| #version 460 | |
| #extension GL_EXT_long_vector : enable | |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
| layout(set = 0, binding = 0, std430) buffer InBuf { | |
| vector<int, 12> vals[]; | |
| } inbuf; | |
| layout(set = 0, binding = 1, std430) buffer OutBuf { | |
| int out_len; | |
| int out_last; | |
| } outbuf; | |
| void main() | |
| { | |
| int n = inbuf.vals.length(); | |
| outbuf.out_len = n; | |
| outbuf.out_last = inbuf.vals[n - 1][11]; | |
| } |