| #version 450 core | |
| #extension GL_EXT_bfloat16 : require | |
| #extension GL_EXT_float_e4m3 : require | |
| #extension GL_KHR_cooperative_matrix : enable | |
| #extension GL_NV_cooperative_matrix2 : enable | |
| #extension GL_KHR_memory_scope_semantics : enable | |
| #extension GL_EXT_shader_explicit_arithmetic_types : enable | |
| #extension GL_EXT_scalar_block_layout : enable | |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
| const floate4m3_t bc10 = floate4m3_t(10); | |
| const fe4m3vec2 b2c20 = fe4m3vec2(20); | |
| layout(constant_id = 1) const floate4m3_t bsc10 = floate4m3_t(10); | |
| struct S { floate4m3_t b; }; | |
| const S sc = S(bc10); | |
| const floate4m3_t bca[2] = {bc10, bc10}; | |
| shared floate4m3_t bfs[10]; | |
| layout(scalar) buffer B { | |
| fe4m3vec3 b3; | |
| fe4m3vec2 b2; | |
| floate4m3_t b1; | |
| } buf; | |
| floate4m3_t funcfe4m3(floate4m3_t x) | |
| { | |
| return x; | |
| } | |
| floate4m3_t funcf32(float32_t x) | |
| { | |
| return floate4m3_t(x); | |
| } | |
| floate4m3_t funcf64(float64_t x) | |
| { | |
| return floate4m3_t(x); | |
| } | |
| void main() | |
| { | |
| float f = 2.0; | |
| floate4m3_t b = floate4m3_t(1.0); | |
| floate4m3_t(f); | |
| fe4m3vec2 b2 = fe4m3vec2(f); | |
| uint8_t u8 = uint8_t(5); | |
| uint16_t u16 = uint16_t(5); | |
| uint32_t u32 = 5; | |
| uint64_t u64 = 5; | |
| int8_t i8 = int8_t(6); | |
| int16_t i16 = int16_t(6); | |
| int32_t i32 = 6; | |
| int64_t i64 = 6; | |
| floate4m3_t fe4m3 = floate4m3_t(7); | |
| float16_t f16 = float16_t(7); | |
| float32_t f32 = 7; | |
| float64_t f64 = 7; | |
| b = floate4m3_t(u8); | |
| b = floate4m3_t(u16); | |
| b = floate4m3_t(u32); | |
| b = floate4m3_t(u64); | |
| b = floate4m3_t(i8); | |
| b = floate4m3_t(i16); | |
| b = floate4m3_t(i32); | |
| b = floate4m3_t(i64); | |
| b = floate4m3_t(fe4m3); | |
| b = floate4m3_t(f16); | |
| b = floate4m3_t(f32); | |
| b = floate4m3_t(f64); | |
| u8 = uint8_t(b); | |
| u16 = uint16_t(b); | |
| u32 = uint32_t(b); | |
| u64 = uint64_t(b); | |
| i8 = int8_t(b); | |
| i16 = int16_t(b); | |
| i32 = int32_t(b); | |
| i64 = int64_t(b); | |
| fe4m3 = floate4m3_t(b); | |
| f16 = float16_t(b); | |
| f32 = float32_t(b); | |
| f64 = float64_t(b); | |
| f16 = b; | |
| f32 = b; | |
| f64 = b; | |
| b = buf.b1; | |
| b2 = buf.b2; | |
| fe4m3vec3 b3 = buf.b3; | |
| coopmat<floate4m3_t, gl_ScopeSubgroup, 16, 16, gl_MatrixUseA> cmA = coopmat<floate4m3_t, gl_ScopeSubgroup, 16, 16, gl_MatrixUseA>(3.0); | |
| coopmat<float, gl_ScopeSubgroup, 16, 16, gl_MatrixUseA> cmAf = coopmat<float, gl_ScopeSubgroup, 16, 16, gl_MatrixUseA>(cmA); | |
| funcfe4m3(b); | |
| funcf32(b); | |
| funcf64(b); | |
| int8_t i8_1 = floate4m3BitsToIntEXT(b); | |
| i8vec2 i8_2 = floate4m3BitsToIntEXT(b2); | |
| i8vec3 i8_3 = floate4m3BitsToIntEXT(fe4m3vec3(b2, b)); | |
| i8vec4 i8_4 = floate4m3BitsToIntEXT(fe4m3vec4(b2, b2)); | |
| uint8_t u8_1 = floate4m3BitsToUintEXT(b); | |
| u8vec2 u8_2 = floate4m3BitsToUintEXT(b2); | |
| u8vec3 u8_3 = floate4m3BitsToUintEXT(fe4m3vec3(b2, b)); | |
| u8vec4 u8_4 = floate4m3BitsToUintEXT(fe4m3vec4(b2, b2)); | |
| floate4m3_t f8_1 = intBitsToFloate4m3EXT(i8_1); | |
| fe4m3vec2 f8_2 = intBitsToFloate4m3EXT(i8_2); | |
| fe4m3vec3 f8_3 = intBitsToFloate4m3EXT(i8_3); | |
| fe4m3vec4 f8_4 = intBitsToFloate4m3EXT(i8_4); | |
| f8_1 = uintBitsToFloate4m3EXT(u8_1); | |
| f8_2 = uintBitsToFloate4m3EXT(u8_2); | |
| f8_3 = uintBitsToFloate4m3EXT(u8_3); | |
| f8_4 = uintBitsToFloate4m3EXT(u8_4); | |
| } | |
| floate4m3_t func2(fe4m3vec4 v[2], int i) | |
| { | |
| floate4m3_t b; | |
| b = (fe4m3vec2(v[0]))[i]; | |
| b = (fe4m3vec2(v[1])).y; | |
| v[i].z = v[i][i]; | |
| S s; | |
| s.b = b; | |
| b = (i != 0) ? b : floate4m3_t(2); | |
| if (i == 2) { | |
| b = v[0].x; | |
| } else { | |
| b = v[1].y; | |
| } | |
| return b; | |
| } | |
| void saturatedconverts() | |
| { | |
| float f = 1.0; | |
| vec2 f2 = vec2(f); | |
| floate4m3_t b; | |
| fe4m3vec2 b2; | |
| uint32_t u; | |
| int32_t i; | |
| saturatedConvertEXT(b, f); | |
| saturatedConvertEXT(b2, f2); | |
| saturatedConvertEXT(b, u); | |
| saturatedConvertEXT(b, i); | |
| coopmat<float16_t, gl_ScopeSubgroup, 16, 16, gl_MatrixUseAccumulator> matf16C; | |
| coopmat<float16_t, gl_ScopeSubgroup, 16, 16, gl_MatrixUseA> matf16A; | |
| coopmat<floate4m3_t, gl_ScopeSubgroup, 16, 16, gl_MatrixUseA> mate4m3A; | |
| mate4m3A = coopmat<floate4m3_t, gl_ScopeSubgroup, 16, 16, gl_MatrixUseA>(matf16A); | |
| mate4m3A = coopmat<floate4m3_t, gl_ScopeSubgroup, 16, 16, gl_MatrixUseA>(matf16C); | |
| saturatedConvertEXT(mate4m3A, matf16A); | |
| saturatedConvertEXT(mate4m3A, matf16C); | |
| } |