| #version 450 core |
| #extension GL_KHR_memory_scope_semantics : enable |
| #extension GL_KHR_cooperative_matrix : enable |
| #extension GL_EXT_shader_explicit_arithmetic_types : enable |
| #extension GL_NV_cooperative_matrix2 : enable
|
| #extension GL_EXT_buffer_reference : enable
|
| |
| layout (local_size_x = 64, local_size_y = 1, local_size_z = 1) in; |
|
|
| buffer BufType {
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| float16_t arr[256][256]; |
| float16_t x[];
|
| } Buf; |
|
|
| layout(buffer_reference, std430, buffer_reference_align = 2) buffer fp16Buf {
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| float16_t f;
|
| };
|
|
|
|
|
| float16_t decode(const in fp16Buf b, const in uint32_t blockCoords[2], const in uint32_t coordInBlock[2])
|
| {
|
| return b.f;
|
| }
|
|
|
| struct S {
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| f16vec2 x;
|
| };
|
|
|
|
|
| layout(std430, binding = 0) buffer SBuf {
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| S s[];
|
| } sbuf;
|
|
|
| layout(constant_id = 0) const uint32_t Clamp = gl_CooperativeMatrixClampModeConstantNV;
|
| layout(constant_id = 1) const int32_t Clamp_signed = gl_CooperativeMatrixClampModeConstantNV;
|
|
|
| void main() |
| {
|
| coopmat<float16_t, gl_ScopeWorkgroup, 64, 32, gl_MatrixUseA> A;
|
|
|
| tensorLayoutNV<2> t = createTensorLayoutNV(2);
|
| tensorLayoutNV<3, 1> t2 = createTensorLayoutNV(3, 1);
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|
|
| t = setTensorLayoutBlockSizeNV(t, 4, 8);
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| t = setTensorLayoutDimensionNV(t, 256, 512);
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| t = sliceTensorLayoutNV(t, 128, 32, 256, 32);
|
|
|
| tensorViewNV<5> v = createTensorViewNV(5);
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| v = setTensorViewDimensionsNV(v, 10, 11, 12, 13, 14);
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| v = setTensorViewStrideNV(v, 10, 11, 12, 13, 15);
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| v = setTensorViewClipNV(v, 0, 16, 0, 16);
|
|
|
| tensorViewNV<5, true> v2 = createTensorViewNV(5, true);
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| tensorViewNV<2, true, 1, 0> v3 = createTensorViewNV(2, true, 1, 0);
|
|
|
| coopMatLoadTensorNV(A, Buf.x, 0, t);
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| coopMatStoreTensorNV(A, Buf.x, 0, t);
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|
|
| coopMatLoadTensorNV(A, Buf.x, 0, t, v);
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| coopMatStoreTensorNV(A, Buf.x, 0, t, v);
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|
|
| coopMatLoadTensorNV(A, Buf.x, 0, t, decode);
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| coopMatLoadTensorNV(A, Buf.x, 0, t, v, decode);
|
|
|
| coopMatLoadTensorNV(A, sbuf.s, 1, t, v, decode);
|
|
|
| tensorLayoutNV<2, Clamp> tc = createTensorLayoutNV(2, Clamp);
|
|
|
| coopmat<float16_t, gl_ScopeWorkgroup, 64, 32, gl_MatrixUseA> Arr[2];
|
| coopMatLoadTensorNV(Arr[1], Buf.x, 0, t);
|
| |
| coopMatLoadTensorNV(A, Buf.arr[8], 0, t); |
| coopMatStoreTensorNV(A, Buf.arr[16], 0, t); |
|
|
| tensorLayoutNV<2, Clamp_signed> tc_s = createTensorLayoutNV(2, Clamp_signed);
|
| tensorViewNV<Clamp, true> v4 = createTensorViewNV(Clamp, true);
|
| } |