| // | |
| // Copyright (C) 2002-2005 3Dlabs Inc. Ltd. | |
| // Copyright (C) 2013-2016 LunarG, Inc. | |
| // Copyright (C) 2016-2020 Google, Inc. | |
| // | |
| // All rights reserved. | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions | |
| // are met: | |
| // | |
| // Redistributions of source code must retain the above copyright | |
| // notice, this list of conditions and the following disclaimer. | |
| // | |
| // Redistributions in binary form must reproduce the above | |
| // copyright notice, this list of conditions and the following | |
| // disclaimer in the documentation and/or other materials provided | |
| // with the distribution. | |
| // | |
| // Neither the name of 3Dlabs Inc. Ltd. nor the names of its | |
| // contributors may be used to endorse or promote products derived | |
| // from this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS | |
| // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE | |
| // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, | |
| // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, | |
| // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
| // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT | |
| // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN | |
| // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
| // POSSIBILITY OF SUCH DAMAGE. | |
| // | |
| // this only applies to the standalone wrapper, not the front end in general | |
| #ifndef _CRT_SECURE_NO_WARNINGS | |
| #define _CRT_SECURE_NO_WARNINGS | |
| #endif | |
| #include "ResourceLimits.h" | |
| #include "Worklist.h" | |
| #include "DirStackFileIncluder.h" | |
| #include "./../glslang/Include/ShHandle.h" | |
| #include "./../glslang/Include/revision.h" | |
| #include "./../glslang/Public/ShaderLang.h" | |
| #include "../SPIRV/GlslangToSpv.h" | |
| #include "../SPIRV/GLSL.std.450.h" | |
| #include "../SPIRV/doc.h" | |
| #include "../SPIRV/disassemble.h" | |
| #include <cstring> | |
| #include <cstdlib> | |
| #include <cctype> | |
| #include <cmath> | |
| #include <array> | |
| #include <map> | |
| #include <memory> | |
| #include <thread> | |
| #include "../glslang/OSDependent/osinclude.h" | |
| extern "C" { | |
| SH_IMPORT_EXPORT void ShOutputHtml(); | |
| } | |
| // Command-line options | |
| enum TOptions { | |
| EOptionNone = 0, | |
| EOptionIntermediate = (1 << 0), | |
| EOptionSuppressInfolog = (1 << 1), | |
| EOptionMemoryLeakMode = (1 << 2), | |
| EOptionRelaxedErrors = (1 << 3), | |
| EOptionGiveWarnings = (1 << 4), | |
| EOptionLinkProgram = (1 << 5), | |
| EOptionMultiThreaded = (1 << 6), | |
| EOptionDumpConfig = (1 << 7), | |
| EOptionDumpReflection = (1 << 8), | |
| EOptionSuppressWarnings = (1 << 9), | |
| EOptionDumpVersions = (1 << 10), | |
| EOptionSpv = (1 << 11), | |
| EOptionHumanReadableSpv = (1 << 12), | |
| EOptionVulkanRules = (1 << 13), | |
| EOptionDefaultDesktop = (1 << 14), | |
| EOptionOutputPreprocessed = (1 << 15), | |
| EOptionOutputHexadecimal = (1 << 16), | |
| EOptionReadHlsl = (1 << 17), | |
| EOptionCascadingErrors = (1 << 18), | |
| EOptionAutoMapBindings = (1 << 19), | |
| EOptionFlattenUniformArrays = (1 << 20), | |
| EOptionNoStorageFormat = (1 << 21), | |
| EOptionKeepUncalled = (1 << 22), | |
| EOptionHlslOffsets = (1 << 23), | |
| EOptionHlslIoMapping = (1 << 24), | |
| EOptionAutoMapLocations = (1 << 25), | |
| EOptionDebug = (1 << 26), | |
| EOptionStdin = (1 << 27), | |
| EOptionOptimizeDisable = (1 << 28), | |
| EOptionOptimizeSize = (1 << 29), | |
| EOptionInvertY = (1 << 30), | |
| EOptionDumpBareVersion = (1 << 31), | |
| }; | |
| bool targetHlslFunctionality1 = false; | |
| bool SpvToolsDisassembler = false; | |
| bool SpvToolsValidate = false; | |
| bool NaNClamp = false; | |
| bool stripDebugInfo = false; | |
| // | |
| // Return codes from main/exit(). | |
| // | |
| enum TFailCode { | |
| ESuccess = 0, | |
| EFailUsage, | |
| EFailCompile, | |
| EFailLink, | |
| EFailCompilerCreate, | |
| EFailThreadCreate, | |
| EFailLinkerCreate | |
| }; | |
| // | |
| // Forward declarations. | |
| // | |
| EShLanguage FindLanguage(const std::string& name, bool parseSuffix=true); | |
| void CompileFile(const char* fileName, ShHandle); | |
| void usage(); | |
| char* ReadFileData(const char* fileName); | |
| void FreeFileData(char* data); | |
| void InfoLogMsg(const char* msg, const char* name, const int num); | |
| // Globally track if any compile or link failure. | |
| bool CompileFailed = false; | |
| bool LinkFailed = false; | |
| // array of unique places to leave the shader names and infologs for the asynchronous compiles | |
| std::vector<std::unique_ptr<glslang::TWorkItem>> WorkItems; | |
| TBuiltInResource Resources; | |
| std::string ConfigFile; | |
| // | |
| // Parse either a .conf file provided by the user or the default from glslang::DefaultTBuiltInResource | |
| // | |
| void ProcessConfigFile() | |
| { | |
| if (ConfigFile.size() == 0) | |
| Resources = glslang::DefaultTBuiltInResource; | |
| #ifndef GLSLANG_WEB | |
| else { | |
| char* configString = ReadFileData(ConfigFile.c_str()); | |
| glslang::DecodeResourceLimits(&Resources, configString); | |
| FreeFileData(configString); | |
| } | |
| #endif | |
| } | |
| int ReflectOptions = EShReflectionDefault; | |
| int Options = 0; | |
| const char* ExecutableName = nullptr; | |
| const char* binaryFileName = nullptr; | |
| const char* entryPointName = nullptr; | |
| const char* sourceEntryPointName = nullptr; | |
| const char* shaderStageName = nullptr; | |
| const char* variableName = nullptr; | |
| bool HlslEnable16BitTypes = false; | |
| bool HlslDX9compatible = false; | |
| bool DumpBuiltinSymbols = false; | |
| std::vector<std::string> IncludeDirectoryList; | |
| // Source environment | |
| // (source 'Client' is currently the same as target 'Client') | |
| int ClientInputSemanticsVersion = 100; | |
| // Target environment | |
| glslang::EShClient Client = glslang::EShClientNone; // will stay EShClientNone if only validating | |
| glslang::EShTargetClientVersion ClientVersion; // not valid until Client is set | |
| glslang::EShTargetLanguage TargetLanguage = glslang::EShTargetNone; | |
| glslang::EShTargetLanguageVersion TargetVersion; // not valid until TargetLanguage is set | |
| std::vector<std::string> Processes; // what should be recorded by OpModuleProcessed, or equivalent | |
| // Per descriptor-set binding base data | |
| typedef std::map<unsigned int, unsigned int> TPerSetBaseBinding; | |
| std::vector<std::pair<std::string, int>> uniformLocationOverrides; | |
| int uniformBase = 0; | |
| std::array<std::array<unsigned int, EShLangCount>, glslang::EResCount> baseBinding; | |
| std::array<std::array<TPerSetBaseBinding, EShLangCount>, glslang::EResCount> baseBindingForSet; | |
| std::array<std::vector<std::string>, EShLangCount> baseResourceSetBinding; | |
| // Add things like "#define ..." to a preamble to use in the beginning of the shader. | |
| class TPreamble { | |
| public: | |
| TPreamble() { } | |
| bool isSet() const { return text.size() > 0; } | |
| const char* get() const { return text.c_str(); } | |
| // #define... | |
| void addDef(std::string def) | |
| { | |
| text.append("#define "); | |
| fixLine(def); | |
| Processes.push_back("define-macro "); | |
| Processes.back().append(def); | |
| // The first "=" needs to turn into a space | |
| const size_t equal = def.find_first_of("="); | |
| if (equal != def.npos) | |
| def[equal] = ' '; | |
| text.append(def); | |
| text.append("\n"); | |
| } | |
| // #undef... | |
| void addUndef(std::string undef) | |
| { | |
| text.append("#undef "); | |
| fixLine(undef); | |
| Processes.push_back("undef-macro "); | |
| Processes.back().append(undef); | |
| text.append(undef); | |
| text.append("\n"); | |
| } | |
| protected: | |
| void fixLine(std::string& line) | |
| { | |
| // Can't go past a newline in the line | |
| const size_t end = line.find_first_of("\n"); | |
| if (end != line.npos) | |
| line = line.substr(0, end); | |
| } | |
| std::string text; // contents of preamble | |
| }; | |
| // Track the user's #define and #undef from the command line. | |
| TPreamble UserPreamble; | |
| // | |
| // Create the default name for saving a binary if -o is not provided. | |
| // | |
| const char* GetBinaryName(EShLanguage stage) | |
| { | |
| const char* name; | |
| if (binaryFileName == nullptr) { | |
| switch (stage) { | |
| case EShLangVertex: name = "vert.spv"; break; | |
| case EShLangTessControl: name = "tesc.spv"; break; | |
| case EShLangTessEvaluation: name = "tese.spv"; break; | |
| case EShLangGeometry: name = "geom.spv"; break; | |
| case EShLangFragment: name = "frag.spv"; break; | |
| case EShLangCompute: name = "comp.spv"; break; | |
| case EShLangRayGen: name = "rgen.spv"; break; | |
| case EShLangIntersect: name = "rint.spv"; break; | |
| case EShLangAnyHit: name = "rahit.spv"; break; | |
| case EShLangClosestHit: name = "rchit.spv"; break; | |
| case EShLangMiss: name = "rmiss.spv"; break; | |
| case EShLangCallable: name = "rcall.spv"; break; | |
| case EShLangMeshNV: name = "mesh.spv"; break; | |
| case EShLangTaskNV: name = "task.spv"; break; | |
| default: name = "unknown"; break; | |
| } | |
| } else | |
| name = binaryFileName; | |
| return name; | |
| } | |
| // | |
| // *.conf => this is a config file that can set limits/resources | |
| // | |
| bool SetConfigFile(const std::string& name) | |
| { | |
| if (name.size() < 5) | |
| return false; | |
| if (name.compare(name.size() - 5, 5, ".conf") == 0) { | |
| ConfigFile = name; | |
| return true; | |
| } | |
| return false; | |
| } | |
| // | |
| // Give error and exit with failure code. | |
| // | |
| void Error(const char* message, const char* detail = nullptr) | |
| { | |
| fprintf(stderr, "%s: Error: ", ExecutableName); | |
| if (detail != nullptr) | |
| fprintf(stderr, "%s: ", detail); | |
| fprintf(stderr, "%s (use -h for usage)\n", message); | |
| exit(EFailUsage); | |
| } | |
| // | |
| // Process an optional binding base of one the forms: | |
| // --argname [stage] base // base for stage (if given) or all stages (if not) | |
| // --argname [stage] [base set]... // set/base pairs: set the base for given binding set. | |
| // Where stage is one of the forms accepted by FindLanguage, and base is an integer | |
| // | |
| void ProcessBindingBase(int& argc, char**& argv, glslang::TResourceType res) | |
| { | |
| if (argc < 2) | |
| usage(); | |
| EShLanguage lang = EShLangCount; | |
| int singleBase = 0; | |
| TPerSetBaseBinding perSetBase; | |
| int arg = 1; | |
| // Parse stage, if given | |
| if (!isdigit(argv[arg][0])) { | |
| if (argc < 3) // this form needs one more argument | |
| usage(); | |
| lang = FindLanguage(argv[arg++], false); | |
| } | |
| if ((argc - arg) > 2 && isdigit(argv[arg+0][0]) && isdigit(argv[arg+1][0])) { | |
| // Parse a per-set binding base | |
| while ((argc - arg) > 2 && isdigit(argv[arg+0][0]) && isdigit(argv[arg+1][0])) { | |
| const int baseNum = atoi(argv[arg++]); | |
| const int setNum = atoi(argv[arg++]); | |
| perSetBase[setNum] = baseNum; | |
| } | |
| } else { | |
| // Parse single binding base | |
| singleBase = atoi(argv[arg++]); | |
| } | |
| argc -= (arg-1); | |
| argv += (arg-1); | |
| // Set one or all languages | |
| const int langMin = (lang < EShLangCount) ? lang+0 : 0; | |
| const int langMax = (lang < EShLangCount) ? lang+1 : EShLangCount; | |
| for (int lang = langMin; lang < langMax; ++lang) { | |
| if (!perSetBase.empty()) | |
| baseBindingForSet[res][lang].insert(perSetBase.begin(), perSetBase.end()); | |
| else | |
| baseBinding[res][lang] = singleBase; | |
| } | |
| } | |
| void ProcessResourceSetBindingBase(int& argc, char**& argv, std::array<std::vector<std::string>, EShLangCount>& base) | |
| { | |
| if (argc < 2) | |
| usage(); | |
| if (!isdigit(argv[1][0])) { | |
| if (argc < 3) // this form needs one more argument | |
| usage(); | |
| // Parse form: --argname stage [regname set base...], or: | |
| // --argname stage set | |
| const EShLanguage lang = FindLanguage(argv[1], false); | |
| argc--; | |
| argv++; | |
| while (argc > 1 && argv[1] != nullptr && argv[1][0] != '-') { | |
| base[lang].push_back(argv[1]); | |
| argc--; | |
| argv++; | |
| } | |
| // Must have one arg, or a multiple of three (for [regname set binding] triples) | |
| if (base[lang].size() != 1 && (base[lang].size() % 3) != 0) | |
| usage(); | |
| } else { | |
| // Parse form: --argname set | |
| for (int lang=0; lang<EShLangCount; ++lang) | |
| base[lang].push_back(argv[1]); | |
| argc--; | |
| argv++; | |
| } | |
| } | |
| // | |
| // Do all command-line argument parsing. This includes building up the work-items | |
| // to be processed later, and saving all the command-line options. | |
| // | |
| // Does not return (it exits) if command-line is fatally flawed. | |
| // | |
| void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItems, int argc, char* argv[]) | |
| { | |
| for (int res = 0; res < glslang::EResCount; ++res) | |
| baseBinding[res].fill(0); | |
| ExecutableName = argv[0]; | |
| workItems.reserve(argc); | |
| const auto bumpArg = [&]() { | |
| if (argc > 0) { | |
| argc--; | |
| argv++; | |
| } | |
| }; | |
| // read a string directly attached to a single-letter option | |
| const auto getStringOperand = [&](const char* desc) { | |
| if (argv[0][2] == 0) { | |
| printf("%s must immediately follow option (no spaces)\n", desc); | |
| exit(EFailUsage); | |
| } | |
| return argv[0] + 2; | |
| }; | |
| // read a number attached to a single-letter option | |
| const auto getAttachedNumber = [&](const char* desc) { | |
| int num = atoi(argv[0] + 2); | |
| if (num == 0) { | |
| printf("%s: expected attached non-0 number\n", desc); | |
| exit(EFailUsage); | |
| } | |
| return num; | |
| }; | |
| // minimum needed (without overriding something else) to target Vulkan SPIR-V | |
| const auto setVulkanSpv = []() { | |
| if (Client == glslang::EShClientNone) | |
| ClientVersion = glslang::EShTargetVulkan_1_0; | |
| Client = glslang::EShClientVulkan; | |
| Options |= EOptionSpv; | |
| Options |= EOptionVulkanRules; | |
| Options |= EOptionLinkProgram; | |
| }; | |
| // minimum needed (without overriding something else) to target OpenGL SPIR-V | |
| const auto setOpenGlSpv = []() { | |
| if (Client == glslang::EShClientNone) | |
| ClientVersion = glslang::EShTargetOpenGL_450; | |
| Client = glslang::EShClientOpenGL; | |
| Options |= EOptionSpv; | |
| Options |= EOptionLinkProgram; | |
| // undo a -H default to Vulkan | |
| Options &= ~EOptionVulkanRules; | |
| }; | |
| const auto getUniformOverride = [getStringOperand]() { | |
| const char *arg = getStringOperand("-u<name>:<location>"); | |
| const char *split = strchr(arg, ':'); | |
| if (split == NULL) { | |
| printf("%s: missing location\n", arg); | |
| exit(EFailUsage); | |
| } | |
| errno = 0; | |
| int location = ::strtol(split + 1, NULL, 10); | |
| if (errno) { | |
| printf("%s: invalid location\n", arg); | |
| exit(EFailUsage); | |
| } | |
| return std::make_pair(std::string(arg, split - arg), location); | |
| }; | |
| for (bumpArg(); argc >= 1; bumpArg()) { | |
| if (argv[0][0] == '-') { | |
| switch (argv[0][1]) { | |
| case '-': | |
| { | |
| std::string lowerword(argv[0]+2); | |
| std::transform(lowerword.begin(), lowerword.end(), lowerword.begin(), ::tolower); | |
| // handle --word style options | |
| if (lowerword == "auto-map-bindings" || // synonyms | |
| lowerword == "auto-map-binding" || | |
| lowerword == "amb") { | |
| Options |= EOptionAutoMapBindings; | |
| } else if (lowerword == "auto-map-locations" || // synonyms | |
| lowerword == "aml") { | |
| Options |= EOptionAutoMapLocations; | |
| } else if (lowerword == "uniform-base") { | |
| if (argc <= 1) | |
| Error("no <base> provided", lowerword.c_str()); | |
| uniformBase = ::strtol(argv[1], NULL, 10); | |
| bumpArg(); | |
| break; | |
| } else if (lowerword == "client") { | |
| if (argc > 1) { | |
| if (strcmp(argv[1], "vulkan100") == 0) | |
| setVulkanSpv(); | |
| else if (strcmp(argv[1], "opengl100") == 0) | |
| setOpenGlSpv(); | |
| else | |
| Error("expects vulkan100 or opengl100", lowerword.c_str()); | |
| } else | |
| Error("expects vulkan100 or opengl100", lowerword.c_str()); | |
| bumpArg(); | |
| } else if (lowerword == "define-macro" || | |
| lowerword == "d") { | |
| if (argc > 1) | |
| UserPreamble.addDef(argv[1]); | |
| else | |
| Error("expects <name[=def]>", argv[0]); | |
| bumpArg(); | |
| } else if (lowerword == "dump-builtin-symbols") { | |
| DumpBuiltinSymbols = true; | |
| } else if (lowerword == "entry-point") { | |
| entryPointName = argv[1]; | |
| if (argc <= 1) | |
| Error("no <name> provided", lowerword.c_str()); | |
| bumpArg(); | |
| } else if (lowerword == "flatten-uniform-arrays" || // synonyms | |
| lowerword == "flatten-uniform-array" || | |
| lowerword == "fua") { | |
| Options |= EOptionFlattenUniformArrays; | |
| } else if (lowerword == "hlsl-offsets") { | |
| Options |= EOptionHlslOffsets; | |
| } else if (lowerword == "hlsl-iomap" || | |
| lowerword == "hlsl-iomapper" || | |
| lowerword == "hlsl-iomapping") { | |
| Options |= EOptionHlslIoMapping; | |
| } else if (lowerword == "hlsl-enable-16bit-types") { | |
| HlslEnable16BitTypes = true; | |
| } else if (lowerword == "hlsl-dx9-compatible") { | |
| HlslDX9compatible = true; | |
| } else if (lowerword == "invert-y" || // synonyms | |
| lowerword == "iy") { | |
| Options |= EOptionInvertY; | |
| } else if (lowerword == "keep-uncalled" || // synonyms | |
| lowerword == "ku") { | |
| Options |= EOptionKeepUncalled; | |
| } else if (lowerword == "nan-clamp") { | |
| NaNClamp = true; | |
| } else if (lowerword == "no-storage-format" || // synonyms | |
| lowerword == "nsf") { | |
| Options |= EOptionNoStorageFormat; | |
| } else if (lowerword == "relaxed-errors") { | |
| Options |= EOptionRelaxedErrors; | |
| } else if (lowerword == "reflect-strict-array-suffix") { | |
| ReflectOptions |= EShReflectionStrictArraySuffix; | |
| } else if (lowerword == "reflect-basic-array-suffix") { | |
| ReflectOptions |= EShReflectionBasicArraySuffix; | |
| } else if (lowerword == "reflect-intermediate-io") { | |
| ReflectOptions |= EShReflectionIntermediateIO; | |
| } else if (lowerword == "reflect-separate-buffers") { | |
| ReflectOptions |= EShReflectionSeparateBuffers; | |
| } else if (lowerword == "reflect-all-block-variables") { | |
| ReflectOptions |= EShReflectionAllBlockVariables; | |
| } else if (lowerword == "reflect-unwrap-io-blocks") { | |
| ReflectOptions |= EShReflectionUnwrapIOBlocks; | |
| } else if (lowerword == "reflect-all-io-variables") { | |
| ReflectOptions |= EShReflectionAllIOVariables; | |
| } else if (lowerword == "reflect-shared-std140-ubo") { | |
| ReflectOptions |= EShReflectionSharedStd140UBO; | |
| } else if (lowerword == "reflect-shared-std140-ssbo") { | |
| ReflectOptions |= EShReflectionSharedStd140SSBO; | |
| } else if (lowerword == "resource-set-bindings" || // synonyms | |
| lowerword == "resource-set-binding" || | |
| lowerword == "rsb") { | |
| ProcessResourceSetBindingBase(argc, argv, baseResourceSetBinding); | |
| } else if (lowerword == "shift-image-bindings" || // synonyms | |
| lowerword == "shift-image-binding" || | |
| lowerword == "sib") { | |
| ProcessBindingBase(argc, argv, glslang::EResImage); | |
| } else if (lowerword == "shift-sampler-bindings" || // synonyms | |
| lowerword == "shift-sampler-binding" || | |
| lowerword == "ssb") { | |
| ProcessBindingBase(argc, argv, glslang::EResSampler); | |
| } else if (lowerword == "shift-uav-bindings" || // synonyms | |
| lowerword == "shift-uav-binding" || | |
| lowerword == "suavb") { | |
| ProcessBindingBase(argc, argv, glslang::EResUav); | |
| } else if (lowerword == "shift-texture-bindings" || // synonyms | |
| lowerword == "shift-texture-binding" || | |
| lowerword == "stb") { | |
| ProcessBindingBase(argc, argv, glslang::EResTexture); | |
| } else if (lowerword == "shift-ubo-bindings" || // synonyms | |
| lowerword == "shift-ubo-binding" || | |
| lowerword == "shift-cbuffer-bindings" || | |
| lowerword == "shift-cbuffer-binding" || | |
| lowerword == "sub" || | |
| lowerword == "scb") { | |
| ProcessBindingBase(argc, argv, glslang::EResUbo); | |
| } else if (lowerword == "shift-ssbo-bindings" || // synonyms | |
| lowerword == "shift-ssbo-binding" || | |
| lowerword == "sbb") { | |
| ProcessBindingBase(argc, argv, glslang::EResSsbo); | |
| } else if (lowerword == "source-entrypoint" || // synonyms | |
| lowerword == "sep") { | |
| if (argc <= 1) | |
| Error("no <entry-point> provided", lowerword.c_str()); | |
| sourceEntryPointName = argv[1]; | |
| bumpArg(); | |
| break; | |
| } else if (lowerword == "spirv-dis") { | |
| SpvToolsDisassembler = true; | |
| } else if (lowerword == "spirv-val") { | |
| SpvToolsValidate = true; | |
| } else if (lowerword == "stdin") { | |
| Options |= EOptionStdin; | |
| shaderStageName = argv[1]; | |
| } else if (lowerword == "suppress-warnings") { | |
| Options |= EOptionSuppressWarnings; | |
| } else if (lowerword == "target-env") { | |
| if (argc > 1) { | |
| if (strcmp(argv[1], "vulkan1.0") == 0) { | |
| setVulkanSpv(); | |
| ClientVersion = glslang::EShTargetVulkan_1_0; | |
| } else if (strcmp(argv[1], "vulkan1.1") == 0) { | |
| setVulkanSpv(); | |
| ClientVersion = glslang::EShTargetVulkan_1_1; | |
| } else if (strcmp(argv[1], "vulkan1.2") == 0) { | |
| setVulkanSpv(); | |
| ClientVersion = glslang::EShTargetVulkan_1_2; | |
| } else if (strcmp(argv[1], "opengl") == 0) { | |
| setOpenGlSpv(); | |
| ClientVersion = glslang::EShTargetOpenGL_450; | |
| } else if (strcmp(argv[1], "spirv1.0") == 0) { | |
| TargetLanguage = glslang::EShTargetSpv; | |
| TargetVersion = glslang::EShTargetSpv_1_0; | |
| } else if (strcmp(argv[1], "spirv1.1") == 0) { | |
| TargetLanguage = glslang::EShTargetSpv; | |
| TargetVersion = glslang::EShTargetSpv_1_1; | |
| } else if (strcmp(argv[1], "spirv1.2") == 0) { | |
| TargetLanguage = glslang::EShTargetSpv; | |
| TargetVersion = glslang::EShTargetSpv_1_2; | |
| } else if (strcmp(argv[1], "spirv1.3") == 0) { | |
| TargetLanguage = glslang::EShTargetSpv; | |
| TargetVersion = glslang::EShTargetSpv_1_3; | |
| } else if (strcmp(argv[1], "spirv1.4") == 0) { | |
| TargetLanguage = glslang::EShTargetSpv; | |
| TargetVersion = glslang::EShTargetSpv_1_4; | |
| } else if (strcmp(argv[1], "spirv1.5") == 0) { | |
| TargetLanguage = glslang::EShTargetSpv; | |
| TargetVersion = glslang::EShTargetSpv_1_5; | |
| } else | |
| Error("--target-env expected one of: vulkan1.0, vulkan1.1, vulkan1.2, opengl,\n" | |
| "spirv1.0, spirv1.1, spirv1.2, spirv1.3, spirv1.4, or spirv1.5"); | |
| } | |
| bumpArg(); | |
| } else if (lowerword == "undef-macro" || | |
| lowerword == "u") { | |
| if (argc > 1) | |
| UserPreamble.addUndef(argv[1]); | |
| else | |
| Error("expects <name>", argv[0]); | |
| bumpArg(); | |
| } else if (lowerword == "variable-name" || // synonyms | |
| lowerword == "vn") { | |
| Options |= EOptionOutputHexadecimal; | |
| if (argc <= 1) | |
| Error("no <C-variable-name> provided", lowerword.c_str()); | |
| variableName = argv[1]; | |
| bumpArg(); | |
| break; | |
| } else if (lowerword == "version") { | |
| Options |= EOptionDumpVersions; | |
| } else if (lowerword == "help") { | |
| usage(); | |
| break; | |
| } else { | |
| Error("unrecognized command-line option", argv[0]); | |
| } | |
| } | |
| break; | |
| case 'C': | |
| Options |= EOptionCascadingErrors; | |
| break; | |
| case 'D': | |
| if (argv[0][2] == 0) | |
| Options |= EOptionReadHlsl; | |
| else | |
| UserPreamble.addDef(getStringOperand("-D<name[=def]>")); | |
| break; | |
| case 'u': | |
| uniformLocationOverrides.push_back(getUniformOverride()); | |
| break; | |
| case 'E': | |
| Options |= EOptionOutputPreprocessed; | |
| break; | |
| case 'G': | |
| // OpenGL client | |
| setOpenGlSpv(); | |
| if (argv[0][2] != 0) | |
| ClientInputSemanticsVersion = getAttachedNumber("-G<num> client input semantics"); | |
| break; | |
| case 'H': | |
| Options |= EOptionHumanReadableSpv; | |
| if ((Options & EOptionSpv) == 0) { | |
| // default to Vulkan | |
| setVulkanSpv(); | |
| } | |
| break; | |
| case 'I': | |
| IncludeDirectoryList.push_back(getStringOperand("-I<dir> include path")); | |
| break; | |
| case 'O': | |
| if (argv[0][2] == 'd') | |
| Options |= EOptionOptimizeDisable; | |
| else if (argv[0][2] == 's') | |
| #if ENABLE_OPT | |
| Options |= EOptionOptimizeSize; | |
| #else | |
| Error("-Os not available; optimizer not linked"); | |
| #endif | |
| else | |
| Error("unknown -O option"); | |
| break; | |
| case 'S': | |
| if (argc <= 1) | |
| Error("no <stage> specified for -S"); | |
| shaderStageName = argv[1]; | |
| bumpArg(); | |
| break; | |
| case 'U': | |
| UserPreamble.addUndef(getStringOperand("-U<name>")); | |
| break; | |
| case 'V': | |
| setVulkanSpv(); | |
| if (argv[0][2] != 0) | |
| ClientInputSemanticsVersion = getAttachedNumber("-V<num> client input semantics"); | |
| break; | |
| case 'c': | |
| Options |= EOptionDumpConfig; | |
| break; | |
| case 'd': | |
| if (strncmp(&argv[0][1], "dumpversion", strlen(&argv[0][1]) + 1) == 0 || | |
| strncmp(&argv[0][1], "dumpfullversion", strlen(&argv[0][1]) + 1) == 0) | |
| Options |= EOptionDumpBareVersion; | |
| else | |
| Options |= EOptionDefaultDesktop; | |
| break; | |
| case 'e': | |
| entryPointName = argv[1]; | |
| if (argc <= 1) | |
| Error("no <name> provided for -e"); | |
| bumpArg(); | |
| break; | |
| case 'f': | |
| if (strcmp(&argv[0][2], "hlsl_functionality1") == 0) | |
| targetHlslFunctionality1 = true; | |
| else | |
| Error("-f: expected hlsl_functionality1"); | |
| break; | |
| case 'g': | |
| // Override previous -g or -g0 argument | |
| stripDebugInfo = false; | |
| Options &= ~EOptionDebug; | |
| if (argv[0][2] == '0') | |
| stripDebugInfo = true; | |
| else | |
| Options |= EOptionDebug; | |
| break; | |
| case 'h': | |
| usage(); | |
| break; | |
| case 'i': | |
| Options |= EOptionIntermediate; | |
| break; | |
| case 'l': | |
| Options |= EOptionLinkProgram; | |
| break; | |
| case 'm': | |
| Options |= EOptionMemoryLeakMode; | |
| break; | |
| case 'o': | |
| if (argc <= 1) | |
| Error("no <file> provided for -o"); | |
| binaryFileName = argv[1]; | |
| bumpArg(); | |
| break; | |
| case 'q': | |
| Options |= EOptionDumpReflection; | |
| break; | |
| case 'r': | |
| Options |= EOptionRelaxedErrors; | |
| break; | |
| case 's': | |
| Options |= EOptionSuppressInfolog; | |
| break; | |
| case 't': | |
| Options |= EOptionMultiThreaded; | |
| break; | |
| case 'v': | |
| Options |= EOptionDumpVersions; | |
| break; | |
| case 'w': | |
| Options |= EOptionSuppressWarnings; | |
| break; | |
| case 'x': | |
| Options |= EOptionOutputHexadecimal; | |
| break; | |
| default: | |
| Error("unrecognized command-line option", argv[0]); | |
| break; | |
| } | |
| } else { | |
| std::string name(argv[0]); | |
| if (! SetConfigFile(name)) { | |
| workItems.push_back(std::unique_ptr<glslang::TWorkItem>(new glslang::TWorkItem(name))); | |
| } | |
| } | |
| } | |
| // Make sure that -S is always specified if --stdin is specified | |
| if ((Options & EOptionStdin) && shaderStageName == nullptr) | |
| Error("must provide -S when --stdin is given"); | |
| // Make sure that -E is not specified alongside linking (which includes SPV generation) | |
| // Or things that require linking | |
| if (Options & EOptionOutputPreprocessed) { | |
| if (Options & EOptionLinkProgram) | |
| Error("can't use -E when linking is selected"); | |
| if (Options & EOptionDumpReflection) | |
| Error("reflection requires linking, which can't be used when -E when is selected"); | |
| } | |
| // reflection requires linking | |
| if ((Options & EOptionDumpReflection) && !(Options & EOptionLinkProgram)) | |
| Error("reflection requires -l for linking"); | |
| // -o or -x makes no sense if there is no target binary | |
| if (binaryFileName && (Options & EOptionSpv) == 0) | |
| Error("no binary generation requested (e.g., -V)"); | |
| if ((Options & EOptionFlattenUniformArrays) != 0 && | |
| (Options & EOptionReadHlsl) == 0) | |
| Error("uniform array flattening only valid when compiling HLSL source."); | |
| // rationalize client and target language | |
| if (TargetLanguage == glslang::EShTargetNone) { | |
| switch (ClientVersion) { | |
| case glslang::EShTargetVulkan_1_0: | |
| TargetLanguage = glslang::EShTargetSpv; | |
| TargetVersion = glslang::EShTargetSpv_1_0; | |
| break; | |
| case glslang::EShTargetVulkan_1_1: | |
| TargetLanguage = glslang::EShTargetSpv; | |
| TargetVersion = glslang::EShTargetSpv_1_3; | |
| break; | |
| case glslang::EShTargetVulkan_1_2: | |
| TargetLanguage = glslang::EShTargetSpv; | |
| TargetVersion = glslang::EShTargetSpv_1_5; | |
| break; | |
| case glslang::EShTargetOpenGL_450: | |
| TargetLanguage = glslang::EShTargetSpv; | |
| TargetVersion = glslang::EShTargetSpv_1_0; | |
| break; | |
| default: | |
| break; | |
| } | |
| } | |
| if (TargetLanguage != glslang::EShTargetNone && Client == glslang::EShClientNone) | |
| Error("To generate SPIR-V, also specify client semantics. See -G and -V."); | |
| } | |
| // | |
| // Translate the meaningful subset of command-line options to parser-behavior options. | |
| // | |
| void SetMessageOptions(EShMessages& messages) | |
| { | |
| if (Options & EOptionRelaxedErrors) | |
| messages = (EShMessages)(messages | EShMsgRelaxedErrors); | |
| if (Options & EOptionIntermediate) | |
| messages = (EShMessages)(messages | EShMsgAST); | |
| if (Options & EOptionSuppressWarnings) | |
| messages = (EShMessages)(messages | EShMsgSuppressWarnings); | |
| if (Options & EOptionSpv) | |
| messages = (EShMessages)(messages | EShMsgSpvRules); | |
| if (Options & EOptionVulkanRules) | |
| messages = (EShMessages)(messages | EShMsgVulkanRules); | |
| if (Options & EOptionOutputPreprocessed) | |
| messages = (EShMessages)(messages | EShMsgOnlyPreprocessor); | |
| if (Options & EOptionReadHlsl) | |
| messages = (EShMessages)(messages | EShMsgReadHlsl); | |
| if (Options & EOptionCascadingErrors) | |
| messages = (EShMessages)(messages | EShMsgCascadingErrors); | |
| if (Options & EOptionKeepUncalled) | |
| messages = (EShMessages)(messages | EShMsgKeepUncalled); | |
| if (Options & EOptionHlslOffsets) | |
| messages = (EShMessages)(messages | EShMsgHlslOffsets); | |
| if (Options & EOptionDebug) | |
| messages = (EShMessages)(messages | EShMsgDebugInfo); | |
| if (HlslEnable16BitTypes) | |
| messages = (EShMessages)(messages | EShMsgHlslEnable16BitTypes); | |
| if ((Options & EOptionOptimizeDisable) || !ENABLE_OPT) | |
| messages = (EShMessages)(messages | EShMsgHlslLegalization); | |
| if (HlslDX9compatible) | |
| messages = (EShMessages)(messages | EShMsgHlslDX9Compatible); | |
| if (DumpBuiltinSymbols) | |
| messages = (EShMessages)(messages | EShMsgBuiltinSymbolTable); | |
| } | |
| // | |
| // Thread entry point, for non-linking asynchronous mode. | |
| // | |
| void CompileShaders(glslang::TWorklist& worklist) | |
| { | |
| if (Options & EOptionDebug) | |
| Error("cannot generate debug information unless linking to generate code"); | |
| glslang::TWorkItem* workItem; | |
| if (Options & EOptionStdin) { | |
| if (worklist.remove(workItem)) { | |
| ShHandle compiler = ShConstructCompiler(FindLanguage("stdin"), Options); | |
| if (compiler == nullptr) | |
| return; | |
| CompileFile("stdin", compiler); | |
| if (! (Options & EOptionSuppressInfolog)) | |
| workItem->results = ShGetInfoLog(compiler); | |
| ShDestruct(compiler); | |
| } | |
| } else { | |
| while (worklist.remove(workItem)) { | |
| ShHandle compiler = ShConstructCompiler(FindLanguage(workItem->name), Options); | |
| if (compiler == 0) | |
| return; | |
| CompileFile(workItem->name.c_str(), compiler); | |
| if (! (Options & EOptionSuppressInfolog)) | |
| workItem->results = ShGetInfoLog(compiler); | |
| ShDestruct(compiler); | |
| } | |
| } | |
| } | |
| // Outputs the given string, but only if it is non-null and non-empty. | |
| // This prevents erroneous newlines from appearing. | |
| void PutsIfNonEmpty(const char* str) | |
| { | |
| if (str && str[0]) { | |
| puts(str); | |
| } | |
| } | |
| // Outputs the given string to stderr, but only if it is non-null and non-empty. | |
| // This prevents erroneous newlines from appearing. | |
| void StderrIfNonEmpty(const char* str) | |
| { | |
| if (str && str[0]) | |
| fprintf(stderr, "%s\n", str); | |
| } | |
| // Simple bundling of what makes a compilation unit for ease in passing around, | |
| // and separation of handling file IO versus API (programmatic) compilation. | |
| struct ShaderCompUnit { | |
| EShLanguage stage; | |
| static const int maxCount = 1; | |
| int count; // live number of strings/names | |
| const char* text[maxCount]; // memory owned/managed externally | |
| std::string fileName[maxCount]; // hold's the memory, but... | |
| const char* fileNameList[maxCount]; // downstream interface wants pointers | |
| ShaderCompUnit(EShLanguage stage) : stage(stage), count(0) { } | |
| ShaderCompUnit(const ShaderCompUnit& rhs) | |
| { | |
| stage = rhs.stage; | |
| count = rhs.count; | |
| for (int i = 0; i < count; ++i) { | |
| fileName[i] = rhs.fileName[i]; | |
| text[i] = rhs.text[i]; | |
| fileNameList[i] = rhs.fileName[i].c_str(); | |
| } | |
| } | |
| void addString(std::string& ifileName, const char* itext) | |
| { | |
| assert(count < maxCount); | |
| fileName[count] = ifileName; | |
| text[count] = itext; | |
| fileNameList[count] = fileName[count].c_str(); | |
| ++count; | |
| } | |
| }; | |
| // | |
| // For linking mode: Will independently parse each compilation unit, but then put them | |
| // in the same program and link them together, making at most one linked module per | |
| // pipeline stage. | |
| // | |
| // Uses the new C++ interface instead of the old handle-based interface. | |
| // | |
| void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits) | |
| { | |
| // keep track of what to free | |
| std::list<glslang::TShader*> shaders; | |
| EShMessages messages = EShMsgDefault; | |
| SetMessageOptions(messages); | |
| // | |
| // Per-shader processing... | |
| // | |
| glslang::TProgram& program = *new glslang::TProgram; | |
| for (auto it = compUnits.cbegin(); it != compUnits.cend(); ++it) { | |
| const auto &compUnit = *it; | |
| glslang::TShader* shader = new glslang::TShader(compUnit.stage); | |
| shader->setStringsWithLengthsAndNames(compUnit.text, NULL, compUnit.fileNameList, compUnit.count); | |
| if (entryPointName) | |
| shader->setEntryPoint(entryPointName); | |
| if (sourceEntryPointName) { | |
| if (entryPointName == nullptr) | |
| printf("Warning: Changing source entry point name without setting an entry-point name.\n" | |
| "Use '-e <name>'.\n"); | |
| shader->setSourceEntryPoint(sourceEntryPointName); | |
| } | |
| if (UserPreamble.isSet()) | |
| shader->setPreamble(UserPreamble.get()); | |
| shader->addProcesses(Processes); | |
| #ifndef GLSLANG_WEB | |
| // Set IO mapper binding shift values | |
| for (int r = 0; r < glslang::EResCount; ++r) { | |
| const glslang::TResourceType res = glslang::TResourceType(r); | |
| // Set base bindings | |
| shader->setShiftBinding(res, baseBinding[res][compUnit.stage]); | |
| // Set bindings for particular resource sets | |
| // TODO: use a range based for loop here, when available in all environments. | |
| for (auto i = baseBindingForSet[res][compUnit.stage].begin(); | |
| i != baseBindingForSet[res][compUnit.stage].end(); ++i) | |
| shader->setShiftBindingForSet(res, i->second, i->first); | |
| } | |
| shader->setNoStorageFormat((Options & EOptionNoStorageFormat) != 0); | |
| shader->setResourceSetBinding(baseResourceSetBinding[compUnit.stage]); | |
| if (Options & EOptionAutoMapBindings) | |
| shader->setAutoMapBindings(true); | |
| if (Options & EOptionAutoMapLocations) | |
| shader->setAutoMapLocations(true); | |
| for (auto& uniOverride : uniformLocationOverrides) { | |
| shader->addUniformLocationOverride(uniOverride.first.c_str(), | |
| uniOverride.second); | |
| } | |
| shader->setUniformLocationBase(uniformBase); | |
| #endif | |
| shader->setNanMinMaxClamp(NaNClamp); | |
| #ifdef ENABLE_HLSL | |
| shader->setFlattenUniformArrays((Options & EOptionFlattenUniformArrays) != 0); | |
| if (Options & EOptionHlslIoMapping) | |
| shader->setHlslIoMapping(true); | |
| #endif | |
| if (Options & EOptionInvertY) | |
| shader->setInvertY(true); | |
| // Set up the environment, some subsettings take precedence over earlier | |
| // ways of setting things. | |
| if (Options & EOptionSpv) { | |
| shader->setEnvInput((Options & EOptionReadHlsl) ? glslang::EShSourceHlsl | |
| : glslang::EShSourceGlsl, | |
| compUnit.stage, Client, ClientInputSemanticsVersion); | |
| shader->setEnvClient(Client, ClientVersion); | |
| shader->setEnvTarget(TargetLanguage, TargetVersion); | |
| #ifdef ENABLE_HLSL | |
| if (targetHlslFunctionality1) | |
| shader->setEnvTargetHlslFunctionality1(); | |
| #endif | |
| } | |
| shaders.push_back(shader); | |
| const int defaultVersion = Options & EOptionDefaultDesktop ? 110 : 100; | |
| DirStackFileIncluder includer; | |
| std::for_each(IncludeDirectoryList.rbegin(), IncludeDirectoryList.rend(), [&includer](const std::string& dir) { | |
| includer.pushExternalLocalDirectory(dir); }); | |
| #ifndef GLSLANG_WEB | |
| if (Options & EOptionOutputPreprocessed) { | |
| std::string str; | |
| if (shader->preprocess(&Resources, defaultVersion, ENoProfile, false, false, messages, &str, includer)) { | |
| PutsIfNonEmpty(str.c_str()); | |
| } else { | |
| CompileFailed = true; | |
| } | |
| StderrIfNonEmpty(shader->getInfoLog()); | |
| StderrIfNonEmpty(shader->getInfoDebugLog()); | |
| continue; | |
| } | |
| #endif | |
| if (! shader->parse(&Resources, defaultVersion, false, messages, includer)) | |
| CompileFailed = true; | |
| program.addShader(shader); | |
| if (! (Options & EOptionSuppressInfolog) && | |
| ! (Options & EOptionMemoryLeakMode)) { | |
| PutsIfNonEmpty(compUnit.fileName[0].c_str()); | |
| PutsIfNonEmpty(shader->getInfoLog()); | |
| PutsIfNonEmpty(shader->getInfoDebugLog()); | |
| } | |
| } | |
| // | |
| // Program-level processing... | |
| // | |
| // Link | |
| if (! (Options & EOptionOutputPreprocessed) && ! program.link(messages)) | |
| LinkFailed = true; | |
| #ifndef GLSLANG_WEB | |
| // Map IO | |
| if (Options & EOptionSpv) { | |
| if (!program.mapIO()) | |
| LinkFailed = true; | |
| } | |
| #endif | |
| // Report | |
| if (! (Options & EOptionSuppressInfolog) && | |
| ! (Options & EOptionMemoryLeakMode)) { | |
| PutsIfNonEmpty(program.getInfoLog()); | |
| PutsIfNonEmpty(program.getInfoDebugLog()); | |
| } | |
| #ifndef GLSLANG_WEB | |
| // Reflect | |
| if (Options & EOptionDumpReflection) { | |
| program.buildReflection(ReflectOptions); | |
| program.dumpReflection(); | |
| } | |
| #endif | |
| // Dump SPIR-V | |
| if (Options & EOptionSpv) { | |
| if (CompileFailed || LinkFailed) | |
| printf("SPIR-V is not generated for failed compile or link\n"); | |
| else { | |
| for (int stage = 0; stage < EShLangCount; ++stage) { | |
| if (program.getIntermediate((EShLanguage)stage)) { | |
| std::vector<unsigned int> spirv; | |
| spv::SpvBuildLogger logger; | |
| glslang::SpvOptions spvOptions; | |
| if (Options & EOptionDebug) | |
| spvOptions.generateDebugInfo = true; | |
| else if (stripDebugInfo) | |
| spvOptions.stripDebugInfo = true; | |
| spvOptions.disableOptimizer = (Options & EOptionOptimizeDisable) != 0; | |
| spvOptions.optimizeSize = (Options & EOptionOptimizeSize) != 0; | |
| spvOptions.disassemble = SpvToolsDisassembler; | |
| spvOptions.validate = SpvToolsValidate; | |
| glslang::GlslangToSpv(*program.getIntermediate((EShLanguage)stage), spirv, &logger, &spvOptions); | |
| // Dump the spv to a file or stdout, etc., but only if not doing | |
| // memory/perf testing, as it's not internal to programmatic use. | |
| if (! (Options & EOptionMemoryLeakMode)) { | |
| printf("%s", logger.getAllMessages().c_str()); | |
| if (Options & EOptionOutputHexadecimal) { | |
| glslang::OutputSpvHex(spirv, GetBinaryName((EShLanguage)stage), variableName); | |
| } else { | |
| glslang::OutputSpvBin(spirv, GetBinaryName((EShLanguage)stage)); | |
| } | |
| #ifndef GLSLANG_WEB | |
| if (!SpvToolsDisassembler && (Options & EOptionHumanReadableSpv)) | |
| spv::Disassemble(std::cout, spirv); | |
| #endif | |
| } | |
| } | |
| } | |
| } | |
| } | |
| // Free everything up, program has to go before the shaders | |
| // because it might have merged stuff from the shaders, and | |
| // the stuff from the shaders has to have its destructors called | |
| // before the pools holding the memory in the shaders is freed. | |
| delete &program; | |
| while (shaders.size() > 0) { | |
| delete shaders.back(); | |
| shaders.pop_back(); | |
| } | |
| } | |
| // | |
| // Do file IO part of compile and link, handing off the pure | |
| // API/programmatic mode to CompileAndLinkShaderUnits(), which can | |
| // be put in a loop for testing memory footprint and performance. | |
| // | |
| // This is just for linking mode: meaning all the shaders will be put into the | |
| // the same program linked together. | |
| // | |
| // This means there are a limited number of work items (not multi-threading mode) | |
| // and that the point is testing at the linking level. Hence, to enable | |
| // performance and memory testing, the actual compile/link can be put in | |
| // a loop, independent of processing the work items and file IO. | |
| // | |
| void CompileAndLinkShaderFiles(glslang::TWorklist& Worklist) | |
| { | |
| std::vector<ShaderCompUnit> compUnits; | |
| // If this is using stdin, we can't really detect multiple different file | |
| // units by input type. We need to assume that we're just being given one | |
| // file of a certain type. | |
| if ((Options & EOptionStdin) != 0) { | |
| ShaderCompUnit compUnit(FindLanguage("stdin")); | |
| std::istreambuf_iterator<char> begin(std::cin), end; | |
| std::string tempString(begin, end); | |
| char* fileText = strdup(tempString.c_str()); | |
| std::string fileName = "stdin"; | |
| compUnit.addString(fileName, fileText); | |
| compUnits.push_back(compUnit); | |
| } else { | |
| // Transfer all the work items from to a simple list of | |
| // of compilation units. (We don't care about the thread | |
| // work-item distribution properties in this path, which | |
| // is okay due to the limited number of shaders, know since | |
| // they are all getting linked together.) | |
| glslang::TWorkItem* workItem; | |
| while (Worklist.remove(workItem)) { | |
| ShaderCompUnit compUnit(FindLanguage(workItem->name)); | |
| char* fileText = ReadFileData(workItem->name.c_str()); | |
| if (fileText == nullptr) | |
| usage(); | |
| compUnit.addString(workItem->name, fileText); | |
| compUnits.push_back(compUnit); | |
| } | |
| } | |
| // Actual call to programmatic processing of compile and link, | |
| // in a loop for testing memory and performance. This part contains | |
| // all the perf/memory that a programmatic consumer will care about. | |
| for (int i = 0; i < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++i) { | |
| for (int j = 0; j < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++j) | |
| CompileAndLinkShaderUnits(compUnits); | |
| if (Options & EOptionMemoryLeakMode) | |
| glslang::OS_DumpMemoryCounters(); | |
| } | |
| // free memory from ReadFileData, which got stored in a const char* | |
| // as the first string above | |
| for (auto it = compUnits.begin(); it != compUnits.end(); ++it) | |
| FreeFileData(const_cast<char*>(it->text[0])); | |
| } | |
| int singleMain() | |
| { | |
| glslang::TWorklist workList; | |
| std::for_each(WorkItems.begin(), WorkItems.end(), [&workList](std::unique_ptr<glslang::TWorkItem>& item) { | |
| assert(item); | |
| workList.add(item.get()); | |
| }); | |
| #ifndef GLSLANG_WEB | |
| if (Options & EOptionDumpConfig) { | |
| printf("%s", glslang::GetDefaultTBuiltInResourceString().c_str()); | |
| if (workList.empty()) | |
| return ESuccess; | |
| } | |
| #endif | |
| if (Options & EOptionDumpBareVersion) { | |
| printf("%d.%d.%d\n", | |
| glslang::GetSpirvGeneratorVersion(), GLSLANG_MINOR_VERSION, GLSLANG_PATCH_LEVEL); | |
| if (workList.empty()) | |
| return ESuccess; | |
| } else if (Options & EOptionDumpVersions) { | |
| printf("Glslang Version: %d.%d.%d\n", | |
| glslang::GetSpirvGeneratorVersion(), GLSLANG_MINOR_VERSION, GLSLANG_PATCH_LEVEL); | |
| printf("ESSL Version: %s\n", glslang::GetEsslVersionString()); | |
| printf("GLSL Version: %s\n", glslang::GetGlslVersionString()); | |
| std::string spirvVersion; | |
| glslang::GetSpirvVersion(spirvVersion); | |
| printf("SPIR-V Version %s\n", spirvVersion.c_str()); | |
| printf("GLSL.std.450 Version %d, Revision %d\n", GLSLstd450Version, GLSLstd450Revision); | |
| printf("Khronos Tool ID %d\n", glslang::GetKhronosToolId()); | |
| printf("SPIR-V Generator Version %d\n", glslang::GetSpirvGeneratorVersion()); | |
| printf("GL_KHR_vulkan_glsl version %d\n", 100); | |
| printf("ARB_GL_gl_spirv version %d\n", 100); | |
| if (workList.empty()) | |
| return ESuccess; | |
| } | |
| if (workList.empty() && ((Options & EOptionStdin) == 0)) { | |
| usage(); | |
| } | |
| if (Options & EOptionStdin) { | |
| WorkItems.push_back(std::unique_ptr<glslang::TWorkItem>{new glslang::TWorkItem("stdin")}); | |
| workList.add(WorkItems.back().get()); | |
| } | |
| ProcessConfigFile(); | |
| if ((Options & EOptionReadHlsl) && !((Options & EOptionOutputPreprocessed) || (Options & EOptionSpv))) | |
| Error("HLSL requires SPIR-V code generation (or preprocessing only)"); | |
| // | |
| // Two modes: | |
| // 1) linking all arguments together, single-threaded, new C++ interface | |
| // 2) independent arguments, can be tackled by multiple asynchronous threads, for testing thread safety, using the old handle interface | |
| // | |
| if (Options & (EOptionLinkProgram | EOptionOutputPreprocessed)) { | |
| glslang::InitializeProcess(); | |
| glslang::InitializeProcess(); // also test reference counting of users | |
| glslang::InitializeProcess(); // also test reference counting of users | |
| glslang::FinalizeProcess(); // also test reference counting of users | |
| glslang::FinalizeProcess(); // also test reference counting of users | |
| CompileAndLinkShaderFiles(workList); | |
| glslang::FinalizeProcess(); | |
| } else { | |
| ShInitialize(); | |
| ShInitialize(); // also test reference counting of users | |
| ShFinalize(); // also test reference counting of users | |
| bool printShaderNames = workList.size() > 1; | |
| if (Options & EOptionMultiThreaded) { | |
| std::array<std::thread, 16> threads; | |
| for (unsigned int t = 0; t < threads.size(); ++t) { | |
| threads[t] = std::thread(CompileShaders, std::ref(workList)); | |
| if (threads[t].get_id() == std::thread::id()) { | |
| fprintf(stderr, "Failed to create thread\n"); | |
| return EFailThreadCreate; | |
| } | |
| } | |
| std::for_each(threads.begin(), threads.end(), [](std::thread& t) { t.join(); }); | |
| } else | |
| CompileShaders(workList); | |
| // Print out all the resulting infologs | |
| for (size_t w = 0; w < WorkItems.size(); ++w) { | |
| if (WorkItems[w]) { | |
| if (printShaderNames || WorkItems[w]->results.size() > 0) | |
| PutsIfNonEmpty(WorkItems[w]->name.c_str()); | |
| PutsIfNonEmpty(WorkItems[w]->results.c_str()); | |
| } | |
| } | |
| ShFinalize(); | |
| } | |
| if (CompileFailed) | |
| return EFailCompile; | |
| if (LinkFailed) | |
| return EFailLink; | |
| return 0; | |
| } | |
| int C_DECL main(int argc, char* argv[]) | |
| { | |
| ProcessArguments(WorkItems, argc, argv); | |
| int ret = 0; | |
| // Loop over the entire init/finalize cycle to watch memory changes | |
| const int iterations = 1; | |
| if (iterations > 1) | |
| glslang::OS_DumpMemoryCounters(); | |
| for (int i = 0; i < iterations; ++i) { | |
| ret = singleMain(); | |
| if (iterations > 1) | |
| glslang::OS_DumpMemoryCounters(); | |
| } | |
| return ret; | |
| } | |
| // | |
| // Deduce the language from the filename. Files must end in one of the | |
| // following extensions: | |
| // | |
| // .vert = vertex | |
| // .tesc = tessellation control | |
| // .tese = tessellation evaluation | |
| // .geom = geometry | |
| // .frag = fragment | |
| // .comp = compute | |
| // .rgen = ray generation | |
| // .rint = ray intersection | |
| // .rahit = ray any hit | |
| // .rchit = ray closest hit | |
| // .rmiss = ray miss | |
| // .rcall = ray callable | |
| // .mesh = mesh | |
| // .task = task | |
| // Additionally, the file names may end in .<stage>.glsl and .<stage>.hlsl | |
| // where <stage> is one of the stages listed above. | |
| // | |
| EShLanguage FindLanguage(const std::string& name, bool parseStageName) | |
| { | |
| std::string stageName; | |
| if (shaderStageName) | |
| stageName = shaderStageName; | |
| else if (parseStageName) { | |
| // Note: "first" extension means "first from the end", i.e. | |
| // if the file is named foo.vert.glsl, then "glsl" is first, | |
| // "vert" is second. | |
| size_t firstExtStart = name.find_last_of("."); | |
| bool hasFirstExt = firstExtStart != std::string::npos; | |
| size_t secondExtStart = hasFirstExt ? name.find_last_of(".", firstExtStart - 1) : std::string::npos; | |
| bool hasSecondExt = secondExtStart != std::string::npos; | |
| std::string firstExt = name.substr(firstExtStart + 1, std::string::npos); | |
| bool usesUnifiedExt = hasFirstExt && (firstExt == "glsl" || firstExt == "hlsl"); | |
| if (usesUnifiedExt && firstExt == "hlsl") | |
| Options |= EOptionReadHlsl; | |
| if (hasFirstExt && !usesUnifiedExt) | |
| stageName = firstExt; | |
| else if (usesUnifiedExt && hasSecondExt) | |
| stageName = name.substr(secondExtStart + 1, firstExtStart - secondExtStart - 1); | |
| else { | |
| usage(); | |
| return EShLangVertex; | |
| } | |
| } else | |
| stageName = name; | |
| if (stageName == "vert") | |
| return EShLangVertex; | |
| else if (stageName == "tesc") | |
| return EShLangTessControl; | |
| else if (stageName == "tese") | |
| return EShLangTessEvaluation; | |
| else if (stageName == "geom") | |
| return EShLangGeometry; | |
| else if (stageName == "frag") | |
| return EShLangFragment; | |
| else if (stageName == "comp") | |
| return EShLangCompute; | |
| else if (stageName == "rgen") | |
| return EShLangRayGen; | |
| else if (stageName == "rint") | |
| return EShLangIntersect; | |
| else if (stageName == "rahit") | |
| return EShLangAnyHit; | |
| else if (stageName == "rchit") | |
| return EShLangClosestHit; | |
| else if (stageName == "rmiss") | |
| return EShLangMiss; | |
| else if (stageName == "rcall") | |
| return EShLangCallable; | |
| else if (stageName == "mesh") | |
| return EShLangMeshNV; | |
| else if (stageName == "task") | |
| return EShLangTaskNV; | |
| usage(); | |
| return EShLangVertex; | |
| } | |
| // | |
| // Read a file's data into a string, and compile it using the old interface ShCompile, | |
| // for non-linkable results. | |
| // | |
| void CompileFile(const char* fileName, ShHandle compiler) | |
| { | |
| int ret = 0; | |
| char* shaderString; | |
| if ((Options & EOptionStdin) != 0) { | |
| std::istreambuf_iterator<char> begin(std::cin), end; | |
| std::string tempString(begin, end); | |
| shaderString = strdup(tempString.c_str()); | |
| } else { | |
| shaderString = ReadFileData(fileName); | |
| } | |
| // move to length-based strings, rather than null-terminated strings | |
| int* lengths = new int[1]; | |
| lengths[0] = (int)strlen(shaderString); | |
| EShMessages messages = EShMsgDefault; | |
| SetMessageOptions(messages); | |
| if (UserPreamble.isSet()) | |
| Error("-D and -U options require -l (linking)\n"); | |
| for (int i = 0; i < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++i) { | |
| for (int j = 0; j < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++j) { | |
| // ret = ShCompile(compiler, shaderStrings, NumShaderStrings, lengths, EShOptNone, &Resources, Options, (Options & EOptionDefaultDesktop) ? 110 : 100, false, messages); | |
| ret = ShCompile(compiler, &shaderString, 1, nullptr, EShOptNone, &Resources, Options, (Options & EOptionDefaultDesktop) ? 110 : 100, false, messages); | |
| // const char* multi[12] = { "# ve", "rsion", " 300 e", "s", "\n#err", | |
| // "or should be l", "ine 1", "string 5\n", "float glo", "bal", | |
| // ";\n#error should be line 2\n void main() {", "global = 2.3;}" }; | |
| // const char* multi[7] = { "/", "/", "\\", "\n", "\n", "#", "version 300 es" }; | |
| // ret = ShCompile(compiler, multi, 7, nullptr, EShOptNone, &Resources, Options, (Options & EOptionDefaultDesktop) ? 110 : 100, false, messages); | |
| } | |
| if (Options & EOptionMemoryLeakMode) | |
| glslang::OS_DumpMemoryCounters(); | |
| } | |
| delete [] lengths; | |
| FreeFileData(shaderString); | |
| if (ret == 0) | |
| CompileFailed = true; | |
| } | |
| // | |
| // print usage to stdout | |
| // | |
| void usage() | |
| { | |
| printf("Usage: glslangValidator [option]... [file]...\n" | |
| "\n" | |
| "'file' can end in .<stage> for auto-stage classification, where <stage> is:\n" | |
| " .conf to provide a config file that replaces the default configuration\n" | |
| " (see -c option below for generating a template)\n" | |
| " .vert for a vertex shader\n" | |
| " .tesc for a tessellation control shader\n" | |
| " .tese for a tessellation evaluation shader\n" | |
| " .geom for a geometry shader\n" | |
| " .frag for a fragment shader\n" | |
| " .comp for a compute shader\n" | |
| " .mesh for a mesh shader\n" | |
| " .task for a task shader\n" | |
| " .rgen for a ray generation shader\n" | |
| " .rint for a ray intersection shader\n" | |
| " .rahit for a ray any hit shader\n" | |
| " .rchit for a ray closest hit shader\n" | |
| " .rmiss for a ray miss shader\n" | |
| " .rcall for a ray callable shader\n" | |
| " .glsl for .vert.glsl, .tesc.glsl, ..., .comp.glsl compound suffixes\n" | |
| " .hlsl for .vert.hlsl, .tesc.hlsl, ..., .comp.hlsl compound suffixes\n" | |
| "\n" | |
| "Options:\n" | |
| " -C cascading errors; risk crash from accumulation of error recoveries\n" | |
| " -D input is HLSL (this is the default when any suffix is .hlsl)\n" | |
| " -D<name[=def]> | --define-macro <name[=def]> | --D <name[=def]>\n" | |
| " define a pre-processor macro\n" | |
| " -E print pre-processed GLSL; cannot be used with -l;\n" | |
| " errors will appear on stderr\n" | |
| " -G[ver] create SPIR-V binary, under OpenGL semantics; turns on -l;\n" | |
| " default file name is <stage>.spv (-o overrides this);\n" | |
| " 'ver', when present, is the version of the input semantics,\n" | |
| " which will appear in #define GL_SPIRV ver;\n" | |
| " '--client opengl100' is the same as -G100;\n" | |
| " a '--target-env' for OpenGL will also imply '-G'\n" | |
| " -H print human readable form of SPIR-V; turns on -V\n" | |
| " -I<dir> add dir to the include search path; includer's directory\n" | |
| " is searched first, followed by left-to-right order of -I\n" | |
| " -Od disables optimization; may cause illegal SPIR-V for HLSL\n" | |
| " -Os optimizes SPIR-V to minimize size\n" | |
| " -S <stage> uses specified stage rather than parsing the file extension\n" | |
| " choices for <stage> are vert, tesc, tese, geom, frag, or comp\n" | |
| " -U<name> | --undef-macro <name> | --U <name>\n" | |
| " undefine a pre-processor macro\n" | |
| " -V[ver] create SPIR-V binary, under Vulkan semantics; turns on -l;\n" | |
| " default file name is <stage>.spv (-o overrides this)\n" | |
| " 'ver', when present, is the version of the input semantics,\n" | |
| " which will appear in #define VULKAN ver\n" | |
| " '--client vulkan100' is the same as -V100\n" | |
| " a '--target-env' for Vulkan will also imply '-V'\n" | |
| " -c configuration dump;\n" | |
| " creates the default configuration file (redirect to a .conf file)\n" | |
| " -d default to desktop (#version 110) when there is no shader #version\n" | |
| " (default is ES version 100)\n" | |
| " -e <name> | --entry-point <name>\n" | |
| " specify <name> as the entry-point function name\n" | |
| " -f{hlsl_functionality1}\n" | |
| " 'hlsl_functionality1' enables use of the\n" | |
| " SPV_GOOGLE_hlsl_functionality1 extension\n" | |
| " -g generate debug information\n" | |
| " -g0 strip debug information\n" | |
| " -h print this usage message\n" | |
| " -i intermediate tree (glslang AST) is printed out\n" | |
| " -l link all input files together to form a single module\n" | |
| " -m memory leak mode\n" | |
| " -o <file> save binary to <file>, requires a binary option (e.g., -V)\n" | |
| " -q dump reflection query database; requires -l for linking\n" | |
| " -r | --relaxed-errors" | |
| " relaxed GLSL semantic error-checking mode\n" | |
| " -s silence syntax and semantic error reporting\n" | |
| " -t multi-threaded mode\n" | |
| " -v | --version\n" | |
| " print version strings\n" | |
| " -w | --suppress-warnings\n" | |
| " suppress GLSL warnings, except as required by \"#extension : warn\"\n" | |
| " -x save binary output as text-based 32-bit hexadecimal numbers\n" | |
| " -u<name>:<loc> specify a uniform location override for --aml\n" | |
| " --uniform-base <base> set a base to use for generated uniform locations\n" | |
| " --auto-map-bindings | --amb automatically bind uniform variables\n" | |
| " without explicit bindings\n" | |
| " --auto-map-locations | --aml automatically locate input/output lacking\n" | |
| " 'location' (fragile, not cross stage)\n" | |
| " --client {vulkan<ver>|opengl<ver>} see -V and -G\n" | |
| " --dump-builtin-symbols prints builtin symbol table prior each compile\n" | |
| " -dumpfullversion | -dumpversion print bare major.minor.patchlevel\n" | |
| " --flatten-uniform-arrays | --fua flatten uniform texture/sampler arrays to\n" | |
| " scalars\n" | |
| " --hlsl-offsets allow block offsets to follow HLSL rules\n" | |
| " works independently of source language\n" | |
| " --hlsl-iomap perform IO mapping in HLSL register space\n" | |
| " --hlsl-enable-16bit-types allow 16-bit types in SPIR-V for HLSL\n" | |
| " --hlsl-dx9-compatible interprets sampler declarations as a\n" | |
| " texture/sampler combo like DirectX9 would,\n" | |
| " and recognizes DirectX9-specific semantics\n" | |
| " --invert-y | --iy invert position.Y output in vertex shader\n" | |
| " --keep-uncalled | --ku don't eliminate uncalled functions\n" | |
| " --nan-clamp favor non-NaN operand in min, max, and clamp\n" | |
| " --no-storage-format | --nsf use Unknown image format\n" | |
| " --reflect-strict-array-suffix use strict array suffix rules when\n" | |
| " reflecting\n" | |
| " --reflect-basic-array-suffix arrays of basic types will have trailing [0]\n" | |
| " --reflect-intermediate-io reflection includes inputs/outputs of linked\n" | |
| " shaders rather than just vertex/fragment\n" | |
| " --reflect-separate-buffers reflect buffer variables and blocks\n" | |
| " separately to uniforms\n" | |
| " --reflect-all-block-variables reflect all variables in blocks, whether\n" | |
| " inactive or active\n" | |
| " --reflect-unwrap-io-blocks unwrap input/output blocks the same as\n" | |
| " uniform blocks\n" | |
| " --resource-set-binding [stage] name set binding\n" | |
| " set descriptor set and binding for\n" | |
| " individual resources\n" | |
| " --resource-set-binding [stage] set\n" | |
| " set descriptor set for all resources\n" | |
| " --rsb synonym for --resource-set-binding\n" | |
| " --shift-image-binding [stage] num\n" | |
| " base binding number for images (uav)\n" | |
| " --shift-image-binding [stage] [num set]...\n" | |
| " per-descriptor-set shift values\n" | |
| " --sib synonym for --shift-image-binding\n" | |
| " --shift-sampler-binding [stage] num\n" | |
| " base binding number for samplers\n" | |
| " --shift-sampler-binding [stage] [num set]...\n" | |
| " per-descriptor-set shift values\n" | |
| " --ssb synonym for --shift-sampler-binding\n" | |
| " --shift-ssbo-binding [stage] num base binding number for SSBOs\n" | |
| " --shift-ssbo-binding [stage] [num set]...\n" | |
| " per-descriptor-set shift values\n" | |
| " --sbb synonym for --shift-ssbo-binding\n" | |
| " --shift-texture-binding [stage] num\n" | |
| " base binding number for textures\n" | |
| " --shift-texture-binding [stage] [num set]...\n" | |
| " per-descriptor-set shift values\n" | |
| " --stb synonym for --shift-texture-binding\n" | |
| " --shift-uav-binding [stage] num base binding number for UAVs\n" | |
| " --shift-uav-binding [stage] [num set]...\n" | |
| " per-descriptor-set shift values\n" | |
| " --suavb synonym for --shift-uav-binding\n" | |
| " --shift-UBO-binding [stage] num base binding number for UBOs\n" | |
| " --shift-UBO-binding [stage] [num set]...\n" | |
| " per-descriptor-set shift values\n" | |
| " --sub synonym for --shift-UBO-binding\n" | |
| " --shift-cbuffer-binding | --scb synonyms for --shift-UBO-binding\n" | |
| " --spirv-dis output standard-form disassembly; works only\n" | |
| " when a SPIR-V generation option is also used\n" | |
| " --spirv-val execute the SPIRV-Tools validator\n" | |
| " --source-entrypoint <name> the given shader source function is\n" | |
| " renamed to be the <name> given in -e\n" | |
| " --sep synonym for --source-entrypoint\n" | |
| " --stdin read from stdin instead of from a file;\n" | |
| " requires providing the shader stage using -S\n" | |
| " --target-env {vulkan1.0 | vulkan1.1 | vulkan1.2 | opengl | \n" | |
| " spirv1.0 | spirv1.1 | spirv1.2 | spirv1.3 | spirv1.4 | spirv1.5}\n" | |
| " Set the execution environment that the\n" | |
| " generated code will be executed in.\n" | |
| " Defaults to:\n" | |
| " * vulkan1.0 under --client vulkan<ver>\n" | |
| " * opengl under --client opengl<ver>\n" | |
| " * spirv1.0 under --target-env vulkan1.0\n" | |
| " * spirv1.3 under --target-env vulkan1.1\n" | |
| " * spirv1.5 under --target-env vulkan1.2\n" | |
| " Multiple --target-env can be specified.\n" | |
| " --variable-name <name>\n" | |
| " --vn <name> creates a C header file that contains a\n" | |
| " uint32_t array named <name>\n" | |
| " initialized with the shader binary code\n" | |
| ); | |
| exit(EFailUsage); | |
| } | |
| #if !defined _MSC_VER && !defined MINGW_HAS_SECURE_API | |
| #include <errno.h> | |
| int fopen_s( | |
| FILE** pFile, | |
| const char* filename, | |
| const char* mode | |
| ) | |
| { | |
| if (!pFile || !filename || !mode) { | |
| return EINVAL; | |
| } | |
| FILE* f = fopen(filename, mode); | |
| if (! f) { | |
| if (errno != 0) { | |
| return errno; | |
| } else { | |
| return ENOENT; | |
| } | |
| } | |
| *pFile = f; | |
| return 0; | |
| } | |
| #endif | |
| // | |
| // Malloc a string of sufficient size and read a string into it. | |
| // | |
| char* ReadFileData(const char* fileName) | |
| { | |
| FILE *in = nullptr; | |
| int errorCode = fopen_s(&in, fileName, "r"); | |
| if (errorCode || in == nullptr) | |
| Error("unable to open input file"); | |
| int count = 0; | |
| while (fgetc(in) != EOF) | |
| count++; | |
| fseek(in, 0, SEEK_SET); | |
| char* return_data = (char*)malloc(count + 1); // freed in FreeFileData() | |
| if ((int)fread(return_data, 1, count, in) != count) { | |
| free(return_data); | |
| Error("can't read input file"); | |
| } | |
| return_data[count] = '\0'; | |
| fclose(in); | |
| return return_data; | |
| } | |
| void FreeFileData(char* data) | |
| { | |
| free(data); | |
| } | |
| void InfoLogMsg(const char* msg, const char* name, const int num) | |
| { | |
| if (num >= 0 ) | |
| printf("#### %s %s %d INFO LOG ####\n", msg, name, num); | |
| else | |
| printf("#### %s %s INFO LOG ####\n", msg, name); | |
| } |