslangTypeToIdMap[glslangMembers]].resize(glslangMembers->size()); |
| spvType = convertGlslangStructToSpvType(type, glslangMembers, explicitLayout, qualifier); |
| } |
| break; |
| case glslang::EbtString: |
| // no type used for OpString |
| return 0; |
| |
| case glslang::EbtHitObjectNV: { |
| builder.addExtension(spv::E_SPV_NV_shader_invocation_reorder); |
| builder.addCapability(spv::Capability::ShaderInvocationReorderNV); |
| spvType = builder.makeHitObjectNVType(); |
| } |
| break; |
| |
| case glslang::EbtHitObjectEXT: { |
| builder.addExtension(spv::E_SPV_EXT_shader_invocation_reorder); |
| builder.addCapability(spv::Capability::ShaderInvocationReorderEXT); |
| spvType = builder.makeHitObjectEXTType(); |
| } |
| break; |
| case glslang::EbtSpirvType: { |
| // GL_EXT_spirv_intrinsics |
| const auto& spirvType = type.getSpirvType(); |
| const auto& spirvInst = spirvType.spirvInst; |
| |
| std::vector<spv::IdImmediate> operands; |
| for (const auto& typeParam : spirvType.typeParams) { |
| if (typeParam.getAsConstant() != nullptr) { |
| // Constant expression |
| auto constant = typeParam.getAsConstant(); |
| if (constant->isLiteral()) { |
| if (constant->getBasicType() == glslang::EbtFloat) { |
| float floatValue = static_cast<float>(constant->getConstArray()[0].getDConst()); |
| unsigned literal; |
| static_assert(sizeof(literal) == sizeof(floatValue), "sizeof(unsigned) != sizeof(float)"); |
| memcpy(&literal, &floatValue, sizeof(literal)); |
| operands.push_back({false, literal}); |
| } else if (constant->getBasicType() == glslang::EbtInt) { |
| unsigned literal = constant->getConstArray()[0].getIConst(); |
| operands.push_back({false, literal}); |
| } else if (constant->getBasicType() == glslang::EbtUint) { |
| unsigned literal = constant->getConstArray()[0].getUConst(); |
| operands.push_back({false, literal}); |
| } else if (constant->getBasicType() == glslang::EbtBool) { |
| unsigned literal = constant->getConstArray()[0].getBConst(); |
| operands.push_back({false, literal}); |
| } else if (constant->getBasicType() == glslang::EbtString) { |
| auto str = constant->getConstArray()[0].getSConst()->c_str(); |
| unsigned literal = 0; |
| char* literalPtr = reinterpret_cast<char*>(&literal); |
| unsigned charCount = 0; |
| char ch = 0; |
| do { |
| ch = *(str++); |
| *(literalPtr++) = ch; |
| ++charCount; |
| if (charCount == 4) { |
| operands.push_back({false, literal}); |
| literalPtr = reinterpret_cast<char*>(&literal); |
| charCount = 0; |
| } |
| } while (ch != 0); |
| |
| // Partial literal is padded with 0 |
| if (charCount > 0) { |
| for (; charCount < 4; ++charCount) |
| *(literalPtr++) = 0; |
| operands.push_back({false, literal}); |
| } |
| } else |
| assert(0); // Unexpected type |
| } else |
| operands.push_back({true, createSpvConstant(*constant)}); |
| } else { |
| // Type specifier |
| assert(typeParam.getAsType() != nullptr); |
| operands.push_back({true, convertGlslangToSpvType(*typeParam.getAsType())}); |
| } |
| } |
| |
| assert(spirvInst.set == ""); // Currently, couldn't be extended instructions. |
| spvType = builder.makeGenericType(static_cast<spv::Op>(spirvInst.id), operands); |
| |
| break; |
| } |
| case glslang::EbtTensorLayoutNV: |
| { |
| builder.addCapability(spv::Capability::TensorAddressingNV); |
| builder.addExtension(spv::E_SPV_NV_tensor_addressing); |
| |
| std::vector<spv::IdImmediate> operands; |
| for (uint32_t i = 0; i < 2; ++i) { |
| operands.push_back({true, makeArraySizeId(*type.getTypeParameters()->arraySizes, i, true)}); |
| } |
| spvType = builder.makeGenericType(spv::Op::OpTypeTensorLayoutNV, operands); |
| break; |
| } |
| case glslang::EbtTensorViewNV: |
| { |
| builder.addCapability(spv::Capability::TensorAddressingNV); |
| builder.addExtension(spv::E_SPV_NV_tensor_addressing); |
| |
| uint32_t dim = type.getTypeParameters()->arraySizes->getDimSize(0); |
| assert(dim >= 1 && dim <= 5); |
| std::vector<spv::IdImmediate> operands; |
| for (uint32_t i = 0; i < dim + 2; ++i) { |
| operands.push_back({true, makeArraySizeId(*type.getTypeParameters()->arraySizes, i, true, i==1)}); |
| } |
| spvType = builder.makeGenericType(spv::Op::OpTypeTensorViewNV, operands); |
| break; |
| } |
| default: |
| assert(0); |
| break; |
| } |
| |
| if (type.isMatrix()) |
| spvType = builder.makeMatrixType(spvType, type.getMatrixCols(), type.getMatrixRows()); |
| else { |
| // If this variable has a vector element count greater than 1, create a SPIR-V vector |
| if (type.getVectorSize() > 1) |
| spvType = builder.makeVectorType(spvType, type.getVectorSize()); |
| } |
| |
| if (type.isCoopMatNV()) { |
| builder.addCapability(spv::Capability::CooperativeMatrixNV); |
| builder.addExtension(spv::E_SPV_NV_cooperative_matrix); |
| |
| if (type.getBasicType() == glslang::EbtFloat16) |
| builder.addCapability(spv::Capability::Float16); |
| if (type.getBasicType() == glslang::EbtUint8 || |
| type.getBasicType() == glslang::EbtInt8) { |
| builder.addCapability(spv::Capability::Int8); |
| } |
| |
| spv::Id scope = makeArraySizeId(*type.getTypeParameters()->arraySizes, 1); |
| spv::Id rows = makeArraySizeId(*type.getTypeParameters()->arraySizes, 2); |
| spv::Id cols = makeArraySizeId(*type.getTypeParameters()->arraySizes, 3); |
| |
| spvType = builder.makeCooperativeMatrixTypeNV(spvType, scope, rows, cols); |
| } |
| |
| if (type.isCoopMatKHR()) { |
| builder.addCapability(spv::Capability::CooperativeMatrixKHR); |
| builder.addExtension(spv::E_SPV_KHR_cooperative_matrix); |
| |
| if (type.getBasicType() == glslang::EbtBFloat16) { |
| builder.addExtension(spv::E_SPV_KHR_bfloat16); |
| builder.addCapability(spv::Capability::BFloat16CooperativeMatrixKHR); |
| } |
| |
| if (type.getBasicType() == glslang::EbtFloatE5M2 || type.getBasicType() == glslang::EbtFloatE4M3) { |
| builder.addExtension(spv::E_SPV_EXT_float8); |
| builder.addCapability(spv::Capability::Float8CooperativeMatrixEXT); |
| } |
| |
| if (type.getBasicType() == glslang::EbtFloat16) |
| builder.addCapability(spv::Capability::Float16); |
| if (type.getBasicType() == glslang::EbtUint8 || type.getBasicType() == glslang::EbtInt8) { |
| builder.addCapability(spv::Capability::Int8); |
| } |
| |
| spv::Id scope = makeArraySizeId(*type.getTypeParameters()->arraySizes, 0); |
| spv::Id rows = makeArraySizeId(*type.getTypeParameters()->arraySizes, 1); |
| spv::Id cols = makeArraySizeId(*type.getTypeParameters()->arraySizes, 2); |
| spv::Id use = makeArraySizeId(*type.getTypeParameters()->arraySizes, 3, true); |
| |
| spvType = builder.makeCooperativeMatrixTypeKHR(spvType, scope, rows, cols, use); |
| } |
| else if (type.isTensorARM()) { |
| builder.addCapability(spv::Capability::TensorsARM); |
| builder.addExtension(spv::E_SPV_ARM_tensors); |
| if (type.getBasicType() == glslang::EbtInt8 || type.getBasicType() == glslang::EbtUint8) { |
| builder.addCapability(spv::Capability::Int8); |
| } else if (type.getBasicType() == glslang::EbtInt16 || |
| type.getBasicType() == glslang::EbtUint16) { |
| builder.addCapability(spv::Capability::Int16); |
| } else if (type.getBasicType() == glslang::EbtInt64 || |
| type.getBasicType() == glslang::EbtUint64) { |
| builder.addCapability(spv::Capability::Int64); |
| } else if (type.getBasicType() == glslang::EbtFloat16) { |
| builder.addCapability(spv::Capability::Float16); |
| } |
| |
| spv::Id rank = makeArraySizeId(*type.getTypeParameters()->arraySizes, 0); |
| |
| spvType = builder.makeTensorTypeARM(spvType, rank); |
| } |
| |
| if (type.isCoopVecNV()) { |
| builder.addCapability(spv::Capability::CooperativeVectorNV); |
| builder.addExtension(spv::E_SPV_NV_cooperative_vector); |
| |
| if (type.getBasicType() == glslang::EbtFloat16) |
| builder.addCapability(spv::Capability::Float16); |
| if (type.getBasicType() == glslang::EbtUint8 || type.getBasicType() == glslang::EbtInt8) { |
| builder.addCapability(spv::Capability::Int8); |
| } |
| |
| spv::Id components = makeArraySizeId(*type.getTypeParameters()->arraySizes, 0); |
| |
| spvType = builder.makeCooperativeVectorTypeNV(spvType, components); |
| } |
| |
| if (type.isLongVector()) { |
| // SPIR-V LongVectorEXT not needed when component count is literal 2–4. |
| const bool needLongVectorCap = type.hasSpecConstantVectorComponents() || |
| (type.getTypeParameters()->arraySizes->getDimSize(0) < 2 || |
| type.getTypeParameters()->arraySizes->getDimSize(0) > 4); |
| if (needLongVectorCap) { |
| builder.addCapability(spv::Capability::LongVectorEXT); |
| builder.addExtension(spv::E_SPV_EXT_long_vector); |
| } |
| |
| if (type.getBasicType() == glslang::EbtFloat16) |
| builder.addCapability(spv::Capability::Float16); |
| if (type.getBasicType() == glslang::EbtUint8 || type.getBasicType() == glslang::EbtInt8) { |
| builder.addCapability(spv::Capability::Int8); |
| } |
| |
| if (type.hasSpecConstantVectorComponents()) { |
| spv::Id components = makeArraySizeId(*type.getTypeParameters()->arraySizes, 0); |
| spvType = builder.makeCooperativeVectorTypeNV(spvType, components); |
| } else { |
| spvType = builder.makeVectorType(spvType, type.getTypeParameters()->arraySizes->getDimSize(0)); |
| } |
| } |
| |
| if (type.isArray()) { |
| int stride = 0; // keep this 0 unless doing an explicit layout; 0 will mean no decoration, no stride |
| |
| // Do all but the outer dimension |
| if (type.getArraySizes()->getNumDims() > 1) { |
| // We need to decorate array strides for types needing explicit layout, except blocks. |
| if (explicitLayout != glslang::ElpNone && type.getBasicType() != glslang::EbtBlock) { |
| // Use a dummy glslang type for querying internal strides of |
| // arrays of arrays, but using just a one-dimensional array. |
| glslang::TType simpleArrayType(type, 0); // deference type of the array |
| while (simpleArrayType.getArraySizes()->getNumDims() > 1) |
| simpleArrayType.getArraySizes()->dereference(); |
| |
| // Will compute the higher-order strides here, rather than making a whole |
| // pile of types and doing repetitive recursion on their contents. |
| stride = getArrayStride(simpleArrayType, explicitLayout, qualifier.layoutMatrix); |
| } |
| |
| // make the arrays |
| for (int dim = type.getArraySizes()->getNumDims() - 1; dim > 0; --dim) { |
| spvType = builder.makeArrayType(spvType, makeArraySizeId(*type.getArraySizes(), dim), stride); |
| if (stride > 0) |
| builder.addDecoration(spvType, spv::Decoration::ArrayStride, stride); |
| stride *= type.getArraySizes()->getDimSize(dim); |
| } |
| } else { |
| // single-dimensional array, and don't yet have stride |
| |
| // We need to decorate array strides for types needing explicit layout, except blocks. |
| if (explicitLayout != glslang::ElpNone && type.getBasicType() != glslang::EbtBlock) |
| stride = getArrayStride(type, explicitLayout, qualifier.layoutMatrix); |
| } |
| |
| if (type.getQualifier().storage == glslang::EvqResourceHeap || |
| type.getQualifier().storage == glslang::EvqSamplerHeap) { |
| auto structSize = heapStructureTypeSize[spvType]; |
| spvType = builder.makeRuntimeArray(spvType); |
| builder.addDecorationId(spvType, spv::Decoration::ArrayStrideIdEXT, structSize); |
| } |
| // Do the outer dimension, which might not be known for a runtime-sized array. |
| // (Unsized arrays that survive through linking will be runtime-sized arrays) |
| else if (type.isSizedArray()) |
| spvType = builder.makeArrayType(spvType, makeArraySizeId(*type.getArraySizes(), 0), stride); |
| else { |
| // If we see an runtime array in a buffer_reference, it is not a descriptor |
| if (!lastBufferBlockMember && type.getBasicType() != glslang::EbtReference) { |
| builder.addIncorporatedExtension("SPV_EXT_descriptor_indexing", spv::Spv_1_5); |
| builder.addCapability(spv::Capability::RuntimeDescriptorArrayEXT); |
| } |
| spvType = builder.makeRuntimeArray(spvType); |
| } |
| if (stride > 0) |
| builder.addDecoration(spvType, spv::Decoration::ArrayStride, stride); |
| } |
| |
| return spvType; |
| } |
| |
| // Apply SPIR-V decorations to the SPIR-V object (provided by SPIR-V ID). If member index is provided, the |
| // decorations are applied to this member. |
| void TGlslangToSpvTraverser::applySpirvDecorate(const glslang::TType& type, spv::Id id, std::optional<int> member) |
| { |
| assert(type.getQualifier().hasSpirvDecorate()); |
| |
| const glslang::TSpirvDecorate& spirvDecorate = type.getQualifier().getSpirvDecorate(); |
| |
| // Add spirv_decorate |
| for (auto& decorate : spirvDecorate.decorates) { |
| if (!decorate.second.empty()) { |
| std::vector<unsigned> literals; |
| TranslateLiterals(decorate.second, literals); |
| if (member.has_value()) |
| builder.addMemberDecoration(id, *member, static_cast<spv::Decoration>(decorate.first), literals); |
| else |
| builder.addDecoration(id, static_cast<spv::Decoration>(decorate.first), literals); |
| } else { |
| if (member.has_value()) |
| builder.addMemberDecoration(id, *member, static_cast<spv::Decoration>(decorate.first)); |
| else |
| builder.addDecoration(id, static_cast<spv::Decoration>(decorate.first)); |
| } |
| } |
| |
| // Add spirv_decorate_id |
| if (member.has_value()) { |
| // spirv_decorate_id not applied to members |
| assert(spirvDecorate.decorateIds.empty()); |
| } else { |
| for (auto& decorateId : spirvDecorate.decorateIds) { |
| std::vector<spv::Id> operandIds; |
| assert(!decorateId.second.empty()); |
| for (auto extraOperand : decorateId.second) { |
| if (extraOperand->getQualifier().isFrontEndConstant()) |
| operandIds.push_back(createSpvConstant(*extraOperand)); |
| else |
| operandIds.push_back(getSymbolId(extraOperand->getAsSymbolNode())); |
| } |
| builder.addDecorationId(id, static_cast<spv::Decoration>(decorateId.first), operandIds); |
| } |
| } |
| |
| // Add spirv_decorate_string |
| for (auto& decorateString : spirvDecorate.decorateStrings) { |
| std::vector<const char*> strings; |
| assert(!decorateString.second.empty()); |
| for (auto extraOperand : decorateString.second) { |
| const char* string = extraOperand->getConstArray()[0].getSConst()->c_str(); |
| strings.push_back(string); |
| } |
| if (member.has_value()) |
| builder.addMemberDecoration(id, *member, static_cast<spv::Decoration>(decorateString.first), strings); |
| else |
| builder.addDecoration(id, static_cast<spv::Decoration>(decorateString.first), strings); |
| } |
| } |
| |
| // TODO: this functionality should exist at a higher level, in creating the AST |
| // |
| // Identify interface members that don't have their required extension turned on. |
| // |
| bool TGlslangToSpvTraverser::filterMember(const glslang::TType& member) |
| { |
| auto& extensions = glslangIntermediate->getRequestedExtensions(); |
| |
| if (member.getFieldName() == "gl_SecondaryViewportMaskNV" && |
| extensions.find("GL_NV_stereo_view_rendering") == extensions.end()) |
| return true; |
| if (member.getFieldName() == "gl_SecondaryPositionNV" && |
| extensions.find("GL_NV_stereo_view_rendering") == extensions.end()) |
| return true; |
| |
| if (glslangIntermediate->getStage() == EShLangMesh) { |
| if (member.getFieldName() == "gl_PrimitiveShadingRateEXT" && |
| extensions.find("GL_EXT_fragment_shading_rate") == extensions.end()) |
| return true; |
| } |
| |
| if (glslangIntermediate->getStage() != EShLangMesh) { |
| if (member.getFieldName() == "gl_ViewportMask" && |
| extensions.find("GL_NV_viewport_array2") == extensions.end()) |
| return true; |
| if (member.getFieldName() == "gl_PositionPerViewNV" && |
| extensions.find("GL_NVX_multiview_per_view_attributes") == extensions.end()) |
| return true; |
| if (member.getFieldName() == "gl_ViewportMaskPerViewNV" && |
| extensions.find("GL_NVX_multiview_per_view_attributes") == extensions.end()) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| // Do full recursive conversion of a glslang structure (or block) type to a SPIR-V Id. |
| // explicitLayout can be kept the same throughout the hierarchical recursive walk. |
| // Mutually recursive with convertGlslangToSpvType(). |
| spv::Id TGlslangToSpvTraverser::convertGlslangStructToSpvType(const glslang::TType& type, |
| const glslang::TTypeList* glslangMembers, |
| glslang::TLayoutPacking explicitLayout, |
| const glslang::TQualifier& qualifier) |
| { |
| // Create a vector of struct types for SPIR-V to consume |
| std::vector<spv::Id> spvMembers; |
| int memberDelta = 0; // how much the member's index changes from glslang to SPIR-V, normally 0, |
| // except sometimes for blocks |
| std::vector<std::pair<glslang::TType*, glslang::TQualifier> > deferredForwardPointers; |
| std::vector<spv::StructMemberDebugInfo> memberDebugInfo; |
| for (int i = 0; i < (int)glslangMembers->size(); i++) { |
| auto& glslangMember = (*glslangMembers)[i]; |
| if (glslangMember.type->hiddenMember()) { |
| ++memberDelta; |
| if (type.getBasicType() == glslang::EbtBlock) |
| memberRemapper[glslangTypeToIdMap[glslangMembers]][i] = -1; |
| } else { |
| if (type.getBasicType() == glslang::EbtBlock) { |
| if (filterMember(*glslangMember.type)) { |
| memberDelta++; |
| memberRemapper[glslangTypeToIdMap[glslangMembers]][i] = -1; |
| continue; |
| } |
| memberRemapper[glslangTypeToIdMap[glslangMembers]][i] = i - memberDelta; |
| } |
| // modify just this child's view of the qualifier |
| glslang::TQualifier memberQualifier = glslangMember.type->getQualifier(); |
| InheritQualifiers(memberQualifier, qualifier); |
| |
| // manually inherit location |
| if (! memberQualifier.hasLocation() && qualifier.hasLocation()) |
| memberQualifier.layoutLocation = qualifier.layoutLocation; |
| |
| // recurse |
| bool lastBufferBlockMember = qualifier.storage == glslang::EvqBuffer && |
| i == (int)glslangMembers->size() - 1; |
| |
| // Make forward pointers for any pointer members. |
| if (glslangMember.type->isReference() && |
| forwardPointers.find(glslangMember.type->getReferentType()) == forwardPointers.end()) { |
| deferredForwardPointers.push_back(std::make_pair(glslangMember.type, memberQualifier)); |
| } |
| |
| // Create the member type. |
| auto const spvMember = convertGlslangToSpvType(*glslangMember.type, explicitLayout, memberQualifier, lastBufferBlockMember, |
| glslangMember.type->isReference()); |
| spvMembers.push_back(spvMember); |
| |
| // Update the builder with the type's location so that we can create debug types for the structure members. |
| // There doesn't exist a "clean" entry point for this information to be passed along to the builder so, for now, |
| // it is stored in the builder and consumed during the construction of composite debug types. |
| // TODO: This probably warrants further investigation. This approach was decided to be the least ugly of the |
| // quick and dirty approaches that were tried. |
| // Advantages of this approach: |
| // + Relatively clean. No direct calls into debug type system. |
| // + Handles nested recursive structures. |
| // Disadvantages of this approach: |
| // + Not as clean as desired. Traverser queries/sets persistent state. This is fragile. |
| // + Table lookup during creation of composite debug types. This really shouldn't be necessary. |
| if(options.emitNonSemanticShaderDebugInfo) { |
| spv::StructMemberDebugInfo debugInfo{}; |
| debugInfo.name = glslangMember.type->getFieldName(); |
| debugInfo.line = glslangMember.loc.line; |
| debugInfo.column = glslangMember.loc.column; |
| |
| // Per the GLSL spec, bool variables inside of a uniform or buffer block are generated as uint. |
| // But for debug info, we want to represent them as bool because that is the original type in |
| // the source code. The bool type can be nested within a vector or a multidimensional array, |
| // so we must construct the chain of types up from the scalar bool. |
| if (glslangIntermediate->getSource() == glslang::EShSourceGlsl && explicitLayout != glslang::ElpNone && |
| glslangMember.type->getBasicType() == glslang::EbtBool) { |
| auto typeId = builder.makeBoolType(); |
| if (glslangMember.type->isVector()) { |
| typeId = builder.makeVectorType(typeId, glslangMember.type->getVectorSize()); |
| } |
| if (glslangMember.type->isArray()) { |
| const auto* arraySizes = glslangMember.type->getArraySizes(); |
| int dims = arraySizes->getNumDims(); |
| for (int i = dims - 1; i >= 0; --i) { |
| spv::Id size = builder.makeIntConstant(arraySizes->getDimSize(i)); |
| typeId = builder.makeArrayType(typeId, size, 0); |
| } |
| } |
| debugInfo.debugTypeOverride = builder.getDebugType(typeId); |
| } else if (glslangMember.type->getQualifier().builtIn != glslang::EbvNone) { |
| // TODO - The built-in currently are not provide the correct line/column and spirv-val will validate these when using shaderDebugInfo |
| // |
| // There is a larger issue because even defining the builtIn such as |
| // |
| // out gl_PerVertex { |
| // vec4 gl_Position; |
| // }; |
| // |
| // in the shader also doesn't produce the correct line/column |
| // So for now, provide zero, as that is a valid value here |
| debugInfo.line = 0; |
| debugInfo.column = 0; |
| } |
| |
| memberDebugInfo.push_back(debugInfo); |
| } |
| } |
| } |
| |
| // For those whose storage is ResourceHeap or SamplerHeap, we needs to recursively add |
| // member decorator for inner structure member declaration with spec Constant. |
| spv::Id heapStructSize = 0; |
| if (qualifier.storage == glslang::EvqResourceHeap || qualifier.storage == glslang::EvqSamplerHeap || |
| qualifier.layoutDescriptorInnerBlock) { |
| auto memberBaseOffset = builder.makeUintConstant(0); |
| int maxPlainDataTypeAlignment = 0; |
| spv::Id descTypeMaxAlignment = 0; |
| auto structLastMemberSize = |
| decorateDescHeapType(type, memberBaseOffset, descTypeMaxAlignment, maxPlainDataTypeAlignment); |
| auto structureUnaligned = builder.createSpecConstantOp( |
| spv::Op::OpIAdd, builder.makeUintType(32), {memberBaseOffset, structLastMemberSize}, {}); |
| auto structurePadding = builder.createSpecConstantOp( |
| spv::Op::OpUMod, builder.makeUintType(32), {descTypeMaxAlignment, structureUnaligned}, {}); |
| heapStructSize = builder.createSpecConstantOp( |
| spv::Op::OpIAdd, builder.makeUintType(32), {structureUnaligned, structurePadding}, {}); |
| HeapMetaData meta = {heapStructSize, descTypeMaxAlignment, maxPlainDataTypeAlignment}; |
| heapStructureTypeMetaData[&type] = meta; |
| } |
| |
| // Make the SPIR-V type |
| spv::Id spvType = builder.makeStructType(spvMembers, memberDebugInfo, type.getTypeName().c_str(), false); |
| if (! HasNonLayoutQualifiers(type, qualifier)) |
| structMap[explicitLayout][qualifier.layoutMatrix][glslangMembers] = spvType; |
| |
| // Keep decoration data order after spv structure type. |
| if (qualifier.storage == glslang::EvqResourceHeap || qualifier.storage == glslang::EvqSamplerHeap || |
| qualifier.layoutDescriptorInnerBlock) { |
| heapStructureTypeSize[spvType] = heapStructSize; |
| for (unsigned int i = 0; i < spvMembers.size(); i++) { |
| builder.addMemberDecorationIdEXT(spvType, i, spv::Decoration::OffsetIdEXT, {heapStructureMemberOffsets[i]}); |
| } |
| heapStructureMemberOffsets.clear(); |
| } |
| |
| // Decorate it |
| decorateStructType(type, glslangMembers, explicitLayout, qualifier, spvType, spvMembers); |
| |
| for (int i = 0; i < (int)deferredForwardPointers.size(); ++i) { |
| auto it = deferredForwardPointers[i]; |
| convertGlslangToSpvType(*it.first, explicitLayout, it.second, false); |
| } |
| |
| return spvType; |
| } |
| |
| // Return not aligned size of current type. |
| spv::Id TGlslangToSpvTraverser::decorateDescHeapType( |
| const glslang::TType& type, |
| spv::Id &memberBaseOffset, |
| spv::Id &descTypeAlignment, |
| int& maxPlainDataAlignment) |
| { |
| glslang::TLayoutPacking explicitLayout = glslang::ElpScalar; |
| auto selectMaxRsrcTyAlign = [&](spv::Id typeSize) { |
| if (descTypeAlignment != 0) { |
| auto compareInst = builder.createSpecConstantOp(spv::Op::OpUGreaterThan, builder.makeBoolType(), |
| {descTypeAlignment, typeSize}, {}); |
| auto selectMaxAlign = builder.createSpecConstantOp(spv::Op::OpSelect, builder.makeUintType(32), |
| {compareInst, descTypeAlignment, typeSize}, {}); |
| descTypeAlignment = selectMaxAlign; |
| } else |
| descTypeAlignment = typeSize; |
| }; |
| |
| // Get or calculate following info ordered. |
| // Member Type | Type size | Type alignment within current structure | Type offset. |
| // PS. resource blocks declared within a structure will not be processed as a normal declaration before, |
| // and its' size is dependent on constantSizeOfEXT op, so we won't trigger it as a normal structure here. |
| bool isArray = type.isArray(); |
| if (type.isStruct() && !type.getQualifier().layoutDescriptorInnerBlock) { |
| // 1. Structure type is processed from inner to higher level. |
| // If member is a sturcture, it will be processed earlier, |
| // parent structure could just load early results. |
| if (heapStructureTypeMetaData.find(&type) != heapStructureTypeMetaData.end()) { |
| auto metadata = heapStructureTypeMetaData[&type]; |
| selectMaxRsrcTyAlign(metadata.maxRsrcTypeAlignment); |
| maxPlainDataAlignment = std::max(metadata.maxPlainDataAlignment, maxPlainDataAlignment); |
| return metadata.typeStride; |
| } |
| // For other nested structure, it would be declared before its parent, |
| // so it should be directly returned a result in above check. |
| const glslang::TTypeList* structTyList = type.getStruct(); |
| spv::Id previousTypeSize = 0; |
| auto currentOffset = memberBaseOffset; |
| for (int i = 0; i < (int)structTyList->size(); i++) { |
| // Get offset : |
| // OffsetsBase = default ? 0 : OffsetInLayout; |
| // OffsetsBase = OffsetsBase + previousOffset + previousPadding. |
| const glslang::TType& memberTy = *(*structTyList)[i].type; |
| spv::Id typeSize = decorateDescHeapType(memberTy, currentOffset, descTypeAlignment, maxPlainDataAlignment); |
| // 2. Get each member's unaligned offset, padding and aligned offset. |
| // As this function is processed recursively, from bottom to upper, so in here, |
| // non-structure member's alignment should have been known. |
| if (i != 0) { |
| auto offsetNotAligned = builder.createSpecConstantOp(spv::Op::OpIAdd, builder.makeUintType(32), |
| {currentOffset, previousTypeSize}, {}); |
| auto offsetPadding = builder.createSpecConstantOp(spv::Op::OpUMod, builder.makeUintType(32), |
| {typeSize, offsetNotAligned}, {}); |
| currentOffset = builder.createSpecConstantOp(spv::Op::OpIAdd, builder.makeUintType(32), |
| {offsetNotAligned, offsetPadding}, {}); |
| } |
| heapStructureMemberOffsets.push_back(currentOffset); |
| previousTypeSize = typeSize; |
| } |
| // 3. Structure level, get max resource type's alignment, max plain data alignment and final |
| // structure inner alignment. |
| // Get compared result for alignment within whole structure. |
| spv::Id maxPlainAlignmentSize = builder.makeIntConstant(maxPlainDataAlignment); |
| |
| // Select biggest alignemnt size between desc types and plain old types. |
| selectMaxRsrcTyAlign(maxPlainAlignmentSize); |
| memberBaseOffset = currentOffset; |
| |
| // Now, return generates size of the MaterialData type |
| // Get structure level unaligned offset, padding and final offset outside. |
| return previousTypeSize; |
| } |
| |
| // Following are normal types, structures/blocks have been processed in above part. |
| // Normal type or member type within a structure. |
| bool useConstantSizeOf = |
| ((type.getQualifier().isUniformOrBuffer() && type.getQualifier().layoutDescriptorHeap) || |
| type.isImage() || type.isTexture() || type.isTensorARM() || type.getBasicType() == glslang::EbtAccStruct); |
| |
| // Get single type and layout info. |
| int elemCurrentOffset, elemAlignedSize; |
| int memberSize, dummyStride, typeAlignment; |
| spv::Id spvType = 0; |
| if (isArray) { |
| glslang::TType elemTy(type, 0); |
| elemTy.clearArraySizes(); |
| if (!useConstantSizeOf) { |
| typeAlignment = glslangIntermediate->getMemberAlignment( |
| elemTy, memberSize, dummyStride, glslang::ElpScalar, elemTy.getQualifier().layoutMatrix == glslang::ElmRowMajor); |
| updateMemberOffset(elemTy, elemTy, elemCurrentOffset, elemAlignedSize, explicitLayout, elemTy.getQualifier().layoutMatrix); |
| elemAlignedSize *= type.getCumulativeArraySize(); |
| } |
| spvType = convertGlslangToSpvType(elemTy); |
| } else { |
| if (!useConstantSizeOf) { |
| typeAlignment = glslangIntermediate->getMemberAlignment( |
| type, memberSize, dummyStride, glslang::ElpScalar, type.getQualifier().layoutMatrix == glslang::ElmRowMajor); |
| updateMemberOffset(type, type, elemCurrentOffset, elemAlignedSize, explicitLayout, type.getQualifier().layoutMatrix); |
| } |
| spvType = convertGlslangToSpvType(type); |
| } |
| |
| // Get alignment and type size. |
| spv::Id typeSize = 0; |
| if (useConstantSizeOf) { |
| typeSize = builder.createConstantSizeOfEXT(spvType); |
| // For resource type, needs to check current's largest alignment to select. |
| // New parent structure's alignment is equal to: |
| // maxInnerAlignment = currentAlignment > maxInnerAlignment |
| // ? currentAlignment |
| // : maxInnerAlignment; |
| selectMaxRsrcTyAlign(typeSize); |
| } else { |
| typeSize = builder.makeIntConstant(elemAlignedSize); |
| maxPlainDataAlignment = std::max(typeAlignment, maxPlainDataAlignment); |
| } |
| |
| return typeSize; |
| } |
| |
| void TGlslangToSpvTraverser::decorateStructType(const glslang::TType& type, |
| const glslang::TTypeList* glslangMembers, |
| glslang::TLayoutPacking explicitLayout, |
| const glslang::TQualifier& qualifier, |
| spv::Id spvType, |
| const std::vector<spv::Id>& spvMembers) |
| { |
| // Name and decorate the non-hidden members |
| int offset = -1; |
| bool memberLocationInvalid = type.isArrayOfArrays() || |
| (type.isArray() && (type.getQualifier().isArrayedIo(glslangIntermediate->getStage()) == false)); |
| for (int i = 0; i < (int)glslangMembers->size(); i++) { |
| glslang::TType& glslangMember = *(*glslangMembers)[i].type; |
| int member = i; |
| if (type.getBasicType() == glslang::EbtBlock) { |
| member = memberRemapper[glslangTypeToIdMap[glslangMembers]][i]; |
| if (filterMember(glslangMember)) |
| continue; |
| } |
| |
| // modify just this child's view of the qualifier |
| glslang::TQualifier memberQualifier = glslangMember.getQualifier(); |
| InheritQualifiers(memberQualifier, qualifier); |
| |
| // using -1 above to indicate a hidden member |
| if (member < 0) |
| continue; |
| |
| builder.addMemberName(spvType, member, glslangMember.getFieldName().c_str()); |
| builder.addMemberDecoration(spvType, member, |
| TranslateLayoutDecoration(glslangMember, memberQualifier.layoutMatrix)); |
| builder.addMemberDecoration(spvType, member, TranslatePrecisionDecoration(glslangMember)); |
| // Add interpolation and auxiliary storage decorations only to |
| // top-level members of Input and Output storage classes |
| if (type.getQualifier().storage == glslang::EvqVaryingIn || |
| type.getQualifier().storage == glslang::EvqVaryingOut) { |
| if (type.getBasicType() == glslang::EbtBlock || |
| glslangIntermediate->getSource() == glslang::EShSourceHlsl) { |
| builder.addMemberDecoration(spvType, member, TranslateInterpolationDecoration(memberQualifier)); |
| builder.addMemberDecoration(spvType, member, TranslateAuxiliaryStorageDecoration(memberQualifier)); |
| addMeshNVDecoration(spvType, member, memberQualifier); |
| } |
| } |
| builder.addMemberDecoration(spvType, member, TranslateInvariantDecoration(memberQualifier)); |
| |
| if (type.getBasicType() == glslang::EbtBlock && |
| qualifier.storage == glslang::EvqBuffer) { |
| // Add memory decorations only to top-level members of shader storage block |
| std::vector<spv::Decoration> memory; |
| TranslateMemoryDecoration(memberQualifier, memory, glslangIntermediate->usingVulkanMemoryModel()); |
| for (unsigned int i = 0; i < memory.size(); ++i) |
| builder.addMemberDecoration(spvType, member, memory[i]); |
| } |
| |
| // Location assignment was already completed correctly by the front end, |
| // just track whether a member needs to be decorated. |
| // Ignore member locations if the container is an array, as that's |
| // ill-specified and decisions have been made to not allow this. |
| if (!memberLocationInvalid && memberQualifier.hasLocation()) |
| builder.addMemberDecoration(spvType, member, spv::Decoration::Location, memberQualifier.layoutLocation); |
| |
| // component, XFB, others |
| if (glslangMember.getQualifier().hasComponent()) |
| builder.addMemberDecoration(spvType, member, spv::Decoration::Component, |
| glslangMember.getQualifier().layoutComponent); |
| if (glslangMember.getQualifier().hasXfbOffset()) |
| builder.addMemberDecoration(spvType, member, spv::Decoration::Offset, |
| glslangMember.getQualifier().layoutXfbOffset); |
| else if (glslangMember.getQualifier().hasMemberOffset()) { |
| builder.addExtension(spv::E_SPV_NV_push_constant_bank); |
| builder.addCapability(spv::Capability::PushConstantBanksNV); |
| builder.addMemberDecoration(spvType, member, spv::Decoration::MemberOffsetNV, |
| glslangMember.getQualifier().layoutMemberOffset); |
| } else if (explicitLayout != glslang::ElpNone) { |
| // figure out what to do with offset, which is accumulating |
| int nextOffset; |
| updateMemberOffset(type, glslangMember, offset, nextOffset, explicitLayout, memberQualifier.layoutMatrix); |
| if (offset >= 0) |
| builder.addMemberDecoration(spvType, member, spv::Decoration::Offset, offset); |
| offset = nextOffset; |
| } |
| |
| if (glslangMember.isMatrix() && explicitLayout != glslang::ElpNone) |
| builder.addMemberDecoration(spvType, member, spv::Decoration::MatrixStride, |
| getMatrixStride(glslangMember, explicitLayout, memberQualifier.layoutMatrix)); |
| |
| // built-in variable decorations |
| spv::BuiltIn builtIn = TranslateBuiltInDecoration(glslangMember.getQualifier().builtIn, true); |
| // built-in decoration is used to detect AST nodes, but won't be decorated on member variables. |
| if (builtIn != spv::BuiltIn::Max && |
| builtIn != spv::BuiltIn::ResourceHeapEXT && builtIn != spv::BuiltIn::SamplerHeapEXT) |
| builder.addMemberDecoration(spvType, member, spv::Decoration::BuiltIn, (int)builtIn); |
| |
| // nonuniform |
| builder.addMemberDecoration(spvType, member, TranslateNonUniformDecoration(glslangMember.getQualifier())); |
| |
| if (glslangIntermediate->getHlslFunctionality1() && memberQualifier.semanticName != nullptr) { |
| builder.addExtension("SPV_GOOGLE_hlsl_functionality1"); |
| builder.addMemberDecoration(spvType, member, spv::Decoration::HlslSemanticGOOGLE, |
| memberQualifier.semanticName); |
| } |
| |
| if (builtIn == spv::BuiltIn::Layer) { |
| // SPV_NV_viewport_array2 extension |
| if (glslangMember.getQualifier().layoutViewportRelative){ |
| builder.addMemberDecoration(spvType, member, spv::Decoration::ViewportRelativeNV); |
| builder.addCapability(spv::Capability::ShaderViewportMaskNV); |
| builder.addExtension(spv::E_SPV_NV_viewport_array2); |
| } |
| if (glslangMember.getQualifier().layoutSecondaryViewportRelativeOffset != -2048){ |
| builder.addMemberDecoration(spvType, member, |
| spv::Decoration::SecondaryViewportRelativeNV, |
| glslangMember.getQualifier().layoutSecondaryViewportRelativeOffset); |
| builder.addCapability(spv::Capability::ShaderStereoViewNV); |
| builder.addExtension(spv::E_SPV_NV_stereo_view_rendering); |
| } |
| } |
| if (glslangMember.getQualifier().layoutPassthrough) { |
| builder.addMemberDecoration(spvType, member, spv::Decoration::PassthroughNV); |
| builder.addCapability(spv::Capability::GeometryShaderPassthroughNV); |
| builder.addExtension(spv::E_SPV_NV_geometry_shader_passthrough); |
| } |
| |
| // Add SPIR-V decorations (GL_EXT_spirv_intrinsics) |
| if (glslangMember.getQualifier().hasSpirvDecorate()) |
| applySpirvDecorate(glslangMember, spvType, member); |
| } |
| |
| // Decorate the structure |
| builder.addDecoration(spvType, TranslateLayoutDecoration(type, qualifier.layoutMatrix)); |
| const auto basicType = type.getBasicType(); |
| const auto typeStorageQualifier = type.getQualifier().storage; |
| if (basicType == glslang::EbtBlock) { |
| builder.addDecoration(spvType, TranslateBlockDecoration(typeStorageQualifier, glslangIntermediate->usingStorageBuffer())); |
| } else if (basicType == glslang::EbtStruct && glslangIntermediate->getSpv().vulkan > 0) { |
| const auto hasRuntimeArray = !spvMembers.empty() && builder.getOpCode(spvMembers.back()) == spv::Op::OpTypeRuntimeArray; |
| if (hasRuntimeArray) { |
| builder.addDecoration(spvType, TranslateBlockDecoration(typeStorageQualifier, glslangIntermediate->usingStorageBuffer())); |
| } |
| } |
| |
| if (qualifier.hasHitObjectShaderRecordNV()) |
| builder.addDecoration(spvType, spv::Decoration::HitObjectShaderRecordBufferNV); |
| |
| if (qualifier.hasBank()) { |
| builder.addExtension(spv::E_SPV_NV_push_constant_bank); |
| builder.addCapability(spv::Capability::PushConstantBanksNV); |
| builder.addDecoration(spvType, spv::Decoration::BankNV, qualifier.layoutBank); |
| } |
| |
| if (qualifier.hasHitObjectShaderRecordEXT()) |
| builder.addDecoration(spvType, spv::Decoration::HitObjectShaderRecordBufferEXT); |
| } |
| |
| // Turn the expression forming the array size into an id. |
| // This is not quite trivial, because of specialization constants. |
| // Sometimes, a raw constant is turned into an Id, and sometimes |
| // a specialization constant expression is. |
| spv::Id TGlslangToSpvTraverser::makeArraySizeId(const glslang::TArraySizes& arraySizes, int dim, bool allowZero, bool boolType) |
| { |
| // First, see if this is sized with a node, meaning a specialization constant: |
| glslang::TIntermTyped* specNode = arraySizes.getDimNode(dim); |
| if (specNode != nullptr) { |
| builder.clearAccessChain(); |
| SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder); |
| spec_constant_op_mode_setter.turnOnSpecConstantOpMode(); |
| specNode->traverse(this); |
| return accessChainLoad(specNode->getAsTyped()->getType()); |
| } |
| |
| // Otherwise, need a compile-time (front end) size, get it: |
| int size = arraySizes.getDimSize(dim); |
| |
| if (!allowZero) |
| assert(size > 0); |
| |
| if (boolType) { |
| return builder.makeBoolConstant(size); |
| } else { |
| return builder.makeUintConstant(size); |
| } |
| } |
| |
| // Wrap the builder's accessChainLoad to: |
| // - localize handling of RelaxedPrecision |
| // - use the SPIR-V inferred type instead of another conversion of the glslang type |
| // (avoids unnecessary work and possible type punning for structures) |
| // - do conversion of concrete to abstract type |
| spv::Id TGlslangToSpvTraverser::accessChainLoad(const glslang::TType& type) |
| { |
| spv::Id nominalTypeId = builder.accessChainGetInferredType(); |
| |
| spv::Builder::AccessChain::CoherentFlags coherentFlags = builder.getAccessChain().coherentFlags; |
| coherentFlags |= TranslateCoherent(type); |
| |
| spv::MemoryAccessMask accessMask = spv::MemoryAccessMask(TranslateMemoryAccess(coherentFlags) & ~spv::MemoryAccessMask::MakePointerAvailableKHR); |
| // If the value being loaded is HelperInvocation, SPIR-V 1.6 is being generated (so that |
| // SPV_EXT_demote_to_helper_invocation is in core) and the memory model is in use, add |
| // the Volatile MemoryAccess semantic. |
| if (type.getQualifier().builtIn == glslang::EbvHelperInvocation && |
| glslangIntermediate->usingVulkanMemoryModel() && |
| glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_6) { |
| accessMask = spv::MemoryAccessMask(accessMask | spv::MemoryAccessMask::Volatile); |
| } |
| |
| unsigned int alignment = builder.getAccessChain().alignment; |
| alignment |= type.getBufferReferenceAlignment(); |
| |
| spv::Id loadedId = builder.accessChainLoad(TranslatePrecisionDecoration(type), |
| TranslateNonUniformDecoration(builder.getAccessChain().coherentFlags), |
| TranslateNonUniformDecoration(type.getQualifier()), |
| nominalTypeId, |
| accessMask, |
| TranslateMemoryScope(coherentFlags), |
| alignment); |
| |
| // Need to convert to abstract types when necessary |
| if (type.getBasicType() == glslang::EbtBool) { |
| loadedId = convertLoadedBoolInUniformToUint(type, nominalTypeId, loadedId); |
| } |
| |
| if (!builder.getAccessChain().descHeapInfo.descHeapInstId.empty()) { |
| for (auto heapInst : builder.getAccessChain().descHeapInfo.descHeapInstId) |
| heapInst->setTypeId(convertGlslangToSpvType(type)); |
| builder.clearAccessChain(); |
| } |
| |
| return loadedId; |
| } |
| |
| // Wrap the builder's accessChainStore to: |
| // - do conversion of concrete to abstract type |
| // |
| // Implicitly uses the existing builder.accessChain as the storage target. |
| void TGlslangToSpvTraverser::accessChainStore(const glslang::TType& type, spv::Id rvalue) |
| { |
| // Need to convert to abstract types when necessary |
| if (type.getBasicType() == glslang::EbtBool) { |
| spv::Id nominalTypeId = builder.accessChainGetInferredType(); |
| |
| if (builder.isScalarType(nominalTypeId)) { |
| // Conversion for bool |
| spv::Id boolType = builder.makeBoolType(); |
| if (nominalTypeId != boolType) { |
| // keep these outside arguments, for determinant order-of-evaluation |
| spv::Id one = builder.makeUintConstant(1); |
| spv::Id zero = builder.makeUintConstant(0); |
| rvalue = builder.createTriOp(spv::Op::OpSelect, nominalTypeId, rvalue, one, zero); |
| } else if (builder.getTypeId(rvalue) != boolType) |
| rvalue = builder.createBinOp(spv::Op::OpINotEqual, boolType, rvalue, builder.makeUintConstant(0)); |
| } else if (builder.isVectorType(nominalTypeId)) { |
| // Conversion for bvec |
| int vecSize = builder.getNumTypeComponents(nominalTypeId); |
| spv::Id bvecType = builder.makeVectorType(builder.makeBoolType(), vecSize); |
| if (nominalTypeId != bvecType) { |
| // keep these outside arguments, for determinant order-of-evaluation |
| spv::Id one = makeSmearedConstant(builder.makeUintConstant(1), vecSize); |
| spv::Id zero = makeSmearedConstant(builder.makeUintConstant(0), vecSize); |
| rvalue = builder.createTriOp(spv::Op::OpSelect, nominalTypeId, rvalue, one, zero); |
| } else if (builder.getTypeId(rvalue) != bvecType) |
| rvalue = builder.createBinOp(spv::Op::OpINotEqual, bvecType, rvalue, |
| makeSmearedConstant(builder.makeUintConstant(0), vecSize)); |
| } |
| } |
| |
| spv::Builder::AccessChain::CoherentFlags coherentFlags = builder.getAccessChain().coherentFlags; |
| coherentFlags |= TranslateCoherent(type); |
| |
| unsigned int alignment = builder.getAccessChain().alignment; |
| alignment |= type.getBufferReferenceAlignment(); |
| |
| builder.accessChainStore(rvalue, TranslateNonUniformDecoration(builder.getAccessChain().coherentFlags), |
| spv::MemoryAccessMask(TranslateMemoryAccess(coherentFlags) & |
| ~spv::MemoryAccessMask::MakePointerVisibleKHR), |
| TranslateMemoryScope(coherentFlags), alignment); |
| } |
| |
| // For storing when types match at the glslang level, but not might match at the |
| // SPIR-V level. |
| // |
| // This especially happens when a single glslang type expands to multiple |
| // SPIR-V types, like a struct that is used in a member-undecorated way as well |
| // as in a member-decorated way. |
| // |
| // NOTE: This function can handle any store request; if it's not special it |
| // simplifies to a simple OpStore. |
| // |
| // Implicitly uses the existing builder.accessChain as the storage target. |
| void TGlslangToSpvTraverser::multiTypeStore(const glslang::TType& type, spv::Id rValue) |
| { |
| // we only do the complex path here if it's an aggregate |
| if (! type.isStruct() && ! type.isArray()) { |
| accessChainStore(type, rValue); |
| return; |
| } |
| |
| // and, it has to be a case of type aliasing |
| spv::Id rType = builder.getTypeId(rValue); |
| spv::Id lValue = builder.accessChainGetLValue(); |
| spv::Id lType = builder.getContainedTypeId(builder.getTypeId(lValue)); |
| if (lType == rType) { |
| accessChainStore(type, rValue); |
| return; |
| } |
| |
| // Recursively (as needed) copy an aggregate type to a different aggregate type, |
| // where the two types were the same type in GLSL. This requires member |
| // by member copy, recursively. |
| |
| // SPIR-V 1.4 added an instruction to do help do this. |
| if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4) { |
| // However, bool in uniform space is changed to int, so |
| // OpCopyLogical does not work for that. |
| // TODO: It would be more robust to do a full recursive verification of the types satisfying SPIR-V rules. |
| bool rBool = builder.containsType(builder.getTypeId(rValue), spv::Op::OpTypeBool, 0); |
| bool lBool = builder.containsType(lType, spv::Op::OpTypeBool, 0); |
| if (lBool == rBool) { |
| spv::Id logicalCopy = builder.createUnaryOp(spv::Op::OpCopyLogical, lType, rValue); |
| accessChainStore(type, logicalCopy); |
| return; |
| } |
| } |
| |
| // If an array, copy element by element. |
| if (type.isArray()) { |
| glslang::TType glslangElementType(type, 0); |
| spv::Id elementRType = builder.getContainedTypeId(rType); |
| for (int index = 0; index < type.getOuterArraySize(); ++index) { |
| // get the source member |
| spv::Id elementRValue = builder.createCompositeExtract(rValue, elementRType, index); |
| |
| // set up the target storage |
| builder.clearAccessChain(); |
| builder.setAccessChainLValue(lValue); |
| builder.accessChainPush(builder.makeIntConstant(index), TranslateCoherent(type), |
| type.getBufferReferenceAlignment()); |
| |
| // store the member |
| multiTypeStore(glslangElementType, elementRValue); |
| } |
| } else { |
| assert(type.isStruct()); |
| |
| // loop over structure members |
| const glslang::TTypeList& members = *type.getStruct(); |
| for (int m = 0; m < (int)members.size(); ++m) { |
| const glslang::TType& glslangMemberType = *members[m].type; |
| |
| // get the source member |
| spv::Id memberRType = builder.getContainedTypeId(rType, m); |
| spv::Id memberRValue = builder.createCompositeExtract(rValue, memberRType, m); |
| |
| // set up the target storage |
| builder.clearAccessChain(); |
| builder.setAccessChainLValue(lValue); |
| builder.accessChainPush(builder.makeIntConstant(m), TranslateCoherent(type), |
| type.getBufferReferenceAlignment()); |
| |
| // store the member |
| multiTypeStore(glslangMemberType, memberRValue); |
| } |
| } |
| } |
| |
| // Decide whether or not this type should be |
| // decorated with offsets and strides, and if so |
| // whether std140 or std430 rules should be applied. |
| glslang::TLayoutPacking TGlslangToSpvTraverser::getExplicitLayout(const glslang::TType& type) const |
| { |
| // has to be a block |
| if (type.getBasicType() != glslang::EbtBlock) |
| return glslang::ElpNone; |
| |
| // has to be a uniform or buffer block or task in/out blocks |
| if (type.getQualifier().storage != glslang::EvqUniform && |
| type.getQualifier().storage != glslang::EvqBuffer && |
| type.getQualifier().storage != glslang::EvqShared && |
| !type.getQualifier().isTaskMemory()) |
| return glslang::ElpNone; |
| |
| // return the layout to use |
| switch (type.getQualifier().layoutPacking) { |
| case glslang::ElpStd140: |
| case glslang::ElpStd430: |
| case glslang::ElpScalar: |
| return type.getQualifier().layoutPacking; |
| default: |
| return glslang::ElpNone; |
| } |
| } |
| |
| // Given an array type, returns the integer stride required for that array |
| int TGlslangToSpvTraverser::getArrayStride(const glslang::TType& arrayType, glslang::TLayoutPacking explicitLayout, |
| glslang::TLayoutMatrix matrixLayout) |
| { |
| int size; |
| int stride; |
| glslangIntermediate->getMemberAlignment(arrayType, size, stride, explicitLayout, |
| matrixLayout == glslang::ElmRowMajor); |
| |
| return stride; |
| } |
| |
| // Given a matrix type, or array (of array) of matrixes type, returns the integer stride required for that matrix |
| // when used as a member of an interface block |
| int TGlslangToSpvTraverser::getMatrixStride(const glslang::TType& matrixType, glslang::TLayoutPacking explicitLayout, |
| glslang::TLayoutMatrix matrixLayout) |
| { |
| glslang::TType elementType; |
| elementType.shallowCopy(matrixType); |
| elementType.clearArraySizes(); |
| |
| int size; |
| int stride; |
| glslangIntermediate->getMemberAlignment(elementType, size, stride, explicitLayout, |
| matrixLayout == glslang::ElmRowMajor); |
| |
| return stride; |
| } |
| |
| // Given a member type of a struct, realign the current offset for it, and compute |
| // the next (not yet aligned) offset for the next member, which will get aligned |
| // on the next call. |
| // 'currentOffset' should be passed in already initialized, ready to modify, and reflecting |
| // the migration of data from nextOffset -> currentOffset. It should be -1 on the first call. |
| // -1 means a non-forced member offset (no decoration needed). |
| void TGlslangToSpvTraverser::updateMemberOffset(const glslang::TType& structType, const glslang::TType& memberType, |
| int& currentOffset, int& nextOffset, glslang::TLayoutPacking explicitLayout, glslang::TLayoutMatrix matrixLayout) |
| { |
| // this will get a positive value when deemed necessary |
| nextOffset = -1; |
| |
| // override anything in currentOffset with user-set offset |
| if (memberType.getQualifier().hasOffset()) |
| currentOffset = memberType.getQualifier().layoutOffset; |
| |
| // It could be that current linker usage in glslang updated all the layoutOffset, |
| // in which case the following code does not matter. But, that's not quite right |
| // once cross-compilation unit GLSL validation is done, as the original user |
| // settings are needed in layoutOffset, and then the following will come into play. |
| |
| if (explicitLayout == glslang::ElpNone) { |
| if (! memberType.getQualifier().hasOffset()) |
| currentOffset = -1; |
| |
| return; |
| } |
| |
| // Getting this far means we need explicit offsets |
| if (currentOffset < 0) |
| currentOffset = 0; |
| |
| // Now, currentOffset is valid (either 0, or from a previous nextOffset), |
| // but possibly not yet correctly aligned. |
| |
| int memberSize; |
| int dummyStride; |
| int memberAlignment = glslangIntermediate->getMemberAlignment(memberType, memberSize, dummyStride, explicitLayout, |
| matrixLayout == glslang::ElmRowMajor); |
| |
| bool isVectorLike = memberType.isVector(); |
| if (memberType.isMatrix()) { |
| if (matrixLayout == glslang::ElmRowMajor) |
| isVectorLike = memberType.getMatrixRows() == 1; |
| else |
| isVectorLike = memberType.getMatrixCols() == 1; |
| } |
| |
| // Adjust alignment for HLSL rules |
| // TODO: make this consistent in early phases of code: |
| // adjusting this late means inconsistencies with earlier code, which for reflection is an issue |
| // Until reflection is brought in sync with these adjustments, don't apply to $Global, |
| // which is the most likely to rely on reflection, and least likely to rely implicit layouts |
| if (glslangIntermediate->usingHlslOffsets() && |
| ! memberType.isStruct() && structType.getTypeName().compare("$Global") != 0) { |
| int componentSize; |
| int componentAlignment = glslangIntermediate->getBaseAlignmentScalar(memberType, componentSize); |
| if (! memberType.isArray() && isVectorLike && componentAlignment <= 4) |
| memberAlignment = componentAlignment; |
| |
| // Don't add unnecessary padding after this member |
| // (undo std140 bumping size to a mutliple of vec4) |
| if (explicitLayout == glslang::ElpStd140) { |
| if (memberType.isMatrix()) { |
| if (matrixLayout == glslang::ElmRowMajor) |
| memberSize -= componentSize * (4 - memberType.getMatrixCols()); |
| else |
| memberSize -= componentSize * (4 - memberType.getMatrixRows()); |
| } else if (memberType.isArray()) |
| memberSize -= componentSize * (4 - memberType.getVectorSize()); |
| } |
| } |
| |
| // Bump up to member alignment |
| glslang::RoundToPow2(currentOffset, memberAlignment); |
| |
| // Bump up to vec4 if there is a bad straddle |
| if (explicitLayout != glslang::ElpScalar && glslangIntermediate->improperStraddle(memberType, memberSize, |
| currentOffset, isVectorLike)) |
| glslang::RoundToPow2(currentOffset, 16); |
| |
| nextOffset = currentOffset + memberSize; |
| } |
| |
| void TGlslangToSpvTraverser::declareUseOfStructMember(const glslang::TTypeList& members, int glslangMember) |
| { |
| const glslang::TBuiltInVariable glslangBuiltIn = members[glslangMember].type->getQualifier().builtIn; |
| switch (glslangBuiltIn) |
| { |
| case glslang::EbvPointSize: |
| case glslang::EbvClipDistance: |
| case glslang::EbvCullDistance: |
| case glslang::EbvViewportMaskNV: |
| case glslang::EbvSecondaryPositionNV: |
| case glslang::EbvSecondaryViewportMaskNV: |
| case glslang::EbvPositionPerViewNV: |
| case glslang::EbvViewportMaskPerViewNV: |
| case glslang::EbvTaskCountNV: |
| case glslang::EbvPrimitiveCountNV: |
| case glslang::EbvPrimitiveIndicesNV: |
| case glslang::EbvClipDistancePerViewNV: |
| case glslang::EbvCullDistancePerViewNV: |
| case glslang::EbvLayerPerViewNV: |
| case glslang::EbvMeshViewCountNV: |
| case glslang::EbvMeshViewIndicesNV: |
| // Generate the associated capability. Delegate to TranslateBuiltInDecoration. |
| // Alternately, we could just call this for any glslang built-in, since the |
| // capability already guards against duplicates. |
| TranslateBuiltInDecoration(glslangBuiltIn, false); |
| break; |
| default: |
| // Capabilities were already generated when the struct was declared. |
| break; |
| } |
| } |
| |
| bool TGlslangToSpvTraverser::isShaderEntryPoint(const glslang::TIntermAggregate* node) |
| { |
| return node->getName().compare(glslangIntermediate->getEntryPointMangledName().c_str()) == 0; |
| } |
| |
| // Does parameter need a place to keep writes, separate from the original? |
| // Assumes called after originalParam(), which filters out block/buffer/opaque-based |
| // qualifiers such that we should have only in/out/inout/constreadonly here. |
| bool TGlslangToSpvTraverser::writableParam(glslang::TStorageQualifier qualifier) const |
| { |
| assert(qualifier == glslang::EvqIn || |
| qualifier == glslang::EvqOut || |
| qualifier == glslang::EvqInOut || |
| qualifier == glslang::EvqUniform || |
| qualifier == glslang::EvqConstReadOnly); |
| return qualifier != glslang::EvqConstReadOnly && |
| qualifier != glslang::EvqUniform; |
| } |
| |
| // Is parameter pass-by-original? |
| bool TGlslangToSpvTraverser::originalParam(glslang::TStorageQualifier qualifier, const glslang::TType& paramType, |
| bool implicitThisParam) |
| { |
| if (implicitThisParam) // implicit this |
| return true; |
| if (glslangIntermediate->getSource() == glslang::EShSourceHlsl) |
| return paramType.getBasicType() == glslang::EbtBlock; |
| return (paramType.containsOpaque() && !glslangIntermediate->getBindlessMode()) || // sampler, etc. |
| paramType.getQualifier().isSpirvByReference() || // spirv_by_reference |
| (paramType.getBasicType() == glslang::EbtBlock && qualifier == glslang::EvqBuffer); // SSBO |
| } |
| |
| // Make all the functions, skeletally, without actually visiting their bodies. |
| void TGlslangToSpvTraverser::makeFunctions(const glslang::TIntermSequence& glslFunctions) |
| { |
| const auto getParamDecorations = [&](std::vector<spv::Decoration>& decorations, const glslang::TType& type, |
| bool useVulkanMemoryModel) { |
| spv::Decoration paramPrecision = TranslatePrecisionDecoration(type); |
| if (paramPrecision != spv::NoPrecision) |
| decorations.push_back(paramPrecision); |
| TranslateMemoryDecoration(type.getQualifier(), decorations, useVulkanMemoryModel); |
| if (type.isReference()) { |
| // Original and non-writable params pass the pointer directly and |
| // use restrict/aliased, others are stored to a pointer in Function |
| // memory and use RestrictPointer/AliasedPointer. |
| if (originalParam(type.getQualifier().storage, type, false) || |
| !writableParam(type.getQualifier().storage)) { |
| // TranslateMemoryDecoration added Restrict decoration already. |
| if (!type.getQualifier().isRestrict()) { |
| decorations.push_back(spv::Decoration::Aliased); |
| } |
| } else { |
| decorations.push_back(type.getQualifier().isRestrict() ? spv::Decoration::RestrictPointerEXT : |
| spv::Decoration::AliasedPointerEXT); |
| } |
| } |
| }; |
| |
| for (int f = 0; f < (int)glslFunctions.size(); ++f) { |
| glslang::TIntermAggregate* glslFunction = glslFunctions[f]->getAsAggregate(); |
| if (! glslFunction || glslFunction->getOp() != glslang::EOpFunction) |
| continue; |
| |
| builder.setDebugSourceLocation(glslFunction->getLoc().line, glslFunction->getLoc().getFilename()); |
| |
| if (isShaderEntryPoint(glslFunction)) { |
| // For HLSL, the entry function is actually a compiler generated function to resolve the difference of |
| // entry function signature between HLSL and SPIR-V. So we don't emit debug information for that. |
| if (glslangIntermediate->getSource() != glslang::EShSourceHlsl) { |
| builder.setupFunctionDebugInfo(shaderEntry, glslangIntermediate->getEntryPointMangledName().c_str(), |
| std::vector<spv::Id>(), // main function has no param |
| std::vector<char const*>()); |
| } |
| continue; |
| } |
| // We're on a user function. Set up the basic interface for the function now, |
| // so that it's available to call. Translating the body will happen later. |
| // |
| // Typically (except for a "const in" parameter), an address will be passed to the |
| // function. What it is an address of varies: |
| // |
| // - "in" parameters not marked as "const" can be written to without modifying the calling |
| // argument so that write needs to be to a copy, hence the address of a copy works. |
| // |
| // - "const in" parameters can just be the r-value, as no writes need occur. |
| // |
| // - "out" and "inout" arguments can't be done as pointers to the calling argument, because |
| // GLSL has copy-in/copy-out semantics. They can be handled though with a pointer to a copy. |
| |
| std::vector<spv::Id> paramTypes; |
| std::vector<char const*> paramNames; |
| std::vector<std::vector<spv::Decoration>> paramDecorations; // list of decorations per parameter |
| glslang::TIntermSequence& parameters = glslFunction->getSequence()[0]->getAsAggregate()->getSequence(); |
| |
| #ifdef ENABLE_HLSL |
| bool implicitThis = (int)parameters.size() > 0 && parameters[0]->getAsSymbolNode()->getName() == |
| glslangIntermediate->implicitThisName; |
| #else |
| bool implicitThis = false; |
| #endif |
| |
| paramDecorations.resize(parameters.size()); |
| for (int p = 0; p < (int)parameters.size(); ++p) { |
| const glslang::TType& paramType = parameters[p]->getAsTyped()->getType(); |
| spv::Id typeId = convertGlslangToSpvType(paramType); |
| if (originalParam(paramType.getQualifier().storage, paramType, implicitThis && p == 0)) |
| typeId = builder.makePointer(TranslateStorageClass(paramType), typeId); |
| else if (writableParam(paramType.getQualifier().storage)) |
| typeId = builder.makePointer(spv::StorageClass::Function, typeId); |
| else |
| rValueParameters.insert(parameters[p]->getAsSymbolNode()->getId()); |
| getParamDecorations(paramDecorations[p], paramType, glslangIntermediate->usingVulkanMemoryModel()); |
| paramTypes.push_back(typeId); |
| } |
| |
| for (auto const parameter:parameters) { |
| paramNames.push_back(parameter->getAsSymbolNode()->getName().c_str()); |
| } |
| |
| spv::Block* functionBlock; |
| spv::Function* function = builder.makeFunctionEntry( |
| TranslatePrecisionDecoration(glslFunction->getType()), convertGlslangToSpvType(glslFunction->getType()), |
| glslFunction->getName().c_str(), convertGlslangLinkageToSpv(glslFunction->getLinkType()), paramTypes, |
| paramDecorations, &functionBlock); |
| builder.setupFunctionDebugInfo(function, glslFunction->getName().c_str(), paramTypes, paramNames); |
| if (implicitThis) |
| function->setImplicitThis(); |
| |
| // Track function to emit/call later |
| functionMap[glslFunction->getName().c_str()] = function; |
| |
| // Set the parameter id's |
| for (int p = 0; p < (int)parameters.size(); ++p) { |
| symbolValues[parameters[p]->getAsSymbolNode()->getId()] = function->getParamId(p); |
| // give a name too |
| builder.addName(function->getParamId(p), parameters[p]->getAsSymbolNode()->getName().c_str()); |
| |
| const glslang::TType& paramType = parameters[p]->getAsTyped()->getType(); |
| if (paramType.contains8BitInt()) |
| builder.addCapability(spv::Capability::Int8); |
| if (paramType.contains16BitInt()) |
| builder.addCapability(spv::Capability::Int16); |
| if (paramType.contains16BitFloat()) |
| builder.addCapability(spv::Capability::Float16); |
| } |
| } |
| } |
| |
| // Process all the initializers, while skipping the functions and link objects |
| void TGlslangToSpvTraverser::makeGlobalInitializers(const glslang::TIntermSequence& initializers) |
| { |
| builder.setBuildPoint(shaderEntry->getLastBlock()); |
| for (int i = 0; i < (int)initializers.size(); ++i) { |
| glslang::TIntermAggregate* initializer = initializers[i]->getAsAggregate(); |
| if (initializer && initializer->getOp() != glslang::EOpFunction && initializer->getOp() != |
| glslang::EOpLinkerObjects) { |
| |
| // We're on a top-level node that's not a function. Treat as an initializer, whose |
| // code goes into the beginning of the entry point. |
| initializer->traverse(this); |
| } |
| } |
| } |
| // Walk over all linker objects to create a map for payload and callable data linker objects |
| // and their location to be used during codegen for OpTraceKHR and OpExecuteCallableKHR |
| // This is done here since it is possible that these linker objects are not be referenced in the AST |
| void TGlslangToSpvTraverser::collectRayTracingLinkerObjects() |
| { |
| glslang::TIntermAggregate* linkerObjects = glslangIntermediate->findLinkerObjects(); |
| for (auto& objSeq : linkerObjects->getSequence()) { |
| auto objNode = objSeq->getAsSymbolNode(); |
| if (objNode != nullptr) { |
| if (objNode->getQualifier().hasLocation()) { |
| unsigned int location = objNode->getQualifier().layoutLocation; |
| auto st = objNode->getQualifier().storage; |
| int set; |
| switch (st) |
| { |
| case glslang::EvqPayload: |
| case glslang::EvqPayloadIn: |
| set = 0; |
| break; |
| case glslang::EvqCallableData: |
| case glslang::EvqCallableDataIn: |
| set = 1; |
| break; |
| |
| case glslang::EvqHitObjectAttrNV: |
| case glslang::EvqHitObjectAttrEXT: |
| set = 2; |
| break; |
| |
| default: |
| set = -1; |
| } |
| if (set != -1) |
| locationToSymbol[set].insert(std::make_pair(location, objNode)); |
| } |
| } |
| } |
| } |
| // Process all the functions, while skipping initializers. |
| void TGlslangToSpvTraverser::visitFunctions(const glslang::TIntermSequence& glslFunctions) |
| { |
| for (int f = 0; f < (int)glslFunctions.size(); ++f) { |
| glslang::TIntermAggregate* node = glslFunctions[f]->getAsAggregate(); |
| if (node && (node->getOp() == glslang::EOpFunction || node->getOp() == glslang::EOpLinkerObjects)) |
| node->traverse(this); |
| } |
| } |
| |
| void TGlslangToSpvTraverser::translateArguments(const glslang::TIntermAggregate& node, std::vector<spv::Id>& arguments, |
| spv::Builder::AccessChain::CoherentFlags &lvalueCoherentFlags) |
| { |
| const glslang::TIntermSequence& glslangArguments = node.getSequence(); |
| |
| glslang::TSampler sampler = {}; |
| bool cubeCompare = false; |
| bool f16ShadowCompare = false; |
| if (node.isTexture() || node.isImage()) { |
| sampler = glslangArguments[0]->getAsTyped()->getType().getSampler(); |
| cubeCompare = sampler.dim == glslang::EsdCube && sampler.arrayed && sampler.shadow; |
| f16ShadowCompare = sampler.shadow && |
| glslangArguments[1]->getAsTyped()->getType().getBasicType() == glslang::EbtFloat16; |
| } |
| |
| for (int i = 0; i < (int)glslangArguments.size(); ++i) { |
| builder.clearAccessChain(); |
| glslangArguments[i]->traverse(this); |
| |
| // Special case l-value operands |
| bool lvalue = false; |
| switch (node.getOp()) { |
| case glslang::EOpImageAtomicAdd: |
| case glslang::EOpImageAtomicMin: |
| case glslang::EOpImageAtomicMax: |
| case glslang::EOpImageAtomicAnd: |
| case glslang::EOpImageAtomicOr: |
| case glslang::EOpImageAtomicXor: |
| case glslang::EOpImageAtomicExchange: |
| case glslang::EOpImageAtomicCompSwap: |
| case glslang::EOpImageAtomicLoad: |
| case glslang::EOpImageAtomicStore: |
| if (i == 0) |
| lvalue = true; |
| break; |
| case glslang::EOpSparseImageLoad: |
| if ((sampler.ms && i == 3) || (! sampler.ms && i == 2)) |
| lvalue = true; |
| break; |
| case glslang::EOpSparseTexture: |
| if (((cubeCompare || f16ShadowCompare) && i == 3) || (! (cubeCompare || f16ShadowCompare) && i == 2)) |
| lvalue = true; |
| break; |
| case glslang::EOpSparseTextureClamp: |
| if (((cubeCompare || f16ShadowCompare) && i == 4) || (! (cubeCompare || f16ShadowCompare) && i == 3)) |
| lvalue = true; |
| break; |
| case glslang::EOpSparseTextureLod: |
| case glslang::EOpSparseTextureOffset: |
| if ((f16ShadowCompare && i == 4) || (! f16ShadowCompare && i == 3)) |
| lvalue = true; |
| break; |
| case glslang::EOpSparseTextureFetch: |
| if ((sampler.dim != glslang::EsdRect && i == 3) || (sampler.dim == glslang::EsdRect && i == 2)) |
| lvalue = true; |
| break; |
| case glslang::EOpSparseTextureFetchOffset: |
| if ((sampler.dim != glslang::EsdRect && i == 4) || (sampler.dim == glslang::EsdRect && i == 3)) |
| lvalue = true; |
| break; |
| case glslang::EOpSparseTextureLodOffset: |
| case glslang::EOpSparseTextureGrad: |
| case glslang::EOpSparseTextureOffsetClamp: |
| if ((f16ShadowCompare && i == 5) || (! f16ShadowCompare && i == 4)) |
| lvalue = true; |
| break; |
| case glslang::EOpSparseTextureGradOffset: |
| case glslang::EOpSparseTextureGradClamp: |
| if ((f16ShadowCompare && i == 6) || (! f16ShadowCompare && i == 5)) |
| lvalue = true; |
| break; |
| case glslang::EOpSparseTextureGradOffsetClamp: |
| if ((f16ShadowCompare && i == 7) || (! f16ShadowCompare && i == 6)) |
| lvalue = true; |
| break; |
| case glslang::EOpSparseTextureGather: |
| if ((sampler.shadow && i == 3) || (! sampler.shadow && i == 2)) |
| lvalue = true; |
| break; |
| case glslang::EOpSparseTextureGatherOffset: |
| case glslang::EOpSparseTextureGatherOffsets: |
| if ((sampler.shadow && i == 4) || (! sampler.shadow && i == 3)) |
| lvalue = true; |
| break; |
| case glslang::EOpSparseTextureGatherLod: |
| if (i == 3) |
| lvalue = true; |
| break; |
| case glslang::EOpSparseTextureGatherLodOffset: |
| case glslang::EOpSparseTextureGatherLodOffsets: |
| if (i == 4) |
| lvalue = true; |
| break; |
| case glslang::EOpSparseImageLoadLod: |
| if (i == 3) |
| lvalue = true; |
| break; |
| case glslang::EOpImageSampleFootprintNV: |
| if (i == 4) |
| lvalue = true; |
| break; |
| case glslang::EOpImageSampleFootprintClampNV: |
| case glslang::EOpImageSampleFootprintLodNV: |
| if (i == 5) |
| lvalue = true; |
| break; |
| case glslang::EOpImageSampleFootprintGradNV: |
| if (i == 6) |
| lvalue = true; |
| break; |
| case glslang::EOpImageSampleFootprintGradClampNV: |
| if (i == 7) |
| lvalue = true; |
| break; |
| case glslang::EOpRayQueryGetIntersectionTriangleVertexPositionsEXT: |
| case glslang::EOpRayQueryGetIntersectionLSSPositionsNV: |
| case glslang::EOpRayQueryGetIntersectionLSSRadiiNV: |
| if (i == 2) |
| lvalue = true; |
| break; |
| case glslang::EOpConstructSaturated: |
| if (i == 0) |
| lvalue = true; |
| break; |
| default: |
| break; |
| } |
| |
| if (lvalue) { |
| spv::Id lvalue_id = builder.accessChainGetLValue(); |
| arguments.push_back(lvalue_id); |
| lvalueCoherentFlags = builder.getAccessChain().coherentFlags; |
| builder.addDecoration(lvalue_id, TranslateNonUniformDecoration(lvalueCoherentFlags)); |
| lvalueCoherentFlags |= TranslateCoherent(glslangArguments[i]->getAsTyped()->getType()); |
| } else { |
| if (i > 0 && |
| glslangArguments[i]->getAsSymbolNode() && glslangArguments[i-1]->getAsSymbolNode() && |
| glslangArguments[i]->getAsSymbolNode()->getId() == glslangArguments[i-1]->getAsSymbolNode()->getId()) { |
| // Reuse the id if possible |
| spv::Id id = arguments[i-1]; |
| arguments.push_back(id); |
| } else { |
| arguments.push_back(accessChainLoad(glslangArguments[i]->getAsTyped()->getType())); |
| } |
| } |
| } |
| } |
| |
| void TGlslangToSpvTraverser::translateArguments(glslang::TIntermUnary& node, std::vector<spv::Id>& arguments) |
| { |
| builder.clearAccessChain(); |
| node.getOperand()->traverse(this); |
| arguments.push_back(accessChainLoad(node.getOperand()->getType())); |
| } |
| |
| spv::Id TGlslangToSpvTraverser::createImageTextureFunctionCall(glslang::TIntermOperator* node) |
| { |
| if (! node->isImage() && ! node->isTexture()) |
| return spv::NoResult; |
| |
| builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename()); |
| |
| // Process a GLSL texturing op (will be SPV image) |
| |
| const glslang::TType &imageType = node->getAsAggregate() |
| ? node->getAsAggregate()->getSequence()[0]->getAsTyped()->getType() |
| : node->getAsUnaryNode()->getOperand()->getAsTyped()->getType(); |
| const glslang::TSampler sampler = imageType.getSampler(); |
| bool f16ShadowCompare = (sampler.shadow && node->getAsAggregate()) |
| ? node->getAsAggregate()->getSequence()[1]->getAsTyped()->getType().getBasicType() == glslang::EbtFloat16 |
| : false; |
| |
| const auto signExtensionMask = [&]() { |
| if (builder.getSpvVersion() >= spv::Spv_1_4) { |
| if (sampler.type == glslang::EbtUint) |
| return spv::ImageOperandsMask::ZeroExtend; |
| else if (sampler.type == glslang::EbtInt) |
| return spv::ImageOperandsMask::SignExtend; |
| } |
| return spv::ImageOperandsMask::MaskNone; |
| }; |
| |
| spv::Builder::AccessChain::CoherentFlags lvalueCoherentFlags; |
| |
| std::vector<spv::Id> arguments; |
| if (node->getAsAggregate()) |
| translateArguments(*node->getAsAggregate(), arguments, lvalueCoherentFlags); |
| else |
| translateArguments(*node->getAsUnaryNode(), arguments); |
| spv::Decoration precision = TranslatePrecisionDecoration(node->getType()); |
| |
| spv::Builder::TextureParameters params = { }; |
| params.sampler = arguments[0]; |
| |
| glslang::TCrackedTextureOp cracked; |
| node->crackTexture(sampler, cracked); |
| |
| const bool isUnsignedResult = node->getType().getBasicType() == glslang::EbtUint; |
| |
| if (builder.isSampledImage(params.sampler) && |
| ((cracked.query && node->getOp() != glslang::EOpTextureQueryLod) || cracked.fragMask || cracked.fetch)) { |
| params.sampler = builder.createUnaryOp(spv::Op::OpImage, builder.getImageType(params.sampler), params.sampler); |
| if (imageType.getQualifier().isNonUniform()) { |
| auto& extensions = glslangIntermediate->getRequestedExtensions(); |
| if (extensions.find("GL_EXT_descriptor_heap") == extensions.end()) { |
| builder.addDecoration(params.sampler, spv::Decoration::NonUniformEXT); |
| } |
| } |
| } |
| // Check for queries |
| if (cracked.query) { |
| switch (node->getOp()) { |
| case glslang::EOpImageQuerySize: |
| case glslang::EOpTextureQuerySize: |
| if (arguments.size() > 1) { |
| params.lod = arguments[1]; |
| return builder.createTextureQueryCall(spv::Op::OpImageQuerySizeLod, params, isUnsignedResult); |
| } else |
| return builder.createTextureQueryCall(spv::Op::OpImageQuerySize, params, isUnsignedResult); |
| case glslang::EOpImageQuerySamples: |
| case glslang::EOpTextureQuerySamples: |
| return builder.createTextureQueryCall(spv::Op::OpImageQuerySamples, params, isUnsignedResult); |
| case glslang::EOpTextureQueryLod: |
| params.coords = arguments[1]; |
| return builder.createTextureQueryCall(spv::Op::OpImageQueryLod, params, isUnsignedResult); |
| case glslang::EOpTextureQueryLevels: |
| return builder.createTextureQueryCall(spv::Op::OpImageQueryLevels, params, isUnsignedResult); |
| case glslang::EOpSparseTexelsResident: |
| return builder.createUnaryOp(spv::Op::OpImageSparseTexelsResident, builder.makeBoolType(), arguments[0]); |
| default: |
| assert(0); |
| break; |
| } |
| } |
| |
| int components = node->getType().getVectorSize(); |
| |
| if (node->getOp() == glslang::EOpImageLoad || |
| node->getOp() == glslang::EOpImageLoadLod || |
| node->getOp() == glslang::EOpTextureFetch || |
| node->getOp() == glslang::EOpTextureFetchOffset) { |
| // These must produce 4 components, per SPIR-V spec. We'll add a conversion constructor if needed. |
| // This will only happen through the HLSL path for operator[], so we do not have to handle e.g. |
| // the EOpTexture/Proj/Lod/etc family. It would be harmless to do so, but would need more logic |
| // here around e.g. which ones return scalars or other types. |
| components = 4; |
| } |
| |
| glslang::TType returnType(node->getType().getBasicType(), glslang::EvqTemporary, components); |
| |
| auto resultType = [&returnType,this]{ return convertGlslangToSpvType(returnType); }; |
| |
| // Check for image functions other than queries |
| if (node->isImage()) { |
| std::vector<spv::IdImmediate> operands; |
| auto opIt = arguments.begin(); |
| spv::IdImmediate image = { true, *(opIt++) }; |
| operands.push_back(image); |
| |
| // Handle subpass operations |
| // TODO: GLSL should change to have the "MS" only on the type rather than the |
| // built-in function. |
| if (cracked.subpass) { |
| // add on the (0,0) coordinate |
| spv::Id zero = builder.makeIntConstant(0); |
| std::vector<spv::Id> comps; |
| comps.push_back(zero); |
| comps.push_back(zero); |
| spv::IdImmediate coord = { true, |
| builder.makeCompositeConstant(builder.makeVectorType(builder.makeIntType(32), 2), comps) }; |
| operands.push_back(coord); |
| spv::IdImmediate imageOperands = { false, spv::ImageOperandsMask::MaskNone }; |
| imageOperands.word = imageOperands.word | (unsigned)signExtensionMask(); |
| if (sampler.isMultiSample()) { |
| imageOperands.word = imageOperands.word | (unsigned)spv::ImageOperandsMask::Sample; |
| } |
| if (imageOperands.word != (unsigned)spv::ImageOperandsMask::MaskNone) { |
| operands.push_back(imageOperands); |
| if (sampler.isMultiSample()) { |
| spv::IdImmediate imageOperand = { true, *(opIt++) }; |
| operands.push_back(imageOperand); |
| } |
| } |
| spv::Id result = builder.createOp(spv::Op::OpImageRead, resultType(), operands); |
| builder.setPrecision(result, precision); |
| return result; |
| } |
| |
| if (cracked.attachmentEXT) { |
| if (opIt != arguments.end()) { |
| spv::IdImmediate sample = { true, *opIt }; |
| operands.push_back(sample); |
| } |
| spv::Id result = builder.createOp(spv::Op::OpColorAttachmentReadEXT, resultType(), operands); |
| builder.addExtension(spv::E_SPV_EXT_shader_tile_image); |
| builder.setPrecision(result, precision); |
| return result; |
| } |
| |
| spv::IdImmediate coord = { true, *(opIt++) }; |
| operands.push_back(coord); |
| if (node->getOp() == glslang::EOpImageLoad || node->getOp() == glslang::EOpImageLoadLod) { |
| spv::ImageOperandsMask mask = spv::ImageOperandsMask::MaskNone; |
| if (sampler.isMultiSample()) { |
| mask = mask | spv::ImageOperandsMask::Sample; |
| } |
| if (cracked.lod) { |
| builder.addExtension(spv::E_SPV_AMD_shader_image_load_store_lod); |
| builder.addCapability(spv::Capability::ImageReadWriteLodAMD); |
| mask = mask | spv::ImageOperandsMask::Lod; |
| } |
| mask = mask | TranslateImageOperands(TranslateCoherent(imageType)); |
| mask = (spv::ImageOperandsMask)(mask & ~spv::ImageOperandsMask::MakeTexelAvailableKHR); |
| mask = mask | signExtensionMask(); |
| if (mask != spv::ImageOperandsMask::MaskNone) { |
| spv::IdImmediate imageOperands = { false, (unsigned int)mask }; |
| operands.push_back(imageOperands); |
| } |
| if (anySet(mask, spv::ImageOperandsMask::Sample)) { |
| spv::IdImmediate imageOperand = { true, *opIt++ }; |
| operands.push_back(imageOperand); |
| } |
| if (anySet(mask, spv::ImageOperandsMask::Lod)) { |
| spv::IdImmediate imageOperand = { true, *opIt++ }; |
| operands.push_back(imageOperand); |
| } |
| if (anySet(mask, spv::ImageOperandsMask::MakeTexelVisibleKHR)) { |
| spv::IdImmediate imageOperand = { true, |
| builder.makeUintConstant(TranslateMemoryScope(TranslateCoherent(imageType))) }; |
| operands.push_back(imageOperand); |
| } |
| |
| if (builder.getImageTypeFormat(builder.getImageType(operands.front().word)) == spv::ImageFormat::Unknown) |
| builder.addCapability(spv::Capability::StorageImageReadWithoutFormat); |
| |
| std::vector<spv::Id> result(1, builder.createOp(spv::Op::OpImageRead, resultType(), operands)); |
| builder.setPrecision(result[0], precision); |
| |
| // If needed, add a conversion constructor to the proper size. |
| if (components != node->getType().getVectorSize()) |
| result[0] = builder.createConstructor(precision, result, convertGlslangToSpvType(node->getType())); |
| |
| return result[0]; |
| } else if (node->getOp() == glslang::EOpImageStore || node->getOp() == glslang::EOpImageStoreLod) { |
| |
| // Push the texel value before the operands |
| if (sampler.isMultiSample() || cracked.lod) { |
| spv::IdImmediate texel = { true, *(opIt + 1) }; |
| operands.push_back(texel); |
| } else { |
| spv::IdImmediate texel = { true, *opIt }; |
| operands.push_back(texel); |
| } |
| |
| spv::ImageOperandsMask mask = spv::ImageOperandsMask::MaskNone; |
| if (sampler.isMultiSample()) { |
| mask = mask | spv::ImageOperandsMask::Sample; |
| } |
| if (cracked.lod) { |
| builder.addExtension(spv::E_SPV_AMD_shader_image_load_store_lod); |
| builder.addCapability(spv::Capability::ImageReadWriteLodAMD); |
| mask = mask | spv::ImageOperandsMask::Lod; |
| } |
| mask = mask | TranslateImageOperands(TranslateCoherent(imageType)); |
| mask = (spv::ImageOperandsMask)(mask & ~spv::ImageOperandsMask::MakeTexelVisibleKHR); |
| mask = mask | signExtensionMask(); |
| if (mask != spv::ImageOperandsMask::MaskNone) { |
| spv::IdImmediate imageOperands = { false, (unsigned int)mask }; |
| operands.push_back(imageOperands); |
| } |
| if (anySet(mask, spv::ImageOperandsMask::Sample)) { |
| spv::IdImmediate imageOperand = { true, *opIt++ }; |
| operands.push_back(imageOperand); |
| } |
| if (anySet(mask, spv::ImageOperandsMask::Lod)) { |
| spv::IdImmediate imageOperand = { true, *opIt++ }; |
| operands.push_back(imageOperand); |
| } |
| if (anySet(mask, spv::ImageOperandsMask::MakeTexelAvailableKHR)) { |
| spv::IdImmediate imageOperand = { true, |
| builder.makeUintConstant(TranslateMemoryScope(TranslateCoherent(imageType))) }; |
| operands.push_back(imageOperand); |
| } |
| |
| builder.createNoResultOp(spv::Op::OpImageWrite, operands); |
| if (builder.getImageTypeFormat(builder.getImageType(operands.front().word)) == spv::ImageFormat::Unknown) |
| builder.addCapability(spv::Capability::StorageImageWriteWithoutFormat); |
| return spv::NoResult; |
| } else if (node->getOp() == glslang::EOpSparseImageLoad || |
| node->getOp() == glslang::EOpSparseImageLoadLod) { |
| builder.addCapability(spv::Capability::SparseResidency); |
| if (builder.getImageTypeFormat(builder.getImageType(operands.front().word)) == spv::ImageFormat::Unknown) |
| builder.addCapability(spv::Capability::StorageImageReadWithoutFormat); |
| |
| spv::ImageOperandsMask mask = spv::ImageOperandsMask::MaskNone; |
| if (sampler.isMultiSample()) { |
| mask = mask | spv::ImageOperandsMask::Sample; |
| } |
| if (cracked.lod) { |
| builder.addExtension(spv::E_SPV_AMD_shader_image_load_store_lod); |
| builder.addCapability(spv::Capability::ImageReadWriteLodAMD); |
| |
| mask = mask | spv::ImageOperandsMask::Lod; |
| } |
| mask = mask | TranslateImageOperands(TranslateCoherent(imageType)); |
| mask = (spv::ImageOperandsMask)(mask & ~spv::ImageOperandsMask::MakeTexelAvailableKHR); |
| mask = mask | signExtensionMask(); |
| if (mask != spv::ImageOperandsMask::MaskNone) { |
| spv::IdImmediate imageOperands = { false, (unsigned int)mask }; |
| operands.push_back(imageOperands); |
| } |
| if (anySet(mask, spv::ImageOperandsMask::Sample)) { |
| spv::IdImmediate imageOperand = { true, *opIt++ }; |
| operands.push_back(imageOperand); |
| } |
| if (anySet(mask, spv::ImageOperandsMask::Lod)) { |
| spv::IdImmediate imageOperand = { true, *opIt++ }; |
| operands.push_back(imageOperand); |
| } |
| if (anySet(mask, spv::ImageOperandsMask::MakeTexelVisibleKHR)) { |
| spv::IdImmediate imageOperand = { true, builder.makeUintConstant(TranslateMemoryScope( |
| TranslateCoherent(imageType))) }; |
| operands.push_back(imageOperand); |
| } |
| |
| // Create the return type that was a special structure |
| spv::Id texelOut = *opIt; |
| spv::Id typeId0 = resultType(); |
| spv::Id typeId1 = builder.getDerefTypeId(texelOut); |
| spv::Id resultTypeId = builder.makeStructResultType(typeId0, typeId1); |
| |
| spv::Id resultId = builder.createOp(spv::Op::OpImageSparseRead, resultTypeId, operands); |
| |
| // Decode the return type |
| builder.createStore(builder.createCompositeExtract(resultId, typeId1, 1), texelOut); |
| return builder.createCompositeExtract(resultId, typeId0, 0); |
| } else { |
| // Process image atomic operations |
| |
| // GLSL "IMAGE_PARAMS" will involve in constructing an image texel pointer and this pointer, |
| // as the first source operand, is required by SPIR-V atomic operations. |
| // For non-MS, the sample value should be 0 |
| spv::IdImmediate sample = { true, sampler.isMultiSample() ? *(opIt++) : builder.makeUintConstant(0) }; |
| operands.push_back(sample); |
| |
| spv::Id resultTypeId; |
| glslang::TBasicType typeProxy = node->getBasicType(); |
| // imageAtomicStore has a void return type so base the pointer type on |
| // the type of the value operand. |
| if (node->getOp() == glslang::EOpImageAtomicStore) { |
| resultTypeId = builder.makePointer(spv::StorageClass::Image, builder.getTypeId(*opIt)); |
| typeProxy = node->getAsAggregate()->getSequence()[0]->getAsTyped()->getType().getSampler().type; |
| } else { |
| resultTypeId = builder.makePointer(spv::StorageClass::Image, resultType()); |
| } |
| |
| // EXT_descriptor_heap |
| // For image atomic parameter, using untyped image texel pointer to carry on type metadata. |
| spv::Op imgTexelOp = spv::Op::OpImageTexelPointer; |
| if (node->getQualifier().isUsedByAtomic() && |
| imageType.getQualifier().builtIn == glslang::EbvResourceHeapEXT) { |
| operands.insert(operands.begin(), {true, convertGlslangToSpvType(imageType)}); |
| imgTexelOp = spv::Op::OpUntypedImageTexelPointerEXT; |
| resultTypeId = builder.makeUntypedPointer(spv::StorageClass::Image); |
| } |
| |
| spv::Id pointer = builder.createOp(imgTexelOp, resultTypeId, operands); |
| if (imageType.getQualifier().nonUniform) { |
| auto& extensions = glslangIntermediate->getRequestedExtensions(); |
| if (extensions.find("GL_EXT_descriptor_heap") == extensions.end()) { |
| builder.addDecoration(pointer, spv::Decoration::NonUniformEXT); |
| } |
| } |
| |
| std::vector<spv::Id> operands; |
| operands.push_back(pointer); |
| for (; opIt != arguments.end(); ++opIt) |
| operands.push_back(*opIt); |
| |
| return createAtomicOperation(node->getOp(), precision, resultType(), operands, typeProxy, |
| lvalueCoherentFlags, node->getType()); |
| } |
| } |
| |
| // Check for fragment mask functions other than queries |
| if (cracked.fragMask) { |
| assert(sampler.ms); |
| |
| auto opIt = arguments.begin(); |
| std::vector<spv::Id> operands; |
| |
| operands.push_back(params.sampler); |
| ++opIt; |
| |
| if (sampler.isSubpass()) { |
| // add on the (0,0) coordinate |
| spv::Id zero = builder.makeIntConstant(0); |
| std::vector<spv::Id> comps; |
| comps.push_back(zero); |
| comps.push_back(zero); |
| operands.push_back(builder.makeCompositeConstant( |
| builder.makeVectorType(builder.makeIntType(32), 2), comps)); |
| } |
| |
| for (; opIt != arguments.end(); ++opIt) |
| operands.push_back(*opIt); |
| |
| spv::Op fragMaskOp = spv::Op::OpNop; |
| if (node->getOp() == glslang::EOpFragmentMaskFetch) |
| fragMaskOp = spv::Op::OpFragmentMaskFetchAMD; |
| else if (node->getOp() == glslang::EOpFragmentFetch) |
| fragMaskOp = spv::Op::OpFragmentFetchAMD; |
| |
| builder.addExtension(spv::E_SPV_AMD_shader_fragment_mask); |
| builder.addCapability(spv::Capability::FragmentMaskAMD); |
| return builder.createOp(fragMaskOp, resultType(), operands); |
| } |
| |
| // Check for texture functions other than queries |
| bool sparse = node->isSparseTexture(); |
| bool imageFootprint = node->isImageFootprint(); |
| bool cubeCompare = sampler.dim == glslang::EsdCube && sampler.isArrayed() && sampler.isShadow(); |
| |
| // check for bias argument |
| bool bias = false; |
| if (! cracked.lod && ! cracked.grad && ! cracked.fetch && ! cubeCompare) { |
| int nonBiasArgCount = 2; |
| if (cracked.gather) |
| ++nonBiasArgCount; // comp argument should be present when bias argument is present |
| |
| if (f16ShadowCompare) |
| ++nonBiasArgCount; |
| if (cracked.offset) |
| ++nonBiasArgCount; |
| else if (cracked.offsets) |
| ++nonBiasArgCount; |
| if (cracked.grad) |
| nonBiasArgCount += 2; |
| if (cracked.lodClamp) |
| ++nonBiasArgCount; |
| if (sparse) |
| ++nonBiasArgCount; |
| if (imageFootprint) |
| //Following three extra arguments |
| // int granularity, bool coarse, out gl_TextureFootprint2DNV footprint |
| nonBiasArgCount += 3; |
| if ((int)arguments.size() > nonBiasArgCount) |
| bias = true; |
| } |
| |
| if (cracked.gather) { |
| const auto& sourceExtensions = glslangIntermediate->getRequestedExtensions(); |
| if (bias || cracked.lod || |
| sourceExtensions.find(glslang::E_GL_AMD_texture_gather_bias_lod) != sourceExtensions.end()) { |
| builder.addExtension(spv::E_SPV_AMD_texture_gather_bias_lod); |
| builder.addCapability(spv::Capability::ImageGatherBiasLodAMD); |
| } |
| } |
| |
| // set the rest of the arguments |
| |
| params.coords = arguments[1]; |
| int extraArgs = 0; |
| bool noImplicitLod = false; |
| |
| // sort out where Dref is coming from |
| if (cubeCompare || f16ShadowCompare) { |
| params.Dref = arguments[2]; |
| ++extraArgs; |
| } else if (sampler.shadow && cracked.gather) { |
| params.Dref = arguments[2]; |
| ++extraArgs; |
| } else if (sampler.shadow) { |
| std::vector<spv::Id> indexes; |
| int dRefComp; |
| if (cracked.proj) |
| dRefComp = 2; // "The resulting 3rd component of P in the shadow forms is used as Dref" |
| else |
| dRefComp = builder.getNumComponents(params.coords) - 1; |
| indexes.push_back(dRefComp); |
| params.Dref = builder.createCompositeExtract(params.coords, |
| builder.getScalarTypeId(builder.getTypeId(params.coords)), indexes); |
| } |
| |
| // lod |
| if (cracked.lod) { |
| params.lod = arguments[2 + extraArgs]; |
| ++extraArgs; |
| } else if (glslangIntermediate->getStage() != EShLangFragment && |
| !(glslangIntermediate->getStage() == EShLangCompute && |
| glslangIntermediate->hasLayoutDerivativeModeNone())) { |
| // we need to invent the default lod for an explicit lod instruction for a non-fragment stage |
| noImplicitLod = true; |
| } |
| |
| // multisample |
| if (sampler.isMultiSample()) { |
| params.sample = arguments[2 + extraArgs]; // For MS, "sample" should be specified |
| ++extraArgs; |
| } |
| |
| // gradient |
| if (cracked.grad) { |
| params.gradX = arguments[2 + extraArgs]; |
| params.gradY = arguments[3 + extraArgs]; |
| extraArgs += 2; |
| } |
| |
| // offset and offsets |
| if (cracked.offset) { |
| params.offset = arguments[2 + extraArgs]; |
| ++extraArgs; |
| } else if (cracked.offsets) { |
| params.offsets = arguments[2 + extraArgs]; |
| ++extraArgs; |
| } |
| |
| // lod clamp |
| if (cracked.lodClamp) { |
| params.lodClamp = arguments[2 + extraArgs]; |
| ++extraArgs; |
| } |
| // sparse |
| if (sparse) { |
| params.texelOut = arguments[2 + extraArgs]; |
| ++extraArgs; |
| } |
| // gather component |
| if (cracked.gather && ! sampler.shadow) { |
| // default component is 0, if missing, otherwise an argument |
| if (2 + extraArgs < (int)arguments.size()) { |
| params.component = arguments[2 + extraArgs]; |
| ++extraArgs; |
| } else |
| params.component = builder.makeIntConstant(0); |
| } |
| spv::Id resultStruct = spv::NoResult; |
| if (imageFootprint) { |
| //Following three extra arguments |
| // int granularity, bool coarse, out gl_TextureFootprint2DNV footprint |
| params.granularity = arguments[2 + extraArgs]; |
| params.coarse = arguments[3 + extraArgs]; |
| resultStruct = arguments[4 + extraArgs]; |
| extraArgs += 3; |
| } |
| |
| // bias |
| if (bias) { |
| params.bias = arguments[2 + extraArgs]; |
| ++extraArgs; |
| } |
| |
| if (imageFootprint) { |
| builder.addExtension(spv::E_SPV_NV_shader_image_footprint); |
| builder.addCapability(spv::Capability::ImageFootprintNV); |
| |
| |
| //resultStructType(OpenGL type) contains 5 elements: |
| //struct gl_TextureFootprint2DNV { |
| // uvec2 anchor; |
| // uvec2 offset; |
| // uvec2 mask; |
| // uint lod; |
| // uint granularity; |
| //}; |
| //or |
| //struct gl_TextureFootprint3DNV { |
| // uvec3 anchor; |
| // uvec3 offset; |
| // uvec2 mask; |
| // uint lod; |
| // uint granularity; |
| //}; |
| spv::Id resultStructType = builder.getContainedTypeId(builder.getTypeId(resultStruct)); |
| assert(builder.isStructType(resultStructType)); |
| |
| //resType (SPIR-V type) contains 6 elements: |
| //Member 0 must be a Boolean type scalar(LOD), |
| //Member 1 must be a vector of integer type, whose Signedness operand is 0(anchor), |
| //Member 2 must be a vector of integer type, whose Signedness operand is 0(offset), |
| //Member 3 must be a vector of integer type, whose Signedness operand is 0(mask), |
| //Member 4 must be a scalar of integer type, whose Signedness operand is 0(lod), |
| //Member 5 must be a scalar of integer type, whose Signedness operand is 0(granularity). |
| std::vector<spv::Id> members; |
| members.push_back(resultType()); |
| for (int i = 0; i < 5; i++) { |
| members.push_back(builder.getContainedTypeId(resultStructType, i)); |
| } |
| spv::Id resType = builder.makeStructType(members, {}, "ResType"); |
| |
| //call ImageFootprintNV |
| spv::Id res = builder.createTextureCall(precision, resType, sparse, cracked.fetch, cracked.proj, |
| cracked.gather, noImplicitLod, params, signExtensionMask()); |
| |
| //copy resType (SPIR-V type) to resultStructType(OpenGL type) |
| for (int i = 0; i < 5; i++) { |
| builder.clearAccessChain(); |
| builder.setAccessChainLValue(resultStruct); |
| |
| //Accessing to a struct we created, no coherent flag is set |
| spv::Builder::AccessChain::CoherentFlags flags; |
| flags.clear(); |
| |
| builder.accessChainPush(builder.makeIntConstant(i), flags, 0); |
| builder.accessChainStore(builder.createCompositeExtract(res, builder.getContainedTypeId(resType, i+1), |
| i+1), TranslateNonUniformDecoration(imageType.getQualifier())); |
| } |
| return builder.createCompositeExtract(res, resultType(), 0); |
| } |
| |
| // projective component (might not to move) |
| // GLSL: "The texture coordinates consumed from P, not including the last component of P, |
| // are divided by the last component of P." |
| // SPIR-V: "... (u [, v] [, w], q)... It may be a vector larger than needed, but all |
| // unused components will appear after all used components." |
| if (cracked.proj) { |
| int projSourceComp = builder.getNumComponents(params.coords) - 1; |
| int projTargetComp; |
| switch (sampler.dim) { |
| case glslang::Esd1D: projTargetComp = 1; break; |
| case glslang::Esd2D: projTargetComp = 2; break; |
| case glslang::EsdRect: projTargetComp = 2; break; |
| default: projTargetComp = projSourceComp; break; |
| } |
| // copy the projective coordinate if we have to |
| if (projTargetComp != projSourceComp) { |
| spv::Id projComp = builder.createCompositeExtract(params.coords, |
| builder.getScalarTypeId(builder.getTypeId(params.coords)), projSourceComp); |
| params.coords = builder.createCompositeInsert(projComp, params.coords, |
| builder.getTypeId(params.coords), projTargetComp); |
| } |
| } |
| |
| // nonprivate |
| if (imageType.getQualifier().nonprivate) { |
| params.nonprivate = true; |
| } |
| |
| // volatile |
| if (imageType.getQualifier().volatil) { |
| params.volatil = true; |
| } |
| |
| if (imageType.getQualifier().nontemporal) { |
| params.nontemporal = true; |
| } |
| |
| std::vector<spv::Id> result( 1, |
| builder.createTextureCall(precision, resultType(), sparse, cracked.fetch, cracked.proj, cracked.gather, |
| noImplicitLod, params, signExtensionMask()) |
| ); |
| |
| if (components != node->getType().getVectorSize()) |
| result[0] = builder.createConstructor(precision, result, convertGlslangToSpvType(node->getType())); |
| |
| return result[0]; |
| } |
| |
| spv::Id TGlslangToSpvTraverser::handleUserFunctionCall(const glslang::TIntermAggregate* node) |
| { |
| // Grab the function's pointer from the previously created function |
| spv::Function* function = functionMap[node->getName().c_str()]; |
| if (! function) |
| return 0; |
| |
| const glslang::TIntermSequence& glslangArgs = node->getSequence(); |
| const glslang::TQualifierList& qualifiers = node->getQualifierList(); |
| |
| // See comments in makeFunctions() for details about the semantics for parameter passing. |
| // |
| // These imply we need a four step process: |
| // 1. Evaluate the arguments |
| // 2. Allocate and make copies of in, out, and inout arguments |
| // 3. Make the call |
| // 4. Copy back the results |
| |
| // 1. Evaluate the arguments and their types |
| std::vector<spv::Builder::AccessChain> lValues; |
| std::vector<spv::Id> rValues; |
| std::vector<const glslang::TType*> argTypes; |
| for (int a = 0; a < (int)glslangArgs.size(); ++a) { |
| argTypes.push_back(&glslangArgs[a]->getAsTyped()->getType()); |
| // build l-value |
| builder.clearAccessChain(); |
| glslangArgs[a]->traverse(this); |
| // keep outputs and pass-by-originals as l-values, evaluate others as r-values |
| if (originalParam(qualifiers[a], *argTypes[a], function->hasImplicitThis() && a == 0) || |
| writableParam(qualifiers[a])) { |
| // save l-value |
| lValues.push_back(builder.getAccessChain()); |
| } else { |
| // process r-value |
| rValues.push_back(accessChainLoad(*argTypes.back())); |
| } |
| } |
| |
| // Reset source location to the function call location after argument evaluation |
| builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename()); |
| |
| // 2. Allocate space for anything needing a copy, and if it's "in" or "inout" |
| // copy the original into that space. |
| // |
| // Also, build up the list of actual arguments to pass in for the call |
| int lValueCount = 0; |
| int rValueCount = 0; |
| std::vector<spv::Id> spvArgs; |
| for (int a = 0; a < (int)glslangArgs.size(); ++a) { |
| spv::Id arg; |
| if (originalParam(qualifiers[a], *argTypes[a], function->hasImplicitThis() && a == 0)) { |
| builder.setAccessChain(lValues[lValueCount]); |
| arg = builder.accessChainGetLValue(); |
| ++lValueCount; |
| } else if (writableParam(qualifiers[a])) { |
| // need space to hold the copy |
| arg = builder.createVariable(function->getParamPrecision(a), spv::StorageClass::Function, |
| builder.getContainedTypeId(function->getParamType(a)), "param"); |
| if (qualifiers[a] == glslang::EvqIn || qualifiers[a] == glslang::EvqInOut) { |
| // need to copy the input into output space |
| builder.setAccessChain(lValues[lValueCount]); |
| spv::Id copy = accessChainLoad(*argTypes[a]); |
| builder.clearAccessChain(); |
| builder.setAccessChainLValue(arg); |
| multiTypeStore(*argTypes[a], copy); |
| } |
| ++lValueCount; |
| } else { |
| // process r-value, which involves a copy for a type mismatch |
| if (function->getParamType(a) != builder.getTypeId(rValues[rValueCount]) || |
| TranslatePrecisionDecoration(*argTypes[a]) != function->getParamPrecision(a)) |
| { |
| spv::Id argCopy = builder.createVariable(function->getParamPrecision(a), spv::StorageClass::Function, function->getParamType(a), "arg"); |
| builder.clearAccessChain(); |
| builder.setAccessChainLValue(argCopy); |
| multiTypeStore(*argTypes[a], rValues[rValueCount]); |
| arg = builder.createLoad(argCopy, function->getParamPrecision(a)); |
| } else |
| arg = rValues[rValueCount]; |
| ++rValueCount; |
| } |
| spvArgs.push_back(arg); |
| } |
| |
| // 3. Make the call. |
| spv::Id result = builder.createFunctionCall(function, spvArgs); |
| builder.setPrecision(result, TranslatePrecisionDecoration(node->getType())); |
| builder.addDecoration(result, TranslateNonUniformDecoration(node->getType().getQualifier())); |
| |
| // 4. Copy back out an "out" arguments. |
| lValueCount = 0; |
| for (int a = 0; a < (int)glslangArgs.size(); ++a) { |
| if (originalParam(qualifiers[a], *argTypes[a], function->hasImplicitThis() && a == 0)) |
| ++lValueCount; |
| else if (writableParam(qualifiers[a])) { |
| if (qualifiers[a] == glslang::EvqOut || qualifiers[a] == glslang::EvqInOut) { |
| spv::Id copy = builder.createLoad(spvArgs[a], spv::NoPrecision); |
| builder.addDecoration(copy, TranslateNonUniformDecoration(argTypes[a]->getQualifier())); |
| builder.setAccessChain(lValues[lValueCount]); |
| multiTypeStore(*argTypes[a], copy); |
| } |
| ++lValueCount; |
| } |
| } |
| |
| return result; |
| } |
| |
| // Translate AST operation to SPV operation, already having SPV-based operands/types. |
| spv::Id TGlslangToSpvTraverser::createBinaryOperation(glslang::TOperator op, OpDecorations& decorations, |
| spv::Id typeId, spv::Id left, spv::Id right, |
| glslang::TBasicType typeProxy, bool reduceComparison) |
| { |
| bool isUnsigned = isTypeUnsignedInt(typeProxy); |
| bool isFloat = isTypeFloat(typeProxy); |
| bool isBool = typeProxy == glslang::EbtBool; |
| |
| spv::Op binOp = spv::Op::OpNop; |
| bool needMatchingVectors = true; // for non-matrix ops, would a scalar need to smear to match a vector? |
| bool comparison = false; |
| |
| switch (op) { |
| case glslang::EOpAdd: |
| case glslang::EOpAddAssign: |
| if (isFloat) |
| binOp = spv::Op::OpFAdd; |
| else |
| binOp = spv::Op::OpIAdd; |
| break; |
| case glslang::EOpSub: |
| case glslang::EOpSubAssign: |
| if (isFloat) |
| binOp = spv::Op::OpFSub; |
| else |
| binOp = spv::Op::OpISub; |
| break; |
| case glslang::EOpMul: |
| case glslang::EOpMulAssign: |
| if (isFloat) |
| binOp = spv::Op::OpFMul; |
| else |
| binOp = spv::Op::OpIMul; |
| break; |
| case glslang::EOpVectorTimesScalar: |
| case glslang::EOpVectorTimesScalarAssign: |
| if (isFloat && (builder.isVector(left) || builder.isVector(right) || builder.isCooperativeVector(left) || builder.isCooperativeVector(right))) { |
| if (builder.isVector(right) || builder.isCooperativeVector(right)) |
| std::swap(left, right); |
| assert(builder.isScalar(right)); |
| needMatchingVectors = false; |
| binOp = spv::Op::OpVectorTimesScalar; |
| } else if (isFloat) { |
| binOp = spv::Op::OpFMul; |
| } else if (builder.isCooperativeVector(left) || builder.isCooperativeVector(right)) { |
| if (builder.isCooperativeVector(right)) |
| std::swap(left, right); |
| assert(builder.isScalar(right)); |
| // Construct a cooperative vector from the scalar |
| right = builder.createCompositeConstruct(builder.getTypeId(left), { right }); |
| binOp = spv::Op::OpIMul; |
| } else { |
| binOp = spv::Op::OpIMul; |
| } |
| break; |
| case glslang::EOpVectorTimesMatrix: |
| case glslang::EOpVectorTimesMatrixAssign: |
| binOp = spv::Op::OpVectorTimesMatrix; |
| break; |
| case glslang::EOpMatrixTimesVector: |
| binOp = spv::Op::OpMatrixTimesVector; |
| break; |
| case glslang::EOpMatrixTimesScalar: |
| case glslang::EOpMatrixTimesScalarAssign: |
| binOp = spv::Op::OpMatrixTimesScalar; |
| break; |
| case glslang::EOpMatrixTimesMatrix: |
| case glslang::EOpMatrixTimesMatrixAssign: |
| binOp = spv::Op::OpMatrixTimesMatrix; |
| break; |
| case glslang::EOpOuterProduct: |
| binOp = spv::Op::OpOuterProduct; |
| needMatchingVectors = false; |
| break; |
| case glslang::EOpDot: |
| if (typeProxy == glslang::EbtBFloat16) { |
| builder.addExtension(spv::E_SPV_KHR_bfloat16); |
| builder.addCapability(spv::Capability::BFloat16DotProductKHR); |
| } |
| binOp = spv::Op::OpDot; |
| break; |
| |
| case glslang::EOpDiv: |
| case glslang::EOpDivAssign: |
| if (isFloat) |
| binOp = spv::Op::OpFDiv; |
| else if (isUnsigned) |
| binOp = spv::Op::OpUDiv; |
| else |
| binOp = spv::Op::OpSDiv; |
| break; |
| case glslang::EOpMod: |
| case glslang::EOpModAssign: |
| if (isFloat) |
| binOp = spv::Op::OpFMod; |
| else if (isUnsigned) |
| binOp = spv::Op::OpUMod; |
| else |
| binOp = spv::Op::OpSMod; |
| break; |
| case glslang::EOpRightShift: |
| case glslang::EOpRightShiftAssign: |
| if (isUnsigned) |
| binOp = spv::Op::OpShiftRightLogical; |
| else |
| binOp = spv::Op::OpShiftRightArithmetic; |
| break; |
| case glslang::EOpLeftShift: |
| case glslang::EOpLeftShiftAssign: |
| binOp = spv::Op::OpShiftLeftLogical; |
| break; |
| case glslang::EOpAnd: |
| case glslang::EOpAndAssign: |
| binOp = spv::Op::OpBitwiseAnd; |
| break; |
| case glslang::EOpLogicalAnd: |
| needMatchingVectors = false; |
| binOp = spv::Op::OpLogicalAnd; |
| break; |
| case glslang::EOpInclusiveOr: |
| case glslang::EOpInclusiveOrAssign: |
| binOp = spv::Op::OpBitwiseOr; |
| break; |
| case glslang::EOpLogicalOr: |
| needMatchingVectors = false; |
| binOp = spv::Op::OpLogicalOr; |
| break; |
| case glslang::EOpExclusiveOr: |
| case glslang::EOpExclusiveOrAssign: |
| binOp = spv::Op::OpBitwiseXor; |
| break; |
| case glslang::EOpLogicalXor: |
| needMatchingVectors = false; |
| binOp = spv::Op::OpLogicalNotEqual; |
| break; |
| |
| case glslang::EOpAbsDifference: |
| binOp = isUnsigned ? spv::Op::OpAbsUSubINTEL : spv::Op::OpAbsISubINTEL; |
| break; |
| |
| case glslang::EOpAddSaturate: |
| binOp = isUnsigned ? spv::Op::OpUAddSatINTEL : spv::Op::OpIAddSatINTEL; |
| break; |
| |
| case glslang::EOpSubSaturate: |
| binOp = isUnsigned ? spv::Op::OpUSubSatINTEL : spv::Op::OpISubSatINTEL; |
| break; |
| |
| case glslang::EOpAverage: |
| binOp = isUnsigned ? spv::Op::OpUAverageINTEL : spv::Op::OpIAverageINTEL; |
| break; |
| |
| case glslang::EOpAverageRounded: |
| binOp = isUnsigned ? spv::Op::OpUAverageRoundedINTEL : spv::Op::OpIAverageRoundedINTEL; |
| break; |
| |
| case glslang::EOpMul32x16: |
| binOp = isUnsigned ? spv::Op::OpUMul32x16INTEL : spv::Op::OpIMul32x16INTEL; |
| break; |
| |
| case glslang::EOpExpectEXT: |
| binOp = spv::Op::OpExpectKHR; |
| break; |
| |
| case glslang::EOpLessThan: |
| case glslang::EOpGreaterThan: |
| case glslang::EOpLessThanEqual: |
| case glslang::EOpGreaterThanEqual: |
| case glslang::EOpEqual: |
| case glslang::EOpNotEqual: |
| case glslang::EOpVectorEqual: |
| case glslang::EOpVectorNotEqual: |
| comparison = true; |
| break; |
| default: |
| break; |
| } |
| |
| // handle mapped binary operations (should be non-comparison) |
| if (binOp != spv::Op::OpNop) { |
| assert(comparison == false); |
| if (builder.isMatrix(left) || builder.isMatrix(right) || |
| builder.isCooperativeMatrix(left) || builder.isCooperativeMatrix(right)) |
| return createBinaryMatrixOperation(binOp, decorations, typeId, left, right); |
| |
| // No matrix involved; make both operands be the same number of components, if needed |
| if (needMatchingVectors) |
| builder.promoteScalar(decorations.precision, left, right); |
| |
| spv::Id result = builder.createBinOp(binOp, typeId, left, right); |
| decorations.addNoContraction(builder, result); |
| decorations.addNonUniform(builder, result); |
| return builder.setPrecision(result, decorations.precision); |
| } |
| |
| if (! comparison) |
| return 0; |
| |
| // Handle comparison instructions |
| |
| if (reduceComparison && (op == glslang::EOpEqual || op == glslang::EOpNotEqual) |
| && (builder.isVector(left) || builder.isMatrix(left) || builder.isAggregate(left))) { |
| spv::Id result = builder.createCompositeCompare(decorations.precision, left, right, op == glslang::EOpEqual); |
| decorations.addNonUniform(builder, result); |
| return result; |
| } |
| |
| switch (op) { |
| case glslang::EOpLessThan: |
| if (isFloat) |
| binOp = spv::Op::OpFOrdLessThan; |
| else if (isUnsigned) |
| binOp = spv::Op::OpULessThan; |
| else |
| binOp = spv::Op::OpSLessThan; |
| break; |
| case glslang::EOpGreaterThan: |
| if (isFloat) |
| binOp = spv::Op::OpFOrdGreaterThan; |
| else if (isUnsigned) |
| binOp = spv::Op::OpUGreaterThan; |
| else |
| binOp = spv::Op::OpSGreaterThan; |
| break; |
| case glslang::EOpLessThanEqual: |
| if (isFloat) |
| binOp = spv::Op::OpFOrdLessThanEqual; |
| else if (isUnsigned) |
| binOp = spv::Op::OpULessThanEqual; |
| else |
| binOp = spv::Op::OpSLessThanEqual; |
| break; |
| case glslang::EOpGreaterThanEqual: |
| if (isFloat) |
| binOp = spv::Op::OpFOrdGreaterThanEqual; |
| else if (isUnsigned) |
| binOp = spv::Op::OpUGreaterThanEqual; |
| else |
| binOp = spv::Op::OpSGreaterThanEqual; |
| break; |
| case glslang::EOpEqual: |
| case glslang::EOpVectorEqual: |
| if (isFloat) |
| binOp = spv::Op::OpFOrdEqual; |
| else if (isBool) |
| binOp = spv::Op::OpLogicalEqual; |
| else |
| binOp = spv::Op::OpIEqual; |
| break; |
| case glslang::EOpNotEqual: |
| case glslang::EOpVectorNotEqual: |
| if (isFloat) |
| binOp = spv::Op::OpFUnordNotEqual; |
| else if (isBool) |
| binOp = spv::Op::OpLogicalNotEqual; |
| else |
| binOp = spv::Op::OpINotEqual; |
| break; |
| default: |
| break; |
| } |
| |
| if (binOp != spv::Op::OpNop) { |
| spv::Id result = builder.createBinOp(binOp, typeId, left, right); |
| decorations.addNoContraction(builder, result); |
| decorations.addNonUniform(builder, result); |
| return builder.setPrecision(result, decorations.precision); |
| } |
| |
| return 0; |
| } |
| |
| // |
| // Translate AST matrix operation to SPV operation, already having SPV-based operands/types. |
| // These can be any of: |
| // |
| // matrix * scalar |
| // scalar * matrix |
| // matrix * matrix linear algebraic |
| // matrix * vector |
| // vector * matrix |
| // matrix * matrix componentwise |
| // matrix op matrix op in {+, -, /} |
| // matrix op scalar op in {+, -, /} |
| // scalar op matrix op in {+, -, /} |
| // |
| spv::Id TGlslangToSpvTraverser::createBinaryMatrixOperation(spv::Op op, OpDecorations& decorations, spv::Id typeId, |
| spv::Id left, spv::Id right) |
| { |
| bool firstClass = true; |
| |
| // First, handle first-class matrix operations (* and matrix/scalar) |
| switch (op) { |
| case spv::Op::OpFDiv: |
| if (builder.isMatrix(left) && builder.isScalar(right)) { |
| // turn matrix / scalar into a multiply... |
| spv::Id resultType = builder.getTypeId(right); |
| right = builder.createBinOp(spv::Op::OpFDiv, resultType, builder.makeFpConstant(resultType, 1.0), right); |
| op = spv::Op::OpMatrixTimesScalar; |
| } else |
| firstClass = false; |
| break; |
| case spv::Op::OpMatrixTimesScalar: |
| if (builder.isMatrix(right) || builder.isCooperativeMatrix(right)) |
| std::swap(left, right); |
| assert(builder.isScalar(right)); |
| break; |
| case spv::Op::OpVectorTimesMatrix: |
| assert(builder.isVector(left)); |
| assert(builder.isMatrix(right)); |
| break; |
| case spv::Op::OpMatrixTimesVector: |
| assert(builder.isMatrix(left)); |
| assert(builder.isVector(right)); |
| break; |
| case spv::Op::OpMatrixTimesMatrix: |
| assert(builder.isMatrix(left)); |
| assert(builder.isMatrix(right)); |
| break; |
| default: |
| firstClass = false; |
| break; |
| } |
| |
| if (builder.isCooperativeMatrix(left) || builder.isCooperativeMatrix(right)) |
| firstClass = true; |
| |
| if (firstClass) { |
| spv::Id result = builder.createBinOp(op, typeId, left, right); |
| decorations.addNoContraction(builder, result); |
| decorations.addNonUniform(builder, result); |
| return builder.setPrecision(result, decorations.precision); |
| } |
| |
| // Handle component-wise +, -, *, %, and / for all combinations of type. |
| // The result type of all of them is the same type as the (a) matrix operand. |
| // The algorithm is to: |
| // - break the matrix(es) into vectors |
| // - smear any scalar to a vector |
| // - do vector operations |
| // - make a matrix out the vector results |
| switch (op) { |
| case spv::Op::OpFAdd: |
| case spv::Op::OpFSub: |
| case spv::Op::OpFDiv: |
| case spv::Op::OpFMod: |
| case spv::Op::OpFMul: |
| { |
| // one time set up... |
| bool leftMat = builder.isMatrix(left); |
| bool rightMat = builder.isMatrix(right); |
| unsigned int numCols = leftMat ? builder.getNumColumns(left) : builder.getNumColumns(right); |
| int numRows = leftMat ? builder.getNumRows(left) : builder.getNumRows(right); |
| spv::Id scalarType = builder.getScalarTypeId(typeId); |
| spv::Id vecType = builder.makeVectorType(scalarType, numRows); |
| std::vector<spv::Id> results; |
| spv::Id smearVec = spv::NoResult; |
| if (builder.isScalar(left)) |
| smearVec = builder.smearScalar(decorations.precision, left, vecType); |
| else if (builder.isScalar(right)) |
| smearVec = builder.smearScalar(decorations.precision, right, vecType); |
| |
| // do each vector op |
| for (unsigned int c = 0; c < numCols; ++c) { |
| std::vector<unsigned int> indexes; |
| indexes.push_back(c); |
| spv::Id leftVec = leftMat ? builder.createCompositeExtract( left, vecType, indexes) : smearVec; |
| spv::Id rightVec = rightMat ? builder.createCompositeExtract(right, vecType, indexes) : smearVec; |
| spv::Id result = builder.createBinOp(op, vecType, leftVec, rightVec); |
| decorations.addNoContraction(builder, result); |
| decorations.addNonUniform(builder, result); |
| results.push_back(builder.setPrecision(result, decorations.precision)); |
| } |
| |
| // put the pieces together |
| spv::Id result = builder.setPrecision(builder.createCompositeConstruct(typeId, results), decorations.precision); |
| decorations.addNonUniform(builder, result); |
| return result; |
| } |
| default: |
| assert(0); |
| return spv::NoResult; |
| } |
| } |
| |
| spv::Id TGlslangToSpvTraverser::createUnaryOperation(glslang::TOperator op, OpDecorations& decorations, spv::Id typeId, |
| spv::Id operand, glslang::TBasicType typeProxy, const spv::Builder::AccessChain::CoherentFlags &lvalueCoherentFlags, |
| const glslang::TType &opType) |
| { |
| spv::Op unaryOp = spv::Op::OpNop; |
| int extBuiltins = -1; |
| int libCall = -1; |
| bool isUnsigned = isTypeUnsignedInt(typeProxy); |
| bool isFloat = isTypeFloat(typeProxy); |
| |
| switch (op) { |
| case glslang::EOpNegative: |
| if (isFloat) { |
| unaryOp = spv::Op::OpFNegate; |
| if (builder.isMatrixType(typeId)) |
| return createUnaryMatrixOperation(unaryOp, decorations, typeId, operand, typeProxy); |
| } else |
| unaryOp = spv::Op::OpSNegate; |
| break; |
| |
| case glslang::EOpLogicalNot: |
| case glslang::EOpVectorLogicalNot: |
| unaryOp = spv::Op::OpLogicalNot; |
| break; |
| case glslang::EOpBitwiseNot: |
| unaryOp = spv::Op::OpNot; |
| break; |
| |
| case glslang::EOpDeterminant: |
| libCall = spv::GLSLstd450Determinant; |
| break; |
| case glslang::EOpMatrixInverse: |
| libCall = spv::GLSLstd450MatrixInverse; |
| break; |
| case glslang::EOpTranspose: |
| unaryOp = spv::Op::OpTranspose; |
| break; |
| |
| case glslang::EOpRadians: |
| libCall = spv::GLSLstd450Radians; |
| break; |
| case glslang::EOpDegrees: |
| libCall = spv::GLSLstd450Degrees; |
| break; |
| case glslang::EOpSin: |
| libCall = spv::GLSLstd450Sin; |
| break; |
| case glslang::EOpCos: |
| libCall = spv::GLSLstd450Cos; |
| break; |
| case glslang::EOpTan: |
| libCall = spv::GLSLstd450Tan; |
| break; |
| case glslang::EOpAcos: |
| libCall = spv::GLSLstd450Acos; |
| break; |
| case glslang::EOpAsin: |
| libCall = spv::GLSLstd450Asin; |
| break; |
| case glslang::EOpAtan: |
| libCall = spv::GLSLstd450Atan; |
| break; |
| |
| case glslang::EOpAcosh: |
| libCall = spv::GLSLstd450Acosh; |
| break; |
| case glslang::EOpAsinh: |
| libCall = spv::GLSLstd450Asinh; |
| break; |
| case glslang::EOpAtanh: |
| libCall = spv::GLSLstd450Atanh; |
| break; |
| case glslang::EOpTanh: |
| libCall = spv::GLSLstd450Tanh; |
| break; |
| case glslang::EOpCosh: |
| libCall = spv::GLSLstd450Cosh; |
| break; |
| case glslang::EOpSinh: |
| libCall = spv::GLSLstd450Sinh; |
| break; |
| |
| case glslang::EOpLength: |
| libCall = spv::GLSLstd450Length; |
| break; |
| case glslang::EOpNormalize: |
| libCall = spv::GLSLstd450Normalize; |
| break; |
| |
| case glslang::EOpExp: |
| libCall = spv::GLSLstd450Exp; |
| break; |
| case glslang::EOpLog: |
| libCall = spv::GLSLstd450Log; |
| break; |
| case glslang::EOpExp2: |
| libCall = spv::GLSLstd450Exp2; |
| break; |
| case glslang::EOpLog2: |
| libCall = spv::GLSLstd450Log2; |
| break; |
| case glslang::EOpSqrt: |
| libCall = spv::GLSLstd450Sqrt; |
| break; |
| case glslang::EOpInverseSqrt: |
| libCall = spv::GLSLstd450InverseSqrt; |
| break; |
| |
| case glslang::EOpFloor: |
| libCall = spv::GLSLstd450Floor; |
| break; |
| case glslang::EOpTrunc: |
| libCall = spv::GLSLstd450Trunc; |
| break; |
| case glslang::EOpRound: |
| libCall = spv::GLSLstd450Round; |
| break; |
| case glslang::EOpRoundEven: |
| libCall = spv::GLSLstd450RoundEven; |
| break; |
| case glslang::EOpCeil: |
| libCall = spv::GLSLstd450Ceil; |
| break; |
| case glslang::EOpFract: |
| libCall = spv::GLSLstd450Fract; |
| break; |
| |
| case glslang::EOpIsNan: |
| unaryOp = spv::Op::OpIsNan; |
| break; |
| case glslang::EOpIsInf: |
| unaryOp = spv::Op::OpIsInf; |
| break; |
| case glslang::EOpIsFinite: |
| unaryOp = spv::Op::OpIsFinite; |
| break; |
| |
| case glslang::EOpFloatBitsToInt: |
| case glslang::EOpFloatBitsToUint: |
| case glslang::EOpIntBitsToFloat: |
| case glslang::EOpUintBitsToFloat: |
| case glslang::EOpDoubleBitsToInt64: |
| case glslang::EOpDoubleBitsToUint64: |
| case glslang::EOpInt64BitsToDouble: |
| case glslang::EOpUint64BitsToDouble: |
| case glslang::EOpFloat16BitsToInt16: |
| case glslang::EOpFloat16BitsToUint16: |
| case glslang::EOpInt16BitsToFloat16: |
| case glslang::EOpUint16BitsToFloat16: |
| unaryOp = spv::Op::OpBitcast; |
| break; |
| |
| case glslang::EOpPackSnorm2x16: |
| libCall = spv::GLSLstd450PackSnorm2x16; |
| break; |
| case glslang::EOpUnpackSnorm2x16: |
| libCall = spv::GLSLstd450UnpackSnorm2x16; |
| break; |
| case glslang::EOpPackUnorm2x16: |
| libCall = spv::GLSLstd450PackUnorm2x16; |
| break; |
| case glslang::EOpUnpackUnorm2x16: |
| libCall = spv::GLSLstd450UnpackUnorm2x16; |
| break; |
| case glslang::EOpPackHalf2x16: |
| libCall = spv::GLSLstd450PackHalf2x16; |
| break; |
| case glslang::EOpUnpackHalf2x16: |
| libCall = spv::GLSLstd450UnpackHalf2x16; |
| break; |
| case glslang::EOpPackSnorm4x8: |
| libCall = spv::GLSLstd450PackSnorm4x8; |
| break; |
| case glslang::EOpUnpackSnorm4x8: |
| libCall = spv::GLSLstd450UnpackSnorm4x8; |
| break; |
| case glslang::EOpPackUnorm4x8: |
| libCall = spv::GLSLstd450PackUnorm4x8; |
| break; |
| case glslang::EOpUnpackUnorm4x8: |
| libCall = spv::GLSLstd450UnpackUnorm4x8; |
| break; |
| case glslang::EOpPackDouble2x32: |
| libCall = spv::GLSLstd450PackDouble2x32; |
| break; |
| case glslang::EOpUnpackDouble2x32: |
| libCall = spv::GLSLstd450UnpackDouble2x32; |
| break; |
| |
| case glslang::EOpPackInt2x32: |
| case glslang::EOpUnpackInt2x32: |
| case glslang::EOpPackUint2x32: |
| case glslang::EOpUnpackUint2x32: |
| case glslang::EOpPack16: |
| case glslang::EOpPack32: |
| case glslang::EOpPack64: |
| case glslang::EOpUnpack32: |
| case glslang::EOpUnpack16: |
| case glslang::EOpUnpack8: |
| case glslang::EOpPackInt2x16: |
| case glslang::EOpUnpackInt2x16: |
| case glslang::EOpPackUint2x16: |
| case glslang::EOpUnpackUint2x16: |
| case glslang::EOpPackInt4x16: |
| case glslang::EOpUnpackInt4x16: |
| case glslang::EOpPackUint4x16: |
| case glslang::EOpUnpackUint4x16: |
| case glslang::EOpPackFloat2x16: |
| case glslang::EOpUnpackFloat2x16: |
| unaryOp = spv::Op::OpBitcast; |
| break; |
| |
| case glslang::EOpDPdx: |
| if (typeProxy == glslang::EbtFloat16) |
| builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float); |
| unaryOp = spv::Op::OpDPdx; |
| break; |
| case glslang::EOpDPdy: |
| if (typeProxy == glslang::EbtFloat16) |
| builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float); |
| unaryOp = spv::Op::OpDPdy; |
| break; |
| case glslang::EOpFwidth: |
| if (typeProxy == glslang::EbtFloat16) |
| builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float); |
| unaryOp = spv::Op::OpFwidth; |
| break; |
| |
| case glslang::EOpAny: |
| unaryOp = spv::Op::OpAny; |
| break; |
| case glslang::EOpAll: |
| unaryOp = spv::Op::OpAll; |
| break; |
| |
| case glslang::EOpAbs: |
| if (isFloat) |
| libCall = spv::GLSLstd450FAbs; |
| else |
| libCall = spv::GLSLstd450SAbs; |
| break; |
| case glslang::EOpSign: |
| if (isFloat) |
| libCall = spv::GLSLstd450FSign; |
| else |
| libCall = spv::GLSLstd450SSign; |
| break; |
| |
| case glslang::EOpDPdxFine: |
| if (typeProxy == glslang::EbtFloat16) |
| builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float); |
| unaryOp = spv::Op::OpDPdxFine; |
| break; |
| case glslang::EOpDPdyFine: |
| if (typeProxy == glslang::EbtFloat16) |
| builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float); |
| unaryOp = spv::Op::OpDPdyFine; |
| break; |
| case glslang::EOpFwidthFine: |
| if (typeProxy == glslang::EbtFloat16) |
| builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float); |
| unaryOp = spv::Op::OpFwidthFine; |
| break; |
| case glslang::EOpDPdxCoarse: |
| if (typeProxy == glslang::EbtFloat16) |
| builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float); |
| unaryOp = spv::Op::OpDPdxCoarse; |
| break; |
| case glslang::EOpDPdyCoarse: |
| if (typeProxy == glslang::EbtFloat16) |
| builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float); |
| unaryOp = spv::Op::OpDPdyCoarse; |
| break; |
| case glslang::EOpFwidthCoarse: |
| if (typeProxy == glslang::EbtFloat16) |
| builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float); |
| unaryOp = spv::Op::OpFwidthCoarse; |
| break; |
| case glslang::EOpRayQueryProceed: |
| unaryOp = spv::Op::OpRayQueryProceedKHR; |
| break; |
| case glslang::EOpRayQueryGetRayTMin: |
| unaryOp = spv::Op::OpRayQueryGetRayTMinKHR; |
| break; |
| case glslang::EOpRayQueryGetRayFlags: |
| unaryOp = spv::Op::OpRayQueryGetRayFlagsKHR; |
| break; |
| case glslang::EOpRayQueryGetWorldRayOrigin: |
| unaryOp = spv::Op::OpRayQueryGetWorldRayOriginKHR; |
| break; |
| case glslang::EOpRayQueryGetWorldRayDirection: |
| unaryOp = spv::Op::OpRayQueryGetWorldRayDirectionKHR; |
| break; |
| case glslang::EOpRayQueryGetIntersectionCandidateAABBOpaque: |
| unaryOp = spv::Op::OpRayQueryGetIntersectionCandidateAABBOpaqueKHR; |
| break; |
| case glslang::EOpInterpolateAtCentroid: |
| if (typeProxy == glslang::EbtFloat16) |
| builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float); |
| libCall = spv::GLSLstd450InterpolateAtCentroid; |
| break; |
| case glslang::EOpAtomicCounterIncrement: |
| case glslang::EOpAtomicCounterDecrement: |
| case glslang::EOpAtomicCounter: |
| { |
| // Handle all of the atomics in one place, in createAtomicOperation() |
| std::vector<spv::Id> operands; |
| operands.push_back(operand); |
| return createAtomicOperation(op, decorations.precision, typeId, operands, typeProxy, lvalueCoherentFlags, opType); |
| } |
| |
| case glslang::EOpBitFieldReverse: |
| unaryOp = spv::Op::OpBitReverse; |
| break; |
| case glslang::EOpBitCount: |
| unaryOp = spv::Op::OpBitCount; |
| break; |
| case glslang::EOpFindLSB: |
| libCall = spv::GLSLstd450FindILsb; |
| break; |
| case glslang::EOpFindMSB: |
| if (isUnsigned) |
| libCall = spv::GLSLstd450FindUMsb; |
| else |
| libCall = spv::GLSLstd450FindSMsb; |
| break; |
| |
| case glslang::EOpCountLeadingZeros: |
| builder.addCapability(spv::Capability::IntegerFunctions2INTEL); |
| builder.addExtension("SPV_INTEL_shader_integer_functions2"); |
| unaryOp = spv::Op::OpUCountLeadingZerosINTEL; |
| break; |
| |
| case glslang::EOpCountTrailingZeros: |
| builder.addCapability(spv::Capability::IntegerFunctions2INTEL); |
| builder.addExtension("SPV_INTEL_shader_integer_functions2"); |
| unaryOp = spv::Op::OpUCountTrailingZerosINTEL; |
| break; |
| |
| case glslang::EOpBallot: |
| case glslang::EOpReadFirstInvocation: |
| case glslang::EOpAnyInvocation: |
| case glslang::EOpAllInvocations: |
| case glslang::EOpAllInvocationsEqual: |
| case glslang::EOpMinInvocations: |
| case glslang::EOpMaxInvocations: |
| case glslang::EOpAddInvocations: |
| case glslang::EOpMinInvocationsNonUniform: |
| case glslang::EOpMaxInvocationsNonUniform: |
| case glslang::EOpAddInvocationsNonUniform: |
| case glslang::EOpMinInvocationsInclusiveScan: |
| case glslang::EOpMaxInvocationsInclusiveScan: |
| case glslang::EOpAddInvocationsInclusiveScan: |
| case glslang::EOpMinInvocationsInclusiveScanNonUniform: |
| case glslang::EOpMaxInvocationsInclusiveScanNonUniform: |
| case glslang::EOpAddInvocationsInclusiveScanNonUniform: |
| case glslang::EOpMinInvocationsExclusiveScan: |
| case glslang::EOpMaxInvocationsExclusiveScan: |
| case glslang::EOpAddInvocationsExclusiveScan: |
| case glslang::EOpMinInvocationsExclusiveScanNonUniform: |
| case glslang::EOpMaxInvocationsExclusiveScanNonUniform: |
| case glslang::EOpAddInvocationsExclusiveScanNonUniform: |
| { |
| std::vector<spv::Id> operands; |
| operands.push_back(operand); |
| return createInvocationsOperation(op, typeId, operands, typeProxy); |
| } |
| case glslang::EOpSubgroupAll: |
| case glslang::EOpSubgroupAny: |
| case glslang::EOpSubgroupAllEqual: |
| case glslang::EOpSubgroupBroadcastFirst: |
| case glslang::EOpSubgroupBallot: |
| case glslang::EOpSubgroupInverseBallot: |
| case glslang::EOpSubgroupBallotBitCount: |
| case glslang::EOpSubgroupBallotInclusiveBitCount: |
| case glslang::EOpSubgroupBallotExclusiveBitCount: |
| case glslang::EOpSubgroupBallotFindLSB: |
| case glslang::EOpSubgroupBallotFindMSB: |
| case glslang::EOpSubgroupAdd: |
| case glslang::EOpSubgroupMul: |
| case glslang::EOpSubgroupMin: |
| case glslang::EOpSubgroupMax: |
| case glslang::EOpSubgroupAnd: |
| case glslang::EOpSubgroupOr: |
| case glslang::EOpSubgroupXor: |
| case glslang::EOpSubgroupInclusiveAdd: |
| case glslang::EOpSubgroupInclusiveMul: |
| case glslang::EOpSubgroupInclusiveMin: |
| case glslang::EOpSubgroupInclusiveMax: |
| case glslang::EOpSubgroupInclusiveAnd: |
| case glslang::EOpSubgroupInclusiveOr: |
| case glslang::EOpSubgroupInclusiveXor: |
| case glslang::EOpSubgroupExclusiveAdd: |
| case glslang::EOpSubgroupExclusiveMul: |
| case glslang::EOpSubgroupExclusiveMin: |
| case glslang::EOpSubgroupExclusiveMax: |
| case glslang::EOpSubgroupExclusiveAnd: |
| case glslang::EOpSubgroupExclusiveOr: |
| case glslang::EOpSubgroupExclusiveXor: |
| case glslang::EOpSubgroupQuadSwapHorizontal: |
| case glslang::EOpSubgroupQuadSwapVertical: |
| case glslang::EOpSubgroupQuadSwapDiagonal: |
| case glslang::EOpSubgroupQuadAll: |
| case glslang::EOpSubgroupQuadAny: { |
| std::vector<spv::Id> operands; |
| operands.push_back(operand); |
| return createSubgroupOperation(op, typeId, operands, typeProxy); |
| } |
| case glslang::EOpMbcnt: |
| extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_ballot); |
| libCall = spv::MbcntAMD; |
| break; |
| |
| case glslang::EOpCubeFaceIndex: |
| extBuiltins = getExtBuiltins(spv::E_SPV_AMD_gcn_shader); |
| libCall = spv::CubeFaceIndexAMD; |
| break; |
| |
| case glslang::EOpCubeFaceCoord: |
| extBuiltins = getExtBuiltins(spv::E_SPV_AMD_gcn_shader); |
| libCall = spv::CubeFaceCoordAMD; |
| break; |
| case glslang::EOpSubgroupPartition: |
| unaryOp = spv::Op::OpGroupNonUniformPartitionNV; |
| break; |
| case glslang::EOpConstructReference: |
| unaryOp = spv::Op::OpBitcast; |
| break; |
| |
| case glslang::EOpConvUint64ToAccStruct: |
| case glslang::EOpConvUvec2ToAccStruct: |
| unaryOp = spv::Op::OpConvertUToAccelerationStructureKHR; |
| break; |
| |
| case glslang::EOpHitObjectIsEmptyNV: |
| unaryOp = spv::Op::OpHitObjectIsEmptyNV; |
| break; |
| |
| case glslang::EOpHitObjectIsEmptyEXT: |
| unaryOp = spv::Op::OpHitObjectIsEmptyEXT; |
| break; |
| |
| case glslang::EOpHitObjectIsMissNV: |
| unaryOp = spv::Op::OpHitObjectIsMissNV; |
| break; |
| |
| case glslang::EOpHitObjectIsMissEXT: |
| unaryOp = spv::Op::OpHitObjectIsMissEXT; |
| break; |
| |
| case glslang::EOpHitObjectIsHitNV: |
| unaryOp = spv::Op::OpHitObjectIsHitNV; |
| break; |
| |
| case glslang::EOpHitObjectIsHitEXT: |
| unaryOp = spv::Op::OpHitObjectIsHitEXT; |
| break; |
| |
| case glslang::EOpHitObjectGetObjectRayOriginNV: |
| unaryOp = spv::Op::OpHitObjectGetObjectRayOriginNV; |
| break; |
| |
| case glslang::EOpHitObjectGetObjectRayOriginEXT: |
| unaryOp = spv::Op::OpHitObjectGetObjectRayOriginEXT; |
| break; |
| |
| case glslang::EOpHitObjectGetObjectRayDirectionNV: |
| unaryOp = spv::Op::OpHitObjectGetObjectRayDirectionNV; |
| break; |
| |
| case glslang::EOpHitObjectGetObjectRayDirectionEXT: |
| unaryOp = spv::Op::OpHitObjectGetObjectRayDirectionEXT; |
| break; |
| |
| case glslang::EOpHitObjectGetWorldRayOriginNV: |
| unaryOp = spv::Op::OpHitObjectGetWorldRayOriginNV; |
| break; |
| |
| case glslang::EOpHitObjectGetWorldRayOriginEXT: |
| unaryOp = spv::Op::OpHitObjectGetWorldRayOriginEXT; |
| break; |
| |
| case glslang::EOpHitObjectGetWorldRayDirectionNV: |
| unaryOp = spv::Op::OpHitObjectGetWorldRayDirectionNV; |
| break; |
| |
| case glslang::EOpHitObjectGetWorldRayDirectionEXT: |
| unaryOp = spv::Op::OpHitObjectGetWorldRayDirectionEXT; |
| break; |
| |
| case glslang::EOpHitObjectGetObjectToWorldNV: |
| unaryOp = spv::Op::OpHitObjectGetObjectToWorldNV; |
| break; |
| |
| case glslang::EOpHitObjectGetObjectToWorldEXT: |
| unaryOp = spv::Op::OpHitObjectGetObjectToWorldEXT; |
| break; |
| |
| case glslang::EOpHitObjectGetWorldToObjectNV: |
| unaryOp = spv::Op::OpHitObjectGetWorldToObjectNV; |
| break; |
| |
| case glslang::EOpHitObjectGetWorldToObjectEXT: |
| unaryOp = spv::Op::OpHitObjectGetWorldToObjectEXT; |
| break; |
| |
| case glslang::EOpHitObjectGetRayTMinNV: |
| unaryOp = spv::Op::OpHitObjectGetRayTMinNV; |
| break; |
| |
| case glslang::EOpHitObjectGetRayTMinEXT: |
| unaryOp = spv::Op::OpHitObjectGetRayTMinEXT; |
| break; |
| |
| case glslang::EOpHitObjectGetRayTMaxNV: |
| unaryOp = spv::Op::OpHitObjectGetRayTMaxNV; |
| break; |
| |
| case glslang::EOpHitObjectGetRayTMaxEXT: |
| unaryOp = spv::Op::OpHitObjectGetRayTMaxEXT; |
| break; |
| |
| case glslang::EOpHitObjectGetRayFlagsEXT: |
| unaryOp = spv::Op::OpHitObjectGetRayFlagsEXT; |
| break; |
| |
| case glslang::EOpHitObjectGetPrimitiveIndexNV: |
| unaryOp = spv::Op::OpHitObjectGetPrimitiveIndexNV; |
| break; |
| |
| case glslang::EOpHitObjectGetPrimitiveIndexEXT: |
| unaryOp = spv::Op::OpHitObjectGetPrimitiveIndexEXT; |
| break; |
| |
| case glslang::EOpHitObjectGetInstanceIdNV: |
| unaryOp = spv::Op::OpHitObjectGetInstanceIdNV; |
| break; |
| |
| case glslang::EOpHitObjectGetInstanceIdEXT: |
| unaryOp = spv::Op::OpHitObjectGetInstanceIdEXT; |
| break; |
| |
| case glslang::EOpHitObjectGetInstanceCustomIndexNV: |
| unaryOp = spv::Op::OpHitObjectGetInstanceCustomIndexNV; |
| break; |
| |
| case glslang::EOpHitObjectGetInstanceCustomIndexEXT: |
| unaryOp = spv::Op::OpHitObjectGetInstanceCustomIndexEXT; |
| break; |
| |
| case glslang::EOpHitObjectGetGeometryIndexNV: |
| unaryOp = spv::Op::OpHitObjectGetGeometryIndexNV; |
| break; |
| |
| case glslang::EOpHitObjectGetGeometryIndexEXT: |
| unaryOp = spv::Op::OpHitObjectGetGeometryIndexEXT; |
| break; |
| |
| case glslang::EOpHitObjectGetHitKindNV: |
| unaryOp = spv::Op::OpHitObjectGetHitKindNV; |
| break; |
| |
| case glslang::EOpHitObjectGetHitKindEXT: |
| unaryOp = spv::Op::OpHitObjectGetHitKindEXT; |
| break; |
| |
| case glslang::EOpHitObjectGetCurrentTimeNV: |
| unaryOp = spv::Op::OpHitObjectGetCurrentTimeNV; |
| break; |
| |
| case glslang::EOpHitObjectGetCurrentTimeEXT: |
| unaryOp = spv::Op::OpHitObjectGetCurrentTimeEXT; |
| break; |
| |
| case glslang::EOpHitObjectGetShaderBindingTableRecordIndexNV: |
| unaryOp = spv::Op::OpHitObjectGetShaderBindingTableRecordIndexNV; |
| break; |
| |
| case glslang::EOpHitObjectGetShaderBindingTableRecordIndexEXT: |
| unaryOp = spv::Op::OpHitObjectGetShaderBindingTableRecordIndexEXT; |
| break; |
| |
| case glslang::EOpHitObjectGetShaderRecordBufferHandleNV: |
| unaryOp = spv::Op::OpHitObjectGetShaderRecordBufferHandleNV; |
| break; |
| |
| case glslang::EOpHitObjectGetClusterIdNV: |
| unaryOp = spv::Op::OpHitObjectGetClusterIdNV; |
| builder.addExtension(spv::E_SPV_NV_cluster_acceleration_structure); |
| builder.addCapability(spv::Capability::ShaderInvocationReorderNV); |
| builder.addCapability(spv::Capability::RayTracingClusterAccelerationStructureNV); |
| break; |
| |
| case glslang::EOpHitObjectGetSpherePositionNV: |
| unaryOp = spv::Op::OpHitObjectGetSpherePositionNV; |
| builder.addExtension(spv::E_SPV_NV_linear_swept_spheres); |
| builder.addCapability(spv::Capability::ShaderInvocationReorderNV); |
| builder.addCapability(spv::Capability::RayTracingSpheresGeometryNV); |
| break; |
| |
| case glslang::EOpHitObjectGetSphereRadiusNV: |
| unaryOp = spv::Op::OpHitObjectGetSphereRadiusNV; |
| builder.addExtension(spv::E_SPV_NV_linear_swept_spheres); |
| builder.addCapability(spv::Capability::ShaderInvocationReorderNV); |
| builder.addCapability(spv::Capability::RayTracingSpheresGeometryNV); |
| break; |
| |
| case glslang::EOpHitObjectIsSphereHitNV: |
| unaryOp = spv::Op::OpHitObjectIsSphereHitNV; |
| builder.addExtension(spv::E_SPV_NV_linear_swept_spheres); |
| builder.addCapability(spv::Capability::ShaderInvocationReorderNV); |
| builder.addCapability(spv::Capability::RayTracingSpheresGeometryNV); |
| break; |
| |
| case glslang::EOpHitObjectIsLSSHitNV: |
| unaryOp = spv::Op::OpHitObjectIsLSSHitNV; |
| builder.addExtension(spv::E_SPV_NV_linear_swept_spheres); |
| builder.addCapability(spv::Capability::ShaderInvocationReorderNV); |
| builder.addCapability(spv::Capability::RayTracingLinearSweptSpheresGeometryNV); |
| break; |
| |
| case glslang::EOpHitObjectGetShaderRecordBufferHandleEXT: |
| unaryOp = spv::Op::OpHitObjectGetShaderRecordBufferHandleEXT; |
| break; |
| |
| case glslang::EOpFetchMicroTriangleVertexPositionNV: |
| unaryOp = spv::Op::OpFetchMicroTriangleVertexPositionNV; |
| break; |
| |
| case glslang::EOpFetchMicroTriangleVertexBarycentricNV: |
| unaryOp = spv::Op::OpFetchMicroTriangleVertexBarycentricNV; |
| break; |
| |
| case glslang::EOpCopyObject: |
| unaryOp = spv::Op::OpCopyObject; |
| break; |
| |
| case glslang::EOpDepthAttachmentReadEXT: |
| builder.addExtension(spv::E_SPV_EXT_shader_tile_image); |
| builder.addCapability(spv::Capability::TileImageDepthReadAccessEXT); |
| unaryOp = spv::Op::OpDepthAttachmentReadEXT; |
| decorations.precision = spv::NoPrecision; |
| break; |
| case glslang::EOpStencilAttachmentReadEXT: |
| builder.addExtension(spv::E_SPV_EXT_shader_tile_image); |
| builder.addCapability(spv::Capability::TileImageStencilReadAccessEXT); |
| unaryOp = spv::Op::OpStencilAttachmentReadEXT; |
| decorations.precision = spv::Decoration::RelaxedPrecision; |
| break; |
| |
| default: |
| return 0; |
| } |
| |
| spv::Id id; |
| if (libCall >= 0) { |
| std::vector<spv::Id> args; |
| args.push_back(operand); |
| id = builder.createBuiltinCall(typeId, extBuiltins >= 0 ? extBuiltins : stdBuiltins, libCall, args); |
| } else { |
| id = builder.createUnaryOp(unaryOp, typeId, operand); |
| } |
| |
| decorations.addNoContraction(builder, id); |
| decorations.addNonUniform(builder, id); |
| return builder.setPrecision(id, decorations.precision); |
| } |
| |
| // Create a unary operation on a matrix |
| spv::Id TGlslangToSpvTraverser::createUnaryMatrixOperation(spv::Op op, OpDecorations& decorations, spv::Id typeId, |
| spv::Id operand, glslang::TBasicType /* typeProxy */) |
| { |
| // Handle unary operations vector by vector. |
| // The result type is the same type as the original type. |
| // The algorithm is to: |
| // - break the matrix into vectors |
| // - apply the operation to each vector |
| // - make a matrix out the vector results |
| |
| // get the types sorted out |
| int numCols = builder.getNumColumns(operand); |
| int numRows = builder.getNumRows(operand); |
| spv::Id srcVecType = builder.makeVectorType(builder.getScalarTypeId(builder.getTypeId(operand)), numRows); |
| spv::Id destVecType = builder.makeVectorType(builder.getScalarTypeId(typeId), numRows); |
| std::vector<spv::Id> results; |
| |
| // do each vector op |
| for (int c = 0; c < numCols; ++c) { |
| std::vector<unsigned int> indexes; |
| indexes.push_back(c); |
| spv::Id srcVec = builder.createCompositeExtract(operand, srcVecType, indexes); |
| spv::Id destVec = builder.createUnaryOp(op, destVecType, srcVec); |
| decorations.addNoContraction(builder, destVec); |
| decorations.addNonUniform(builder, destVec); |
| results.push_back(builder.setPrecision(destVec, decorations.precision)); |
| } |
| |
| // put the pieces together |
| spv::Id result = builder.setPrecision(builder.createCompositeConstruct(typeId, results), decorations.precision); |
| decorations.addNonUniform(builder, result); |
| return result; |
| } |
| |
| // For converting integers where both the bitwidth and the signedness could |
| // change, but only do the width change here. The caller is still responsible |
| // for the signedness conversion. |
| // destType is the final type that will be converted to, but this function |
| // may only be doing part of that conversion. |
| spv::Id TGlslangToSpvTraverser::createIntWidthConversion(spv::Id operand, int vectorSize, spv::Id destType, |
| glslang::TBasicType resultBasicType, glslang::TBasicType operandBasicType) |
| { |
| // Get the result type width, based on the type to convert to. |
| int width = GetNumBits(resultBasicType); |
| |
| // Get the conversion operation and result type, |
| // based on the target width, but the source type. |
| spv::Id type = spv::NoType; |
| spv::Op convOp = spv::Op::OpNop; |
| if (isTypeSignedInt(operandBasicType)) { |
| convOp = spv::Op::OpSConvert; |
| type = builder.makeIntType(width); |
| } else { |
| convOp = spv::Op::OpUConvert; |
| type = builder.makeUintType(width); |
| } |
| |
| if (builder.getOpCode(destType) == spv::Op::OpTypeCooperativeVectorNV) { |
| type = builder.makeCooperativeVectorTypeNV(type, builder.getCooperativeVectorNumComponents(destType)); |
| } else if (vectorSize > 0) |
| type = builder.makeVectorType(type, vectorSize); |
| else if (builder.getOpCode(destType) == spv::Op::OpTypeCooperativeMatrixKHR || |
| builder.getOpCode(destType) == spv::Op::OpTypeCooperativeMatrixNV) { |
| |
| type = builder.makeCooperativeMatrixTypeWithSameShape(type, destType); |
| } |
| |
| return builder.createUnaryOp(convOp, type, operand); |
| } |
| |
| spv::Id TGlslangToSpvTraverser::createConversion(glslang::TOperator op, OpDecorations& decorations, spv::Id destType, |
| spv::Id operand, glslang::TBasicType resultBasicType, glslang::TBasicType operandBasicType) |
| { |
| spv::Op convOp = spv::Op::OpNop; |
| spv::Id zero = 0; |
| spv::Id one = 0; |
| |
| int vectorSize = builder.isVectorType(destType) ? builder.getNumTypeComponents(destType) : 0; |
| |
| if (IsOpNumericConv(op) || op == glslang::EOpConstructSaturated) { |
| if (isTypeSignedInt(operandBasicType) && isTypeFloat(resultBasicType)) { |
| convOp = spv::Op::OpConvertSToF; |
| } |
| if (isTypeUnsignedInt(operandBasicType) && isTypeFloat(resultBasicType)) { |
| convOp = spv::Op::OpConvertUToF; |
| } |
| if (isTypeFloat(operandBasicType) && isTypeSignedInt(resultBasicType)) { |
| convOp = spv::Op::OpConvertFToS; |
| } |
| if (isTypeFloat(operandBasicType) && isTypeUnsignedInt(resultBasicType)) { |
| convOp = spv::Op::OpConvertFToU; |
| } |
| if (isTypeSignedInt(operandBasicType) && isTypeSignedInt(resultBasicType)) { |
| convOp = spv::Op::OpSConvert; |
| } |
| if (isTypeUnsignedInt(operandBasicType) && isTypeUnsignedInt(resultBasicType)) { |
| convOp = spv::Op::OpUConvert; |
| } |
| if (isTypeFloat(operandBasicType) && isTypeFloat(resultBasicType)) { |
| convOp = spv::Op::OpFConvert; |
| if (builder.isMatrixType(destType)) |
| return createUnaryMatrixOperation(convOp, decorations, destType, operand, operandBasicType); |
| } |
| if (isTypeInt(operandBasicType) && isTypeInt(resultBasicType) && |
| isTypeUnsignedInt(operandBasicType) != isTypeUnsignedInt(resultBasicType)) { |
| |
| if (GetNumBits(operandBasicType) != GetNumBits(resultBasicType)) { |
| // OpSConvert/OpUConvert + OpBitCast |
| operand = createIntWidthConversion(operand, vectorSize, destType, resultBasicType, operandBasicType); |
| } |
| |
| if (builder.isInSpecConstCodeGenMode()) { |
| uint32_t bits = GetNumBits(resultBasicType); |
| spv::Id zeroType = builder.makeUintType(bits); |
| if (bits == 64) { |
| zero = builder.makeInt64Constant(zeroType, 0, false); |
| } else { |
| zero = builder.makeIntConstant(zeroType, 0, false); |
| } |
| zero = makeSmearedConstant(zero, vectorSize); |
| // Use OpIAdd, instead of OpBitcast to do the conversion when |
| // generating for OpSpecConstantOp instruction. |
| return builder.createBinOp(spv::Op::OpIAdd, destType, operand, zero); |
| } |
| // For normal run-time conversion instruction, use OpBitcast. |
| convOp = spv::Op::OpBitcast; |
| } |
| if (resultBasicType == glslang::EbtBool) { |
| uint32_t bits = GetNumBits(operandBasicType); |
| if (isTypeInt(operandBasicType)) { |
| spv::Id zeroType = builder.makeUintType(bits); |
| if (bits == 64) { |
| zero = builder.makeInt64Constant(zeroType, 0, false); |
| } else { |
| zero = builder.makeIntConstant(zeroType, 0, false); |
| } |
| zero = makeSmearedConstant(zero, vectorSize); |
| return builder.createBinOp(spv::Op::OpINotEqual, destType, operand, zero); |
| } else { |
| assert(isTypeFloat(operandBasicType)); |
| if (bits == 64) { |
| zero = builder.makeDoubleConstant(0.0); |
| } else if (bits == 32) { |
| zero = builder.makeFloatConstant(0.0); |
| } else { |
| assert(bits == 16); |
| zero = builder.makeFloat16Constant(0.0); |
| } |
| zero = makeSmearedConstant(zero, vectorSize); |
| return builder.createBinOp(spv::Op::OpFUnordNotEqual, destType, operand, zero); |
| } |
| } |
| if (operandBasicType == glslang::EbtBool) { |
| uint32_t bits = GetNumBits(resultBasicType); |
| convOp = spv::Op::OpSelect; |
| if (isTypeInt(resultBasicType)) { |
| spv::Id zeroType = isTypeSignedInt(resultBasicType) ? builder.makeIntType(bits) : builder.makeUintType(bits); |
| if (bits == 64) { |
| zero = builder.makeInt64Constant(zeroType, 0, false); |
| one = builder.makeInt64Constant(zeroType, 1, false); |
| } else { |
| zero = builder.makeIntConstant(zeroType, 0, false); |
| one = builder.makeIntConstant(zeroType, 1, false); |
| } |
| } else { |
| assert(isTypeFloat(resultBasicType)); |
| if (bits == 64) { |
| zero = builder.makeDoubleConstant(0.0); |
| one = builder.makeDoubleConstant(1.0); |
| } else if (bits == 32) { |
| zero = builder.makeFloatConstant(0.0); |
| one = builder.makeFloatConstant(1.0); |
| } else { |
| assert(bits == 16); |
| zero = builder.makeFloat16Constant(0.0); |
| one = builder.makeFloat16Constant(1.0); |
| } |
| } |
| } |
| } |
| |
| if (convOp == spv::Op::OpNop) { |
| switch (op) { |
| case glslang::EOpConvUint64ToPtr: |
| convOp = spv::Op::OpConvertUToPtr; |
| break; |
| case glslang::EOpConvPtrToUint64: |
| convOp = spv::Op::OpConvertPtrToU; |
| break; |
| case glslang::EOpConvPtrToUvec2: |
| case glslang::EOpConvUvec2ToPtr: |
| convOp = spv::Op::OpBitcast; |
| break; |
| |
| default: |
| break; |
| } |
| } |
| |
| spv::Id result = 0; |
| if (convOp == spv::Op::OpNop) |
| return result; |
| |
| if (convOp == spv::Op::OpSelect) { |
| zero = makeSmearedConstant(zero, vectorSize); |
| one = makeSmearedConstant(one, vectorSize); |
| result = builder.createTriOp(convOp, destType, operand, one, zero); |
| } else |
| result = builder.createUnaryOp(convOp, destType, operand); |
| |
| result = builder.setPrecision(result, decorations.precision); |
| decorations.addNonUniform(builder, result); |
| return result; |
| } |
| |
| spv::Id TGlslangToSpvTraverser::makeSmearedConstant(spv::Id constant, int vectorSize) |
| { |
| if (vectorSize == 0) |
| return constant; |
| |
| spv::Id vectorTypeId = builder.makeVectorType(builder.getTypeId(constant), vectorSize); |
| std::vector<spv::Id> components; |
| for (int c = 0; c < vectorSize; ++c) |
| components.push_back(constant); |
| return builder.makeCompositeConstant(vectorTypeId, components); |
| } |
| |
| // For glslang ops that map to SPV atomic opCodes |
| spv::Id TGlslangToSpvTraverser::createAtomicOperation(glslang::TOperator op, spv::Decoration /*precision*/, |
| spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy, |
| const spv::Builder::AccessChain::CoherentFlags &lvalueCoherentFlags, const glslang::TType &opType) |
| { |
| spv::Op opCode = spv::Op::OpNop; |
| |
| switch (op) { |
| case glslang::EOpAtomicAdd: |
| case glslang::EOpImageAtomicAdd: |
| case glslang::EOpAtomicCounterAdd: |
| opCode = spv::Op::OpAtomicIAdd; |
| if (typeProxy == glslang::EbtFloat16 || typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble) { |
| opCode = spv::Op::OpAtomicFAddEXT; |
| if (typeProxy == glslang::EbtFloat16 && |
| (opType.getVectorSize() == 2 || opType.getVectorSize() == 4)) { |
| builder.addExtension(spv::E_SPV_NV_shader_atomic_fp16_vector); |
| builder.addCapability(spv::Capability::AtomicFloat16VectorNV); |
| } else { |
| builder.addExtension(spv::E_SPV_EXT_shader_atomic_float_add); |
| if (typeProxy == glslang::EbtFloat16) { |
| builder.addExtension(spv::E_SPV_EXT_shader_atomic_float16_add); |
| builder.addCapability(spv::Capability::AtomicFloat16AddEXT); |
| } else if (typeProxy == glslang::EbtFloat) { |
| builder.addCapability(spv::Capability::AtomicFloat32AddEXT); |
| } else { |
| builder.addCapability(spv::Capability::AtomicFloat64AddEXT); |
| } |
| } |
| } |
| break; |
| case glslang::EOpAtomicSubtract: |
| case glslang::EOpAtomicCounterSubtract: |
| opCode = spv::Op::OpAtomicISub; |
| break; |
| case glslang::EOpAtomicMin: |
| case glslang::EOpImageAtomicMin: |
| case glslang::EOpAtomicCounterMin: |
| if (typeProxy == glslang::EbtFloat16 || typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble) { |
| opCode = spv::Op::OpAtomicFMinEXT; |
| if (typeProxy == glslang::EbtFloat16 && |
| (opType.getVectorSize() == 2 || opType.getVectorSize() == 4)) { |
| builder.addExtension(spv::E_SPV_NV_shader_atomic_fp16_vector); |
| builder.addCapability(spv::Capability::AtomicFloat16VectorNV); |
| } else { |
| builder.addExtension(spv::E_SPV_EXT_shader_atomic_float_min_max); |
| if (typeProxy == glslang::EbtFloat16) |
| builder.addCapability(spv::Capability::AtomicFloat16MinMaxEXT); |
| else if (typeProxy == glslang::EbtFloat) |
| builder.addCapability(spv::Capability::AtomicFloat32MinMaxEXT); |
| else |
| builder.addCapability(spv::Capability::AtomicFloat64MinMaxEXT); |
| } |
| } else if (typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64) { |
| opCode = spv::Op::OpAtomicUMin; |
| } else { |
| opCode = spv::Op::OpAtomicSMin; |
| } |
| break; |
| case glslang::EOpAtomicMax: |
| case glslang::EOpImageAtomicMax: |
| case glslang::EOpAtomicCounterMax: |
| if (typeProxy == glslang::EbtFloat16 || typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble) { |
| opCode = spv::Op::OpAtomicFMaxEXT; |
| if (typeProxy == glslang::EbtFloat16 && |
| (opType.getVectorSize() == 2 || opType.getVectorSize() == 4)) { |
| builder.addExtension(spv::E_SPV_NV_shader_atomic_fp16_vector); |
| builder.addCapability(spv::Capability::AtomicFloat16VectorNV); |
| } else { |
| builder.addExtension(spv::E_SPV_EXT_shader_atomic_float_min_max); |
| if (typeProxy == glslang::EbtFloat16) |
| builder.addCapability(spv::Capability::AtomicFloat16MinMaxEXT); |
| else if (typeProxy == glslang::EbtFloat) |
| builder.addCapability(spv::Capability::AtomicFloat32MinMaxEXT); |
| else |
| builder.addCapability(spv::Capability::AtomicFloat64MinMaxEXT); |
| } |
| } else if (typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64) { |
| opCode = spv::Op::OpAtomicUMax; |
| } else { |
| opCode = spv::Op::OpAtomicSMax; |
| } |
| break; |
| case glslang::EOpAtomicAnd: |
| case glslang::EOpImageAtomicAnd: |
| case glslang::EOpAtomicCounterAnd: |
| opCode = spv::Op::OpAtomicAnd; |
| break; |
| case glslang::EOpAtomicOr: |
| case glslang::EOpImageAtomicOr: |
| case glslang::EOpAtomicCounterOr: |
| opCode = spv::Op::OpAtomicOr; |
| break; |
| case glslang::EOpAtomicXor: |
| case glslang::EOpImageAtomicXor: |
| case glslang::EOpAtomicCounterXor: |
| opCode = spv::Op::OpAtomicXor; |
| break; |
| case glslang::EOpAtomicExchange: |
| case glslang::EOpImageAtomicExchange: |
| case glslang::EOpAtomicCounterExchange: |
| if ((typeProxy == glslang::EbtFloat16) && |
| (opType.getVectorSize() == 2 || opType.getVectorSize() == 4)) { |
| builder.addExtension(spv::E_SPV_NV_shader_atomic_fp16_vector); |
| builder.addCapability(spv::Capability::AtomicFloat16VectorNV); |
| } |
| |
| opCode = spv::Op::OpAtomicExchange; |
| break; |
| case glslang::EOpAtomicCompSwap: |
| case glslang::EOpImageAtomicCompSwap: |
| case glslang::EOpAtomicCounterCompSwap: |
| opCode = spv::Op::OpAtomicCompareExchange; |
| break; |
| case glslang::EOpAtomicCounterIncrement: |
| opCode = spv::Op::OpAtomicIIncrement; |
| break; |
| case glslang::EOpAtomicCounterDecrement: |
| opCode = spv::Op::OpAtomicIDecrement; |
| break; |
| case glslang::EOpAtomicCounter: |
| case glslang::EOpImageAtomicLoad: |
| case glslang::EOpAtomicLoad: |
| opCode = spv::Op::OpAtomicLoad; |
| break; |
| case glslang::EOpAtomicStore: |
| case glslang::EOpImageAtomicStore: |
| opCode = spv::Op::OpAtomicStore; |
| break; |
| default: |
| assert(0); |
| break; |
| } |
| |
| if (typeProxy == glslang::EbtInt64 || typeProxy == glslang::EbtUint64) |
| builder.addCapability(spv::Capability::Int64Atomics); |
| |
| // Sort out the operands |
| // - mapping from glslang -> SPV |
| // - there are extra SPV operands that are optional in glslang |
| // - compare-exchange swaps the value and comparator |
| // - compare-exchange has an extra memory semantics |
| // - EOpAtomicCounterDecrement needs a post decrement |
| spv::Id pointerId = 0, compareId = 0, valueId = 0; |
| // scope defaults to Device in the old model, QueueFamilyKHR in the new model |
| spv::Id scopeId; |
| if (glslangIntermediate->usingVulkanMemoryModel()) { |
| scopeId = builder.makeUintConstant(spv::Scope::QueueFamilyKHR); |
| } else { |
| scopeId = builder.makeUintConstant(spv::Scope::Device); |
| } |
| // semantics default to relaxed |
| spv::Id semanticsId = builder.makeUintConstant(lvalueCoherentFlags.isVolatile() && |
| glslangIntermediate->usingVulkanMemoryModel() ? |
| spv::MemorySemanticsMask::Volatile : |
| spv::MemorySemanticsMask::MaskNone); |
| spv::Id semanticsId2 = semanticsId; |
| |
| pointerId = operands[0]; |
| if (opCode == spv::Op::OpAtomicIIncrement || opCode == spv::Op::OpAtomicIDecrement) { |
| // no additional operands |
| } else if (opCode == spv::Op::OpAtomicCompareExchange) { |
| compareId = operands[1]; |
| valueId = operands[2]; |
| if (operands.size() > 3) { |
| scopeId = operands[3]; |
| semanticsId = builder.makeUintConstant( |
| builder.getConstantScalar(operands[4]) | builder.getConstantScalar(operands[5])); |
| semanticsId2 = builder.makeUintConstant( |
| builder.getConstantScalar(operands[6]) | builder.getConstantScalar(operands[7])); |
| } |
| } else if (opCode == spv::Op::OpAtomicLoad) { |
| if (operands.size() > 1) { |
| scopeId = operands[1]; |
| semanticsId = builder.makeUintConstant( |
| builder.getConstantScalar(operands[2]) | builder.getConstantScalar(operands[3])); |
| } |
| } else { |
| // atomic store or RMW |
| valueId = operands[1]; |
| if (operands.size() > 2) { |
| scopeId = operands[2]; |
| semanticsId = builder.makeUintConstant |
| (builder.getConstantScalar(operands[3]) | builder.getConstantScalar(operands[4])); |
| } |
| } |
| |
| // Check for capabilities |
| auto const semanticsImmediate = (spv::MemorySemanticsMask)(builder.getConstantScalar(semanticsId) | builder.getConstantScalar(semanticsId2)); |
| if (anySet(semanticsImmediate, spv::MemorySemanticsMask::MakeAvailableKHR | |
| spv::MemorySemanticsMask::MakeVisibleKHR | |
| spv::MemorySemanticsMask::OutputMemoryKHR | |
| spv::MemorySemanticsMask::Volatile)) { |
| builder.addCapability(spv::Capability::VulkanMemoryModelKHR); |
| } |
| |
| auto const scope = (spv::Scope)builder.getConstantScalar(scopeId); |
| if (scope == spv::Scope::QueueFamily) { |
| builder.addCapability(spv::Capability::VulkanMemoryModelKHR); |
| } |
| |
| if (glslangIntermediate->usingVulkanMemoryModel() && scope == spv::Scope::Device) { |
| builder.addCapability(spv::Capability::VulkanMemoryModelDeviceScopeKHR); |
| } |
| |
| std::vector<spv::Id> spvAtomicOperands; // hold the spv operands |
| spvAtomicOperands.reserve(6); |
| spvAtomicOperands.push_back(pointerId); |
| spvAtomicOperands.push_back(scopeId); |
| spvAtomicOperands.push_back(semanticsId); |
| if (opCode == spv::Op::OpAtomicCompareExchange) { |
| spvAtomicOperands.push_back(semanticsId2); |
| spvAtomicOperands.push_back(valueId); |
| spvAtomicOperands.push_back(compareId); |
| } else if (opCode != spv::Op::OpAtomicLoad && opCode != spv::Op::OpAtomicIIncrement && opCode != spv::Op::OpAtomicIDecrement) { |
| spvAtomicOperands.push_back(valueId); |
| } |
| |
| if (opCode == spv::Op::OpAtomicStore) { |
| builder.createNoResultOp(opCode, spvAtomicOperands); |
| return 0; |
| } else { |
| spv::Id resultId = builder.createOp(opCode, typeId, spvAtomicOperands); |
| |
| // GLSL and HLSL atomic-counter decrement return post-decrement value, |
| // while SPIR-V returns pre-decrement value. Translate between these semantics. |
| if (op == glslang::EOpAtomicCounterDecrement) |
| resultId = builder.createBinOp(spv::Op::OpISub, typeId, resultId, builder.makeIntConstant(1)); |
| |
| return resultId; |
| } |
| } |
| |
| // Create group invocation operations. |
| spv::Id TGlslangToSpvTraverser::createInvocationsOperation(glslang::TOperator op, spv::Id typeId, |
| std::vector<spv::Id>& operands, glslang::TBasicType typeProxy) |
| { |
| bool isUnsigned = isTypeUnsignedInt(typeProxy); |
| bool isFloat = isTypeFloat(typeProxy); |
| |
| spv::Op opCode = spv::Op::OpNop; |
| std::vector<spv::IdImmediate> spvGroupOperands; |
| spv::GroupOperation groupOperation = spv::GroupOperation::Max; |
| |
| if (op == glslang::EOpBallot || op == glslang::EOpReadFirstInvocation || |
| op == glslang::EOpReadInvocation) { |
| builder.addExtension(spv::E_SPV_KHR_shader_ballot); |
| builder.addCapability(spv::Capability::SubgroupBallotKHR); |
| } else if (op == glslang::EOpAnyInvocation || |
| op == glslang::EOpAllInvocations || |
| op == glslang::EOpAllInvocationsEqual) { |
| builder.addExtension(spv::E_SPV_KHR_subgroup_vote); |
| builder.addCapability(spv::Capability::SubgroupVoteKHR); |
| } else { |
| builder.addCapability(spv::Capability::Groups); |
| if (op == glslang::EOpMinInvocationsNonUniform || |
| op == glslang::EOpMaxInvocationsNonUniform || |
| op == glslang::EOpAddInvocationsNonUniform || |
| op == glslang::EOpMinInvocationsInclusiveScanNonUniform || |
| op == glslang::EOpMaxInvocationsInclusiveScanNonUniform || |
| op == glslang::EOpAddInvocationsInclusiveScanNonUniform || |
| op == glslang::EOpMinInvocationsExclusiveScanNonUniform || |
| op == glslang::EOpMaxInvocationsExclusiveScanNonUniform || |
| op == glslang::EOpAddInvocationsExclusiveScanNonUniform) |
| builder.addExtension(spv::E_SPV_AMD_shader_ballot); |
| |
| switch (op) { |
| case glslang::EOpMinInvocations: |
| case glslang::EOpMaxInvocations: |
| case glslang::EOpAddInvocations: |
| case glslang::EOpMinInvocationsNonUniform: |
| case glslang::EOpMaxInvocationsNonUniform: |
| case glslang::EOpAddInvocationsNonUniform: |
| groupOperation = spv::GroupOperation::Reduce; |
| break; |
| case glslang::EOpMinInvocationsInclusiveScan: |
| case glslang::EOpMaxInvocationsInclusiveScan: |
| case glslang::EOpAddInvocationsInclusiveScan: |
| case glslang::EOpMinInvocationsInclusiveScanNonUniform: |
| case glslang::EOpMaxInvocationsInclusiveScanNonUniform: |
| case glslang::EOpAddInvocationsInclusiveScanNonUniform: |
| groupOperation = spv::GroupOperation::InclusiveScan; |
| break; |
| case glslang::EOpMinInvocationsExclusiveScan: |
| case glslang::EOpMaxInvocationsExclusiveScan: |
| case glslang::EOpAddInvocationsExclusiveScan: |
| case glslang::EOpMinInvocationsExclusiveScanNonUniform: |
| case glslang::EOpMaxInvocationsExclusiveScanNonUniform: |
| case glslang::EOpAddInvocationsExclusiveScanNonUniform: |
| groupOperation = spv::GroupOperation::ExclusiveScan; |
| break; |
| default: |
| break; |
| } |
| spv::IdImmediate scope = { true, builder.makeUintConstant(spv::Scope::Subgroup) }; |
| spvGroupOperands.push_back(scope); |
| if (groupOperation != spv::GroupOperation::Max) { |
| spv::IdImmediate groupOp = { false, (unsigned)groupOperation }; |
| spvGroupOperands.push_back(groupOp); |
| } |
| } |
| |
| for (auto opIt = operands.begin(); opIt != operands.end(); ++opIt) { |
| spv::IdImmediate op = { true, *opIt }; |
| spvGroupOperands.push_back(op); |
| } |
| |
| switch (op) { |
| case glslang::EOpAnyInvocation: |
| opCode = spv::Op::OpSubgroupAnyKHR; |
| break; |
| case glslang::EOpAllInvocations: |
| opCode = spv::Op::OpSubgroupAllKHR; |
| break; |
| case glslang::EOpAllInvocationsEqual: |
| opCode = spv::Op::OpSubgroupAllEqualKHR; |
| break; |
| case glslang::EOpReadInvocation: |
| opCode = spv::Op::OpSubgroupReadInvocationKHR; |
| if (builder.isVectorType(typeId)) |
| return CreateInvocationsVectorOperation(opCode, groupOperation, typeId, operands); |
| break; |
| case glslang::EOpReadFirstInvocation: |
| opCode = spv::Op::OpSubgroupFirstInvocationKHR; |
| if (builder.isVectorType(typeId)) |
| return CreateInvocationsVectorOperation(opCode, groupOperation, typeId, operands); |
| break; |
| case glslang::EOpBallot: |
| { |
| // NOTE: According to the spec, the result type of "OpSubgroupBallotKHR" must be a 4 component vector of 32 |
| // bit integer types. The GLSL built-in function "ballotARB()" assumes the maximum number of invocations in |
| // a subgroup is 64. Thus, we have to convert uvec4.xy to uint64_t as follow: |
| // |
| // result = Bitcast(SubgroupBallotKHR(Predicate).xy) |
| // |
| spv::Id uintType = builder.makeUintType(32); |
| spv::Id uvec4Type = builder.makeVectorType(uintType, 4); |
| spv::Id result = builder.createOp(spv::Op::OpSubgroupBallotKHR, uvec4Type, spvGroupOperands); |
| |
| std::vector<spv::Id> components; |
| components.push_back(builder.createCompositeExtract(result, uintType, 0)); |
| components.push_back(builder.createCompositeExtract(result, uintType, 1)); |
| |
| spv::Id uvec2Type = builder.makeVectorType(uintType, 2); |
| return builder.createUnaryOp(spv::Op::OpBitcast, typeId, |
| builder.createCompositeConstruct(uvec2Type, components)); |
| } |
| |
| case glslang::EOpMinInvocations: |
| case glslang::EOpMaxInvocations: |
| case glslang::EOpAddInvocations: |
| case glslang::EOpMinInvocationsInclusiveScan: |
| case glslang::EOpMaxInvocationsInclusiveScan: |
| case glslang::EOpAddInvocationsInclusiveScan: |
| case glslang::EOpMinInvocationsExclusiveScan: |
| case glslang::EOpMaxInvocationsExclusiveScan: |
| case glslang::EOpAddInvocationsExclusiveScan: |
| if (op == glslang::EOpMinInvocations || |
| op == glslang::EOpMinInvocationsInclusiveScan || |
| op == glslang::EOpMinInvocationsExclusiveScan) { |
| if (isFloat) |
| opCode = spv::Op::OpGroupFMin; |
| else { |
| if (isUnsigned) |
| opCode = spv::Op::OpGroupUMin; |
| else |
| opCode = spv::Op::OpGroupSMin; |
| } |
| } else if (op == glslang::EOpMaxInvocations || |
| op == glslang::EOpMaxInvocationsInclusiveScan || |
| op == glslang::EOpMaxInvocationsExclusiveScan) { |
| if (isFloat) |
| opCode = spv::Op::OpGroupFMax; |
| else { |
| if (isUnsigned) |
| opCode = spv::Op::OpGroupUMax; |
| else |
| opCode = spv::Op::OpGroupSMax; |
| } |
| } else { |
| if (isFloat) |
| opCode = spv::Op::OpGroupFAdd; |
| else |
| opCode = spv::Op::OpGroupIAdd; |
| } |
| |
| if (builder.isVectorType(typeId)) |
| return CreateInvocationsVectorOperation(opCode, groupOperation, typeId, operands); |
| |
| break; |
| case glslang::EOpMinInvocationsNonUniform: |
| case glslang::EOpMaxInvocationsNonUniform: |
| case glslang::EOpAddInvocationsNonUniform: |
| case glslang::EOpMinInvocationsInclusiveScanNonUniform: |
| case glslang::EOpMaxInvocationsInclusiveScanNonUniform: |
| case glslang::EOpAddInvocationsInclusiveScanNonUniform: |
| case glslang::EOpMinInvocationsExclusiveScanNonUniform: |
| case glslang::EOpMaxInvocationsExclusiveScanNonUniform: |
| case glslang::EOpAddInvocationsExclusiveScanNonUniform: |
| if (op == glslang::EOpMinInvocationsNonUniform || |
| op == glslang::EOpMinInvocationsInclusiveScanNonUniform || |
| op == glslang::EOpMinInvocationsExclusiveScanNonUniform) { |
| if (isFloat) |
| opCode = spv::Op::OpGroupFMinNonUniformAMD; |
| else { |
| if (isUnsigned) |
| opCode = spv::Op::OpGroupUMinNonUniformAMD; |
| else |
| opCode = spv::Op::OpGroupSMinNonUniformAMD; |
| } |
| } |
| else if (op == glslang::EOpMaxInvocationsNonUniform || |
| op == glslang::EOpMaxInvocationsInclusiveScanNonUniform || |
| op == glslang::EOpMaxInvocationsExclusiveScanNonUniform) { |
| if (isFloat) |
| opCode = spv::Op::OpGroupFMaxNonUniformAMD; |
| else { |
| if (isUnsigned) |
| opCode = spv::Op::OpGroupUMaxNonUniformAMD; |
| else |
| opCode = spv::Op::OpGroupSMaxNonUniformAMD; |
| } |
| } |
| else { |
| if (isFloat) |
| opCode = spv::Op::OpGroupFAddNonUniformAMD; |
| else |
| opCode = spv::Op::OpGroupIAddNonUniformAMD; |
| } |
| |
| if (builder.isVectorType(typeId)) |
| return CreateInvocationsVectorOperation(opCode, groupOperation, typeId, operands); |
| |
| break; |
| default: |
| logger->missingFunctionality("invocation operation"); |
| return spv::NoResult; |
| } |
| |
| assert(opCode != spv::Op::OpNop); |
| return builder.createOp(opCode, typeId, spvGroupOperands); |
| } |
| |
| // Create group invocation operations on a vector |
| spv::Id TGlslangToSpvTraverser::CreateInvocationsVectorOperation(spv::Op op, spv::GroupOperation groupOperation, |
| spv::Id typeId, std::vector<spv::Id>& operands) |
| { |
| assert(op == spv::Op::OpGroupFMin || op == spv::Op::OpGroupUMin || op == spv::Op::OpGroupSMin || |
| op == spv::Op::OpGroupFMax || op == spv::Op::OpGroupUMax || op == spv::Op::OpGroupSMax || |
| op == spv::Op::OpGroupFAdd || op == spv::Op::OpGroupIAdd || op == spv::Op::OpGroupBroadcast || |
| op == spv::Op::OpSubgroupReadInvocationKHR || op == spv::Op::OpSubgroupFirstInvocationKHR || |
| op == spv::Op::OpGroupFMinNonUniformAMD || op == spv::Op::OpGroupUMinNonUniformAMD || |
| op == spv::Op::OpGroupSMinNonUniformAMD || |
| op == spv::Op::OpGroupFMaxNonUniformAMD || op == spv::Op::OpGroupUMaxNonUniformAMD || |
| op == spv::Op::OpGroupSMaxNonUniformAMD || |
| op == spv::Op::OpGroupFAddNonUniformAMD || op == spv::Op::OpGroupIAddNonUniformAMD); |
| |
| // Handle group invocation operations scalar by scalar. |
| // The result type is the same type as the original type. |
| // The algorithm is to: |
| // - break the vector into scalars |
| // - apply the operation to each scalar |
| // - make a vector out the scalar results |
| |
| // get the types sorted out |
| int numComponents = builder.getNumComponents(operands[0]); |
| spv::Id scalarType = builder.getScalarTypeId(builder.getTypeId(operands[0])); |
| std::vector<spv::Id> results; |
| |
| // do each scalar op |
| for (int comp = 0; comp < numComponents; ++comp) { |
| std::vector<unsigned int> indexes; |
| indexes.push_back(comp); |
| spv::IdImmediate scalar = { true, builder.createCompositeExtract(operands[0], scalarType, indexes) }; |
| std::vector<spv::IdImmediate> spvGroupOperands; |
| if (op == spv::Op::OpSubgroupReadInvocationKHR) { |
| spvGroupOperands.push_back(scalar); |
| spv::IdImmediate operand = { true, operands[1] }; |
| spvGroupOperands.push_back(operand); |
| } else if (op == spv::Op::OpSubgroupFirstInvocationKHR) { |
| spvGroupOperands.push_back(scalar); |
| } else if (op == spv::Op::OpGroupBroadcast) { |
| spv::IdImmediate scope = { true, builder.makeUintConstant(spv::Scope::Subgroup) }; |
| spvGroupOperands.push_back(scope); |
| spvGroupOperands.push_back(scalar); |
| spv::IdImmediate operand = { true, operands[1] }; |
| spvGroupOperands.push_back(operand); |
| } else { |
| spv::IdImmediate scope = { true, builder.makeUintConstant(spv::Scope::Subgroup) }; |
| spvGroupOperands.push_back(scope); |
| spv::IdImmediate groupOp = { false, (unsigned)groupOperation }; |
| spvGroupOperands.push_back(groupOp); |
| spvGroupOperands.push_back(scalar); |
| } |
| |
| results.push_back(builder.createOp(op, scalarType, spvGroupOperands)); |
| } |
| |
| // put the pieces together |
| return builder.createCompositeConstruct(typeId, results); |
| } |
| |
| // Create subgroup invocation operations. |
| spv::Id TGlslangToSpvTraverser::createSubgroupOperation(glslang::TOperator op, spv::Id typeId, |
| std::vector<spv::Id>& operands, glslang::TBasicType typeProxy) |
| { |
| // Add the required capabilities. |
| switch (op) { |
| case glslang::EOpSubgroupElect: |
| builder.addCapability(spv::Capability::GroupNonUniform); |
| break; |
| case glslang::EOpSubgroupQuadAll: |
| case glslang::EOpSubgroupQuadAny: |
| builder.addExtension(spv::E_SPV_KHR_quad_control); |
| builder.addCapability(spv::Capability::QuadControlKHR); |
| [[fallthrough]]; |
| case glslang::EOpSubgroupAll: |
| case glslang::EOpSubgroupAny: |
| case glslang::EOpSubgroupAllEqual: |
| builder.addCapability(spv::Capability::GroupNonUniform); |
| builder.addCapability(spv::Capability::GroupNonUniformVote); |
| break; |
| case glslang::EOpSubgroupBroadcast: |
| case glslang::EOpSubgroupBroadcastFirst: |
| case glslang::EOpSubgroupBallot: |
| case glslang::EOpSubgroupInverseBallot: |
| case glslang::EOpSubgroupBallotBitExtract: |
| case glslang::EOpSubgroupBallotBitCount: |
| case glslang::EOpSubgroupBallotInclusiveBitCount: |
| case glslang::EOpSubgroupBallotExclusiveBitCount: |
| case glslang::EOpSubgroupBallotFindLSB: |
| case glslang::EOpSubgroupBallotFindMSB: |
| builder.addCapability(spv::Capability::GroupNonUniform); |
| builder.addCapability(spv::Capability::GroupNonUniformBallot); |
| break; |
| case glslang::EOpSubgroupRotate: |
| case glslang::EOpSubgroupClusteredRotate: |
| builder.addExtension(spv::E_SPV_KHR_subgroup_rotate); |
| builder.addCapability(spv::Capability::GroupNonUniformRotateKHR); |
| break; |
| case glslang::EOpSubgroupShuffle: |
| case glslang::EOpSubgroupShuffleXor: |
| builder.addCapability(spv::Capability::GroupNonUniform); |
| builder.addCapability(spv::Capability::GroupNonUniformShuffle); |
| break; |
| case glslang::EOpSubgroupShuffleUp: |
| case glslang::EOpSubgroupShuffleDown: |
| builder.addCapability(spv::Capability::GroupNonUniform); |
| builder.addCapability(spv::Capability::GroupNonUniformShuffleRelative); |
| break; |
| case glslang::EOpSubgroupAdd: |
| case glslang::EOpSubgroupMul: |
| case glslang::EOpSubgroupMin: |
| case glslang::EOpSubgroupMax: |
| case glslang::EOpSubgroupAnd: |
| case glslang::EOpSubgroupOr: |
| case glslang::EOpSubgroupXor: |
| case glslang::EOpSubgroupInclusiveAdd: |
| case glslang::EOpSubgroupInclusiveMul: |
| case glslang::EOpSubgroupInclusiveMin: |
| case glslang::EOpSubgroupInclusiveMax: |
| case glslang::EOpSubgroupInclusiveAnd: |
| case glslang::EOpSubgroupInclusiveOr: |
| case glslang::EOpSubgroupInclusiveXor: |
| case glslang::EOpSubgroupExclusiveAdd: |
| case glslang::EOpSubgroupExclusiveMul: |
| case glslang::EOpSubgroupExclusiveMin: |
| case glslang::EOpSubgroupExclusiveMax: |
| case glslang::EOpSubgroupExclusiveAnd: |
| case glslang::EOpSubgroupExclusiveOr: |
| case glslang::EOpSubgroupExclusiveXor: |
| builder.addCapability(spv::Capability::GroupNonUniform); |
| builder.addCapability(spv::Capability::GroupNonUniformArithmetic); |
| break; |
| case glslang::EOpSubgroupClusteredAdd: |
| case glslang::EOpSubgroupClusteredMul: |
| case glslang::EOpSubgroupClusteredMin: |
| case glslang::EOpSubgroupClusteredMax: |
| case glslang::EOpSubgroupClusteredAnd: |
| case glslang::EOpSubgroupClusteredOr: |
| case glslang::EOpSubgroupClusteredXor: |
| builder.addCapability(spv::Capability::GroupNonUniform); |
| builder.addCapability(spv::Capability::GroupNonUniformClustered); |
| break; |
| case glslang::EOpSubgroupQuadBroadcast: |
| case glslang::EOpSubgroupQuadSwapHorizontal: |
| case glslang::EOpSubgroupQuadSwapVertical: |
| case glslang::EOpSubgroupQuadSwapDiagonal: |
| builder.addCapability(spv::Capability::GroupNonUniform); |
| builder.addCapability(spv::Capability::GroupNonUniformQuad); |
| break; |
| case glslang::EOpSubgroupPartitionedAdd: |
| case glslang::EOpSubgroupPartitionedMul: |
| case glslang::EOpSubgroupPartitionedMin: |
| case glslang::EOpSubgroupPartitionedMax: |
| case glslang::EOpSubgroupPartitionedAnd: |
| case glslang::EOpSubgroupPartitionedOr: |
| case glslang::EOpSubgroupPartitionedXor: |
| case glslang::EOpSubgroupPartitionedInclusiveAdd: |
| case glslang::EOpSubgroupPartitionedInclusiveMul: |
| case glslang::EOpSubgroupPartitionedInclusiveMin: |
| case glslang::EOpSubgroupPartitionedInclusiveMax: |
| case glslang::EOpSubgroupPartitionedInclusiveAnd: |
| case glslang::EOpSubgroupPartitionedInclusiveOr: |
| case glslang::EOpSubgroupPartitionedInclusiveXor: |
| case glslang::EOpSubgroupPartitionedExclusiveAdd: |
| case glslang::EOpSubgroupPartitionedExclusiveMul: |
| case glslang::EOpSubgroupPartitionedExclusiveMin: |
| case glslang::EOpSubgroupPartitionedExclusiveMax: |
| case glslang::EOpSubgroupPartitionedExclusiveAnd: |
| case glslang::EOpSubgroupPartitionedExclusiveOr: |
| case glslang::EOpSubgroupPartitionedExclusiveXor: |
| builder.addExtension(spv::E_SPV_NV_shader_subgroup_partitioned); |
| builder.addCapability(spv::Capability::GroupNonUniformPartitionedNV); |
| break; |
| default: assert(0 && "Unhandled subgroup operation!"); |
| } |
| |
| |
| const bool isUnsigned = isTypeUnsignedInt(typeProxy); |
| const bool isFloat = isTypeFloat(typeProxy); |
| const bool isBool = typeProxy == glslang::EbtBool; |
| |
| spv::Op opCode = spv::Op::OpNop; |
| |
| // Figure out which opcode to use. |
| switch (op) { |
| case glslang::EOpSubgroupElect: opCode = spv::Op::OpGroupNonUniformElect; break; |
| case glslang::EOpSubgroupQuadAll: opCode = spv::Op::OpGroupNonUniformQuadAllKHR; break; |
| case glslang::EOpSubgroupAll: opCode = spv::Op::OpGroupNonUniformAll; break; |
| case glslang::EOpSubgroupQuadAny: opCode = spv::Op::OpGroupNonUniformQuadAnyKHR; break; |
| case glslang::EOpSubgroupAny: opCode = spv::Op::OpGroupNonUniformAny; break; |
| case glslang::EOpSubgroupAllEqual: opCode = spv::Op::OpGroupNonUniformAllEqual; break; |
| case glslang::EOpSubgroupBroadcast: opCode = spv::Op::OpGroupNonUniformBroadcast; break; |
| case glslang::EOpSubgroupBroadcastFirst: opCode = spv::Op::OpGroupNonUniformBroadcastFirst; break; |
| case glslang::EOpSubgroupBallot: opCode = spv::Op::OpGroupNonUniformBallot; break; |
| case glslang::EOpSubgroupInverseBallot: opCode = spv::Op::OpGroupNonUniformInverseBallot; break; |
| case glslang::EOpSubgroupBallotBitExtract: opCode = spv::Op::OpGroupNonUniformBallotBitExtract; break; |
| case glslang::EOpSubgroupBallotBitCount: |
| case glslang::EOpSubgroupBallotInclusiveBitCount: |
| case glslang::EOpSubgroupBallotExclusiveBitCount: opCode = spv::Op::OpGroupNonUniformBallotBitCount; break; |
| case glslang::EOpSubgroupBallotFindLSB: opCode = spv::Op::OpGroupNonUniformBallotFindLSB; break; |
| case glslang::EOpSubgroupBallotFindMSB: opCode = spv::Op::OpGroupNonUniformBallotFindMSB; break; |
| case glslang::EOpSubgroupShuffle: opCode = spv::Op::OpGroupNonUniformShuffle; break; |
| case glslang::EOpSubgroupShuffleXor: opCode = spv::Op::OpGroupNonUniformShuffleXor; break; |
| case glslang::EOpSubgroupShuffleUp: opCode = spv::Op::OpGroupNonUniformShuffleUp; break; |
| case glslang::EOpSubgroupShuffleDown: opCode = spv::Op::OpGroupNonUniformShuffleDown; break; |
| case glslang::EOpSubgroupRotate: |
| case glslang::EOpSubgroupClusteredRotate: opCode = spv::Op::OpGroupNonUniformRotateKHR; break; |
| case glslang::EOpSubgroupAdd: |
| case glslang::EOpSubgroupInclusiveAdd: |
| case glslang::EOpSubgroupExclusiveAdd: |
| case glslang::EOpSubgroupClusteredAdd: |
| case glslang::EOpSubgroupPartitionedAdd: |
| case glslang::EOpSubgroupPartitionedInclusiveAdd: |
| case glslang::EOpSubgroupPartitionedExclusiveAdd: |
| if (isFloat) { |
| opCode = spv::Op::OpGroupNonUniformFAdd; |
| } else { |
| opCode = spv::Op::OpGroupNonUniformIAdd; |
| } |
| break; |
| case glslang::EOpSubgroupMul: |
| case glslang::EOpSubgroupInclusiveMul: |
| case glslang::EOpSubgroupExclusiveMul: |
| case glslang::EOpSubgroupClusteredMul: |
| case glslang::EOpSubgroupPartitionedMul: |
| case glslang::EOpSubgroupPartitionedInclusiveMul: |
| case glslang::EOpSubgroupPartitionedExclusiveMul: |
| if (isFloat) { |
| opCode = spv::Op::OpGroupNonUniformFMul; |
| } else { |
| opCode = spv::Op::OpGroupNonUniformIMul; |
| } |
| break; |
| case glslang::EOpSubgroupMin: |
| case glslang::EOpSubgroupInclusiveMin: |
| case glslang::EOpSubgroupExclusiveMin: |
| case glslang::EOpSubgroupClusteredMin: |
| case glslang::EOpSubgroupPartitionedMin: |
| case glslang::EOpSubgroupPartitionedInclusiveMin: |
| case glslang::EOpSubgroupPartitionedExclusiveMin: |
| if (isFloat) { |
| opCode = spv::Op::OpGroupNonUniformFMin; |
| } else if (isUnsigned) { |
| opCode = spv::Op::OpGroupNonUniformUMin; |
| } else { |
| opCode = spv::Op::OpGroupNonUniformSMin; |
| } |
| break; |
| case glslang::EOpSubgroupMax: |
| case glslang::EOpSubgroupInclusiveMax: |
| case glslang::EOpSubgroupExclusiveMax: |
| case glslang::EOpSubgroupClusteredMax: |
| case glslang::EOpSubgroupPartitionedMax: |
| case glslang::EOpSubgroupPartitionedInclusiveMax: |
| case glslang::EOpSubgroupPartitionedExclusiveMax: |
| if (isFloat) { |
| opCode = spv::Op::OpGroupNonUniformFMax; |
| } else if (isUnsigned) { |
| opCode = spv::Op::OpGroupNonUniformUMax; |
| } else { |
| opCode = spv::Op::OpGroupNonUniformSMax; |
| } |
| break; |
| case glslang::EOpSubgroupAnd: |
| case glslang::EOpSubgroupInclusiveAnd: |
| case glslang::EOpSubgroupExclusiveAnd: |
| case glslang::EOpSubgroupClusteredAnd: |
| case glslang::EOpSubgroupPartitionedAnd: |
| case glslang::EOpSubgroupPartitionedInclusiveAnd: |
| case glslang::EOpSubgroupPartitionedExclusiveAnd: |
| if (isBool) { |
| opCode = spv::Op::OpGroupNonUniformLogicalAnd; |
| } else { |
| opCode = spv::Op::OpGroupNonUniformBitwiseAnd; |
| } |
| break; |
| case glslang::EOpSubgroupOr: |
| case glslang::EOpSubgroupInclusiveOr: |
| case glslang::EOpSubgroupExclusiveOr: |
| case glslang::EOpSubgroupClusteredOr: |
| case glslang::EOpSubgroupPartitionedOr: |
| case glslang::EOpSubgroupPartitionedInclusiveOr: |
| case glslang::EOpSubgroupPartitionedExclusiveOr: |
| if (isBool) { |
| opCode = spv::Op::OpGroupNonUniformLogicalOr; |
| } else { |
| opCode = spv::Op::OpGroupNonUniformBitwiseOr; |
| } |
| break; |
| case glslang::EOpSubgroupXor: |
| case glslang::EOpSubgroupInclusiveXor: |
| case glslang::EOpSubgroupExclusiveXor: |
| case glslang::EOpSubgroupClusteredXor: |
| case glslang::EOpSubgroupPartitionedXor: |
| case glslang::EOpSubgroupPartitionedInclusiveXor: |
| case glslang::EOpSubgroupPartitionedExclusiveXor: |
| if (isBool) { |
| opCode = spv::Op::OpGroupNonUniformLogicalXor; |
| } else { |
| opCode = spv::Op::OpGroupNonUniformBitwiseXor; |
| } |
| break; |
| case glslang::EOpSubgroupQuadBroadcast: opCode = spv::Op::OpGroupNonUniformQuadBroadcast; break; |
| case glslang::EOpSubgroupQuadSwapHorizontal: |
| case glslang::EOpSubgroupQuadSwapVertical: |
| case glslang::EOpSubgroupQuadSwapDiagonal: opCode = spv::Op::OpGroupNonUniformQuadSwap; break; |
| default: assert(0 && "Unhandled subgroup operation!"); |
| } |
| |
| // get the right Group Operation |
| spv::GroupOperation groupOperation = spv::GroupOperation::Max; |
| switch (op) { |
| default: |
| break; |
| case glslang::EOpSubgroupBallotBitCount: |
| case glslang::EOpSubgroupAdd: |
| case glslang::EOpSubgroupMul: |
| case glslang::EOpSubgroupMin: |
| case glslang::EOpSubgroupMax: |
| case glslang::EOpSubgroupAnd: |
| case glslang::EOpSubgroupOr: |
| case glslang::EOpSubgroupXor: |
| groupOperation = spv::GroupOperation::Reduce; |
| break; |
| case glslang::EOpSubgroupBallotInclusiveBitCount: |
| case glslang::EOpSubgroupInclusiveAdd: |
| case glslang::EOpSubgroupInclusiveMul: |
| case glslang::EOpSubgroupInclusiveMin: |
| case glslang::EOpSubgroupInclusiveMax: |
| case glslang::EOpSubgroupInclusiveAnd: |
| case glslang::EOpSubgroupInclusiveOr: |
| case glslang::EOpSubgroupInclusiveXor: |
| groupOperation = spv::GroupOperation::InclusiveScan; |
| break; |
| case glslang::EOpSubgroupBallotExclusiveBitCount: |
| case glslang::EOpSubgroupExclusiveAdd: |
| case glslang::EOpSubgroupExclusiveMul: |
| case glslang::EOpSubgroupExclusiveMin: |
| case glslang::EOpSubgroupExclusiveMax: |
| case glslang::EOpSubgroupExclusiveAnd: |
| case glslang::EOpSubgroupExclusiveOr: |
| case glslang::EOpSubgroupExclusiveXor: |
| groupOperation = spv::GroupOperation::ExclusiveScan; |
| break; |
| case glslang::EOpSubgroupClusteredAdd: |
| case glslang::EOpSubgroupClusteredMul: |
| case glslang::EOpSubgroupClusteredMin: |
| case glslang::EOpSubgroupClusteredMax: |
| case glslang::EOpSubgroupClusteredAnd: |
| case glslang::EOpSubgroupClusteredOr: |
| case glslang::EOpSubgroupClusteredXor: |
| groupOperation = spv::GroupOperation::ClusteredReduce; |
| break; |
| case glslang::EOpSubgroupPartitionedAdd: |
| case glslang::EOpSubgroupPartitionedMul: |
| case glslang::EOpSubgroupPartitionedMin: |
| case glslang::EOpSubgroupPartitionedMax: |
| case glslang::EOpSubgroupPartitionedAnd: |
| case glslang::EOpSubgroupPartitionedOr: |
| case glslang::EOpSubgroupPartitionedXor: |
| groupOperation = spv::GroupOperation::PartitionedReduceNV; |
| break; |
| case glslang::EOpSubgroupPartitionedInclusiveAdd: |
| case glslang::EOpSubgroupPartitionedInclusiveMul: |
| case glslang::EOpSubgroupPartitionedInclusiveMin: |
| case glslang::EOpSubgroupPartitionedInclusiveMax: |
| case glslang::EOpSubgroupPartitionedInclusiveAnd: |
| case glslang::EOpSubgroupPartitionedInclusiveOr: |
| case glslang::EOpSubgroupPartitionedInclusiveXor: |
| groupOperation = spv::GroupOperation::PartitionedInclusiveScanNV; |
| break; |
| case glslang::EOpSubgroupPartitionedExclusiveAdd: |
| case glslang::EOpSubgroupPartitionedExclusiveMul: |
| case glslang::EOpSubgroupPartitionedExclusiveMin: |
| case glslang::EOpSubgroupPartitionedExclusiveMax: |
| case glslang::EOpSubgroupPartitionedExclusiveAnd: |
| case glslang::EOpSubgroupPartitionedExclusiveOr: |
| case glslang::EOpSubgroupPartitionedExclusiveXor: |
| groupOperation = spv::GroupOperation::PartitionedExclusiveScanNV; |
| break; |
| } |
| |
| // build the instruction |
| std::vector<spv::IdImmediate> spvGroupOperands; |
| |
| // Every operation begins with the Execution Scope operand. |
| spv::IdImmediate executionScope = { true, builder.makeUintConstant(spv::Scope::Subgroup) }; |
| // All other ops need the execution scope. Quad Control Ops don't need scope, it's always Quad. |
| if (opCode != spv::Op::OpGroupNonUniformQuadAllKHR && opCode != spv::Op::OpGroupNonUniformQuadAnyKHR) { |
| spvGroupOperands.push_back(executionScope); |
| } |
| |
| // Next, for all operations that use a Group Operation, push that as an operand. |
| if (groupOperation != spv::GroupOperation::Max) { |
| spv::IdImmediate groupOperand = { false, (unsigned)groupOperation }; |
| spvGroupOperands.push_back(groupOperand); |
| } |
| |
| // Push back the operands next. |
| for (auto opIt = operands.cbegin(); opIt != operands.cend(); ++opIt) { |
| spv::IdImmediate operand = { true, *opIt }; |
| spvGroupOperands.push_back(operand); |
| } |
| |
| // Some opcodes have additional operands. |
| spv::Id directionId = spv::NoResult; |
| switch (op) { |
| default: break; |
| case glslang::EOpSubgroupQuadSwapHorizontal: directionId = builder.makeUintConstant(0); break; |
| case glslang::EOpSubgroupQuadSwapVertical: directionId = builder.makeUintConstant(1); break; |
| case glslang::EOpSubgroupQuadSwapDiagonal: directionId = builder.makeUintConstant(2); break; |
| } |
| if (directionId != spv::NoResult) { |
| spv::IdImmediate direction = { true, directionId }; |
| spvGroupOperands.push_back(direction); |
| } |
| |
| return builder.createOp(opCode, typeId, spvGroupOperands); |
| } |
| |
| spv::Id TGlslangToSpvTraverser::createMiscOperation(glslang::TOperator op, spv::Decoration precision, |
| spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy) |
| { |
| bool isUnsigned = isTypeUnsignedInt(typeProxy); |
| bool isFloat = isTypeFloat(typeProxy); |
| |
| spv::Op opCode = spv::Op::OpNop; |
| int extBuiltins = -1; |
| int libCall = -1; |
| size_t consumedOperands = operands.size(); |
| spv::Id typeId0 = 0; |
| if (consumedOperands > 0) |
| typeId0 = builder.getTypeId(operands[0]); |
| spv::Id typeId1 = 0; |
| if (consumedOperands > 1) |
| typeId1 = builder.getTypeId(operands[1]); |
| spv::Id frexpIntType = 0; |
| |
| switch (op) { |
| case glslang::EOpMin: |
| if (isFloat) |
| libCall = nanMinMaxClamp ? spv::GLSLstd450NMin : spv::GLSLstd450FMin; |
| else if (isUnsigned) |
| libCall = spv::GLSLstd450UMin; |
| else |
| libCall = spv::GLSLstd450SMin; |
| builder.promoteScalar(precision, operands.front(), operands.back()); |
| break; |
| case glslang::EOpModf: |
| { |
| libCall = spv::GLSLstd450ModfStruct; |
| assert(builder.isFloatType(builder.getScalarTypeId(typeId0))); |
| // The returned struct has two members of the same type as the first argument |
| typeId = builder.makeStructResultType(typeId0, typeId0); |
| consumedOperands = 1; |
| } |
| break; |
| case glslang::EOpMax: |
| if (isFloat) |
| libCall = nanMinMaxClamp ? spv::GLSLstd450NMax : spv::GLSLstd450FMax; |
| else if (isUnsigned) |
| libCall = spv::GLSLstd450UMax; |
| else |
| libCall = spv::GLSLstd450SMax; |
| builder.promoteScalar(precision, operands.front(), operands.back()); |
| break; |
| case glslang::EOpPow: |
| libCall = spv::GLSLstd450Pow; |
| break; |
| case glslang::EOpDot: |
| case glslang::EOpDotPackedEXT: |
| case glslang::EOpDotAccSatEXT: |
| case glslang::EOpDotPackedAccSatEXT: |
| { |
| if (builder.isFloatType(builder.getScalarTypeId(typeId0)) || |
| // HLSL supports dot(int,int) which is just a multiply |
| glslangIntermediate->getSource() == glslang::EShSourceHlsl) { |
| if (typeProxy == glslang::EbtBFloat16) { |
| builder.addExtension(spv::E_SPV_KHR_bfloat16); |
| builder.addCapability(spv::Capability::BFloat16DotProductKHR); |
| } |
| opCode = spv::Op::OpDot; |
| } else { |
| builder.addExtension(spv::E_SPV_KHR_integer_dot_product); |
| builder.addCapability(spv::Capability::DotProductKHR); |
| const unsigned int vectorSize = builder.getNumComponents(operands[0]); |
| if (op == glslang::EOpDotPackedEXT || op == glslang::EOpDotPackedAccSatEXT) { |
| builder.addCapability(spv::Capability::DotProductInput4x8BitPackedKHR); |
| } else if (vectorSize == 4 && builder.getScalarTypeWidth(typeId0) == 8) { |
| builder.addCapability(spv::Capability::DotProductInput4x8BitKHR); |
| } else { |
| builder.addCapability(spv::Capability::DotProductInputAllKHR); |
| } |
| const bool type0isSigned = builder.isIntType(builder.getScalarTypeId(typeId0)); |
| const bool type1isSigned = builder.isIntType(builder.getScalarTypeId(typeId1)); |
| const bool accSat = (op == glslang::EOpDotAccSatEXT || op == glslang::EOpDotPackedAccSatEXT); |
| if (!type0isSigned && !type1isSigned) { |
| opCode = accSat ? spv::Op::OpUDotAccSatKHR : spv::Op::OpUDotKHR; |
| } else if (type0isSigned && type1isSigned) { |
| opCode = accSat ? spv::Op::OpSDotAccSatKHR : spv::Op::OpSDotKHR; |
| } else { |
| opCode = accSat ? spv::Op::OpSUDotAccSatKHR : spv::Op::OpSUDotKHR; |
| // the spir-v opcode assumes the operands to be "signed, unsigned" in that order, so swap if needed |
| if (type1isSigned) { |
| std::swap(operands[0], operands[1]); |
| } |
| } |
| std::vector<spv::IdImmediate> operands2; |
| for (auto &o : operands) { |
| operands2.push_back({true, o}); |
| } |
| if (op == glslang::EOpDotPackedEXT || op == glslang::EOpDotPackedAccSatEXT) { |
| operands2.push_back({false, 0}); |
| } |
| return builder.createOp(opCode, typeId, operands2); |
| } |
| } |
| break; |
| case glslang::EOpAtan: |
| libCall = spv::GLSLstd450Atan2; |
| break; |
| |
| case glslang::EOpClamp: |
| if (isFloat) |
| libCall = nanMinMaxClamp ? spv::GLSLstd450NClamp : spv::GLSLstd450FClamp; |
| else if (isUnsigned) |
| libCall = spv::GLSLstd450UClamp; |
| else |
| libCall = spv::GLSLstd450SClamp; |
| builder.promoteScalar(precision, operands.front(), operands[1]); |
| builder.promoteScalar(precision, operands.front(), operands[2]); |
| break; |
| case glslang::EOpMix: |
| if (! builder.isBoolType(builder.getScalarTypeId(builder.getTypeId(operands.back())))) { |
| assert(isFloat); |
| libCall = spv::GLSLstd450FMix; |
| } else { |
| opCode = spv::Op::OpSelect; |
| std::swap(operands.front(), operands.back()); |
| } |
| builder.promoteScalar(precision, operands.front(), operands.back()); |
| break; |
| case glslang::EOpStep: |
| libCall = spv::GLSLstd450Step; |
| builder.promoteScalar(precision, operands.front(), operands.back()); |
| break; |
| case glslang::EOpSmoothStep: |
| libCall = spv::GLSLstd450SmoothStep; |
| builder.promoteScalar(precision, operands[0], operands[2]); |
| builder.promoteScalar(precision, operands[1], operands[2]); |
| break; |
| |
| case glslang::EOpDistance: |
| libCall = spv::GLSLstd450Distance; |
| break; |
| case glslang::EOpCross: |
| libCall = spv::GLSLstd450Cross; |
| break; |
| case glslang::EOpFaceForward: |
| libCall = spv::GLSLstd450FaceForward; |
| break; |
| case glslang::EOpReflect: |
| libCall = spv::GLSLstd450Reflect; |
| break; |
| case glslang::EOpRefract: |
| libCall = spv::GLSLstd450Refract; |
| break; |
| case glslang::EOpBarrier: |
| { |
| // This is for the extended controlBarrier function, with four operands. |
| // The unextended barrier() goes through createNoArgOperation. |
| assert(operands.size() == 4); |
| auto const executionScope = (spv::Scope)builder.getConstantScalar(operands[0]); |
| auto const memoryScope = (spv::Scope)builder.getConstantScalar(operands[1]); |
| auto const semantics = (spv::MemorySemanticsMask)(builder.getConstantScalar(operands[2]) | builder.getConstantScalar(operands[3])); |
| builder.createControlBarrier(executionScope, memoryScope, |
| semantics); |
| if (anySet(semantics, spv::MemorySemanticsMask::MakeAvailableKHR | |
| spv::MemorySemanticsMask::MakeVisibleKHR | |
| spv::MemorySemanticsMask::OutputMemoryKHR | |
| spv::MemorySemanticsMask::Volatile)) { |
| builder.addCapability(spv::Capability::VulkanMemoryModelKHR); |
| } |
| if (glslangIntermediate->usingVulkanMemoryModel() && (executionScope == spv::Scope::Device || |
| memoryScope == spv::Scope::Device)) { |
| builder.addCapability(spv::Capability::VulkanMemoryModelDeviceScopeKHR); |
| } |
| return 0; |
| } |
| break; |
| case glslang::EOpMemoryBarrier: |
| { |
| // This is for the extended memoryBarrier function, with three operands. |
| // The unextended memoryBarrier() goes through createNoArgOperation. |
| assert(operands.size() == 3); |
| auto const memoryScope = (spv::Scope)builder.getConstantScalar(operands[0]); |
| auto const semantics = (spv::MemorySemanticsMask)(builder.getConstantScalar(operands[1]) | builder.getConstantScalar(operands[2])); |
| builder.createMemoryBarrier(memoryScope, semantics); |
| if (anySet(semantics, spv::MemorySemanticsMask::MakeAvailableKHR | |
| spv::MemorySemanticsMask::MakeVisibleKHR | |
| spv::MemorySemanticsMask::OutputMemoryKHR | |
| spv::MemorySemanticsMask::Volatile)) { |
| builder.addCapability(spv::Capability::VulkanMemoryModelKHR); |
| } |
| if (glslangIntermediate->usingVulkanMemoryModel() && memoryScope == spv::Scope::Device) { |
| builder.addCapability(spv::Capability::VulkanMemoryModelDeviceScopeKHR); |
| } |
| return 0; |
| } |
| break; |
| |
| case glslang::EOpInterpolateAtSample: |
| if (typeProxy == glslang::EbtFloat16) |
| builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float); |
| libCall = spv::GLSLstd450InterpolateAtSample; |
| break; |
| case glslang::EOpInterpolateAtOffset: |
| if (typeProxy == glslang::EbtFloat16) |
| builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float); |
| libCall = spv::GLSLstd450InterpolateAtOffset; |
| break; |
| case glslang::EOpAddCarry: |
| opCode = spv::Op::OpIAddCarry; |
| typeId = builder.makeStructResultType(typeId0, typeId0); |
| consumedOperands = 2; |
| break; |
| case glslang::EOpSubBorrow: |
| opCode = spv::Op::OpISubBorrow; |
| typeId = builder.makeStructResultType(typeId0, typeId0); |
| consumedOperands = 2; |
| break; |
| case glslang::EOpUMulExtended: |
| opCode = spv::Op::OpUMulExtended; |
| typeId = builder.makeStructResultType(typeId0, typeId0); |
| consumedOperands = 2; |
| break; |
| case glslang::EOpIMulExtended: |
| opCode = spv::Op::OpSMulExtended; |
| typeId = builder.makeStructResultType(typeId0, typeId0); |
| consumedOperands = 2; |
| break; |
| case glslang::EOpBitfieldExtract: |
| if (isUnsigned) |
| opCode = spv::Op::OpBitFieldUExtract; |
| else |
| opCode = spv::Op::OpBitFieldSExtract; |
| break; |
| case glslang::EOpBitfieldInsert: |
| opCode = spv::Op::OpBitFieldInsert; |
| break; |
| |
| case glslang::EOpFma: |
| libCall = spv::GLSLstd450Fma; |
| break; |
| case glslang::EOpFrexp: |
| { |
| libCall = spv::GLSLstd450FrexpStruct; |
| assert(builder.isPointerType(typeId1)); |
| typeId1 = builder.getContainedTypeId(typeId1); |
| int width = builder.getScalarTypeWidth(typeId1); |
| if (width == 16) |
| // Using 16-bit exp operand, enable extension SPV_AMD_gpu_shader_int16 |
| builder.addExtension(spv::E_SPV_AMD_gpu_shader_int16); |
| if (builder.getNumComponents(operands[0]) == 1) |
| frexpIntType = builder.makeIntegerType(width, true); |
| else if (builder.isCooperativeVector(operands[0])) |
| frexpIntType = builder.makeCooperativeVectorTypeNV(builder.makeIntegerType(width, true), |
| builder.getCooperativeVectorNumComponents(builder.getTypeId(operands[0]))); |
| else |
| frexpIntType = builder.makeVectorType(builder.makeIntegerType(width, true), |
| builder.getNumComponents(operands[0])); |
| typeId = builder.makeStructResultType(typeId0, frexpIntType); |
| consumedOperands = 1; |
| } |
| break; |
| case glslang::EOpLdexp: |
| libCall = spv::GLSLstd450Ldexp; |
| break; |
| |
| case glslang::EOpReadInvocation: |
| return createInvocationsOperation(op, typeId, operands, typeProxy); |
| |
| case glslang::EOpSubgroupBroadcast: |
| case glslang::EOpSubgroupBallotBitExtract: |
| case glslang::EOpSubgroupShuffle: |
| case glslang::EOpSubgroupShuffleXor: |
| case glslang::EOpSubgroupShuffleUp: |
| case glslang::EOpSubgroupShuffleDown: |
| case glslang::EOpSubgroupRotate: |
| case glslang::EOpSubgroupClusteredRotate: |
| case glslang::EOpSubgroupClusteredAdd: |
| case glslang::EOpSubgroupClusteredMul: |
| case glslang::EOpSubgroupClusteredMin: |
| case glslang::EOpSubgroupClusteredMax: |
| case glslang::EOpSubgroupClusteredAnd: |
| case glslang::EOpSubgroupClusteredOr: |
| case glslang::EOpSubgroupClusteredXor: |
| case glslang::EOpSubgroupQuadBroadcast: |
| case glslang::EOpSubgroupPartitionedAdd: |
| case glslang::EOpSubgroupPartitionedMul: |
| case glslang::EOpSubgroupPartitionedMin: |
| case glslang::EOpSubgroupPartitionedMax: |
| case glslang::EOpSubgroupPartitionedAnd: |
| case glslang::EOpSubgroupPartitionedOr: |
| case glslang::EOpSubgroupPartitionedXor: |
| case glslang::EOpSubgroupPartitionedInclusiveAdd: |
| case glslang::EOpSubgroupPartitionedInclusiveMul: |
| case glslang::EOpSubgroupPartitionedInclusiveMin: |
| case glslang::EOpSubgroupPartitionedInclusiveMax: |
| case glslang::EOpSubgroupPartitionedInclusiveAnd: |
| case glslang::EOpSubgroupPartitionedInclusiveOr: |
| case glslang::EOpSubgroupPartitionedInclusiveXor: |
| case glslang::EOpSubgroupPartitionedExclusiveAdd: |
| case glslang::EOpSubgroupPartitionedExclusiveMul: |
| case glslang::EOpSubgroupPartitionedExclusiveMin: |
| case glslang::EOpSubgroupPartitionedExclusiveMax: |
| case glslang::EOpSubgroupPartitionedExclusiveAnd: |
| case glslang::EOpSubgroupPartitionedExclusiveOr: |
| case glslang::EOpSubgroupPartitionedExclusiveXor: |
| return createSubgroupOperation(op, typeId, operands, typeProxy); |
| |
| case glslang::EOpSwizzleInvocations: |
| extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_ballot); |
| libCall = spv::SwizzleInvocationsAMD; |
| break; |
| case glslang::EOpSwizzleInvocationsMasked: |
| extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_ballot); |
| libCall = spv::SwizzleInvocationsMaskedAMD; |
| break; |
| case glslang::EOpWriteInvocation: |
| extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_ballot); |
| libCall = spv::WriteInvocationAMD; |
| break; |
| |
| case glslang::EOpMin3: |
| extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_trinary_minmax); |
| if (isFloat) |
| libCall = spv::FMin3AMD; |
| else { |
| if (isUnsigned) |
| libCall = spv::UMin3AMD; |
| else |
| libCall = spv::SMin3AMD; |
| } |
| break; |
| case glslang::EOpMax3: |
| extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_trinary_minmax); |
| if (isFloat) |
| libCall = spv::FMax3AMD; |
| else { |
| if (isUnsigned) |
| libCall = spv::UMax3AMD; |
| else |
| libCall = spv::SMax3AMD; |
| } |
| break; |
| case glslang::EOpMid3: |
| extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_trinary_minmax); |
| if (isFloat) |
| libCall = spv::FMid3AMD; |
| else { |
| if (isUnsigned) |
| libCall = spv::UMid3AMD; |
| else |
| libCall = spv::SMid3AMD; |
| } |
| break; |
| |
| case glslang::EOpInterpolateAtVertex: |
| if (typeProxy == glslang::EbtFloat16) |
| builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float); |
| extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_explicit_vertex_parameter); |
| libCall = spv::InterpolateAtVertexAMD; |
| break; |
| |
| case glslang::EOpReportIntersection: |
| typeId = builder.makeBoolType(); |
| opCode = spv::Op::OpReportIntersectionKHR; |
| break; |
| case glslang::EOpTraceNV: |
| builder.createNoResultOp(spv::Op::OpTraceNV, operands); |
| return 0; |
| case glslang::EOpTraceRayMotionNV: |
| builder.addExtension(spv::E_SPV_NV_ray_tracing_motion_blur); |
| builder.addCapability(spv::Capability::RayTracingMotionBlurNV); |
| builder.createNoResultOp(spv::Op::OpTraceRayMotionNV, operands); |
| return 0; |
| case glslang::EOpTraceKHR: |
| builder.createNoResultOp(spv::Op::OpTraceRayKHR, operands); |
| return 0; |
| case glslang::EOpExecuteCallableNV: |
| builder.createNoResultOp(spv::Op::OpExecuteCallableNV, operands); |
| return 0; |
| case glslang::EOpExecuteCallableKHR: |
| builder.createNoResultOp(spv::Op::OpExecuteCallableKHR, operands); |
| return 0; |
| |
| case glslang::EOpRayQueryInitialize: |
| builder.createNoResultOp(spv::Op::OpRayQueryInitializeKHR, operands); |
| return 0; |
| case glslang::EOpRayQueryTerminate: |
| builder.createNoResultOp(spv::Op::OpRayQueryTerminateKHR, operands); |
| return 0; |
| case glslang::EOpRayQueryGenerateIntersection: |
| builder.createNoResultOp(spv::Op::OpRayQueryGenerateIntersectionKHR, operands); |
| return 0; |
| case glslang::EOpRayQueryConfirmIntersection: |
| builder.createNoResultOp(spv::Op::OpRayQueryConfirmIntersectionKHR, operands); |
| return 0; |
| case glslang::EOpRayQueryProceed: |
| typeId = builder.makeBoolType(); |
| opCode = spv::Op::OpRayQueryProceedKHR; |
| break; |
| case glslang::EOpRayQueryGetIntersectionType: |
| typeId = builder.makeUintType(32); |
| opCode = spv::Op::OpRayQueryGetIntersectionTypeKHR; |
| break; |
| case glslang::EOpRayQueryGetRayTMin: |
| typeId = builder.makeFloatType(32); |
| opCode = spv::Op::OpRayQueryGetRayTMinKHR; |
| break; |
| case glslang::EOpRayQueryGetRayFlags: |
| typeId = builder.makeIntType(32); |
| opCode = spv::Op::OpRayQueryGetRayFlagsKHR; |
| break; |
| case glslang::EOpRayQueryGetIntersectionT: |
| typeId = builder.makeFloatType(32); |
| opCode = spv::Op::OpRayQueryGetIntersectionTKHR; |
| break; |
| case glslang::EOpRayQueryGetIntersectionInstanceCustomIndex: |
| typeId = builder.makeIntType(32); |
| opCode = spv::Op::OpRayQueryGetIntersectionInstanceCustomIndexKHR; |
| break; |
| case glslang::EOpRayQueryGetIntersectionInstanceId: |
| typeId = builder.makeIntType(32); |
| opCode = spv::Op::OpRayQueryGetIntersectionInstanceIdKHR; |
| break; |
| case glslang::EOpRayQueryGetIntersectionInstanceShaderBindingTableRecordOffset: |
| typeId = builder.makeUintType(32); |
| opCode = spv::Op::OpRayQueryGetIntersectionInstanceShaderBindingTableRecordOffsetKHR; |
| break; |
| case glslang::EOpRayQueryGetIntersectionGeometryIndex: |
| typeId = builder.makeIntType(32); |
| opCode = spv::Op::OpRayQueryGetIntersectionGeometryIndexKHR; |
| break; |
| case glslang::EOpRayQueryGetIntersectionPrimitiveIndex: |
| typeId = builder.makeIntType(32); |
| opCode = spv::Op::OpRayQueryGetIntersectionPrimitiveIndexKHR; |
| break; |
| case glslang::EOpRayQueryGetIntersectionBarycentrics: |
| typeId = builder.makeVectorType(builder.makeFloatType(32), 2); |
| opCode = spv::Op::OpRayQueryGetIntersectionBarycentricsKHR; |
| break; |
| case glslang::EOpRayQueryGetIntersectionFrontFace: |
| typeId = builder.makeBoolType(); |
| opCode = spv::Op::OpRayQueryGetIntersectionFrontFaceKHR; |
| break; |
| case glslang::EOpRayQueryGetIntersectionCandidateAABBOpaque: |
| typeId = builder.makeBoolType(); |
| opCode = spv::Op::OpRayQueryGetIntersectionCandidateAABBOpaqueKHR; |
| break; |
| case glslang::EOpRayQueryGetIntersectionObjectRayDirection: |
| typeId = builder.makeVectorType(builder.makeFloatType(32), 3); |
| opCode = spv::Op::OpRayQueryGetIntersectionObjectRayDirectionKHR; |
| break; |
| case glslang::EOpRayQueryGetIntersectionObjectRayOrigin: |
| typeId = builder.makeVectorType(builder.makeFloatType(32), 3); |
| opCode = spv::Op::OpRayQueryGetIntersectionObjectRayOriginKHR; |
| break; |
| case glslang::EOpRayQueryGetWorldRayDirection: |
| typeId = builder.makeVectorType(builder.makeFloatType(32), 3); |
| opCode = spv::Op::OpRayQueryGetWorldRayDirectionKHR; |
| break; |
| case glslang::EOpRayQueryGetWorldRayOrigin: |
| typeId = builder.makeVectorType(builder.makeFloatType(32), 3); |
| opCode = spv::Op::OpRayQueryGetWorldRayOriginKHR; |
| break; |
| case glslang::EOpRayQueryGetIntersectionObjectToWorld: |
| typeId = builder.makeMatrixType(builder.makeFloatType(32), 4, 3); |
| opCode = spv::Op::OpRayQueryGetIntersectionObjectToWorldKHR; |
| break; |
| case glslang::EOpRayQueryGetIntersectionClusterIdNV: |
| typeId = builder.makeIntegerType(32, 1); |
| opCode = spv::Op::OpRayQueryGetClusterIdNV; |
| break; |
| case glslang::EOpRayQueryGetIntersectionWorldToObject: |
| typeId = builder.makeMatrixType(builder.makeFloatType(32), 4, 3); |
| opCode = spv::Op::OpRayQueryGetIntersectionWorldToObjectKHR; |
| break; |
| case glslang::EOpRayQueryGetIntersectionSpherePositionNV: |
| typeId = builder.makeVectorType(builder.makeFloatType(32), 3); |
| opCode = spv::Op::OpRayQueryGetIntersectionSpherePositionNV; |
| break; |
| case glslang::EOpRayQueryGetIntersectionSphereRadiusNV: |
| typeId = builder.makeFloatType(32); |
| opCode = spv::Op::OpRayQueryGetIntersectionSphereRadiusNV; |
| break; |
| case glslang::EOpRayQueryGetIntersectionLSSHitValueNV: |
| typeId = builder.makeFloatType(32); |
| opCode = spv::Op::OpRayQueryGetIntersectionLSSHitValueNV; |
| break; |
| case glslang::EOpRayQueryIsSphereHitNV: |
| typeId = builder.makeBoolType(); |
| opCode = spv::Op::OpRayQueryIsSphereHitNV; |
| break; |
| case glslang::EOpRayQueryIsLSSHitNV: |
| typeId = builder.makeBoolType(); |
| opCode = spv::Op::OpRayQueryIsLSSHitNV; |
| break; |
| case glslang::EOpWritePackedPrimitiveIndices4x8NV: |
| builder.createNoResultOp(spv::Op::OpWritePackedPrimitiveIndices4x8NV, operands); |
| return 0; |
| case glslang::EOpEmitMeshTasksEXT: |
| if (taskPayloadID) |
| operands.push_back(taskPayloadID); |
| // As per SPV_EXT_mesh_shader make it a terminating instruction in the current block |
| builder.makeStatementTerminator(spv::Op::OpEmitMeshTasksEXT, operands, "post-OpEmitMeshTasksEXT"); |
| return 0; |
| case glslang::EOpSetMeshOutputsEXT: |
| builder.createNoResultOp(spv::Op::OpSetMeshOutputsEXT, operands); |
| return 0; |
| case glslang::EOpCooperativeMatrixMulAddNV: |
| opCode = spv::Op::OpCooperativeMatrixMulAddNV; |
| break; |
| case glslang::EOpHitObjectTraceRayNV: |
| builder.createNoResultOp(spv::Op::OpHitObjectTraceRayNV, operands); |
| return 0; |
| case glslang::EOpHitObjectTraceRayEXT: |
| builder.createNoResultOp(spv::Op::OpHitObjectTraceRayEXT, operands); |
| return 0; |
| case glslang::EOpHitObjectTraceRayMotionNV: |
| builder.createNoResultOp(spv::Op::OpHitObjectTraceRayMotionNV, operands); |
| return 0; |
| case glslang::EOpHitObjectTraceRayMotionEXT: |
| builder.createNoResultOp(spv::Op::OpHitObjectTraceRayMotionEXT, operands); |
| return 0; |
| case glslang::EOpHitObjectRecordHitNV: |
| builder.createNoResultOp(spv::Op::OpHitObjectRecordHitNV, operands); |
| return 0; |
| case glslang::EOpHitObjectRecordHitMotionNV: |
| builder.createNoResultOp(spv::Op::OpHitObjectRecordHitMotionNV, operands); |
| return 0; |
| case glslang::EOpHitObjectRecordHitWithIndexNV: |
| builder.createNoResultOp(spv::Op::OpHitObjectRecordHitWithIndexNV, operands); |
| return 0; |
| case glslang::EOpHitObjectRecordHitWithIndexMotionNV: |
| builder.createNoResultOp(spv::Op::OpHitObjectRecordHitWithIndexMotionNV, operands); |
| return 0; |
| case glslang::EOpHitObjectRecordMissNV: |
| builder.createNoResultOp(spv::Op::OpHitObjectRecordMissNV, operands); |
| return 0; |
| case glslang::EOpHitObjectRecordMissEXT: |
| builder.createNoResultOp(spv::Op::OpHitObjectRecordMissEXT, operands); |
| return 0; |
| case glslang::EOpHitObjectRecordMissMotionNV: |
| builder.createNoResultOp(spv::Op::OpHitObjectRecordMissMotionNV, operands); |
| return 0; |
| case glslang::EOpHitObjectRecordMissMotionEXT: |
| builder.createNoResultOp(spv::Op::OpHitObjectRecordMissMotionEXT, operands); |
| return 0; |
| case glslang::EOpHitObjectExecuteShaderNV: |
| builder.createNoResultOp(spv::Op::OpHitObjectExecuteShaderNV, operands); |
| return 0; |
| case glslang::EOpHitObjectExecuteShaderEXT: |
| builder.createNoResultOp(spv::Op::OpHitObjectExecuteShaderEXT, operands); |
| return 0; |
| case glslang::EOpHitObjectIsEmptyNV: |
| typeId = builder.makeBoolType(); |
| opCode = spv::Op::OpHitObjectIsEmptyNV; |
| break; |
| case glslang::EOpHitObjectIsEmptyEXT: |
| typeId = builder.makeBoolType(); |
| opCode = spv::Op::OpHitObjectIsEmptyEXT; |
| break; |
| case glslang::EOpHitObjectIsMissNV: |
| typeId = builder.makeBoolType(); |
| opCode = spv::Op::OpHitObjectIsMissNV; |
| break; |
| case glslang::EOpHitObjectIsMissEXT: |
| typeId = builder.makeBoolType(); |
| opCode = spv::Op::OpHitObjectIsMissEXT; |
| break; |
| case glslang::EOpHitObjectIsHitNV: |
| typeId = builder.makeBoolType(); |
| opCode = spv::Op::OpHitObjectIsHitNV; |
| break; |
| case glslang::EOpHitObjectIsSphereHitNV: |
| typeId = builder.makeBoolType(); |
| opCode = spv::Op::OpHitObjectIsSphereHitNV; |
| break; |
| case glslang::EOpHitObjectIsLSSHitNV: |
| typeId = builder.makeBoolType(); |
| opCode = spv::Op::OpHitObjectIsLSSHitNV; |
| break; |
| case glslang::EOpHitObjectIsHitEXT: |
| typeId = builder.makeBoolType(); |
| opCode = spv::Op::OpHitObjectIsHitEXT; |
| break; |
| case glslang::EOpHitObjectGetRayTMinNV: |
| typeId = builder.makeFloatType(32); |
| opCode = spv::Op::OpHitObjectGetRayTMinNV; |
| break; |
| case glslang::EOpHitObjectGetRayTMinEXT: |
| typeId = builder.makeFloatType(32); |
| opCode = spv::Op::OpHitObjectGetRayTMinEXT; |
| break; |
| case glslang::EOpHitObjectGetRayTMaxNV: |
| typeId = builder.makeFloatType(32); |
| opCode = spv::Op::OpHitObjectGetRayTMaxNV; |
| break; |
| case glslang::EOpHitObjectGetRayTMaxEXT: |
| typeId = builder.makeFloatType(32); |
| opCode = spv::Op::OpHitObjectGetRayTMaxEXT; |
| break; |
| case glslang::EOpHitObjectGetRayFlagsEXT: |
| typeId = builder.makeIntegerType(32, 0); |
| opCode = spv::Op::OpHitObjectGetRayFlagsEXT; |
| break; |
| case glslang::EOpHitObjectGetObjectRayOriginNV: |
| typeId = builder.makeVectorType(builder.makeFloatType(32), 3); |
| opCode = spv::Op::OpHitObjectGetObjectRayOriginNV; |
| break; |
| case glslang::EOpHitObjectGetObjectRayOriginEXT: |
| typeId = builder.makeVectorType(builder.makeFloatType(32), 3); |
| opCode = spv::Op::OpHitObjectGetObjectRayOriginEXT; |
| break; |
| case glslang::EOpHitObjectGetObjectRayDirectionNV: |
| typeId = builder.makeVectorType(builder.makeFloatType(32), 3); |
| opCode = spv::Op::OpHitObjectGetObjectRayDirectionNV; |
| break; |
| case glslang::EOpHitObjectGetObjectRayDirectionEXT: |
| typeId = builder.makeVectorType(builder.makeFloatType(32), 3); |
| opCode = spv::Op::OpHitObjectGetObjectRayDirectionEXT; |
| break; |
| case glslang::EOpHitObjectGetWorldRayOriginNV: |
| typeId = builder.makeVectorType(builder.makeFloatType(32), 3); |
| opCode = spv::Op::OpHitObjectGetWorldRayOriginNV; |
| break; |
| case glslang::EOpHitObjectGetWorldRayOriginEXT: |
| typeId = builder.makeVectorType(builder.makeFloatType(32), 3); |
| opCode = spv::Op::OpHitObjectGetWorldRayOriginEXT; |
| break; |
| case glslang::EOpHitObjectGetWorldRayDirectionNV: |
| typeId = builder.makeVectorType(builder.makeFloatType(32), 3); |
| opCode = spv::Op::OpHitObjectGetWorldRayDirectionNV; |
| break; |
| case glslang::EOpHitObjectGetWorldRayDirectionEXT: |
| typeId = builder.makeVectorType(builder.makeFloatType(32), 3); |
| opCode = spv::Op::OpHitObjectGetWorldRayDirectionEXT; |
| break; |
| case glslang::EOpHitObjectGetWorldToObjectNV: |
| typeId = builder.makeMatrixType(builder.makeFloatType(32), 4, 3); |
| opCode = spv::Op::OpHitObjectGetWorldToObjectNV; |
| break; |
| case glslang::EOpHitObjectGetWorldToObjectEXT: |
| typeId = builder.makeMatrixType(builder.makeFloatType(32), 4, 3); |
| opCode = spv::Op::OpHitObjectGetWorldToObjectEXT; |
| break; |
| case glslang::EOpHitObjectGetObjectToWorldNV: |
| typeId = builder.makeMatrixType(builder.makeFloatType(32), 4, 3); |
| opCode = spv::Op::OpHitObjectGetObjectToWorldNV; |
| break; |
| case glslang::EOpHitObjectGetObjectToWorldEXT: |
| typeId = builder.makeMatrixType(builder.makeFloatType(32), 4, 3); |
| opCode = spv::Op::OpHitObjectGetObjectToWorldEXT; |
| break; |
| case glslang::EOpHitObjectGetInstanceCustomIndexNV: |
| typeId = builder.makeIntegerType(32, 1); |
| opCode = spv::Op::OpHitObjectGetInstanceCustomIndexNV; |
| break; |
| case glslang::EOpHitObjectGetInstanceCustomIndexEXT: |
| typeId = builder.makeIntegerType(32, 1); |
| opCode = spv::Op::OpHitObjectGetInstanceCustomIndexEXT; |
| break; |
| case glslang::EOpHitObjectGetInstanceIdNV: |
| typeId = builder.makeIntegerType(32, 1); |
| opCode = spv::Op::OpHitObjectGetInstanceIdNV; |
| break; |
| case glslang::EOpHitObjectGetInstanceIdEXT: |
| typeId = builder.makeIntegerType(32, 1); |
| opCode = spv::Op::OpHitObjectGetInstanceIdEXT; |
| break; |
| case glslang::EOpHitObjectGetGeometryIndexNV: |
| typeId = builder.makeIntegerType(32, 1); |
| opCode = spv::Op::OpHitObjectGetGeometryIndexNV; |
| break; |
| case glslang::EOpHitObjectGetGeometryIndexEXT: |
| typeId = builder.makeIntegerType(32, 1); |
| opCode = spv::Op::OpHitObjectGetGeometryIndexEXT; |
| break; |
| case glslang::EOpHitObjectGetPrimitiveIndexNV: |
| typeId = builder.makeIntegerType(32, 1); |
| opCode = spv::Op::OpHitObjectGetPrimitiveIndexNV; |
| break; |
| case glslang::EOpHitObjectGetPrimitiveIndexEXT: |
| typeId = builder.makeIntegerType(32, 1); |
| opCode = spv::Op::OpHitObjectGetPrimitiveIndexEXT; |
| break; |
| case glslang::EOpHitObjectGetHitKindNV: |
| typeId = builder.makeIntegerType(32, 0); |
| opCode = spv::Op::OpHitObjectGetHitKindNV; |
| break; |
| case glslang::EOpHitObjectGetHitKindEXT: |
| typeId = builder.makeIntegerType(32, 0); |
| opCode = spv::Op::OpHitObjectGetHitKindEXT; |
| break; |
| case glslang::EOpHitObjectGetCurrentTimeNV: |
| typeId = builder.makeFloatType(32); |
| opCode = spv::Op::OpHitObjectGetCurrentTimeNV; |
| break; |
| case glslang::EOpHitObjectGetCurrentTimeEXT: |
| typeId = builder.makeFloatType(32); |
| opCode = spv::Op::OpHitObjectGetCurrentTimeEXT; |
| break; |
| case glslang::EOpHitObjectGetShaderBindingTableRecordIndexNV: |
| typeId = builder.makeIntegerType(32, 0); |
| opCode = spv::Op::OpHitObjectGetShaderBindingTableRecordIndexNV; |
| return 0; |
| case glslang::EOpHitObjectGetShaderBindingTableRecordIndexEXT: |
| typeId = builder.makeIntegerType(32, 0); |
| opCode = spv::Op::OpHitObjectGetShaderBindingTableRecordIndexEXT; |
| return 0; |
| case glslang::EOpHitObjectGetAttributesNV: |
| builder.createNoResultOp(spv::Op::OpHitObjectGetAttributesNV, operands); |
| return 0; |
| case glslang::EOpHitObjectGetAttributesEXT: |
| builder.createNoResultOp(spv::Op::OpHitObjectGetAttributesEXT, operands); |
| return 0; |
| case glslang::EOpHitObjectRecordFromQueryEXT: |
| builder.createNoResultOp(spv::Op::OpHitObjectRecordFromQueryEXT, operands); |
| return 0; |
| case glslang::EOpHitObjectGetShaderRecordBufferHandleNV: |
| typeId = builder.makeVectorType(builder.makeUintType(32), 2); |
| opCode = spv::Op::OpHitObjectGetShaderRecordBufferHandleNV; |
| break; |
| case glslang::EOpHitObjectGetClusterIdNV: |
| typeId = builder.makeIntegerType(32, 1); |
| opCode = spv::Op::OpHitObjectGetClusterIdNV; |
| break; |
| case glslang::EOpHitObjectGetShaderRecordBufferHandleEXT: |
| typeId = builder.makeVectorType(builder.makeUintType(32), 2); |
| opCode = spv::Op::OpHitObjectGetShaderRecordBufferHandleEXT; |
| break; |
| case glslang::EOpHitObjectSetShaderBindingTableRecordIndexEXT: |
| builder.createNoResultOp(spv::Op::OpHitObjectSetShaderBindingTableRecordIndexEXT, operands); |
| return 0; |
| case glslang::EOpReorderThreadNV: { |
| if (operands.size() == 2) { |
| builder.createNoResultOp(spv::Op::OpReorderThreadWithHintNV, operands); |
| } else { |
| builder.createNoResultOp(spv::Op::OpReorderThreadWithHitObjectNV, operands); |
| } |
| return 0; |
| } |
| case glslang::EOpReorderThreadEXT: { |
| if (operands.size() == 2) { |
| builder.createNoResultOp(spv::Op::OpReorderThreadWithHintEXT, operands); |
| } else { |
| builder.createNoResultOp(spv::Op::OpReorderThreadWithHitObjectEXT, operands); |
| } |
| return 0; |
| } |
| |
| case glslang::EOpHitObjectReorderExecuteEXT: { |
| if (operands.size() == 2) { |
| builder.createNoResultOp(spv::Op::OpHitObjectReorderExecuteShaderEXT, operands); |
| } else { |
| // GLSL intrinsic is |
| // hitObjectReorderExecuteEXT(hitObjectEXT hitObject, uint hint, uint bits,int payload) while |
| // SPIRV is hitObject id , payload id, optional hint id, optional bits id hence reorder operands |
| builder.createNoResultOp(spv::Op::OpHitObjectReorderExecuteShaderEXT, {operands[0], operands[3], operands[1], operands[2]}); |
| } |
| return 0; |
| } |
| |
| case glslang::EOpHitObjectTraceReorderExecuteEXT: { |
| if (operands.size() == 12) { |
| builder.createNoResultOp(spv::Op::OpHitObjectTraceReorderExecuteEXT, operands); |
| } else { |
| std::vector<spv::Id> argOperands; |
| std::copy(operands.begin(), operands.begin() + 11, std::back_inserter(argOperands)); |
| argOperands.push_back(operands[13]); |
| argOperands.push_back(operands[11]); |
| argOperands.push_back(operands[12]); |
| builder.createNoResultOp(spv::Op::OpHitObjectTraceReorderExecuteEXT, argOperands); |
| } |
| return 0; |
| } |
| case glslang::EOpHitObjectTraceMotionReorderExecuteEXT: { |
| if (operands.size() == 13) { |
| builder.createNoResultOp(spv::Op::OpHitObjectTraceMotionReorderExecuteEXT, operands); |
| } else { |
| std::vector<spv::Id> argOperands; |
| std::copy(operands.begin(), operands.begin() + 12, std::back_inserter(argOperands)); |
| argOperands.push_back(operands[14]); |
| argOperands.push_back(operands[12]); |
| argOperands.push_back(operands[13]); |
| builder.createNoResultOp(spv::Op::OpHitObjectTraceMotionReorderExecuteEXT, argOperands); |
| } |
| return 0; |
| } |
| case glslang::EOpImageSampleWeightedQCOM: |
| typeId = builder.makeVectorType(builder.makeFloatType(32), 4); |
| opCode = spv::Op::OpImageSampleWeightedQCOM; |
| addImageProcessingQCOMDecoration(operands[2], spv::Decoration::WeightTextureQCOM); |
| break; |
| case glslang::EOpImageBoxFilterQCOM: |
| typeId = builder.makeVectorType(builder.makeFloatType(32), 4); |
| opCode = spv::Op::OpImageBoxFilterQCOM; |
| break; |
| case glslang::EOpImageBlockMatchSADQCOM: |
| typeId = builder.makeVectorType(builder.makeFloatType(32), 4); |
| opCode = spv::Op::OpImageBlockMatchSADQCOM; |
| addImageProcessingQCOMDecoration(operands[0], spv::Decoration::BlockMatchTextureQCOM); |
| addImageProcessingQCOMDecoration(operands[2], spv::Decoration::BlockMatchTextureQCOM); |
| break; |
| case glslang::EOpImageBlockMatchSSDQCOM: |
| typeId = builder.makeVectorType(builder.makeFloatType(32), 4); |
| opCode = spv::Op::OpImageBlockMatchSSDQCOM; |
| addImageProcessingQCOMDecoration(operands[0], spv::Decoration::BlockMatchTextureQCOM); |
| addImageProcessingQCOMDecoration(operands[2], spv::Decoration::BlockMatchTextureQCOM); |
| break; |
| |
| case glslang::EOpFetchMicroTriangleVertexBarycentricNV: |
| typeId = builder.makeVectorType(builder.makeFloatType(32), 2); |
| opCode = spv::Op::OpFetchMicroTriangleVertexBarycentricNV; |
| break; |
| |
| case glslang::EOpFetchMicroTriangleVertexPositionNV: |
| typeId = builder.makeVectorType(builder.makeFloatType(32), 3); |
| opCode = spv::Op::OpFetchMicroTriangleVertexPositionNV; |
| break; |
| |
| case glslang::EOpImageBlockMatchWindowSSDQCOM: |
| typeId = builder.makeVectorType(builder.makeFloatType(32), 4); |
| opCode = spv::Op::OpImageBlockMatchWindowSSDQCOM; |
| addImageProcessing2QCOMDecoration(operands[0], false); |
| addImageProcessing2QCOMDecoration(operands[2], false); |
| break; |
| case glslang::EOpImageBlockMatchWindowSADQCOM: |
| typeId = builder.makeVectorType(builder.makeFloatType(32), 4); |
| opCode = spv::Op::OpImageBlockMatchWindowSADQCOM; |
| addImageProcessing2QCOMDecoration(operands[0], false); |
| addImageProcessing2QCOMDecoration(operands[2], false); |
| break; |
| case glslang::EOpImageBlockMatchGatherSSDQCOM: |
| typeId = builder.makeVectorType(builder.makeFloatType(32), 4); |
| opCode = spv::Op::OpImageBlockMatchGatherSSDQCOM; |
| addImageProcessing2QCOMDecoration(operands[0], true); |
| addImageProcessing2QCOMDecoration(operands[2], true); |
| break; |
| case glslang::EOpImageBlockMatchGatherSADQCOM: |
| typeId = builder.makeVectorType(builder.makeFloatType(32), 4); |
| opCode = spv::Op::OpImageBlockMatchGatherSADQCOM; |
| addImageProcessing2QCOMDecoration(operands[0], true); |
| addImageProcessing2QCOMDecoration(operands[2], true); |
| break; |
| case glslang::EOpCreateTensorLayoutNV: |
| return builder.createOp(spv::Op::OpCreateTensorLayoutNV, typeId, std::vector<spv::Id>{}); |
| case glslang::EOpCreateTensorViewNV: |
| return builder.createOp(spv::Op::OpCreateTensorViewNV, typeId, std::vector<spv::Id>{}); |
| case glslang::EOpTensorLayoutSetBlockSizeNV: |
| opCode = spv::Op::OpTensorLayoutSetBlockSizeNV; |
| break; |
| case glslang::EOpTensorLayoutSetDimensionNV: |
| opCode = spv::Op::OpTensorLayoutSetDimensionNV; |
| break; |
| case glslang::EOpTensorLayoutSetStrideNV: |
| opCode = spv::Op::OpTensorLayoutSetStrideNV; |
| break; |
| case glslang::EOpTensorLayoutSliceNV: |
| opCode = spv::Op::OpTensorLayoutSliceNV; |
| break; |
| case glslang::EOpTensorLayoutSetClampValueNV: |
| opCode = spv::Op::OpTensorLayoutSetClampValueNV; |
| break; |
| case glslang::EOpTensorViewSetDimensionNV: |
| opCode = spv::Op::OpTensorViewSetDimensionNV; |
| break; |
| case glslang::EOpTensorViewSetStrideNV: |
| opCode = spv::Op::OpTensorViewSetStrideNV; |
| break; |
| case glslang::EOpTensorViewSetClipNV: |
| opCode = spv::Op::OpTensorViewSetClipNV; |
| break; |
| default: |
| return 0; |
| } |
| |
| spv::Id id = 0; |
| if (libCall >= 0) { |
| // Use an extended instruction from the standard library. |
| // Construct the call arguments, without modifying the original operands vector. |
| // We might need the remaining arguments, e.g. in the EOpFrexp case. |
| std::vector<spv::Id> callArguments(operands.begin(), operands.begin() + consumedOperands); |
| id = builder.createBuiltinCall(typeId, extBuiltins >= 0 ? extBuiltins : stdBuiltins, libCall, callArguments); |
| } else if (opCode == spv::Op::OpDot && !isFloat) { |
| // int dot(int, int) |
| // NOTE: never called for scalar/vector1, this is turned into simple mul before this can be reached |
| const int componentCount = builder.getNumComponents(operands[0]); |
| spv::Id mulOp = builder.createBinOp(spv::Op::OpIMul, builder.getTypeId(operands[0]), operands[0], operands[1]); |
| builder.setPrecision(mulOp, precision); |
| id = builder.createCompositeExtract(mulOp, typeId, 0); |
| for (int i = 1; i < componentCount; ++i) { |
| builder.setPrecision(id, precision); |
| id = builder.createBinOp(spv::Op::OpIAdd, typeId, id, builder.createCompositeExtract(mulOp, typeId, i)); |
| } |
| } else { |
| switch (consumedOperands) { |
| case 0: |
| // should all be handled by visitAggregate and createNoArgOperation |
| assert(0); |
| return 0; |
| case 1: |
| // should all be handled by createUnaryOperation |
| assert(0); |
| return 0; |
| case 2: |
| id = builder.createBinOp(opCode, typeId, operands[0], operands[1]); |
| break; |
| default: |
| // anything 3 or over doesn't have l-value operands, so all should be consumed |
| assert(consumedOperands == operands.size()); |
| id = builder.createOp(opCode, typeId, operands); |
| break; |
| } |
| } |
| |
| // Decode the return types that were structures |
| switch (op) { |
| case glslang::EOpAddCarry: |
| case glslang::EOpSubBorrow: |
| builder.createStore(builder.createCompositeExtract(id, typeId0, 1), operands[2]); |
| id = builder.createCompositeExtract(id, typeId0, 0); |
| break; |
| case glslang::EOpUMulExtended: |
| case glslang::EOpIMulExtended: |
| builder.createStore(builder.createCompositeExtract(id, typeId0, 0), operands[3]); |
| builder.createStore(builder.createCompositeExtract(id, typeId0, 1), operands[2]); |
| break; |
| case glslang::EOpModf: |
| { |
| assert(operands.size() == 2); |
| builder.createStore(builder.createCompositeExtract(id, typeId0, 1), operands[1]); |
| id = builder.createCompositeExtract(id, typeId0, 0); |
| } |
| break; |
| case glslang::EOpFrexp: |
| { |
| assert(operands.size() == 2); |
| if (builder.isFloatType(builder.getScalarTypeId(typeId1))) { |
| // "exp" is floating-point type (from HLSL intrinsic) |
| spv::Id member1 = builder.createCompositeExtract(id, frexpIntType, 1); |
| member1 = builder.createUnaryOp(spv::Op::OpConvertSToF, typeId1, member1); |
| builder.createStore(member1, operands[1]); |
| } else |
| // "exp" is integer type (from GLSL built-in function) |
| builder.createStore(builder.createCompositeExtract(id, frexpIntType, 1), operands[1]); |
| id = builder.createCompositeExtract(id, typeId0, 0); |
| } |
| break; |
| default: |
| break; |
| } |
| |
| return builder.setPrecision(id, precision); |
| } |
| |
| // Intrinsics with no arguments (or no return value, and no precision). |
| spv::Id TGlslangToSpvTraverser::createNoArgOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId) |
| { |
| // GLSL memory barriers use queuefamily scope in new model, device scope in old model |
| spv::Scope memoryBarrierScope = glslangIntermediate->usingVulkanMemoryModel() ? |
| spv::Scope::QueueFamilyKHR : spv::Scope::Device; |
| |
| switch (op) { |
| case glslang::EOpBarrier: |
| if (glslangIntermediate->getStage() == EShLangTessControl) { |
| if (glslangIntermediate->usingVulkanMemoryModel()) { |
| builder.createControlBarrier(spv::Scope::Workgroup, spv::Scope::Workgroup, |
| spv::MemorySemanticsMask::OutputMemoryKHR | |
| spv::MemorySemanticsMask::AcquireRelease); |
| builder.addCapability(spv::Capability::VulkanMemoryModelKHR); |
| } else { |
| builder.createControlBarrier(spv::Scope::Workgroup, spv::Scope::Invocation, spv::MemorySemanticsMask::MaskNone); |
| } |
| } else { |
| builder.createControlBarrier(spv::Scope::Workgroup, spv::Scope::Workgroup, |
| spv::MemorySemanticsMask::WorkgroupMemory | |
| spv::MemorySemanticsMask::AcquireRelease); |
| } |
| return 0; |
| case glslang::EOpMemoryBarrier: |
| builder.createMemoryBarrier(memoryBarrierScope, spv::MemorySemanticsAllMemory | |
| spv::MemorySemanticsMask::AcquireRelease); |
| return 0; |
| case glslang::EOpMemoryBarrierBuffer: |
| builder.createMemoryBarrier(memoryBarrierScope, spv::MemorySemanticsMask::UniformMemory | |
| spv::MemorySemanticsMask::AcquireRelease); |
| return 0; |
| case glslang::EOpMemoryBarrierShared: |
| builder.createMemoryBarrier(memoryBarrierScope, spv::MemorySemanticsMask::WorkgroupMemory | |
| spv::MemorySemanticsMask::AcquireRelease); |
| return 0; |
| case glslang::EOpGroupMemoryBarrier: |
| builder.createMemoryBarrier(spv::Scope::Workgroup, spv::MemorySemanticsAllMemory | |
| spv::MemorySemanticsMask::AcquireRelease); |
| return 0; |
| case glslang::EOpMemoryBarrierAtomicCounter: |
| builder.createMemoryBarrier(memoryBarrierScope, spv::MemorySemanticsMask::AtomicCounterMemory | |
| spv::MemorySemanticsMask::AcquireRelease); |
| return 0; |
| case glslang::EOpMemoryBarrierImage: |
| builder.createMemoryBarrier(memoryBarrierScope, spv::MemorySemanticsMask::ImageMemory | |
| spv::MemorySemanticsMask::AcquireRelease); |
| return 0; |
| case glslang::EOpAllMemoryBarrierWithGroupSync: |
| builder.createControlBarrier(spv::Scope::Workgroup, spv::Scope::Device, |
| spv::MemorySemanticsAllMemory | |
| spv::MemorySemanticsMask::AcquireRelease); |
| return 0; |
| case glslang::EOpDeviceMemoryBarrier: |
| builder.createMemoryBarrier(spv::Scope::Device, spv::MemorySemanticsMask::UniformMemory | |
| spv::MemorySemanticsMask::ImageMemory | |
| spv::MemorySemanticsMask::AcquireRelease); |
| return 0; |
| case glslang::EOpDeviceMemoryBarrierWithGroupSync: |
| builder.createControlBarrier(spv::Scope::Workgroup, spv::Scope::Device, spv::MemorySemanticsMask::UniformMemory | |
| spv::MemorySemanticsMask::ImageMemory | |
| spv::MemorySemanticsMask::AcquireRelease); |
| return 0; |
| case glslang::EOpWorkgroupMemoryBarrier: |
| builder.createMemoryBarrier(spv::Scope::Workgroup, spv::MemorySemanticsMask::WorkgroupMemory | |
| spv::MemorySemanticsMask::AcquireRelease); |
| return 0; |
| case glslang::EOpWorkgroupMemoryBarrierWithGroupSync: |
| builder.createControlBarrier(spv::Scope::Workgroup, spv::Scope::Workgroup, |
| spv::MemorySemanticsMask::WorkgroupMemory | |
| spv::MemorySemanticsMask::AcquireRelease); |
| return 0; |
| case glslang::EOpSubgroupBarrier: |
| builder.createControlBarrier(spv::Scope::Subgroup, spv::Scope::Subgroup, spv::MemorySemanticsAllMemory | |
| spv::MemorySemanticsMask::AcquireRelease); |
| return spv::NoResult; |
| case glslang::EOpSubgroupMemoryBarrier: |
| builder.createMemoryBarrier(spv::Scope::Subgroup, spv::MemorySemanticsAllMemory | |
| spv::MemorySemanticsMask::AcquireRelease); |
| return spv::NoResult; |
| case glslang::EOpSubgroupMemoryBarrierBuffer: |
| builder.createMemoryBarrier(spv::Scope::Subgroup, spv::MemorySemanticsMask::UniformMemory | |
| spv::MemorySemanticsMask::AcquireRelease); |
| return spv::NoResult; |
| case glslang::EOpSubgroupMemoryBarrierImage: |
| builder.createMemoryBarrier(spv::Scope::Subgroup, spv::MemorySemanticsMask::ImageMemory | |
| spv::MemorySemanticsMask::AcquireRelease); |
| return spv::NoResult; |
| case glslang::EOpSubgroupMemoryBarrierShared: |
| builder.createMemoryBarrier(spv::Scope::Subgroup, spv::MemorySemanticsMask::WorkgroupMemory | |
| spv::MemorySemanticsMask::AcquireRelease); |
| return spv::NoResult; |
| |
| case glslang::EOpEmitVertex: |
| builder.createNoResultOp(spv::Op::OpEmitVertex); |
| return 0; |
| case glslang::EOpEndPrimitive: |
| builder.createNoResultOp(spv::Op::OpEndPrimitive); |
| return 0; |
| |
| case glslang::EOpSubgroupElect: { |
| std::vector<spv::Id> operands; |
| return createSubgroupOperation(op, typeId, operands, glslang::EbtVoid); |
| } |
| case glslang::EOpTime: |
| { |
| std::vector<spv::Id> args; // Dummy arguments |
| spv::Id id = builder.createBuiltinCall(typeId, getExtBuiltins(spv::E_SPV_AMD_gcn_shader), spv::TimeAMD, args); |
| return builder.setPrecision(id, precision); |
| } |
| case glslang::EOpIgnoreIntersectionNV: |
| builder.createNoResultOp(spv::Op::OpIgnoreIntersectionNV); |
| return 0; |
| case glslang::EOpTerminateRayNV: |
| builder.createNoResultOp(spv::Op::OpTerminateRayNV); |
| return 0; |
| case glslang::EOpRayQueryInitialize: |
| builder.createNoResultOp(spv::Op::OpRayQueryInitializeKHR); |
| return 0; |
| case glslang::EOpRayQueryTerminate: |
| builder.createNoResultOp(spv::Op::OpRayQueryTerminateKHR); |
| return 0; |
| case glslang::EOpRayQueryGenerateIntersection: |
| builder.createNoResultOp(spv::Op::OpRayQueryGenerateIntersectionKHR); |
| return 0; |
| case glslang::EOpRayQueryConfirmIntersection: |
| builder.createNoResultOp(spv::Op::OpRayQueryConfirmIntersectionKHR); |
| return 0; |
| case glslang::EOpBeginInvocationInterlock: |
| builder.createNoResultOp(spv::Op::OpBeginInvocationInterlockEXT); |
| return 0; |
| case glslang::EOpEndInvocationInterlock: |
| builder.createNoResultOp(spv::Op::OpEndInvocationInterlockEXT); |
| return 0; |
| |
| case glslang::EOpIsHelperInvocation: |
| { |
| std::vector<spv::Id> args; // Dummy arguments |
| builder.addExtension(spv::E_SPV_EXT_demote_to_helper_invocation); |
| builder.addCapability(spv::Capability::DemoteToHelperInvocationEXT); |
| return builder.createOp(spv::Op::OpIsHelperInvocationEXT, typeId, args); |
| } |
| |
| case glslang::EOpReadClockSubgroupKHR: { |
| std::vector<spv::Id> args; |
| args.push_back(builder.makeUintConstant(spv::Scope::Subgroup)); |
| builder.addExtension(spv::E_SPV_KHR_shader_clock); |
| builder.addCapability(spv::Capability::ShaderClockKHR); |
| return builder.createOp(spv::Op::OpReadClockKHR, typeId, args); |
| } |
| |
| case glslang::EOpReadClockDeviceKHR: { |
| std::vector<spv::Id> args; |
| args.push_back(builder.makeUintConstant(spv::Scope::Device)); |
| builder.addExtension(spv::E_SPV_KHR_shader_clock); |
| builder.addCapability(spv::Capability::ShaderClockKHR); |
| return builder.createOp(spv::Op::OpReadClockKHR, typeId, args); |
| } |
| case glslang::EOpStencilAttachmentReadEXT: |
| case glslang::EOpDepthAttachmentReadEXT: |
| { |
| builder.addExtension(spv::E_SPV_EXT_shader_tile_image); |
| |
| spv::Decoration precision; |
| spv::Op spv_op; |
| if (op == glslang::EOpStencilAttachmentReadEXT) |
| { |
| precision = spv::Decoration::RelaxedPrecision; |
| spv_op = spv::Op::OpStencilAttachmentReadEXT; |
| builder.addCapability(spv::Capability::TileImageStencilReadAccessEXT); |
| } |
| else |
| { |
| precision = spv::NoPrecision; |
| spv_op = spv::Op::OpDepthAttachmentReadEXT; |
| builder.addCapability(spv::Capability::TileImageDepthReadAccessEXT); |
| } |
| |
| std::vector<spv::Id> args; // Dummy args |
| spv::Id result = builder.createOp(spv_op, typeId, args); |
| return builder.setPrecision(result, precision); |
| } |
| default: |
| break; |
| } |
| |
| logger->missingFunctionality("unknown operation with no arguments"); |
| |
| return 0; |
| } |
| |
| spv::Id TGlslangToSpvTraverser::getSymbolId(const glslang::TIntermSymbol* symbol) |
| { |
| auto iter = symbolValues.find(symbol->getId()); |
| spv::Id id; |
| if (symbolValues.end() != iter) { |
| id = iter->second; |
| return id; |
| } |
| |
| // it was not found, create it |
| spv::BuiltIn builtIn = TranslateBuiltInDecoration(symbol->getQualifier().builtIn, false); |
| auto forcedType = getForcedType(symbol->getQualifier().builtIn, symbol->getType()); |
| |
| // There are pairs of symbols that map to the same SPIR-V built-in: |
| // gl_ObjectToWorldEXT and gl_ObjectToWorld3x4EXT, and gl_WorldToObjectEXT |
| // and gl_WorldToObject3x4EXT. SPIR-V forbids having two OpVariables |
| // with the same BuiltIn in the same storage class, so we must re-use one. |
| const bool mayNeedToReuseBuiltIn = |
| builtIn == spv::BuiltIn::ObjectToWorldKHR || |
| builtIn == spv::BuiltIn::WorldToObjectKHR; |
| |
| // EXT_descriptor_heap |
| const bool needToRemapDescHeap = |
| builtIn == spv::BuiltIn::ResourceHeapEXT || builtIn == spv::BuiltIn::SamplerHeapEXT; |
| |
| if (mayNeedToReuseBuiltIn || needToRemapDescHeap) { |
| auto iter = builtInVariableIds.find(uint32_t(builtIn)); |
| if (builtInVariableIds.end() != iter) { |
| id = iter->second; |
| symbolValues[symbol->getId()] = id; |
| if (forcedType.second != spv::NoType) |
| forceType[id] = forcedType.second; |
| return id; |
| } |
| } |
| |
| if (symbol->getBasicType() == glslang::EbtFunction) { |
| return 0; |
| } |
| |
| id = createSpvVariable(symbol, forcedType.first); |
| |
| if (mayNeedToReuseBuiltIn) { |
| builtInVariableIds.insert({uint32_t(builtIn), id}); |
| } |
| |
| symbolValues[symbol->getId()] = id; |
| if (forcedType.second != spv::NoType) |
| forceType[id] = forcedType.second; |
| |
| if (symbol->getBasicType() != glslang::EbtBlock) { |
| builder.addDecoration(id, TranslatePrecisionDecoration(symbol->getType())); |
| builder.addDecoration(id, TranslateInterpolationDecoration(symbol->getType().getQualifier())); |
| builder.addDecoration(id, TranslateAuxiliaryStorageDecoration(symbol->getType().getQualifier())); |
| addMeshNVDecoration(id, /*member*/ -1, symbol->getType().getQualifier()); |
| if (symbol->getQualifier().hasComponent()) |
| builder.addDecoration(id, spv::Decoration::Component, symbol->getQualifier().layoutComponent); |
| if (symbol->getQualifier().hasIndex()) |
| builder.addDecoration(id, spv::Decoration::Index, symbol->getQualifier().layoutIndex); |
| if (symbol->getType().getQualifier().hasSpecConstantId()) |
| builder.addDecoration(id, spv::Decoration::SpecId, symbol->getType().getQualifier().layoutSpecConstantId); |
| // atomic counters use this: |
| if (symbol->getQualifier().hasOffset()) |
| builder.addDecoration(id, spv::Decoration::Offset, symbol->getQualifier().layoutOffset); |
| } |
| |
| if (symbol->getQualifier().hasLocation()) { |
| if (!(glslangIntermediate->isRayTracingStage() && |
| (glslangIntermediate->IsRequestedExtension(glslang::E_GL_EXT_ray_tracing) || |
| glslangIntermediate->IsRequestedExtension(glslang::E_GL_NV_shader_invocation_reorder) || |
| glslangIntermediate->IsRequestedExtension(glslang::E_GL_EXT_shader_invocation_reorder)) |
| && (builder.getStorageClass(id) == spv::StorageClass::RayPayloadKHR || |
| builder.getStorageClass(id) == spv::StorageClass::IncomingRayPayloadKHR || |
| builder.getStorageClass(id) == spv::StorageClass::CallableDataKHR || |
| builder.getStorageClass(id) == spv::StorageClass::IncomingCallableDataKHR || |
| builder.getStorageClass(id) == spv::StorageClass::HitObjectAttributeEXT || |
| builder.getStorageClass(id) == spv::StorageClass::HitObjectAttributeNV))) { |
| // Location values are used to link TraceRayKHR/ExecuteCallableKHR/HitObjectGetAttributesNV |
| // to corresponding variables but are not valid in SPIRV since they are supported only |
| // for Input/Output Storage classes. |
| builder.addDecoration(id, spv::Decoration::Location, symbol->getQualifier().layoutLocation); |
| } |
| } |
| |
| builder.addDecoration(id, TranslateInvariantDecoration(symbol->getType().getQualifier())); |
| if (symbol->getQualifier().hasStream() && glslangIntermediate->isMultiStream()) { |
| builder.addCapability(spv::Capability::GeometryStreams); |
| builder.addDecoration(id, spv::Decoration::Stream, symbol->getQualifier().layoutStream); |
| } |
| if (symbol->getQualifier().hasSet()) |
| builder.addDecoration(id, spv::Decoration::DescriptorSet, symbol->getQualifier().layoutSet); |
| else if (IsDescriptorResource(symbol->getType())) { |
| // default to 0 |
| builder.addDecoration(id, spv::Decoration::DescriptorSet, 0); |
| } |
| if (symbol->getQualifier().hasBinding()) |
| builder.addDecoration(id, spv::Decoration::Binding, symbol->getQualifier().layoutBinding); |
| else if (IsDescriptorResource(symbol->getType())) { |
| // default to 0 |
| builder.addDecoration(id, spv::Decoration::Binding, 0); |
| } |
| if (symbol->getQualifier().hasAttachment()) |
| builder.addDecoration(id, spv::Decoration::InputAttachmentIndex, symbol->getQualifier().layoutAttachment); |
| if (glslangIntermediate->getXfbMode()) { |
| builder.addCapability(spv::Capability::TransformFeedback); |
| if (symbol->getQualifier().hasXfbBuffer()) { |
| builder.addDecoration(id, spv::Decoration::XfbBuffer, symbol->getQualifier().layoutXfbBuffer); |
| unsigned stride = glslangIntermediate->getXfbStride(symbol->getQualifier().layoutXfbBuffer); |
| if (stride != glslang::TQualifier::layoutXfbStrideEnd) |
| builder.addDecoration(id, spv::Decoration::XfbStride, stride); |
| } |
| if (symbol->getQualifier().hasXfbOffset()) |
| builder.addDecoration(id, spv::Decoration::Offset, symbol->getQualifier().layoutXfbOffset); |
| } |
| |
| // add built-in variable decoration |
| if (builtIn != spv::BuiltIn::Max) { |
| // WorkgroupSize deprecated in spirv1.6 |
| if (glslangIntermediate->getSpv().spv < glslang::EShTargetSpv_1_6 || |
| builtIn != spv::BuiltIn::WorkgroupSize) |
| builder.addDecoration(id, spv::Decoration::BuiltIn, (int)builtIn); |
| } |
| |
| // Add volatile decoration to HelperInvocation for spirv1.6 and beyond |
| if (builtIn == spv::BuiltIn::HelperInvocation && |
| !glslangIntermediate->usingVulkanMemoryModel() && |
| glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_6) { |
| builder.addDecoration(id, spv::Decoration::Volatile); |
| } |
| |
| // Subgroup builtins which have input storage class are volatile for ray tracing stages. |
| if (symbol->getType().isImage() || symbol->getQualifier().isPipeInput()) { |
| std::vector<spv::Decoration> memory; |
| TranslateMemoryDecoration(symbol->getType().getQualifier(), memory, |
| glslangIntermediate->usingVulkanMemoryModel()); |
| for (unsigned int i = 0; i < memory.size(); ++i) |
| builder.addDecoration(id, memory[i]); |
| } |
| |
| if (builtIn == spv::BuiltIn::SampleMask) { |
| spv::Decoration decoration; |
| // GL_NV_sample_mask_override_coverage extension |
| if (glslangIntermediate->getLayoutOverrideCoverage()) |
| decoration = spv::Decoration::OverrideCoverageNV; |
| else |
| decoration = spv::Decoration::Max; |
| builder.addDecoration(id, decoration); |
| if (decoration != spv::Decoration::Max) { |
| builder.addCapability(spv::Capability::SampleMaskOverrideCoverageNV); |
| builder.addExtension(spv::E_SPV_NV_sample_mask_override_coverage); |
| } |
| } |
| else if (builtIn == spv::BuiltIn::Layer) { |
| // SPV_NV_viewport_array2 extension |
| if (symbol->getQualifier().layoutViewportRelative) { |
| builder.addDecoration(id, spv::Decoration::ViewportRelativeNV); |
| builder.addCapability(spv::Capability::ShaderViewportMaskNV); |
| builder.addExtension(spv::E_SPV_NV_viewport_array2); |
| } |
| if (symbol->getQualifier().layoutSecondaryViewportRelativeOffset != -2048) { |
| builder.addDecoration(id, spv::Decoration::SecondaryViewportRelativeNV, |
| symbol->getQualifier().layoutSecondaryViewportRelativeOffset); |
| builder.addCapability(spv::Capability::ShaderStereoViewNV); |
| builder.addExtension(spv::E_SPV_NV_stereo_view_rendering); |
| } |
| } |
| |
| if (symbol->getQualifier().layoutPassthrough) { |
| builder.addDecoration(id, spv::Decoration::PassthroughNV); |
| builder.addCapability(spv::Capability::GeometryShaderPassthroughNV); |
| builder.addExtension(spv::E_SPV_NV_geometry_shader_passthrough); |
| } |
| if (symbol->getQualifier().pervertexNV) { |
| builder.addDecoration(id, spv::Decoration::PerVertexNV); |
| builder.addCapability(spv::Capability::FragmentBarycentricNV); |
| builder.addExtension(spv::E_SPV_NV_fragment_shader_barycentric); |
| } |
| |
| if (symbol->getQualifier().pervertexEXT) { |
| builder.addDecoration(id, spv::Decoration::PerVertexKHR); |
| builder.addCapability(spv::Capability::FragmentBarycentricKHR); |
| builder.addExtension(spv::E_SPV_KHR_fragment_shader_barycentric); |
| } |
| |
| if (glslangIntermediate->getHlslFunctionality1() && symbol->getType().getQualifier().semanticName != nullptr) { |
| builder.addExtension("SPV_GOOGLE_hlsl_functionality1"); |
| builder.addDecoration(id, spv::Decoration::HlslSemanticGOOGLE, |
| symbol->getType().getQualifier().semanticName); |
| } |
| |
| if (symbol->isReference()) { |
| builder.addDecoration(id, symbol->getType().getQualifier().restrict ? |
| spv::Decoration::RestrictPointerEXT : spv::Decoration::AliasedPointerEXT); |
| } |
| |
| // Add SPIR-V decorations (GL_EXT_spirv_intrinsics) |
| if (symbol->getType().getQualifier().hasSpirvDecorate()) |
| applySpirvDecorate(symbol->getType(), id, {}); |
| |
| if (symbol->getQualifier().hasBank()) { |
| builder.addExtension(spv::E_SPV_NV_push_constant_bank); |
| builder.addCapability(spv::Capability::PushConstantBanksNV); |
| builder.addDecoration(id, spv::Decoration::BankNV, symbol->getQualifier().layoutBank); |
| } |
| |
| if (symbol->getQualifier().hasMemberOffset()) { |
| builder.addExtension(spv::E_SPV_NV_push_constant_bank); |
| builder.addCapability(spv::Capability::PushConstantBanksNV); |
| builder.addDecoration(id, spv::Decoration::MemberOffsetNV, symbol->getQualifier().layoutMemberOffset); |
| } |
| |
| return id; |
| } |
| |
| // add per-primitive, per-view. per-task decorations to a struct member (member >= 0) or an object |
| void TGlslangToSpvTraverser::addMeshNVDecoration(spv::Id id, int member, const glslang::TQualifier& qualifier) |
| { |
| bool isMeshShaderExt = (glslangIntermediate->getRequestedExtensions().find(glslang::E_GL_EXT_mesh_shader) != |
| glslangIntermediate->getRequestedExtensions().end()); |
| |
| if (member >= 0) { |
| if (qualifier.perPrimitiveNV) { |
| // Need to add capability/extension for fragment shader. |
| // Mesh shader already adds this by default. |
| if (glslangIntermediate->getStage() == EShLangFragment) { |
| if(isMeshShaderExt) { |
| builder.addCapability(spv::Capability::MeshShadingEXT); |
| builder.addExtension(spv::E_SPV_EXT_mesh_shader); |
| } else { |
| builder.addCapability(spv::Capability::MeshShadingNV); |
| builder.addExtension(spv::E_SPV_NV_mesh_shader); |
| } |
| } |
| builder.addMemberDecoration(id, (unsigned)member, spv::Decoration::PerPrimitiveNV); |
| } |
| if (qualifier.perViewNV) |
| builder.addMemberDecoration(id, (unsigned)member, spv::Decoration::PerViewNV); |
| if (qualifier.perTaskNV) |
| builder.addMemberDecoration(id, (unsigned)member, spv::Decoration::PerTaskNV); |
| } else { |
| if (qualifier.perPrimitiveNV) { |
| // Need to add capability/extension for fragment shader. |
| // Mesh shader already adds this by default. |
| if (glslangIntermediate->getStage() == EShLangFragment) { |
| if(isMeshShaderExt) { |
| builder.addCapability(spv::Capability::MeshShadingEXT); |
| builder.addExtension(spv::E_SPV_EXT_mesh_shader); |
| } else { |
| builder.addCapability(spv::Capability::MeshShadingNV); |
| builder.addExtension(spv::E_SPV_NV_mesh_shader); |
| } |
| } |
| builder.addDecoration(id, spv::Decoration::PerPrimitiveNV); |
| } |
| if (qualifier.perViewNV) |
| builder.addDecoration(id, spv::Decoration::PerViewNV); |
| if (qualifier.perTaskNV) |
| builder.addDecoration(id, spv::Decoration::PerTaskNV); |
| } |
| } |
| |
| bool TGlslangToSpvTraverser::hasQCOMImageProceessingDecoration(spv::Id id, spv::Decoration decor) |
| { |
| std::vector<spv::Decoration> &decoVec = idToQCOMDecorations[id]; |
| for ( auto d : decoVec ) { |
| if ( d == decor ) |
| return true; |
| } |
| return false; |
| } |
| |
| void TGlslangToSpvTraverser::addImageProcessingQCOMDecoration(spv::Id id, spv::Decoration decor) |
| { |
| spv::Op opc = builder.getOpCode(id); |
| if (opc == spv::Op::OpSampledImage) { |
| id = builder.getIdOperand(id, 0); |
| opc = builder.getOpCode(id); |
| } |
| |
| if (opc == spv::Op::OpLoad) { |
| spv::Id texid = builder.getIdOperand(id, 0); |
| if (!hasQCOMImageProceessingDecoration(texid, decor)) {// |
| builder.addDecoration(texid, decor); |
| idToQCOMDecorations[texid].push_back(decor); |
| } |
| } |
| } |
| |
| void TGlslangToSpvTraverser::addImageProcessing2QCOMDecoration(spv::Id id, bool isForGather) |
| { |
| if (isForGather) { |
| return addImageProcessingQCOMDecoration(id, spv::Decoration::BlockMatchTextureQCOM); |
| } |
| |
| auto addDecor = |
| [this](spv::Id id, spv::Decoration decor) { |
| spv::Op tsopc = this->builder.getOpCode(id); |
| if (tsopc == spv::Op::OpLoad) { |
| spv::Id tsid = this->builder.getIdOperand(id, 0); |
| if (this->glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4) { |
| assert(iOSet.count(tsid) > 0); |
| } |
| if (!hasQCOMImageProceessingDecoration(tsid, decor)) { |
| this->builder.addDecoration(tsid, decor); |
| idToQCOMDecorations[tsid].push_back(decor); |
| } |
| } |
| }; |
| |
| spv::Op opc = builder.getOpCode(id); |
| bool isInterfaceObject = (opc != spv::Op::OpSampledImage); |
| |
| if (!isInterfaceObject) { |
| addDecor(builder.getIdOperand(id, 0), spv::Decoration::BlockMatchTextureQCOM); |
| addDecor(builder.getIdOperand(id, 1), spv::Decoration::BlockMatchSamplerQCOM); |
| } else { |
| addDecor(id, spv::Decoration::BlockMatchTextureQCOM); |
| addDecor(id, spv::Decoration::BlockMatchSamplerQCOM); |
| } |
| } |
| |
| // Make a full tree of instructions to build a SPIR-V specialization constant, |
| // or regular constant if possible. |
| // |
| // TBD: this is not yet done, nor verified to be the best design, it does do the leaf symbols though |
| // |
| // Recursively walk the nodes. The nodes form a tree whose leaves are |
| // regular constants, which themselves are trees that createSpvConstant() |
| // recursively walks. So, this function walks the "top" of the tree: |
| // - emit specialization constant-building instructions for specConstant |
| // - when running into a non-spec-constant, switch to createSpvConstant() |
| spv::Id TGlslangToSpvTraverser::createSpvConstant(const glslang::TIntermTyped& node) |
| { |
| assert(node.getQualifier().isConstant()); |
| |
| // Handle front-end constants first (non-specialization constants). |
| if (! node.getQualifier().specConstant) { |
| // hand off to the non-spec-constant path |
| assert(node.getAsConstantUnion() != nullptr || node.getAsSymbolNode() != nullptr); |
| int nextConst = 0; |
| return createSpvConstantFromConstUnionArray(node.getType(), node.getAsConstantUnion() ? |
| node.getAsConstantUnion()->getConstArray() : node.getAsSymbolNode()->getConstArray(), |
| nextConst, false); |
| } |
| |
| // We now know we have a specialization constant to build |
| |
| // Extra capabilities may be needed. |
| if (node.getType().contains8BitInt()) |
| builder.addCapability(spv::Capability::Int8); |
| if (node.getType().contains16BitFloat()) |
| builder.addCapability(spv::Capability::Float16); |
| if (node.getType().contains16BitInt()) |
| builder.addCapability(spv::Capability::Int16); |
| if (node.getType().contains64BitInt()) |
| builder.addCapability(spv::Capability::Int64); |
| if (node.getType().containsDouble()) |
| builder.addCapability(spv::Capability::Float64); |
| |
| // gl_WorkGroupSize is a special case until the front-end handles hierarchical specialization constants, |
| // even then, it's specialization ids are handled by special case syntax in GLSL: layout(local_size_x = ... |
| if (node.getType().getQualifier().builtIn == glslang::EbvWorkGroupSize) { |
| std::vector<spv::Id> dimConstId; |
| for (int dim = 0; dim < 3; ++dim) { |
| bool specConst = (glslangIntermediate->getLocalSizeSpecId(dim) != glslang::TQualifier::layoutNotSet); |
| dimConstId.push_back(builder.makeUintConstant(glslangIntermediate->getLocalSize(dim), specConst)); |
| if (specConst) { |
| builder.addDecoration(dimConstId.back(), spv::Decoration::SpecId, |
| glslangIntermediate->getLocalSizeSpecId(dim)); |
| } |
| } |
| return builder.makeCompositeConstant(builder.makeVectorType(builder.makeUintType(32), 3), dimConstId, true); |
| } |
| |
| // An AST node labelled as specialization constant should be a symbol node. |
| // Its initializer should either be a sub tree with constant nodes, or a constant union array. |
| if (auto* sn = node.getAsSymbolNode()) { |
| spv::Id result; |
| if (auto* sub_tree = sn->getConstSubtree()) { |
| // Traverse the constant constructor sub tree like generating normal run-time instructions. |
| // During the AST traversal, if the node is marked as 'specConstant', SpecConstantOpModeGuard |
| // will set the builder into spec constant op instruction generating mode. |
| sub_tree->traverse(this); |
| result = accessChainLoad(sub_tree->getType()); |
| } else if (auto* const_union_array = &sn->getConstArray()) { |
| int nextConst = 0; |
| result = createSpvConstantFromConstUnionArray(sn->getType(), *const_union_array, nextConst, true); |
| } else { |
| logger->missingFunctionality("Invalid initializer for spec constant."); |
| return spv::NoResult; |
| } |
| builder.addName(result, sn->getName().c_str()); |
| return result; |
| } |
| |
| // Neither a front-end constant node, nor a specialization constant node with constant union array or |
| // constant sub tree as initializer. |
| logger->missingFunctionality("Neither a front-end constant nor a spec constant."); |
| return spv::NoResult; |
| } |
| |
| // Use 'consts' as the flattened glslang source of scalar constants to recursively |
| // build the aggregate SPIR-V constant. |
| // |
| // If there are not enough elements present in 'consts', 0 will be substituted; |
| // an empty 'consts' can be used to create a fully zeroed SPIR-V constant. |
| // |
| spv::Id TGlslangToSpvTraverser::createSpvConstantFromConstUnionArray(const glslang::TType& glslangType, |
| const glslang::TConstUnionArray& consts, int& nextConst, bool specConstant) |
| { |
| // vector of constants for SPIR-V |
| std::vector<spv::Id> spvConsts; |
| |
| // Type is used for struct and array constants |
| spv::Id typeId = convertGlslangToSpvType(glslangType); |
| |
| if (glslangType.isArray()) { |
| glslang::TType elementType(glslangType, 0); |
| for (int i = 0; i < glslangType.getOuterArraySize(); ++i) |
| spvConsts.push_back(createSpvConstantFromConstUnionArray(elementType, consts, nextConst, false)); |
| } else if (glslangType.isMatrix()) { |
| glslang::TType vectorType(glslangType, 0); |
| for (int col = 0; col < glslangType.getMatrixCols(); ++col) |
| spvConsts.push_back(createSpvConstantFromConstUnionArray(vectorType, consts, nextConst, false)); |
| } else if (glslangType.isCoopMat()) { |
| glslang::TType componentType(glslangType.getBasicType()); |
| spvConsts.push_back(createSpvConstantFromConstUnionArray(componentType, consts, nextConst, false)); |
| } else if (glslangType.isStruct()) { |
| glslang::TVector<glslang::TTypeLoc>::const_iterator iter; |
| for (iter = glslangType.getStruct()->begin(); iter != glslangType.getStruct()->end(); ++iter) |
| spvConsts.push_back(createSpvConstantFromConstUnionArray(*iter->type, consts, nextConst, false)); |
| } else if (glslangType.getVectorSize() > 1 || glslangType.isCoopVecOrLongVector()) { |
| unsigned int numComponents = glslangType.isCoopVecOrLongVector() ? glslangType.getTypeParameters()->arraySizes->getDimSize(0) : glslangType.getVectorSize(); |
| for (unsigned int i = 0; i < numComponents; ++i) { |
| bool zero = nextConst >= consts.size(); |
| switch (glslangType.getBasicType()) { |
| case glslang::EbtInt: |
| spvConsts.push_back(builder.makeIntConstant(zero ? 0 : consts[nextConst].getIConst())); |
| break; |
| case glslang::EbtUint: |
| spvConsts.push_back(builder.makeUintConstant(zero ? 0 : consts[nextConst].getUConst())); |
| break; |
| case glslang::EbtFloat: |
| spvConsts.push_back(builder.makeFloatConstant(zero ? 0.0F : (float)consts[nextConst].getDConst())); |
| break; |
| case glslang::EbtBool: |
| spvConsts.push_back(builder.makeBoolConstant(zero ? false : consts[nextConst].getBConst())); |
| break; |
| case glslang::EbtInt8: |
| builder.addCapability(spv::Capability::Int8); |
| spvConsts.push_back(builder.makeInt8Constant(zero ? 0 : consts[nextConst].getI8Const())); |
| break; |
| case glslang::EbtUint8: |
| builder.addCapability(spv::Capability::Int8); |
| spvConsts.push_back(builder.makeUint8Constant(zero ? 0 : consts[nextConst].getU8Const())); |
| break; |
| case glslang::EbtInt16: |
| builder.addCapability(spv::Capability::Int16); |
| spvConsts.push_back(builder.makeInt16Constant(zero ? 0 : consts[nextConst].getI16Const())); |
| break; |
| case glslang::EbtUint16: |
| builder.addCapability(spv::Capability::Int16); |
| spvConsts.push_back(builder.makeUint16Constant(zero ? 0 : consts[nextConst].getU16Const())); |
| break; |
| case glslang::EbtInt64: |
| spvConsts.push_back(builder.makeInt64Constant(zero ? 0 : consts[nextConst].getI64Const())); |
| break; |
| case glslang::EbtUint64: |
| spvConsts.push_back(builder.makeUint64Constant(zero ? 0 : consts[nextConst].getU64Const())); |
| break; |
| case glslang::EbtDouble: |
| spvConsts.push_back(builder.makeDoubleConstant(zero ? 0.0 : consts[nextConst].getDConst())); |
| break; |
| case glslang::EbtFloat16: |
| builder.addCapability(spv::Capability::Float16); |
| spvConsts.push_back(builder.makeFloat16Constant(zero ? 0.0F : (float)consts[nextConst].getDConst())); |
| break; |
| case glslang::EbtBFloat16: |
| spvConsts.push_back(builder.makeBFloat16Constant(zero ? 0.0F : (float)consts[nextConst].getDConst())); |
| break; |
| case glslang::EbtFloatE5M2: |
| spvConsts.push_back(builder.makeFloatE5M2Constant(zero ? 0.0F : (float)consts[nextConst].getDConst())); |
| break; |
| case glslang::EbtFloatE4M3: |
| spvConsts.push_back(builder.makeFloatE4M3Constant(zero ? 0.0F : (float)consts[nextConst].getDConst())); |
| break; |
| default: |
| assert(0); |
| break; |
| } |
| ++nextConst; |
| } |
| } else { |
| // we have a non-aggregate (scalar) constant |
| bool zero = nextConst >= consts.size(); |
| spv::Id scalar = 0; |
| switch (glslangType.getBasicType()) { |
| case glslang::EbtInt: |
| scalar = builder.makeIntConstant(zero ? 0 : consts[nextConst].getIConst(), specConstant); |
| break; |
| case glslang::EbtUint: |
| scalar = builder.makeUintConstant(zero ? 0 : consts[nextConst].getUConst(), specConstant); |
| break; |
| case glslang::EbtFloat: |
| scalar = builder.makeFloatConstant(zero ? 0.0F : (float)consts[nextConst].getDConst(), specConstant); |
| break; |
| case glslang::EbtBool: |
| scalar = builder.makeBoolConstant(zero ? false : consts[nextConst].getBConst(), specConstant); |
| break; |
| case glslang::EbtInt8: |
| builder.addCapability(spv::Capability::Int8); |
| scalar = builder.makeInt8Constant(zero ? 0 : consts[nextConst].getI8Const(), specConstant); |
| break; |
| case glslang::EbtUint8: |
| builder.addCapability(spv::Capability::Int8); |
| scalar = builder.makeUint8Constant(zero ? 0 : consts[nextConst].getU8Const(), specConstant); |
| break; |
| case glslang::EbtInt16: |
| builder.addCapability(spv::Capability::Int16); |
| scalar = builder.makeInt16Constant(zero ? 0 : consts[nextConst].getI16Const(), specConstant); |
| break; |
| case glslang::EbtUint16: |
| builder.addCapability(spv::Capability::Int16); |
| scalar = builder.makeUint16Constant(zero ? 0 : consts[nextConst].getU16Const(), specConstant); |
| break; |
| case glslang::EbtInt64: |
| scalar = builder.makeInt64Constant(zero ? 0 : consts[nextConst].getI64Const(), specConstant); |
| break; |
| case glslang::EbtUint64: |
| scalar = builder.makeUint64Constant(zero ? 0 : consts[nextConst].getU64Const(), specConstant); |
| break; |
| case glslang::EbtDouble: |
| scalar = builder.makeDoubleConstant(zero ? 0.0 : consts[nextConst].getDConst(), specConstant); |
| break; |
| case glslang::EbtFloat16: |
| builder.addCapability(spv::Capability::Float16); |
| scalar = builder.makeFloat16Constant(zero ? 0.0F : (float)consts[nextConst].getDConst(), specConstant); |
| break; |
| case glslang::EbtBFloat16: |
| scalar = builder.makeBFloat16Constant(zero ? 0.0F : (float)consts[nextConst].getDConst(), specConstant); |
| break; |
| case glslang::EbtFloatE5M2: |
| scalar = builder.makeFloatE5M2Constant(zero ? 0.0F : (float)consts[nextConst].getDConst(), specConstant); |
| break; |
| case glslang::EbtFloatE4M3: |
| scalar = builder.makeFloatE4M3Constant(zero ? 0.0F : (float)consts[nextConst].getDConst(), specConstant); |
| break; |
| case glslang::EbtReference: |
| scalar = builder.makeUint64Constant(zero ? 0 : consts[nextConst].getU64Const(), specConstant); |
| scalar = builder.createUnaryOp(spv::Op::OpBitcast, typeId, scalar); |
| break; |
| case glslang::EbtString: |
| scalar = builder.getStringId(consts[nextConst].getSConst()->c_str()); |
| break; |
| default: |
| assert(0); |
| break; |
| } |
| ++nextConst; |
| return scalar; |
| } |
| |
| return builder.makeCompositeConstant(typeId, spvConsts); |
| } |
| |
| // Return true if the node is a constant or symbol whose reading has no |
| // non-trivial observable cost or effect. |
| bool TGlslangToSpvTraverser::isTrivialLeaf(const glslang::TIntermTyped* node) |
| { |
| // don't know what this is |
| if (node == nullptr) |
| return false; |
| |
| // a constant is safe |
| if (node->getAsConstantUnion() != nullptr) |
| return true; |
| |
| // not a symbol means non-trivial |
| if (node->getAsSymbolNode() == nullptr) |
| return false; |
| |
| // a symbol, depends on what's being read |
| switch (node->getType().getQualifier().storage) { |
| case glslang::EvqTemporary: |
| case glslang::EvqGlobal: |
| case glslang::EvqIn: |
| case glslang::EvqInOut: |
| case glslang::EvqConst: |
| case glslang::EvqConstReadOnly: |
| case glslang::EvqUniform: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| // A node is trivial if it is a single operation with no side effects. |
| // HLSL (and/or vectors) are always trivial, as it does not short circuit. |
| // Otherwise, error on the side of saying non-trivial. |
| // Return true if trivial. |
| bool TGlslangToSpvTraverser::isTrivial(const glslang::TIntermTyped* node) |
| { |
| if (node == nullptr) |
| return false; |
| |
| // count non scalars as trivial, as well as anything coming from HLSL |
| if (! node->getType().isScalarOrVec1() || glslangIntermediate->getSource() == glslang::EShSourceHlsl) |
| return true; |
| |
| // symbols and constants are trivial |
| if (isTrivialLeaf(node)) |
| return true; |
| |
| // otherwise, it needs to be a simple operation or one or two leaf nodes |
| |
| // not a simple operation |
| const glslang::TIntermBinary* binaryNode = node->getAsBinaryNode(); |
| const glslang::TIntermUnary* unaryNode = node->getAsUnaryNode(); |
| if (binaryNode == nullptr && unaryNode == nullptr) |
| return false; |
| |
| // not on leaf nodes |
| if (binaryNode && (! isTrivialLeaf(binaryNode->getLeft()) || ! isTrivialLeaf(binaryNode->getRight()))) |
| return false; |
| |
| if (unaryNode && ! isTrivialLeaf(unaryNode->getOperand())) { |
| return false; |
| } |
| |
| if (IsOpNumericConv(node->getAsOperator()->getOp()) && |
| node->getType().getBasicType() == glslang::EbtBool) { |
| return true; |
| } |
| |
| switch (node->getAsOperator()->getOp()) { |
| case glslang::EOpLogicalNot: |
| case glslang::EOpEqual: |
| case glslang::EOpNotEqual: |
| case glslang::EOpLessThan: |
| case glslang::EOpGreaterThan: |
| case glslang::EOpLessThanEqual: |
| case glslang::EOpGreaterThanEqual: |
| case glslang::EOpIndexDirect: |
| case glslang::EOpIndexDirectStruct: |
| case glslang::EOpLogicalXor: |
| case glslang::EOpAny: |
| case glslang::EOpAll: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| // Emit short-circuiting code, where 'right' is never evaluated unless |
| // the left side is true (for &&) or false (for ||). |
| spv::Id TGlslangToSpvTraverser::createShortCircuit(glslang::TOperator op, glslang::TIntermTyped& left, |
| glslang::TIntermTyped& right) |
| { |
| spv::Id boolTypeId = builder.makeBoolType(); |
| |
| // emit left operand |
| builder.clearAccessChain(); |
| left.traverse(this); |
| spv::Id leftId = accessChainLoad(left.getType()); |
| |
| // Operands to accumulate OpPhi operands |
| std::vector<spv::Id> phiOperands; |
| phiOperands.reserve(4); |
| // accumulate left operand's phi information |
| phiOperands.push_back(leftId); |
| phiOperands.push_back(builder.getBuildPoint()->getId()); |
| |
| // Make the two kinds of operation symmetric with a "!" |
| // || => emit "if (! left) result = right" |
| // && => emit "if ( left) result = right" |
| // |
| // TODO: this runtime "not" for || could be avoided by adding functionality |
| // to 'builder' to have an "else" without an "then" |
| if (op == glslang::EOpLogicalOr) |
| leftId = builder.createUnaryOp(spv::Op::OpLogicalNot, boolTypeId, leftId); |
| |
| // make an "if" based on the left value |
| spv::Builder::If ifBuilder(leftId, spv::SelectionControlMask::MaskNone, builder); |
| |
| // emit right operand as the "then" part of the "if" |
| builder.clearAccessChain(); |
| right.traverse(this); |
| spv::Id rightId = accessChainLoad(right.getType()); |
| |
| // accumulate left operand's phi information |
| phiOperands.push_back(rightId); |
| phiOperands.push_back(builder.getBuildPoint()->getId()); |
| |
| // finish the "if" |
| ifBuilder.makeEndIf(); |
| |
| // phi together the two results |
| return builder.createOp(spv::Op::OpPhi, boolTypeId, phiOperands); |
| } |
| |
| // Return type Id of the imported set of extended instructions corresponds to the name. |
| // Import this set if it has not been imported yet. |
| spv::Id TGlslangToSpvTraverser::getExtBuiltins(const char* name) |
| { |
| if (extBuiltinMap.find(name) != extBuiltinMap.end()) |
| return extBuiltinMap[name]; |
| else { |
| spv::Id extBuiltins = builder.import(name); |
| extBuiltinMap[name] = extBuiltins; |
| return extBuiltins; |
| } |
| } |
| |
| } // end anonymous namespace |
| |
| namespace glslang { |
| |
| void GetSpirvVersion(std::string& version) |
| { |
| const int bufSize = 100; |
| char buf[bufSize]; |
| snprintf(buf, bufSize, "0x%08x, Revision %d", spv::Version, spv::Revision); |
| version = buf; |
| } |
| |
| // For low-order part of the generator's magic number. Bump up |
| // when there is a change in the style (e.g., if SSA form changes, |
| // or a different instruction sequence to do something gets used). |
| int GetSpirvGeneratorVersion() |
| { |
| // return 1; // start |
| // return 2; // EOpAtomicCounterDecrement gets a post decrement, to map between GLSL -> SPIR-V |
| // return 3; // change/correct barrier-instruction operands, to match memory model group decisions |
| // return 4; // some deeper access chains: for dynamic vector component, and local Boolean component |
| // return 5; // make OpArrayLength result type be an int with signedness of 0 |
| // return 6; // revert version 5 change, which makes a different (new) kind of incorrect code, |
| // versions 4 and 6 each generate OpArrayLength as it has long been done |
| // return 7; // GLSL volatile keyword maps to both SPIR-V decorations Volatile and Coherent |
| // return 8; // switch to new dead block eliminator; use OpUnreachable |
| // return 9; // don't include opaque function parameters in OpEntryPoint global's operand list |
| // return 10; // Generate OpFUnordNotEqual for != comparisons |
| return 11; // Make OpEmitMeshTasksEXT a terminal instruction |
| } |
| |
| // Write SPIR-V out to a binary file |
| bool OutputSpvBin(const std::vector<unsigned int>& spirv, const char* baseName) |
| { |
| std::ofstream out; |
| out.open(baseName, std::ios::binary | std::ios::out); |
| if (out.fail()) { |
| printf("ERROR: Failed to open file: %s\n", baseName); |
| return false; |
| } |
| for (int i = 0; i < (int)spirv.size(); ++i) { |
| unsigned int word = spirv[i]; |
| out.write((const char*)&word, 4); |
| } |
| out.close(); |
| return true; |
| } |
| |
| // Write SPIR-V out to a text file with 32-bit hexadecimal words |
| bool OutputSpvHex(const std::vector<unsigned int>& spirv, const char* baseName, const char* varName) |
| { |
| std::ofstream out; |
| out.open(baseName, std::ios::binary | std::ios::out); |
| if (out.fail()) { |
| printf("ERROR: Failed to open file: %s\n", baseName); |
| return false; |
| } |
| out << "\t// " << |
| GetSpirvGeneratorVersion() << |
| GLSLANG_VERSION_MAJOR << "." << GLSLANG_VERSION_MINOR << "." << GLSLANG_VERSION_PATCH << |
| GLSLANG_VERSION_FLAVOR << std::endl; |
| if (varName != nullptr) { |
| out << "\t #pragma once" << std::endl; |
| out << "const uint32_t " << varName << "[] = {" << std::endl; |
| } |
| const int WORDS_PER_LINE = 8; |
| for (int i = 0; i < (int)spirv.size(); i += WORDS_PER_LINE) { |
| out << "\t"; |
| for (int j = 0; j < WORDS_PER_LINE && i + j < (int)spirv.size(); ++j) { |
| const unsigned int word = spirv[i + j]; |
| out << "0x" << std::hex << std::setw(8) << std::setfill('0') << word; |
| if (i + j + 1 < (int)spirv.size()) { |
| out << ","; |
| } |
| } |
| out << std::endl; |
| } |
| if (varName != nullptr) { |
| out << "};"; |
| out << std::endl; |
| } |
| out.close(); |
| return true; |
| } |
| |
| // |
| // Set up the glslang traversal |
| // |
| void GlslangToSpv(const TIntermediate& intermediate, std::vector<unsigned int>& spirv, SpvOptions* options) |
| { |
| spv::SpvBuildLogger logger; |
| GlslangToSpv(intermediate, spirv, &logger, options); |
| } |
| |
| void GlslangToSpv(const TIntermediate& intermediate, std::vector<unsigned int>& spirv, |
| spv::SpvBuildLogger* logger, SpvOptions* options) |
| { |
| TIntermNode* root = intermediate.getTreeRoot(); |
| |
| if (root == nullptr) |
| return; |
| |
| SpvOptions defaultOptions; |
| if (options == nullptr) |
| options = &defaultOptions; |
| |
| GetThreadPoolAllocator().push(); |
| |
| TGlslangToSpvTraverser it(intermediate.getSpv().spv, &intermediate, logger, *options); |
| root->traverse(&it); |
| it.finishSpv(options->compileOnly); |
| it.dumpSpv(spirv); |
| |
| #if ENABLE_OPT |
| // If from HLSL, run spirv-opt to "legalize" the SPIR-V for Vulkan |
| // eg. forward and remove memory writes of opaque types. |
| bool prelegalization = intermediate.getSource() == EShSourceHlsl; |
| if ((prelegalization || options->optimizeSize) && !options->disableOptimizer) { |
| SpirvToolsTransform(intermediate, spirv, logger, options); |
| prelegalization = false; |
| } |
| else if (options->stripDebugInfo) { |
| // Strip debug info even if optimization is disabled. |
| SpirvToolsStripDebugInfo(intermediate, spirv, logger); |
| } |
| |
| if (options->validate) |
| SpirvToolsValidate(intermediate, spirv, logger, prelegalization); |
| |
| if (options->disassemble) |
| SpirvToolsDisassemble(std::cout, spirv); |
| |
| #endif |
| |
| GetThreadPoolAllocator().pop(); |
| } |
| |
| } // end namespace glslang |