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third_party
/
glslang
/
refs/heads/upstream/main
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.
/
Test
/
spv.relaxSetBindingLimits.negative.error.frag
blob: 209ecc9794c61acf17c0575068a203b831ed9943 [
file
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]
#version 450
layout
(
set
=
-
1
,
binding
=
0
)
uniform sampler2D negSet
;
layout
(
set
=
0
,
binding
=
-
1
)
uniform sampler2D negBinding
;
layout
(
location
=
0
)
out
vec4 fragColor
;
void
main
()
{
fragColor
=
vec4
(
1.0
);
}