blob: 80740b444f664c6aad429b6d5060bbff0618f591 [file] [edit]
#version 460
#extension GL_EXT_mesh_shader : enable
layout(local_size_x = 1) in;
layout(max_vertices=81) out;
layout(max_primitives=32) out;
layout(triangles) out;
void do_process();
void main()
{
do_process();
}