blob: 423db157a11d930f677362a18017710183bb0883 [file] [edit]
hlsl.do.nested.error.frag
ERROR: 0:3: 'resurn' : unknown variable
ERROR: 0:3: ';' : Expected
ERROR: 0:3: 'do sub-statement' : Expected
ERROR: 0:8: '' : function does not return a value: @main
ERROR: 4 compilation errors. No code generated.
Shader version: 500
gl_FragCoord origin is upper left
ERROR: node is still EOpNull!
0:2 Function Definition: S::m( ( temp void)
0:2 Function Parameters:
0:2 '@this' ( temp structure{})
0:? Sequence
0:3 Constant:
0:3 true (const bool)
0:8 Function Definition: @main( ( temp 4-component vector of float)
0:8 Function Parameters:
0:8 Function Definition: main( ( temp void)
0:8 Function Parameters:
0:? Sequence
0:8 move second child to first child ( temp 4-component vector of float)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:8 Function Call: @main( ( temp 4-component vector of float)
0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
Linked fragment stage:
Shader version: 500
gl_FragCoord origin is upper left
ERROR: node is still EOpNull!
0:2 Function Definition: S::m( ( temp void)
0:2 Function Parameters:
0:2 '@this' ( temp structure{})
0:? Sequence
0:3 Constant:
0:3 true (const bool)
0:8 Function Definition: @main( ( temp 4-component vector of float)
0:8 Function Parameters:
0:8 Function Definition: main( ( temp void)
0:8 Function Parameters:
0:? Sequence
0:8 move second child to first child ( temp 4-component vector of float)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:8 Function Call: @main( ( temp 4-component vector of float)
0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
SPIR-V is not generated for failed compile or link