| /* |
| * Copyright © 2011 Google, Inc. |
| * |
| * This is part of HarfBuzz, a text shaping library. |
| * |
| * Permission is hereby granted, without written agreement and without |
| * license or royalty fees, to use, copy, modify, and distribute this |
| * software and its documentation for any purpose, provided that the |
| * above copyright notice and the following two paragraphs appear in |
| * all copies of this software. |
| * |
| * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR |
| * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES |
| * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN |
| * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH |
| * DAMAGE. |
| * |
| * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, |
| * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND |
| * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS |
| * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO |
| * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. |
| * |
| * Google Author(s): Behdad Esfahbod |
| */ |
| |
| #define _WIN32_WINNT 0x0500 |
| |
| #include "hb-private.hh" |
| |
| #include "hb-uniscribe.h" |
| |
| #include "hb-ot-tag.h" |
| |
| #include "hb-font-private.hh" |
| |
| #include "hb-buffer-private.hh" |
| |
| #include <windows.h> |
| #include <usp10.h> |
| |
| |
| |
| #ifndef HB_DEBUG_UNISCRIBE |
| #define HB_DEBUG_UNISCRIBE (HB_DEBUG+0) |
| #endif |
| |
| |
| /* |
| DWORD GetFontData( |
| __in HDC hdc, |
| __in DWORD dwTable, |
| __in DWORD dwOffset, |
| __out LPVOID lpvBuffer, |
| __in DWORD cbData |
| ); |
| */ |
| |
| static void |
| populate_log_font (LOGFONTW *lf, |
| HDC hdc, |
| hb_font_t *font, |
| hb_blob_t *blob) |
| { |
| memset (lf, 0, sizeof (*lf)); |
| int dpi = GetDeviceCaps (hdc, LOGPIXELSY); |
| lf->lfHeight = MulDiv (font->x_scale, dpi, 72); |
| |
| WCHAR family_name[] = {'n','a','z','l','i'}; |
| for (unsigned int i = 0; family_name[i] && i < LF_FACESIZE - 1; i++) |
| lf->lfFaceName[i] = family_name[i]; |
| } |
| |
| hb_bool_t |
| hb_uniscribe_shape (hb_font_t *font, |
| hb_buffer_t *buffer, |
| const hb_feature_t *features, |
| unsigned int num_features, |
| const char *shaper_options) |
| { |
| buffer->guess_properties (); |
| |
| HRESULT hr; |
| |
| if (unlikely (!buffer->len)) |
| return TRUE; |
| |
| retry: |
| |
| unsigned int scratch_size; |
| char *scratch = (char *) buffer->get_scratch_buffer (&scratch_size); |
| |
| /* Allocate char buffers; they all fit */ |
| |
| #define ALLOCATE_ARRAY(Type, name, len) \ |
| Type *name = (Type *) scratch; \ |
| scratch += len * sizeof (name[0]); \ |
| scratch_size -= len * sizeof (name[0]); |
| |
| #define utf16_index() var1.u32 |
| |
| WCHAR *pchars = (WCHAR *) scratch; |
| unsigned int chars_len = 0; |
| for (unsigned int i = 0; i < buffer->len; i++) { |
| hb_codepoint_t c = buffer->info[i].codepoint; |
| buffer->info[i].utf16_index() = chars_len; |
| if (likely (c < 0x10000)) |
| pchars[chars_len++] = c; |
| else if (unlikely (c >= 0x110000)) |
| pchars[chars_len++] = 0xFFFD; |
| else { |
| pchars[chars_len++] = 0xD800 + ((c - 0x10000) >> 10); |
| pchars[chars_len++] = 0xDC00 + ((c - 0x10000) & ((1 << 10) - 1)); |
| } |
| } |
| |
| ALLOCATE_ARRAY (WCHAR, wchars, chars_len); |
| ALLOCATE_ARRAY (WORD, log_clusters, chars_len); |
| ALLOCATE_ARRAY (SCRIPT_CHARPROP, char_props, chars_len); |
| |
| /* On Windows, we don't care about alignment...*/ |
| unsigned int glyphs_size = scratch_size / (sizeof (WORD) + |
| sizeof (SCRIPT_GLYPHPROP) + |
| sizeof (int) + |
| sizeof (GOFFSET) + |
| sizeof (uint32_t)); |
| |
| ALLOCATE_ARRAY (WORD, glyphs, glyphs_size); |
| ALLOCATE_ARRAY (SCRIPT_GLYPHPROP, glyph_props, glyphs_size); |
| ALLOCATE_ARRAY (int, advances, glyphs_size); |
| ALLOCATE_ARRAY (GOFFSET, offsets, glyphs_size); |
| ALLOCATE_ARRAY (uint32_t, vis_clusters, glyphs_size); |
| |
| |
| #define FAIL(...) \ |
| HB_STMT_START { \ |
| DEBUG_MSG (UNISCRIBE, NULL, __VA_ARGS__); \ |
| return FALSE; \ |
| } HB_STMT_END; |
| |
| |
| #define MAX_ITEMS 10 |
| |
| SCRIPT_ITEM items[MAX_ITEMS + 1]; |
| SCRIPT_STATE bidi_state = {0}; |
| ULONG script_tags[MAX_ITEMS]; |
| int item_count; |
| |
| bidi_state.uBidiLevel = HB_DIRECTION_IS_FORWARD (buffer->props.direction) ? 0 : 1; |
| bidi_state.fOverrideDirection = 1; |
| |
| hr = ScriptItemizeOpenType (wchars, |
| chars_len, |
| MAX_ITEMS, |
| NULL, |
| &bidi_state, |
| items, |
| script_tags, |
| &item_count); |
| if (unlikely (FAILED (hr))) |
| FAIL ("ScriptItemizeOpenType() failed: %d", hr); |
| |
| #undef MAX_ITEMS |
| |
| int *range_char_counts = NULL; |
| TEXTRANGE_PROPERTIES **range_properties = NULL; |
| int range_count = 0; |
| if (num_features) { |
| /* XXX setup ranges */ |
| } |
| |
| hb_blob_t *blob = hb_face_get_blob (font->face); |
| unsigned int blob_length; |
| const char *blob_data = hb_blob_get_data (blob, &blob_length); |
| if (unlikely (!blob_length)) |
| FAIL ("Empty font blob"); |
| |
| DWORD num_fonts_installed; |
| HANDLE fh = AddFontMemResourceEx ((void *) blob_data, blob_length, 0, &num_fonts_installed); |
| if (unlikely (!fh)) |
| FAIL ("AddFontMemResourceEx() failed"); |
| |
| /* FREE stuff, specially when taking fallback... */ |
| |
| HDC hdc = GetDC (NULL); /* XXX The DC should be cached on the face I guess? */ |
| |
| LOGFONTW log_font; |
| populate_log_font (&log_font, hdc, font, blob); |
| |
| HFONT hfont = CreateFontIndirectW (&log_font); |
| SelectObject (hdc, hfont); |
| |
| SCRIPT_CACHE script_cache = NULL; |
| OPENTYPE_TAG language_tag = hb_ot_tag_from_language (buffer->props.language); |
| |
| unsigned int glyphs_offset = 0; |
| unsigned int glyphs_len; |
| for (unsigned int i = 0; i < item_count; i++) |
| { |
| unsigned int chars_offset = items[i].iCharPos; |
| unsigned int item_chars_len = items[i + 1].iCharPos - chars_offset; |
| OPENTYPE_TAG script_tag = script_tags[i]; /* XXX buffer->props.script */ |
| |
| hr = ScriptShapeOpenType (hdc, |
| &script_cache, |
| &items[i].a, |
| script_tag, |
| language_tag, |
| range_char_counts, |
| range_properties, |
| range_count, |
| wchars + chars_offset, |
| item_chars_len, |
| glyphs_size - glyphs_offset, |
| /* out */ |
| log_clusters + chars_offset, |
| char_props + chars_offset, |
| glyphs + glyphs_offset, |
| glyph_props + glyphs_offset, |
| (int *) &glyphs_len); |
| |
| if (unlikely (items[i].a.fNoGlyphIndex)) |
| FAIL ("ScriptShapeOpenType() set fNoGlyphIndex"); |
| if (unlikely (hr == E_OUTOFMEMORY)) |
| { |
| buffer->ensure (buffer->allocated * 2); |
| if (buffer->in_error) |
| FAIL ("Buffer resize failed"); |
| goto retry; |
| } |
| if (unlikely (FAILED (hr))) |
| FAIL ("ScriptShapeOpenType() failed: %d", hr); |
| |
| hr = ScriptPlaceOpenType (hdc, |
| &script_cache, |
| &items[i].a, |
| script_tag, |
| language_tag, |
| range_char_counts, |
| range_properties, |
| range_count, |
| wchars + chars_offset, |
| log_clusters + chars_offset, |
| char_props + chars_offset, |
| item_chars_len, |
| glyphs + glyphs_offset, |
| glyph_props + glyphs_offset, |
| glyphs_len, |
| /* out */ |
| advances + glyphs_offset, |
| offsets + glyphs_offset, |
| NULL); |
| if (unlikely (FAILED (hr))) |
| FAIL ("ScriptPlaceOpenType() failed: %d", hr); |
| |
| glyphs_offset += glyphs_len; |
| } |
| glyphs_len = glyphs_offset; |
| |
| ReleaseDC (NULL, hdc); |
| DeleteObject (hfont); |
| RemoveFontMemResourceEx (fh); |
| |
| /* Ok, we've got everything we need, now compose output buffer, |
| * very, *very*, carefully! */ |
| |
| /* Calculate visual-clusters. That's what we ship. */ |
| for (unsigned int i = 0; i < buffer->len; i++) |
| vis_clusters[log_clusters[buffer->info[i].utf16_index()]] = buffer->info[i].cluster; |
| for (unsigned int i = 1; i < glyphs_len; i++) |
| if (!glyph_props[i].sva.fClusterStart) |
| vis_clusters[i] = vis_clusters[i - 1]; |
| |
| #undef utf16_index |
| |
| buffer->ensure (glyphs_len); |
| if (buffer->in_error) |
| FAIL ("Buffer in error"); |
| |
| #undef FAIL |
| |
| /* Set glyph infos */ |
| for (unsigned int i = 0; i < glyphs_len; i++) |
| { |
| hb_glyph_info_t *info = &buffer->info[i]; |
| |
| info->codepoint = glyphs[i]; |
| info->cluster = vis_clusters[i]; |
| |
| /* The rest is crap. Let's store position info there for now. */ |
| info->mask = advances[i]; |
| info->var1.u32 = offsets[i].du; |
| info->var2.u32 = offsets[i].dv; |
| } |
| |
| /* Set glyph positions */ |
| buffer->clear_positions (); |
| for (unsigned int i = 0; i < glyphs_len; i++) |
| { |
| hb_glyph_info_t *info = &buffer->info[i]; |
| hb_glyph_position_t *pos = &buffer->pos[i]; |
| |
| /* TODO vertical */ |
| pos->x_advance = info->mask; |
| pos->x_offset = info->var1.u32; |
| pos->y_offset = info->var2.u32; |
| } |
| |
| /* Wow, done! */ |
| return TRUE; |
| } |
| |
| |