| #version 460 | |
| #extension GL_EXT_long_vector : enable | |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
| layout(set = 0, binding = 0, std430) buffer OutBuf { | |
| int out_len; | |
| } outbuf; | |
| void main() | |
| { | |
| vector<int, 12> v = vector<int, 12>(1); | |
| outbuf.out_len = v.length(); | |
| } |