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glslang
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refs/heads/flutter-ce138e
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Test
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spv.debuginfo.macro.include.glsl.frag
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#version 450
#extension GL_GOOGLE_include_directive : require
#include
"spv.debuginfo.macro.include.glsl.h"
layout
(
location
=
0
)
out
vec4 fragColor
;
void
main
()
{
fragColor
=
INCLUDED_COLOR
;
}