blob: 865aad1ae938840d661f1a818ff03c27659588f7 [file] [edit]
#version 450
#extension GL_GOOGLE_include_directive : require
#include "spv.debuginfo.macro.include.glsl.h"
layout(location = 0) out vec4 fragColor;
void main()
{
fragColor = INCLUDED_COLOR;
}