| #version 460 | |
| #extension GL_EXT_ray_tracing : enable | |
| hitAttributeEXT vec4 payload; | |
| layout(binding = 0, set = 0) uniform accelerationStructureEXT accEXT; | |
| void main() | |
| { | |
| payload.x = 1.0f; // ERROR, cannot write to hitattributeEXT in stage | |
| reportIntersectionEXT(1.0, 1U); // ERROR, unsupported builtin in stage | |
| terminateRayEXT(); | |
| ignoreIntersectionEXT(); | |
| bool e1 = gl_IncomingRayFlagsEXT == gl_RayFlagsSkipAABBEXT; | |
| } |