blob: 60ad63a52bd5622f69d96dcbc1f9030173da3efd [file] [edit]
#version 450
#extension GL_EXT_descriptor_heap: require
layout(descriptor_heap, descriptor_stride = 3) uniform U { uint inputData; } ubo[];
layout(descriptor_heap) buffer O { uint outputData; } ssbo[];
void main()
{
ssbo[8].outputData = ubo[9].inputData;
}