blob: 903e5ce7599091c628346fadb50ea612f63c2836 [file] [edit]
hlsl.nested.name.error.frag
ERROR: 0:4: 'resurn' : unknown variable
ERROR: 0:4: ';' : Expected
ERROR: 0:4: 'm3' : no matching overloaded function found
ERROR: 0:9: '' : function does not return a value: @main
ERROR: 4 compilation errors. No code generated.
Shader version: 500
gl_FragCoord origin is upper left
ERROR: node is still EOpNull!
0:3 Function Definition: S::m( ( temp void)
0:3 Function Parameters:
0:3 '@this' ( temp structure{})
0:? Sequence
0:4 Constant:
0:4 0.000000
0:9 Function Definition: @main( ( temp 4-component vector of float)
0:9 Function Parameters:
0:9 Function Definition: main( ( temp void)
0:9 Function Parameters:
0:? Sequence
0:9 move second child to first child ( temp 4-component vector of float)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:9 Function Call: @main( ( temp 4-component vector of float)
0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
Linked fragment stage:
Shader version: 500
gl_FragCoord origin is upper left
ERROR: node is still EOpNull!
0:3 Function Definition: S::m( ( temp void)
0:3 Function Parameters:
0:3 '@this' ( temp structure{})
0:? Sequence
0:4 Constant:
0:4 0.000000
0:9 Function Definition: @main( ( temp 4-component vector of float)
0:9 Function Parameters:
0:9 Function Definition: main( ( temp void)
0:9 Function Parameters:
0:? Sequence
0:9 move second child to first child ( temp 4-component vector of float)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:9 Function Call: @main( ( temp 4-component vector of float)
0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
SPIR-V is not generated for failed compile or link