| // Copyright (C) 2025 NVIDIA Corporation |
| // |
| // Permission is hereby granted, free of charge, to any person obtaining a copy |
| // of this software and associated documentation files (the "Software"), to deal |
| // in the Software without restriction, including without limitation the rights |
| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| // copies of the Software, and to permit persons to whom the Software is |
| // furnished to do so, subject to the following conditions: |
| // |
| // The above copyright notice and this permission notice shall be included in all |
| // copies or substantial portions of the Software. |
| // |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| // SOFTWARE. |
| |
| #include "TestFixture.h" |
| #include "glslang/Public/ResourceLimits.h" |
| #include <gtest/gtest.h> |
| #include <regex> |
| #include <sstream> |
| #include <string> |
| |
| namespace glslangtest { |
| |
| class SpvPatternTest : public ::testing::Test { |
| protected: |
| void SetUp() override |
| { |
| // Set up any common test state. |
| } |
| |
| void TearDown() override |
| { |
| // Clean up any common test state. |
| } |
| |
| // Helper function to compile shader and get SPIR-V disassembly. |
| std::string compileShaderToSpirv(const std::string& shaderSource, EShLanguage stage) |
| { |
| glslang::TShader shader(stage); |
| glslang::TProgram program; |
| |
| // Compile the shader |
| const char* shaderStrings = shaderSource.c_str(); |
| shader.setStrings(&shaderStrings, 1); |
| |
| if (!shader.parse(GetDefaultResources(), 450, false, EShMsgDefault)) { |
| return "COMPILATION_FAILED: " + std::string(shader.getInfoLog()); |
| } |
| |
| program.addShader(&shader); |
| if (!program.link(EShMsgDefault)) { |
| return "LINKING_FAILED: " + std::string(program.getInfoLog()); |
| } |
| |
| // Generate SPIR-V. |
| std::vector<uint32_t> spirv; |
| glslang::GlslangToSpv(*program.getIntermediate(stage), spirv); |
| |
| // Disassemble SPIR-V to text. |
| std::ostringstream disassembly_stream; |
| spv::Disassemble(disassembly_stream, spirv); |
| |
| return disassembly_stream.str(); |
| } |
| |
| // Helper function to check if the given SPIR-V string contains a specific pattern. |
| bool containsPattern(const std::string& spirvText, const std::string& pattern) |
| { |
| return spirvText.find(pattern) != std::string::npos; |
| } |
| |
| // Helper function to check if the given SPIR-V string contains a UConvert instruction. |
| bool containsUConvert(const std::string& spirvText) { return containsPattern(spirvText, "UConvert"); } |
| }; |
| |
| // Test 1: Indexing an array with a regular int or uint should not generate a zero extension. |
| TEST_F(SpvPatternTest, RegularIntUintArrayIndexNoConversion) |
| { |
| const std::string shaderSource = R"( |
| #version 450 core |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| |
| void main() { |
| uint u = 150u; |
| int i = 100; |
| float arr[200]; |
| float x = arr[u]; // Regular uint index |
| float y = arr[i]; // Regular int index |
| } |
| )"; |
| |
| std::string spirv = compileShaderToSpirv(shaderSource, EShLangCompute); |
| |
| // Check that the SPIR-V does NOT contain conversion instructions for regular int/uint indices. |
| EXPECT_FALSE(containsUConvert(spirv)) |
| << "SPIR-V should not contain OpUConvert instruction for regular int/uint array indexing.\n" |
| << "Generated SPIR-V:\n" |
| << spirv; |
| } |
| |
| // Test 2: Indexing an array with a variable index of type uint8_t should generate a zero extension. |
| TEST_F(SpvPatternTest, Uint8VariableIndexGeneratesUConvert) |
| { |
| const std::string shaderSource = R"( |
| #version 450 core |
| #extension GL_EXT_shader_explicit_arithmetic_types : enable |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| |
| void main() { |
| uint8_t u8 = uint8_t(150); |
| float arr[200]; |
| float x = arr[u8]; // Variable uint8_t index |
| } |
| )"; |
| |
| std::string spirv = compileShaderToSpirv(shaderSource, EShLangCompute); |
| |
| // Check that the SPIR-V contains OpUConvert instruction for variable uint8_t index. |
| EXPECT_TRUE(containsUConvert(spirv)) |
| << "SPIR-V should contain OpUConvert instruction for variable uint8_t array indexing.\n" |
| << "Generated SPIR-V:\n" |
| << spirv; |
| } |
| |
| // Test 2: Indexing an array with a variable index of type uint16_t should generate a zero extension. |
| TEST_F(SpvPatternTest, Uint16VariableIndexGeneratesUConvert) |
| { |
| const std::string shaderSource = R"( |
| #version 450 core |
| #extension GL_EXT_shader_explicit_arithmetic_types : enable |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| |
| void main() { |
| uint16_t u16 = uint16_t(150); |
| float arr[200]; |
| float x = arr[u16]; // Variable uint16_t index |
| } |
| )"; |
| |
| std::string spirv = compileShaderToSpirv(shaderSource, EShLangCompute); |
| |
| // Check that the SPIR-V contains OpUConvert instruction for variable uint16_t index. |
| EXPECT_TRUE(containsUConvert(spirv)) |
| << "SPIR-V should contain OpUConvert instruction for variable uint16_t array indexing.\n" |
| << "Generated SPIR-V:\n" |
| << spirv; |
| } |
| |
| // Test 3: Indexing an array with a constant index of type uint8_t should NOT generate a zero extension. |
| // Glslang generates small constants as regular 32-bit integers. |
| TEST_F(SpvPatternTest, Uint8ConstantIndexNoConversion) |
| { |
| const std::string shaderSource = R"( |
| #version 450 core |
| #extension GL_EXT_shader_explicit_arithmetic_types : enable |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| |
| void main() { |
| float arr[200]; |
| float x = arr[uint8_t(150)]; // Constant uint8_t index |
| } |
| )"; |
| |
| std::string spirv = compileShaderToSpirv(shaderSource, EShLangCompute); |
| |
| // Check that the SPIR-V does NOT contain OpUConvert instruction for constant uint8_t index. |
| // Glslang generates small constants as regular 32-bit integers, so no conversion is needed. |
| EXPECT_FALSE(containsUConvert(spirv)) |
| << "SPIR-V should not contain OpUConvert instruction for constant uint8_t array indexing.\n" |
| << "Generated SPIR-V:\n" |
| << spirv; |
| } |
| |
| // Test 3: Indexing an array with a constant index of type uint16_t should NOT generate a zero extension. |
| // (Glslang generates small constants as regular 32-bit integers.) |
| TEST_F(SpvPatternTest, Uint16ConstantIndexNoConversion) |
| { |
| const std::string shaderSource = R"( |
| #version 450 core |
| #extension GL_EXT_shader_explicit_arithmetic_types : enable |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| |
| void main() { |
| float arr[200]; |
| float x = arr[uint16_t(150)]; // Constant uint16_t index |
| } |
| )"; |
| |
| std::string spirv = compileShaderToSpirv(shaderSource, EShLangCompute); |
| |
| // Check that the SPIR-V does NOT contain OpUConvert instruction for constant uint16_t index. |
| // Glslang generates small constants as regular 32-bit integers, so no conversion is needed. |
| EXPECT_FALSE(containsUConvert(spirv)) |
| << "SPIR-V should not contain OpUConvert instruction for constant uint16_t array indexing.\n" |
| << "Generated SPIR-V:\n" |
| << spirv; |
| } |
| |
| } // namespace glslangtest |