| conservativeDepth.frag |
| Shader version: 300 |
| Requested GL_EXT_conservative_depth |
| using depth_any |
| 0:? Sequence |
| 0:4 Function Definition: main( ( global void) |
| 0:4 Function Parameters: |
| 0:5 Sequence |
| 0:5 move second child to first child ( temp highp float) |
| 0:5 'gl_FragDepth' ( gl_FragDepth highp float FragDepth) |
| 0:5 Constant: |
| 0:5 1.000000 |
| 0:? Linker Objects |
| 0:? 'gl_FragDepth' ( gl_FragDepth highp float FragDepth) |
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| Linked fragment stage: |
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| Shader version: 300 |
| Requested GL_EXT_conservative_depth |
| using depth_any |
| 0:? Sequence |
| 0:4 Function Definition: main( ( global void) |
| 0:4 Function Parameters: |
| 0:5 Sequence |
| 0:5 move second child to first child ( temp highp float) |
| 0:5 'gl_FragDepth' ( gl_FragDepth highp float FragDepth) |
| 0:5 Constant: |
| 0:5 1.000000 |
| 0:? Linker Objects |
| 0:? 'gl_FragDepth' ( gl_FragDepth highp float FragDepth) |
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