| /* | |
| * This is part of HarfBuzz, a text shaping library. | |
| * | |
| * Permission is hereby granted, without written agreement and without | |
| * license or royalty fees, to use, copy, modify, and distribute this | |
| * software and its documentation for any purpose, provided that the | |
| * above copyright notice and the following two paragraphs appear in | |
| * all copies of this software. | |
| * | |
| * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR | |
| * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES | |
| * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN | |
| * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH | |
| * DAMAGE. | |
| * | |
| * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, | |
| * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND | |
| * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS | |
| * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO | |
| * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. | |
| * | |
| * Author(s): Behdad Esfahbod | |
| */ | |
| #ifndef HB_ALLOC_POOL_HH | |
| #define HB_ALLOC_POOL_HH | |
| #include "hb-vector.hh" | |
| /* Memory pool for persistent small- to medium-sized allocations. | |
| * | |
| * Some AI musings on this, not necessarily true: | |
| * | |
| * This is a very simple implementation, but it's good enough for our | |
| * purposes. It's not thread-safe. It's not very fast. It's not | |
| * very memory efficient. It's not very cache efficient. It's not | |
| * very anything efficient. But it's simple and it works. And it's | |
| * good enough for our purposes. If you need something more | |
| * sophisticated, use a real allocator. Or use a real language. */ | |
| struct hb_alloc_pool_t | |
| { | |
| unsigned ChunkSize = 65536 - 2 * sizeof (void *); | |
| void *alloc (size_t size, unsigned alignment = 2 * sizeof (void *)) | |
| { | |
| if (unlikely (chunks.in_error ())) return nullptr; | |
| assert (alignment > 0); | |
| assert (alignment <= 2 * sizeof (void *)); | |
| assert ((alignment & (alignment - 1)) == 0); /* power of two */ | |
| if (size > (ChunkSize) / 4) | |
| { | |
| /* Big chunk, allocate separately. */ | |
| hb_vector_t<char> chunk; | |
| if (unlikely (!chunk.resize (size))) return nullptr; | |
| void *ret = chunk.arrayZ; | |
| chunks.push (std::move (chunk)); | |
| if (chunks.in_error ()) return nullptr; | |
| if (chunks.length > 1) | |
| { | |
| // Bring back the previous last chunk to the end, so that | |
| // we can continue to allocate from it. | |
| hb_swap (chunks.arrayZ[chunks.length - 1], chunks.arrayZ[chunks.length - 2]); | |
| } | |
| return ret; | |
| } | |
| unsigned pad = (unsigned) ((alignment - ((uintptr_t) current_chunk.arrayZ & (alignment - 1))) & (alignment - 1)); | |
| // Small chunk, allocate from the last chunk. | |
| if (current_chunk.length < pad + size) | |
| { | |
| chunks.push (); | |
| if (unlikely (chunks.in_error ())) return nullptr; | |
| hb_vector_t<char> &chunk = chunks.arrayZ[chunks.length - 1]; | |
| if (unlikely (!chunk.resize (ChunkSize))) return nullptr; | |
| current_chunk = chunk; | |
| pad = (unsigned) ((alignment - ((uintptr_t) current_chunk.arrayZ & (alignment - 1))) & (alignment - 1)); | |
| } | |
| current_chunk += pad; | |
| assert (current_chunk.length >= size); | |
| void *ret = current_chunk.arrayZ; | |
| current_chunk += size; | |
| return ret; | |
| } | |
| void discard (void *p_, size_t size) | |
| { | |
| // Reclaim memory if we can. | |
| char *p = (char *) p_; | |
| if (current_chunk.arrayZ == p + size && current_chunk.backwards_length >= size) | |
| current_chunk -= size; | |
| } | |
| private: | |
| hb_vector_t<hb_vector_t<char>> chunks; | |
| hb_array_t<char> current_chunk; | |
| }; | |
| #endif /* HB_ALLOC_POOL_HH */ |