blob: f8aed2046a00e9fc658f56c3b383ea13076c9e3f [file] [edit]
#version 460
#extension GL_EXT_descriptor_heap : require
#extension GL_EXT_nonuniform_qualifier : require
#extension GL_EXT_samplerless_texture_functions : require
layout(descriptor_heap, r32f) writeonly uniform image2D Writes[];
layout(descriptor_heap, r32f) readonly uniform image2D Reads[];
void main()
{
imageStore(Writes[10], ivec2(0), imageLoad(Reads[20], ivec2(0)));
}