| // Copyright (C) 2025 NVIDIA Corporation |
| // |
| // Permission is hereby granted, free of charge, to any person obtaining a copy |
| // of this software and associated documentation files (the "Software"), to deal |
| // in the Software without restriction, including without limitation the rights |
| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| // copies of the Software, and to permit persons to whom the Software is |
| // furnished to do so, subject to the following conditions: |
| // |
| // The above copyright notice and this permission notice shall be included in all |
| // copies or substantial portions of the Software. |
| // |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| // SOFTWARE. |
| |
| #include <gtest/gtest.h> |
| |
| #include "TestFixture.h" |
| |
| namespace glslangtest { |
| namespace { |
| |
| using StructNameTest = GlslangTest<::testing::Test>; |
| |
| // Test the original bug report case from issue #3931. |
| TEST_F(StructNameTest, StructNameAsStructMember) |
| { |
| const std::string inputFname = GlobalTestSettings.testRoot + "/struct_name_as_struct_member.frag"; |
| std::string input; |
| tryLoadFile(inputFname, "input", &input); |
| |
| EShMessages controls = DeriveOptions(Source::GLSL, Semantics::OpenGL, Target::AST); |
| GlslangResult result = compileAndLink("struct_name_as_struct_member.frag", input, "", controls, |
| glslang::EShTargetVulkan_1_0, glslang::EShTargetSpv_1_0); |
| |
| // Should NOT have the original syntax error that was reported in the GitHub issue. |
| EXPECT_EQ(result.linkingError.find("syntax error, unexpected TYPE_NAME, expecting IDENTIFIER"), std::string::npos); |
| |
| // Should compile successfully. |
| EXPECT_EQ(result.shaderResults[0].output.find("compilation errors"), std::string::npos); |
| } |
| |
| // Test struct parameter after non-struct parameter (minimal regression test). |
| TEST_F(StructNameTest, StructParameterAfterNonStruct) |
| { |
| const std::string inputFname = GlobalTestSettings.testRoot + "/struct_parameter_after_non_struct.frag"; |
| std::string input; |
| tryLoadFile(inputFname, "input", &input); |
| |
| EShMessages controls = DeriveOptions(Source::GLSL, Semantics::OpenGL, Target::AST); |
| GlslangResult result = compileAndLink("struct_parameter_after_non_struct.frag", input, "", controls, |
| glslang::EShTargetVulkan_1_0, glslang::EShTargetSpv_1_0); |
| |
| // Should NOT have syntax errors related to struct types in function parameters. |
| EXPECT_EQ(result.linkingError.find("syntax error, unexpected IDENTIFIER"), std::string::npos); |
| EXPECT_EQ(result.shaderResults[0].output.find("syntax error, unexpected IDENTIFIER"), std::string::npos); |
| |
| // Should compile successfully. |
| EXPECT_EQ(result.shaderResults[0].output.find("compilation errors"), std::string::npos); |
| } |
| |
| // Test struct names as member names in declarator lists (original issue #3931) - More comprehensive patterns. |
| TEST_F(StructNameTest, StructMemberDeclaratorLists) |
| { |
| const std::string inputFname = GlobalTestSettings.testRoot + "/struct_member_declarator_lists.frag"; |
| std::string input; |
| tryLoadFile(inputFname, "input", &input); |
| |
| EShMessages controls = DeriveOptions(Source::GLSL, Semantics::OpenGL, Target::AST); |
| GlslangResult result = compileAndLink("struct_member_declarator_lists.frag", input, "", controls, |
| glslang::EShTargetVulkan_1_0, glslang::EShTargetSpv_1_0); |
| |
| // Should NOT have the original syntax error from issue #3931. |
| EXPECT_EQ(result.linkingError.find("syntax error, unexpected TYPE_NAME, expecting IDENTIFIER"), std::string::npos); |
| EXPECT_EQ(result.shaderResults[0].output.find("syntax error, unexpected TYPE_NAME, expecting IDENTIFIER"), std::string::npos); |
| |
| // Should compile successfully. |
| EXPECT_EQ(result.shaderResults[0].output.find("compilation errors"), std::string::npos); |
| } |
| |
| // Test function parameters with struct types (regression test for issue #4001). |
| TEST_F(StructNameTest, StructFunctionParameters) |
| { |
| const std::string inputFname = GlobalTestSettings.testRoot + "/struct_function_parameters.frag"; |
| std::string input; |
| tryLoadFile(inputFname, "input", &input); |
| |
| EShMessages controls = DeriveOptions(Source::GLSL, Semantics::OpenGL, Target::AST); |
| GlslangResult result = compileAndLink("struct_function_parameters.frag", input, "", controls, |
| glslang::EShTargetVulkan_1_0, glslang::EShTargetSpv_1_0); |
| |
| // Should NOT have syntax errors related to struct types in function parameters. |
| EXPECT_EQ(result.linkingError.find("syntax error, unexpected IDENTIFIER"), std::string::npos); |
| EXPECT_EQ(result.shaderResults[0].output.find("syntax error, unexpected IDENTIFIER"), std::string::npos); |
| |
| // Should compile successfully. |
| EXPECT_EQ(result.shaderResults[0].output.find("compilation errors"), std::string::npos); |
| } |
| |
| // Test struct construction patterns - comprehensive patterns including struct constructors. |
| TEST_F(StructNameTest, StructConstructionPatterns) |
| { |
| const std::string inputFname = GlobalTestSettings.testRoot + "/struct_construction_patterns.frag"; |
| std::string input; |
| tryLoadFile(inputFname, "input", &input); |
| |
| EShMessages controls = DeriveOptions(Source::GLSL, Semantics::OpenGL, Target::AST); |
| GlslangResult result = compileAndLink("struct_construction_patterns.frag", input, "", controls, |
| glslang::EShTargetVulkan_1_0, glslang::EShTargetSpv_1_0); |
| |
| // Should NOT have syntax errors in struct construction patterns. |
| EXPECT_EQ(result.linkingError.find("syntax error, unexpected IDENTIFIER"), std::string::npos); |
| EXPECT_EQ(result.shaderResults[0].output.find("syntax error, unexpected IDENTIFIER"), std::string::npos); |
| |
| // Should NOT have the original syntax error from issue #3931. |
| EXPECT_EQ(result.linkingError.find("syntax error, unexpected TYPE_NAME, expecting IDENTIFIER"), std::string::npos); |
| EXPECT_EQ(result.shaderResults[0].output.find("syntax error, unexpected TYPE_NAME, expecting IDENTIFIER"), std::string::npos); |
| |
| // Should compile successfully. |
| EXPECT_EQ(result.shaderResults[0].output.find("compilation errors"), std::string::npos); |
| } |
| |
| } // anonymous namespace |
| } // namespace glslangtest |