| #version 460 core | |
| #extension GL_ARM_tensors : enable | |
| #extension GL_EXT_descriptor_heap : require | |
| #extension GL_EXT_shader_explicit_arithmetic_types : enable | |
| layout(set = 0, binding = 0) uniform tensorARM<int32_t, 4> t; | |
| layout(descriptor_heap) buffer O { | |
| int32_t out_data; | |
| } ssbo[]; | |
| void main() | |
| { | |
| tensorReadARM(t, uint[](1, 2, 3, 4), ssbo[1].out_data); | |
| } | |