| /** |
| * @license React |
| * react-dom.development.js |
| * |
| * Copyright (c) Facebook, Inc. and its affiliates. |
| * |
| * This source code is licensed under the MIT license found in the |
| * LICENSE file in the root directory of this source tree. |
| */ |
| (function (global, factory) { |
| typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('react')) : |
| typeof define === 'function' && define.amd ? define(['exports', 'react'], factory) : |
| (global = global || self, factory(global.ReactDOM = {}, global.React)); |
| }(this, (function (exports, React) { 'use strict'; |
| |
| var ReactSharedInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED; |
| |
| var suppressWarning = false; |
| function setSuppressWarning(newSuppressWarning) { |
| { |
| suppressWarning = newSuppressWarning; |
| } |
| } // In DEV, calls to console.warn and console.error get replaced |
| // by calls to these methods by a Babel plugin. |
| // |
| // In PROD (or in packages without access to React internals), |
| // they are left as they are instead. |
| |
| function warn(format) { |
| { |
| if (!suppressWarning) { |
| for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { |
| args[_key - 1] = arguments[_key]; |
| } |
| |
| printWarning('warn', format, args); |
| } |
| } |
| } |
| function error(format) { |
| { |
| if (!suppressWarning) { |
| for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) { |
| args[_key2 - 1] = arguments[_key2]; |
| } |
| |
| printWarning('error', format, args); |
| } |
| } |
| } |
| |
| function printWarning(level, format, args) { |
| // When changing this logic, you might want to also |
| // update consoleWithStackDev.www.js as well. |
| { |
| var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame; |
| var stack = ReactDebugCurrentFrame.getStackAddendum(); |
| |
| if (stack !== '') { |
| format += '%s'; |
| args = args.concat([stack]); |
| } // eslint-disable-next-line react-internal/safe-string-coercion |
| |
| |
| var argsWithFormat = args.map(function (item) { |
| return String(item); |
| }); // Careful: RN currently depends on this prefix |
| |
| argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it |
| // breaks IE9: https://github.com/facebook/react/issues/13610 |
| // eslint-disable-next-line react-internal/no-production-logging |
| |
| Function.prototype.apply.call(console[level], console, argsWithFormat); |
| } |
| } |
| |
| var FunctionComponent = 0; |
| var ClassComponent = 1; |
| var IndeterminateComponent = 2; // Before we know whether it is function or class |
| |
| var HostRoot = 3; // Root of a host tree. Could be nested inside another node. |
| |
| var HostPortal = 4; // A subtree. Could be an entry point to a different renderer. |
| |
| var HostComponent = 5; |
| var HostText = 6; |
| var Fragment = 7; |
| var Mode = 8; |
| var ContextConsumer = 9; |
| var ContextProvider = 10; |
| var ForwardRef = 11; |
| var Profiler = 12; |
| var SuspenseComponent = 13; |
| var MemoComponent = 14; |
| var SimpleMemoComponent = 15; |
| var LazyComponent = 16; |
| var IncompleteClassComponent = 17; |
| var DehydratedFragment = 18; |
| var SuspenseListComponent = 19; |
| var ScopeComponent = 21; |
| var OffscreenComponent = 22; |
| var LegacyHiddenComponent = 23; |
| var CacheComponent = 24; |
| var TracingMarkerComponent = 25; |
| |
| // ----------------------------------------------------------------------------- |
| |
| var enableClientRenderFallbackOnTextMismatch = true; // TODO: Need to review this code one more time before landing |
| // the react-reconciler package. |
| |
| var enableNewReconciler = false; // Support legacy Primer support on internal FB www |
| |
| var enableLazyContextPropagation = false; // FB-only usage. The new API has different semantics. |
| |
| var enableLegacyHidden = false; // Enables unstable_avoidThisFallback feature in Fiber |
| |
| var enableSuspenseAvoidThisFallback = false; // Enables unstable_avoidThisFallback feature in Fizz |
| // React DOM Chopping Block |
| // |
| // Similar to main Chopping Block but only flags related to React DOM. These are |
| // grouped because we will likely batch all of them into a single major release. |
| // ----------------------------------------------------------------------------- |
| // Disable support for comment nodes as React DOM containers. Already disabled |
| // in open source, but www codebase still relies on it. Need to remove. |
| |
| var disableCommentsAsDOMContainers = true; // Disable javascript: URL strings in href for XSS protection. |
| // and client rendering, mostly to allow JSX attributes to apply to the custom |
| // element's object properties instead of only HTML attributes. |
| // https://github.com/facebook/react/issues/11347 |
| |
| var enableCustomElementPropertySupport = false; // Disables children for <textarea> elements |
| var warnAboutStringRefs = false; // ----------------------------------------------------------------------------- |
| // Debugging and DevTools |
| // ----------------------------------------------------------------------------- |
| // Adds user timing marks for e.g. state updates, suspense, and work loop stuff, |
| // for an experimental timeline tool. |
| |
| var enableSchedulingProfiler = true; // Helps identify side effects in render-phase lifecycle hooks and setState |
| |
| var enableProfilerTimer = true; // Record durations for commit and passive effects phases. |
| |
| var enableProfilerCommitHooks = true; // Phase param passed to onRender callback differentiates between an "update" and a "cascading-update". |
| |
| var allNativeEvents = new Set(); |
| /** |
| * Mapping from registration name to event name |
| */ |
| |
| |
| var registrationNameDependencies = {}; |
| /** |
| * Mapping from lowercase registration names to the properly cased version, |
| * used to warn in the case of missing event handlers. Available |
| * only in true. |
| * @type {Object} |
| */ |
| |
| var possibleRegistrationNames = {} ; // Trust the developer to only use possibleRegistrationNames in true |
| |
| function registerTwoPhaseEvent(registrationName, dependencies) { |
| registerDirectEvent(registrationName, dependencies); |
| registerDirectEvent(registrationName + 'Capture', dependencies); |
| } |
| function registerDirectEvent(registrationName, dependencies) { |
| { |
| if (registrationNameDependencies[registrationName]) { |
| error('EventRegistry: More than one plugin attempted to publish the same ' + 'registration name, `%s`.', registrationName); |
| } |
| } |
| |
| registrationNameDependencies[registrationName] = dependencies; |
| |
| { |
| var lowerCasedName = registrationName.toLowerCase(); |
| possibleRegistrationNames[lowerCasedName] = registrationName; |
| |
| if (registrationName === 'onDoubleClick') { |
| possibleRegistrationNames.ondblclick = registrationName; |
| } |
| } |
| |
| for (var i = 0; i < dependencies.length; i++) { |
| allNativeEvents.add(dependencies[i]); |
| } |
| } |
| |
| var canUseDOM = !!(typeof window !== 'undefined' && typeof window.document !== 'undefined' && typeof window.document.createElement !== 'undefined'); |
| |
| var hasOwnProperty = Object.prototype.hasOwnProperty; |
| |
| /* |
| * The `'' + value` pattern (used in in perf-sensitive code) throws for Symbol |
| * and Temporal.* types. See https://github.com/facebook/react/pull/22064. |
| * |
| * The functions in this module will throw an easier-to-understand, |
| * easier-to-debug exception with a clear errors message message explaining the |
| * problem. (Instead of a confusing exception thrown inside the implementation |
| * of the `value` object). |
| */ |
| // $FlowFixMe only called in DEV, so void return is not possible. |
| function typeName(value) { |
| { |
| // toStringTag is needed for namespaced types like Temporal.Instant |
| var hasToStringTag = typeof Symbol === 'function' && Symbol.toStringTag; |
| var type = hasToStringTag && value[Symbol.toStringTag] || value.constructor.name || 'Object'; |
| return type; |
| } |
| } // $FlowFixMe only called in DEV, so void return is not possible. |
| |
| |
| function willCoercionThrow(value) { |
| { |
| try { |
| testStringCoercion(value); |
| return false; |
| } catch (e) { |
| return true; |
| } |
| } |
| } |
| |
| function testStringCoercion(value) { |
| // If you ended up here by following an exception call stack, here's what's |
| // happened: you supplied an object or symbol value to React (as a prop, key, |
| // DOM attribute, CSS property, string ref, etc.) and when React tried to |
| // coerce it to a string using `'' + value`, an exception was thrown. |
| // |
| // The most common types that will cause this exception are `Symbol` instances |
| // and Temporal objects like `Temporal.Instant`. But any object that has a |
| // `valueOf` or `[Symbol.toPrimitive]` method that throws will also cause this |
| // exception. (Library authors do this to prevent users from using built-in |
| // numeric operators like `+` or comparison operators like `>=` because custom |
| // methods are needed to perform accurate arithmetic or comparison.) |
| // |
| // To fix the problem, coerce this object or symbol value to a string before |
| // passing it to React. The most reliable way is usually `String(value)`. |
| // |
| // To find which value is throwing, check the browser or debugger console. |
| // Before this exception was thrown, there should be `console.error` output |
| // that shows the type (Symbol, Temporal.PlainDate, etc.) that caused the |
| // problem and how that type was used: key, atrribute, input value prop, etc. |
| // In most cases, this console output also shows the component and its |
| // ancestor components where the exception happened. |
| // |
| // eslint-disable-next-line react-internal/safe-string-coercion |
| return '' + value; |
| } |
| |
| function checkAttributeStringCoercion(value, attributeName) { |
| { |
| if (willCoercionThrow(value)) { |
| error('The provided `%s` attribute is an unsupported type %s.' + ' This value must be coerced to a string before before using it here.', attributeName, typeName(value)); |
| |
| return testStringCoercion(value); // throw (to help callers find troubleshooting comments) |
| } |
| } |
| } |
| function checkKeyStringCoercion(value) { |
| { |
| if (willCoercionThrow(value)) { |
| error('The provided key is an unsupported type %s.' + ' This value must be coerced to a string before before using it here.', typeName(value)); |
| |
| return testStringCoercion(value); // throw (to help callers find troubleshooting comments) |
| } |
| } |
| } |
| function checkPropStringCoercion(value, propName) { |
| { |
| if (willCoercionThrow(value)) { |
| error('The provided `%s` prop is an unsupported type %s.' + ' This value must be coerced to a string before before using it here.', propName, typeName(value)); |
| |
| return testStringCoercion(value); // throw (to help callers find troubleshooting comments) |
| } |
| } |
| } |
| function checkCSSPropertyStringCoercion(value, propName) { |
| { |
| if (willCoercionThrow(value)) { |
| error('The provided `%s` CSS property is an unsupported type %s.' + ' This value must be coerced to a string before before using it here.', propName, typeName(value)); |
| |
| return testStringCoercion(value); // throw (to help callers find troubleshooting comments) |
| } |
| } |
| } |
| function checkHtmlStringCoercion(value) { |
| { |
| if (willCoercionThrow(value)) { |
| error('The provided HTML markup uses a value of unsupported type %s.' + ' This value must be coerced to a string before before using it here.', typeName(value)); |
| |
| return testStringCoercion(value); // throw (to help callers find troubleshooting comments) |
| } |
| } |
| } |
| function checkFormFieldValueStringCoercion(value) { |
| { |
| if (willCoercionThrow(value)) { |
| error('Form field values (value, checked, defaultValue, or defaultChecked props)' + ' must be strings, not %s.' + ' This value must be coerced to a string before before using it here.', typeName(value)); |
| |
| return testStringCoercion(value); // throw (to help callers find troubleshooting comments) |
| } |
| } |
| } |
| |
| // A reserved attribute. |
| // It is handled by React separately and shouldn't be written to the DOM. |
| var RESERVED = 0; // A simple string attribute. |
| // Attributes that aren't in the filter are presumed to have this type. |
| |
| var STRING = 1; // A string attribute that accepts booleans in React. In HTML, these are called |
| // "enumerated" attributes with "true" and "false" as possible values. |
| // When true, it should be set to a "true" string. |
| // When false, it should be set to a "false" string. |
| |
| var BOOLEANISH_STRING = 2; // A real boolean attribute. |
| // When true, it should be present (set either to an empty string or its name). |
| // When false, it should be omitted. |
| |
| var BOOLEAN = 3; // An attribute that can be used as a flag as well as with a value. |
| // When true, it should be present (set either to an empty string or its name). |
| // When false, it should be omitted. |
| // For any other value, should be present with that value. |
| |
| var OVERLOADED_BOOLEAN = 4; // An attribute that must be numeric or parse as a numeric. |
| // When falsy, it should be removed. |
| |
| var NUMERIC = 5; // An attribute that must be positive numeric or parse as a positive numeric. |
| // When falsy, it should be removed. |
| |
| var POSITIVE_NUMERIC = 6; |
| |
| /* eslint-disable max-len */ |
| var ATTRIBUTE_NAME_START_CHAR = ":A-Z_a-z\\u00C0-\\u00D6\\u00D8-\\u00F6\\u00F8-\\u02FF\\u0370-\\u037D\\u037F-\\u1FFF\\u200C-\\u200D\\u2070-\\u218F\\u2C00-\\u2FEF\\u3001-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFFD"; |
| /* eslint-enable max-len */ |
| |
| var ATTRIBUTE_NAME_CHAR = ATTRIBUTE_NAME_START_CHAR + "\\-.0-9\\u00B7\\u0300-\\u036F\\u203F-\\u2040"; |
| var VALID_ATTRIBUTE_NAME_REGEX = new RegExp('^[' + ATTRIBUTE_NAME_START_CHAR + '][' + ATTRIBUTE_NAME_CHAR + ']*$'); |
| var illegalAttributeNameCache = {}; |
| var validatedAttributeNameCache = {}; |
| function isAttributeNameSafe(attributeName) { |
| if (hasOwnProperty.call(validatedAttributeNameCache, attributeName)) { |
| return true; |
| } |
| |
| if (hasOwnProperty.call(illegalAttributeNameCache, attributeName)) { |
| return false; |
| } |
| |
| if (VALID_ATTRIBUTE_NAME_REGEX.test(attributeName)) { |
| validatedAttributeNameCache[attributeName] = true; |
| return true; |
| } |
| |
| illegalAttributeNameCache[attributeName] = true; |
| |
| { |
| error('Invalid attribute name: `%s`', attributeName); |
| } |
| |
| return false; |
| } |
| function shouldIgnoreAttribute(name, propertyInfo, isCustomComponentTag) { |
| if (propertyInfo !== null) { |
| return propertyInfo.type === RESERVED; |
| } |
| |
| if (isCustomComponentTag) { |
| return false; |
| } |
| |
| if (name.length > 2 && (name[0] === 'o' || name[0] === 'O') && (name[1] === 'n' || name[1] === 'N')) { |
| return true; |
| } |
| |
| return false; |
| } |
| function shouldRemoveAttributeWithWarning(name, value, propertyInfo, isCustomComponentTag) { |
| if (propertyInfo !== null && propertyInfo.type === RESERVED) { |
| return false; |
| } |
| |
| switch (typeof value) { |
| case 'function': // $FlowIssue symbol is perfectly valid here |
| |
| case 'symbol': |
| // eslint-disable-line |
| return true; |
| |
| case 'boolean': |
| { |
| if (isCustomComponentTag) { |
| return false; |
| } |
| |
| if (propertyInfo !== null) { |
| return !propertyInfo.acceptsBooleans; |
| } else { |
| var prefix = name.toLowerCase().slice(0, 5); |
| return prefix !== 'data-' && prefix !== 'aria-'; |
| } |
| } |
| |
| default: |
| return false; |
| } |
| } |
| function shouldRemoveAttribute(name, value, propertyInfo, isCustomComponentTag) { |
| if (value === null || typeof value === 'undefined') { |
| return true; |
| } |
| |
| if (shouldRemoveAttributeWithWarning(name, value, propertyInfo, isCustomComponentTag)) { |
| return true; |
| } |
| |
| if (isCustomComponentTag) { |
| |
| return false; |
| } |
| |
| if (propertyInfo !== null) { |
| |
| switch (propertyInfo.type) { |
| case BOOLEAN: |
| return !value; |
| |
| case OVERLOADED_BOOLEAN: |
| return value === false; |
| |
| case NUMERIC: |
| return isNaN(value); |
| |
| case POSITIVE_NUMERIC: |
| return isNaN(value) || value < 1; |
| } |
| } |
| |
| return false; |
| } |
| function getPropertyInfo(name) { |
| return properties.hasOwnProperty(name) ? properties[name] : null; |
| } |
| |
| function PropertyInfoRecord(name, type, mustUseProperty, attributeName, attributeNamespace, sanitizeURL, removeEmptyString) { |
| this.acceptsBooleans = type === BOOLEANISH_STRING || type === BOOLEAN || type === OVERLOADED_BOOLEAN; |
| this.attributeName = attributeName; |
| this.attributeNamespace = attributeNamespace; |
| this.mustUseProperty = mustUseProperty; |
| this.propertyName = name; |
| this.type = type; |
| this.sanitizeURL = sanitizeURL; |
| this.removeEmptyString = removeEmptyString; |
| } // When adding attributes to this list, be sure to also add them to |
| // the `possibleStandardNames` module to ensure casing and incorrect |
| // name warnings. |
| |
| |
| var properties = {}; // These props are reserved by React. They shouldn't be written to the DOM. |
| |
| var reservedProps = ['children', 'dangerouslySetInnerHTML', // TODO: This prevents the assignment of defaultValue to regular |
| // elements (not just inputs). Now that ReactDOMInput assigns to the |
| // defaultValue property -- do we need this? |
| 'defaultValue', 'defaultChecked', 'innerHTML', 'suppressContentEditableWarning', 'suppressHydrationWarning', 'style']; |
| |
| reservedProps.forEach(function (name) { |
| properties[name] = new PropertyInfoRecord(name, RESERVED, false, // mustUseProperty |
| name, // attributeName |
| null, // attributeNamespace |
| false, // sanitizeURL |
| false); |
| }); // A few React string attributes have a different name. |
| // This is a mapping from React prop names to the attribute names. |
| |
| [['acceptCharset', 'accept-charset'], ['className', 'class'], ['htmlFor', 'for'], ['httpEquiv', 'http-equiv']].forEach(function (_ref) { |
| var name = _ref[0], |
| attributeName = _ref[1]; |
| properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty |
| attributeName, // attributeName |
| null, // attributeNamespace |
| false, // sanitizeURL |
| false); |
| }); // These are "enumerated" HTML attributes that accept "true" and "false". |
| // In React, we let users pass `true` and `false` even though technically |
| // these aren't boolean attributes (they are coerced to strings). |
| |
| ['contentEditable', 'draggable', 'spellCheck', 'value'].forEach(function (name) { |
| properties[name] = new PropertyInfoRecord(name, BOOLEANISH_STRING, false, // mustUseProperty |
| name.toLowerCase(), // attributeName |
| null, // attributeNamespace |
| false, // sanitizeURL |
| false); |
| }); // These are "enumerated" SVG attributes that accept "true" and "false". |
| // In React, we let users pass `true` and `false` even though technically |
| // these aren't boolean attributes (they are coerced to strings). |
| // Since these are SVG attributes, their attribute names are case-sensitive. |
| |
| ['autoReverse', 'externalResourcesRequired', 'focusable', 'preserveAlpha'].forEach(function (name) { |
| properties[name] = new PropertyInfoRecord(name, BOOLEANISH_STRING, false, // mustUseProperty |
| name, // attributeName |
| null, // attributeNamespace |
| false, // sanitizeURL |
| false); |
| }); // These are HTML boolean attributes. |
| |
| ['allowFullScreen', 'async', // Note: there is a special case that prevents it from being written to the DOM |
| // on the client side because the browsers are inconsistent. Instead we call focus(). |
| 'autoFocus', 'autoPlay', 'controls', 'default', 'defer', 'disabled', 'disablePictureInPicture', 'disableRemotePlayback', 'formNoValidate', 'hidden', 'loop', 'noModule', 'noValidate', 'open', 'playsInline', 'readOnly', 'required', 'reversed', 'scoped', 'seamless', // Microdata |
| 'itemScope'].forEach(function (name) { |
| properties[name] = new PropertyInfoRecord(name, BOOLEAN, false, // mustUseProperty |
| name.toLowerCase(), // attributeName |
| null, // attributeNamespace |
| false, // sanitizeURL |
| false); |
| }); // These are the few React props that we set as DOM properties |
| // rather than attributes. These are all booleans. |
| |
| ['checked', // Note: `option.selected` is not updated if `select.multiple` is |
| // disabled with `removeAttribute`. We have special logic for handling this. |
| 'multiple', 'muted', 'selected' // NOTE: if you add a camelCased prop to this list, |
| // you'll need to set attributeName to name.toLowerCase() |
| // instead in the assignment below. |
| ].forEach(function (name) { |
| properties[name] = new PropertyInfoRecord(name, BOOLEAN, true, // mustUseProperty |
| name, // attributeName |
| null, // attributeNamespace |
| false, // sanitizeURL |
| false); |
| }); // These are HTML attributes that are "overloaded booleans": they behave like |
| // booleans, but can also accept a string value. |
| |
| ['capture', 'download' // NOTE: if you add a camelCased prop to this list, |
| // you'll need to set attributeName to name.toLowerCase() |
| // instead in the assignment below. |
| ].forEach(function (name) { |
| properties[name] = new PropertyInfoRecord(name, OVERLOADED_BOOLEAN, false, // mustUseProperty |
| name, // attributeName |
| null, // attributeNamespace |
| false, // sanitizeURL |
| false); |
| }); // These are HTML attributes that must be positive numbers. |
| |
| ['cols', 'rows', 'size', 'span' // NOTE: if you add a camelCased prop to this list, |
| // you'll need to set attributeName to name.toLowerCase() |
| // instead in the assignment below. |
| ].forEach(function (name) { |
| properties[name] = new PropertyInfoRecord(name, POSITIVE_NUMERIC, false, // mustUseProperty |
| name, // attributeName |
| null, // attributeNamespace |
| false, // sanitizeURL |
| false); |
| }); // These are HTML attributes that must be numbers. |
| |
| ['rowSpan', 'start'].forEach(function (name) { |
| properties[name] = new PropertyInfoRecord(name, NUMERIC, false, // mustUseProperty |
| name.toLowerCase(), // attributeName |
| null, // attributeNamespace |
| false, // sanitizeURL |
| false); |
| }); |
| var CAMELIZE = /[\-\:]([a-z])/g; |
| |
| var capitalize = function (token) { |
| return token[1].toUpperCase(); |
| }; // This is a list of all SVG attributes that need special casing, namespacing, |
| // or boolean value assignment. Regular attributes that just accept strings |
| // and have the same names are omitted, just like in the HTML attribute filter. |
| // Some of these attributes can be hard to find. This list was created by |
| // scraping the MDN documentation. |
| |
| |
| ['accent-height', 'alignment-baseline', 'arabic-form', 'baseline-shift', 'cap-height', 'clip-path', 'clip-rule', 'color-interpolation', 'color-interpolation-filters', 'color-profile', 'color-rendering', 'dominant-baseline', 'enable-background', 'fill-opacity', 'fill-rule', 'flood-color', 'flood-opacity', 'font-family', 'font-size', 'font-size-adjust', 'font-stretch', 'font-style', 'font-variant', 'font-weight', 'glyph-name', 'glyph-orientation-horizontal', 'glyph-orientation-vertical', 'horiz-adv-x', 'horiz-origin-x', 'image-rendering', 'letter-spacing', 'lighting-color', 'marker-end', 'marker-mid', 'marker-start', 'overline-position', 'overline-thickness', 'paint-order', 'panose-1', 'pointer-events', 'rendering-intent', 'shape-rendering', 'stop-color', 'stop-opacity', 'strikethrough-position', 'strikethrough-thickness', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'text-anchor', 'text-decoration', 'text-rendering', 'underline-position', 'underline-thickness', 'unicode-bidi', 'unicode-range', 'units-per-em', 'v-alphabetic', 'v-hanging', 'v-ideographic', 'v-mathematical', 'vector-effect', 'vert-adv-y', 'vert-origin-x', 'vert-origin-y', 'word-spacing', 'writing-mode', 'xmlns:xlink', 'x-height' // NOTE: if you add a camelCased prop to this list, |
| // you'll need to set attributeName to name.toLowerCase() |
| // instead in the assignment below. |
| ].forEach(function (attributeName) { |
| var name = attributeName.replace(CAMELIZE, capitalize); |
| properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty |
| attributeName, null, // attributeNamespace |
| false, // sanitizeURL |
| false); |
| }); // String SVG attributes with the xlink namespace. |
| |
| ['xlink:actuate', 'xlink:arcrole', 'xlink:role', 'xlink:show', 'xlink:title', 'xlink:type' // NOTE: if you add a camelCased prop to this list, |
| // you'll need to set attributeName to name.toLowerCase() |
| // instead in the assignment below. |
| ].forEach(function (attributeName) { |
| var name = attributeName.replace(CAMELIZE, capitalize); |
| properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty |
| attributeName, 'http://www.w3.org/1999/xlink', false, // sanitizeURL |
| false); |
| }); // String SVG attributes with the xml namespace. |
| |
| ['xml:base', 'xml:lang', 'xml:space' // NOTE: if you add a camelCased prop to this list, |
| // you'll need to set attributeName to name.toLowerCase() |
| // instead in the assignment below. |
| ].forEach(function (attributeName) { |
| var name = attributeName.replace(CAMELIZE, capitalize); |
| properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty |
| attributeName, 'http://www.w3.org/XML/1998/namespace', false, // sanitizeURL |
| false); |
| }); // These attribute exists both in HTML and SVG. |
| // The attribute name is case-sensitive in SVG so we can't just use |
| // the React name like we do for attributes that exist only in HTML. |
| |
| ['tabIndex', 'crossOrigin'].forEach(function (attributeName) { |
| properties[attributeName] = new PropertyInfoRecord(attributeName, STRING, false, // mustUseProperty |
| attributeName.toLowerCase(), // attributeName |
| null, // attributeNamespace |
| false, // sanitizeURL |
| false); |
| }); // These attributes accept URLs. These must not allow javascript: URLS. |
| // These will also need to accept Trusted Types object in the future. |
| |
| var xlinkHref = 'xlinkHref'; |
| properties[xlinkHref] = new PropertyInfoRecord('xlinkHref', STRING, false, // mustUseProperty |
| 'xlink:href', 'http://www.w3.org/1999/xlink', true, // sanitizeURL |
| false); |
| ['src', 'href', 'action', 'formAction'].forEach(function (attributeName) { |
| properties[attributeName] = new PropertyInfoRecord(attributeName, STRING, false, // mustUseProperty |
| attributeName.toLowerCase(), // attributeName |
| null, // attributeNamespace |
| true, // sanitizeURL |
| true); |
| }); |
| |
| // and any newline or tab are filtered out as if they're not part of the URL. |
| // https://url.spec.whatwg.org/#url-parsing |
| // Tab or newline are defined as \r\n\t: |
| // https://infra.spec.whatwg.org/#ascii-tab-or-newline |
| // A C0 control is a code point in the range \u0000 NULL to \u001F |
| // INFORMATION SEPARATOR ONE, inclusive: |
| // https://infra.spec.whatwg.org/#c0-control-or-space |
| |
| /* eslint-disable max-len */ |
| |
| var isJavaScriptProtocol = /^[\u0000-\u001F ]*j[\r\n\t]*a[\r\n\t]*v[\r\n\t]*a[\r\n\t]*s[\r\n\t]*c[\r\n\t]*r[\r\n\t]*i[\r\n\t]*p[\r\n\t]*t[\r\n\t]*\:/i; |
| var didWarn = false; |
| |
| function sanitizeURL(url) { |
| { |
| if (!didWarn && isJavaScriptProtocol.test(url)) { |
| didWarn = true; |
| |
| error('A future version of React will block javascript: URLs as a security precaution. ' + 'Use event handlers instead if you can. If you need to generate unsafe HTML try ' + 'using dangerouslySetInnerHTML instead. React was passed %s.', JSON.stringify(url)); |
| } |
| } |
| } |
| |
| /** |
| * Get the value for a property on a node. Only used in DEV for SSR validation. |
| * The "expected" argument is used as a hint of what the expected value is. |
| * Some properties have multiple equivalent values. |
| */ |
| function getValueForProperty(node, name, expected, propertyInfo) { |
| { |
| if (propertyInfo.mustUseProperty) { |
| var propertyName = propertyInfo.propertyName; |
| return node[propertyName]; |
| } else { |
| // This check protects multiple uses of `expected`, which is why the |
| // react-internal/safe-string-coercion rule is disabled in several spots |
| // below. |
| { |
| checkAttributeStringCoercion(expected, name); |
| } |
| |
| if ( propertyInfo.sanitizeURL) { |
| // If we haven't fully disabled javascript: URLs, and if |
| // the hydration is successful of a javascript: URL, we |
| // still want to warn on the client. |
| // eslint-disable-next-line react-internal/safe-string-coercion |
| sanitizeURL('' + expected); |
| } |
| |
| var attributeName = propertyInfo.attributeName; |
| var stringValue = null; |
| |
| if (propertyInfo.type === OVERLOADED_BOOLEAN) { |
| if (node.hasAttribute(attributeName)) { |
| var value = node.getAttribute(attributeName); |
| |
| if (value === '') { |
| return true; |
| } |
| |
| if (shouldRemoveAttribute(name, expected, propertyInfo, false)) { |
| return value; |
| } // eslint-disable-next-line react-internal/safe-string-coercion |
| |
| |
| if (value === '' + expected) { |
| return expected; |
| } |
| |
| return value; |
| } |
| } else if (node.hasAttribute(attributeName)) { |
| if (shouldRemoveAttribute(name, expected, propertyInfo, false)) { |
| // We had an attribute but shouldn't have had one, so read it |
| // for the error message. |
| return node.getAttribute(attributeName); |
| } |
| |
| if (propertyInfo.type === BOOLEAN) { |
| // If this was a boolean, it doesn't matter what the value is |
| // the fact that we have it is the same as the expected. |
| return expected; |
| } // Even if this property uses a namespace we use getAttribute |
| // because we assume its namespaced name is the same as our config. |
| // To use getAttributeNS we need the local name which we don't have |
| // in our config atm. |
| |
| |
| stringValue = node.getAttribute(attributeName); |
| } |
| |
| if (shouldRemoveAttribute(name, expected, propertyInfo, false)) { |
| return stringValue === null ? expected : stringValue; // eslint-disable-next-line react-internal/safe-string-coercion |
| } else if (stringValue === '' + expected) { |
| return expected; |
| } else { |
| return stringValue; |
| } |
| } |
| } |
| } |
| /** |
| * Get the value for a attribute on a node. Only used in DEV for SSR validation. |
| * The third argument is used as a hint of what the expected value is. Some |
| * attributes have multiple equivalent values. |
| */ |
| |
| function getValueForAttribute(node, name, expected, isCustomComponentTag) { |
| { |
| if (!isAttributeNameSafe(name)) { |
| return; |
| } |
| |
| if (!node.hasAttribute(name)) { |
| return expected === undefined ? undefined : null; |
| } |
| |
| var value = node.getAttribute(name); |
| |
| { |
| checkAttributeStringCoercion(expected, name); |
| } |
| |
| if (value === '' + expected) { |
| return expected; |
| } |
| |
| return value; |
| } |
| } |
| /** |
| * Sets the value for a property on a node. |
| * |
| * @param {DOMElement} node |
| * @param {string} name |
| * @param {*} value |
| */ |
| |
| function setValueForProperty(node, name, value, isCustomComponentTag) { |
| var propertyInfo = getPropertyInfo(name); |
| |
| if (shouldIgnoreAttribute(name, propertyInfo, isCustomComponentTag)) { |
| return; |
| } |
| |
| if (shouldRemoveAttribute(name, value, propertyInfo, isCustomComponentTag)) { |
| value = null; |
| } |
| |
| |
| if (isCustomComponentTag || propertyInfo === null) { |
| if (isAttributeNameSafe(name)) { |
| var _attributeName = name; |
| |
| if (value === null) { |
| node.removeAttribute(_attributeName); |
| } else { |
| { |
| checkAttributeStringCoercion(value, name); |
| } |
| |
| node.setAttribute(_attributeName, '' + value); |
| } |
| } |
| |
| return; |
| } |
| |
| var mustUseProperty = propertyInfo.mustUseProperty; |
| |
| if (mustUseProperty) { |
| var propertyName = propertyInfo.propertyName; |
| |
| if (value === null) { |
| var type = propertyInfo.type; |
| node[propertyName] = type === BOOLEAN ? false : ''; |
| } else { |
| // Contrary to `setAttribute`, object properties are properly |
| // `toString`ed by IE8/9. |
| node[propertyName] = value; |
| } |
| |
| return; |
| } // The rest are treated as attributes with special cases. |
| |
| |
| var attributeName = propertyInfo.attributeName, |
| attributeNamespace = propertyInfo.attributeNamespace; |
| |
| if (value === null) { |
| node.removeAttribute(attributeName); |
| } else { |
| var _type = propertyInfo.type; |
| var attributeValue; |
| |
| if (_type === BOOLEAN || _type === OVERLOADED_BOOLEAN && value === true) { |
| // If attribute type is boolean, we know for sure it won't be an execution sink |
| // and we won't require Trusted Type here. |
| attributeValue = ''; |
| } else { |
| // `setAttribute` with objects becomes only `[object]` in IE8/9, |
| // ('' + value) makes it output the correct toString()-value. |
| { |
| { |
| checkAttributeStringCoercion(value, attributeName); |
| } |
| |
| attributeValue = '' + value; |
| } |
| |
| if (propertyInfo.sanitizeURL) { |
| sanitizeURL(attributeValue.toString()); |
| } |
| } |
| |
| if (attributeNamespace) { |
| node.setAttributeNS(attributeNamespace, attributeName, attributeValue); |
| } else { |
| node.setAttribute(attributeName, attributeValue); |
| } |
| } |
| } |
| |
| // ATTENTION |
| // When adding new symbols to this file, |
| // Please consider also adding to 'react-devtools-shared/src/backend/ReactSymbols' |
| // The Symbol used to tag the ReactElement-like types. |
| var REACT_ELEMENT_TYPE = Symbol.for('react.element'); |
| var REACT_PORTAL_TYPE = Symbol.for('react.portal'); |
| var REACT_FRAGMENT_TYPE = Symbol.for('react.fragment'); |
| var REACT_STRICT_MODE_TYPE = Symbol.for('react.strict_mode'); |
| var REACT_PROFILER_TYPE = Symbol.for('react.profiler'); |
| var REACT_PROVIDER_TYPE = Symbol.for('react.provider'); |
| var REACT_CONTEXT_TYPE = Symbol.for('react.context'); |
| var REACT_FORWARD_REF_TYPE = Symbol.for('react.forward_ref'); |
| var REACT_SUSPENSE_TYPE = Symbol.for('react.suspense'); |
| var REACT_SUSPENSE_LIST_TYPE = Symbol.for('react.suspense_list'); |
| var REACT_MEMO_TYPE = Symbol.for('react.memo'); |
| var REACT_LAZY_TYPE = Symbol.for('react.lazy'); |
| var REACT_SCOPE_TYPE = Symbol.for('react.scope'); |
| var REACT_DEBUG_TRACING_MODE_TYPE = Symbol.for('react.debug_trace_mode'); |
| var REACT_OFFSCREEN_TYPE = Symbol.for('react.offscreen'); |
| var REACT_LEGACY_HIDDEN_TYPE = Symbol.for('react.legacy_hidden'); |
| var REACT_CACHE_TYPE = Symbol.for('react.cache'); |
| var REACT_TRACING_MARKER_TYPE = Symbol.for('react.tracing_marker'); |
| var MAYBE_ITERATOR_SYMBOL = Symbol.iterator; |
| var FAUX_ITERATOR_SYMBOL = '@@iterator'; |
| function getIteratorFn(maybeIterable) { |
| if (maybeIterable === null || typeof maybeIterable !== 'object') { |
| return null; |
| } |
| |
| var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]; |
| |
| if (typeof maybeIterator === 'function') { |
| return maybeIterator; |
| } |
| |
| return null; |
| } |
| |
| var assign = Object.assign; |
| |
| // Helpers to patch console.logs to avoid logging during side-effect free |
| // replaying on render function. This currently only patches the object |
| // lazily which won't cover if the log function was extracted eagerly. |
| // We could also eagerly patch the method. |
| var disabledDepth = 0; |
| var prevLog; |
| var prevInfo; |
| var prevWarn; |
| var prevError; |
| var prevGroup; |
| var prevGroupCollapsed; |
| var prevGroupEnd; |
| |
| function disabledLog() {} |
| |
| disabledLog.__reactDisabledLog = true; |
| function disableLogs() { |
| { |
| if (disabledDepth === 0) { |
| /* eslint-disable react-internal/no-production-logging */ |
| prevLog = console.log; |
| prevInfo = console.info; |
| prevWarn = console.warn; |
| prevError = console.error; |
| prevGroup = console.group; |
| prevGroupCollapsed = console.groupCollapsed; |
| prevGroupEnd = console.groupEnd; // https://github.com/facebook/react/issues/19099 |
| |
| var props = { |
| configurable: true, |
| enumerable: true, |
| value: disabledLog, |
| writable: true |
| }; // $FlowFixMe Flow thinks console is immutable. |
| |
| Object.defineProperties(console, { |
| info: props, |
| log: props, |
| warn: props, |
| error: props, |
| group: props, |
| groupCollapsed: props, |
| groupEnd: props |
| }); |
| /* eslint-enable react-internal/no-production-logging */ |
| } |
| |
| disabledDepth++; |
| } |
| } |
| function reenableLogs() { |
| { |
| disabledDepth--; |
| |
| if (disabledDepth === 0) { |
| /* eslint-disable react-internal/no-production-logging */ |
| var props = { |
| configurable: true, |
| enumerable: true, |
| writable: true |
| }; // $FlowFixMe Flow thinks console is immutable. |
| |
| Object.defineProperties(console, { |
| log: assign({}, props, { |
| value: prevLog |
| }), |
| info: assign({}, props, { |
| value: prevInfo |
| }), |
| warn: assign({}, props, { |
| value: prevWarn |
| }), |
| error: assign({}, props, { |
| value: prevError |
| }), |
| group: assign({}, props, { |
| value: prevGroup |
| }), |
| groupCollapsed: assign({}, props, { |
| value: prevGroupCollapsed |
| }), |
| groupEnd: assign({}, props, { |
| value: prevGroupEnd |
| }) |
| }); |
| /* eslint-enable react-internal/no-production-logging */ |
| } |
| |
| if (disabledDepth < 0) { |
| error('disabledDepth fell below zero. ' + 'This is a bug in React. Please file an issue.'); |
| } |
| } |
| } |
| |
| var ReactCurrentDispatcher = ReactSharedInternals.ReactCurrentDispatcher; |
| var prefix; |
| function describeBuiltInComponentFrame(name, source, ownerFn) { |
| { |
| if (prefix === undefined) { |
| // Extract the VM specific prefix used by each line. |
| try { |
| throw Error(); |
| } catch (x) { |
| var match = x.stack.trim().match(/\n( *(at )?)/); |
| prefix = match && match[1] || ''; |
| } |
| } // We use the prefix to ensure our stacks line up with native stack frames. |
| |
| |
| return '\n' + prefix + name; |
| } |
| } |
| var reentry = false; |
| var componentFrameCache; |
| |
| { |
| var PossiblyWeakMap = typeof WeakMap === 'function' ? WeakMap : Map; |
| componentFrameCache = new PossiblyWeakMap(); |
| } |
| |
| function describeNativeComponentFrame(fn, construct) { |
| // If something asked for a stack inside a fake render, it should get ignored. |
| if ( !fn || reentry) { |
| return ''; |
| } |
| |
| { |
| var frame = componentFrameCache.get(fn); |
| |
| if (frame !== undefined) { |
| return frame; |
| } |
| } |
| |
| var control; |
| reentry = true; |
| var previousPrepareStackTrace = Error.prepareStackTrace; // $FlowFixMe It does accept undefined. |
| |
| Error.prepareStackTrace = undefined; |
| var previousDispatcher; |
| |
| { |
| previousDispatcher = ReactCurrentDispatcher.current; // Set the dispatcher in DEV because this might be call in the render function |
| // for warnings. |
| |
| ReactCurrentDispatcher.current = null; |
| disableLogs(); |
| } |
| |
| try { |
| // This should throw. |
| if (construct) { |
| // Something should be setting the props in the constructor. |
| var Fake = function () { |
| throw Error(); |
| }; // $FlowFixMe |
| |
| |
| Object.defineProperty(Fake.prototype, 'props', { |
| set: function () { |
| // We use a throwing setter instead of frozen or non-writable props |
| // because that won't throw in a non-strict mode function. |
| throw Error(); |
| } |
| }); |
| |
| if (typeof Reflect === 'object' && Reflect.construct) { |
| // We construct a different control for this case to include any extra |
| // frames added by the construct call. |
| try { |
| Reflect.construct(Fake, []); |
| } catch (x) { |
| control = x; |
| } |
| |
| Reflect.construct(fn, [], Fake); |
| } else { |
| try { |
| Fake.call(); |
| } catch (x) { |
| control = x; |
| } |
| |
| fn.call(Fake.prototype); |
| } |
| } else { |
| try { |
| throw Error(); |
| } catch (x) { |
| control = x; |
| } |
| |
| fn(); |
| } |
| } catch (sample) { |
| // This is inlined manually because closure doesn't do it for us. |
| if (sample && control && typeof sample.stack === 'string') { |
| // This extracts the first frame from the sample that isn't also in the control. |
| // Skipping one frame that we assume is the frame that calls the two. |
| var sampleLines = sample.stack.split('\n'); |
| var controlLines = control.stack.split('\n'); |
| var s = sampleLines.length - 1; |
| var c = controlLines.length - 1; |
| |
| while (s >= 1 && c >= 0 && sampleLines[s] !== controlLines[c]) { |
| // We expect at least one stack frame to be shared. |
| // Typically this will be the root most one. However, stack frames may be |
| // cut off due to maximum stack limits. In this case, one maybe cut off |
| // earlier than the other. We assume that the sample is longer or the same |
| // and there for cut off earlier. So we should find the root most frame in |
| // the sample somewhere in the control. |
| c--; |
| } |
| |
| for (; s >= 1 && c >= 0; s--, c--) { |
| // Next we find the first one that isn't the same which should be the |
| // frame that called our sample function and the control. |
| if (sampleLines[s] !== controlLines[c]) { |
| // In V8, the first line is describing the message but other VMs don't. |
| // If we're about to return the first line, and the control is also on the same |
| // line, that's a pretty good indicator that our sample threw at same line as |
| // the control. I.e. before we entered the sample frame. So we ignore this result. |
| // This can happen if you passed a class to function component, or non-function. |
| if (s !== 1 || c !== 1) { |
| do { |
| s--; |
| c--; // We may still have similar intermediate frames from the construct call. |
| // The next one that isn't the same should be our match though. |
| |
| if (c < 0 || sampleLines[s] !== controlLines[c]) { |
| // V8 adds a "new" prefix for native classes. Let's remove it to make it prettier. |
| var _frame = '\n' + sampleLines[s].replace(' at new ', ' at '); // If our component frame is labeled "<anonymous>" |
| // but we have a user-provided "displayName" |
| // splice it in to make the stack more readable. |
| |
| |
| if (fn.displayName && _frame.includes('<anonymous>')) { |
| _frame = _frame.replace('<anonymous>', fn.displayName); |
| } |
| |
| { |
| if (typeof fn === 'function') { |
| componentFrameCache.set(fn, _frame); |
| } |
| } // Return the line we found. |
| |
| |
| return _frame; |
| } |
| } while (s >= 1 && c >= 0); |
| } |
| |
| break; |
| } |
| } |
| } |
| } finally { |
| reentry = false; |
| |
| { |
| ReactCurrentDispatcher.current = previousDispatcher; |
| reenableLogs(); |
| } |
| |
| Error.prepareStackTrace = previousPrepareStackTrace; |
| } // Fallback to just using the name if we couldn't make it throw. |
| |
| |
| var name = fn ? fn.displayName || fn.name : ''; |
| var syntheticFrame = name ? describeBuiltInComponentFrame(name) : ''; |
| |
| { |
| if (typeof fn === 'function') { |
| componentFrameCache.set(fn, syntheticFrame); |
| } |
| } |
| |
| return syntheticFrame; |
| } |
| |
| function describeClassComponentFrame(ctor, source, ownerFn) { |
| { |
| return describeNativeComponentFrame(ctor, true); |
| } |
| } |
| function describeFunctionComponentFrame(fn, source, ownerFn) { |
| { |
| return describeNativeComponentFrame(fn, false); |
| } |
| } |
| |
| function shouldConstruct(Component) { |
| var prototype = Component.prototype; |
| return !!(prototype && prototype.isReactComponent); |
| } |
| |
| function describeUnknownElementTypeFrameInDEV(type, source, ownerFn) { |
| |
| if (type == null) { |
| return ''; |
| } |
| |
| if (typeof type === 'function') { |
| { |
| return describeNativeComponentFrame(type, shouldConstruct(type)); |
| } |
| } |
| |
| if (typeof type === 'string') { |
| return describeBuiltInComponentFrame(type); |
| } |
| |
| switch (type) { |
| case REACT_SUSPENSE_TYPE: |
| return describeBuiltInComponentFrame('Suspense'); |
| |
| case REACT_SUSPENSE_LIST_TYPE: |
| return describeBuiltInComponentFrame('SuspenseList'); |
| } |
| |
| if (typeof type === 'object') { |
| switch (type.$$typeof) { |
| case REACT_FORWARD_REF_TYPE: |
| return describeFunctionComponentFrame(type.render); |
| |
| case REACT_MEMO_TYPE: |
| // Memo may contain any component type so we recursively resolve it. |
| return describeUnknownElementTypeFrameInDEV(type.type, source, ownerFn); |
| |
| case REACT_LAZY_TYPE: |
| { |
| var lazyComponent = type; |
| var payload = lazyComponent._payload; |
| var init = lazyComponent._init; |
| |
| try { |
| // Lazy may contain any component type so we recursively resolve it. |
| return describeUnknownElementTypeFrameInDEV(init(payload), source, ownerFn); |
| } catch (x) {} |
| } |
| } |
| } |
| |
| return ''; |
| } |
| |
| function describeFiber(fiber) { |
| var owner = fiber._debugOwner ? fiber._debugOwner.type : null ; |
| var source = fiber._debugSource ; |
| |
| switch (fiber.tag) { |
| case HostComponent: |
| return describeBuiltInComponentFrame(fiber.type); |
| |
| case LazyComponent: |
| return describeBuiltInComponentFrame('Lazy'); |
| |
| case SuspenseComponent: |
| return describeBuiltInComponentFrame('Suspense'); |
| |
| case SuspenseListComponent: |
| return describeBuiltInComponentFrame('SuspenseList'); |
| |
| case FunctionComponent: |
| case IndeterminateComponent: |
| case SimpleMemoComponent: |
| return describeFunctionComponentFrame(fiber.type); |
| |
| case ForwardRef: |
| return describeFunctionComponentFrame(fiber.type.render); |
| |
| case ClassComponent: |
| return describeClassComponentFrame(fiber.type); |
| |
| default: |
| return ''; |
| } |
| } |
| |
| function getStackByFiberInDevAndProd(workInProgress) { |
| try { |
| var info = ''; |
| var node = workInProgress; |
| |
| do { |
| info += describeFiber(node); |
| node = node.return; |
| } while (node); |
| |
| return info; |
| } catch (x) { |
| return '\nError generating stack: ' + x.message + '\n' + x.stack; |
| } |
| } |
| |
| function getWrappedName(outerType, innerType, wrapperName) { |
| var displayName = outerType.displayName; |
| |
| if (displayName) { |
| return displayName; |
| } |
| |
| var functionName = innerType.displayName || innerType.name || ''; |
| return functionName !== '' ? wrapperName + "(" + functionName + ")" : wrapperName; |
| } // Keep in sync with react-reconciler/getComponentNameFromFiber |
| |
| |
| function getContextName(type) { |
| return type.displayName || 'Context'; |
| } // Note that the reconciler package should generally prefer to use getComponentNameFromFiber() instead. |
| |
| |
| function getComponentNameFromType(type) { |
| if (type == null) { |
| // Host root, text node or just invalid type. |
| return null; |
| } |
| |
| { |
| if (typeof type.tag === 'number') { |
| error('Received an unexpected object in getComponentNameFromType(). ' + 'This is likely a bug in React. Please file an issue.'); |
| } |
| } |
| |
| if (typeof type === 'function') { |
| return type.displayName || type.name || null; |
| } |
| |
| if (typeof type === 'string') { |
| return type; |
| } |
| |
| switch (type) { |
| case REACT_FRAGMENT_TYPE: |
| return 'Fragment'; |
| |
| case REACT_PORTAL_TYPE: |
| return 'Portal'; |
| |
| case REACT_PROFILER_TYPE: |
| return 'Profiler'; |
| |
| case REACT_STRICT_MODE_TYPE: |
| return 'StrictMode'; |
| |
| case REACT_SUSPENSE_TYPE: |
| return 'Suspense'; |
| |
| case REACT_SUSPENSE_LIST_TYPE: |
| return 'SuspenseList'; |
| |
| } |
| |
| if (typeof type === 'object') { |
| switch (type.$$typeof) { |
| case REACT_CONTEXT_TYPE: |
| var context = type; |
| return getContextName(context) + '.Consumer'; |
| |
| case REACT_PROVIDER_TYPE: |
| var provider = type; |
| return getContextName(provider._context) + '.Provider'; |
| |
| case REACT_FORWARD_REF_TYPE: |
| return getWrappedName(type, type.render, 'ForwardRef'); |
| |
| case REACT_MEMO_TYPE: |
| var outerName = type.displayName || null; |
| |
| if (outerName !== null) { |
| return outerName; |
| } |
| |
| return getComponentNameFromType(type.type) || 'Memo'; |
| |
| case REACT_LAZY_TYPE: |
| { |
| var lazyComponent = type; |
| var payload = lazyComponent._payload; |
| var init = lazyComponent._init; |
| |
| try { |
| return getComponentNameFromType(init(payload)); |
| } catch (x) { |
| return null; |
| } |
| } |
| |
| // eslint-disable-next-line no-fallthrough |
| } |
| } |
| |
| return null; |
| } |
| |
| function getWrappedName$1(outerType, innerType, wrapperName) { |
| var functionName = innerType.displayName || innerType.name || ''; |
| return outerType.displayName || (functionName !== '' ? wrapperName + "(" + functionName + ")" : wrapperName); |
| } // Keep in sync with shared/getComponentNameFromType |
| |
| |
| function getContextName$1(type) { |
| return type.displayName || 'Context'; |
| } |
| |
| function getComponentNameFromFiber(fiber) { |
| var tag = fiber.tag, |
| type = fiber.type; |
| |
| switch (tag) { |
| case CacheComponent: |
| return 'Cache'; |
| |
| case ContextConsumer: |
| var context = type; |
| return getContextName$1(context) + '.Consumer'; |
| |
| case ContextProvider: |
| var provider = type; |
| return getContextName$1(provider._context) + '.Provider'; |
| |
| case DehydratedFragment: |
| return 'DehydratedFragment'; |
| |
| case ForwardRef: |
| return getWrappedName$1(type, type.render, 'ForwardRef'); |
| |
| case Fragment: |
| return 'Fragment'; |
| |
| case HostComponent: |
| // Host component type is the display name (e.g. "div", "View") |
| return type; |
| |
| case HostPortal: |
| return 'Portal'; |
| |
| case HostRoot: |
| return 'Root'; |
| |
| case HostText: |
| return 'Text'; |
| |
| case LazyComponent: |
| // Name comes from the type in this case; we don't have a tag. |
| return getComponentNameFromType(type); |
| |
| case Mode: |
| if (type === REACT_STRICT_MODE_TYPE) { |
| // Don't be less specific than shared/getComponentNameFromType |
| return 'StrictMode'; |
| } |
| |
| return 'Mode'; |
| |
| case OffscreenComponent: |
| return 'Offscreen'; |
| |
| case Profiler: |
| return 'Profiler'; |
| |
| case ScopeComponent: |
| return 'Scope'; |
| |
| case SuspenseComponent: |
| return 'Suspense'; |
| |
| case SuspenseListComponent: |
| return 'SuspenseList'; |
| |
| case TracingMarkerComponent: |
| return 'TracingMarker'; |
| // The display name for this tags come from the user-provided type: |
| |
| case ClassComponent: |
| case FunctionComponent: |
| case IncompleteClassComponent: |
| case IndeterminateComponent: |
| case MemoComponent: |
| case SimpleMemoComponent: |
| if (typeof type === 'function') { |
| return type.displayName || type.name || null; |
| } |
| |
| if (typeof type === 'string') { |
| return type; |
| } |
| |
| break; |
| |
| } |
| |
| return null; |
| } |
| |
| var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame; |
| var current = null; |
| var isRendering = false; |
| function getCurrentFiberOwnerNameInDevOrNull() { |
| { |
| if (current === null) { |
| return null; |
| } |
| |
| var owner = current._debugOwner; |
| |
| if (owner !== null && typeof owner !== 'undefined') { |
| return getComponentNameFromFiber(owner); |
| } |
| } |
| |
| return null; |
| } |
| |
| function getCurrentFiberStackInDev() { |
| { |
| if (current === null) { |
| return ''; |
| } // Safe because if current fiber exists, we are reconciling, |
| // and it is guaranteed to be the work-in-progress version. |
| |
| |
| return getStackByFiberInDevAndProd(current); |
| } |
| } |
| |
| function resetCurrentFiber() { |
| { |
| ReactDebugCurrentFrame.getCurrentStack = null; |
| current = null; |
| isRendering = false; |
| } |
| } |
| function setCurrentFiber(fiber) { |
| { |
| ReactDebugCurrentFrame.getCurrentStack = fiber === null ? null : getCurrentFiberStackInDev; |
| current = fiber; |
| isRendering = false; |
| } |
| } |
| function getCurrentFiber() { |
| { |
| return current; |
| } |
| } |
| function setIsRendering(rendering) { |
| { |
| isRendering = rendering; |
| } |
| } |
| |
| // Flow does not allow string concatenation of most non-string types. To work |
| // around this limitation, we use an opaque type that can only be obtained by |
| // passing the value through getToStringValue first. |
| function toString(value) { |
| // The coercion safety check is performed in getToStringValue(). |
| // eslint-disable-next-line react-internal/safe-string-coercion |
| return '' + value; |
| } |
| function getToStringValue(value) { |
| switch (typeof value) { |
| case 'boolean': |
| case 'number': |
| case 'string': |
| case 'undefined': |
| return value; |
| |
| case 'object': |
| { |
| checkFormFieldValueStringCoercion(value); |
| } |
| |
| return value; |
| |
| default: |
| // function, symbol are assigned as empty strings |
| return ''; |
| } |
| } |
| |
| var hasReadOnlyValue = { |
| button: true, |
| checkbox: true, |
| image: true, |
| hidden: true, |
| radio: true, |
| reset: true, |
| submit: true |
| }; |
| function checkControlledValueProps(tagName, props) { |
| { |
| if (!(hasReadOnlyValue[props.type] || props.onChange || props.onInput || props.readOnly || props.disabled || props.value == null)) { |
| error('You provided a `value` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultValue`. Otherwise, ' + 'set either `onChange` or `readOnly`.'); |
| } |
| |
| if (!(props.onChange || props.readOnly || props.disabled || props.checked == null)) { |
| error('You provided a `checked` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultChecked`. Otherwise, ' + 'set either `onChange` or `readOnly`.'); |
| } |
| } |
| } |
| |
| function isCheckable(elem) { |
| var type = elem.type; |
| var nodeName = elem.nodeName; |
| return nodeName && nodeName.toLowerCase() === 'input' && (type === 'checkbox' || type === 'radio'); |
| } |
| |
| function getTracker(node) { |
| return node._valueTracker; |
| } |
| |
| function detachTracker(node) { |
| node._valueTracker = null; |
| } |
| |
| function getValueFromNode(node) { |
| var value = ''; |
| |
| if (!node) { |
| return value; |
| } |
| |
| if (isCheckable(node)) { |
| value = node.checked ? 'true' : 'false'; |
| } else { |
| value = node.value; |
| } |
| |
| return value; |
| } |
| |
| function trackValueOnNode(node) { |
| var valueField = isCheckable(node) ? 'checked' : 'value'; |
| var descriptor = Object.getOwnPropertyDescriptor(node.constructor.prototype, valueField); |
| |
| { |
| checkFormFieldValueStringCoercion(node[valueField]); |
| } |
| |
| var currentValue = '' + node[valueField]; // if someone has already defined a value or Safari, then bail |
| // and don't track value will cause over reporting of changes, |
| // but it's better then a hard failure |
| // (needed for certain tests that spyOn input values and Safari) |
| |
| if (node.hasOwnProperty(valueField) || typeof descriptor === 'undefined' || typeof descriptor.get !== 'function' || typeof descriptor.set !== 'function') { |
| return; |
| } |
| |
| var get = descriptor.get, |
| set = descriptor.set; |
| Object.defineProperty(node, valueField, { |
| configurable: true, |
| get: function () { |
| return get.call(this); |
| }, |
| set: function (value) { |
| { |
| checkFormFieldValueStringCoercion(value); |
| } |
| |
| currentValue = '' + value; |
| set.call(this, value); |
| } |
| }); // We could've passed this the first time |
| // but it triggers a bug in IE11 and Edge 14/15. |
| // Calling defineProperty() again should be equivalent. |
| // https://github.com/facebook/react/issues/11768 |
| |
| Object.defineProperty(node, valueField, { |
| enumerable: descriptor.enumerable |
| }); |
| var tracker = { |
| getValue: function () { |
| return currentValue; |
| }, |
| setValue: function (value) { |
| { |
| checkFormFieldValueStringCoercion(value); |
| } |
| |
| currentValue = '' + value; |
| }, |
| stopTracking: function () { |
| detachTracker(node); |
| delete node[valueField]; |
| } |
| }; |
| return tracker; |
| } |
| |
| function track(node) { |
| if (getTracker(node)) { |
| return; |
| } // TODO: Once it's just Fiber we can move this to node._wrapperState |
| |
| |
| node._valueTracker = trackValueOnNode(node); |
| } |
| function updateValueIfChanged(node) { |
| if (!node) { |
| return false; |
| } |
| |
| var tracker = getTracker(node); // if there is no tracker at this point it's unlikely |
| // that trying again will succeed |
| |
| if (!tracker) { |
| return true; |
| } |
| |
| var lastValue = tracker.getValue(); |
| var nextValue = getValueFromNode(node); |
| |
| if (nextValue !== lastValue) { |
| tracker.setValue(nextValue); |
| return true; |
| } |
| |
| return false; |
| } |
| |
| function getActiveElement(doc) { |
| doc = doc || (typeof document !== 'undefined' ? document : undefined); |
| |
| if (typeof doc === 'undefined') { |
| return null; |
| } |
| |
| try { |
| return doc.activeElement || doc.body; |
| } catch (e) { |
| return doc.body; |
| } |
| } |
| |
| var didWarnValueDefaultValue = false; |
| var didWarnCheckedDefaultChecked = false; |
| var didWarnControlledToUncontrolled = false; |
| var didWarnUncontrolledToControlled = false; |
| |
| function isControlled(props) { |
| var usesChecked = props.type === 'checkbox' || props.type === 'radio'; |
| return usesChecked ? props.checked != null : props.value != null; |
| } |
| /** |
| * Implements an <input> host component that allows setting these optional |
| * props: `checked`, `value`, `defaultChecked`, and `defaultValue`. |
| * |
| * If `checked` or `value` are not supplied (or null/undefined), user actions |
| * that affect the checked state or value will trigger updates to the element. |
| * |
| * If they are supplied (and not null/undefined), the rendered element will not |
| * trigger updates to the element. Instead, the props must change in order for |
| * the rendered element to be updated. |
| * |
| * The rendered element will be initialized as unchecked (or `defaultChecked`) |
| * with an empty value (or `defaultValue`). |
| * |
| * See http://www.w3.org/TR/2012/WD-html5-20121025/the-input-element.html |
| */ |
| |
| |
| function getHostProps(element, props) { |
| var node = element; |
| var checked = props.checked; |
| var hostProps = assign({}, props, { |
| defaultChecked: undefined, |
| defaultValue: undefined, |
| value: undefined, |
| checked: checked != null ? checked : node._wrapperState.initialChecked |
| }); |
| return hostProps; |
| } |
| function initWrapperState(element, props) { |
| { |
| checkControlledValueProps('input', props); |
| |
| if (props.checked !== undefined && props.defaultChecked !== undefined && !didWarnCheckedDefaultChecked) { |
| error('%s contains an input of type %s with both checked and defaultChecked props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the checked prop, or the defaultChecked prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://reactjs.org/link/controlled-components', getCurrentFiberOwnerNameInDevOrNull() || 'A component', props.type); |
| |
| didWarnCheckedDefaultChecked = true; |
| } |
| |
| if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) { |
| error('%s contains an input of type %s with both value and defaultValue props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://reactjs.org/link/controlled-components', getCurrentFiberOwnerNameInDevOrNull() || 'A component', props.type); |
| |
| didWarnValueDefaultValue = true; |
| } |
| } |
| |
| var node = element; |
| var defaultValue = props.defaultValue == null ? '' : props.defaultValue; |
| node._wrapperState = { |
| initialChecked: props.checked != null ? props.checked : props.defaultChecked, |
| initialValue: getToStringValue(props.value != null ? props.value : defaultValue), |
| controlled: isControlled(props) |
| }; |
| } |
| function updateChecked(element, props) { |
| var node = element; |
| var checked = props.checked; |
| |
| if (checked != null) { |
| setValueForProperty(node, 'checked', checked, false); |
| } |
| } |
| function updateWrapper(element, props) { |
| var node = element; |
| |
| { |
| var controlled = isControlled(props); |
| |
| if (!node._wrapperState.controlled && controlled && !didWarnUncontrolledToControlled) { |
| error('A component is changing an uncontrolled input to be controlled. ' + 'This is likely caused by the value changing from undefined to ' + 'a defined value, which should not happen. ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://reactjs.org/link/controlled-components'); |
| |
| didWarnUncontrolledToControlled = true; |
| } |
| |
| if (node._wrapperState.controlled && !controlled && !didWarnControlledToUncontrolled) { |
| error('A component is changing a controlled input to be uncontrolled. ' + 'This is likely caused by the value changing from a defined to ' + 'undefined, which should not happen. ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://reactjs.org/link/controlled-components'); |
| |
| didWarnControlledToUncontrolled = true; |
| } |
| } |
| |
| updateChecked(element, props); |
| var value = getToStringValue(props.value); |
| var type = props.type; |
| |
| if (value != null) { |
| if (type === 'number') { |
| if (value === 0 && node.value === '' || // We explicitly want to coerce to number here if possible. |
| // eslint-disable-next-line |
| node.value != value) { |
| node.value = toString(value); |
| } |
| } else if (node.value !== toString(value)) { |
| node.value = toString(value); |
| } |
| } else if (type === 'submit' || type === 'reset') { |
| // Submit/reset inputs need the attribute removed completely to avoid |
| // blank-text buttons. |
| node.removeAttribute('value'); |
| return; |
| } |
| |
| { |
| // When syncing the value attribute, the value comes from a cascade of |
| // properties: |
| // 1. The value React property |
| // 2. The defaultValue React property |
| // 3. Otherwise there should be no change |
| if (props.hasOwnProperty('value')) { |
| setDefaultValue(node, props.type, value); |
| } else if (props.hasOwnProperty('defaultValue')) { |
| setDefaultValue(node, props.type, getToStringValue(props.defaultValue)); |
| } |
| } |
| |
| { |
| // When syncing the checked attribute, it only changes when it needs |
| // to be removed, such as transitioning from a checkbox into a text input |
| if (props.checked == null && props.defaultChecked != null) { |
| node.defaultChecked = !!props.defaultChecked; |
| } |
| } |
| } |
| function postMountWrapper(element, props, isHydrating) { |
| var node = element; // Do not assign value if it is already set. This prevents user text input |
| // from being lost during SSR hydration. |
| |
| if (props.hasOwnProperty('value') || props.hasOwnProperty('defaultValue')) { |
| var type = props.type; |
| var isButton = type === 'submit' || type === 'reset'; // Avoid setting value attribute on submit/reset inputs as it overrides the |
| // default value provided by the browser. See: #12872 |
| |
| if (isButton && (props.value === undefined || props.value === null)) { |
| return; |
| } |
| |
| var initialValue = toString(node._wrapperState.initialValue); // Do not assign value if it is already set. This prevents user text input |
| // from being lost during SSR hydration. |
| |
| if (!isHydrating) { |
| { |
| // When syncing the value attribute, the value property should use |
| // the wrapperState._initialValue property. This uses: |
| // |
| // 1. The value React property when present |
| // 2. The defaultValue React property when present |
| // 3. An empty string |
| if (initialValue !== node.value) { |
| node.value = initialValue; |
| } |
| } |
| } |
| |
| { |
| // Otherwise, the value attribute is synchronized to the property, |
| // so we assign defaultValue to the same thing as the value property |
| // assignment step above. |
| node.defaultValue = initialValue; |
| } |
| } // Normally, we'd just do `node.checked = node.checked` upon initial mount, less this bug |
| // this is needed to work around a chrome bug where setting defaultChecked |
| // will sometimes influence the value of checked (even after detachment). |
| // Reference: https://bugs.chromium.org/p/chromium/issues/detail?id=608416 |
| // We need to temporarily unset name to avoid disrupting radio button groups. |
| |
| |
| var name = node.name; |
| |
| if (name !== '') { |
| node.name = ''; |
| } |
| |
| { |
| // When syncing the checked attribute, both the checked property and |
| // attribute are assigned at the same time using defaultChecked. This uses: |
| // |
| // 1. The checked React property when present |
| // 2. The defaultChecked React property when present |
| // 3. Otherwise, false |
| node.defaultChecked = !node.defaultChecked; |
| node.defaultChecked = !!node._wrapperState.initialChecked; |
| } |
| |
| if (name !== '') { |
| node.name = name; |
| } |
| } |
| function restoreControlledState(element, props) { |
| var node = element; |
| updateWrapper(node, props); |
| updateNamedCousins(node, props); |
| } |
| |
| function updateNamedCousins(rootNode, props) { |
| var name = props.name; |
| |
| if (props.type === 'radio' && name != null) { |
| var queryRoot = rootNode; |
| |
| while (queryRoot.parentNode) { |
| queryRoot = queryRoot.parentNode; |
| } // If `rootNode.form` was non-null, then we could try `form.elements`, |
| // but that sometimes behaves strangely in IE8. We could also try using |
| // `form.getElementsByName`, but that will only return direct children |
| // and won't include inputs that use the HTML5 `form=` attribute. Since |
| // the input might not even be in a form. It might not even be in the |
| // document. Let's just use the local `querySelectorAll` to ensure we don't |
| // miss anything. |
| |
| |
| { |
| checkAttributeStringCoercion(name, 'name'); |
| } |
| |
| var group = queryRoot.querySelectorAll('input[name=' + JSON.stringify('' + name) + '][type="radio"]'); |
| |
| for (var i = 0; i < group.length; i++) { |
| var otherNode = group[i]; |
| |
| if (otherNode === rootNode || otherNode.form !== rootNode.form) { |
| continue; |
| } // This will throw if radio buttons rendered by different copies of React |
| // and the same name are rendered into the same form (same as #1939). |
| // That's probably okay; we don't support it just as we don't support |
| // mixing React radio buttons with non-React ones. |
| |
| |
| var otherProps = getFiberCurrentPropsFromNode(otherNode); |
| |
| if (!otherProps) { |
| throw new Error('ReactDOMInput: Mixing React and non-React radio inputs with the ' + 'same `name` is not supported.'); |
| } // We need update the tracked value on the named cousin since the value |
| // was changed but the input saw no event or value set |
| |
| |
| updateValueIfChanged(otherNode); // If this is a controlled radio button group, forcing the input that |
| // was previously checked to update will cause it to be come re-checked |
| // as appropriate. |
| |
| updateWrapper(otherNode, otherProps); |
| } |
| } |
| } // In Chrome, assigning defaultValue to certain input types triggers input validation. |
| // For number inputs, the display value loses trailing decimal points. For email inputs, |
| // Chrome raises "The specified value <x> is not a valid email address". |
| // |
| // Here we check to see if the defaultValue has actually changed, avoiding these problems |
| // when the user is inputting text |
| // |
| // https://github.com/facebook/react/issues/7253 |
| |
| |
| function setDefaultValue(node, type, value) { |
| if ( // Focused number inputs synchronize on blur. See ChangeEventPlugin.js |
| type !== 'number' || getActiveElement(node.ownerDocument) !== node) { |
| if (value == null) { |
| node.defaultValue = toString(node._wrapperState.initialValue); |
| } else if (node.defaultValue !== toString(value)) { |
| node.defaultValue = toString(value); |
| } |
| } |
| } |
| |
| var didWarnSelectedSetOnOption = false; |
| var didWarnInvalidChild = false; |
| var didWarnInvalidInnerHTML = false; |
| /** |
| * Implements an <option> host component that warns when `selected` is set. |
| */ |
| |
| function validateProps(element, props) { |
| { |
| // If a value is not provided, then the children must be simple. |
| if (props.value == null) { |
| if (typeof props.children === 'object' && props.children !== null) { |
| React.Children.forEach(props.children, function (child) { |
| if (child == null) { |
| return; |
| } |
| |
| if (typeof child === 'string' || typeof child === 'number') { |
| return; |
| } |
| |
| if (!didWarnInvalidChild) { |
| didWarnInvalidChild = true; |
| |
| error('Cannot infer the option value of complex children. ' + 'Pass a `value` prop or use a plain string as children to <option>.'); |
| } |
| }); |
| } else if (props.dangerouslySetInnerHTML != null) { |
| if (!didWarnInvalidInnerHTML) { |
| didWarnInvalidInnerHTML = true; |
| |
| error('Pass a `value` prop if you set dangerouslyInnerHTML so React knows ' + 'which value should be selected.'); |
| } |
| } |
| } // TODO: Remove support for `selected` in <option>. |
| |
| |
| if (props.selected != null && !didWarnSelectedSetOnOption) { |
| error('Use the `defaultValue` or `value` props on <select> instead of ' + 'setting `selected` on <option>.'); |
| |
| didWarnSelectedSetOnOption = true; |
| } |
| } |
| } |
| function postMountWrapper$1(element, props) { |
| // value="" should make a value attribute (#6219) |
| if (props.value != null) { |
| element.setAttribute('value', toString(getToStringValue(props.value))); |
| } |
| } |
| |
| var isArrayImpl = Array.isArray; // eslint-disable-next-line no-redeclare |
| |
| function isArray(a) { |
| return isArrayImpl(a); |
| } |
| |
| var didWarnValueDefaultValue$1; |
| |
| { |
| didWarnValueDefaultValue$1 = false; |
| } |
| |
| function getDeclarationErrorAddendum() { |
| var ownerName = getCurrentFiberOwnerNameInDevOrNull(); |
| |
| if (ownerName) { |
| return '\n\nCheck the render method of `' + ownerName + '`.'; |
| } |
| |
| return ''; |
| } |
| |
| var valuePropNames = ['value', 'defaultValue']; |
| /** |
| * Validation function for `value` and `defaultValue`. |
| */ |
| |
| function checkSelectPropTypes(props) { |
| { |
| checkControlledValueProps('select', props); |
| |
| for (var i = 0; i < valuePropNames.length; i++) { |
| var propName = valuePropNames[i]; |
| |
| if (props[propName] == null) { |
| continue; |
| } |
| |
| var propNameIsArray = isArray(props[propName]); |
| |
| if (props.multiple && !propNameIsArray) { |
| error('The `%s` prop supplied to <select> must be an array if ' + '`multiple` is true.%s', propName, getDeclarationErrorAddendum()); |
| } else if (!props.multiple && propNameIsArray) { |
| error('The `%s` prop supplied to <select> must be a scalar ' + 'value if `multiple` is false.%s', propName, getDeclarationErrorAddendum()); |
| } |
| } |
| } |
| } |
| |
| function updateOptions(node, multiple, propValue, setDefaultSelected) { |
| var options = node.options; |
| |
| if (multiple) { |
| var selectedValues = propValue; |
| var selectedValue = {}; |
| |
| for (var i = 0; i < selectedValues.length; i++) { |
| // Prefix to avoid chaos with special keys. |
| selectedValue['$' + selectedValues[i]] = true; |
| } |
| |
| for (var _i = 0; _i < options.length; _i++) { |
| var selected = selectedValue.hasOwnProperty('$' + options[_i].value); |
| |
| if (options[_i].selected !== selected) { |
| options[_i].selected = selected; |
| } |
| |
| if (selected && setDefaultSelected) { |
| options[_i].defaultSelected = true; |
| } |
| } |
| } else { |
| // Do not set `select.value` as exact behavior isn't consistent across all |
| // browsers for all cases. |
| var _selectedValue = toString(getToStringValue(propValue)); |
| |
| var defaultSelected = null; |
| |
| for (var _i2 = 0; _i2 < options.length; _i2++) { |
| if (options[_i2].value === _selectedValue) { |
| options[_i2].selected = true; |
| |
| if (setDefaultSelected) { |
| options[_i2].defaultSelected = true; |
| } |
| |
| return; |
| } |
| |
| if (defaultSelected === null && !options[_i2].disabled) { |
| defaultSelected = options[_i2]; |
| } |
| } |
| |
| if (defaultSelected !== null) { |
| defaultSelected.selected = true; |
| } |
| } |
| } |
| /** |
| * Implements a <select> host component that allows optionally setting the |
| * props `value` and `defaultValue`. If `multiple` is false, the prop must be a |
| * stringable. If `multiple` is true, the prop must be an array of stringables. |
| * |
| * If `value` is not supplied (or null/undefined), user actions that change the |
| * selected option will trigger updates to the rendered options. |
| * |
| * If it is supplied (and not null/undefined), the rendered options will not |
| * update in response to user actions. Instead, the `value` prop must change in |
| * order for the rendered options to update. |
| * |
| * If `defaultValue` is provided, any options with the supplied values will be |
| * selected. |
| */ |
| |
| |
| function getHostProps$1(element, props) { |
| return assign({}, props, { |
| value: undefined |
| }); |
| } |
| function initWrapperState$1(element, props) { |
| var node = element; |
| |
| { |
| checkSelectPropTypes(props); |
| } |
| |
| node._wrapperState = { |
| wasMultiple: !!props.multiple |
| }; |
| |
| { |
| if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue$1) { |
| error('Select elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled select ' + 'element and remove one of these props. More info: ' + 'https://reactjs.org/link/controlled-components'); |
| |
| didWarnValueDefaultValue$1 = true; |
| } |
| } |
| } |
| function postMountWrapper$2(element, props) { |
| var node = element; |
| node.multiple = !!props.multiple; |
| var value = props.value; |
| |
| if (value != null) { |
| updateOptions(node, !!props.multiple, value, false); |
| } else if (props.defaultValue != null) { |
| updateOptions(node, !!props.multiple, props.defaultValue, true); |
| } |
| } |
| function postUpdateWrapper(element, props) { |
| var node = element; |
| var wasMultiple = node._wrapperState.wasMultiple; |
| node._wrapperState.wasMultiple = !!props.multiple; |
| var value = props.value; |
| |
| if (value != null) { |
| updateOptions(node, !!props.multiple, value, false); |
| } else if (wasMultiple !== !!props.multiple) { |
| // For simplicity, reapply `defaultValue` if `multiple` is toggled. |
| if (props.defaultValue != null) { |
| updateOptions(node, !!props.multiple, props.defaultValue, true); |
| } else { |
| // Revert the select back to its default unselected state. |
| updateOptions(node, !!props.multiple, props.multiple ? [] : '', false); |
| } |
| } |
| } |
| function restoreControlledState$1(element, props) { |
| var node = element; |
| var value = props.value; |
| |
| if (value != null) { |
| updateOptions(node, !!props.multiple, value, false); |
| } |
| } |
| |
| var didWarnValDefaultVal = false; |
| |
| /** |
| * Implements a <textarea> host component that allows setting `value`, and |
| * `defaultValue`. This differs from the traditional DOM API because value is |
| * usually set as PCDATA children. |
| * |
| * If `value` is not supplied (or null/undefined), user actions that affect the |
| * value will trigger updates to the element. |
| * |
| * If `value` is supplied (and not null/undefined), the rendered element will |
| * not trigger updates to the element. Instead, the `value` prop must change in |
| * order for the rendered element to be updated. |
| * |
| * The rendered element will be initialized with an empty value, the prop |
| * `defaultValue` if specified, or the children content (deprecated). |
| */ |
| function getHostProps$2(element, props) { |
| var node = element; |
| |
| if (props.dangerouslySetInnerHTML != null) { |
| throw new Error('`dangerouslySetInnerHTML` does not make sense on <textarea>.'); |
| } // Always set children to the same thing. In IE9, the selection range will |
| // get reset if `textContent` is mutated. We could add a check in setTextContent |
| // to only set the value if/when the value differs from the node value (which would |
| // completely solve this IE9 bug), but Sebastian+Sophie seemed to like this |
| // solution. The value can be a boolean or object so that's why it's forced |
| // to be a string. |
| |
| |
| var hostProps = assign({}, props, { |
| value: undefined, |
| defaultValue: undefined, |
| children: toString(node._wrapperState.initialValue) |
| }); |
| |
| return hostProps; |
| } |
| function initWrapperState$2(element, props) { |
| var node = element; |
| |
| { |
| checkControlledValueProps('textarea', props); |
| |
| if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValDefaultVal) { |
| error('%s contains a textarea with both value and defaultValue props. ' + 'Textarea elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled textarea ' + 'and remove one of these props. More info: ' + 'https://reactjs.org/link/controlled-components', getCurrentFiberOwnerNameInDevOrNull() || 'A component'); |
| |
| didWarnValDefaultVal = true; |
| } |
| } |
| |
| var initialValue = props.value; // Only bother fetching default value if we're going to use it |
| |
| if (initialValue == null) { |
| var children = props.children, |
| defaultValue = props.defaultValue; |
| |
| if (children != null) { |
| { |
| error('Use the `defaultValue` or `value` props instead of setting ' + 'children on <textarea>.'); |
| } |
| |
| { |
| if (defaultValue != null) { |
| throw new Error('If you supply `defaultValue` on a <textarea>, do not pass children.'); |
| } |
| |
| if (isArray(children)) { |
| if (children.length > 1) { |
| throw new Error('<textarea> can only have at most one child.'); |
| } |
| |
| children = children[0]; |
| } |
| |
| defaultValue = children; |
| } |
| } |
| |
| if (defaultValue == null) { |
| defaultValue = ''; |
| } |
| |
| initialValue = defaultValue; |
| } |
| |
| node._wrapperState = { |
| initialValue: getToStringValue(initialValue) |
| }; |
| } |
| function updateWrapper$1(element, props) { |
| var node = element; |
| var value = getToStringValue(props.value); |
| var defaultValue = getToStringValue(props.defaultValue); |
| |
| if (value != null) { |
| // Cast `value` to a string to ensure the value is set correctly. While |
| // browsers typically do this as necessary, jsdom doesn't. |
| var newValue = toString(value); // To avoid side effects (such as losing text selection), only set value if changed |
| |
| if (newValue !== node.value) { |
| node.value = newValue; |
| } |
| |
| if (props.defaultValue == null && node.defaultValue !== newValue) { |
| node.defaultValue = newValue; |
| } |
| } |
| |
| if (defaultValue != null) { |
| node.defaultValue = toString(defaultValue); |
| } |
| } |
| function postMountWrapper$3(element, props) { |
| var node = element; // This is in postMount because we need access to the DOM node, which is not |
| // available until after the component has mounted. |
| |
| var textContent = node.textContent; // Only set node.value if textContent is equal to the expected |
| // initial value. In IE10/IE11 there is a bug where the placeholder attribute |
| // will populate textContent as well. |
| // https://developer.microsoft.com/microsoft-edge/platform/issues/101525/ |
| |
| if (textContent === node._wrapperState.initialValue) { |
| if (textContent !== '' && textContent !== null) { |
| node.value = textContent; |
| } |
| } |
| } |
| function restoreControlledState$2(element, props) { |
| // DOM component is still mounted; update |
| updateWrapper$1(element, props); |
| } |
| |
| var HTML_NAMESPACE = 'http://www.w3.org/1999/xhtml'; |
| var MATH_NAMESPACE = 'http://www.w3.org/1998/Math/MathML'; |
| var SVG_NAMESPACE = 'http://www.w3.org/2000/svg'; // Assumes there is no parent namespace. |
| |
| function getIntrinsicNamespace(type) { |
| switch (type) { |
| case 'svg': |
| return SVG_NAMESPACE; |
| |
| case 'math': |
| return MATH_NAMESPACE; |
| |
| default: |
| return HTML_NAMESPACE; |
| } |
| } |
| function getChildNamespace(parentNamespace, type) { |
| if (parentNamespace == null || parentNamespace === HTML_NAMESPACE) { |
| // No (or default) parent namespace: potential entry point. |
| return getIntrinsicNamespace(type); |
| } |
| |
| if (parentNamespace === SVG_NAMESPACE && type === 'foreignObject') { |
| // We're leaving SVG. |
| return HTML_NAMESPACE; |
| } // By default, pass namespace below. |
| |
| |
| return parentNamespace; |
| } |
| |
| /* globals MSApp */ |
| |
| /** |
| * Create a function which has 'unsafe' privileges (required by windows8 apps) |
| */ |
| var createMicrosoftUnsafeLocalFunction = function (func) { |
| if (typeof MSApp !== 'undefined' && MSApp.execUnsafeLocalFunction) { |
| return function (arg0, arg1, arg2, arg3) { |
| MSApp.execUnsafeLocalFunction(function () { |
| return func(arg0, arg1, arg2, arg3); |
| }); |
| }; |
| } else { |
| return func; |
| } |
| }; |
| |
| var reusableSVGContainer; |
| /** |
| * Set the innerHTML property of a node |
| * |
| * @param {DOMElement} node |
| * @param {string} html |
| * @internal |
| */ |
| |
| var setInnerHTML = createMicrosoftUnsafeLocalFunction(function (node, html) { |
| if (node.namespaceURI === SVG_NAMESPACE) { |
| |
| if (!('innerHTML' in node)) { |
| // IE does not have innerHTML for SVG nodes, so instead we inject the |
| // new markup in a temp node and then move the child nodes across into |
| // the target node |
| reusableSVGContainer = reusableSVGContainer || document.createElement('div'); |
| reusableSVGContainer.innerHTML = '<svg>' + html.valueOf().toString() + '</svg>'; |
| var svgNode = reusableSVGContainer.firstChild; |
| |
| while (node.firstChild) { |
| node.removeChild(node.firstChild); |
| } |
| |
| while (svgNode.firstChild) { |
| node.appendChild(svgNode.firstChild); |
| } |
| |
| return; |
| } |
| } |
| |
| node.innerHTML = html; |
| }); |
| |
| /** |
| * HTML nodeType values that represent the type of the node |
| */ |
| var ELEMENT_NODE = 1; |
| var TEXT_NODE = 3; |
| var COMMENT_NODE = 8; |
| var DOCUMENT_NODE = 9; |
| var DOCUMENT_FRAGMENT_NODE = 11; |
| |
| /** |
| * Set the textContent property of a node. For text updates, it's faster |
| * to set the `nodeValue` of the Text node directly instead of using |
| * `.textContent` which will remove the existing node and create a new one. |
| * |
| * @param {DOMElement} node |
| * @param {string} text |
| * @internal |
| */ |
| |
| var setTextContent = function (node, text) { |
| if (text) { |
| var firstChild = node.firstChild; |
| |
| if (firstChild && firstChild === node.lastChild && firstChild.nodeType === TEXT_NODE) { |
| firstChild.nodeValue = text; |
| return; |
| } |
| } |
| |
| node.textContent = text; |
| }; |
| |
| // List derived from Gecko source code: |
| // https://github.com/mozilla/gecko-dev/blob/4e638efc71/layout/style/test/property_database.js |
| var shorthandToLonghand = { |
| animation: ['animationDelay', 'animationDirection', 'animationDuration', 'animationFillMode', 'animationIterationCount', 'animationName', 'animationPlayState', 'animationTimingFunction'], |
| background: ['backgroundAttachment', 'backgroundClip', 'backgroundColor', 'backgroundImage', 'backgroundOrigin', 'backgroundPositionX', 'backgroundPositionY', 'backgroundRepeat', 'backgroundSize'], |
| backgroundPosition: ['backgroundPositionX', 'backgroundPositionY'], |
| border: ['borderBottomColor', 'borderBottomStyle', 'borderBottomWidth', 'borderImageOutset', 'borderImageRepeat', 'borderImageSlice', 'borderImageSource', 'borderImageWidth', 'borderLeftColor', 'borderLeftStyle', 'borderLeftWidth', 'borderRightColor', 'borderRightStyle', 'borderRightWidth', 'borderTopColor', 'borderTopStyle', 'borderTopWidth'], |
| borderBlockEnd: ['borderBlockEndColor', 'borderBlockEndStyle', 'borderBlockEndWidth'], |
| borderBlockStart: ['borderBlockStartColor', 'borderBlockStartStyle', 'borderBlockStartWidth'], |
| borderBottom: ['borderBottomColor', 'borderBottomStyle', 'borderBottomWidth'], |
| borderColor: ['borderBottomColor', 'borderLeftColor', 'borderRightColor', 'borderTopColor'], |
| borderImage: ['borderImageOutset', 'borderImageRepeat', 'borderImageSlice', 'borderImageSource', 'borderImageWidth'], |
| borderInlineEnd: ['borderInlineEndColor', 'borderInlineEndStyle', 'borderInlineEndWidth'], |
| borderInlineStart: ['borderInlineStartColor', 'borderInlineStartStyle', 'borderInlineStartWidth'], |
| borderLeft: ['borderLeftColor', 'borderLeftStyle', 'borderLeftWidth'], |
| borderRadius: ['borderBottomLeftRadius', 'borderBottomRightRadius', 'borderTopLeftRadius', 'borderTopRightRadius'], |
| borderRight: ['borderRightColor', 'borderRightStyle', 'borderRightWidth'], |
| borderStyle: ['borderBottomStyle', 'borderLeftStyle', 'borderRightStyle', 'borderTopStyle'], |
| borderTop: ['borderTopColor', 'borderTopStyle', 'borderTopWidth'], |
| borderWidth: ['borderBottomWidth', 'borderLeftWidth', 'borderRightWidth', 'borderTopWidth'], |
| columnRule: ['columnRuleColor', 'columnRuleStyle', 'columnRuleWidth'], |
| columns: ['columnCount', 'columnWidth'], |
| flex: ['flexBasis', 'flexGrow', 'flexShrink'], |
| flexFlow: ['flexDirection', 'flexWrap'], |
| font: ['fontFamily', 'fontFeatureSettings', 'fontKerning', 'fontLanguageOverride', 'fontSize', 'fontSizeAdjust', 'fontStretch', 'fontStyle', 'fontVariant', 'fontVariantAlternates', 'fontVariantCaps', 'fontVariantEastAsian', 'fontVariantLigatures', 'fontVariantNumeric', 'fontVariantPosition', 'fontWeight', 'lineHeight'], |
| fontVariant: ['fontVariantAlternates', 'fontVariantCaps', 'fontVariantEastAsian', 'fontVariantLigatures', 'fontVariantNumeric', 'fontVariantPosition'], |
| gap: ['columnGap', 'rowGap'], |
| grid: ['gridAutoColumns', 'gridAutoFlow', 'gridAutoRows', 'gridTemplateAreas', 'gridTemplateColumns', 'gridTemplateRows'], |
| gridArea: ['gridColumnEnd', 'gridColumnStart', 'gridRowEnd', 'gridRowStart'], |
| gridColumn: ['gridColumnEnd', 'gridColumnStart'], |
| gridColumnGap: ['columnGap'], |
| gridGap: ['columnGap', 'rowGap'], |
| gridRow: ['gridRowEnd', 'gridRowStart'], |
| gridRowGap: ['rowGap'], |
| gridTemplate: ['gridTemplateAreas', 'gridTemplateColumns', 'gridTemplateRows'], |
| listStyle: ['listStyleImage', 'listStylePosition', 'listStyleType'], |
| margin: ['marginBottom', 'marginLeft', 'marginRight', 'marginTop'], |
| marker: ['markerEnd', 'markerMid', 'markerStart'], |
| mask: ['maskClip', 'maskComposite', 'maskImage', 'maskMode', 'maskOrigin', 'maskPositionX', 'maskPositionY', 'maskRepeat', 'maskSize'], |
| maskPosition: ['maskPositionX', 'maskPositionY'], |
| outline: ['outlineColor', 'outlineStyle', 'outlineWidth'], |
| overflow: ['overflowX', 'overflowY'], |
| padding: ['paddingBottom', 'paddingLeft', 'paddingRight', 'paddingTop'], |
| placeContent: ['alignContent', 'justifyContent'], |
| placeItems: ['alignItems', 'justifyItems'], |
| placeSelf: ['alignSelf', 'justifySelf'], |
| textDecoration: ['textDecorationColor', 'textDecorationLine', 'textDecorationStyle'], |
| textEmphasis: ['textEmphasisColor', 'textEmphasisStyle'], |
| transition: ['transitionDelay', 'transitionDuration', 'transitionProperty', 'transitionTimingFunction'], |
| wordWrap: ['overflowWrap'] |
| }; |
| |
| /** |
| * CSS properties which accept numbers but are not in units of "px". |
| */ |
| var isUnitlessNumber = { |
| animationIterationCount: true, |
| aspectRatio: true, |
| borderImageOutset: true, |
| borderImageSlice: true, |
| borderImageWidth: true, |
| boxFlex: true, |
| boxFlexGroup: true, |
| boxOrdinalGroup: true, |
| columnCount: true, |
| columns: true, |
| flex: true, |
| flexGrow: true, |
| flexPositive: true, |
| flexShrink: true, |
| flexNegative: true, |
| flexOrder: true, |
| gridArea: true, |
| gridRow: true, |
| gridRowEnd: true, |
| gridRowSpan: true, |
| gridRowStart: true, |
| gridColumn: true, |
| gridColumnEnd: true, |
| gridColumnSpan: true, |
| gridColumnStart: true, |
| fontWeight: true, |
| lineClamp: true, |
| lineHeight: true, |
| opacity: true, |
| order: true, |
| orphans: true, |
| tabSize: true, |
| widows: true, |
| zIndex: true, |
| zoom: true, |
| // SVG-related properties |
| fillOpacity: true, |
| floodOpacity: true, |
| stopOpacity: true, |
| strokeDasharray: true, |
| strokeDashoffset: true, |
| strokeMiterlimit: true, |
| strokeOpacity: true, |
| strokeWidth: true |
| }; |
| /** |
| * @param {string} prefix vendor-specific prefix, eg: Webkit |
| * @param {string} key style name, eg: transitionDuration |
| * @return {string} style name prefixed with `prefix`, properly camelCased, eg: |
| * WebkitTransitionDuration |
| */ |
| |
| function prefixKey(prefix, key) { |
| return prefix + key.charAt(0).toUpperCase() + key.substring(1); |
| } |
| /** |
| * Support style names that may come passed in prefixed by adding permutations |
| * of vendor prefixes. |
| */ |
| |
| |
| var prefixes = ['Webkit', 'ms', 'Moz', 'O']; // Using Object.keys here, or else the vanilla for-in loop makes IE8 go into an |
| // infinite loop, because it iterates over the newly added props too. |
| |
| Object.keys(isUnitlessNumber).forEach(function (prop) { |
| prefixes.forEach(function (prefix) { |
| isUnitlessNumber[prefixKey(prefix, prop)] = isUnitlessNumber[prop]; |
| }); |
| }); |
| |
| /** |
| * Convert a value into the proper css writable value. The style name `name` |
| * should be logical (no hyphens), as specified |
| * in `CSSProperty.isUnitlessNumber`. |
| * |
| * @param {string} name CSS property name such as `topMargin`. |
| * @param {*} value CSS property value such as `10px`. |
| * @return {string} Normalized style value with dimensions applied. |
| */ |
| |
| function dangerousStyleValue(name, value, isCustomProperty) { |
| // Note that we've removed escapeTextForBrowser() calls here since the |
| // whole string will be escaped when the attribute is injected into |
| // the markup. If you provide unsafe user data here they can inject |
| // arbitrary CSS which may be problematic (I couldn't repro this): |
| // https://www.owasp.org/index.php/XSS_Filter_Evasion_Cheat_Sheet |
| // http://www.thespanner.co.uk/2007/11/26/ultimate-xss-css-injection/ |
| // This is not an XSS hole but instead a potential CSS injection issue |
| // which has lead to a greater discussion about how we're going to |
| // trust URLs moving forward. See #2115901 |
| var isEmpty = value == null || typeof value === 'boolean' || value === ''; |
| |
| if (isEmpty) { |
| return ''; |
| } |
| |
| if (!isCustomProperty && typeof value === 'number' && value !== 0 && !(isUnitlessNumber.hasOwnProperty(name) && isUnitlessNumber[name])) { |
| return value + 'px'; // Presumes implicit 'px' suffix for unitless numbers |
| } |
| |
| { |
| checkCSSPropertyStringCoercion(value, name); |
| } |
| |
| return ('' + value).trim(); |
| } |
| |
| var uppercasePattern = /([A-Z])/g; |
| var msPattern = /^ms-/; |
| /** |
| * Hyphenates a camelcased CSS property name, for example: |
| * |
| * > hyphenateStyleName('backgroundColor') |
| * < "background-color" |
| * > hyphenateStyleName('MozTransition') |
| * < "-moz-transition" |
| * > hyphenateStyleName('msTransition') |
| * < "-ms-transition" |
| * |
| * As Modernizr suggests (http://modernizr.com/docs/#prefixed), an `ms` prefix |
| * is converted to `-ms-`. |
| */ |
| |
| function hyphenateStyleName(name) { |
| return name.replace(uppercasePattern, '-$1').toLowerCase().replace(msPattern, '-ms-'); |
| } |
| |
| var warnValidStyle = function () {}; |
| |
| { |
| // 'msTransform' is correct, but the other prefixes should be capitalized |
| var badVendoredStyleNamePattern = /^(?:webkit|moz|o)[A-Z]/; |
| var msPattern$1 = /^-ms-/; |
| var hyphenPattern = /-(.)/g; // style values shouldn't contain a semicolon |
| |
| var badStyleValueWithSemicolonPattern = /;\s*$/; |
| var warnedStyleNames = {}; |
| var warnedStyleValues = {}; |
| var warnedForNaNValue = false; |
| var warnedForInfinityValue = false; |
| |
| var camelize = function (string) { |
| return string.replace(hyphenPattern, function (_, character) { |
| return character.toUpperCase(); |
| }); |
| }; |
| |
| var warnHyphenatedStyleName = function (name) { |
| if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) { |
| return; |
| } |
| |
| warnedStyleNames[name] = true; |
| |
| error('Unsupported style property %s. Did you mean %s?', name, // As Andi Smith suggests |
| // (http://www.andismith.com/blog/2012/02/modernizr-prefixed/), an `-ms` prefix |
| // is converted to lowercase `ms`. |
| camelize(name.replace(msPattern$1, 'ms-'))); |
| }; |
| |
| var warnBadVendoredStyleName = function (name) { |
| if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) { |
| return; |
| } |
| |
| warnedStyleNames[name] = true; |
| |
| error('Unsupported vendor-prefixed style property %s. Did you mean %s?', name, name.charAt(0).toUpperCase() + name.slice(1)); |
| }; |
| |
| var warnStyleValueWithSemicolon = function (name, value) { |
| if (warnedStyleValues.hasOwnProperty(value) && warnedStyleValues[value]) { |
| return; |
| } |
| |
| warnedStyleValues[value] = true; |
| |
| error("Style property values shouldn't contain a semicolon. " + 'Try "%s: %s" instead.', name, value.replace(badStyleValueWithSemicolonPattern, '')); |
| }; |
| |
| var warnStyleValueIsNaN = function (name, value) { |
| if (warnedForNaNValue) { |
| return; |
| } |
| |
| warnedForNaNValue = true; |
| |
| error('`NaN` is an invalid value for the `%s` css style property.', name); |
| }; |
| |
| var warnStyleValueIsInfinity = function (name, value) { |
| if (warnedForInfinityValue) { |
| return; |
| } |
| |
| warnedForInfinityValue = true; |
| |
| error('`Infinity` is an invalid value for the `%s` css style property.', name); |
| }; |
| |
| warnValidStyle = function (name, value) { |
| if (name.indexOf('-') > -1) { |
| warnHyphenatedStyleName(name); |
| } else if (badVendoredStyleNamePattern.test(name)) { |
| warnBadVendoredStyleName(name); |
| } else if (badStyleValueWithSemicolonPattern.test(value)) { |
| warnStyleValueWithSemicolon(name, value); |
| } |
| |
| if (typeof value === 'number') { |
| if (isNaN(value)) { |
| warnStyleValueIsNaN(name, value); |
| } else if (!isFinite(value)) { |
| warnStyleValueIsInfinity(name, value); |
| } |
| } |
| }; |
| } |
| |
| var warnValidStyle$1 = warnValidStyle; |
| |
| /** |
| * Operations for dealing with CSS properties. |
| */ |
| |
| /** |
| * This creates a string that is expected to be equivalent to the style |
| * attribute generated by server-side rendering. It by-passes warnings and |
| * security checks so it's not safe to use this value for anything other than |
| * comparison. It is only used in DEV for SSR validation. |
| */ |
| |
| function createDangerousStringForStyles(styles) { |
| { |
| var serialized = ''; |
| var delimiter = ''; |
| |
| for (var styleName in styles) { |
| if (!styles.hasOwnProperty(styleName)) { |
| continue; |
| } |
| |
| var styleValue = styles[styleName]; |
| |
| if (styleValue != null) { |
| var isCustomProperty = styleName.indexOf('--') === 0; |
| serialized += delimiter + (isCustomProperty ? styleName : hyphenateStyleName(styleName)) + ':'; |
| serialized += dangerousStyleValue(styleName, styleValue, isCustomProperty); |
| delimiter = ';'; |
| } |
| } |
| |
| return serialized || null; |
| } |
| } |
| /** |
| * Sets the value for multiple styles on a node. If a value is specified as |
| * '' (empty string), the corresponding style property will be unset. |
| * |
| * @param {DOMElement} node |
| * @param {object} styles |
| */ |
| |
| function setValueForStyles(node, styles) { |
| var style = node.style; |
| |
| for (var styleName in styles) { |
| if (!styles.hasOwnProperty(styleName)) { |
| continue; |
| } |
| |
| var isCustomProperty = styleName.indexOf('--') === 0; |
| |
| { |
| if (!isCustomProperty) { |
| warnValidStyle$1(styleName, styles[styleName]); |
| } |
| } |
| |
| var styleValue = dangerousStyleValue(styleName, styles[styleName], isCustomProperty); |
| |
| if (styleName === 'float') { |
| styleName = 'cssFloat'; |
| } |
| |
| if (isCustomProperty) { |
| style.setProperty(styleName, styleValue); |
| } else { |
| style[styleName] = styleValue; |
| } |
| } |
| } |
| |
| function isValueEmpty(value) { |
| return value == null || typeof value === 'boolean' || value === ''; |
| } |
| /** |
| * Given {color: 'red', overflow: 'hidden'} returns { |
| * color: 'color', |
| * overflowX: 'overflow', |
| * overflowY: 'overflow', |
| * }. This can be read as "the overflowY property was set by the overflow |
| * shorthand". That is, the values are the property that each was derived from. |
| */ |
| |
| |
| function expandShorthandMap(styles) { |
| var expanded = {}; |
| |
| for (var key in styles) { |
| var longhands = shorthandToLonghand[key] || [key]; |
| |
| for (var i = 0; i < longhands.length; i++) { |
| expanded[longhands[i]] = key; |
| } |
| } |
| |
| return expanded; |
| } |
| /** |
| * When mixing shorthand and longhand property names, we warn during updates if |
| * we expect an incorrect result to occur. In particular, we warn for: |
| * |
| * Updating a shorthand property (longhand gets overwritten): |
| * {font: 'foo', fontVariant: 'bar'} -> {font: 'baz', fontVariant: 'bar'} |
| * becomes .style.font = 'baz' |
| * Removing a shorthand property (longhand gets lost too): |
| * {font: 'foo', fontVariant: 'bar'} -> {fontVariant: 'bar'} |
| * becomes .style.font = '' |
| * Removing a longhand property (should revert to shorthand; doesn't): |
| * {font: 'foo', fontVariant: 'bar'} -> {font: 'foo'} |
| * becomes .style.fontVariant = '' |
| */ |
| |
| |
| function validateShorthandPropertyCollisionInDev(styleUpdates, nextStyles) { |
| { |
| if (!nextStyles) { |
| return; |
| } |
| |
| var expandedUpdates = expandShorthandMap(styleUpdates); |
| var expandedStyles = expandShorthandMap(nextStyles); |
| var warnedAbout = {}; |
| |
| for (var key in expandedUpdates) { |
| var originalKey = expandedUpdates[key]; |
| var correctOriginalKey = expandedStyles[key]; |
| |
| if (correctOriginalKey && originalKey !== correctOriginalKey) { |
| var warningKey = originalKey + ',' + correctOriginalKey; |
| |
| if (warnedAbout[warningKey]) { |
| continue; |
| } |
| |
| warnedAbout[warningKey] = true; |
| |
| error('%s a style property during rerender (%s) when a ' + 'conflicting property is set (%s) can lead to styling bugs. To ' + "avoid this, don't mix shorthand and non-shorthand properties " + 'for the same value; instead, replace the shorthand with ' + 'separate values.', isValueEmpty(styleUpdates[originalKey]) ? 'Removing' : 'Updating', originalKey, correctOriginalKey); |
| } |
| } |
| } |
| } |
| |
| // For HTML, certain tags should omit their close tag. We keep a list for |
| // those special-case tags. |
| var omittedCloseTags = { |
| area: true, |
| base: true, |
| br: true, |
| col: true, |
| embed: true, |
| hr: true, |
| img: true, |
| input: true, |
| keygen: true, |
| link: true, |
| meta: true, |
| param: true, |
| source: true, |
| track: true, |
| wbr: true // NOTE: menuitem's close tag should be omitted, but that causes problems. |
| |
| }; |
| |
| // `omittedCloseTags` except that `menuitem` should still have its closing tag. |
| |
| var voidElementTags = assign({ |
| menuitem: true |
| }, omittedCloseTags); |
| |
| var HTML = '__html'; |
| |
| function assertValidProps(tag, props) { |
| if (!props) { |
| return; |
| } // Note the use of `==` which checks for null or undefined. |
| |
| |
| if (voidElementTags[tag]) { |
| if (props.children != null || props.dangerouslySetInnerHTML != null) { |
| throw new Error(tag + " is a void element tag and must neither have `children` nor " + 'use `dangerouslySetInnerHTML`.'); |
| } |
| } |
| |
| if (props.dangerouslySetInnerHTML != null) { |
| if (props.children != null) { |
| throw new Error('Can only set one of `children` or `props.dangerouslySetInnerHTML`.'); |
| } |
| |
| if (typeof props.dangerouslySetInnerHTML !== 'object' || !(HTML in props.dangerouslySetInnerHTML)) { |
| throw new Error('`props.dangerouslySetInnerHTML` must be in the form `{__html: ...}`. ' + 'Please visit https://reactjs.org/link/dangerously-set-inner-html ' + 'for more information.'); |
| } |
| } |
| |
| { |
| if (!props.suppressContentEditableWarning && props.contentEditable && props.children != null) { |
| error('A component is `contentEditable` and contains `children` managed by ' + 'React. It is now your responsibility to guarantee that none of ' + 'those nodes are unexpectedly modified or duplicated. This is ' + 'probably not intentional.'); |
| } |
| } |
| |
| if (props.style != null && typeof props.style !== 'object') { |
| throw new Error('The `style` prop expects a mapping from style properties to values, ' + "not a string. For example, style={{marginRight: spacing + 'em'}} when " + 'using JSX.'); |
| } |
| } |
| |
| function isCustomComponent(tagName, props) { |
| if (tagName.indexOf('-') === -1) { |
| return typeof props.is === 'string'; |
| } |
| |
| switch (tagName) { |
| // These are reserved SVG and MathML elements. |
| // We don't mind this list too much because we expect it to never grow. |
| // The alternative is to track the namespace in a few places which is convoluted. |
| // https://w3c.github.io/webcomponents/spec/custom/#custom-elements-core-concepts |
| case 'annotation-xml': |
| case 'color-profile': |
| case 'font-face': |
| case 'font-face-src': |
| case 'font-face-uri': |
| case 'font-face-format': |
| case 'font-face-name': |
| case 'missing-glyph': |
| return false; |
| |
| default: |
| return true; |
| } |
| } |
| |
| // When adding attributes to the HTML or SVG allowed attribute list, be sure to |
| // also add them to this module to ensure casing and incorrect name |
| // warnings. |
| var possibleStandardNames = { |
| // HTML |
| accept: 'accept', |
| acceptcharset: 'acceptCharset', |
| 'accept-charset': 'acceptCharset', |
| accesskey: 'accessKey', |
| action: 'action', |
| allowfullscreen: 'allowFullScreen', |
| alt: 'alt', |
| as: 'as', |
| async: 'async', |
| autocapitalize: 'autoCapitalize', |
| autocomplete: 'autoComplete', |
| autocorrect: 'autoCorrect', |
| autofocus: 'autoFocus', |
| autoplay: 'autoPlay', |
| autosave: 'autoSave', |
| capture: 'capture', |
| cellpadding: 'cellPadding', |
| cellspacing: 'cellSpacing', |
| challenge: 'challenge', |
| charset: 'charSet', |
| checked: 'checked', |
| children: 'children', |
| cite: 'cite', |
| class: 'className', |
| classid: 'classID', |
| classname: 'className', |
| cols: 'cols', |
| colspan: 'colSpan', |
| content: 'content', |
| contenteditable: 'contentEditable', |
| contextmenu: 'contextMenu', |
| controls: 'controls', |
| controlslist: 'controlsList', |
| coords: 'coords', |
| crossorigin: 'crossOrigin', |
| dangerouslysetinnerhtml: 'dangerouslySetInnerHTML', |
| data: 'data', |
| datetime: 'dateTime', |
| default: 'default', |
| defaultchecked: 'defaultChecked', |
| defaultvalue: 'defaultValue', |
| defer: 'defer', |
| dir: 'dir', |
| disabled: 'disabled', |
| disablepictureinpicture: 'disablePictureInPicture', |
| disableremoteplayback: 'disableRemotePlayback', |
| download: 'download', |
| draggable: 'draggable', |
| enctype: 'encType', |
| enterkeyhint: 'enterKeyHint', |
| for: 'htmlFor', |
| form: 'form', |
| formmethod: 'formMethod', |
| formaction: 'formAction', |
| formenctype: 'formEncType', |
| formnovalidate: 'formNoValidate', |
| formtarget: 'formTarget', |
| frameborder: 'frameBorder', |
| headers: 'headers', |
| height: 'height', |
| hidden: 'hidden', |
| high: 'high', |
| href: 'href', |
| hreflang: 'hrefLang', |
| htmlfor: 'htmlFor', |
| httpequiv: 'httpEquiv', |
| 'http-equiv': 'httpEquiv', |
| icon: 'icon', |
| id: 'id', |
| imagesizes: 'imageSizes', |
| imagesrcset: 'imageSrcSet', |
| innerhtml: 'innerHTML', |
| inputmode: 'inputMode', |
| integrity: 'integrity', |
| is: 'is', |
| itemid: 'itemID', |
| itemprop: 'itemProp', |
| itemref: 'itemRef', |
| itemscope: 'itemScope', |
| itemtype: 'itemType', |
| keyparams: 'keyParams', |
| keytype: 'keyType', |
| kind: 'kind', |
| label: 'label', |
| lang: 'lang', |
| list: 'list', |
| loop: 'loop', |
| low: 'low', |
| manifest: 'manifest', |
| marginwidth: 'marginWidth', |
| marginheight: 'marginHeight', |
| max: 'max', |
| maxlength: 'maxLength', |
| media: 'media', |
| mediagroup: 'mediaGroup', |
| method: 'method', |
| min: 'min', |
| minlength: 'minLength', |
| multiple: 'multiple', |
| muted: 'muted', |
| name: 'name', |
| nomodule: 'noModule', |
| nonce: 'nonce', |
| novalidate: 'noValidate', |
| open: 'open', |
| optimum: 'optimum', |
| pattern: 'pattern', |
| placeholder: 'placeholder', |
| playsinline: 'playsInline', |
| poster: 'poster', |
| preload: 'preload', |
| profile: 'profile', |
| radiogroup: 'radioGroup', |
| readonly: 'readOnly', |
| referrerpolicy: 'referrerPolicy', |
| rel: 'rel', |
| required: 'required', |
| reversed: 'reversed', |
| role: 'role', |
| rows: 'rows', |
| rowspan: 'rowSpan', |
| sandbox: 'sandbox', |
| scope: 'scope', |
| scoped: 'scoped', |
| scrolling: 'scrolling', |
| seamless: 'seamless', |
| selected: 'selected', |
| shape: 'shape', |
| size: 'size', |
| sizes: 'sizes', |
| span: 'span', |
| spellcheck: 'spellCheck', |
| src: 'src', |
| srcdoc: 'srcDoc', |
| srclang: 'srcLang', |
| srcset: 'srcSet', |
| start: 'start', |
| step: 'step', |
| style: 'style', |
| summary: 'summary', |
| tabindex: 'tabIndex', |
| target: 'target', |
| title: 'title', |
| type: 'type', |
| usemap: 'useMap', |
| value: 'value', |
| width: 'width', |
| wmode: 'wmode', |
| wrap: 'wrap', |
| // SVG |
| about: 'about', |
| accentheight: 'accentHeight', |
| 'accent-height': 'accentHeight', |
| accumulate: 'accumulate', |
| additive: 'additive', |
| alignmentbaseline: 'alignmentBaseline', |
| 'alignment-baseline': 'alignmentBaseline', |
| allowreorder: 'allowReorder', |
| alphabetic: 'alphabetic', |
| amplitude: 'amplitude', |
| arabicform: 'arabicForm', |
| 'arabic-form': 'arabicForm', |
| ascent: 'ascent', |
| attributename: 'attributeName', |
| attributetype: 'attributeType', |
| autoreverse: 'autoReverse', |
| azimuth: 'azimuth', |
| basefrequency: 'baseFrequency', |
| baselineshift: 'baselineShift', |
| 'baseline-shift': 'baselineShift', |
| baseprofile: 'baseProfile', |
| bbox: 'bbox', |
| begin: 'begin', |
| bias: 'bias', |
| by: 'by', |
| calcmode: 'calcMode', |
| capheight: 'capHeight', |
| 'cap-height': 'capHeight', |
| clip: 'clip', |
| clippath: 'clipPath', |
| 'clip-path': 'clipPath', |
| clippathunits: 'clipPathUnits', |
| cliprule: 'clipRule', |
| 'clip-rule': 'clipRule', |
| color: 'color', |
| colorinterpolation: 'colorInterpolation', |
| 'color-interpolation': 'colorInterpolation', |
| colorinterpolationfilters: 'colorInterpolationFilters', |
| 'color-interpolation-filters': 'colorInterpolationFilters', |
| colorprofile: 'colorProfile', |
| 'color-profile': 'colorProfile', |
| colorrendering: 'colorRendering', |
| 'color-rendering': 'colorRendering', |
| contentscripttype: 'contentScriptType', |
| contentstyletype: 'contentStyleType', |
| cursor: 'cursor', |
| cx: 'cx', |
| cy: 'cy', |
| d: 'd', |
| datatype: 'datatype', |
| decelerate: 'decelerate', |
| descent: 'descent', |
| diffuseconstant: 'diffuseConstant', |
| direction: 'direction', |
| display: 'display', |
| divisor: 'divisor', |
| dominantbaseline: 'dominantBaseline', |
| 'dominant-baseline': 'dominantBaseline', |
| dur: 'dur', |
| dx: 'dx', |
| dy: 'dy', |
| edgemode: 'edgeMode', |
| elevation: 'elevation', |
| enablebackground: 'enableBackground', |
| 'enable-background': 'enableBackground', |
| end: 'end', |
| exponent: 'exponent', |
| externalresourcesrequired: 'externalResourcesRequired', |
| fill: 'fill', |
| fillopacity: 'fillOpacity', |
| 'fill-opacity': 'fillOpacity', |
| fillrule: 'fillRule', |
| 'fill-rule': 'fillRule', |
| filter: 'filter', |
| filterres: 'filterRes', |
| filterunits: 'filterUnits', |
| floodopacity: 'floodOpacity', |
| 'flood-opacity': 'floodOpacity', |
| floodcolor: 'floodColor', |
| 'flood-color': 'floodColor', |
| focusable: 'focusable', |
| fontfamily: 'fontFamily', |
| 'font-family': 'fontFamily', |
| fontsize: 'fontSize', |
| 'font-size': 'fontSize', |
| fontsizeadjust: 'fontSizeAdjust', |
| 'font-size-adjust': 'fontSizeAdjust', |
| fontstretch: 'fontStretch', |
| 'font-stretch': 'fontStretch', |
| fontstyle: 'fontStyle', |
| 'font-style': 'fontStyle', |
| fontvariant: 'fontVariant', |
| 'font-variant': 'fontVariant', |
| fontweight: 'fontWeight', |
| 'font-weight': 'fontWeight', |
| format: 'format', |
| from: 'from', |
| fx: 'fx', |
| fy: 'fy', |
| g1: 'g1', |
| g2: 'g2', |
| glyphname: 'glyphName', |
| 'glyph-name': 'glyphName', |
| glyphorientationhorizontal: 'glyphOrientationHorizontal', |
| 'glyph-orientation-horizontal': 'glyphOrientationHorizontal', |
| glyphorientationvertical: 'glyphOrientationVertical', |
| 'glyph-orientation-vertical': 'glyphOrientationVertical', |
| glyphref: 'glyphRef', |
| gradienttransform: 'gradientTransform', |
| gradientunits: 'gradientUnits', |
| hanging: 'hanging', |
| horizadvx: 'horizAdvX', |
| 'horiz-adv-x': 'horizAdvX', |
| horizoriginx: 'horizOriginX', |
| 'horiz-origin-x': 'horizOriginX', |
| ideographic: 'ideographic', |
| imagerendering: 'imageRendering', |
| 'image-rendering': 'imageRendering', |
| in2: 'in2', |
| in: 'in', |
| inlist: 'inlist', |
| intercept: 'intercept', |
| k1: 'k1', |
| k2: 'k2', |
| k3: 'k3', |
| k4: 'k4', |
| k: 'k', |
| kernelmatrix: 'kernelMatrix', |
| kernelunitlength: 'kernelUnitLength', |
| kerning: 'kerning', |
| keypoints: 'keyPoints', |
| keysplines: 'keySplines', |
| keytimes: 'keyTimes', |
| lengthadjust: 'lengthAdjust', |
| letterspacing: 'letterSpacing', |
| 'letter-spacing': 'letterSpacing', |
| lightingcolor: 'lightingColor', |
| 'lighting-color': 'lightingColor', |
| limitingconeangle: 'limitingConeAngle', |
| local: 'local', |
| markerend: 'markerEnd', |
| 'marker-end': 'markerEnd', |
| markerheight: 'markerHeight', |
| markermid: 'markerMid', |
| 'marker-mid': 'markerMid', |
| markerstart: 'markerStart', |
| 'marker-start': 'markerStart', |
| markerunits: 'markerUnits', |
| markerwidth: 'markerWidth', |
| mask: 'mask', |
| maskcontentunits: 'maskContentUnits', |
| maskunits: 'maskUnits', |
| mathematical: 'mathematical', |
| mode: 'mode', |
| numoctaves: 'numOctaves', |
| offset: 'offset', |
| opacity: 'opacity', |
| operator: 'operator', |
| order: 'order', |
| orient: 'orient', |
| orientation: 'orientation', |
| origin: 'origin', |
| overflow: 'overflow', |
| overlineposition: 'overlinePosition', |
| 'overline-position': 'overlinePosition', |
| overlinethickness: 'overlineThickness', |
| 'overline-thickness': 'overlineThickness', |
| paintorder: 'paintOrder', |
| 'paint-order': 'paintOrder', |
| panose1: 'panose1', |
| 'panose-1': 'panose1', |
| pathlength: 'pathLength', |
| patterncontentunits: 'patternContentUnits', |
| patterntransform: 'patternTransform', |
| patternunits: 'patternUnits', |
| pointerevents: 'pointerEvents', |
| 'pointer-events': 'pointerEvents', |
| points: 'points', |
| pointsatx: 'pointsAtX', |
| pointsaty: 'pointsAtY', |
| pointsatz: 'pointsAtZ', |
| prefix: 'prefix', |
| preservealpha: 'preserveAlpha', |
| preserveaspectratio: 'preserveAspectRatio', |
| primitiveunits: 'primitiveUnits', |
| property: 'property', |
| r: 'r', |
| radius: 'radius', |
| refx: 'refX', |
| refy: 'refY', |
| renderingintent: 'renderingIntent', |
| 'rendering-intent': 'renderingIntent', |
| repeatcount: 'repeatCount', |
| repeatdur: 'repeatDur', |
| requiredextensions: 'requiredExtensions', |
| requiredfeatures: 'requiredFeatures', |
| resource: 'resource', |
| restart: 'restart', |
| result: 'result', |
| results: 'results', |
| rotate: 'rotate', |
| rx: 'rx', |
| ry: 'ry', |
| scale: 'scale', |
| security: 'security', |
| seed: 'seed', |
| shaperendering: 'shapeRendering', |
| 'shape-rendering': 'shapeRendering', |
| slope: 'slope', |
| spacing: 'spacing', |
| specularconstant: 'specularConstant', |
| specularexponent: 'specularExponent', |
| speed: 'speed', |
| spreadmethod: 'spreadMethod', |
| startoffset: 'startOffset', |
| stddeviation: 'stdDeviation', |
| stemh: 'stemh', |
| stemv: 'stemv', |
| stitchtiles: 'stitchTiles', |
| stopcolor: 'stopColor', |
| 'stop-color': 'stopColor', |
| stopopacity: 'stopOpacity', |
| 'stop-opacity': 'stopOpacity', |
| strikethroughposition: 'strikethroughPosition', |
| 'strikethrough-position': 'strikethroughPosition', |
| strikethroughthickness: 'strikethroughThickness', |
| 'strikethrough-thickness': 'strikethroughThickness', |
| string: 'string', |
| stroke: 'stroke', |
| strokedasharray: 'strokeDasharray', |
| 'stroke-dasharray': 'strokeDasharray', |
| strokedashoffset: 'strokeDashoffset', |
| 'stroke-dashoffset': 'strokeDashoffset', |
| strokelinecap: 'strokeLinecap', |
| 'stroke-linecap': 'strokeLinecap', |
| strokelinejoin: 'strokeLinejoin', |
| 'stroke-linejoin': 'strokeLinejoin', |
| strokemiterlimit: 'strokeMiterlimit', |
| 'stroke-miterlimit': 'strokeMiterlimit', |
| strokewidth: 'strokeWidth', |
| 'stroke-width': 'strokeWidth', |
| strokeopacity: 'strokeOpacity', |
| 'stroke-opacity': 'strokeOpacity', |
| suppresscontenteditablewarning: 'suppressContentEditableWarning', |
| suppresshydrationwarning: 'suppressHydrationWarning', |
| surfacescale: 'surfaceScale', |
| systemlanguage: 'systemLanguage', |
| tablevalues: 'tableValues', |
| targetx: 'targetX', |
| targety: 'targetY', |
| textanchor: 'textAnchor', |
| 'text-anchor': 'textAnchor', |
| textdecoration: 'textDecoration', |
| 'text-decoration': 'textDecoration', |
| textlength: 'textLength', |
| textrendering: 'textRendering', |
| 'text-rendering': 'textRendering', |
| to: 'to', |
| transform: 'transform', |
| typeof: 'typeof', |
| u1: 'u1', |
| u2: 'u2', |
| underlineposition: 'underlinePosition', |
| 'underline-position': 'underlinePosition', |
| underlinethickness: 'underlineThickness', |
| 'underline-thickness': 'underlineThickness', |
| unicode: 'unicode', |
| unicodebidi: 'unicodeBidi', |
| 'unicode-bidi': 'unicodeBidi', |
| unicoderange: 'unicodeRange', |
| 'unicode-range': 'unicodeRange', |
| unitsperem: 'unitsPerEm', |
| 'units-per-em': 'unitsPerEm', |
| unselectable: 'unselectable', |
| valphabetic: 'vAlphabetic', |
| 'v-alphabetic': 'vAlphabetic', |
| values: 'values', |
| vectoreffect: 'vectorEffect', |
| 'vector-effect': 'vectorEffect', |
| version: 'version', |
| vertadvy: 'vertAdvY', |
| 'vert-adv-y': 'vertAdvY', |
| vertoriginx: 'vertOriginX', |
| 'vert-origin-x': 'vertOriginX', |
| vertoriginy: 'vertOriginY', |
| 'vert-origin-y': 'vertOriginY', |
| vhanging: 'vHanging', |
| 'v-hanging': 'vHanging', |
| videographic: 'vIdeographic', |
| 'v-ideographic': 'vIdeographic', |
| viewbox: 'viewBox', |
| viewtarget: 'viewTarget', |
| visibility: 'visibility', |
| vmathematical: 'vMathematical', |
| 'v-mathematical': 'vMathematical', |
| vocab: 'vocab', |
| widths: 'widths', |
| wordspacing: 'wordSpacing', |
| 'word-spacing': 'wordSpacing', |
| writingmode: 'writingMode', |
| 'writing-mode': 'writingMode', |
| x1: 'x1', |
| x2: 'x2', |
| x: 'x', |
| xchannelselector: 'xChannelSelector', |
| xheight: 'xHeight', |
| 'x-height': 'xHeight', |
| xlinkactuate: 'xlinkActuate', |
| 'xlink:actuate': 'xlinkActuate', |
| xlinkarcrole: 'xlinkArcrole', |
| 'xlink:arcrole': 'xlinkArcrole', |
| xlinkhref: 'xlinkHref', |
| 'xlink:href': 'xlinkHref', |
| xlinkrole: 'xlinkRole', |
| 'xlink:role': 'xlinkRole', |
| xlinkshow: 'xlinkShow', |
| 'xlink:show': 'xlinkShow', |
| xlinktitle: 'xlinkTitle', |
| 'xlink:title': 'xlinkTitle', |
| xlinktype: 'xlinkType', |
| 'xlink:type': 'xlinkType', |
| xmlbase: 'xmlBase', |
| 'xml:base': 'xmlBase', |
| xmllang: 'xmlLang', |
| 'xml:lang': 'xmlLang', |
| xmlns: 'xmlns', |
| 'xml:space': 'xmlSpace', |
| xmlnsxlink: 'xmlnsXlink', |
| 'xmlns:xlink': 'xmlnsXlink', |
| xmlspace: 'xmlSpace', |
| y1: 'y1', |
| y2: 'y2', |
| y: 'y', |
| ychannelselector: 'yChannelSelector', |
| z: 'z', |
| zoomandpan: 'zoomAndPan' |
| }; |
| |
| var ariaProperties = { |
| 'aria-current': 0, |
| // state |
| 'aria-description': 0, |
| 'aria-details': 0, |
| 'aria-disabled': 0, |
| // state |
| 'aria-hidden': 0, |
| // state |
| 'aria-invalid': 0, |
| // state |
| 'aria-keyshortcuts': 0, |
| 'aria-label': 0, |
| 'aria-roledescription': 0, |
| // Widget Attributes |
| 'aria-autocomplete': 0, |
| 'aria-checked': 0, |
| 'aria-expanded': 0, |
| 'aria-haspopup': 0, |
| 'aria-level': 0, |
| 'aria-modal': 0, |
| 'aria-multiline': 0, |
| 'aria-multiselectable': 0, |
| 'aria-orientation': 0, |
| 'aria-placeholder': 0, |
| 'aria-pressed': 0, |
| 'aria-readonly': 0, |
| 'aria-required': 0, |
| 'aria-selected': 0, |
| 'aria-sort': 0, |
| 'aria-valuemax': 0, |
| 'aria-valuemin': 0, |
| 'aria-valuenow': 0, |
| 'aria-valuetext': 0, |
| // Live Region Attributes |
| 'aria-atomic': 0, |
| 'aria-busy': 0, |
| 'aria-live': 0, |
| 'aria-relevant': 0, |
| // Drag-and-Drop Attributes |
| 'aria-dropeffect': 0, |
| 'aria-grabbed': 0, |
| // Relationship Attributes |
| 'aria-activedescendant': 0, |
| 'aria-colcount': 0, |
| 'aria-colindex': 0, |
| 'aria-colspan': 0, |
| 'aria-controls': 0, |
| 'aria-describedby': 0, |
| 'aria-errormessage': 0, |
| 'aria-flowto': 0, |
| 'aria-labelledby': 0, |
| 'aria-owns': 0, |
| 'aria-posinset': 0, |
| 'aria-rowcount': 0, |
| 'aria-rowindex': 0, |
| 'aria-rowspan': 0, |
| 'aria-setsize': 0 |
| }; |
| |
| var warnedProperties = {}; |
| var rARIA = new RegExp('^(aria)-[' + ATTRIBUTE_NAME_CHAR + ']*$'); |
| var rARIACamel = new RegExp('^(aria)[A-Z][' + ATTRIBUTE_NAME_CHAR + ']*$'); |
| |
| function validateProperty(tagName, name) { |
| { |
| if (hasOwnProperty.call(warnedProperties, name) && warnedProperties[name]) { |
| return true; |
| } |
| |
| if (rARIACamel.test(name)) { |
| var ariaName = 'aria-' + name.slice(4).toLowerCase(); |
| var correctName = ariaProperties.hasOwnProperty(ariaName) ? ariaName : null; // If this is an aria-* attribute, but is not listed in the known DOM |
| // DOM properties, then it is an invalid aria-* attribute. |
| |
| if (correctName == null) { |
| error('Invalid ARIA attribute `%s`. ARIA attributes follow the pattern aria-* and must be lowercase.', name); |
| |
| warnedProperties[name] = true; |
| return true; |
| } // aria-* attributes should be lowercase; suggest the lowercase version. |
| |
| |
| if (name !== correctName) { |
| error('Invalid ARIA attribute `%s`. Did you mean `%s`?', name, correctName); |
| |
| warnedProperties[name] = true; |
| return true; |
| } |
| } |
| |
| if (rARIA.test(name)) { |
| var lowerCasedName = name.toLowerCase(); |
| var standardName = ariaProperties.hasOwnProperty(lowerCasedName) ? lowerCasedName : null; // If this is an aria-* attribute, but is not listed in the known DOM |
| // DOM properties, then it is an invalid aria-* attribute. |
| |
| if (standardName == null) { |
| warnedProperties[name] = true; |
| return false; |
| } // aria-* attributes should be lowercase; suggest the lowercase version. |
| |
| |
| if (name !== standardName) { |
| error('Unknown ARIA attribute `%s`. Did you mean `%s`?', name, standardName); |
| |
| warnedProperties[name] = true; |
| return true; |
| } |
| } |
| } |
| |
| return true; |
| } |
| |
| function warnInvalidARIAProps(type, props) { |
| { |
| var invalidProps = []; |
| |
| for (var key in props) { |
| var isValid = validateProperty(type, key); |
| |
| if (!isValid) { |
| invalidProps.push(key); |
| } |
| } |
| |
| var unknownPropString = invalidProps.map(function (prop) { |
| return '`' + prop + '`'; |
| }).join(', '); |
| |
| if (invalidProps.length === 1) { |
| error('Invalid aria prop %s on <%s> tag. ' + 'For details, see https://reactjs.org/link/invalid-aria-props', unknownPropString, type); |
| } else if (invalidProps.length > 1) { |
| error('Invalid aria props %s on <%s> tag. ' + 'For details, see https://reactjs.org/link/invalid-aria-props', unknownPropString, type); |
| } |
| } |
| } |
| |
| function validateProperties(type, props) { |
| if (isCustomComponent(type, props)) { |
| return; |
| } |
| |
| warnInvalidARIAProps(type, props); |
| } |
| |
| var didWarnValueNull = false; |
| function validateProperties$1(type, props) { |
| { |
| if (type !== 'input' && type !== 'textarea' && type !== 'select') { |
| return; |
| } |
| |
| if (props != null && props.value === null && !didWarnValueNull) { |
| didWarnValueNull = true; |
| |
| if (type === 'select' && props.multiple) { |
| error('`value` prop on `%s` should not be null. ' + 'Consider using an empty array when `multiple` is set to `true` ' + 'to clear the component or `undefined` for uncontrolled components.', type); |
| } else { |
| error('`value` prop on `%s` should not be null. ' + 'Consider using an empty string to clear the component or `undefined` ' + 'for uncontrolled components.', type); |
| } |
| } |
| } |
| } |
| |
| var validateProperty$1 = function () {}; |
| |
| { |
| var warnedProperties$1 = {}; |
| var EVENT_NAME_REGEX = /^on./; |
| var INVALID_EVENT_NAME_REGEX = /^on[^A-Z]/; |
| var rARIA$1 = new RegExp('^(aria)-[' + ATTRIBUTE_NAME_CHAR + ']*$'); |
| var rARIACamel$1 = new RegExp('^(aria)[A-Z][' + ATTRIBUTE_NAME_CHAR + ']*$'); |
| |
| validateProperty$1 = function (tagName, name, value, eventRegistry) { |
| if (hasOwnProperty.call(warnedProperties$1, name) && warnedProperties$1[name]) { |
| return true; |
| } |
| |
| var lowerCasedName = name.toLowerCase(); |
| |
| if (lowerCasedName === 'onfocusin' || lowerCasedName === 'onfocusout') { |
| error('React uses onFocus and onBlur instead of onFocusIn and onFocusOut. ' + 'All React events are normalized to bubble, so onFocusIn and onFocusOut ' + 'are not needed/supported by React.'); |
| |
| warnedProperties$1[name] = true; |
| return true; |
| } // We can't rely on the event system being injected on the server. |
| |
| |
| if (eventRegistry != null) { |
| var registrationNameDependencies = eventRegistry.registrationNameDependencies, |
| possibleRegistrationNames = eventRegistry.possibleRegistrationNames; |
| |
| if (registrationNameDependencies.hasOwnProperty(name)) { |
| return true; |
| } |
| |
| var registrationName = possibleRegistrationNames.hasOwnProperty(lowerCasedName) ? possibleRegistrationNames[lowerCasedName] : null; |
| |
| if (registrationName != null) { |
| error('Invalid event handler property `%s`. Did you mean `%s`?', name, registrationName); |
| |
| warnedProperties$1[name] = true; |
| return true; |
| } |
| |
| if (EVENT_NAME_REGEX.test(name)) { |
| error('Unknown event handler property `%s`. It will be ignored.', name); |
| |
| warnedProperties$1[name] = true; |
| return true; |
| } |
| } else if (EVENT_NAME_REGEX.test(name)) { |
| // If no event plugins have been injected, we are in a server environment. |
| // So we can't tell if the event name is correct for sure, but we can filter |
| // out known bad ones like `onclick`. We can't suggest a specific replacement though. |
| if (INVALID_EVENT_NAME_REGEX.test(name)) { |
| error('Invalid event handler property `%s`. ' + 'React events use the camelCase naming convention, for example `onClick`.', name); |
| } |
| |
| warnedProperties$1[name] = true; |
| return true; |
| } // Let the ARIA attribute hook validate ARIA attributes |
| |
| |
| if (rARIA$1.test(name) || rARIACamel$1.test(name)) { |
| return true; |
| } |
| |
| if (lowerCasedName === 'innerhtml') { |
| error('Directly setting property `innerHTML` is not permitted. ' + 'For more information, lookup documentation on `dangerouslySetInnerHTML`.'); |
| |
| warnedProperties$1[name] = true; |
| return true; |
| } |
| |
| if (lowerCasedName === 'aria') { |
| error('The `aria` attribute is reserved for future use in React. ' + 'Pass individual `aria-` attributes instead.'); |
| |
| warnedProperties$1[name] = true; |
| return true; |
| } |
| |
| if (lowerCasedName === 'is' && value !== null && value !== undefined && typeof value !== 'string') { |
| error('Received a `%s` for a string attribute `is`. If this is expected, cast ' + 'the value to a string.', typeof value); |
| |
| warnedProperties$1[name] = true; |
| return true; |
| } |
| |
| if (typeof value === 'number' && isNaN(value)) { |
| error('Received NaN for the `%s` attribute. If this is expected, cast ' + 'the value to a string.', name); |
| |
| warnedProperties$1[name] = true; |
| return true; |
| } |
| |
| var propertyInfo = getPropertyInfo(name); |
| var isReserved = propertyInfo !== null && propertyInfo.type === RESERVED; // Known attributes should match the casing specified in the property config. |
| |
| if (possibleStandardNames.hasOwnProperty(lowerCasedName)) { |
| var standardName = possibleStandardNames[lowerCasedName]; |
| |
| if (standardName !== name) { |
| error('Invalid DOM property `%s`. Did you mean `%s`?', name, standardName); |
| |
| warnedProperties$1[name] = true; |
| return true; |
| } |
| } else if (!isReserved && name !== lowerCasedName) { |
| // Unknown attributes should have lowercase casing since that's how they |
| // will be cased anyway with server rendering. |
| error('React does not recognize the `%s` prop on a DOM element. If you ' + 'intentionally want it to appear in the DOM as a custom ' + 'attribute, spell it as lowercase `%s` instead. ' + 'If you accidentally passed it from a parent component, remove ' + 'it from the DOM element.', name, lowerCasedName); |
| |
| warnedProperties$1[name] = true; |
| return true; |
| } |
| |
| if (typeof value === 'boolean' && shouldRemoveAttributeWithWarning(name, value, propertyInfo, false)) { |
| if (value) { |
| error('Received `%s` for a non-boolean attribute `%s`.\n\n' + 'If you want to write it to the DOM, pass a string instead: ' + '%s="%s" or %s={value.toString()}.', value, name, name, value, name); |
| } else { |
| error('Received `%s` for a non-boolean attribute `%s`.\n\n' + 'If you want to write it to the DOM, pass a string instead: ' + '%s="%s" or %s={value.toString()}.\n\n' + 'If you used to conditionally omit it with %s={condition && value}, ' + 'pass %s={condition ? value : undefined} instead.', value, name, name, value, name, name, name); |
| } |
| |
| warnedProperties$1[name] = true; |
| return true; |
| } // Now that we've validated casing, do not validate |
| // data types for reserved props |
| |
| |
| if (isReserved) { |
| return true; |
| } // Warn when a known attribute is a bad type |
| |
| |
| if (shouldRemoveAttributeWithWarning(name, value, propertyInfo, false)) { |
| warnedProperties$1[name] = true; |
| return false; |
| } // Warn when passing the strings 'false' or 'true' into a boolean prop |
| |
| |
| if ((value === 'false' || value === 'true') && propertyInfo !== null && propertyInfo.type === BOOLEAN) { |
| error('Received the string `%s` for the boolean attribute `%s`. ' + '%s ' + 'Did you mean %s={%s}?', value, name, value === 'false' ? 'The browser will interpret it as a truthy value.' : 'Although this works, it will not work as expected if you pass the string "false".', name, value); |
| |
| warnedProperties$1[name] = true; |
| return true; |
| } |
| |
| return true; |
| }; |
| } |
| |
| var warnUnknownProperties = function (type, props, eventRegistry) { |
| { |
| var unknownProps = []; |
| |
| for (var key in props) { |
| var isValid = validateProperty$1(type, key, props[key], eventRegistry); |
| |
| if (!isValid) { |
| unknownProps.push(key); |
| } |
| } |
| |
| var unknownPropString = unknownProps.map(function (prop) { |
| return '`' + prop + '`'; |
| }).join(', '); |
| |
| if (unknownProps.length === 1) { |
| error('Invalid value for prop %s on <%s> tag. Either remove it from the element, ' + 'or pass a string or number value to keep it in the DOM. ' + 'For details, see https://reactjs.org/link/attribute-behavior ', unknownPropString, type); |
| } else if (unknownProps.length > 1) { |
| error('Invalid values for props %s on <%s> tag. Either remove them from the element, ' + 'or pass a string or number value to keep them in the DOM. ' + 'For details, see https://reactjs.org/link/attribute-behavior ', unknownPropString, type); |
| } |
| } |
| }; |
| |
| function validateProperties$2(type, props, eventRegistry) { |
| if (isCustomComponent(type, props)) { |
| return; |
| } |
| |
| warnUnknownProperties(type, props, eventRegistry); |
| } |
| |
| var IS_EVENT_HANDLE_NON_MANAGED_NODE = 1; |
| var IS_NON_DELEGATED = 1 << 1; |
| var IS_CAPTURE_PHASE = 1 << 2; |
| // set to LEGACY_FB_SUPPORT. LEGACY_FB_SUPPORT only gets set when |
| // we call willDeferLaterForLegacyFBSupport, thus not bailing out |
| // will result in endless cycles like an infinite loop. |
| // We also don't want to defer during event replaying. |
| |
| var SHOULD_NOT_PROCESS_POLYFILL_EVENT_PLUGINS = IS_EVENT_HANDLE_NON_MANAGED_NODE | IS_NON_DELEGATED | IS_CAPTURE_PHASE; |
| |
| // This exists to avoid circular dependency between ReactDOMEventReplaying |
| // and DOMPluginEventSystem. |
| var currentReplayingEvent = null; |
| function setReplayingEvent(event) { |
| { |
| if (currentReplayingEvent !== null) { |
| error('Expected currently replaying event to be null. This error ' + 'is likely caused by a bug in React. Please file an issue.'); |
| } |
| } |
| |
| currentReplayingEvent = event; |
| } |
| function resetReplayingEvent() { |
| { |
| if (currentReplayingEvent === null) { |
| error('Expected currently replaying event to not be null. This error ' + 'is likely caused by a bug in React. Please file an issue.'); |
| } |
| } |
| |
| currentReplayingEvent = null; |
| } |
| function isReplayingEvent(event) { |
| return event === currentReplayingEvent; |
| } |
| |
| /** |
| * Gets the target node from a native browser event by accounting for |
| * inconsistencies in browser DOM APIs. |
| * |
| * @param {object} nativeEvent Native browser event. |
| * @return {DOMEventTarget} Target node. |
| */ |
| |
| function getEventTarget(nativeEvent) { |
| // Fallback to nativeEvent.srcElement for IE9 |
| // https://github.com/facebook/react/issues/12506 |
| var target = nativeEvent.target || nativeEvent.srcElement || window; // Normalize SVG <use> element events #4963 |
| |
| if (target.correspondingUseElement) { |
| target = target.correspondingUseElement; |
| } // Safari may fire events on text nodes (Node.TEXT_NODE is 3). |
| // @see http://www.quirksmode.org/js/events_properties.html |
| |
| |
| return target.nodeType === TEXT_NODE ? target.parentNode : target; |
| } |
| |
| var restoreImpl = null; |
| var restoreTarget = null; |
| var restoreQueue = null; |
| |
| function restoreStateOfTarget(target) { |
| // We perform this translation at the end of the event loop so that we |
| // always receive the correct fiber here |
| var internalInstance = getInstanceFromNode(target); |
| |
| if (!internalInstance) { |
| // Unmounted |
| return; |
| } |
| |
| if (typeof restoreImpl !== 'function') { |
| throw new Error('setRestoreImplementation() needs to be called to handle a target for controlled ' + 'events. This error is likely caused by a bug in React. Please file an issue.'); |
| } |
| |
| var stateNode = internalInstance.stateNode; // Guard against Fiber being unmounted. |
| |
| if (stateNode) { |
| var _props = getFiberCurrentPropsFromNode(stateNode); |
| |
| restoreImpl(internalInstance.stateNode, internalInstance.type, _props); |
| } |
| } |
| |
| function setRestoreImplementation(impl) { |
| restoreImpl = impl; |
| } |
| function enqueueStateRestore(target) { |
| if (restoreTarget) { |
| if (restoreQueue) { |
| restoreQueue.push(target); |
| } else { |
| restoreQueue = [target]; |
| } |
| } else { |
| restoreTarget = target; |
| } |
| } |
| function needsStateRestore() { |
| return restoreTarget !== null || restoreQueue !== null; |
| } |
| function restoreStateIfNeeded() { |
| if (!restoreTarget) { |
| return; |
| } |
| |
| var target = restoreTarget; |
| var queuedTargets = restoreQueue; |
| restoreTarget = null; |
| restoreQueue = null; |
| restoreStateOfTarget(target); |
| |
| if (queuedTargets) { |
| for (var i = 0; i < queuedTargets.length; i++) { |
| restoreStateOfTarget(queuedTargets[i]); |
| } |
| } |
| } |
| |
| // the renderer. Such as when we're dispatching events or if third party |
| // libraries need to call batchedUpdates. Eventually, this API will go away when |
| // everything is batched by default. We'll then have a similar API to opt-out of |
| // scheduled work and instead do synchronous work. |
| // Defaults |
| |
| var batchedUpdatesImpl = function (fn, bookkeeping) { |
| return fn(bookkeeping); |
| }; |
| |
| var flushSyncImpl = function () {}; |
| |
| var isInsideEventHandler = false; |
| |
| function finishEventHandler() { |
| // Here we wait until all updates have propagated, which is important |
| // when using controlled components within layers: |
| // https://github.com/facebook/react/issues/1698 |
| // Then we restore state of any controlled component. |
| var controlledComponentsHavePendingUpdates = needsStateRestore(); |
| |
| if (controlledComponentsHavePendingUpdates) { |
| // If a controlled event was fired, we may need to restore the state of |
| // the DOM node back to the controlled value. This is necessary when React |
| // bails out of the update without touching the DOM. |
| // TODO: Restore state in the microtask, after the discrete updates flush, |
| // instead of early flushing them here. |
| flushSyncImpl(); |
| restoreStateIfNeeded(); |
| } |
| } |
| |
| function batchedUpdates(fn, a, b) { |
| if (isInsideEventHandler) { |
| // If we are currently inside another batch, we need to wait until it |
| // fully completes before restoring state. |
| return fn(a, b); |
| } |
| |
| isInsideEventHandler = true; |
| |
| try { |
| return batchedUpdatesImpl(fn, a, b); |
| } finally { |
| isInsideEventHandler = false; |
| finishEventHandler(); |
| } |
| } // TODO: Replace with flushSync |
| function setBatchingImplementation(_batchedUpdatesImpl, _discreteUpdatesImpl, _flushSyncImpl) { |
| batchedUpdatesImpl = _batchedUpdatesImpl; |
| flushSyncImpl = _flushSyncImpl; |
| } |
| |
| function isInteractive(tag) { |
| return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea'; |
| } |
| |
| function shouldPreventMouseEvent(name, type, props) { |
| switch (name) { |
| case 'onClick': |
| case 'onClickCapture': |
| case 'onDoubleClick': |
| case 'onDoubleClickCapture': |
| case 'onMouseDown': |
| case 'onMouseDownCapture': |
| case 'onMouseMove': |
| case 'onMouseMoveCapture': |
| case 'onMouseUp': |
| case 'onMouseUpCapture': |
| case 'onMouseEnter': |
| return !!(props.disabled && isInteractive(type)); |
| |
| default: |
| return false; |
| } |
| } |
| /** |
| * @param {object} inst The instance, which is the source of events. |
| * @param {string} registrationName Name of listener (e.g. `onClick`). |
| * @return {?function} The stored callback. |
| */ |
| |
| |
| function getListener(inst, registrationName) { |
| var stateNode = inst.stateNode; |
| |
| if (stateNode === null) { |
| // Work in progress (ex: onload events in incremental mode). |
| return null; |
| } |
| |
| var props = getFiberCurrentPropsFromNode(stateNode); |
| |
| if (props === null) { |
| // Work in progress. |
| return null; |
| } |
| |
| var listener = props[registrationName]; |
| |
| if (shouldPreventMouseEvent(registrationName, inst.type, props)) { |
| return null; |
| } |
| |
| if (listener && typeof listener !== 'function') { |
| throw new Error("Expected `" + registrationName + "` listener to be a function, instead got a value of `" + typeof listener + "` type."); |
| } |
| |
| return listener; |
| } |
| |
| var passiveBrowserEventsSupported = false; // Check if browser support events with passive listeners |
| // https://developer.mozilla.org/en-US/docs/Web/API/EventTarget/addEventListener#Safely_detecting_option_support |
| |
| if (canUseDOM) { |
| try { |
| var options = {}; // $FlowFixMe: Ignore Flow complaining about needing a value |
| |
| Object.defineProperty(options, 'passive', { |
| get: function () { |
| passiveBrowserEventsSupported = true; |
| } |
| }); |
| window.addEventListener('test', options, options); |
| window.removeEventListener('test', options, options); |
| } catch (e) { |
| passiveBrowserEventsSupported = false; |
| } |
| } |
| |
| function invokeGuardedCallbackProd(name, func, context, a, b, c, d, e, f) { |
| var funcArgs = Array.prototype.slice.call(arguments, 3); |
| |
| try { |
| func.apply(context, funcArgs); |
| } catch (error) { |
| this.onError(error); |
| } |
| } |
| |
| var invokeGuardedCallbackImpl = invokeGuardedCallbackProd; |
| |
| { |
| // In DEV mode, we swap out invokeGuardedCallback for a special version |
| // that plays more nicely with the browser's DevTools. The idea is to preserve |
| // "Pause on exceptions" behavior. Because React wraps all user-provided |
| // functions in invokeGuardedCallback, and the production version of |
| // invokeGuardedCallback uses a try-catch, all user exceptions are treated |
| // like caught exceptions, and the DevTools won't pause unless the developer |
| // takes the extra step of enabling pause on caught exceptions. This is |
| // unintuitive, though, because even though React has caught the error, from |
| // the developer's perspective, the error is uncaught. |
| // |
| // To preserve the expected "Pause on exceptions" behavior, we don't use a |
| // try-catch in DEV. Instead, we synchronously dispatch a fake event to a fake |
| // DOM node, and call the user-provided callback from inside an event handler |
| // for that fake event. If the callback throws, the error is "captured" using |
| // a global event handler. But because the error happens in a different |
| // event loop context, it does not interrupt the normal program flow. |
| // Effectively, this gives us try-catch behavior without actually using |
| // try-catch. Neat! |
| // Check that the browser supports the APIs we need to implement our special |
| // DEV version of invokeGuardedCallback |
| if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') { |
| var fakeNode = document.createElement('react'); |
| |
| invokeGuardedCallbackImpl = function invokeGuardedCallbackDev(name, func, context, a, b, c, d, e, f) { |
| // If document doesn't exist we know for sure we will crash in this method |
| // when we call document.createEvent(). However this can cause confusing |
| // errors: https://github.com/facebook/create-react-app/issues/3482 |
| // So we preemptively throw with a better message instead. |
| if (typeof document === 'undefined' || document === null) { |
| throw new Error('The `document` global was defined when React was initialized, but is not ' + 'defined anymore. This can happen in a test environment if a component ' + 'schedules an update from an asynchronous callback, but the test has already ' + 'finished running. To solve this, you can either unmount the component at ' + 'the end of your test (and ensure that any asynchronous operations get ' + 'canceled in `componentWillUnmount`), or you can change the test itself ' + 'to be asynchronous.'); |
| } |
| |
| var evt = document.createEvent('Event'); |
| var didCall = false; // Keeps track of whether the user-provided callback threw an error. We |
| // set this to true at the beginning, then set it to false right after |
| // calling the function. If the function errors, `didError` will never be |
| // set to false. This strategy works even if the browser is flaky and |
| // fails to call our global error handler, because it doesn't rely on |
| // the error event at all. |
| |
| var didError = true; // Keeps track of the value of window.event so that we can reset it |
| // during the callback to let user code access window.event in the |
| // browsers that support it. |
| |
| var windowEvent = window.event; // Keeps track of the descriptor of window.event to restore it after event |
| // dispatching: https://github.com/facebook/react/issues/13688 |
| |
| var windowEventDescriptor = Object.getOwnPropertyDescriptor(window, 'event'); |
| |
| function restoreAfterDispatch() { |
| // We immediately remove the callback from event listeners so that |
| // nested `invokeGuardedCallback` calls do not clash. Otherwise, a |
| // nested call would trigger the fake event handlers of any call higher |
| // in the stack. |
| fakeNode.removeEventListener(evtType, callCallback, false); // We check for window.hasOwnProperty('event') to prevent the |
| // window.event assignment in both IE <= 10 as they throw an error |
| // "Member not found" in strict mode, and in Firefox which does not |
| // support window.event. |
| |
| if (typeof window.event !== 'undefined' && window.hasOwnProperty('event')) { |
| window.event = windowEvent; |
| } |
| } // Create an event handler for our fake event. We will synchronously |
| // dispatch our fake event using `dispatchEvent`. Inside the handler, we |
| // call the user-provided callback. |
| |
| |
| var funcArgs = Array.prototype.slice.call(arguments, 3); |
| |
| function callCallback() { |
| didCall = true; |
| restoreAfterDispatch(); |
| func.apply(context, funcArgs); |
| didError = false; |
| } // Create a global error event handler. We use this to capture the value |
| // that was thrown. It's possible that this error handler will fire more |
| // than once; for example, if non-React code also calls `dispatchEvent` |
| // and a handler for that event throws. We should be resilient to most of |
| // those cases. Even if our error event handler fires more than once, the |
| // last error event is always used. If the callback actually does error, |
| // we know that the last error event is the correct one, because it's not |
| // possible for anything else to have happened in between our callback |
| // erroring and the code that follows the `dispatchEvent` call below. If |
| // the callback doesn't error, but the error event was fired, we know to |
| // ignore it because `didError` will be false, as described above. |
| |
| |
| var error; // Use this to track whether the error event is ever called. |
| |
| var didSetError = false; |
| var isCrossOriginError = false; |
| |
| function handleWindowError(event) { |
| error = event.error; |
| didSetError = true; |
| |
| if (error === null && event.colno === 0 && event.lineno === 0) { |
| isCrossOriginError = true; |
| } |
| |
| if (event.defaultPrevented) { |
| // Some other error handler has prevented default. |
| // Browsers silence the error report if this happens. |
| // We'll remember this to later decide whether to log it or not. |
| if (error != null && typeof error === 'object') { |
| try { |
| error._suppressLogging = true; |
| } catch (inner) {// Ignore. |
| } |
| } |
| } |
| } // Create a fake event type. |
| |
| |
| var evtType = "react-" + (name ? name : 'invokeguardedcallback'); // Attach our event handlers |
| |
| window.addEventListener('error', handleWindowError); |
| fakeNode.addEventListener(evtType, callCallback, false); // Synchronously dispatch our fake event. If the user-provided function |
| // errors, it will trigger our global error handler. |
| |
| evt.initEvent(evtType, false, false); |
| fakeNode.dispatchEvent(evt); |
| |
| if (windowEventDescriptor) { |
| Object.defineProperty(window, 'event', windowEventDescriptor); |
| } |
| |
| if (didCall && didError) { |
| if (!didSetError) { |
| // The callback errored, but the error event never fired. |
| // eslint-disable-next-line react-internal/prod-error-codes |
| error = new Error('An error was thrown inside one of your components, but React ' + "doesn't know what it was. This is likely due to browser " + 'flakiness. React does its best to preserve the "Pause on ' + 'exceptions" behavior of the DevTools, which requires some ' + "DEV-mode only tricks. It's possible that these don't work in " + 'your browser. Try triggering the error in production mode, ' + 'or switching to a modern browser. If you suspect that this is ' + 'actually an issue with React, please file an issue.'); |
| } else if (isCrossOriginError) { |
| // eslint-disable-next-line react-internal/prod-error-codes |
| error = new Error("A cross-origin error was thrown. React doesn't have access to " + 'the actual error object in development. ' + 'See https://reactjs.org/link/crossorigin-error for more information.'); |
| } |
| |
| this.onError(error); |
| } // Remove our event listeners |
| |
| |
| window.removeEventListener('error', handleWindowError); |
| |
| if (!didCall) { |
| // Something went really wrong, and our event was not dispatched. |
| // https://github.com/facebook/react/issues/16734 |
| // https://github.com/facebook/react/issues/16585 |
| // Fall back to the production implementation. |
| restoreAfterDispatch(); |
| return invokeGuardedCallbackProd.apply(this, arguments); |
| } |
| }; |
| } |
| } |
| |
| var invokeGuardedCallbackImpl$1 = invokeGuardedCallbackImpl; |
| |
| var hasError = false; |
| var caughtError = null; // Used by event system to capture/rethrow the first error. |
| |
| var hasRethrowError = false; |
| var rethrowError = null; |
| var reporter = { |
| onError: function (error) { |
| hasError = true; |
| caughtError = error; |
| } |
| }; |
| /** |
| * Call a function while guarding against errors that happens within it. |
| * Returns an error if it throws, otherwise null. |
| * |
| * In production, this is implemented using a try-catch. The reason we don't |
| * use a try-catch directly is so that we can swap out a different |
| * implementation in DEV mode. |
| * |
| * @param {String} name of the guard to use for logging or debugging |
| * @param {Function} func The function to invoke |
| * @param {*} context The context to use when calling the function |
| * @param {...*} args Arguments for function |
| */ |
| |
| function invokeGuardedCallback(name, func, context, a, b, c, d, e, f) { |
| hasError = false; |
| caughtError = null; |
| invokeGuardedCallbackImpl$1.apply(reporter, arguments); |
| } |
| /** |
| * Same as invokeGuardedCallback, but instead of returning an error, it stores |
| * it in a global so it can be rethrown by `rethrowCaughtError` later. |
| * TODO: See if caughtError and rethrowError can be unified. |
| * |
| * @param {String} name of the guard to use for logging or debugging |
| * @param {Function} func The function to invoke |
| * @param {*} context The context to use when calling the function |
| * @param {...*} args Arguments for function |
| */ |
| |
| function invokeGuardedCallbackAndCatchFirstError(name, func, context, a, b, c, d, e, f) { |
| invokeGuardedCallback.apply(this, arguments); |
| |
| if (hasError) { |
| var error = clearCaughtError(); |
| |
| if (!hasRethrowError) { |
| hasRethrowError = true; |
| rethrowError = error; |
| } |
| } |
| } |
| /** |
| * During execution of guarded functions we will capture the first error which |
| * we will rethrow to be handled by the top level error handler. |
| */ |
| |
| function rethrowCaughtError() { |
| if (hasRethrowError) { |
| var error = rethrowError; |
| hasRethrowError = false; |
| rethrowError = null; |
| throw error; |
| } |
| } |
| function hasCaughtError() { |
| return hasError; |
| } |
| function clearCaughtError() { |
| if (hasError) { |
| var error = caughtError; |
| hasError = false; |
| caughtError = null; |
| return error; |
| } else { |
| throw new Error('clearCaughtError was called but no error was captured. This error ' + 'is likely caused by a bug in React. Please file an issue.'); |
| } |
| } |
| |
| var ReactInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED; |
| var _ReactInternals$Sched = ReactInternals.Scheduler, |
| unstable_cancelCallback = _ReactInternals$Sched.unstable_cancelCallback, |
| unstable_now = _ReactInternals$Sched.unstable_now, |
| unstable_scheduleCallback = _ReactInternals$Sched.unstable_scheduleCallback, |
| unstable_shouldYield = _ReactInternals$Sched.unstable_shouldYield, |
| unstable_requestPaint = _ReactInternals$Sched.unstable_requestPaint, |
| unstable_getFirstCallbackNode = _ReactInternals$Sched.unstable_getFirstCallbackNode, |
| unstable_runWithPriority = _ReactInternals$Sched.unstable_runWithPriority, |
| unstable_next = _ReactInternals$Sched.unstable_next, |
| unstable_continueExecution = _ReactInternals$Sched.unstable_continueExecution, |
| unstable_pauseExecution = _ReactInternals$Sched.unstable_pauseExecution, |
| unstable_getCurrentPriorityLevel = _ReactInternals$Sched.unstable_getCurrentPriorityLevel, |
| unstable_ImmediatePriority = _ReactInternals$Sched.unstable_ImmediatePriority, |
| unstable_UserBlockingPriority = _ReactInternals$Sched.unstable_UserBlockingPriority, |
| unstable_NormalPriority = _ReactInternals$Sched.unstable_NormalPriority, |
| unstable_LowPriority = _ReactInternals$Sched.unstable_LowPriority, |
| unstable_IdlePriority = _ReactInternals$Sched.unstable_IdlePriority, |
| unstable_forceFrameRate = _ReactInternals$Sched.unstable_forceFrameRate, |
| unstable_flushAllWithoutAsserting = _ReactInternals$Sched.unstable_flushAllWithoutAsserting, |
| unstable_yieldValue = _ReactInternals$Sched.unstable_yieldValue, |
| unstable_setDisableYieldValue = _ReactInternals$Sched.unstable_setDisableYieldValue; |
| |
| /** |
| * `ReactInstanceMap` maintains a mapping from a public facing stateful |
| * instance (key) and the internal representation (value). This allows public |
| * methods to accept the user facing instance as an argument and map them back |
| * to internal methods. |
| * |
| * Note that this module is currently shared and assumed to be stateless. |
| * If this becomes an actual Map, that will break. |
| */ |
| function get(key) { |
| return key._reactInternals; |
| } |
| function has(key) { |
| return key._reactInternals !== undefined; |
| } |
| function set(key, value) { |
| key._reactInternals = value; |
| } |
| |
| // Don't change these two values. They're used by React Dev Tools. |
| var NoFlags = |
| /* */ |
| 0; |
| var PerformedWork = |
| /* */ |
| 1; // You can change the rest (and add more). |
| |
| var Placement = |
| /* */ |
| 2; |
| var Update = |
| /* */ |
| 4; |
| var ChildDeletion = |
| /* */ |
| 16; |
| var ContentReset = |
| /* */ |
| 32; |
| var Callback = |
| /* */ |
| 64; |
| var DidCapture = |
| /* */ |
| 128; |
| var ForceClientRender = |
| /* */ |
| 256; |
| var Ref = |
| /* */ |
| 512; |
| var Snapshot = |
| /* */ |
| 1024; |
| var Passive = |
| /* */ |
| 2048; |
| var Hydrating = |
| /* */ |
| 4096; |
| var Visibility = |
| /* */ |
| 8192; |
| var StoreConsistency = |
| /* */ |
| 16384; |
| var LifecycleEffectMask = Passive | Update | Callback | Ref | Snapshot | StoreConsistency; // Union of all commit flags (flags with the lifetime of a particular commit) |
| |
| var HostEffectMask = |
| /* */ |
| 32767; // These are not really side effects, but we still reuse this field. |
| |
| var Incomplete = |
| /* */ |
| 32768; |
| var ShouldCapture = |
| /* */ |
| 65536; |
| var ForceUpdateForLegacySuspense = |
| /* */ |
| 131072; |
| var Forked = |
| /* */ |
| 1048576; // Static tags describe aspects of a fiber that are not specific to a render, |
| // e.g. a fiber uses a passive effect (even if there are no updates on this particular render). |
| // This enables us to defer more work in the unmount case, |
| // since we can defer traversing the tree during layout to look for Passive effects, |
| // and instead rely on the static flag as a signal that there may be cleanup work. |
| |
| var RefStatic = |
| /* */ |
| 2097152; |
| var LayoutStatic = |
| /* */ |
| 4194304; |
| var PassiveStatic = |
| /* */ |
| 8388608; // These flags allow us to traverse to fibers that have effects on mount |
| // without traversing the entire tree after every commit for |
| // double invoking |
| |
| var MountLayoutDev = |
| /* */ |
| 16777216; |
| var MountPassiveDev = |
| /* */ |
| 33554432; // Groups of flags that are used in the commit phase to skip over trees that |
| // don't contain effects, by checking subtreeFlags. |
| |
| var BeforeMutationMask = // TODO: Remove Update flag from before mutation phase by re-landing Visibility |
| // flag logic (see #20043) |
| Update | Snapshot | ( 0); |
| var MutationMask = Placement | Update | ChildDeletion | ContentReset | Ref | Hydrating | Visibility; |
| var LayoutMask = Update | Callback | Ref | Visibility; // TODO: Split into PassiveMountMask and PassiveUnmountMask |
| |
| var PassiveMask = Passive | ChildDeletion; // Union of tags that don't get reset on clones. |
| // This allows certain concepts to persist without recalculating them, |
| // e.g. whether a subtree contains passive effects or portals. |
| |
| var StaticMask = LayoutStatic | PassiveStatic | RefStatic; |
| |
| var ReactCurrentOwner = ReactSharedInternals.ReactCurrentOwner; |
| function getNearestMountedFiber(fiber) { |
| var node = fiber; |
| var nearestMounted = fiber; |
| |
| if (!fiber.alternate) { |
| // If there is no alternate, this might be a new tree that isn't inserted |
| // yet. If it is, then it will have a pending insertion effect on it. |
| var nextNode = node; |
| |
| do { |
| node = nextNode; |
| |
| if ((node.flags & (Placement | Hydrating)) !== NoFlags) { |
| // This is an insertion or in-progress hydration. The nearest possible |
| // mounted fiber is the parent but we need to continue to figure out |
| // if that one is still mounted. |
| nearestMounted = node.return; |
| } |
| |
| nextNode = node.return; |
| } while (nextNode); |
| } else { |
| while (node.return) { |
| node = node.return; |
| } |
| } |
| |
| if (node.tag === HostRoot) { |
| // TODO: Check if this was a nested HostRoot when used with |
| // renderContainerIntoSubtree. |
| return nearestMounted; |
| } // If we didn't hit the root, that means that we're in an disconnected tree |
| // that has been unmounted. |
| |
| |
| return null; |
| } |
| function getSuspenseInstanceFromFiber(fiber) { |
| if (fiber.tag === SuspenseComponent) { |
| var suspenseState = fiber.memoizedState; |
| |
| if (suspenseState === null) { |
| var current = fiber.alternate; |
| |
| if (current !== null) { |
| suspenseState = current.memoizedState; |
| } |
| } |
| |
| if (suspenseState !== null) { |
| return suspenseState.dehydrated; |
| } |
| } |
| |
| return null; |
| } |
| function getContainerFromFiber(fiber) { |
| return fiber.tag === HostRoot ? fiber.stateNode.containerInfo : null; |
| } |
| function isFiberMounted(fiber) { |
| return getNearestMountedFiber(fiber) === fiber; |
| } |
| function isMounted(component) { |
| { |
| var owner = ReactCurrentOwner.current; |
| |
| if (owner !== null && owner.tag === ClassComponent) { |
| var ownerFiber = owner; |
| var instance = ownerFiber.stateNode; |
| |
| if (!instance._warnedAboutRefsInRender) { |
| error('%s is accessing isMounted inside its render() function. ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', getComponentNameFromFiber(ownerFiber) || 'A component'); |
| } |
| |
| instance._warnedAboutRefsInRender = true; |
| } |
| } |
| |
| var fiber = get(component); |
| |
| if (!fiber) { |
| return false; |
| } |
| |
| return getNearestMountedFiber(fiber) === fiber; |
| } |
| |
| function assertIsMounted(fiber) { |
| if (getNearestMountedFiber(fiber) !== fiber) { |
| throw new Error('Unable to find node on an unmounted component.'); |
| } |
| } |
| |
| function findCurrentFiberUsingSlowPath(fiber) { |
| var alternate = fiber.alternate; |
| |
| if (!alternate) { |
| // If there is no alternate, then we only need to check if it is mounted. |
| var nearestMounted = getNearestMountedFiber(fiber); |
| |
| if (nearestMounted === null) { |
| throw new Error('Unable to find node on an unmounted component.'); |
| } |
| |
| if (nearestMounted !== fiber) { |
| return null; |
| } |
| |
| return fiber; |
| } // If we have two possible branches, we'll walk backwards up to the root |
| // to see what path the root points to. On the way we may hit one of the |
| // special cases and we'll deal with them. |
| |
| |
| var a = fiber; |
| var b = alternate; |
| |
| while (true) { |
| var parentA = a.return; |
| |
| if (parentA === null) { |
| // We're at the root. |
| break; |
| } |
| |
| var parentB = parentA.alternate; |
| |
| if (parentB === null) { |
| // There is no alternate. This is an unusual case. Currently, it only |
| // happens when a Suspense component is hidden. An extra fragment fiber |
| // is inserted in between the Suspense fiber and its children. Skip |
| // over this extra fragment fiber and proceed to the next parent. |
| var nextParent = parentA.return; |
| |
| if (nextParent !== null) { |
| a = b = nextParent; |
| continue; |
| } // If there's no parent, we're at the root. |
| |
| |
| break; |
| } // If both copies of the parent fiber point to the same child, we can |
| // assume that the child is current. This happens when we bailout on low |
| // priority: the bailed out fiber's child reuses the current child. |
| |
| |
| if (parentA.child === parentB.child) { |
| var child = parentA.child; |
| |
| while (child) { |
| if (child === a) { |
| // We've determined that A is the current branch. |
| assertIsMounted(parentA); |
| return fiber; |
| } |
| |
| if (child === b) { |
| // We've determined that B is the current branch. |
| assertIsMounted(parentA); |
| return alternate; |
| } |
| |
| child = child.sibling; |
| } // We should never have an alternate for any mounting node. So the only |
| // way this could possibly happen is if this was unmounted, if at all. |
| |
| |
| throw new Error('Unable to find node on an unmounted component.'); |
| } |
| |
| if (a.return !== b.return) { |
| // The return pointer of A and the return pointer of B point to different |
| // fibers. We assume that return pointers never criss-cross, so A must |
| // belong to the child set of A.return, and B must belong to the child |
| // set of B.return. |
| a = parentA; |
| b = parentB; |
| } else { |
| // The return pointers point to the same fiber. We'll have to use the |
| // default, slow path: scan the child sets of each parent alternate to see |
| // which child belongs to which set. |
| // |
| // Search parent A's child set |
| var didFindChild = false; |
| var _child = parentA.child; |
| |
| while (_child) { |
| if (_child === a) { |
| didFindChild = true; |
| a = parentA; |
| b = parentB; |
| break; |
| } |
| |
| if (_child === b) { |
| didFindChild = true; |
| b = parentA; |
| a = parentB; |
| break; |
| } |
| |
| _child = _child.sibling; |
| } |
| |
| if (!didFindChild) { |
| // Search parent B's child set |
| _child = parentB.child; |
| |
| while (_child) { |
| if (_child === a) { |
| didFindChild = true; |
| a = parentB; |
| b = parentA; |
| break; |
| } |
| |
| if (_child === b) { |
| didFindChild = true; |
| b = parentB; |
| a = parentA; |
| break; |
| } |
| |
| _child = _child.sibling; |
| } |
| |
| if (!didFindChild) { |
| throw new Error('Child was not found in either parent set. This indicates a bug ' + 'in React related to the return pointer. Please file an issue.'); |
| } |
| } |
| } |
| |
| if (a.alternate !== b) { |
| throw new Error("Return fibers should always be each others' alternates. " + 'This error is likely caused by a bug in React. Please file an issue.'); |
| } |
| } // If the root is not a host container, we're in a disconnected tree. I.e. |
| // unmounted. |
| |
| |
| if (a.tag !== HostRoot) { |
| throw new Error('Unable to find node on an unmounted component.'); |
| } |
| |
| if (a.stateNode.current === a) { |
| // We've determined that A is the current branch. |
| return fiber; |
| } // Otherwise B has to be current branch. |
| |
| |
| return alternate; |
| } |
| function findCurrentHostFiber(parent) { |
| var currentParent = findCurrentFiberUsingSlowPath(parent); |
| return currentParent !== null ? findCurrentHostFiberImpl(currentParent) : null; |
| } |
| |
| function findCurrentHostFiberImpl(node) { |
| // Next we'll drill down this component to find the first HostComponent/Text. |
| if (node.tag === HostComponent || node.tag === HostText) { |
| return node; |
| } |
| |
| var child = node.child; |
| |
| while (child !== null) { |
| var match = findCurrentHostFiberImpl(child); |
| |
| if (match !== null) { |
| return match; |
| } |
| |
| child = child.sibling; |
| } |
| |
| return null; |
| } |
| |
| function findCurrentHostFiberWithNoPortals(parent) { |
| var currentParent = findCurrentFiberUsingSlowPath(parent); |
| return currentParent !== null ? findCurrentHostFiberWithNoPortalsImpl(currentParent) : null; |
| } |
| |
| function findCurrentHostFiberWithNoPortalsImpl(node) { |
| // Next we'll drill down this component to find the first HostComponent/Text. |
| if (node.tag === HostComponent || node.tag === HostText) { |
| return node; |
| } |
| |
| var child = node.child; |
| |
| while (child !== null) { |
| if (child.tag !== HostPortal) { |
| var match = findCurrentHostFiberWithNoPortalsImpl(child); |
| |
| if (match !== null) { |
| return match; |
| } |
| } |
| |
| child = child.sibling; |
| } |
| |
| return null; |
| } |
| |
| // This module only exists as an ESM wrapper around the external CommonJS |
| var scheduleCallback = unstable_scheduleCallback; |
| var cancelCallback = unstable_cancelCallback; |
| var shouldYield = unstable_shouldYield; |
| var requestPaint = unstable_requestPaint; |
| var now = unstable_now; |
| var getCurrentPriorityLevel = unstable_getCurrentPriorityLevel; |
| var ImmediatePriority = unstable_ImmediatePriority; |
| var UserBlockingPriority = unstable_UserBlockingPriority; |
| var NormalPriority = unstable_NormalPriority; |
| var LowPriority = unstable_LowPriority; |
| var IdlePriority = unstable_IdlePriority; |
| // this doesn't actually exist on the scheduler, but it *does* |
| // on scheduler/unstable_mock, which we'll need for internal testing |
| var unstable_yieldValue$1 = unstable_yieldValue; |
| var unstable_setDisableYieldValue$1 = unstable_setDisableYieldValue; |
| |
| var rendererID = null; |
| var injectedHook = null; |
| var injectedProfilingHooks = null; |
| var hasLoggedError = false; |
| var isDevToolsPresent = typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined'; |
| function injectInternals(internals) { |
| if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') { |
| // No DevTools |
| return false; |
| } |
| |
| var hook = __REACT_DEVTOOLS_GLOBAL_HOOK__; |
| |
| if (hook.isDisabled) { |
| // This isn't a real property on the hook, but it can be set to opt out |
| // of DevTools integration and associated warnings and logs. |
| // https://github.com/facebook/react/issues/3877 |
| return true; |
| } |
| |
| if (!hook.supportsFiber) { |
| { |
| error('The installed version of React DevTools is too old and will not work ' + 'with the current version of React. Please update React DevTools. ' + 'https://reactjs.org/link/react-devtools'); |
| } // DevTools exists, even though it doesn't support Fiber. |
| |
| |
| return true; |
| } |
| |
| try { |
| if (enableSchedulingProfiler) { |
| // Conditionally inject these hooks only if Timeline profiler is supported by this build. |
| // This gives DevTools a way to feature detect that isn't tied to version number |
| // (since profiling and timeline are controlled by different feature flags). |
| internals = assign({}, internals, { |
| getLaneLabelMap: getLaneLabelMap, |
| injectProfilingHooks: injectProfilingHooks |
| }); |
| } |
| |
| rendererID = hook.inject(internals); // We have successfully injected, so now it is safe to set up hooks. |
| |
| injectedHook = hook; |
| } catch (err) { |
| // Catch all errors because it is unsafe to throw during initialization. |
| { |
| error('React instrumentation encountered an error: %s.', err); |
| } |
| } |
| |
| if (hook.checkDCE) { |
| // This is the real DevTools. |
| return true; |
| } else { |
| // This is likely a hook installed by Fast Refresh runtime. |
| return false; |
| } |
| } |
| function onScheduleRoot(root, children) { |
| { |
| if (injectedHook && typeof injectedHook.onScheduleFiberRoot === 'function') { |
| try { |
| injectedHook.onScheduleFiberRoot(rendererID, root, children); |
| } catch (err) { |
| if ( !hasLoggedError) { |
| hasLoggedError = true; |
| |
| error('React instrumentation encountered an error: %s', err); |
| } |
| } |
| } |
| } |
| } |
| function onCommitRoot(root, eventPriority) { |
| if (injectedHook && typeof injectedHook.onCommitFiberRoot === 'function') { |
| try { |
| var didError = (root.current.flags & DidCapture) === DidCapture; |
| |
| if (enableProfilerTimer) { |
| var schedulerPriority; |
| |
| switch (eventPriority) { |
| case DiscreteEventPriority: |
| schedulerPriority = ImmediatePriority; |
| break; |
| |
| case ContinuousEventPriority: |
| schedulerPriority = UserBlockingPriority; |
| break; |
| |
| case DefaultEventPriority: |
| schedulerPriority = NormalPriority; |
| break; |
| |
| case IdleEventPriority: |
| schedulerPriority = IdlePriority; |
| break; |
| |
| default: |
| schedulerPriority = NormalPriority; |
| break; |
| } |
| |
| injectedHook.onCommitFiberRoot(rendererID, root, schedulerPriority, didError); |
| } else { |
| injectedHook.onCommitFiberRoot(rendererID, root, undefined, didError); |
| } |
| } catch (err) { |
| { |
| if (!hasLoggedError) { |
| hasLoggedError = true; |
| |
| error('React instrumentation encountered an error: %s', err); |
| } |
| } |
| } |
| } |
| } |
| function onPostCommitRoot(root) { |
| if (injectedHook && typeof injectedHook.onPostCommitFiberRoot === 'function') { |
| try { |
| injectedHook.onPostCommitFiberRoot(rendererID, root); |
| } catch (err) { |
| { |
| if (!hasLoggedError) { |
| hasLoggedError = true; |
| |
| error('React instrumentation encountered an error: %s', err); |
| } |
| } |
| } |
| } |
| } |
| function onCommitUnmount(fiber) { |
| if (injectedHook && typeof injectedHook.onCommitFiberUnmount === 'function') { |
| try { |
| injectedHook.onCommitFiberUnmount(rendererID, fiber); |
| } catch (err) { |
| { |
| if (!hasLoggedError) { |
| hasLoggedError = true; |
| |
| error('React instrumentation encountered an error: %s', err); |
| } |
| } |
| } |
| } |
| } |
| function setIsStrictModeForDevtools(newIsStrictMode) { |
| { |
| if (typeof unstable_yieldValue$1 === 'function') { |
| // We're in a test because Scheduler.unstable_yieldValue only exists |
| // in SchedulerMock. To reduce the noise in strict mode tests, |
| // suppress warnings and disable scheduler yielding during the double render |
| unstable_setDisableYieldValue$1(newIsStrictMode); |
| setSuppressWarning(newIsStrictMode); |
| } |
| |
| if (injectedHook && typeof injectedHook.setStrictMode === 'function') { |
| try { |
| injectedHook.setStrictMode(rendererID, newIsStrictMode); |
| } catch (err) { |
| { |
| if (!hasLoggedError) { |
| hasLoggedError = true; |
| |
| error('React instrumentation encountered an error: %s', err); |
| } |
| } |
| } |
| } |
| } |
| } // Profiler API hooks |
| |
| function injectProfilingHooks(profilingHooks) { |
| injectedProfilingHooks = profilingHooks; |
| } |
| |
| function getLaneLabelMap() { |
| { |
| var map = new Map(); |
| var lane = 1; |
| |
| for (var index = 0; index < TotalLanes; index++) { |
| var label = getLabelForLane(lane); |
| map.set(lane, label); |
| lane *= 2; |
| } |
| |
| return map; |
| } |
| } |
| |
| function markCommitStarted(lanes) { |
| { |
| if (injectedProfilingHooks !== null && typeof injectedProfilingHooks.markCommitStarted === 'function') { |
| injectedProfilingHooks.markCommitStarted(lanes); |
| } |
| } |
| } |
| function markCommitStopped() { |
| { |
| if (injectedProfilingHooks !== null && typeof injectedProfilingHooks.markCommitStopped === 'function') { |
| injectedProfilingHooks.markCommitStopped(); |
| } |
| } |
| } |
| function markComponentRenderStarted(fiber) { |
| { |
| if (injectedProfilingHooks !== null && typeof injectedProfilingHooks.markComponentRenderStarted === 'function') { |
| injectedProfilingHooks.markComponentRenderStarted(fiber); |
| } |
| } |
| } |
| function markComponentRenderStopped() { |
| { |
| if (injectedProfilingHooks !== null && typeof injectedProfilingHooks.markComponentRenderStopped === 'function') { |
| injectedProfilingHooks.markComponentRenderStopped(); |
| } |
| } |
| } |
| function markComponentPassiveEffectMountStarted(fiber) { |
| { |
| if (injectedProfilingHooks !== null && typeof injectedProfilingHooks.markComponentPassiveEffectMountStarted === 'function') { |
| injectedProfilingHooks.markComponentPassiveEffectMountStarted(fiber); |
| } |
| } |
| } |
| function markComponentPassiveEffectMountStopped() { |
| { |
| if (injectedProfilingHooks !== null && typeof injectedProfilingHooks.markComponentPassiveEffectMountStopped === 'function') { |
| injectedProfilingHooks.markComponentPassiveEffectMountStopped(); |
| } |
| } |
| } |
| function markComponentPassiveEffectUnmountStarted(fiber) { |
| { |
| if (injectedProfilingHooks !== null && typeof injectedProfilingHooks.markComponentPassiveEffectUnmountStarted === 'function') { |
| injectedProfilingHooks.markComponentPassiveEffectUnmountStarted(fiber); |
| } |
| } |
| } |
| function markComponentPassiveEffectUnmountStopped() { |
| { |
| if (injectedProfilingHooks !== null && typeof injectedProfilingHooks.markComponentPassiveEffectUnmountStopped === 'function') { |
| injectedProfilingHooks.markComponentPassiveEffectUnmountStopped(); |
| } |
| } |
| } |
| function markComponentLayoutEffectMountStarted(fiber) { |
| { |
| if (injectedProfilingHooks !== null && typeof injectedProfilingHooks.markComponentLayoutEffectMountStarted === 'function') { |
| injectedProfilingHooks.markComponentLayoutEffectMountStarted(fiber); |
| } |
| } |
| } |
| function markComponentLayoutEffectMountStopped() { |
| { |
| if (injectedProfilingHooks !== null && typeof injectedProfilingHooks.markComponentLayoutEffectMountStopped === 'function') { |
| injectedProfilingHooks.markComponentLayoutEffectMountStopped(); |
| } |
| } |
| } |
| function markComponentLayoutEffectUnmountStarted(fiber) { |
| { |
| if (injectedProfilingHooks !== null && typeof injectedProfilingHooks.markComponentLayoutEffectUnmountStarted === 'function') { |
| injectedProfilingHooks.markComponentLayoutEffectUnmountStarted(fiber); |
| } |
| } |
| } |
| function markComponentLayoutEffectUnmountStopped() { |
| { |
| if (injectedProfilingHooks !== null && typeof injectedProfilingHooks.markComponentLayoutEffectUnmountStopped === 'function') { |
| injectedProfilingHooks.markComponentLayoutEffectUnmountStopped(); |
| } |
| } |
| } |
| function markComponentErrored(fiber, thrownValue, lanes) { |
| { |
| if (injectedProfilingHooks !== null && typeof injectedProfilingHooks.markComponentErrored === 'function') { |
| injectedProfilingHooks.markComponentErrored(fiber, thrownValue, lanes); |
| } |
| } |
| } |
| function markComponentSuspended(fiber, wakeable, lanes) { |
| { |
| if (injectedProfilingHooks !== null && typeof injectedProfilingHooks.markComponentSuspended === 'function') { |
| injectedProfilingHooks.markComponentSuspended(fiber, wakeable, lanes); |
| } |
| } |
| } |
| function markLayoutEffectsStarted(lanes) { |
| { |
| if (injectedProfilingHooks !== null && typeof injectedProfilingHooks.markLayoutEffectsStarted === 'function') { |
| injectedProfilingHooks.markLayoutEffectsStarted(lanes); |
| } |
| } |
| } |
| function markLayoutEffectsStopped() { |
| { |
| if (injectedProfilingHooks !== null && typeof injectedProfilingHooks.markLayoutEffectsStopped === 'function') { |
| injectedProfilingHooks.markLayoutEffectsStopped(); |
| } |
| } |
| } |
| function markPassiveEffectsStarted(lanes) { |
| { |
| if (injectedProfilingHooks !== null && typeof injectedProfilingHooks.markPassiveEffectsStarted === 'function') { |
| injectedProfilingHooks.markPassiveEffectsStarted(lanes); |
| } |
| } |
| } |
| function markPassiveEffectsStopped() { |
| { |
| if (injectedProfilingHooks !== null && typeof injectedProfilingHooks.markPassiveEffectsStopped === 'function') { |
| injectedProfilingHooks.markPassiveEffectsStopped(); |
| } |
| } |
| } |
| function markRenderStarted(lanes) { |
| { |
| if (injectedProfilingHooks !== null && typeof injectedProfilingHooks.markRenderStarted === 'function') { |
| injectedProfilingHooks.markRenderStarted(lanes); |
| } |
| } |
| } |
| function markRenderYielded() { |
| { |
| if (injectedProfilingHooks !== null && typeof injectedProfilingHooks.markRenderYielded === 'function') { |
| injectedProfilingHooks.markRenderYielded(); |
| } |
| } |
| } |
| function markRenderStopped() { |
| { |
| if (injectedProfilingHooks !== null && typeof injectedProfilingHooks.markRenderStopped === 'function') { |
| injectedProfilingHooks.markRenderStopped(); |
| } |
| } |
| } |
| function markRenderScheduled(lane) { |
| { |
| if (injectedProfilingHooks !== null && typeof injectedProfilingHooks.markRenderScheduled === 'function') { |
| injectedProfilingHooks.markRenderScheduled(lane); |
| } |
| } |
| } |
| function markForceUpdateScheduled(fiber, lane) { |
| { |
| if (injectedProfilingHooks !== null && typeof injectedProfilingHooks.markForceUpdateScheduled === 'function') { |
| injectedProfilingHooks.markForceUpdateScheduled(fiber, lane); |
| } |
| } |
| } |
| function markStateUpdateScheduled(fiber, lane) { |
| { |
| if (injectedProfilingHooks !== null && typeof injectedProfilingHooks.markStateUpdateScheduled === 'function') { |
| injectedProfilingHooks.markStateUpdateScheduled(fiber, lane); |
| } |
| } |
| } |
| |
| var NoMode = |
| /* */ |
| 0; // TODO: Remove ConcurrentMode by reading from the root tag instead |
| |
| var ConcurrentMode = |
| /* */ |
| 1; |
| var ProfileMode = |
| /* */ |
| 2; |
| var StrictLegacyMode = |
| /* */ |
| 8; |
| var StrictEffectsMode = |
| /* */ |
| 16; |
| |
| // TODO: This is pretty well supported by browsers. Maybe we can drop it. |
| var clz32 = Math.clz32 ? Math.clz32 : clz32Fallback; // Count leading zeros. |
| // Based on: |
| // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32 |
| |
| var log = Math.log; |
| var LN2 = Math.LN2; |
| |
| function clz32Fallback(x) { |
| var asUint = x >>> 0; |
| |
| if (asUint === 0) { |
| return 32; |
| } |
| |
| return 31 - (log(asUint) / LN2 | 0) | 0; |
| } |
| |
| // If those values are changed that package should be rebuilt and redeployed. |
| |
| var TotalLanes = 31; |
| var NoLanes = |
| /* */ |
| 0; |
| var NoLane = |
| /* */ |
| 0; |
| var SyncLane = |
| /* */ |
| 1; |
| var InputContinuousHydrationLane = |
| /* */ |
| 2; |
| var InputContinuousLane = |
| /* */ |
| 4; |
| var DefaultHydrationLane = |
| /* */ |
| 8; |
| var DefaultLane = |
| /* */ |
| 16; |
| var TransitionHydrationLane = |
| /* */ |
| 32; |
| var TransitionLanes = |
| /* */ |
| 4194240; |
| var TransitionLane1 = |
| /* */ |
| 64; |
| var TransitionLane2 = |
| /* */ |
| 128; |
| var TransitionLane3 = |
| /* */ |
| 256; |
| var TransitionLane4 = |
| /* */ |
| 512; |
| var TransitionLane5 = |
| /* */ |
| 1024; |
| var TransitionLane6 = |
| /* */ |
| 2048; |
| var TransitionLane7 = |
| /* */ |
| 4096; |
| var TransitionLane8 = |
| /* */ |
| 8192; |
| var TransitionLane9 = |
| /* */ |
| 16384; |
| var TransitionLane10 = |
| /* */ |
| 32768; |
| var TransitionLane11 = |
| /* */ |
| 65536; |
| var TransitionLane12 = |
| /* */ |
| 131072; |
| var TransitionLane13 = |
| /* */ |
| 262144; |
| var TransitionLane14 = |
| /* */ |
| 524288; |
| var TransitionLane15 = |
| /* */ |
| 1048576; |
| var TransitionLane16 = |
| /* */ |
| 2097152; |
| var RetryLanes = |
| /* */ |
| 130023424; |
| var RetryLane1 = |
| /* */ |
| 4194304; |
| var RetryLane2 = |
| /* */ |
| 8388608; |
| var RetryLane3 = |
| /* */ |
| 16777216; |
| var RetryLane4 = |
| /* */ |
| 33554432; |
| var RetryLane5 = |
| /* */ |
| 67108864; |
| var SomeRetryLane = RetryLane1; |
| var SelectiveHydrationLane = |
| /* */ |
| 134217728; |
| var NonIdleLanes = |
| /* */ |
| 268435455; |
| var IdleHydrationLane = |
| /* */ |
| 268435456; |
| var IdleLane = |
| /* */ |
| 536870912; |
| var OffscreenLane = |
| /* */ |
| 1073741824; // This function is used for the experimental timeline (react-devtools-timeline) |
| // It should be kept in sync with the Lanes values above. |
| |
| function getLabelForLane(lane) { |
| { |
| if (lane & SyncLane) { |
| return 'Sync'; |
| } |
| |
| if (lane & InputContinuousHydrationLane) { |
| return 'InputContinuousHydration'; |
| } |
| |
| if (lane & InputContinuousLane) { |
| return 'InputContinuous'; |
| } |
| |
| if (lane & DefaultHydrationLane) { |
| return 'DefaultHydration'; |
| } |
| |
| if (lane & DefaultLane) { |
| return 'Default'; |
| } |
| |
| if (lane & TransitionHydrationLane) { |
| return 'TransitionHydration'; |
| } |
| |
| if (lane & TransitionLanes) { |
| return 'Transition'; |
| } |
| |
| if (lane & RetryLanes) { |
| return 'Retry'; |
| } |
| |
| if (lane & SelectiveHydrationLane) { |
| return 'SelectiveHydration'; |
| } |
| |
| if (lane & IdleHydrationLane) { |
| return 'IdleHydration'; |
| } |
| |
| if (lane & IdleLane) { |
| return 'Idle'; |
| } |
| |
| if (lane & OffscreenLane) { |
| return 'Offscreen'; |
| } |
| } |
| } |
| var NoTimestamp = -1; |
| var nextTransitionLane = TransitionLane1; |
| var nextRetryLane = RetryLane1; |
| |
| function getHighestPriorityLanes(lanes) { |
| switch (getHighestPriorityLane(lanes)) { |
| case SyncLane: |
| return SyncLane; |
| |
| case InputContinuousHydrationLane: |
| return InputContinuousHydrationLane; |
| |
| case InputContinuousLane: |
| return InputContinuousLane; |
| |
| case DefaultHydrationLane: |
| return DefaultHydrationLane; |
| |
| case DefaultLane: |
| return DefaultLane; |
| |
| case TransitionHydrationLane: |
| return TransitionHydrationLane; |
| |
| case TransitionLane1: |
| case TransitionLane2: |
| case TransitionLane3: |
| case TransitionLane4: |
| case TransitionLane5: |
| case TransitionLane6: |
| case TransitionLane7: |
| case TransitionLane8: |
| case TransitionLane9: |
| case TransitionLane10: |
| case TransitionLane11: |
| case TransitionLane12: |
| case TransitionLane13: |
| case TransitionLane14: |
| case TransitionLane15: |
| case TransitionLane16: |
| return lanes & TransitionLanes; |
| |
| case RetryLane1: |
| case RetryLane2: |
| case RetryLane3: |
| case RetryLane4: |
| case RetryLane5: |
| return lanes & RetryLanes; |
| |
| case SelectiveHydrationLane: |
| return SelectiveHydrationLane; |
| |
| case IdleHydrationLane: |
| return IdleHydrationLane; |
| |
| case IdleLane: |
| return IdleLane; |
| |
| case OffscreenLane: |
| return OffscreenLane; |
| |
| default: |
| { |
| error('Should have found matching lanes. This is a bug in React.'); |
| } // This shouldn't be reachable, but as a fallback, return the entire bitmask. |
| |
| |
| return lanes; |
| } |
| } |
| |
| function getNextLanes(root, wipLanes) { |
| // Early bailout if there's no pending work left. |
| var pendingLanes = root.pendingLanes; |
| |
| if (pendingLanes === NoLanes) { |
| return NoLanes; |
| } |
| |
| var nextLanes = NoLanes; |
| var suspendedLanes = root.suspendedLanes; |
| var pingedLanes = root.pingedLanes; // Do not work on any idle work until all the non-idle work has finished, |
| // even if the work is suspended. |
| |
| var nonIdlePendingLanes = pendingLanes & NonIdleLanes; |
| |
| if (nonIdlePendingLanes !== NoLanes) { |
| var nonIdleUnblockedLanes = nonIdlePendingLanes & ~suspendedLanes; |
| |
| if (nonIdleUnblockedLanes !== NoLanes) { |
| nextLanes = getHighestPriorityLanes(nonIdleUnblockedLanes); |
| } else { |
| var nonIdlePingedLanes = nonIdlePendingLanes & pingedLanes; |
| |
| if (nonIdlePingedLanes !== NoLanes) { |
| nextLanes = getHighestPriorityLanes(nonIdlePingedLanes); |
| } |
| } |
| } else { |
| // The only remaining work is Idle. |
| var unblockedLanes = pendingLanes & ~suspendedLanes; |
| |
| if (unblockedLanes !== NoLanes) { |
| nextLanes = getHighestPriorityLanes(unblockedLanes); |
| } else { |
| if (pingedLanes !== NoLanes) { |
| nextLanes = getHighestPriorityLanes(pingedLanes); |
| } |
| } |
| } |
| |
| if (nextLanes === NoLanes) { |
| // This should only be reachable if we're suspended |
| // TODO: Consider warning in this path if a fallback timer is not scheduled. |
| return NoLanes; |
| } // If we're already in the middle of a render, switching lanes will interrupt |
| // it and we'll lose our progress. We should only do this if the new lanes are |
| // higher priority. |
| |
| |
| if (wipLanes !== NoLanes && wipLanes !== nextLanes && // If we already suspended with a delay, then interrupting is fine. Don't |
| // bother waiting until the root is complete. |
| (wipLanes & suspendedLanes) === NoLanes) { |
| var nextLane = getHighestPriorityLane(nextLanes); |
| var wipLane = getHighestPriorityLane(wipLanes); |
| |
| if ( // Tests whether the next lane is equal or lower priority than the wip |
| // one. This works because the bits decrease in priority as you go left. |
| nextLane >= wipLane || // Default priority updates should not interrupt transition updates. The |
| // only difference between default updates and transition updates is that |
| // default updates do not support refresh transitions. |
| nextLane === DefaultLane && (wipLane & TransitionLanes) !== NoLanes) { |
| // Keep working on the existing in-progress tree. Do not interrupt. |
| return wipLanes; |
| } |
| } |
| |
| if ((nextLanes & InputContinuousLane) !== NoLanes) { |
| // When updates are sync by default, we entangle continuous priority updates |
| // and default updates, so they render in the same batch. The only reason |
| // they use separate lanes is because continuous updates should interrupt |
| // transitions, but default updates should not. |
| nextLanes |= pendingLanes & DefaultLane; |
| } // Check for entangled lanes and add them to the batch. |
| // |
| // A lane is said to be entangled with another when it's not allowed to render |
| // in a batch that does not also include the other lane. Typically we do this |
| // when multiple updates have the same source, and we only want to respond to |
| // the most recent event from that source. |
| // |
| // Note that we apply entanglements *after* checking for partial work above. |
| // This means that if a lane is entangled during an interleaved event while |
| // it's already rendering, we won't interrupt it. This is intentional, since |
| // entanglement is usually "best effort": we'll try our best to render the |
| // lanes in the same batch, but it's not worth throwing out partially |
| // completed work in order to do it. |
| // TODO: Reconsider this. The counter-argument is that the partial work |
| // represents an intermediate state, which we don't want to show to the user. |
| // And by spending extra time finishing it, we're increasing the amount of |
| // time it takes to show the final state, which is what they are actually |
| // waiting for. |
| // |
| // For those exceptions where entanglement is semantically important, like |
| // useMutableSource, we should ensure that there is no partial work at the |
| // time we apply the entanglement. |
| |
| |
| var entangledLanes = root.entangledLanes; |
| |
| if (entangledLanes !== NoLanes) { |
| var entanglements = root.entanglements; |
| var lanes = nextLanes & entangledLanes; |
| |
| while (lanes > 0) { |
| var index = pickArbitraryLaneIndex(lanes); |
| var lane = 1 << index; |
| nextLanes |= entanglements[index]; |
| lanes &= ~lane; |
| } |
| } |
| |
| return nextLanes; |
| } |
| function getMostRecentEventTime(root, lanes) { |
| var eventTimes = root.eventTimes; |
| var mostRecentEventTime = NoTimestamp; |
| |
| while (lanes > 0) { |
| var index = pickArbitraryLaneIndex(lanes); |
| var lane = 1 << index; |
| var eventTime = eventTimes[index]; |
| |
| if (eventTime > mostRecentEventTime) { |
| mostRecentEventTime = eventTime; |
| } |
| |
| lanes &= ~lane; |
| } |
| |
| return mostRecentEventTime; |
| } |
| |
| function computeExpirationTime(lane, currentTime) { |
| switch (lane) { |
| case SyncLane: |
| case InputContinuousHydrationLane: |
| case InputContinuousLane: |
| // User interactions should expire slightly more quickly. |
| // |
| // NOTE: This is set to the corresponding constant as in Scheduler.js. |
| // When we made it larger, a product metric in www regressed, suggesting |
| // there's a user interaction that's being starved by a series of |
| // synchronous updates. If that theory is correct, the proper solution is |
| // to fix the starvation. However, this scenario supports the idea that |
| // expiration times are an important safeguard when starvation |
| // does happen. |
| return currentTime + 250; |
| |
| case DefaultHydrationLane: |
| case DefaultLane: |
| case TransitionHydrationLane: |
| case TransitionLane1: |
| case TransitionLane2: |
| case TransitionLane3: |
| case TransitionLane4: |
| case TransitionLane5: |
| case TransitionLane6: |
| case TransitionLane7: |
| case TransitionLane8: |
| case TransitionLane9: |
| case TransitionLane10: |
| case TransitionLane11: |
| case TransitionLane12: |
| case TransitionLane13: |
| case TransitionLane14: |
| case TransitionLane15: |
| case TransitionLane16: |
| return currentTime + 5000; |
| |
| case RetryLane1: |
| case RetryLane2: |
| case RetryLane3: |
| case RetryLane4: |
| case RetryLane5: |
| // TODO: Retries should be allowed to expire if they are CPU bound for |
| // too long, but when I made this change it caused a spike in browser |
| // crashes. There must be some other underlying bug; not super urgent but |
| // ideally should figure out why and fix it. Unfortunately we don't have |
| // a repro for the crashes, only detected via production metrics. |
| return NoTimestamp; |
| |
| case SelectiveHydrationLane: |
| case IdleHydrationLane: |
| case IdleLane: |
| case OffscreenLane: |
| // Anything idle priority or lower should never expire. |
| return NoTimestamp; |
| |
| default: |
| { |
| error('Should have found matching lanes. This is a bug in React.'); |
| } |
| |
| return NoTimestamp; |
| } |
| } |
| |
| function markStarvedLanesAsExpired(root, currentTime) { |
| // TODO: This gets called every time we yield. We can optimize by storing |
| // the earliest expiration time on the root. Then use that to quickly bail out |
| // of this function. |
| var pendingLanes = root.pendingLanes; |
| var suspendedLanes = root.suspendedLanes; |
| var pingedLanes = root.pingedLanes; |
| var expirationTimes = root.expirationTimes; // Iterate through the pending lanes and check if we've reached their |
| // expiration time. If so, we'll assume the update is being starved and mark |
| // it as expired to force it to finish. |
| |
| var lanes = pendingLanes; |
| |
| while (lanes > 0) { |
| var index = pickArbitraryLaneIndex(lanes); |
| var lane = 1 << index; |
| var expirationTime = expirationTimes[index]; |
| |
| if (expirationTime === NoTimestamp) { |
| // Found a pending lane with no expiration time. If it's not suspended, or |
| // if it's pinged, assume it's CPU-bound. Compute a new expiration time |
| // using the current time. |
| if ((lane & suspendedLanes) === NoLanes || (lane & pingedLanes) !== NoLanes) { |
| // Assumes timestamps are monotonically increasing. |
| expirationTimes[index] = computeExpirationTime(lane, currentTime); |
| } |
| } else if (expirationTime <= currentTime) { |
| // This lane expired |
| root.expiredLanes |= lane; |
| } |
| |
| lanes &= ~lane; |
| } |
| } // This returns the highest priority pending lanes regardless of whether they |
| // are suspended. |
| |
| function getHighestPriorityPendingLanes(root) { |
| return getHighestPriorityLanes(root.pendingLanes); |
| } |
| function getLanesToRetrySynchronouslyOnError(root) { |
| var everythingButOffscreen = root.pendingLanes & ~OffscreenLane; |
| |
| if (everythingButOffscreen !== NoLanes) { |
| return everythingButOffscreen; |
| } |
| |
| if (everythingButOffscreen & OffscreenLane) { |
| return OffscreenLane; |
| } |
| |
| return NoLanes; |
| } |
| function includesSyncLane(lanes) { |
| return (lanes & SyncLane) !== NoLanes; |
| } |
| function includesNonIdleWork(lanes) { |
| return (lanes & NonIdleLanes) !== NoLanes; |
| } |
| function includesOnlyRetries(lanes) { |
| return (lanes & RetryLanes) === lanes; |
| } |
| function includesOnlyNonUrgentLanes(lanes) { |
| var UrgentLanes = SyncLane | InputContinuousLane | DefaultLane; |
| return (lanes & UrgentLanes) === NoLanes; |
| } |
| function includesOnlyTransitions(lanes) { |
| return (lanes & TransitionLanes) === lanes; |
| } |
| function includesBlockingLane(root, lanes) { |
| |
| var SyncDefaultLanes = InputContinuousHydrationLane | InputContinuousLane | DefaultHydrationLane | DefaultLane; |
| return (lanes & SyncDefaultLanes) !== NoLanes; |
| } |
| function includesExpiredLane(root, lanes) { |
| // This is a separate check from includesBlockingLane because a lane can |
| // expire after a render has already started. |
| return (lanes & root.expiredLanes) !== NoLanes; |
| } |
| function isTransitionLane(lane) { |
| return (lane & TransitionLanes) !== NoLanes; |
| } |
| function claimNextTransitionLane() { |
| // Cycle through the lanes, assigning each new transition to the next lane. |
| // In most cases, this means every transition gets its own lane, until we |
| // run out of lanes and cycle back to the beginning. |
| var lane = nextTransitionLane; |
| nextTransitionLane <<= 1; |
| |
| if ((nextTransitionLane & TransitionLanes) === NoLanes) { |
| nextTransitionLane = TransitionLane1; |
| } |
| |
| return lane; |
| } |
| function claimNextRetryLane() { |
| var lane = nextRetryLane; |
| nextRetryLane <<= 1; |
| |
| if ((nextRetryLane & RetryLanes) === NoLanes) { |
| nextRetryLane = RetryLane1; |
| } |
| |
| return lane; |
| } |
| function getHighestPriorityLane(lanes) { |
| return lanes & -lanes; |
| } |
| function pickArbitraryLane(lanes) { |
| // This wrapper function gets inlined. Only exists so to communicate that it |
| // doesn't matter which bit is selected; you can pick any bit without |
| // affecting the algorithms where its used. Here I'm using |
| // getHighestPriorityLane because it requires the fewest operations. |
| return getHighestPriorityLane(lanes); |
| } |
| |
| function pickArbitraryLaneIndex(lanes) { |
| return 31 - clz32(lanes); |
| } |
| |
| function laneToIndex(lane) { |
| return pickArbitraryLaneIndex(lane); |
| } |
| |
| function includesSomeLane(a, b) { |
| return (a & b) !== NoLanes; |
| } |
| function isSubsetOfLanes(set, subset) { |
| return (set & subset) === subset; |
| } |
| function mergeLanes(a, b) { |
| return a | b; |
| } |
| function removeLanes(set, subset) { |
| return set & ~subset; |
| } |
| function intersectLanes(a, b) { |
| return a & b; |
| } // Seems redundant, but it changes the type from a single lane (used for |
| // updates) to a group of lanes (used for flushing work). |
| |
| function laneToLanes(lane) { |
| return lane; |
| } |
| function higherPriorityLane(a, b) { |
| // This works because the bit ranges decrease in priority as you go left. |
| return a !== NoLane && a < b ? a : b; |
| } |
| function createLaneMap(initial) { |
| // Intentionally pushing one by one. |
| // https://v8.dev/blog/elements-kinds#avoid-creating-holes |
| var laneMap = []; |
| |
| for (var i = 0; i < TotalLanes; i++) { |
| laneMap.push(initial); |
| } |
| |
| return laneMap; |
| } |
| function markRootUpdated(root, updateLane, eventTime) { |
| root.pendingLanes |= updateLane; // If there are any suspended transitions, it's possible this new update |
| // could unblock them. Clear the suspended lanes so that we can try rendering |
| // them again. |
| // |
| // TODO: We really only need to unsuspend only lanes that are in the |
| // `subtreeLanes` of the updated fiber, or the update lanes of the return |
| // path. This would exclude suspended updates in an unrelated sibling tree, |
| // since there's no way for this update to unblock it. |
| // |
| // We don't do this if the incoming update is idle, because we never process |
| // idle updates until after all the regular updates have finished; there's no |
| // way it could unblock a transition. |
| |
| if (updateLane !== IdleLane) { |
| root.suspendedLanes = NoLanes; |
| root.pingedLanes = NoLanes; |
| } |
| |
| var eventTimes = root.eventTimes; |
| var index = laneToIndex(updateLane); // We can always overwrite an existing timestamp because we prefer the most |
| // recent event, and we assume time is monotonically increasing. |
| |
| eventTimes[index] = eventTime; |
| } |
| function markRootSuspended(root, suspendedLanes) { |
| root.suspendedLanes |= suspendedLanes; |
| root.pingedLanes &= ~suspendedLanes; // The suspended lanes are no longer CPU-bound. Clear their expiration times. |
| |
| var expirationTimes = root.expirationTimes; |
| var lanes = suspendedLanes; |
| |
| while (lanes > 0) { |
| var index = pickArbitraryLaneIndex(lanes); |
| var lane = 1 << index; |
| expirationTimes[index] = NoTimestamp; |
| lanes &= ~lane; |
| } |
| } |
| function markRootPinged(root, pingedLanes, eventTime) { |
| root.pingedLanes |= root.suspendedLanes & pingedLanes; |
| } |
| function markRootFinished(root, remainingLanes) { |
| var noLongerPendingLanes = root.pendingLanes & ~remainingLanes; |
| root.pendingLanes = remainingLanes; // Let's try everything again |
| |
| root.suspendedLanes = NoLanes; |
| root.pingedLanes = NoLanes; |
| root.expiredLanes &= remainingLanes; |
| root.mutableReadLanes &= remainingLanes; |
| root.entangledLanes &= remainingLanes; |
| var entanglements = root.entanglements; |
| var eventTimes = root.eventTimes; |
| var expirationTimes = root.expirationTimes; // Clear the lanes that no longer have pending work |
| |
| var lanes = noLongerPendingLanes; |
| |
| while (lanes > 0) { |
| var index = pickArbitraryLaneIndex(lanes); |
| var lane = 1 << index; |
| entanglements[index] = NoLanes; |
| eventTimes[index] = NoTimestamp; |
| expirationTimes[index] = NoTimestamp; |
| lanes &= ~lane; |
| } |
| } |
| function markRootEntangled(root, entangledLanes) { |
| // In addition to entangling each of the given lanes with each other, we also |
| // have to consider _transitive_ entanglements. For each lane that is already |
| // entangled with *any* of the given lanes, that lane is now transitively |
| // entangled with *all* the given lanes. |
| // |
| // Translated: If C is entangled with A, then entangling A with B also |
| // entangles C with B. |
| // |
| // If this is hard to grasp, it might help to intentionally break this |
| // function and look at the tests that fail in ReactTransition-test.js. Try |
| // commenting out one of the conditions below. |
| var rootEntangledLanes = root.entangledLanes |= entangledLanes; |
| var entanglements = root.entanglements; |
| var lanes = rootEntangledLanes; |
| |
| while (lanes) { |
| var index = pickArbitraryLaneIndex(lanes); |
| var lane = 1 << index; |
| |
| if ( // Is this one of the newly entangled lanes? |
| lane & entangledLanes | // Is this lane transitively entangled with the newly entangled lanes? |
| entanglements[index] & entangledLanes) { |
| entanglements[index] |= entangledLanes; |
| } |
| |
| lanes &= ~lane; |
| } |
| } |
| function getBumpedLaneForHydration(root, renderLanes) { |
| var renderLane = getHighestPriorityLane(renderLanes); |
| var lane; |
| |
| switch (renderLane) { |
| case InputContinuousLane: |
| lane = InputContinuousHydrationLane; |
| break; |
| |
| case DefaultLane: |
| lane = DefaultHydrationLane; |
| break; |
| |
| case TransitionLane1: |
| case TransitionLane2: |
| case TransitionLane3: |
| case TransitionLane4: |
| case TransitionLane5: |
| case TransitionLane6: |
| case TransitionLane7: |
| case TransitionLane8: |
| case TransitionLane9: |
| case TransitionLane10: |
| case TransitionLane11: |
| case TransitionLane12: |
| case TransitionLane13: |
| case TransitionLane14: |
| case TransitionLane15: |
| case TransitionLane16: |
| case RetryLane1: |
| case RetryLane2: |
| case RetryLane3: |
| case RetryLane4: |
| case RetryLane5: |
| lane = TransitionHydrationLane; |
| break; |
| |
| case IdleLane: |
| lane = IdleHydrationLane; |
| break; |
| |
| default: |
| // Everything else is already either a hydration lane, or shouldn't |
| // be retried at a hydration lane. |
| lane = NoLane; |
| break; |
| } // Check if the lane we chose is suspended. If so, that indicates that we |
| // already attempted and failed to hydrate at that level. Also check if we're |
| // already rendering that lane, which is rare but could happen. |
| |
| |
| if ((lane & (root.suspendedLanes | renderLanes)) !== NoLane) { |
| // Give up trying to hydrate and fall back to client render. |
| return NoLane; |
| } |
| |
| return lane; |
| } |
| function addFiberToLanesMap(root, fiber, lanes) { |
| |
| if (!isDevToolsPresent) { |
| return; |
| } |
| |
| var pendingUpdatersLaneMap = root.pendingUpdatersLaneMap; |
| |
| while (lanes > 0) { |
| var index = laneToIndex(lanes); |
| var lane = 1 << index; |
| var updaters = pendingUpdatersLaneMap[index]; |
| updaters.add(fiber); |
| lanes &= ~lane; |
| } |
| } |
| function movePendingFibersToMemoized(root, lanes) { |
| |
| if (!isDevToolsPresent) { |
| return; |
| } |
| |
| var pendingUpdatersLaneMap = root.pendingUpdatersLaneMap; |
| var memoizedUpdaters = root.memoizedUpdaters; |
| |
| while (lanes > 0) { |
| var index = laneToIndex(lanes); |
| var lane = 1 << index; |
| var updaters = pendingUpdatersLaneMap[index]; |
| |
| if (updaters.size > 0) { |
| updaters.forEach(function (fiber) { |
| var alternate = fiber.alternate; |
| |
| if (alternate === null || !memoizedUpdaters.has(alternate)) { |
| memoizedUpdaters.add(fiber); |
| } |
| }); |
| updaters.clear(); |
| } |
| |
| lanes &= ~lane; |
| } |
| } |
| function getTransitionsForLanes(root, lanes) { |
| { |
| return null; |
| } |
| } |
| |
| var DiscreteEventPriority = SyncLane; |
| var ContinuousEventPriority = InputContinuousLane; |
| var DefaultEventPriority = DefaultLane; |
| var IdleEventPriority = IdleLane; |
| var currentUpdatePriority = NoLane; |
| function getCurrentUpdatePriority() { |
| return currentUpdatePriority; |
| } |
| function setCurrentUpdatePriority(newPriority) { |
| currentUpdatePriority = newPriority; |
| } |
| function runWithPriority(priority, fn) { |
| var previousPriority = currentUpdatePriority; |
| |
| try { |
| currentUpdatePriority = priority; |
| return fn(); |
| } finally { |
| currentUpdatePriority = previousPriority; |
| } |
| } |
| function higherEventPriority(a, b) { |
| return a !== 0 && a < b ? a : b; |
| } |
| function lowerEventPriority(a, b) { |
| return a === 0 || a > b ? a : b; |
| } |
| function isHigherEventPriority(a, b) { |
| return a !== 0 && a < b; |
| } |
| function lanesToEventPriority(lanes) { |
| var lane = getHighestPriorityLane(lanes); |
| |
| if (!isHigherEventPriority(DiscreteEventPriority, lane)) { |
| return DiscreteEventPriority; |
| } |
| |
| if (!isHigherEventPriority(ContinuousEventPriority, lane)) { |
| return ContinuousEventPriority; |
| } |
| |
| if (includesNonIdleWork(lane)) { |
| return DefaultEventPriority; |
| } |
| |
| return IdleEventPriority; |
| } |
| |
| // This is imported by the event replaying implementation in React DOM. It's |
| // in a separate file to break a circular dependency between the renderer and |
| // the reconciler. |
| function isRootDehydrated(root) { |
| var currentState = root.current.memoizedState; |
| return currentState.isDehydrated; |
| } |
| |
| var _attemptSynchronousHydration; |
| |
| function setAttemptSynchronousHydration(fn) { |
| _attemptSynchronousHydration = fn; |
| } |
| function attemptSynchronousHydration(fiber) { |
| _attemptSynchronousHydration(fiber); |
| } |
| var attemptContinuousHydration; |
| function setAttemptContinuousHydration(fn) { |
| attemptContinuousHydration = fn; |
| } |
| var attemptHydrationAtCurrentPriority; |
| function setAttemptHydrationAtCurrentPriority(fn) { |
| attemptHydrationAtCurrentPriority = fn; |
| } |
| var getCurrentUpdatePriority$1; |
| function setGetCurrentUpdatePriority(fn) { |
| getCurrentUpdatePriority$1 = fn; |
| } |
| var attemptHydrationAtPriority; |
| function setAttemptHydrationAtPriority(fn) { |
| attemptHydrationAtPriority = fn; |
| } // TODO: Upgrade this definition once we're on a newer version of Flow that |
| // has this definition built-in. |
| |
| var hasScheduledReplayAttempt = false; // The queue of discrete events to be replayed. |
| |
| var queuedDiscreteEvents = []; // Indicates if any continuous event targets are non-null for early bailout. |
| // if the last target was dehydrated. |
| |
| var queuedFocus = null; |
| var queuedDrag = null; |
| var queuedMouse = null; // For pointer events there can be one latest event per pointerId. |
| |
| var queuedPointers = new Map(); |
| var queuedPointerCaptures = new Map(); // We could consider replaying selectionchange and touchmoves too. |
| |
| var queuedExplicitHydrationTargets = []; |
| var discreteReplayableEvents = ['mousedown', 'mouseup', 'touchcancel', 'touchend', 'touchstart', 'auxclick', 'dblclick', 'pointercancel', 'pointerdown', 'pointerup', 'dragend', 'dragstart', 'drop', 'compositionend', 'compositionstart', 'keydown', 'keypress', 'keyup', 'input', 'textInput', // Intentionally camelCase |
| 'copy', 'cut', 'paste', 'click', 'change', 'contextmenu', 'reset', 'submit']; |
| function isDiscreteEventThatRequiresHydration(eventType) { |
| return discreteReplayableEvents.indexOf(eventType) > -1; |
| } |
| |
| function createQueuedReplayableEvent(blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent) { |
| return { |
| blockedOn: blockedOn, |
| domEventName: domEventName, |
| eventSystemFlags: eventSystemFlags, |
| nativeEvent: nativeEvent, |
| targetContainers: [targetContainer] |
| }; |
| } |
| |
| function clearIfContinuousEvent(domEventName, nativeEvent) { |
| switch (domEventName) { |
| case 'focusin': |
| case 'focusout': |
| queuedFocus = null; |
| break; |
| |
| case 'dragenter': |
| case 'dragleave': |
| queuedDrag = null; |
| break; |
| |
| case 'mouseover': |
| case 'mouseout': |
| queuedMouse = null; |
| break; |
| |
| case 'pointerover': |
| case 'pointerout': |
| { |
| var pointerId = nativeEvent.pointerId; |
| queuedPointers.delete(pointerId); |
| break; |
| } |
| |
| case 'gotpointercapture': |
| case 'lostpointercapture': |
| { |
| var _pointerId = nativeEvent.pointerId; |
| queuedPointerCaptures.delete(_pointerId); |
| break; |
| } |
| } |
| } |
| |
| function accumulateOrCreateContinuousQueuedReplayableEvent(existingQueuedEvent, blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent) { |
| if (existingQueuedEvent === null || existingQueuedEvent.nativeEvent !== nativeEvent) { |
| var queuedEvent = createQueuedReplayableEvent(blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent); |
| |
| if (blockedOn !== null) { |
| var _fiber2 = getInstanceFromNode(blockedOn); |
| |
| if (_fiber2 !== null) { |
| // Attempt to increase the priority of this target. |
| attemptContinuousHydration(_fiber2); |
| } |
| } |
| |
| return queuedEvent; |
| } // If we have already queued this exact event, then it's because |
| // the different event systems have different DOM event listeners. |
| // We can accumulate the flags, and the targetContainers, and |
| // store a single event to be replayed. |
| |
| |
| existingQueuedEvent.eventSystemFlags |= eventSystemFlags; |
| var targetContainers = existingQueuedEvent.targetContainers; |
| |
| if (targetContainer !== null && targetContainers.indexOf(targetContainer) === -1) { |
| targetContainers.push(targetContainer); |
| } |
| |
| return existingQueuedEvent; |
| } |
| |
| function queueIfContinuousEvent(blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent) { |
| // These set relatedTarget to null because the replayed event will be treated as if we |
| // moved from outside the window (no target) onto the target once it hydrates. |
| // Instead of mutating we could clone the event. |
| switch (domEventName) { |
| case 'focusin': |
| { |
| var focusEvent = nativeEvent; |
| queuedFocus = accumulateOrCreateContinuousQueuedReplayableEvent(queuedFocus, blockedOn, domEventName, eventSystemFlags, targetContainer, focusEvent); |
| return true; |
| } |
| |
| case 'dragenter': |
| { |
| var dragEvent = nativeEvent; |
| queuedDrag = accumulateOrCreateContinuousQueuedReplayableEvent(queuedDrag, blockedOn, domEventName, eventSystemFlags, targetContainer, dragEvent); |
| return true; |
| } |
| |
| case 'mouseover': |
| { |
| var mouseEvent = nativeEvent; |
| queuedMouse = accumulateOrCreateContinuousQueuedReplayableEvent(queuedMouse, blockedOn, domEventName, eventSystemFlags, targetContainer, mouseEvent); |
| return true; |
| } |
| |
| case 'pointerover': |
| { |
| var pointerEvent = nativeEvent; |
| var pointerId = pointerEvent.pointerId; |
| queuedPointers.set(pointerId, accumulateOrCreateContinuousQueuedReplayableEvent(queuedPointers.get(pointerId) || null, blockedOn, domEventName, eventSystemFlags, targetContainer, pointerEvent)); |
| return true; |
| } |
| |
| case 'gotpointercapture': |
| { |
| var _pointerEvent = nativeEvent; |
| var _pointerId2 = _pointerEvent.pointerId; |
| queuedPointerCaptures.set(_pointerId2, accumulateOrCreateContinuousQueuedReplayableEvent(queuedPointerCaptures.get(_pointerId2) || null, blockedOn, domEventName, eventSystemFlags, targetContainer, _pointerEvent)); |
| return true; |
| } |
| } |
| |
| return false; |
| } // Check if this target is unblocked. Returns true if it's unblocked. |
| |
| function attemptExplicitHydrationTarget(queuedTarget) { |
| // TODO: This function shares a lot of logic with findInstanceBlockingEvent. |
| // Try to unify them. It's a bit tricky since it would require two return |
| // values. |
| var targetInst = getClosestInstanceFromNode(queuedTarget.target); |
| |
| if (targetInst !== null) { |
| var nearestMounted = getNearestMountedFiber(targetInst); |
| |
| if (nearestMounted !== null) { |
| var tag = nearestMounted.tag; |
| |
| if (tag === SuspenseComponent) { |
| var instance = getSuspenseInstanceFromFiber(nearestMounted); |
| |
| if (instance !== null) { |
| // We're blocked on hydrating this boundary. |
| // Increase its priority. |
| queuedTarget.blockedOn = instance; |
| attemptHydrationAtPriority(queuedTarget.priority, function () { |
| attemptHydrationAtCurrentPriority(nearestMounted); |
| }); |
| return; |
| } |
| } else if (tag === HostRoot) { |
| var root = nearestMounted.stateNode; |
| |
| if (isRootDehydrated(root)) { |
| queuedTarget.blockedOn = getContainerFromFiber(nearestMounted); // We don't currently have a way to increase the priority of |
| // a root other than sync. |
| |
| return; |
| } |
| } |
| } |
| } |
| |
| queuedTarget.blockedOn = null; |
| } |
| |
| function queueExplicitHydrationTarget(target) { |
| // TODO: This will read the priority if it's dispatched by the React |
| // event system but not native events. Should read window.event.type, like |
| // we do for updates (getCurrentEventPriority). |
| var updatePriority = getCurrentUpdatePriority$1(); |
| var queuedTarget = { |
| blockedOn: null, |
| target: target, |
| priority: updatePriority |
| }; |
| var i = 0; |
| |
| for (; i < queuedExplicitHydrationTargets.length; i++) { |
| // Stop once we hit the first target with lower priority than |
| if (!isHigherEventPriority(updatePriority, queuedExplicitHydrationTargets[i].priority)) { |
| break; |
| } |
| } |
| |
| queuedExplicitHydrationTargets.splice(i, 0, queuedTarget); |
| |
| if (i === 0) { |
| attemptExplicitHydrationTarget(queuedTarget); |
| } |
| } |
| |
| function attemptReplayContinuousQueuedEvent(queuedEvent) { |
| if (queuedEvent.blockedOn !== null) { |
| return false; |
| } |
| |
| var targetContainers = queuedEvent.targetContainers; |
| |
| while (targetContainers.length > 0) { |
| var targetContainer = targetContainers[0]; |
| var nextBlockedOn = findInstanceBlockingEvent(queuedEvent.domEventName, queuedEvent.eventSystemFlags, targetContainer, queuedEvent.nativeEvent); |
| |
| if (nextBlockedOn === null) { |
| { |
| var nativeEvent = queuedEvent.nativeEvent; |
| var nativeEventClone = new nativeEvent.constructor(nativeEvent.type, nativeEvent); |
| setReplayingEvent(nativeEventClone); |
| nativeEvent.target.dispatchEvent(nativeEventClone); |
| resetReplayingEvent(); |
| } |
| } else { |
| // We're still blocked. Try again later. |
| var _fiber3 = getInstanceFromNode(nextBlockedOn); |
| |
| if (_fiber3 !== null) { |
| attemptContinuousHydration(_fiber3); |
| } |
| |
| queuedEvent.blockedOn = nextBlockedOn; |
| return false; |
| } // This target container was successfully dispatched. Try the next. |
| |
| |
| targetContainers.shift(); |
| } |
| |
| return true; |
| } |
| |
| function attemptReplayContinuousQueuedEventInMap(queuedEvent, key, map) { |
| if (attemptReplayContinuousQueuedEvent(queuedEvent)) { |
| map.delete(key); |
| } |
| } |
| |
| function replayUnblockedEvents() { |
| hasScheduledReplayAttempt = false; |
| |
| |
| if (queuedFocus !== null && attemptReplayContinuousQueuedEvent(queuedFocus)) { |
| queuedFocus = null; |
| } |
| |
| if (queuedDrag !== null && attemptReplayContinuousQueuedEvent(queuedDrag)) { |
| queuedDrag = null; |
| } |
| |
| if (queuedMouse !== null && attemptReplayContinuousQueuedEvent(queuedMouse)) { |
| queuedMouse = null; |
| } |
| |
| queuedPointers.forEach(attemptReplayContinuousQueuedEventInMap); |
| queuedPointerCaptures.forEach(attemptReplayContinuousQueuedEventInMap); |
| } |
| |
| function scheduleCallbackIfUnblocked(queuedEvent, unblocked) { |
| if (queuedEvent.blockedOn === unblocked) { |
| queuedEvent.blockedOn = null; |
| |
| if (!hasScheduledReplayAttempt) { |
| hasScheduledReplayAttempt = true; // Schedule a callback to attempt replaying as many events as are |
| // now unblocked. This first might not actually be unblocked yet. |
| // We could check it early to avoid scheduling an unnecessary callback. |
| |
| unstable_scheduleCallback(unstable_NormalPriority, replayUnblockedEvents); |
| } |
| } |
| } |
| |
| function retryIfBlockedOn(unblocked) { |
| // Mark anything that was blocked on this as no longer blocked |
| // and eligible for a replay. |
| if (queuedDiscreteEvents.length > 0) { |
| scheduleCallbackIfUnblocked(queuedDiscreteEvents[0], unblocked); // This is a exponential search for each boundary that commits. I think it's |
| // worth it because we expect very few discrete events to queue up and once |
| // we are actually fully unblocked it will be fast to replay them. |
| |
| for (var i = 1; i < queuedDiscreteEvents.length; i++) { |
| var queuedEvent = queuedDiscreteEvents[i]; |
| |
| if (queuedEvent.blockedOn === unblocked) { |
| queuedEvent.blockedOn = null; |
| } |
| } |
| } |
| |
| if (queuedFocus !== null) { |
| scheduleCallbackIfUnblocked(queuedFocus, unblocked); |
| } |
| |
| if (queuedDrag !== null) { |
| scheduleCallbackIfUnblocked(queuedDrag, unblocked); |
| } |
| |
| if (queuedMouse !== null) { |
| scheduleCallbackIfUnblocked(queuedMouse, unblocked); |
| } |
| |
| var unblock = function (queuedEvent) { |
| return scheduleCallbackIfUnblocked(queuedEvent, unblocked); |
| }; |
| |
| queuedPointers.forEach(unblock); |
| queuedPointerCaptures.forEach(unblock); |
| |
| for (var _i = 0; _i < queuedExplicitHydrationTargets.length; _i++) { |
| var queuedTarget = queuedExplicitHydrationTargets[_i]; |
| |
| if (queuedTarget.blockedOn === unblocked) { |
| queuedTarget.blockedOn = null; |
| } |
| } |
| |
| while (queuedExplicitHydrationTargets.length > 0) { |
| var nextExplicitTarget = queuedExplicitHydrationTargets[0]; |
| |
| if (nextExplicitTarget.blockedOn !== null) { |
| // We're still blocked. |
| break; |
| } else { |
| attemptExplicitHydrationTarget(nextExplicitTarget); |
| |
| if (nextExplicitTarget.blockedOn === null) { |
| // We're unblocked. |
| queuedExplicitHydrationTargets.shift(); |
| } |
| } |
| } |
| } |
| |
| var ReactCurrentBatchConfig = ReactSharedInternals.ReactCurrentBatchConfig; // TODO: can we stop exporting these? |
| |
| var _enabled = true; // This is exported in FB builds for use by legacy FB layer infra. |
| // We'd like to remove this but it's not clear if this is safe. |
| |
| function setEnabled(enabled) { |
| _enabled = !!enabled; |
| } |
| function isEnabled() { |
| return _enabled; |
| } |
| function createEventListenerWrapperWithPriority(targetContainer, domEventName, eventSystemFlags) { |
| var eventPriority = getEventPriority(domEventName); |
| var listenerWrapper; |
| |
| switch (eventPriority) { |
| case DiscreteEventPriority: |
| listenerWrapper = dispatchDiscreteEvent; |
| break; |
| |
| case ContinuousEventPriority: |
| listenerWrapper = dispatchContinuousEvent; |
| break; |
| |
| case DefaultEventPriority: |
| default: |
| listenerWrapper = dispatchEvent; |
| break; |
| } |
| |
| return listenerWrapper.bind(null, domEventName, eventSystemFlags, targetContainer); |
| } |
| |
| function dispatchDiscreteEvent(domEventName, eventSystemFlags, container, nativeEvent) { |
| var previousPriority = getCurrentUpdatePriority(); |
| var prevTransition = ReactCurrentBatchConfig.transition; |
| ReactCurrentBatchConfig.transition = null; |
| |
| try { |
| setCurrentUpdatePriority(DiscreteEventPriority); |
| dispatchEvent(domEventName, eventSystemFlags, container, nativeEvent); |
| } finally { |
| setCurrentUpdatePriority(previousPriority); |
| ReactCurrentBatchConfig.transition = prevTransition; |
| } |
| } |
| |
| function dispatchContinuousEvent(domEventName, eventSystemFlags, container, nativeEvent) { |
| var previousPriority = getCurrentUpdatePriority(); |
| var prevTransition = ReactCurrentBatchConfig.transition; |
| ReactCurrentBatchConfig.transition = null; |
| |
| try { |
| setCurrentUpdatePriority(ContinuousEventPriority); |
| dispatchEvent(domEventName, eventSystemFlags, container, nativeEvent); |
| } finally { |
| setCurrentUpdatePriority(previousPriority); |
| ReactCurrentBatchConfig.transition = prevTransition; |
| } |
| } |
| |
| function dispatchEvent(domEventName, eventSystemFlags, targetContainer, nativeEvent) { |
| if (!_enabled) { |
| return; |
| } |
| |
| { |
| dispatchEventWithEnableCapturePhaseSelectiveHydrationWithoutDiscreteEventReplay(domEventName, eventSystemFlags, targetContainer, nativeEvent); |
| } |
| } |
| |
| function dispatchEventWithEnableCapturePhaseSelectiveHydrationWithoutDiscreteEventReplay(domEventName, eventSystemFlags, targetContainer, nativeEvent) { |
| var blockedOn = findInstanceBlockingEvent(domEventName, eventSystemFlags, targetContainer, nativeEvent); |
| |
| if (blockedOn === null) { |
| dispatchEventForPluginEventSystem(domEventName, eventSystemFlags, nativeEvent, return_targetInst, targetContainer); |
| clearIfContinuousEvent(domEventName, nativeEvent); |
| return; |
| } |
| |
| if (queueIfContinuousEvent(blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent)) { |
| nativeEvent.stopPropagation(); |
| return; |
| } // We need to clear only if we didn't queue because |
| // queueing is accumulative. |
| |
| |
| clearIfContinuousEvent(domEventName, nativeEvent); |
| |
| if (eventSystemFlags & IS_CAPTURE_PHASE && isDiscreteEventThatRequiresHydration(domEventName)) { |
| while (blockedOn !== null) { |
| var fiber = getInstanceFromNode(blockedOn); |
| |
| if (fiber !== null) { |
| attemptSynchronousHydration(fiber); |
| } |
| |
| var nextBlockedOn = findInstanceBlockingEvent(domEventName, eventSystemFlags, targetContainer, nativeEvent); |
| |
| if (nextBlockedOn === null) { |
| dispatchEventForPluginEventSystem(domEventName, eventSystemFlags, nativeEvent, return_targetInst, targetContainer); |
| } |
| |
| if (nextBlockedOn === blockedOn) { |
| break; |
| } |
| |
| blockedOn = nextBlockedOn; |
| } |
| |
| if (blockedOn !== null) { |
| nativeEvent.stopPropagation(); |
| } |
| |
| return; |
| } // This is not replayable so we'll invoke it but without a target, |
| // in case the event system needs to trace it. |
| |
| |
| dispatchEventForPluginEventSystem(domEventName, eventSystemFlags, nativeEvent, null, targetContainer); |
| } |
| |
| var return_targetInst = null; // Returns a SuspenseInstance or Container if it's blocked. |
| // The return_targetInst field above is conceptually part of the return value. |
| |
| function findInstanceBlockingEvent(domEventName, eventSystemFlags, targetContainer, nativeEvent) { |
| // TODO: Warn if _enabled is false. |
| return_targetInst = null; |
| var nativeEventTarget = getEventTarget(nativeEvent); |
| var targetInst = getClosestInstanceFromNode(nativeEventTarget); |
| |
| if (targetInst !== null) { |
| var nearestMounted = getNearestMountedFiber(targetInst); |
| |
| if (nearestMounted === null) { |
| // This tree has been unmounted already. Dispatch without a target. |
| targetInst = null; |
| } else { |
| var tag = nearestMounted.tag; |
| |
| if (tag === SuspenseComponent) { |
| var instance = getSuspenseInstanceFromFiber(nearestMounted); |
| |
| if (instance !== null) { |
| // Queue the event to be replayed later. Abort dispatching since we |
| // don't want this event dispatched twice through the event system. |
| // TODO: If this is the first discrete event in the queue. Schedule an increased |
| // priority for this boundary. |
| return instance; |
| } // This shouldn't happen, something went wrong but to avoid blocking |
| // the whole system, dispatch the event without a target. |
| // TODO: Warn. |
| |
| |
| targetInst = null; |
| } else if (tag === HostRoot) { |
| var root = nearestMounted.stateNode; |
| |
| if (isRootDehydrated(root)) { |
| // If this happens during a replay something went wrong and it might block |
| // the whole system. |
| return getContainerFromFiber(nearestMounted); |
| } |
| |
| targetInst = null; |
| } else if (nearestMounted !== targetInst) { |
| // If we get an event (ex: img onload) before committing that |
| // component's mount, ignore it for now (that is, treat it as if it was an |
| // event on a non-React tree). We might also consider queueing events and |
| // dispatching them after the mount. |
| targetInst = null; |
| } |
| } |
| } |
| |
| return_targetInst = targetInst; // We're not blocked on anything. |
| |
| return null; |
| } |
| function getEventPriority(domEventName) { |
| switch (domEventName) { |
| // Used by SimpleEventPlugin: |
| case 'cancel': |
| case 'click': |
| case 'close': |
| case 'contextmenu': |
| case 'copy': |
| case 'cut': |
| case 'auxclick': |
| case 'dblclick': |
| case 'dragend': |
| case 'dragstart': |
| case 'drop': |
| case 'focusin': |
| case 'focusout': |
| case 'input': |
| case 'invalid': |
| case 'keydown': |
| case 'keypress': |
| case 'keyup': |
| case 'mousedown': |
| case 'mouseup': |
| case 'paste': |
| case 'pause': |
| case 'play': |
| case 'pointercancel': |
| case 'pointerdown': |
| case 'pointerup': |
| case 'ratechange': |
| case 'reset': |
| case 'resize': |
| case 'seeked': |
| case 'submit': |
| case 'touchcancel': |
| case 'touchend': |
| case 'touchstart': |
| case 'volumechange': // Used by polyfills: |
| // eslint-disable-next-line no-fallthrough |
| |
| case 'change': |
| case 'selectionchange': |
| case 'textInput': |
| case 'compositionstart': |
| case 'compositionend': |
| case 'compositionupdate': // Only enableCreateEventHandleAPI: |
| // eslint-disable-next-line no-fallthrough |
| |
| case 'beforeblur': |
| case 'afterblur': // Not used by React but could be by user code: |
| // eslint-disable-next-line no-fallthrough |
| |
| case 'beforeinput': |
| case 'blur': |
| case 'fullscreenchange': |
| case 'focus': |
| case 'hashchange': |
| case 'popstate': |
| case 'select': |
| case 'selectstart': |
| return DiscreteEventPriority; |
| |
| case 'drag': |
| case 'dragenter': |
| case 'dragexit': |
| case 'dragleave': |
| case 'dragover': |
| case 'mousemove': |
| case 'mouseout': |
| case 'mouseover': |
| case 'pointermove': |
| case 'pointerout': |
| case 'pointerover': |
| case 'scroll': |
| case 'toggle': |
| case 'touchmove': |
| case 'wheel': // Not used by React but could be by user code: |
| // eslint-disable-next-line no-fallthrough |
| |
| case 'mouseenter': |
| case 'mouseleave': |
| case 'pointerenter': |
| case 'pointerleave': |
| return ContinuousEventPriority; |
| |
| case 'message': |
| { |
| // We might be in the Scheduler callback. |
| // Eventually this mechanism will be replaced by a check |
| // of the current priority on the native scheduler. |
| var schedulerPriority = getCurrentPriorityLevel(); |
| |
| switch (schedulerPriority) { |
| case ImmediatePriority: |
| return DiscreteEventPriority; |
| |
| case UserBlockingPriority: |
| return ContinuousEventPriority; |
| |
| case NormalPriority: |
| case LowPriority: |
| // TODO: Handle LowSchedulerPriority, somehow. Maybe the same lane as hydration. |
| return DefaultEventPriority; |
| |
| case IdlePriority: |
| return IdleEventPriority; |
| |
| default: |
| return DefaultEventPriority; |
| } |
| } |
| |
| default: |
| return DefaultEventPriority; |
| } |
| } |
| |
| function addEventBubbleListener(target, eventType, listener) { |
| target.addEventListener(eventType, listener, false); |
| return listener; |
| } |
| function addEventCaptureListener(target, eventType, listener) { |
| target.addEventListener(eventType, listener, true); |
| return listener; |
| } |
| function addEventCaptureListenerWithPassiveFlag(target, eventType, listener, passive) { |
| target.addEventListener(eventType, listener, { |
| capture: true, |
| passive: passive |
| }); |
| return listener; |
| } |
| function addEventBubbleListenerWithPassiveFlag(target, eventType, listener, passive) { |
| target.addEventListener(eventType, listener, { |
| passive: passive |
| }); |
| return listener; |
| } |
| |
| /** |
| * These variables store information about text content of a target node, |
| * allowing comparison of content before and after a given event. |
| * |
| * Identify the node where selection currently begins, then observe |
| * both its text content and its current position in the DOM. Since the |
| * browser may natively replace the target node during composition, we can |
| * use its position to find its replacement. |
| * |
| * |
| */ |
| var root = null; |
| var startText = null; |
| var fallbackText = null; |
| function initialize(nativeEventTarget) { |
| root = nativeEventTarget; |
| startText = getText(); |
| return true; |
| } |
| function reset() { |
| root = null; |
| startText = null; |
| fallbackText = null; |
| } |
| function getData() { |
| if (fallbackText) { |
| return fallbackText; |
| } |
| |
| var start; |
| var startValue = startText; |
| var startLength = startValue.length; |
| var end; |
| var endValue = getText(); |
| var endLength = endValue.length; |
| |
| for (start = 0; start < startLength; start++) { |
| if (startValue[start] !== endValue[start]) { |
| break; |
| } |
| } |
| |
| var minEnd = startLength - start; |
| |
| for (end = 1; end <= minEnd; end++) { |
| if (startValue[startLength - end] !== endValue[endLength - end]) { |
| break; |
| } |
| } |
| |
| var sliceTail = end > 1 ? 1 - end : undefined; |
| fallbackText = endValue.slice(start, sliceTail); |
| return fallbackText; |
| } |
| function getText() { |
| if ('value' in root) { |
| return root.value; |
| } |
| |
| return root.textContent; |
| } |
| |
| /** |
| * `charCode` represents the actual "character code" and is safe to use with |
| * `String.fromCharCode`. As such, only keys that correspond to printable |
| * characters produce a valid `charCode`, the only exception to this is Enter. |
| * The Tab-key is considered non-printable and does not have a `charCode`, |
| * presumably because it does not produce a tab-character in browsers. |
| * |
| * @param {object} nativeEvent Native browser event. |
| * @return {number} Normalized `charCode` property. |
| */ |
| function getEventCharCode(nativeEvent) { |
| var charCode; |
| var keyCode = nativeEvent.keyCode; |
| |
| if ('charCode' in nativeEvent) { |
| charCode = nativeEvent.charCode; // FF does not set `charCode` for the Enter-key, check against `keyCode`. |
| |
| if (charCode === 0 && keyCode === 13) { |
| charCode = 13; |
| } |
| } else { |
| // IE8 does not implement `charCode`, but `keyCode` has the correct value. |
| charCode = keyCode; |
| } // IE and Edge (on Windows) and Chrome / Safari (on Windows and Linux) |
| // report Enter as charCode 10 when ctrl is pressed. |
| |
| |
| if (charCode === 10) { |
| charCode = 13; |
| } // Some non-printable keys are reported in `charCode`/`keyCode`, discard them. |
| // Must not discard the (non-)printable Enter-key. |
| |
| |
| if (charCode >= 32 || charCode === 13) { |
| return charCode; |
| } |
| |
| return 0; |
| } |
| |
| function functionThatReturnsTrue() { |
| return true; |
| } |
| |
| function functionThatReturnsFalse() { |
| return false; |
| } // This is intentionally a factory so that we have different returned constructors. |
| // If we had a single constructor, it would be megamorphic and engines would deopt. |
| |
| |
| function createSyntheticEvent(Interface) { |
| /** |
| * Synthetic events are dispatched by event plugins, typically in response to a |
| * top-level event delegation handler. |
| * |
| * These systems should generally use pooling to reduce the frequency of garbage |
| * collection. The system should check `isPersistent` to determine whether the |
| * event should be released into the pool after being dispatched. Users that |
| * need a persisted event should invoke `persist`. |
| * |
| * Synthetic events (and subclasses) implement the DOM Level 3 Events API by |
| * normalizing browser quirks. Subclasses do not necessarily have to implement a |
| * DOM interface; custom application-specific events can also subclass this. |
| */ |
| function SyntheticBaseEvent(reactName, reactEventType, targetInst, nativeEvent, nativeEventTarget) { |
| this._reactName = reactName; |
| this._targetInst = targetInst; |
| this.type = reactEventType; |
| this.nativeEvent = nativeEvent; |
| this.target = nativeEventTarget; |
| this.currentTarget = null; |
| |
| for (var _propName in Interface) { |
| if (!Interface.hasOwnProperty(_propName)) { |
| continue; |
| } |
| |
| var normalize = Interface[_propName]; |
| |
| if (normalize) { |
| this[_propName] = normalize(nativeEvent); |
| } else { |
| this[_propName] = nativeEvent[_propName]; |
| } |
| } |
| |
| var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false; |
| |
| if (defaultPrevented) { |
| this.isDefaultPrevented = functionThatReturnsTrue; |
| } else { |
| this.isDefaultPrevented = functionThatReturnsFalse; |
| } |
| |
| this.isPropagationStopped = functionThatReturnsFalse; |
| return this; |
| } |
| |
| assign(SyntheticBaseEvent.prototype, { |
| preventDefault: function () { |
| this.defaultPrevented = true; |
| var event = this.nativeEvent; |
| |
| if (!event) { |
| return; |
| } |
| |
| if (event.preventDefault) { |
| event.preventDefault(); // $FlowFixMe - flow is not aware of `unknown` in IE |
| } else if (typeof event.returnValue !== 'unknown') { |
| event.returnValue = false; |
| } |
| |
| this.isDefaultPrevented = functionThatReturnsTrue; |
| }, |
| stopPropagation: function () { |
| var event = this.nativeEvent; |
| |
| if (!event) { |
| return; |
| } |
| |
| if (event.stopPropagation) { |
| event.stopPropagation(); // $FlowFixMe - flow is not aware of `unknown` in IE |
| } else if (typeof event.cancelBubble !== 'unknown') { |
| // The ChangeEventPlugin registers a "propertychange" event for |
| // IE. This event does not support bubbling or cancelling, and |
| // any references to cancelBubble throw "Member not found". A |
| // typeof check of "unknown" circumvents this issue (and is also |
| // IE specific). |
| event.cancelBubble = true; |
| } |
| |
| this.isPropagationStopped = functionThatReturnsTrue; |
| }, |
| |
| /** |
| * We release all dispatched `SyntheticEvent`s after each event loop, adding |
| * them back into the pool. This allows a way to hold onto a reference that |
| * won't be added back into the pool. |
| */ |
| persist: function () {// Modern event system doesn't use pooling. |
| }, |
| |
| /** |
| * Checks if this event should be released back into the pool. |
| * |
| * @return {boolean} True if this should not be released, false otherwise. |
| */ |
| isPersistent: functionThatReturnsTrue |
| }); |
| return SyntheticBaseEvent; |
| } |
| /** |
| * @interface Event |
| * @see http://www.w3.org/TR/DOM-Level-3-Events/ |
| */ |
| |
| |
| var EventInterface = { |
| eventPhase: 0, |
| bubbles: 0, |
| cancelable: 0, |
| timeStamp: function (event) { |
| return event.timeStamp || Date.now(); |
| }, |
| defaultPrevented: 0, |
| isTrusted: 0 |
| }; |
| var SyntheticEvent = createSyntheticEvent(EventInterface); |
| |
| var UIEventInterface = assign({}, EventInterface, { |
| view: 0, |
| detail: 0 |
| }); |
| |
| var SyntheticUIEvent = createSyntheticEvent(UIEventInterface); |
| var lastMovementX; |
| var lastMovementY; |
| var lastMouseEvent; |
| |
| function updateMouseMovementPolyfillState(event) { |
| if (event !== lastMouseEvent) { |
| if (lastMouseEvent && event.type === 'mousemove') { |
| lastMovementX = event.screenX - lastMouseEvent.screenX; |
| lastMovementY = event.screenY - lastMouseEvent.screenY; |
| } else { |
| lastMovementX = 0; |
| lastMovementY = 0; |
| } |
| |
| lastMouseEvent = event; |
| } |
| } |
| /** |
| * @interface MouseEvent |
| * @see http://www.w3.org/TR/DOM-Level-3-Events/ |
| */ |
| |
| |
| var MouseEventInterface = assign({}, UIEventInterface, { |
| screenX: 0, |
| screenY: 0, |
| clientX: 0, |
| clientY: 0, |
| pageX: 0, |
| pageY: 0, |
| ctrlKey: 0, |
| shiftKey: 0, |
| altKey: 0, |
| metaKey: 0, |
| getModifierState: getEventModifierState, |
| button: 0, |
| buttons: 0, |
| relatedTarget: function (event) { |
| if (event.relatedTarget === undefined) return event.fromElement === event.srcElement ? event.toElement : event.fromElement; |
| return event.relatedTarget; |
| }, |
| movementX: function (event) { |
| if ('movementX' in event) { |
| return event.movementX; |
| } |
| |
| updateMouseMovementPolyfillState(event); |
| return lastMovementX; |
| }, |
| movementY: function (event) { |
| if ('movementY' in event) { |
| return event.movementY; |
| } // Don't need to call updateMouseMovementPolyfillState() here |
| // because it's guaranteed to have already run when movementX |
| // was copied. |
| |
| |
| return lastMovementY; |
| } |
| }); |
| |
| var SyntheticMouseEvent = createSyntheticEvent(MouseEventInterface); |
| /** |
| * @interface DragEvent |
| * @see http://www.w3.org/TR/DOM-Level-3-Events/ |
| */ |
| |
| var DragEventInterface = assign({}, MouseEventInterface, { |
| dataTransfer: 0 |
| }); |
| |
| var SyntheticDragEvent = createSyntheticEvent(DragEventInterface); |
| /** |
| * @interface FocusEvent |
| * @see http://www.w3.org/TR/DOM-Level-3-Events/ |
| */ |
| |
| var FocusEventInterface = assign({}, UIEventInterface, { |
| relatedTarget: 0 |
| }); |
| |
| var SyntheticFocusEvent = createSyntheticEvent(FocusEventInterface); |
| /** |
| * @interface Event |
| * @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface |
| * @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent |
| */ |
| |
| var AnimationEventInterface = assign({}, EventInterface, { |
| animationName: 0, |
| elapsedTime: 0, |
| pseudoElement: 0 |
| }); |
| |
| var SyntheticAnimationEvent = createSyntheticEvent(AnimationEventInterface); |
| /** |
| * @interface Event |
| * @see http://www.w3.org/TR/clipboard-apis/ |
| */ |
| |
| var ClipboardEventInterface = assign({}, EventInterface, { |
| clipboardData: function (event) { |
| return 'clipboardData' in event ? event.clipboardData : window.clipboardData; |
| } |
| }); |
| |
| var SyntheticClipboardEvent = createSyntheticEvent(ClipboardEventInterface); |
| /** |
| * @interface Event |
| * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents |
| */ |
| |
| var CompositionEventInterface = assign({}, EventInterface, { |
| data: 0 |
| }); |
| |
| var SyntheticCompositionEvent = createSyntheticEvent(CompositionEventInterface); |
| /** |
| * @interface Event |
| * @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105 |
| * /#events-inputevents |
| */ |
| // Happens to share the same list for now. |
| |
| var SyntheticInputEvent = SyntheticCompositionEvent; |
| /** |
| * Normalization of deprecated HTML5 `key` values |
| * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names |
| */ |
| |
| var normalizeKey = { |
| Esc: 'Escape', |
| Spacebar: ' ', |
| Left: 'ArrowLeft', |
| Up: 'ArrowUp', |
| Right: 'ArrowRight', |
| Down: 'ArrowDown', |
| Del: 'Delete', |
| Win: 'OS', |
| Menu: 'ContextMenu', |
| Apps: 'ContextMenu', |
| Scroll: 'ScrollLock', |
| MozPrintableKey: 'Unidentified' |
| }; |
| /** |
| * Translation from legacy `keyCode` to HTML5 `key` |
| * Only special keys supported, all others depend on keyboard layout or browser |
| * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names |
| */ |
| |
| var translateToKey = { |
| '8': 'Backspace', |
| '9': 'Tab', |
| '12': 'Clear', |
| '13': 'Enter', |
| '16': 'Shift', |
| '17': 'Control', |
| '18': 'Alt', |
| '19': 'Pause', |
| '20': 'CapsLock', |
| '27': 'Escape', |
| '32': ' ', |
| '33': 'PageUp', |
| '34': 'PageDown', |
| '35': 'End', |
| '36': 'Home', |
| '37': 'ArrowLeft', |
| '38': 'ArrowUp', |
| '39': 'ArrowRight', |
| '40': 'ArrowDown', |
| '45': 'Insert', |
| '46': 'Delete', |
| '112': 'F1', |
| '113': 'F2', |
| '114': 'F3', |
| '115': 'F4', |
| '116': 'F5', |
| '117': 'F6', |
| '118': 'F7', |
| '119': 'F8', |
| '120': 'F9', |
| '121': 'F10', |
| '122': 'F11', |
| '123': 'F12', |
| '144': 'NumLock', |
| '145': 'ScrollLock', |
| '224': 'Meta' |
| }; |
| /** |
| * @param {object} nativeEvent Native browser event. |
| * @return {string} Normalized `key` property. |
| */ |
| |
| function getEventKey(nativeEvent) { |
| if (nativeEvent.key) { |
| // Normalize inconsistent values reported by browsers due to |
| // implementations of a working draft specification. |
| // FireFox implements `key` but returns `MozPrintableKey` for all |
| // printable characters (normalized to `Unidentified`), ignore it. |
| var key = normalizeKey[nativeEvent.key] || nativeEvent.key; |
| |
| if (key !== 'Unidentified') { |
| return key; |
| } |
| } // Browser does not implement `key`, polyfill as much of it as we can. |
| |
| |
| if (nativeEvent.type === 'keypress') { |
| var charCode = getEventCharCode(nativeEvent); // The enter-key is technically both printable and non-printable and can |
| // thus be captured by `keypress`, no other non-printable key should. |
| |
| return charCode === 13 ? 'Enter' : String.fromCharCode(charCode); |
| } |
| |
| if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') { |
| // While user keyboard layout determines the actual meaning of each |
| // `keyCode` value, almost all function keys have a universal value. |
| return translateToKey[nativeEvent.keyCode] || 'Unidentified'; |
| } |
| |
| return ''; |
| } |
| /** |
| * Translation from modifier key to the associated property in the event. |
| * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers |
| */ |
| |
| |
| var modifierKeyToProp = { |
| Alt: 'altKey', |
| Control: 'ctrlKey', |
| Meta: 'metaKey', |
| Shift: 'shiftKey' |
| }; // Older browsers (Safari <= 10, iOS Safari <= 10.2) do not support |
| // getModifierState. If getModifierState is not supported, we map it to a set of |
| // modifier keys exposed by the event. In this case, Lock-keys are not supported. |
| |
| function modifierStateGetter(keyArg) { |
| var syntheticEvent = this; |
| var nativeEvent = syntheticEvent.nativeEvent; |
| |
| if (nativeEvent.getModifierState) { |
| return nativeEvent.getModifierState(keyArg); |
| } |
| |
| var keyProp = modifierKeyToProp[keyArg]; |
| return keyProp ? !!nativeEvent[keyProp] : false; |
| } |
| |
| function getEventModifierState(nativeEvent) { |
| return modifierStateGetter; |
| } |
| /** |
| * @interface KeyboardEvent |
| * @see http://www.w3.org/TR/DOM-Level-3-Events/ |
| */ |
| |
| |
| var KeyboardEventInterface = assign({}, UIEventInterface, { |
| key: getEventKey, |
| code: 0, |
| location: 0, |
| ctrlKey: 0, |
| shiftKey: 0, |
| altKey: 0, |
| metaKey: 0, |
| repeat: 0, |
| locale: 0, |
| getModifierState: getEventModifierState, |
| // Legacy Interface |
| charCode: function (event) { |
| // `charCode` is the result of a KeyPress event and represents the value of |
| // the actual printable character. |
| // KeyPress is deprecated, but its replacement is not yet final and not |
| // implemented in any major browser. Only KeyPress has charCode. |
| if (event.type === 'keypress') { |
| return getEventCharCode(event); |
| } |
| |
| return 0; |
| }, |
| keyCode: function (event) { |
| // `keyCode` is the result of a KeyDown/Up event and represents the value of |
| // physical keyboard key. |
| // The actual meaning of the value depends on the users' keyboard layout |
| // which cannot be detected. Assuming that it is a US keyboard layout |
| // provides a surprisingly accurate mapping for US and European users. |
| // Due to this, it is left to the user to implement at this time. |
| if (event.type === 'keydown' || event.type === 'keyup') { |
| return event.keyCode; |
| } |
| |
| return 0; |
| }, |
| which: function (event) { |
| // `which` is an alias for either `keyCode` or `charCode` depending on the |
| // type of the event. |
| if (event.type === 'keypress') { |
| return getEventCharCode(event); |
| } |
| |
| if (event.type === 'keydown' || event.type === 'keyup') { |
| return event.keyCode; |
| } |
| |
| return 0; |
| } |
| }); |
| |
| var SyntheticKeyboardEvent = createSyntheticEvent(KeyboardEventInterface); |
| /** |
| * @interface PointerEvent |
| * @see http://www.w3.org/TR/pointerevents/ |
| */ |
| |
| var PointerEventInterface = assign({}, MouseEventInterface, { |
| pointerId: 0, |
| width: 0, |
| height: 0, |
| pressure: 0, |
| tangentialPressure: 0, |
| tiltX: 0, |
| tiltY: 0, |
| twist: 0, |
| pointerType: 0, |
| isPrimary: 0 |
| }); |
| |
| var SyntheticPointerEvent = createSyntheticEvent(PointerEventInterface); |
| /** |
| * @interface TouchEvent |
| * @see http://www.w3.org/TR/touch-events/ |
| */ |
| |
| var TouchEventInterface = assign({}, UIEventInterface, { |
| touches: 0, |
| targetTouches: 0, |
| changedTouches: 0, |
| altKey: 0, |
| metaKey: 0, |
| ctrlKey: 0, |
| shiftKey: 0, |
| getModifierState: getEventModifierState |
| }); |
| |
| var SyntheticTouchEvent = createSyntheticEvent(TouchEventInterface); |
| /** |
| * @interface Event |
| * @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events- |
| * @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent |
| */ |
| |
| var TransitionEventInterface = assign({}, EventInterface, { |
| propertyName: 0, |
| elapsedTime: 0, |
| pseudoElement: 0 |
| }); |
| |
| var SyntheticTransitionEvent = createSyntheticEvent(TransitionEventInterface); |
| /** |
| * @interface WheelEvent |
| * @see http://www.w3.org/TR/DOM-Level-3-Events/ |
| */ |
| |
| var WheelEventInterface = assign({}, MouseEventInterface, { |
| deltaX: function (event) { |
| return 'deltaX' in event ? event.deltaX : // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive). |
| 'wheelDeltaX' in event ? -event.wheelDeltaX : 0; |
| }, |
| deltaY: function (event) { |
| return 'deltaY' in event ? event.deltaY : // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive). |
| 'wheelDeltaY' in event ? -event.wheelDeltaY : // Fallback to `wheelDelta` for IE<9 and normalize (down is positive). |
| 'wheelDelta' in event ? -event.wheelDelta : 0; |
| }, |
| deltaZ: 0, |
| // Browsers without "deltaMode" is reporting in raw wheel delta where one |
| // notch on the scroll is always +/- 120, roughly equivalent to pixels. |
| // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or |
| // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size. |
| deltaMode: 0 |
| }); |
| |
| var SyntheticWheelEvent = createSyntheticEvent(WheelEventInterface); |
| |
| var END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space |
| |
| var START_KEYCODE = 229; |
| var canUseCompositionEvent = canUseDOM && 'CompositionEvent' in window; |
| var documentMode = null; |
| |
| if (canUseDOM && 'documentMode' in document) { |
| documentMode = document.documentMode; |
| } // Webkit offers a very useful `textInput` event that can be used to |
| // directly represent `beforeInput`. The IE `textinput` event is not as |
| // useful, so we don't use it. |
| |
| |
| var canUseTextInputEvent = canUseDOM && 'TextEvent' in window && !documentMode; // In IE9+, we have access to composition events, but the data supplied |
| // by the native compositionend event may be incorrect. Japanese ideographic |
| // spaces, for instance (\u3000) are not recorded correctly. |
| |
| var useFallbackCompositionData = canUseDOM && (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11); |
| var SPACEBAR_CODE = 32; |
| var SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE); |
| |
| function registerEvents() { |
| registerTwoPhaseEvent('onBeforeInput', ['compositionend', 'keypress', 'textInput', 'paste']); |
| registerTwoPhaseEvent('onCompositionEnd', ['compositionend', 'focusout', 'keydown', 'keypress', 'keyup', 'mousedown']); |
| registerTwoPhaseEvent('onCompositionStart', ['compositionstart', 'focusout', 'keydown', 'keypress', 'keyup', 'mousedown']); |
| registerTwoPhaseEvent('onCompositionUpdate', ['compositionupdate', 'focusout', 'keydown', 'keypress', 'keyup', 'mousedown']); |
| } // Track whether we've ever handled a keypress on the space key. |
| |
| |
| var hasSpaceKeypress = false; |
| /** |
| * Return whether a native keypress event is assumed to be a command. |
| * This is required because Firefox fires `keypress` events for key commands |
| * (cut, copy, select-all, etc.) even though no character is inserted. |
| */ |
| |
| function isKeypressCommand(nativeEvent) { |
| return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) && // ctrlKey && altKey is equivalent to AltGr, and is not a command. |
| !(nativeEvent.ctrlKey && nativeEvent.altKey); |
| } |
| /** |
| * Translate native top level events into event types. |
| */ |
| |
| |
| function getCompositionEventType(domEventName) { |
| switch (domEventName) { |
| case 'compositionstart': |
| return 'onCompositionStart'; |
| |
| case 'compositionend': |
| return 'onCompositionEnd'; |
| |
| case 'compositionupdate': |
| return 'onCompositionUpdate'; |
| } |
| } |
| /** |
| * Does our fallback best-guess model think this event signifies that |
| * composition has begun? |
| */ |
| |
| |
| function isFallbackCompositionStart(domEventName, nativeEvent) { |
| return domEventName === 'keydown' && nativeEvent.keyCode === START_KEYCODE; |
| } |
| /** |
| * Does our fallback mode think that this event is the end of composition? |
| */ |
| |
| |
| function isFallbackCompositionEnd(domEventName, nativeEvent) { |
| switch (domEventName) { |
| case 'keyup': |
| // Command keys insert or clear IME input. |
| return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1; |
| |
| case 'keydown': |
| // Expect IME keyCode on each keydown. If we get any other |
| // code we must have exited earlier. |
| return nativeEvent.keyCode !== START_KEYCODE; |
| |
| case 'keypress': |
| case 'mousedown': |
| case 'focusout': |
| // Events are not possible without cancelling IME. |
| return true; |
| |
| default: |
| return false; |
| } |
| } |
| /** |
| * Google Input Tools provides composition data via a CustomEvent, |
| * with the `data` property populated in the `detail` object. If this |
| * is available on the event object, use it. If not, this is a plain |
| * composition event and we have nothing special to extract. |
| * |
| * @param {object} nativeEvent |
| * @return {?string} |
| */ |
| |
| |
| function getDataFromCustomEvent(nativeEvent) { |
| var detail = nativeEvent.detail; |
| |
| if (typeof detail === 'object' && 'data' in detail) { |
| return detail.data; |
| } |
| |
| return null; |
| } |
| /** |
| * Check if a composition event was triggered by Korean IME. |
| * Our fallback mode does not work well with IE's Korean IME, |
| * so just use native composition events when Korean IME is used. |
| * Although CompositionEvent.locale property is deprecated, |
| * it is available in IE, where our fallback mode is enabled. |
| * |
| * @param {object} nativeEvent |
| * @return {boolean} |
| */ |
| |
| |
| function isUsingKoreanIME(nativeEvent) { |
| return nativeEvent.locale === 'ko'; |
| } // Track the current IME composition status, if any. |
| |
| |
| var isComposing = false; |
| /** |
| * @return {?object} A SyntheticCompositionEvent. |
| */ |
| |
| function extractCompositionEvent(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget) { |
| var eventType; |
| var fallbackData; |
| |
| if (canUseCompositionEvent) { |
| eventType = getCompositionEventType(domEventName); |
| } else if (!isComposing) { |
| if (isFallbackCompositionStart(domEventName, nativeEvent)) { |
| eventType = 'onCompositionStart'; |
| } |
| } else if (isFallbackCompositionEnd(domEventName, nativeEvent)) { |
| eventType = 'onCompositionEnd'; |
| } |
| |
| if (!eventType) { |
| return null; |
| } |
| |
| if (useFallbackCompositionData && !isUsingKoreanIME(nativeEvent)) { |
| // The current composition is stored statically and must not be |
| // overwritten while composition continues. |
| if (!isComposing && eventType === 'onCompositionStart') { |
| isComposing = initialize(nativeEventTarget); |
| } else if (eventType === 'onCompositionEnd') { |
| if (isComposing) { |
| fallbackData = getData(); |
| } |
| } |
| } |
| |
| var listeners = accumulateTwoPhaseListeners(targetInst, eventType); |
| |
| if (listeners.length > 0) { |
| var event = new SyntheticCompositionEvent(eventType, domEventName, null, nativeEvent, nativeEventTarget); |
| dispatchQueue.push({ |
| event: event, |
| listeners: listeners |
| }); |
| |
| if (fallbackData) { |
| // Inject data generated from fallback path into the synthetic event. |
| // This matches the property of native CompositionEventInterface. |
| event.data = fallbackData; |
| } else { |
| var customData = getDataFromCustomEvent(nativeEvent); |
| |
| if (customData !== null) { |
| event.data = customData; |
| } |
| } |
| } |
| } |
| |
| function getNativeBeforeInputChars(domEventName, nativeEvent) { |
| switch (domEventName) { |
| case 'compositionend': |
| return getDataFromCustomEvent(nativeEvent); |
| |
| case 'keypress': |
| /** |
| * If native `textInput` events are available, our goal is to make |
| * use of them. However, there is a special case: the spacebar key. |
| * In Webkit, preventing default on a spacebar `textInput` event |
| * cancels character insertion, but it *also* causes the browser |
| * to fall back to its default spacebar behavior of scrolling the |
| * page. |
| * |
| * Tracking at: |
| * https://code.google.com/p/chromium/issues/detail?id=355103 |
| * |
| * To avoid this issue, use the keypress event as if no `textInput` |
| * event is available. |
| */ |
| var which = nativeEvent.which; |
| |
| if (which !== SPACEBAR_CODE) { |
| return null; |
| } |
| |
| hasSpaceKeypress = true; |
| return SPACEBAR_CHAR; |
| |
| case 'textInput': |
| // Record the characters to be added to the DOM. |
| var chars = nativeEvent.data; // If it's a spacebar character, assume that we have already handled |
| // it at the keypress level and bail immediately. Android Chrome |
| // doesn't give us keycodes, so we need to ignore it. |
| |
| if (chars === SPACEBAR_CHAR && hasSpaceKeypress) { |
| return null; |
| } |
| |
| return chars; |
| |
| default: |
| // For other native event types, do nothing. |
| return null; |
| } |
| } |
| /** |
| * For browsers that do not provide the `textInput` event, extract the |
| * appropriate string to use for SyntheticInputEvent. |
| */ |
| |
| |
| function getFallbackBeforeInputChars(domEventName, nativeEvent) { |
| // If we are currently composing (IME) and using a fallback to do so, |
| // try to extract the composed characters from the fallback object. |
| // If composition event is available, we extract a string only at |
| // compositionevent, otherwise extract it at fallback events. |
| if (isComposing) { |
| if (domEventName === 'compositionend' || !canUseCompositionEvent && isFallbackCompositionEnd(domEventName, nativeEvent)) { |
| var chars = getData(); |
| reset(); |
| isComposing = false; |
| return chars; |
| } |
| |
| return null; |
| } |
| |
| switch (domEventName) { |
| case 'paste': |
| // If a paste event occurs after a keypress, throw out the input |
| // chars. Paste events should not lead to BeforeInput events. |
| return null; |
| |
| case 'keypress': |
| /** |
| * As of v27, Firefox may fire keypress events even when no character |
| * will be inserted. A few possibilities: |
| * |
| * - `which` is `0`. Arrow keys, Esc key, etc. |
| * |
| * - `which` is the pressed key code, but no char is available. |
| * Ex: 'AltGr + d` in Polish. There is no modified character for |
| * this key combination and no character is inserted into the |
| * document, but FF fires the keypress for char code `100` anyway. |
| * No `input` event will occur. |
| * |
| * - `which` is the pressed key code, but a command combination is |
| * being used. Ex: `Cmd+C`. No character is inserted, and no |
| * `input` event will occur. |
| */ |
| if (!isKeypressCommand(nativeEvent)) { |
| // IE fires the `keypress` event when a user types an emoji via |
| // Touch keyboard of Windows. In such a case, the `char` property |
| // holds an emoji character like `\uD83D\uDE0A`. Because its length |
| // is 2, the property `which` does not represent an emoji correctly. |
| // In such a case, we directly return the `char` property instead of |
| // using `which`. |
| if (nativeEvent.char && nativeEvent.char.length > 1) { |
| return nativeEvent.char; |
| } else if (nativeEvent.which) { |
| return String.fromCharCode(nativeEvent.which); |
| } |
| } |
| |
| return null; |
| |
| case 'compositionend': |
| return useFallbackCompositionData && !isUsingKoreanIME(nativeEvent) ? null : nativeEvent.data; |
| |
| default: |
| return null; |
| } |
| } |
| /** |
| * Extract a SyntheticInputEvent for `beforeInput`, based on either native |
| * `textInput` or fallback behavior. |
| * |
| * @return {?object} A SyntheticInputEvent. |
| */ |
| |
| |
| function extractBeforeInputEvent(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget) { |
| var chars; |
| |
| if (canUseTextInputEvent) { |
| chars = getNativeBeforeInputChars(domEventName, nativeEvent); |
| } else { |
| chars = getFallbackBeforeInputChars(domEventName, nativeEvent); |
| } // If no characters are being inserted, no BeforeInput event should |
| // be fired. |
| |
| |
| if (!chars) { |
| return null; |
| } |
| |
| var listeners = accumulateTwoPhaseListeners(targetInst, 'onBeforeInput'); |
| |
| if (listeners.length > 0) { |
| var event = new SyntheticInputEvent('onBeforeInput', 'beforeinput', null, nativeEvent, nativeEventTarget); |
| dispatchQueue.push({ |
| event: event, |
| listeners: listeners |
| }); |
| event.data = chars; |
| } |
| } |
| /** |
| * Create an `onBeforeInput` event to match |
| * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents. |
| * |
| * This event plugin is based on the native `textInput` event |
| * available in Chrome, Safari, Opera, and IE. This event fires after |
| * `onKeyPress` and `onCompositionEnd`, but before `onInput`. |
| * |
| * `beforeInput` is spec'd but not implemented in any browsers, and |
| * the `input` event does not provide any useful information about what has |
| * actually been added, contrary to the spec. Thus, `textInput` is the best |
| * available event to identify the characters that have actually been inserted |
| * into the target node. |
| * |
| * This plugin is also responsible for emitting `composition` events, thus |
| * allowing us to share composition fallback code for both `beforeInput` and |
| * `composition` event types. |
| */ |
| |
| |
| function extractEvents(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags, targetContainer) { |
| extractCompositionEvent(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget); |
| extractBeforeInputEvent(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget); |
| } |
| |
| /** |
| * @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary |
| */ |
| var supportedInputTypes = { |
| color: true, |
| date: true, |
| datetime: true, |
| 'datetime-local': true, |
| email: true, |
| month: true, |
| number: true, |
| password: true, |
| range: true, |
| search: true, |
| tel: true, |
| text: true, |
| time: true, |
| url: true, |
| week: true |
| }; |
| |
| function isTextInputElement(elem) { |
| var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase(); |
| |
| if (nodeName === 'input') { |
| return !!supportedInputTypes[elem.type]; |
| } |
| |
| if (nodeName === 'textarea') { |
| return true; |
| } |
| |
| return false; |
| } |
| |
| /** |
| * Checks if an event is supported in the current execution environment. |
| * |
| * NOTE: This will not work correctly for non-generic events such as `change`, |
| * `reset`, `load`, `error`, and `select`. |
| * |
| * Borrows from Modernizr. |
| * |
| * @param {string} eventNameSuffix Event name, e.g. "click". |
| * @return {boolean} True if the event is supported. |
| * @internal |
| * @license Modernizr 3.0.0pre (Custom Build) | MIT |
| */ |
| |
| function isEventSupported(eventNameSuffix) { |
| if (!canUseDOM) { |
| return false; |
| } |
| |
| var eventName = 'on' + eventNameSuffix; |
| var isSupported = (eventName in document); |
| |
| if (!isSupported) { |
| var element = document.createElement('div'); |
| element.setAttribute(eventName, 'return;'); |
| isSupported = typeof element[eventName] === 'function'; |
| } |
| |
| return isSupported; |
| } |
| |
| function registerEvents$1() { |
| registerTwoPhaseEvent('onChange', ['change', 'click', 'focusin', 'focusout', 'input', 'keydown', 'keyup', 'selectionchange']); |
| } |
| |
| function createAndAccumulateChangeEvent(dispatchQueue, inst, nativeEvent, target) { |
| // Flag this event loop as needing state restore. |
| enqueueStateRestore(target); |
| var listeners = accumulateTwoPhaseListeners(inst, 'onChange'); |
| |
| if (listeners.length > 0) { |
| var event = new SyntheticEvent('onChange', 'change', null, nativeEvent, target); |
| dispatchQueue.push({ |
| event: event, |
| listeners: listeners |
| }); |
| } |
| } |
| /** |
| * For IE shims |
| */ |
| |
| |
| var activeElement = null; |
| var activeElementInst = null; |
| /** |
| * SECTION: handle `change` event |
| */ |
| |
| function shouldUseChangeEvent(elem) { |
| var nodeName = elem.nodeName && elem.nodeName.toLowerCase(); |
| return nodeName === 'select' || nodeName === 'input' && elem.type === 'file'; |
| } |
| |
| function manualDispatchChangeEvent(nativeEvent) { |
| var dispatchQueue = []; |
| createAndAccumulateChangeEvent(dispatchQueue, activeElementInst, nativeEvent, getEventTarget(nativeEvent)); // If change and propertychange bubbled, we'd just bind to it like all the |
| // other events and have it go through ReactBrowserEventEmitter. Since it |
| // doesn't, we manually listen for the events and so we have to enqueue and |
| // process the abstract event manually. |
| // |
| // Batching is necessary here in order to ensure that all event handlers run |
| // before the next rerender (including event handlers attached to ancestor |
| // elements instead of directly on the input). Without this, controlled |
| // components don't work properly in conjunction with event bubbling because |
| // the component is rerendered and the value reverted before all the event |
| // handlers can run. See https://github.com/facebook/react/issues/708. |
| |
| batchedUpdates(runEventInBatch, dispatchQueue); |
| } |
| |
| function runEventInBatch(dispatchQueue) { |
| processDispatchQueue(dispatchQueue, 0); |
| } |
| |
| function getInstIfValueChanged(targetInst) { |
| var targetNode = getNodeFromInstance(targetInst); |
| |
| if (updateValueIfChanged(targetNode)) { |
| return targetInst; |
| } |
| } |
| |
| function getTargetInstForChangeEvent(domEventName, targetInst) { |
| if (domEventName === 'change') { |
| return targetInst; |
| } |
| } |
| /** |
| * SECTION: handle `input` event |
| */ |
| |
| |
| var isInputEventSupported = false; |
| |
| if (canUseDOM) { |
| // IE9 claims to support the input event but fails to trigger it when |
| // deleting text, so we ignore its input events. |
| isInputEventSupported = isEventSupported('input') && (!document.documentMode || document.documentMode > 9); |
| } |
| /** |
| * (For IE <=9) Starts tracking propertychange events on the passed-in element |
| * and override the value property so that we can distinguish user events from |
| * value changes in JS. |
| */ |
| |
| |
| function startWatchingForValueChange(target, targetInst) { |
| activeElement = target; |
| activeElementInst = targetInst; |
| activeElement.attachEvent('onpropertychange', handlePropertyChange); |
| } |
| /** |
| * (For IE <=9) Removes the event listeners from the currently-tracked element, |
| * if any exists. |
| */ |
| |
| |
| function stopWatchingForValueChange() { |
| if (!activeElement) { |
| return; |
| } |
| |
| activeElement.detachEvent('onpropertychange', handlePropertyChange); |
| activeElement = null; |
| activeElementInst = null; |
| } |
| /** |
| * (For IE <=9) Handles a propertychange event, sending a `change` event if |
| * the value of the active element has changed. |
| */ |
| |
| |
| function handlePropertyChange(nativeEvent) { |
| if (nativeEvent.propertyName !== 'value') { |
| return; |
| } |
| |
| if (getInstIfValueChanged(activeElementInst)) { |
| manualDispatchChangeEvent(nativeEvent); |
| } |
| } |
| |
| function handleEventsForInputEventPolyfill(domEventName, target, targetInst) { |
| if (domEventName === 'focusin') { |
| // In IE9, propertychange fires for most input events but is buggy and |
| // doesn't fire when text is deleted, but conveniently, selectionchange |
| // appears to fire in all of the remaining cases so we catch those and |
| // forward the event if the value has changed |
| // In either case, we don't want to call the event handler if the value |
| // is changed from JS so we redefine a setter for `.value` that updates |
| // our activeElementValue variable, allowing us to ignore those changes |
| // |
| // stopWatching() should be a noop here but we call it just in case we |
| // missed a blur event somehow. |
| stopWatchingForValueChange(); |
| startWatchingForValueChange(target, targetInst); |
| } else if (domEventName === 'focusout') { |
| stopWatchingForValueChange(); |
| } |
| } // For IE8 and IE9. |
| |
| |
| function getTargetInstForInputEventPolyfill(domEventName, targetInst) { |
| if (domEventName === 'selectionchange' || domEventName === 'keyup' || domEventName === 'keydown') { |
| // On the selectionchange event, the target is just document which isn't |
| // helpful for us so just check activeElement instead. |
| // |
| // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire |
| // propertychange on the first input event after setting `value` from a |
| // script and fires only keydown, keypress, keyup. Catching keyup usually |
| // gets it and catching keydown lets us fire an event for the first |
| // keystroke if user does a key repeat (it'll be a little delayed: right |
| // before the second keystroke). Other input methods (e.g., paste) seem to |
| // fire selectionchange normally. |
| return getInstIfValueChanged(activeElementInst); |
| } |
| } |
| /** |
| * SECTION: handle `click` event |
| */ |
| |
| |
| function shouldUseClickEvent(elem) { |
| // Use the `click` event to detect changes to checkbox and radio inputs. |
| // This approach works across all browsers, whereas `change` does not fire |
| // until `blur` in IE8. |
| var nodeName = elem.nodeName; |
| return nodeName && nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio'); |
| } |
| |
| function getTargetInstForClickEvent(domEventName, targetInst) { |
| if (domEventName === 'click') { |
| return getInstIfValueChanged(targetInst); |
| } |
| } |
| |
| function getTargetInstForInputOrChangeEvent(domEventName, targetInst) { |
| if (domEventName === 'input' || domEventName === 'change') { |
| return getInstIfValueChanged(targetInst); |
| } |
| } |
| |
| function handleControlledInputBlur(node) { |
| var state = node._wrapperState; |
| |
| if (!state || !state.controlled || node.type !== 'number') { |
| return; |
| } |
| |
| { |
| // If controlled, assign the value attribute to the current value on blur |
| setDefaultValue(node, 'number', node.value); |
| } |
| } |
| /** |
| * This plugin creates an `onChange` event that normalizes change events |
| * across form elements. This event fires at a time when it's possible to |
| * change the element's value without seeing a flicker. |
| * |
| * Supported elements are: |
| * - input (see `isTextInputElement`) |
| * - textarea |
| * - select |
| */ |
| |
| |
| function extractEvents$1(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags, targetContainer) { |
| var targetNode = targetInst ? getNodeFromInstance(targetInst) : window; |
| var getTargetInstFunc, handleEventFunc; |
| |
| if (shouldUseChangeEvent(targetNode)) { |
| getTargetInstFunc = getTargetInstForChangeEvent; |
| } else if (isTextInputElement(targetNode)) { |
| if (isInputEventSupported) { |
| getTargetInstFunc = getTargetInstForInputOrChangeEvent; |
| } else { |
| getTargetInstFunc = getTargetInstForInputEventPolyfill; |
| handleEventFunc = handleEventsForInputEventPolyfill; |
| } |
| } else if (shouldUseClickEvent(targetNode)) { |
| getTargetInstFunc = getTargetInstForClickEvent; |
| } |
| |
| if (getTargetInstFunc) { |
| var inst = getTargetInstFunc(domEventName, targetInst); |
| |
| if (inst) { |
| createAndAccumulateChangeEvent(dispatchQueue, inst, nativeEvent, nativeEventTarget); |
| return; |
| } |
| } |
| |
| if (handleEventFunc) { |
| handleEventFunc(domEventName, targetNode, targetInst); |
| } // When blurring, set the value attribute for number inputs |
| |
| |
| if (domEventName === 'focusout') { |
| handleControlledInputBlur(targetNode); |
| } |
| } |
| |
| function registerEvents$2() { |
| registerDirectEvent('onMouseEnter', ['mouseout', 'mouseover']); |
| registerDirectEvent('onMouseLeave', ['mouseout', 'mouseover']); |
| registerDirectEvent('onPointerEnter', ['pointerout', 'pointerover']); |
| registerDirectEvent('onPointerLeave', ['pointerout', 'pointerover']); |
| } |
| /** |
| * For almost every interaction we care about, there will be both a top-level |
| * `mouseover` and `mouseout` event that occurs. Only use `mouseout` so that |
| * we do not extract duplicate events. However, moving the mouse into the |
| * browser from outside will not fire a `mouseout` event. In this case, we use |
| * the `mouseover` top-level event. |
| */ |
| |
| |
| function extractEvents$2(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags, targetContainer) { |
| var isOverEvent = domEventName === 'mouseover' || domEventName === 'pointerover'; |
| var isOutEvent = domEventName === 'mouseout' || domEventName === 'pointerout'; |
| |
| if (isOverEvent && !isReplayingEvent(nativeEvent)) { |
| // If this is an over event with a target, we might have already dispatched |
| // the event in the out event of the other target. If this is replayed, |
| // then it's because we couldn't dispatch against this target previously |
| // so we have to do it now instead. |
| var related = nativeEvent.relatedTarget || nativeEvent.fromElement; |
| |
| if (related) { |
| // If the related node is managed by React, we can assume that we have |
| // already dispatched the corresponding events during its mouseout. |
| if (getClosestInstanceFromNode(related) || isContainerMarkedAsRoot(related)) { |
| return; |
| } |
| } |
| } |
| |
| if (!isOutEvent && !isOverEvent) { |
| // Must not be a mouse or pointer in or out - ignoring. |
| return; |
| } |
| |
| var win; // TODO: why is this nullable in the types but we read from it? |
| |
| if (nativeEventTarget.window === nativeEventTarget) { |
| // `nativeEventTarget` is probably a window object. |
| win = nativeEventTarget; |
| } else { |
| // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8. |
| var doc = nativeEventTarget.ownerDocument; |
| |
| if (doc) { |
| win = doc.defaultView || doc.parentWindow; |
| } else { |
| win = window; |
| } |
| } |
| |
| var from; |
| var to; |
| |
| if (isOutEvent) { |
| var _related = nativeEvent.relatedTarget || nativeEvent.toElement; |
| |
| from = targetInst; |
| to = _related ? getClosestInstanceFromNode(_related) : null; |
| |
| if (to !== null) { |
| var nearestMounted = getNearestMountedFiber(to); |
| |
| if (to !== nearestMounted || to.tag !== HostComponent && to.tag !== HostText) { |
| to = null; |
| } |
| } |
| } else { |
| // Moving to a node from outside the window. |
| from = null; |
| to = targetInst; |
| } |
| |
| if (from === to) { |
| // Nothing pertains to our managed components. |
| return; |
| } |
| |
| var SyntheticEventCtor = SyntheticMouseEvent; |
| var leaveEventType = 'onMouseLeave'; |
| var enterEventType = 'onMouseEnter'; |
| var eventTypePrefix = 'mouse'; |
| |
| if (domEventName === 'pointerout' || domEventName === 'pointerover') { |
| SyntheticEventCtor = SyntheticPointerEvent; |
| leaveEventType = 'onPointerLeave'; |
| enterEventType = 'onPointerEnter'; |
| eventTypePrefix = 'pointer'; |
| } |
| |
| var fromNode = from == null ? win : getNodeFromInstance(from); |
| var toNode = to == null ? win : getNodeFromInstance(to); |
| var leave = new SyntheticEventCtor(leaveEventType, eventTypePrefix + 'leave', from, nativeEvent, nativeEventTarget); |
| leave.target = fromNode; |
| leave.relatedTarget = toNode; |
| var enter = null; // We should only process this nativeEvent if we are processing |
| // the first ancestor. Next time, we will ignore the event. |
| |
| var nativeTargetInst = getClosestInstanceFromNode(nativeEventTarget); |
| |
| if (nativeTargetInst === targetInst) { |
| var enterEvent = new SyntheticEventCtor(enterEventType, eventTypePrefix + 'enter', to, nativeEvent, nativeEventTarget); |
| enterEvent.target = toNode; |
| enterEvent.relatedTarget = fromNode; |
| enter = enterEvent; |
| } |
| |
| accumulateEnterLeaveTwoPhaseListeners(dispatchQueue, leave, enter, from, to); |
| } |
| |
| /** |
| * inlined Object.is polyfill to avoid requiring consumers ship their own |
| * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is |
| */ |
| function is(x, y) { |
| return x === y && (x !== 0 || 1 / x === 1 / y) || x !== x && y !== y // eslint-disable-line no-self-compare |
| ; |
| } |
| |
| var objectIs = typeof Object.is === 'function' ? Object.is : is; |
| |
| /** |
| * Performs equality by iterating through keys on an object and returning false |
| * when any key has values which are not strictly equal between the arguments. |
| * Returns true when the values of all keys are strictly equal. |
| */ |
| |
| function shallowEqual(objA, objB) { |
| if (objectIs(objA, objB)) { |
| return true; |
| } |
| |
| if (typeof objA !== 'object' || objA === null || typeof objB !== 'object' || objB === null) { |
| return false; |
| } |
| |
| var keysA = Object.keys(objA); |
| var keysB = Object.keys(objB); |
| |
| if (keysA.length !== keysB.length) { |
| return false; |
| } // Test for A's keys different from B. |
| |
| |
| for (var i = 0; i < keysA.length; i++) { |
| var currentKey = keysA[i]; |
| |
| if (!hasOwnProperty.call(objB, currentKey) || !objectIs(objA[currentKey], objB[currentKey])) { |
| return false; |
| } |
| } |
| |
| return true; |
| } |
| |
| /** |
| * Given any node return the first leaf node without children. |
| * |
| * @param {DOMElement|DOMTextNode} node |
| * @return {DOMElement|DOMTextNode} |
| */ |
| |
| function getLeafNode(node) { |
| while (node && node.firstChild) { |
| node = node.firstChild; |
| } |
| |
| return node; |
| } |
| /** |
| * Get the next sibling within a container. This will walk up the |
| * DOM if a node's siblings have been exhausted. |
| * |
| * @param {DOMElement|DOMTextNode} node |
| * @return {?DOMElement|DOMTextNode} |
| */ |
| |
| |
| function getSiblingNode(node) { |
| while (node) { |
| if (node.nextSibling) { |
| return node.nextSibling; |
| } |
| |
| node = node.parentNode; |
| } |
| } |
| /** |
| * Get object describing the nodes which contain characters at offset. |
| * |
| * @param {DOMElement|DOMTextNode} root |
| * @param {number} offset |
| * @return {?object} |
| */ |
| |
| |
| function getNodeForCharacterOffset(root, offset) { |
| var node = getLeafNode(root); |
| var nodeStart = 0; |
| var nodeEnd = 0; |
| |
| while (node) { |
| if (node.nodeType === TEXT_NODE) { |
| nodeEnd = nodeStart + node.textContent.length; |
| |
| if (nodeStart <= offset && nodeEnd >= offset) { |
| return { |
| node: node, |
| offset: offset - nodeStart |
| }; |
| } |
| |
| nodeStart = nodeEnd; |
| } |
| |
| node = getLeafNode(getSiblingNode(node)); |
| } |
| } |
| |
| /** |
| * @param {DOMElement} outerNode |
| * @return {?object} |
| */ |
| |
| function getOffsets(outerNode) { |
| var ownerDocument = outerNode.ownerDocument; |
| var win = ownerDocument && ownerDocument.defaultView || window; |
| var selection = win.getSelection && win.getSelection(); |
| |
| if (!selection || selection.rangeCount === 0) { |
| return null; |
| } |
| |
| var anchorNode = selection.anchorNode, |
| anchorOffset = selection.anchorOffset, |
| focusNode = selection.focusNode, |
| focusOffset = selection.focusOffset; // In Firefox, anchorNode and focusNode can be "anonymous divs", e.g. the |
| // up/down buttons on an <input type="number">. Anonymous divs do not seem to |
| // expose properties, triggering a "Permission denied error" if any of its |
| // properties are accessed. The only seemingly possible way to avoid erroring |
| // is to access a property that typically works for non-anonymous divs and |
| // catch any error that may otherwise arise. See |
| // https://bugzilla.mozilla.org/show_bug.cgi?id=208427 |
| |
| try { |
| /* eslint-disable no-unused-expressions */ |
| anchorNode.nodeType; |
| focusNode.nodeType; |
| /* eslint-enable no-unused-expressions */ |
| } catch (e) { |
| return null; |
| } |
| |
| return getModernOffsetsFromPoints(outerNode, anchorNode, anchorOffset, focusNode, focusOffset); |
| } |
| /** |
| * Returns {start, end} where `start` is the character/codepoint index of |
| * (anchorNode, anchorOffset) within the textContent of `outerNode`, and |
| * `end` is the index of (focusNode, focusOffset). |
| * |
| * Returns null if you pass in garbage input but we should probably just crash. |
| * |
| * Exported only for testing. |
| */ |
| |
| function getModernOffsetsFromPoints(outerNode, anchorNode, anchorOffset, focusNode, focusOffset) { |
| var length = 0; |
| var start = -1; |
| var end = -1; |
| var indexWithinAnchor = 0; |
| var indexWithinFocus = 0; |
| var node = outerNode; |
| var parentNode = null; |
| |
| outer: while (true) { |
| var next = null; |
| |
| while (true) { |
| if (node === anchorNode && (anchorOffset === 0 || node.nodeType === TEXT_NODE)) { |
| start = length + anchorOffset; |
| } |
| |
| if (node === focusNode && (focusOffset === 0 || node.nodeType === TEXT_NODE)) { |
| end = length + focusOffset; |
| } |
| |
| if (node.nodeType === TEXT_NODE) { |
| length += node.nodeValue.length; |
| } |
| |
| if ((next = node.firstChild) === null) { |
| break; |
| } // Moving from `node` to its first child `next`. |
| |
| |
| parentNode = node; |
| node = next; |
| } |
| |
| while (true) { |
| if (node === outerNode) { |
| // If `outerNode` has children, this is always the second time visiting |
| // it. If it has no children, this is still the first loop, and the only |
| // valid selection is anchorNode and focusNode both equal to this node |
| // and both offsets 0, in which case we will have handled above. |
| break outer; |
| } |
| |
| if (parentNode === anchorNode && ++indexWithinAnchor === anchorOffset) { |
| start = length; |
| } |
| |
| if (parentNode === focusNode && ++indexWithinFocus === focusOffset) { |
| end = length; |
| } |
| |
| if ((next = node.nextSibling) !== null) { |
| break; |
| } |
| |
| node = parentNode; |
| parentNode = node.parentNode; |
| } // Moving from `node` to its next sibling `next`. |
| |
| |
| node = next; |
| } |
| |
| if (start === -1 || end === -1) { |
| // This should never happen. (Would happen if the anchor/focus nodes aren't |
| // actually inside the passed-in node.) |
| return null; |
| } |
| |
| return { |
| start: start, |
| end: end |
| }; |
| } |
| /** |
| * In modern non-IE browsers, we can support both forward and backward |
| * selections. |
| * |
| * Note: IE10+ supports the Selection object, but it does not support |
| * the `extend` method, which means that even in modern IE, it's not possible |
| * to programmatically create a backward selection. Thus, for all IE |
| * versions, we use the old IE API to create our selections. |
| * |
| * @param {DOMElement|DOMTextNode} node |
| * @param {object} offsets |
| */ |
| |
| function setOffsets(node, offsets) { |
| var doc = node.ownerDocument || document; |
| var win = doc && doc.defaultView || window; // Edge fails with "Object expected" in some scenarios. |
| // (For instance: TinyMCE editor used in a list component that supports pasting to add more, |
| // fails when pasting 100+ items) |
| |
| if (!win.getSelection) { |
| return; |
| } |
| |
| var selection = win.getSelection(); |
| var length = node.textContent.length; |
| var start = Math.min(offsets.start, length); |
| var end = offsets.end === undefined ? start : Math.min(offsets.end, length); // IE 11 uses modern selection, but doesn't support the extend method. |
| // Flip backward selections, so we can set with a single range. |
| |
| if (!selection.extend && start > end) { |
| var temp = end; |
| end = start; |
| start = temp; |
| } |
| |
| var startMarker = getNodeForCharacterOffset(node, start); |
| var endMarker = getNodeForCharacterOffset(node, end); |
| |
| if (startMarker && endMarker) { |
| if (selection.rangeCount === 1 && selection.anchorNode === startMarker.node && selection.anchorOffset === startMarker.offset && selection.focusNode === endMarker.node && selection.focusOffset === endMarker.offset) { |
| return; |
| } |
| |
| var range = doc.createRange(); |
| range.setStart(startMarker.node, startMarker.offset); |
| selection.removeAllRanges(); |
| |
| if (start > end) { |
| selection.addRange(range); |
| selection.extend(endMarker.node, endMarker.offset); |
| } else { |
| range.setEnd(endMarker.node, endMarker.offset); |
| selection.addRange(range); |
| } |
| } |
| } |
| |
| function isTextNode(node) { |
| return node && node.nodeType === TEXT_NODE; |
| } |
| |
| function containsNode(outerNode, innerNode) { |
| if (!outerNode || !innerNode) { |
| return false; |
| } else if (outerNode === innerNode) { |
| return true; |
| } else if (isTextNode(outerNode)) { |
| return false; |
| } else if (isTextNode(innerNode)) { |
| return containsNode(outerNode, innerNode.parentNode); |
| } else if ('contains' in outerNode) { |
| return outerNode.contains(innerNode); |
| } else if (outerNode.compareDocumentPosition) { |
| return !!(outerNode.compareDocumentPosition(innerNode) & 16); |
| } else { |
| return false; |
| } |
| } |
| |
| function isInDocument(node) { |
| return node && node.ownerDocument && containsNode(node.ownerDocument.documentElement, node); |
| } |
| |
| function isSameOriginFrame(iframe) { |
| try { |
| // Accessing the contentDocument of a HTMLIframeElement can cause the browser |
| // to throw, e.g. if it has a cross-origin src attribute. |
| // Safari will show an error in the console when the access results in "Blocked a frame with origin". e.g: |
| // iframe.contentDocument.defaultView; |
| // A safety way is to access one of the cross origin properties: Window or Location |
| // Which might result in "SecurityError" DOM Exception and it is compatible to Safari. |
| // https://html.spec.whatwg.org/multipage/browsers.html#integration-with-idl |
| return typeof iframe.contentWindow.location.href === 'string'; |
| } catch (err) { |
| return false; |
| } |
| } |
| |
| function getActiveElementDeep() { |
| var win = window; |
| var element = getActiveElement(); |
| |
| while (element instanceof win.HTMLIFrameElement) { |
| if (isSameOriginFrame(element)) { |
| win = element.contentWindow; |
| } else { |
| return element; |
| } |
| |
| element = getActiveElement(win.document); |
| } |
| |
| return element; |
| } |
| /** |
| * @ReactInputSelection: React input selection module. Based on Selection.js, |
| * but modified to be suitable for react and has a couple of bug fixes (doesn't |
| * assume buttons have range selections allowed). |
| * Input selection module for React. |
| */ |
| |
| /** |
| * @hasSelectionCapabilities: we get the element types that support selection |
| * from https://html.spec.whatwg.org/#do-not-apply, looking at `selectionStart` |
| * and `selectionEnd` rows. |
| */ |
| |
| |
| function hasSelectionCapabilities(elem) { |
| var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase(); |
| return nodeName && (nodeName === 'input' && (elem.type === 'text' || elem.type === 'search' || elem.type === 'tel' || elem.type === 'url' || elem.type === 'password') || nodeName === 'textarea' || elem.contentEditable === 'true'); |
| } |
| function getSelectionInformation() { |
| var focusedElem = getActiveElementDeep(); |
| return { |
| focusedElem: focusedElem, |
| selectionRange: hasSelectionCapabilities(focusedElem) ? getSelection(focusedElem) : null |
| }; |
| } |
| /** |
| * @restoreSelection: If any selection information was potentially lost, |
| * restore it. This is useful when performing operations that could remove dom |
| * nodes and place them back in, resulting in focus being lost. |
| */ |
| |
| function restoreSelection(priorSelectionInformation) { |
| var curFocusedElem = getActiveElementDeep(); |
| var priorFocusedElem = priorSelectionInformation.focusedElem; |
| var priorSelectionRange = priorSelectionInformation.selectionRange; |
| |
| if (curFocusedElem !== priorFocusedElem && isInDocument(priorFocusedElem)) { |
| if (priorSelectionRange !== null && hasSelectionCapabilities(priorFocusedElem)) { |
| setSelection(priorFocusedElem, priorSelectionRange); |
| } // Focusing a node can change the scroll position, which is undesirable |
| |
| |
| var ancestors = []; |
| var ancestor = priorFocusedElem; |
| |
| while (ancestor = ancestor.parentNode) { |
| if (ancestor.nodeType === ELEMENT_NODE) { |
| ancestors.push({ |
| element: ancestor, |
| left: ancestor.scrollLeft, |
| top: ancestor.scrollTop |
| }); |
| } |
| } |
| |
| if (typeof priorFocusedElem.focus === 'function') { |
| priorFocusedElem.focus(); |
| } |
| |
| for (var i = 0; i < ancestors.length; i++) { |
| var info = ancestors[i]; |
| info.element.scrollLeft = info.left; |
| info.element.scrollTop = info.top; |
| } |
| } |
| } |
| /** |
| * @getSelection: Gets the selection bounds of a focused textarea, input or |
| * contentEditable node. |
| * -@input: Look up selection bounds of this input |
| * -@return {start: selectionStart, end: selectionEnd} |
| */ |
| |
| function getSelection(input) { |
| var selection; |
| |
| if ('selectionStart' in input) { |
| // Modern browser with input or textarea. |
| selection = { |
| start: input.selectionStart, |
| end: input.selectionEnd |
| }; |
| } else { |
| // Content editable or old IE textarea. |
| selection = getOffsets(input); |
| } |
| |
| return selection || { |
| start: 0, |
| end: 0 |
| }; |
| } |
| /** |
| * @setSelection: Sets the selection bounds of a textarea or input and focuses |
| * the input. |
| * -@input Set selection bounds of this input or textarea |
| * -@offsets Object of same form that is returned from get* |
| */ |
| |
| function setSelection(input, offsets) { |
| var start = offsets.start; |
| var end = offsets.end; |
| |
| if (end === undefined) { |
| end = start; |
| } |
| |
| if ('selectionStart' in input) { |
| input.selectionStart = start; |
| input.selectionEnd = Math.min(end, input.value.length); |
| } else { |
| setOffsets(input, offsets); |
| } |
| } |
| |
| var skipSelectionChangeEvent = canUseDOM && 'documentMode' in document && document.documentMode <= 11; |
| |
| function registerEvents$3() { |
| registerTwoPhaseEvent('onSelect', ['focusout', 'contextmenu', 'dragend', 'focusin', 'keydown', 'keyup', 'mousedown', 'mouseup', 'selectionchange']); |
| } |
| |
| var activeElement$1 = null; |
| var activeElementInst$1 = null; |
| var lastSelection = null; |
| var mouseDown = false; |
| /** |
| * Get an object which is a unique representation of the current selection. |
| * |
| * The return value will not be consistent across nodes or browsers, but |
| * two identical selections on the same node will return identical objects. |
| */ |
| |
| function getSelection$1(node) { |
| if ('selectionStart' in node && hasSelectionCapabilities(node)) { |
| return { |
| start: node.selectionStart, |
| end: node.selectionEnd |
| }; |
| } else { |
| var win = node.ownerDocument && node.ownerDocument.defaultView || window; |
| var selection = win.getSelection(); |
| return { |
| anchorNode: selection.anchorNode, |
| anchorOffset: selection.anchorOffset, |
| focusNode: selection.focusNode, |
| focusOffset: selection.focusOffset |
| }; |
| } |
| } |
| /** |
| * Get document associated with the event target. |
| */ |
| |
| |
| function getEventTargetDocument(eventTarget) { |
| return eventTarget.window === eventTarget ? eventTarget.document : eventTarget.nodeType === DOCUMENT_NODE ? eventTarget : eventTarget.ownerDocument; |
| } |
| /** |
| * Poll selection to see whether it's changed. |
| * |
| * @param {object} nativeEvent |
| * @param {object} nativeEventTarget |
| * @return {?SyntheticEvent} |
| */ |
| |
| |
| function constructSelectEvent(dispatchQueue, nativeEvent, nativeEventTarget) { |
| // Ensure we have the right element, and that the user is not dragging a |
| // selection (this matches native `select` event behavior). In HTML5, select |
| // fires only on input and textarea thus if there's no focused element we |
| // won't dispatch. |
| var doc = getEventTargetDocument(nativeEventTarget); |
| |
| if (mouseDown || activeElement$1 == null || activeElement$1 !== getActiveElement(doc)) { |
| return; |
| } // Only fire when selection has actually changed. |
| |
| |
| var currentSelection = getSelection$1(activeElement$1); |
| |
| if (!lastSelection || !shallowEqual(lastSelection, currentSelection)) { |
| lastSelection = currentSelection; |
| var listeners = accumulateTwoPhaseListeners(activeElementInst$1, 'onSelect'); |
| |
| if (listeners.length > 0) { |
| var event = new SyntheticEvent('onSelect', 'select', null, nativeEvent, nativeEventTarget); |
| dispatchQueue.push({ |
| event: event, |
| listeners: listeners |
| }); |
| event.target = activeElement$1; |
| } |
| } |
| } |
| /** |
| * This plugin creates an `onSelect` event that normalizes select events |
| * across form elements. |
| * |
| * Supported elements are: |
| * - input (see `isTextInputElement`) |
| * - textarea |
| * - contentEditable |
| * |
| * This differs from native browser implementations in the following ways: |
| * - Fires on contentEditable fields as well as inputs. |
| * - Fires for collapsed selection. |
| * - Fires after user input. |
| */ |
| |
| |
| function extractEvents$3(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags, targetContainer) { |
| var targetNode = targetInst ? getNodeFromInstance(targetInst) : window; |
| |
| switch (domEventName) { |
| // Track the input node that has focus. |
| case 'focusin': |
| if (isTextInputElement(targetNode) || targetNode.contentEditable === 'true') { |
| activeElement$1 = targetNode; |
| activeElementInst$1 = targetInst; |
| lastSelection = null; |
| } |
| |
| break; |
| |
| case 'focusout': |
| activeElement$1 = null; |
| activeElementInst$1 = null; |
| lastSelection = null; |
| break; |
| // Don't fire the event while the user is dragging. This matches the |
| // semantics of the native select event. |
| |
| case 'mousedown': |
| mouseDown = true; |
| break; |
| |
| case 'contextmenu': |
| case 'mouseup': |
| case 'dragend': |
| mouseDown = false; |
| constructSelectEvent(dispatchQueue, nativeEvent, nativeEventTarget); |
| break; |
| // Chrome and IE fire non-standard event when selection is changed (and |
| // sometimes when it hasn't). IE's event fires out of order with respect |
| // to key and input events on deletion, so we discard it. |
| // |
| // Firefox doesn't support selectionchange, so check selection status |
| // after each key entry. The selection changes after keydown and before |
| // keyup, but we check on keydown as well in the case of holding down a |
| // key, when multiple keydown events are fired but only one keyup is. |
| // This is also our approach for IE handling, for the reason above. |
| |
| case 'selectionchange': |
| if (skipSelectionChangeEvent) { |
| break; |
| } |
| |
| // falls through |
| |
| case 'keydown': |
| case 'keyup': |
| constructSelectEvent(dispatchQueue, nativeEvent, nativeEventTarget); |
| } |
| } |
| |
| /** |
| * Generate a mapping of standard vendor prefixes using the defined style property and event name. |
| * |
| * @param {string} styleProp |
| * @param {string} eventName |
| * @returns {object} |
| */ |
| |
| function makePrefixMap(styleProp, eventName) { |
| var prefixes = {}; |
| prefixes[styleProp.toLowerCase()] = eventName.toLowerCase(); |
| prefixes['Webkit' + styleProp] = 'webkit' + eventName; |
| prefixes['Moz' + styleProp] = 'moz' + eventName; |
| return prefixes; |
| } |
| /** |
| * A list of event names to a configurable list of vendor prefixes. |
| */ |
| |
| |
| var vendorPrefixes = { |
| animationend: makePrefixMap('Animation', 'AnimationEnd'), |
| animationiteration: makePrefixMap('Animation', 'AnimationIteration'), |
| animationstart: makePrefixMap('Animation', 'AnimationStart'), |
| transitionend: makePrefixMap('Transition', 'TransitionEnd') |
| }; |
| /** |
| * Event names that have already been detected and prefixed (if applicable). |
| */ |
| |
| var prefixedEventNames = {}; |
| /** |
| * Element to check for prefixes on. |
| */ |
| |
| var style = {}; |
| /** |
| * Bootstrap if a DOM exists. |
| */ |
| |
| if (canUseDOM) { |
| style = document.createElement('div').style; // On some platforms, in particular some releases of Android 4.x, |
| // the un-prefixed "animation" and "transition" properties are defined on the |
| // style object but the events that fire will still be prefixed, so we need |
| // to check if the un-prefixed events are usable, and if not remove them from the map. |
| |
| if (!('AnimationEvent' in window)) { |
| delete vendorPrefixes.animationend.animation; |
| delete vendorPrefixes.animationiteration.animation; |
| delete vendorPrefixes.animationstart.animation; |
| } // Same as above |
| |
| |
| if (!('TransitionEvent' in window)) { |
| delete vendorPrefixes.transitionend.transition; |
| } |
| } |
| /** |
| * Attempts to determine the correct vendor prefixed event name. |
| * |
| * @param {string} eventName |
| * @returns {string} |
| */ |
| |
| |
| function getVendorPrefixedEventName(eventName) { |
| if (prefixedEventNames[eventName]) { |
| return prefixedEventNames[eventName]; |
| } else if (!vendorPrefixes[eventName]) { |
| return eventName; |
| } |
| |
| var prefixMap = vendorPrefixes[eventName]; |
| |
| for (var styleProp in prefixMap) { |
| if (prefixMap.hasOwnProperty(styleProp) && styleProp in style) { |
| return prefixedEventNames[eventName] = prefixMap[styleProp]; |
| } |
| } |
| |
| return eventName; |
| } |
| |
| var ANIMATION_END = getVendorPrefixedEventName('animationend'); |
| var ANIMATION_ITERATION = getVendorPrefixedEventName('animationiteration'); |
| var ANIMATION_START = getVendorPrefixedEventName('animationstart'); |
| var TRANSITION_END = getVendorPrefixedEventName('transitionend'); |
| |
| var topLevelEventsToReactNames = new Map(); // NOTE: Capitalization is important in this list! |
| // |
| // E.g. it needs "pointerDown", not "pointerdown". |
| // This is because we derive both React name ("onPointerDown") |
| // and DOM name ("pointerdown") from the same list. |
| // |
| // Exceptions that don't match this convention are listed separately. |
| // |
| // prettier-ignore |
| |
| var simpleEventPluginEvents = ['abort', 'auxClick', 'cancel', 'canPlay', 'canPlayThrough', 'click', 'close', 'contextMenu', 'copy', 'cut', 'drag', 'dragEnd', 'dragEnter', 'dragExit', 'dragLeave', 'dragOver', 'dragStart', 'drop', 'durationChange', 'emptied', 'encrypted', 'ended', 'error', 'gotPointerCapture', 'input', 'invalid', 'keyDown', 'keyPress', 'keyUp', 'load', 'loadedData', 'loadedMetadata', 'loadStart', 'lostPointerCapture', 'mouseDown', 'mouseMove', 'mouseOut', 'mouseOver', 'mouseUp', 'paste', 'pause', 'play', 'playing', 'pointerCancel', 'pointerDown', 'pointerMove', 'pointerOut', 'pointerOver', 'pointerUp', 'progress', 'rateChange', 'reset', 'resize', 'seeked', 'seeking', 'stalled', 'submit', 'suspend', 'timeUpdate', 'touchCancel', 'touchEnd', 'touchStart', 'volumeChange', 'scroll', 'toggle', 'touchMove', 'waiting', 'wheel']; |
| |
| function registerSimpleEvent(domEventName, reactName) { |
| topLevelEventsToReactNames.set(domEventName, reactName); |
| registerTwoPhaseEvent(reactName, [domEventName]); |
| } |
| |
| function registerSimpleEvents() { |
| for (var i = 0; i < simpleEventPluginEvents.length; i++) { |
| var eventName = simpleEventPluginEvents[i]; |
| var domEventName = eventName.toLowerCase(); |
| var capitalizedEvent = eventName[0].toUpperCase() + eventName.slice(1); |
| registerSimpleEvent(domEventName, 'on' + capitalizedEvent); |
| } // Special cases where event names don't match. |
| |
| |
| registerSimpleEvent(ANIMATION_END, 'onAnimationEnd'); |
| registerSimpleEvent(ANIMATION_ITERATION, 'onAnimationIteration'); |
| registerSimpleEvent(ANIMATION_START, 'onAnimationStart'); |
| registerSimpleEvent('dblclick', 'onDoubleClick'); |
| registerSimpleEvent('focusin', 'onFocus'); |
| registerSimpleEvent('focusout', 'onBlur'); |
| registerSimpleEvent(TRANSITION_END, 'onTransitionEnd'); |
| } |
| |
| function extractEvents$4(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags, targetContainer) { |
| var reactName = topLevelEventsToReactNames.get(domEventName); |
| |
| if (reactName === undefined) { |
| return; |
| } |
| |
| var SyntheticEventCtor = SyntheticEvent; |
| var reactEventType = domEventName; |
| |
| switch (domEventName) { |
| case 'keypress': |
| // Firefox creates a keypress event for function keys too. This removes |
| // the unwanted keypress events. Enter is however both printable and |
| // non-printable. One would expect Tab to be as well (but it isn't). |
| if (getEventCharCode(nativeEvent) === 0) { |
| return; |
| } |
| |
| /* falls through */ |
| |
| case 'keydown': |
| case 'keyup': |
| SyntheticEventCtor = SyntheticKeyboardEvent; |
| break; |
| |
| case 'focusin': |
| reactEventType = 'focus'; |
| SyntheticEventCtor = SyntheticFocusEvent; |
| break; |
| |
| case 'focusout': |
| reactEventType = 'blur'; |
| SyntheticEventCtor = SyntheticFocusEvent; |
| break; |
| |
| case 'beforeblur': |
| case 'afterblur': |
| SyntheticEventCtor = SyntheticFocusEvent; |
| break; |
| |
| case 'click': |
| // Firefox creates a click event on right mouse clicks. This removes the |
| // unwanted click events. |
| if (nativeEvent.button === 2) { |
| return; |
| } |
| |
| /* falls through */ |
| |
| case 'auxclick': |
| case 'dblclick': |
| case 'mousedown': |
| case 'mousemove': |
| case 'mouseup': // TODO: Disabled elements should not respond to mouse events |
| |
| /* falls through */ |
| |
| case 'mouseout': |
| case 'mouseover': |
| case 'contextmenu': |
| SyntheticEventCtor = SyntheticMouseEvent; |
| break; |
| |
| case 'drag': |
| case 'dragend': |
| case 'dragenter': |
| case 'dragexit': |
| case 'dragleave': |
| case 'dragover': |
| case 'dragstart': |
| case 'drop': |
| SyntheticEventCtor = SyntheticDragEvent; |
| break; |
| |
| case 'touchcancel': |
| case 'touchend': |
| case 'touchmove': |
| case 'touchstart': |
| SyntheticEventCtor = SyntheticTouchEvent; |
| break; |
| |
| case ANIMATION_END: |
| case ANIMATION_ITERATION: |
| case ANIMATION_START: |
| SyntheticEventCtor = SyntheticAnimationEvent; |
| break; |
| |
| case TRANSITION_END: |
| SyntheticEventCtor = SyntheticTransitionEvent; |
| break; |
| |
| case 'scroll': |
| SyntheticEventCtor = SyntheticUIEvent; |
| break; |
| |
| case 'wheel': |
| SyntheticEventCtor = SyntheticWheelEvent; |
| break; |
| |
| case 'copy': |
| case 'cut': |
| case 'paste': |
| SyntheticEventCtor = SyntheticClipboardEvent; |
| break; |
| |
| case 'gotpointercapture': |
| case 'lostpointercapture': |
| case 'pointercancel': |
| case 'pointerdown': |
| case 'pointermove': |
| case 'pointerout': |
| case 'pointerover': |
| case 'pointerup': |
| SyntheticEventCtor = SyntheticPointerEvent; |
| break; |
| } |
| |
| var inCapturePhase = (eventSystemFlags & IS_CAPTURE_PHASE) !== 0; |
| |
| { |
| // Some events don't bubble in the browser. |
| // In the past, React has always bubbled them, but this can be surprising. |
| // We're going to try aligning closer to the browser behavior by not bubbling |
| // them in React either. We'll start by not bubbling onScroll, and then expand. |
| var accumulateTargetOnly = !inCapturePhase && // TODO: ideally, we'd eventually add all events from |
| // nonDelegatedEvents list in DOMPluginEventSystem. |
| // Then we can remove this special list. |
| // This is a breaking change that can wait until React 18. |
| domEventName === 'scroll'; |
| |
| var _listeners = accumulateSinglePhaseListeners(targetInst, reactName, nativeEvent.type, inCapturePhase, accumulateTargetOnly); |
| |
| if (_listeners.length > 0) { |
| // Intentionally create event lazily. |
| var _event = new SyntheticEventCtor(reactName, reactEventType, null, nativeEvent, nativeEventTarget); |
| |
| dispatchQueue.push({ |
| event: _event, |
| listeners: _listeners |
| }); |
| } |
| } |
| } |
| |
| // TODO: remove top-level side effect. |
| registerSimpleEvents(); |
| registerEvents$2(); |
| registerEvents$1(); |
| registerEvents$3(); |
| registerEvents(); |
| |
| function extractEvents$5(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags, targetContainer) { |
| // TODO: we should remove the concept of a "SimpleEventPlugin". |
| // This is the basic functionality of the event system. All |
| // the other plugins are essentially polyfills. So the plugin |
| // should probably be inlined somewhere and have its logic |
| // be core the to event system. This would potentially allow |
| // us to ship builds of React without the polyfilled plugins below. |
| extractEvents$4(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags); |
| var shouldProcessPolyfillPlugins = (eventSystemFlags & SHOULD_NOT_PROCESS_POLYFILL_EVENT_PLUGINS) === 0; // We don't process these events unless we are in the |
| // event's native "bubble" phase, which means that we're |
| // not in the capture phase. That's because we emulate |
| // the capture phase here still. This is a trade-off, |
| // because in an ideal world we would not emulate and use |
| // the phases properly, like we do with the SimpleEvent |
| // plugin. However, the plugins below either expect |
| // emulation (EnterLeave) or use state localized to that |
| // plugin (BeforeInput, Change, Select). The state in |
| // these modules complicates things, as you'll essentially |
| // get the case where the capture phase event might change |
| // state, only for the following bubble event to come in |
| // later and not trigger anything as the state now |
| // invalidates the heuristics of the event plugin. We |
| // could alter all these plugins to work in such ways, but |
| // that might cause other unknown side-effects that we |
| // can't foresee right now. |
| |
| if (shouldProcessPolyfillPlugins) { |
| extractEvents$2(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget); |
| extractEvents$1(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget); |
| extractEvents$3(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget); |
| extractEvents(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget); |
| } |
| } // List of events that need to be individually attached to media elements. |
| |
| |
| var mediaEventTypes = ['abort', 'canplay', 'canplaythrough', 'durationchange', 'emptied', 'encrypted', 'ended', 'error', 'loadeddata', 'loadedmetadata', 'loadstart', 'pause', 'play', 'playing', 'progress', 'ratechange', 'resize', 'seeked', 'seeking', 'stalled', 'suspend', 'timeupdate', 'volumechange', 'waiting']; // We should not delegate these events to the container, but rather |
| // set them on the actual target element itself. This is primarily |
| // because these events do not consistently bubble in the DOM. |
| |
| var nonDelegatedEvents = new Set(['cancel', 'close', 'invalid', 'load', 'scroll', 'toggle'].concat(mediaEventTypes)); |
| |
| function executeDispatch(event, listener, currentTarget) { |
| var type = event.type || 'unknown-event'; |
| event.currentTarget = currentTarget; |
| invokeGuardedCallbackAndCatchFirstError(type, listener, undefined, event); |
| event.currentTarget = null; |
| } |
| |
| function processDispatchQueueItemsInOrder(event, dispatchListeners, inCapturePhase) { |
| var previousInstance; |
| |
| if (inCapturePhase) { |
| for (var i = dispatchListeners.length - 1; i >= 0; i--) { |
| var _dispatchListeners$i = dispatchListeners[i], |
| instance = _dispatchListeners$i.instance, |
| currentTarget = _dispatchListeners$i.currentTarget, |
| listener = _dispatchListeners$i.listener; |
| |
| if (instance !== previousInstance && event.isPropagationStopped()) { |
| return; |
| } |
| |
| executeDispatch(event, listener, currentTarget); |
| previousInstance = instance; |
| } |
| } else { |
| for (var _i = 0; _i < dispatchListeners.length; _i++) { |
| var _dispatchListeners$_i = dispatchListeners[_i], |
| _instance = _dispatchListeners$_i.instance, |
| _currentTarget = _dispatchListeners$_i.currentTarget, |
| _listener = _dispatchListeners$_i.listener; |
| |
| if (_instance !== previousInstance && event.isPropagationStopped()) { |
| return; |
| } |
| |
| executeDispatch(event, _listener, _currentTarget); |
| previousInstance = _instance; |
| } |
| } |
| } |
| |
| function processDispatchQueue(dispatchQueue, eventSystemFlags) { |
| var inCapturePhase = (eventSystemFlags & IS_CAPTURE_PHASE) !== 0; |
| |
| for (var i = 0; i < dispatchQueue.length; i++) { |
| var _dispatchQueue$i = dispatchQueue[i], |
| event = _dispatchQueue$i.event, |
| listeners = _dispatchQueue$i.listeners; |
| processDispatchQueueItemsInOrder(event, listeners, inCapturePhase); // event system doesn't use pooling. |
| } // This would be a good time to rethrow if any of the event handlers threw. |
| |
| |
| rethrowCaughtError(); |
| } |
| |
| function dispatchEventsForPlugins(domEventName, eventSystemFlags, nativeEvent, targetInst, targetContainer) { |
| var nativeEventTarget = getEventTarget(nativeEvent); |
| var dispatchQueue = []; |
| extractEvents$5(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags); |
| processDispatchQueue(dispatchQueue, eventSystemFlags); |
| } |
| |
| function listenToNonDelegatedEvent(domEventName, targetElement) { |
| { |
| if (!nonDelegatedEvents.has(domEventName)) { |
| error('Did not expect a listenToNonDelegatedEvent() call for "%s". ' + 'This is a bug in React. Please file an issue.', domEventName); |
| } |
| } |
| |
| var isCapturePhaseListener = false; |
| var listenerSet = getEventListenerSet(targetElement); |
| var listenerSetKey = getListenerSetKey(domEventName, isCapturePhaseListener); |
| |
| if (!listenerSet.has(listenerSetKey)) { |
| addTrappedEventListener(targetElement, domEventName, IS_NON_DELEGATED, isCapturePhaseListener); |
| listenerSet.add(listenerSetKey); |
| } |
| } |
| function listenToNativeEvent(domEventName, isCapturePhaseListener, target) { |
| { |
| if (nonDelegatedEvents.has(domEventName) && !isCapturePhaseListener) { |
| error('Did not expect a listenToNativeEvent() call for "%s" in the bubble phase. ' + 'This is a bug in React. Please file an issue.', domEventName); |
| } |
| } |
| |
| var eventSystemFlags = 0; |
| |
| if (isCapturePhaseListener) { |
| eventSystemFlags |= IS_CAPTURE_PHASE; |
| } |
| |
| addTrappedEventListener(target, domEventName, eventSystemFlags, isCapturePhaseListener); |
| } // This is only used by createEventHandle when the |
| var listeningMarker = '_reactListening' + Math.random().toString(36).slice(2); |
| function listenToAllSupportedEvents(rootContainerElement) { |
| if (!rootContainerElement[listeningMarker]) { |
| rootContainerElement[listeningMarker] = true; |
| allNativeEvents.forEach(function (domEventName) { |
| // We handle selectionchange separately because it |
| // doesn't bubble and needs to be on the document. |
| if (domEventName !== 'selectionchange') { |
| if (!nonDelegatedEvents.has(domEventName)) { |
| listenToNativeEvent(domEventName, false, rootContainerElement); |
| } |
| |
| listenToNativeEvent(domEventName, true, rootContainerElement); |
| } |
| }); |
| var ownerDocument = rootContainerElement.nodeType === DOCUMENT_NODE ? rootContainerElement : rootContainerElement.ownerDocument; |
| |
| if (ownerDocument !== null) { |
| // The selectionchange event also needs deduplication |
| // but it is attached to the document. |
| if (!ownerDocument[listeningMarker]) { |
| ownerDocument[listeningMarker] = true; |
| listenToNativeEvent('selectionchange', false, ownerDocument); |
| } |
| } |
| } |
| } |
| |
| function addTrappedEventListener(targetContainer, domEventName, eventSystemFlags, isCapturePhaseListener, isDeferredListenerForLegacyFBSupport) { |
| var listener = createEventListenerWrapperWithPriority(targetContainer, domEventName, eventSystemFlags); // If passive option is not supported, then the event will be |
| // active and not passive. |
| |
| var isPassiveListener = undefined; |
| |
| if (passiveBrowserEventsSupported) { |
| // Browsers introduced an intervention, making these events |
| // passive by default on document. React doesn't bind them |
| // to document anymore, but changing this now would undo |
| // the performance wins from the change. So we emulate |
| // the existing behavior manually on the roots now. |
| // https://github.com/facebook/react/issues/19651 |
| if (domEventName === 'touchstart' || domEventName === 'touchmove' || domEventName === 'wheel') { |
| isPassiveListener = true; |
| } |
| } |
| |
| targetContainer = targetContainer; |
| var unsubscribeListener; // When legacyFBSupport is enabled, it's for when we |
| |
| |
| if (isCapturePhaseListener) { |
| if (isPassiveListener !== undefined) { |
| unsubscribeListener = addEventCaptureListenerWithPassiveFlag(targetContainer, domEventName, listener, isPassiveListener); |
| } else { |
| unsubscribeListener = addEventCaptureListener(targetContainer, domEventName, listener); |
| } |
| } else { |
| if (isPassiveListener !== undefined) { |
| unsubscribeListener = addEventBubbleListenerWithPassiveFlag(targetContainer, domEventName, listener, isPassiveListener); |
| } else { |
| unsubscribeListener = addEventBubbleListener(targetContainer, domEventName, listener); |
| } |
| } |
| } |
| |
| function isMatchingRootContainer(grandContainer, targetContainer) { |
| return grandContainer === targetContainer || grandContainer.nodeType === COMMENT_NODE && grandContainer.parentNode === targetContainer; |
| } |
| |
| function dispatchEventForPluginEventSystem(domEventName, eventSystemFlags, nativeEvent, targetInst, targetContainer) { |
| var ancestorInst = targetInst; |
| |
| if ((eventSystemFlags & IS_EVENT_HANDLE_NON_MANAGED_NODE) === 0 && (eventSystemFlags & IS_NON_DELEGATED) === 0) { |
| var targetContainerNode = targetContainer; // If we are using the legacy FB support flag, we |
| |
| if (targetInst !== null) { |
| // The below logic attempts to work out if we need to change |
| // the target fiber to a different ancestor. We had similar logic |
| // in the legacy event system, except the big difference between |
| // systems is that the modern event system now has an event listener |
| // attached to each React Root and React Portal Root. Together, |
| // the DOM nodes representing these roots are the "rootContainer". |
| // To figure out which ancestor instance we should use, we traverse |
| // up the fiber tree from the target instance and attempt to find |
| // root boundaries that match that of our current "rootContainer". |
| // If we find that "rootContainer", we find the parent fiber |
| // sub-tree for that root and make that our ancestor instance. |
| var node = targetInst; |
| |
| mainLoop: while (true) { |
| if (node === null) { |
| return; |
| } |
| |
| var nodeTag = node.tag; |
| |
| if (nodeTag === HostRoot || nodeTag === HostPortal) { |
| var container = node.stateNode.containerInfo; |
| |
| if (isMatchingRootContainer(container, targetContainerNode)) { |
| break; |
| } |
| |
| if (nodeTag === HostPortal) { |
| // The target is a portal, but it's not the rootContainer we're looking for. |
| // Normally portals handle their own events all the way down to the root. |
| // So we should be able to stop now. However, we don't know if this portal |
| // was part of *our* root. |
| var grandNode = node.return; |
| |
| while (grandNode !== null) { |
| var grandTag = grandNode.tag; |
| |
| if (grandTag === HostRoot || grandTag === HostPortal) { |
| var grandContainer = grandNode.stateNode.containerInfo; |
| |
| if (isMatchingRootContainer(grandContainer, targetContainerNode)) { |
| // This is the rootContainer we're looking for and we found it as |
| // a parent of the Portal. That means we can ignore it because the |
| // Portal will bubble through to us. |
| return; |
| } |
| } |
| |
| grandNode = grandNode.return; |
| } |
| } // Now we need to find it's corresponding host fiber in the other |
| // tree. To do this we can use getClosestInstanceFromNode, but we |
| // need to validate that the fiber is a host instance, otherwise |
| // we need to traverse up through the DOM till we find the correct |
| // node that is from the other tree. |
| |
| |
| while (container !== null) { |
| var parentNode = getClosestInstanceFromNode(container); |
| |
| if (parentNode === null) { |
| return; |
| } |
| |
| var parentTag = parentNode.tag; |
| |
| if (parentTag === HostComponent || parentTag === HostText) { |
| node = ancestorInst = parentNode; |
| continue mainLoop; |
| } |
| |
| container = container.parentNode; |
| } |
| } |
| |
| node = node.return; |
| } |
| } |
| } |
| |
| batchedUpdates(function () { |
| return dispatchEventsForPlugins(domEventName, eventSystemFlags, nativeEvent, ancestorInst); |
| }); |
| } |
| |
| function createDispatchListener(instance, listener, currentTarget) { |
| return { |
| instance: instance, |
| listener: listener, |
| currentTarget: currentTarget |
| }; |
| } |
| |
| function accumulateSinglePhaseListeners(targetFiber, reactName, nativeEventType, inCapturePhase, accumulateTargetOnly, nativeEvent) { |
| var captureName = reactName !== null ? reactName + 'Capture' : null; |
| var reactEventName = inCapturePhase ? captureName : reactName; |
| var listeners = []; |
| var instance = targetFiber; |
| var lastHostComponent = null; // Accumulate all instances and listeners via the target -> root path. |
| |
| while (instance !== null) { |
| var _instance2 = instance, |
| stateNode = _instance2.stateNode, |
| tag = _instance2.tag; // Handle listeners that are on HostComponents (i.e. <div>) |
| |
| if (tag === HostComponent && stateNode !== null) { |
| lastHostComponent = stateNode; // createEventHandle listeners |
| |
| |
| if (reactEventName !== null) { |
| var listener = getListener(instance, reactEventName); |
| |
| if (listener != null) { |
| listeners.push(createDispatchListener(instance, listener, lastHostComponent)); |
| } |
| } |
| } // If we are only accumulating events for the target, then we don't |
| // continue to propagate through the React fiber tree to find other |
| // listeners. |
| |
| |
| if (accumulateTargetOnly) { |
| break; |
| } // If we are processing the onBeforeBlur event, then we need to take |
| |
| instance = instance.return; |
| } |
| |
| return listeners; |
| } // We should only use this function for: |
| // - BeforeInputEventPlugin |
| // - ChangeEventPlugin |
| // - SelectEventPlugin |
| // This is because we only process these plugins |
| // in the bubble phase, so we need to accumulate two |
| // phase event listeners (via emulation). |
| |
| function accumulateTwoPhaseListeners(targetFiber, reactName) { |
| var captureName = reactName + 'Capture'; |
| var listeners = []; |
| var instance = targetFiber; // Accumulate all instances and listeners via the target -> root path. |
| |
| while (instance !== null) { |
| var _instance3 = instance, |
| stateNode = _instance3.stateNode, |
| tag = _instance3.tag; // Handle listeners that are on HostComponents (i.e. <div>) |
| |
| if (tag === HostComponent && stateNode !== null) { |
| var currentTarget = stateNode; |
| var captureListener = getListener(instance, captureName); |
| |
| if (captureListener != null) { |
| listeners.unshift(createDispatchListener(instance, captureListener, currentTarget)); |
| } |
| |
| var bubbleListener = getListener(instance, reactName); |
| |
| if (bubbleListener != null) { |
| listeners.push(createDispatchListener(instance, bubbleListener, currentTarget)); |
| } |
| } |
| |
| instance = instance.return; |
| } |
| |
| return listeners; |
| } |
| |
| function getParent(inst) { |
| if (inst === null) { |
| return null; |
| } |
| |
| do { |
| inst = inst.return; // TODO: If this is a HostRoot we might want to bail out. |
| // That is depending on if we want nested subtrees (layers) to bubble |
| // events to their parent. We could also go through parentNode on the |
| // host node but that wouldn't work for React Native and doesn't let us |
| // do the portal feature. |
| } while (inst && inst.tag !== HostComponent); |
| |
| if (inst) { |
| return inst; |
| } |
| |
| return null; |
| } |
| /** |
| * Return the lowest common ancestor of A and B, or null if they are in |
| * different trees. |
| */ |
| |
| |
| function getLowestCommonAncestor(instA, instB) { |
| var nodeA = instA; |
| var nodeB = instB; |
| var depthA = 0; |
| |
| for (var tempA = nodeA; tempA; tempA = getParent(tempA)) { |
| depthA++; |
| } |
| |
| var depthB = 0; |
| |
| for (var tempB = nodeB; tempB; tempB = getParent(tempB)) { |
| depthB++; |
| } // If A is deeper, crawl up. |
| |
| |
| while (depthA - depthB > 0) { |
| nodeA = getParent(nodeA); |
| depthA--; |
| } // If B is deeper, crawl up. |
| |
| |
| while (depthB - depthA > 0) { |
| nodeB = getParent(nodeB); |
| depthB--; |
| } // Walk in lockstep until we find a match. |
| |
| |
| var depth = depthA; |
| |
| while (depth--) { |
| if (nodeA === nodeB || nodeB !== null && nodeA === nodeB.alternate) { |
| return nodeA; |
| } |
| |
| nodeA = getParent(nodeA); |
| nodeB = getParent(nodeB); |
| } |
| |
| return null; |
| } |
| |
| function accumulateEnterLeaveListenersForEvent(dispatchQueue, event, target, common, inCapturePhase) { |
| var registrationName = event._reactName; |
| var listeners = []; |
| var instance = target; |
| |
| while (instance !== null) { |
| if (instance === common) { |
| break; |
| } |
| |
| var _instance4 = instance, |
| alternate = _instance4.alternate, |
| stateNode = _instance4.stateNode, |
| tag = _instance4.tag; |
| |
| if (alternate !== null && alternate === common) { |
| break; |
| } |
| |
| if (tag === HostComponent && stateNode !== null) { |
| var currentTarget = stateNode; |
| |
| if (inCapturePhase) { |
| var captureListener = getListener(instance, registrationName); |
| |
| if (captureListener != null) { |
| listeners.unshift(createDispatchListener(instance, captureListener, currentTarget)); |
| } |
| } else if (!inCapturePhase) { |
| var bubbleListener = getListener(instance, registrationName); |
| |
| if (bubbleListener != null) { |
| listeners.push(createDispatchListener(instance, bubbleListener, currentTarget)); |
| } |
| } |
| } |
| |
| instance = instance.return; |
| } |
| |
| if (listeners.length !== 0) { |
| dispatchQueue.push({ |
| event: event, |
| listeners: listeners |
| }); |
| } |
| } // We should only use this function for: |
| // - EnterLeaveEventPlugin |
| // This is because we only process this plugin |
| // in the bubble phase, so we need to accumulate two |
| // phase event listeners. |
| |
| |
| function accumulateEnterLeaveTwoPhaseListeners(dispatchQueue, leaveEvent, enterEvent, from, to) { |
| var common = from && to ? getLowestCommonAncestor(from, to) : null; |
| |
| if (from !== null) { |
| accumulateEnterLeaveListenersForEvent(dispatchQueue, leaveEvent, from, common, false); |
| } |
| |
| if (to !== null && enterEvent !== null) { |
| accumulateEnterLeaveListenersForEvent(dispatchQueue, enterEvent, to, common, true); |
| } |
| } |
| function getListenerSetKey(domEventName, capture) { |
| return domEventName + "__" + (capture ? 'capture' : 'bubble'); |
| } |
| |
| var didWarnInvalidHydration = false; |
| var DANGEROUSLY_SET_INNER_HTML = 'dangerouslySetInnerHTML'; |
| var SUPPRESS_CONTENT_EDITABLE_WARNING = 'suppressContentEditableWarning'; |
| var SUPPRESS_HYDRATION_WARNING = 'suppressHydrationWarning'; |
| var AUTOFOCUS = 'autoFocus'; |
| var CHILDREN = 'children'; |
| var STYLE = 'style'; |
| var HTML$1 = '__html'; |
| var warnedUnknownTags; |
| var validatePropertiesInDevelopment; |
| var warnForPropDifference; |
| var warnForExtraAttributes; |
| var warnForInvalidEventListener; |
| var canDiffStyleForHydrationWarning; |
| var normalizeHTML; |
| |
| { |
| warnedUnknownTags = { |
| // There are working polyfills for <dialog>. Let people use it. |
| dialog: true, |
| // Electron ships a custom <webview> tag to display external web content in |
| // an isolated frame and process. |
| // This tag is not present in non Electron environments such as JSDom which |
| // is often used for testing purposes. |
| // @see https://electronjs.org/docs/api/webview-tag |
| webview: true |
| }; |
| |
| validatePropertiesInDevelopment = function (type, props) { |
| validateProperties(type, props); |
| validateProperties$1(type, props); |
| validateProperties$2(type, props, { |
| registrationNameDependencies: registrationNameDependencies, |
| possibleRegistrationNames: possibleRegistrationNames |
| }); |
| }; // IE 11 parses & normalizes the style attribute as opposed to other |
| // browsers. It adds spaces and sorts the properties in some |
| // non-alphabetical order. Handling that would require sorting CSS |
| // properties in the client & server versions or applying |
| // `expectedStyle` to a temporary DOM node to read its `style` attribute |
| // normalized. Since it only affects IE, we're skipping style warnings |
| // in that browser completely in favor of doing all that work. |
| // See https://github.com/facebook/react/issues/11807 |
| |
| |
| canDiffStyleForHydrationWarning = canUseDOM && !document.documentMode; |
| |
| warnForPropDifference = function (propName, serverValue, clientValue) { |
| if (didWarnInvalidHydration) { |
| return; |
| } |
| |
| var normalizedClientValue = normalizeMarkupForTextOrAttribute(clientValue); |
| var normalizedServerValue = normalizeMarkupForTextOrAttribute(serverValue); |
| |
| if (normalizedServerValue === normalizedClientValue) { |
| return; |
| } |
| |
| didWarnInvalidHydration = true; |
| |
| error('Prop `%s` did not match. Server: %s Client: %s', propName, JSON.stringify(normalizedServerValue), JSON.stringify(normalizedClientValue)); |
| }; |
| |
| warnForExtraAttributes = function (attributeNames) { |
| if (didWarnInvalidHydration) { |
| return; |
| } |
| |
| didWarnInvalidHydration = true; |
| var names = []; |
| attributeNames.forEach(function (name) { |
| names.push(name); |
| }); |
| |
| error('Extra attributes from the server: %s', names); |
| }; |
| |
| warnForInvalidEventListener = function (registrationName, listener) { |
| if (listener === false) { |
| error('Expected `%s` listener to be a function, instead got `false`.\n\n' + 'If you used to conditionally omit it with %s={condition && value}, ' + 'pass %s={condition ? value : undefined} instead.', registrationName, registrationName, registrationName); |
| } else { |
| error('Expected `%s` listener to be a function, instead got a value of `%s` type.', registrationName, typeof listener); |
| } |
| }; // Parse the HTML and read it back to normalize the HTML string so that it |
| // can be used for comparison. |
| |
| |
| normalizeHTML = function (parent, html) { |
| // We could have created a separate document here to avoid |
| // re-initializing custom elements if they exist. But this breaks |
| // how <noscript> is being handled. So we use the same document. |
| // See the discussion in https://github.com/facebook/react/pull/11157. |
| var testElement = parent.namespaceURI === HTML_NAMESPACE ? parent.ownerDocument.createElement(parent.tagName) : parent.ownerDocument.createElementNS(parent.namespaceURI, parent.tagName); |
| testElement.innerHTML = html; |
| return testElement.innerHTML; |
| }; |
| } // HTML parsing normalizes CR and CRLF to LF. |
| // It also can turn \u0000 into \uFFFD inside attributes. |
| // https://www.w3.org/TR/html5/single-page.html#preprocessing-the-input-stream |
| // If we have a mismatch, it might be caused by that. |
| // We will still patch up in this case but not fire the warning. |
| |
| |
| var NORMALIZE_NEWLINES_REGEX = /\r\n?/g; |
| var NORMALIZE_NULL_AND_REPLACEMENT_REGEX = /\u0000|\uFFFD/g; |
| |
| function normalizeMarkupForTextOrAttribute(markup) { |
| { |
| checkHtmlStringCoercion(markup); |
| } |
| |
| var markupString = typeof markup === 'string' ? markup : '' + markup; |
| return markupString.replace(NORMALIZE_NEWLINES_REGEX, '\n').replace(NORMALIZE_NULL_AND_REPLACEMENT_REGEX, ''); |
| } |
| |
| function checkForUnmatchedText(serverText, clientText, isConcurrentMode, shouldWarnDev) { |
| var normalizedClientText = normalizeMarkupForTextOrAttribute(clientText); |
| var normalizedServerText = normalizeMarkupForTextOrAttribute(serverText); |
| |
| if (normalizedServerText === normalizedClientText) { |
| return; |
| } |
| |
| if (shouldWarnDev) { |
| { |
| if (!didWarnInvalidHydration) { |
| didWarnInvalidHydration = true; |
| |
| error('Text content did not match. Server: "%s" Client: "%s"', normalizedServerText, normalizedClientText); |
| } |
| } |
| } |
| |
| if (isConcurrentMode && enableClientRenderFallbackOnTextMismatch) { |
| // In concurrent roots, we throw when there's a text mismatch and revert to |
| // client rendering, up to the nearest Suspense boundary. |
| throw new Error('Text content does not match server-rendered HTML.'); |
| } |
| } |
| |
| function getOwnerDocumentFromRootContainer(rootContainerElement) { |
| return rootContainerElement.nodeType === DOCUMENT_NODE ? rootContainerElement : rootContainerElement.ownerDocument; |
| } |
| |
| function noop() {} |
| |
| function trapClickOnNonInteractiveElement(node) { |
| // Mobile Safari does not fire properly bubble click events on |
| // non-interactive elements, which means delegated click listeners do not |
| // fire. The workaround for this bug involves attaching an empty click |
| // listener on the target node. |
| // https://www.quirksmode.org/blog/archives/2010/09/click_event_del.html |
| // Just set it using the onclick property so that we don't have to manage any |
| // bookkeeping for it. Not sure if we need to clear it when the listener is |
| // removed. |
| // TODO: Only do this for the relevant Safaris maybe? |
| node.onclick = noop; |
| } |
| |
| function setInitialDOMProperties(tag, domElement, rootContainerElement, nextProps, isCustomComponentTag) { |
| for (var propKey in nextProps) { |
| if (!nextProps.hasOwnProperty(propKey)) { |
| continue; |
| } |
| |
| var nextProp = nextProps[propKey]; |
| |
| if (propKey === STYLE) { |
| { |
| if (nextProp) { |
| // Freeze the next style object so that we can assume it won't be |
| // mutated. We have already warned for this in the past. |
| Object.freeze(nextProp); |
| } |
| } // Relies on `updateStylesByID` not mutating `styleUpdates`. |
| |
| |
| setValueForStyles(domElement, nextProp); |
| } else if (propKey === DANGEROUSLY_SET_INNER_HTML) { |
| var nextHtml = nextProp ? nextProp[HTML$1] : undefined; |
| |
| if (nextHtml != null) { |
| setInnerHTML(domElement, nextHtml); |
| } |
| } else if (propKey === CHILDREN) { |
| if (typeof nextProp === 'string') { |
| // Avoid setting initial textContent when the text is empty. In IE11 setting |
| // textContent on a <textarea> will cause the placeholder to not |
| // show within the <textarea> until it has been focused and blurred again. |
| // https://github.com/facebook/react/issues/6731#issuecomment-254874553 |
| var canSetTextContent = tag !== 'textarea' || nextProp !== ''; |
| |
| if (canSetTextContent) { |
| setTextContent(domElement, nextProp); |
| } |
| } else if (typeof nextProp === 'number') { |
| setTextContent(domElement, '' + nextProp); |
| } |
| } else if (propKey === SUPPRESS_CONTENT_EDITABLE_WARNING || propKey === SUPPRESS_HYDRATION_WARNING) ; else if (propKey === AUTOFOCUS) ; else if (registrationNameDependencies.hasOwnProperty(propKey)) { |
| if (nextProp != null) { |
| if ( typeof nextProp !== 'function') { |
| warnForInvalidEventListener(propKey, nextProp); |
| } |
| |
| if (propKey === 'onScroll') { |
| listenToNonDelegatedEvent('scroll', domElement); |
| } |
| } |
| } else if (nextProp != null) { |
| setValueForProperty(domElement, propKey, nextProp, isCustomComponentTag); |
| } |
| } |
| } |
| |
| function updateDOMProperties(domElement, updatePayload, wasCustomComponentTag, isCustomComponentTag) { |
| // TODO: Handle wasCustomComponentTag |
| for (var i = 0; i < updatePayload.length; i += 2) { |
| var propKey = updatePayload[i]; |
| var propValue = updatePayload[i + 1]; |
| |
| if (propKey === STYLE) { |
| setValueForStyles(domElement, propValue); |
| } else if (propKey === DANGEROUSLY_SET_INNER_HTML) { |
| setInnerHTML(domElement, propValue); |
| } else if (propKey === CHILDREN) { |
| setTextContent(domElement, propValue); |
| } else { |
| setValueForProperty(domElement, propKey, propValue, isCustomComponentTag); |
| } |
| } |
| } |
| |
| function createElement(type, props, rootContainerElement, parentNamespace) { |
| var isCustomComponentTag; // We create tags in the namespace of their parent container, except HTML |
| // tags get no namespace. |
| |
| var ownerDocument = getOwnerDocumentFromRootContainer(rootContainerElement); |
| var domElement; |
| var namespaceURI = parentNamespace; |
| |
| if (namespaceURI === HTML_NAMESPACE) { |
| namespaceURI = getIntrinsicNamespace(type); |
| } |
| |
| if (namespaceURI === HTML_NAMESPACE) { |
| { |
| isCustomComponentTag = isCustomComponent(type, props); // Should this check be gated by parent namespace? Not sure we want to |
| // allow <SVG> or <mATH>. |
| |
| if (!isCustomComponentTag && type !== type.toLowerCase()) { |
| error('<%s /> is using incorrect casing. ' + 'Use PascalCase for React components, ' + 'or lowercase for HTML elements.', type); |
| } |
| } |
| |
| if (type === 'script') { |
| // Create the script via .innerHTML so its "parser-inserted" flag is |
| // set to true and it does not execute |
| var div = ownerDocument.createElement('div'); |
| |
| div.innerHTML = '<script><' + '/script>'; // eslint-disable-line |
| // This is guaranteed to yield a script element. |
| |
| var firstChild = div.firstChild; |
| domElement = div.removeChild(firstChild); |
| } else if (typeof props.is === 'string') { |
| // $FlowIssue `createElement` should be updated for Web Components |
| domElement = ownerDocument.createElement(type, { |
| is: props.is |
| }); |
| } else { |
| // Separate else branch instead of using `props.is || undefined` above because of a Firefox bug. |
| // See discussion in https://github.com/facebook/react/pull/6896 |
| // and discussion in https://bugzilla.mozilla.org/show_bug.cgi?id=1276240 |
| domElement = ownerDocument.createElement(type); // Normally attributes are assigned in `setInitialDOMProperties`, however the `multiple` and `size` |
| // attributes on `select`s needs to be added before `option`s are inserted. |
| // This prevents: |
| // - a bug where the `select` does not scroll to the correct option because singular |
| // `select` elements automatically pick the first item #13222 |
| // - a bug where the `select` set the first item as selected despite the `size` attribute #14239 |
| // See https://github.com/facebook/react/issues/13222 |
| // and https://github.com/facebook/react/issues/14239 |
| |
| if (type === 'select') { |
| var node = domElement; |
| |
| if (props.multiple) { |
| node.multiple = true; |
| } else if (props.size) { |
| // Setting a size greater than 1 causes a select to behave like `multiple=true`, where |
| // it is possible that no option is selected. |
| // |
| // This is only necessary when a select in "single selection mode". |
| node.size = props.size; |
| } |
| } |
| } |
| } else { |
| domElement = ownerDocument.createElementNS(namespaceURI, type); |
| } |
| |
| { |
| if (namespaceURI === HTML_NAMESPACE) { |
| if (!isCustomComponentTag && Object.prototype.toString.call(domElement) === '[object HTMLUnknownElement]' && !hasOwnProperty.call(warnedUnknownTags, type)) { |
| warnedUnknownTags[type] = true; |
| |
| error('The tag <%s> is unrecognized in this browser. ' + 'If you meant to render a React component, start its name with ' + 'an uppercase letter.', type); |
| } |
| } |
| } |
| |
| return domElement; |
| } |
| function createTextNode(text, rootContainerElement) { |
| return getOwnerDocumentFromRootContainer(rootContainerElement).createTextNode(text); |
| } |
| function setInitialProperties(domElement, tag, rawProps, rootContainerElement) { |
| var isCustomComponentTag = isCustomComponent(tag, rawProps); |
| |
| { |
| validatePropertiesInDevelopment(tag, rawProps); |
| } // TODO: Make sure that we check isMounted before firing any of these events. |
| |
| |
| var props; |
| |
| switch (tag) { |
| case 'dialog': |
| listenToNonDelegatedEvent('cancel', domElement); |
| listenToNonDelegatedEvent('close', domElement); |
| props = rawProps; |
| break; |
| |
| case 'iframe': |
| case 'object': |
| case 'embed': |
| // We listen to this event in case to ensure emulated bubble |
| // listeners still fire for the load event. |
| listenToNonDelegatedEvent('load', domElement); |
| props = rawProps; |
| break; |
| |
| case 'video': |
| case 'audio': |
| // We listen to these events in case to ensure emulated bubble |
| // listeners still fire for all the media events. |
| for (var i = 0; i < mediaEventTypes.length; i++) { |
| listenToNonDelegatedEvent(mediaEventTypes[i], domElement); |
| } |
| |
| props = rawProps; |
| break; |
| |
| case 'source': |
| // We listen to this event in case to ensure emulated bubble |
| // listeners still fire for the error event. |
| listenToNonDelegatedEvent('error', domElement); |
| props = rawProps; |
| break; |
| |
| case 'img': |
| case 'image': |
| case 'link': |
| // We listen to these events in case to ensure emulated bubble |
| // listeners still fire for error and load events. |
| listenToNonDelegatedEvent('error', domElement); |
| listenToNonDelegatedEvent('load', domElement); |
| props = rawProps; |
| break; |
| |
| case 'details': |
| // We listen to this event in case to ensure emulated bubble |
| // listeners still fire for the toggle event. |
| listenToNonDelegatedEvent('toggle', domElement); |
| props = rawProps; |
| break; |
| |
| case 'input': |
| initWrapperState(domElement, rawProps); |
| props = getHostProps(domElement, rawProps); // We listen to this event in case to ensure emulated bubble |
| // listeners still fire for the invalid event. |
| |
| listenToNonDelegatedEvent('invalid', domElement); |
| break; |
| |
| case 'option': |
| validateProps(domElement, rawProps); |
| props = rawProps; |
| break; |
| |
| case 'select': |
| initWrapperState$1(domElement, rawProps); |
| props = getHostProps$1(domElement, rawProps); // We listen to this event in case to ensure emulated bubble |
| // listeners still fire for the invalid event. |
| |
| listenToNonDelegatedEvent('invalid', domElement); |
| break; |
| |
| case 'textarea': |
| initWrapperState$2(domElement, rawProps); |
| props = getHostProps$2(domElement, rawProps); // We listen to this event in case to ensure emulated bubble |
| // listeners still fire for the invalid event. |
| |
| listenToNonDelegatedEvent('invalid', domElement); |
| break; |
| |
| default: |
| props = rawProps; |
| } |
| |
| assertValidProps(tag, props); |
| setInitialDOMProperties(tag, domElement, rootContainerElement, props, isCustomComponentTag); |
| |
| switch (tag) { |
| case 'input': |
| // TODO: Make sure we check if this is still unmounted or do any clean |
| // up necessary since we never stop tracking anymore. |
| track(domElement); |
| postMountWrapper(domElement, rawProps, false); |
| break; |
| |
| case 'textarea': |
| // TODO: Make sure we check if this is still unmounted or do any clean |
| // up necessary since we never stop tracking anymore. |
| track(domElement); |
| postMountWrapper$3(domElement); |
| break; |
| |
| case 'option': |
| postMountWrapper$1(domElement, rawProps); |
| break; |
| |
| case 'select': |
| postMountWrapper$2(domElement, rawProps); |
| break; |
| |
| default: |
| if (typeof props.onClick === 'function') { |
| // TODO: This cast may not be sound for SVG, MathML or custom elements. |
| trapClickOnNonInteractiveElement(domElement); |
| } |
| |
| break; |
| } |
| } // Calculate the diff between the two objects. |
| |
| function diffProperties(domElement, tag, lastRawProps, nextRawProps, rootContainerElement) { |
| { |
| validatePropertiesInDevelopment(tag, nextRawProps); |
| } |
| |
| var updatePayload = null; |
| var lastProps; |
| var nextProps; |
| |
| switch (tag) { |
| case 'input': |
| lastProps = getHostProps(domElement, lastRawProps); |
| nextProps = getHostProps(domElement, nextRawProps); |
| updatePayload = []; |
| break; |
| |
| case 'select': |
| lastProps = getHostProps$1(domElement, lastRawProps); |
| nextProps = getHostProps$1(domElement, nextRawProps); |
| updatePayload = []; |
| break; |
| |
| case 'textarea': |
| lastProps = getHostProps$2(domElement, lastRawProps); |
| nextProps = getHostProps$2(domElement, nextRawProps); |
| updatePayload = []; |
| break; |
| |
| default: |
| lastProps = lastRawProps; |
| nextProps = nextRawProps; |
| |
| if (typeof lastProps.onClick !== 'function' && typeof nextProps.onClick === 'function') { |
| // TODO: This cast may not be sound for SVG, MathML or custom elements. |
| trapClickOnNonInteractiveElement(domElement); |
| } |
| |
| break; |
| } |
| |
| assertValidProps(tag, nextProps); |
| var propKey; |
| var styleName; |
| var styleUpdates = null; |
| |
| for (propKey in lastProps) { |
| if (nextProps.hasOwnProperty(propKey) || !lastProps.hasOwnProperty(propKey) || lastProps[propKey] == null) { |
| continue; |
| } |
| |
| if (propKey === STYLE) { |
| var lastStyle = lastProps[propKey]; |
| |
| for (styleName in lastStyle) { |
| if (lastStyle.hasOwnProperty(styleName)) { |
| if (!styleUpdates) { |
| styleUpdates = {}; |
| } |
| |
| styleUpdates[styleName] = ''; |
| } |
| } |
| } else if (propKey === DANGEROUSLY_SET_INNER_HTML || propKey === CHILDREN) ; else if (propKey === SUPPRESS_CONTENT_EDITABLE_WARNING || propKey === SUPPRESS_HYDRATION_WARNING) ; else if (propKey === AUTOFOCUS) ; else if (registrationNameDependencies.hasOwnProperty(propKey)) { |
| // This is a special case. If any listener updates we need to ensure |
| // that the "current" fiber pointer gets updated so we need a commit |
| // to update this element. |
| if (!updatePayload) { |
| updatePayload = []; |
| } |
| } else { |
| // For all other deleted properties we add it to the queue. We use |
| // the allowed property list in the commit phase instead. |
| (updatePayload = updatePayload || []).push(propKey, null); |
| } |
| } |
| |
| for (propKey in nextProps) { |
| var nextProp = nextProps[propKey]; |
| var lastProp = lastProps != null ? lastProps[propKey] : undefined; |
| |
| if (!nextProps.hasOwnProperty(propKey) || nextProp === lastProp || nextProp == null && lastProp == null) { |
| continue; |
| } |
| |
| if (propKey === STYLE) { |
| { |
| if (nextProp) { |
| // Freeze the next style object so that we can assume it won't be |
| // mutated. We have already warned for this in the past. |
| Object.freeze(nextProp); |
| } |
| } |
| |
| if (lastProp) { |
| // Unset styles on `lastProp` but not on `nextProp`. |
| for (styleName in lastProp) { |
| if (lastProp.hasOwnProperty(styleName) && (!nextProp || !nextProp.hasOwnProperty(styleName))) { |
| if (!styleUpdates) { |
| styleUpdates = {}; |
| } |
| |
| styleUpdates[styleName] = ''; |
| } |
| } // Update styles that changed since `lastProp`. |
| |
| |
| for (styleName in nextProp) { |
| if (nextProp.hasOwnProperty(styleName) && lastProp[styleName] !== nextProp[styleName]) { |
| if (!styleUpdates) { |
| styleUpdates = {}; |
| } |
| |
| styleUpdates[styleName] = nextProp[styleName]; |
| } |
| } |
| } else { |
| // Relies on `updateStylesByID` not mutating `styleUpdates`. |
| if (!styleUpdates) { |
| if (!updatePayload) { |
| updatePayload = []; |
| } |
| |
| updatePayload.push(propKey, styleUpdates); |
| } |
| |
| styleUpdates = nextProp; |
| } |
| } else if (propKey === DANGEROUSLY_SET_INNER_HTML) { |
| var nextHtml = nextProp ? nextProp[HTML$1] : undefined; |
| var lastHtml = lastProp ? lastProp[HTML$1] : undefined; |
| |
| if (nextHtml != null) { |
| if (lastHtml !== nextHtml) { |
| (updatePayload = updatePayload || []).push(propKey, nextHtml); |
| } |
| } |
| } else if (propKey === CHILDREN) { |
| if (typeof nextProp === 'string' || typeof nextProp === 'number') { |
| (updatePayload = updatePayload || []).push(propKey, '' + nextProp); |
| } |
| } else if (propKey === SUPPRESS_CONTENT_EDITABLE_WARNING || propKey === SUPPRESS_HYDRATION_WARNING) ; else if (registrationNameDependencies.hasOwnProperty(propKey)) { |
| if (nextProp != null) { |
| // We eagerly listen to this even though we haven't committed yet. |
| if ( typeof nextProp !== 'function') { |
| warnForInvalidEventListener(propKey, nextProp); |
| } |
| |
| if (propKey === 'onScroll') { |
| listenToNonDelegatedEvent('scroll', domElement); |
| } |
| } |
| |
| if (!updatePayload && lastProp !== nextProp) { |
| // This is a special case. If any listener updates we need to ensure |
| // that the "current" props pointer gets updated so we need a commit |
| // to update this element. |
| updatePayload = []; |
| } |
| } else { |
| // For any other property we always add it to the queue and then we |
| // filter it out using the allowed property list during the commit. |
| (updatePayload = updatePayload || []).push(propKey, nextProp); |
| } |
| } |
| |
| if (styleUpdates) { |
| { |
| validateShorthandPropertyCollisionInDev(styleUpdates, nextProps[STYLE]); |
| } |
| |
| (updatePayload = updatePayload || []).push(STYLE, styleUpdates); |
| } |
| |
| return updatePayload; |
| } // Apply the diff. |
| |
| function updateProperties(domElement, updatePayload, tag, lastRawProps, nextRawProps) { |
| // Update checked *before* name. |
| // In the middle of an update, it is possible to have multiple checked. |
| // When a checked radio tries to change name, browser makes another radio's checked false. |
| if (tag === 'input' && nextRawProps.type === 'radio' && nextRawProps.name != null) { |
| updateChecked(domElement, nextRawProps); |
| } |
| |
| var wasCustomComponentTag = isCustomComponent(tag, lastRawProps); |
| var isCustomComponentTag = isCustomComponent(tag, nextRawProps); // Apply the diff. |
| |
| updateDOMProperties(domElement, updatePayload, wasCustomComponentTag, isCustomComponentTag); // TODO: Ensure that an update gets scheduled if any of the special props |
| // changed. |
| |
| switch (tag) { |
| case 'input': |
| // Update the wrapper around inputs *after* updating props. This has to |
| // happen after `updateDOMProperties`. Otherwise HTML5 input validations |
| // raise warnings and prevent the new value from being assigned. |
| updateWrapper(domElement, nextRawProps); |
| break; |
| |
| case 'textarea': |
| updateWrapper$1(domElement, nextRawProps); |
| break; |
| |
| case 'select': |
| // <select> value update needs to occur after <option> children |
| // reconciliation |
| postUpdateWrapper(domElement, nextRawProps); |
| break; |
| } |
| } |
| |
| function getPossibleStandardName(propName) { |
| { |
| var lowerCasedName = propName.toLowerCase(); |
| |
| if (!possibleStandardNames.hasOwnProperty(lowerCasedName)) { |
| return null; |
| } |
| |
| return possibleStandardNames[lowerCasedName] || null; |
| } |
| } |
| |
| function diffHydratedProperties(domElement, tag, rawProps, parentNamespace, rootContainerElement, isConcurrentMode, shouldWarnDev) { |
| var isCustomComponentTag; |
| var extraAttributeNames; |
| |
| { |
| isCustomComponentTag = isCustomComponent(tag, rawProps); |
| validatePropertiesInDevelopment(tag, rawProps); |
| } // TODO: Make sure that we check isMounted before firing any of these events. |
| |
| |
| switch (tag) { |
| case 'dialog': |
| listenToNonDelegatedEvent('cancel', domElement); |
| listenToNonDelegatedEvent('close', domElement); |
| break; |
| |
| case 'iframe': |
| case 'object': |
| case 'embed': |
| // We listen to this event in case to ensure emulated bubble |
| // listeners still fire for the load event. |
| listenToNonDelegatedEvent('load', domElement); |
| break; |
| |
| case 'video': |
| case 'audio': |
| // We listen to these events in case to ensure emulated bubble |
| // listeners still fire for all the media events. |
| for (var i = 0; i < mediaEventTypes.length; i++) { |
| listenToNonDelegatedEvent(mediaEventTypes[i], domElement); |
| } |
| |
| break; |
| |
| case 'source': |
| // We listen to this event in case to ensure emulated bubble |
| // listeners still fire for the error event. |
| listenToNonDelegatedEvent('error', domElement); |
| break; |
| |
| case 'img': |
| case 'image': |
| case 'link': |
| // We listen to these events in case to ensure emulated bubble |
| // listeners still fire for error and load events. |
| listenToNonDelegatedEvent('error', domElement); |
| listenToNonDelegatedEvent('load', domElement); |
| break; |
| |
| case 'details': |
| // We listen to this event in case to ensure emulated bubble |
| // listeners still fire for the toggle event. |
| listenToNonDelegatedEvent('toggle', domElement); |
| break; |
| |
| case 'input': |
| initWrapperState(domElement, rawProps); // We listen to this event in case to ensure emulated bubble |
| // listeners still fire for the invalid event. |
| |
| listenToNonDelegatedEvent('invalid', domElement); |
| break; |
| |
| case 'option': |
| validateProps(domElement, rawProps); |
| break; |
| |
| case 'select': |
| initWrapperState$1(domElement, rawProps); // We listen to this event in case to ensure emulated bubble |
| // listeners still fire for the invalid event. |
| |
| listenToNonDelegatedEvent('invalid', domElement); |
| break; |
| |
| case 'textarea': |
| initWrapperState$2(domElement, rawProps); // We listen to this event in case to ensure emulated bubble |
| // listeners still fire for the invalid event. |
| |
| listenToNonDelegatedEvent('invalid', domElement); |
| break; |
| } |
| |
| assertValidProps(tag, rawProps); |
| |
| { |
| extraAttributeNames = new Set(); |
| var attributes = domElement.attributes; |
| |
| for (var _i = 0; _i < attributes.length; _i++) { |
| var name = attributes[_i].name.toLowerCase(); |
| |
| switch (name) { |
| // Controlled attributes are not validated |
| // TODO: Only ignore them on controlled tags. |
| case 'value': |
| break; |
| |
| case 'checked': |
| break; |
| |
| case 'selected': |
| break; |
| |
| default: |
| // Intentionally use the original name. |
| // See discussion in https://github.com/facebook/react/pull/10676. |
| extraAttributeNames.add(attributes[_i].name); |
| } |
| } |
| } |
| |
| var updatePayload = null; |
| |
| for (var propKey in rawProps) { |
| if (!rawProps.hasOwnProperty(propKey)) { |
| continue; |
| } |
| |
| var nextProp = rawProps[propKey]; |
| |
| if (propKey === CHILDREN) { |
| // For text content children we compare against textContent. This |
| // might match additional HTML that is hidden when we read it using |
| // textContent. E.g. "foo" will match "f<span>oo</span>" but that still |
| // satisfies our requirement. Our requirement is not to produce perfect |
| // HTML and attributes. Ideally we should preserve structure but it's |
| // ok not to if the visible content is still enough to indicate what |
| // even listeners these nodes might be wired up to. |
| // TODO: Warn if there is more than a single textNode as a child. |
| // TODO: Should we use domElement.firstChild.nodeValue to compare? |
| if (typeof nextProp === 'string') { |
| if (domElement.textContent !== nextProp) { |
| if (rawProps[SUPPRESS_HYDRATION_WARNING] !== true) { |
| checkForUnmatchedText(domElement.textContent, nextProp, isConcurrentMode, shouldWarnDev); |
| } |
| |
| updatePayload = [CHILDREN, nextProp]; |
| } |
| } else if (typeof nextProp === 'number') { |
| if (domElement.textContent !== '' + nextProp) { |
| if (rawProps[SUPPRESS_HYDRATION_WARNING] !== true) { |
| checkForUnmatchedText(domElement.textContent, nextProp, isConcurrentMode, shouldWarnDev); |
| } |
| |
| updatePayload = [CHILDREN, '' + nextProp]; |
| } |
| } |
| } else if (registrationNameDependencies.hasOwnProperty(propKey)) { |
| if (nextProp != null) { |
| if ( typeof nextProp !== 'function') { |
| warnForInvalidEventListener(propKey, nextProp); |
| } |
| |
| if (propKey === 'onScroll') { |
| listenToNonDelegatedEvent('scroll', domElement); |
| } |
| } |
| } else if (shouldWarnDev && true && // Convince Flow we've calculated it (it's DEV-only in this method.) |
| typeof isCustomComponentTag === 'boolean') { |
| // Validate that the properties correspond to their expected values. |
| var serverValue = void 0; |
| var propertyInfo = isCustomComponentTag && enableCustomElementPropertySupport ? null : getPropertyInfo(propKey); |
| |
| if (rawProps[SUPPRESS_HYDRATION_WARNING] === true) ; else if (propKey === SUPPRESS_CONTENT_EDITABLE_WARNING || propKey === SUPPRESS_HYDRATION_WARNING || // Controlled attributes are not validated |
| // TODO: Only ignore them on controlled tags. |
| propKey === 'value' || propKey === 'checked' || propKey === 'selected') ; else if (propKey === DANGEROUSLY_SET_INNER_HTML) { |
| var serverHTML = domElement.innerHTML; |
| var nextHtml = nextProp ? nextProp[HTML$1] : undefined; |
| |
| if (nextHtml != null) { |
| var expectedHTML = normalizeHTML(domElement, nextHtml); |
| |
| if (expectedHTML !== serverHTML) { |
| warnForPropDifference(propKey, serverHTML, expectedHTML); |
| } |
| } |
| } else if (propKey === STYLE) { |
| // $FlowFixMe - Should be inferred as not undefined. |
| extraAttributeNames.delete(propKey); |
| |
| if (canDiffStyleForHydrationWarning) { |
| var expectedStyle = createDangerousStringForStyles(nextProp); |
| serverValue = domElement.getAttribute('style'); |
| |
| if (expectedStyle !== serverValue) { |
| warnForPropDifference(propKey, serverValue, expectedStyle); |
| } |
| } |
| } else if (isCustomComponentTag && !enableCustomElementPropertySupport) { |
| // $FlowFixMe - Should be inferred as not undefined. |
| extraAttributeNames.delete(propKey.toLowerCase()); |
| serverValue = getValueForAttribute(domElement, propKey, nextProp); |
| |
| if (nextProp !== serverValue) { |
| warnForPropDifference(propKey, serverValue, nextProp); |
| } |
| } else if (!shouldIgnoreAttribute(propKey, propertyInfo, isCustomComponentTag) && !shouldRemoveAttribute(propKey, nextProp, propertyInfo, isCustomComponentTag)) { |
| var isMismatchDueToBadCasing = false; |
| |
| if (propertyInfo !== null) { |
| // $FlowFixMe - Should be inferred as not undefined. |
| extraAttributeNames.delete(propertyInfo.attributeName); |
| serverValue = getValueForProperty(domElement, propKey, nextProp, propertyInfo); |
| } else { |
| var ownNamespace = parentNamespace; |
| |
| if (ownNamespace === HTML_NAMESPACE) { |
| ownNamespace = getIntrinsicNamespace(tag); |
| } |
| |
| if (ownNamespace === HTML_NAMESPACE) { |
| // $FlowFixMe - Should be inferred as not undefined. |
| extraAttributeNames.delete(propKey.toLowerCase()); |
| } else { |
| var standardName = getPossibleStandardName(propKey); |
| |
| if (standardName !== null && standardName !== propKey) { |
| // If an SVG prop is supplied with bad casing, it will |
| // be successfully parsed from HTML, but will produce a mismatch |
| // (and would be incorrectly rendered on the client). |
| // However, we already warn about bad casing elsewhere. |
| // So we'll skip the misleading extra mismatch warning in this case. |
| isMismatchDueToBadCasing = true; // $FlowFixMe - Should be inferred as not undefined. |
| |
| extraAttributeNames.delete(standardName); |
| } // $FlowFixMe - Should be inferred as not undefined. |
| |
| |
| extraAttributeNames.delete(propKey); |
| } |
| |
| serverValue = getValueForAttribute(domElement, propKey, nextProp); |
| } |
| |
| var dontWarnCustomElement = enableCustomElementPropertySupport ; |
| |
| if (!dontWarnCustomElement && nextProp !== serverValue && !isMismatchDueToBadCasing) { |
| warnForPropDifference(propKey, serverValue, nextProp); |
| } |
| } |
| } |
| } |
| |
| { |
| if (shouldWarnDev) { |
| if ( // $FlowFixMe - Should be inferred as not undefined. |
| extraAttributeNames.size > 0 && rawProps[SUPPRESS_HYDRATION_WARNING] !== true) { |
| // $FlowFixMe - Should be inferred as not undefined. |
| warnForExtraAttributes(extraAttributeNames); |
| } |
| } |
| } |
| |
| switch (tag) { |
| case 'input': |
| // TODO: Make sure we check if this is still unmounted or do any clean |
| // up necessary since we never stop tracking anymore. |
| track(domElement); |
| postMountWrapper(domElement, rawProps, true); |
| break; |
| |
| case 'textarea': |
| // TODO: Make sure we check if this is still unmounted or do any clean |
| // up necessary since we never stop tracking anymore. |
| track(domElement); |
| postMountWrapper$3(domElement); |
| break; |
| |
| case 'select': |
| case 'option': |
| // For input and textarea we current always set the value property at |
| // post mount to force it to diverge from attributes. However, for |
| // option and select we don't quite do the same thing and select |
| // is not resilient to the DOM state changing so we don't do that here. |
| // TODO: Consider not doing this for input and textarea. |
| break; |
| |
| default: |
| if (typeof rawProps.onClick === 'function') { |
| // TODO: This cast may not be sound for SVG, MathML or custom elements. |
| trapClickOnNonInteractiveElement(domElement); |
| } |
| |
| break; |
| } |
| |
| return updatePayload; |
| } |
| function diffHydratedText(textNode, text, isConcurrentMode) { |
| var isDifferent = textNode.nodeValue !== text; |
| return isDifferent; |
| } |
| function warnForDeletedHydratableElement(parentNode, child) { |
| { |
| if (didWarnInvalidHydration) { |
| return; |
| } |
| |
| didWarnInvalidHydration = true; |
| |
| error('Did not expect server HTML to contain a <%s> in <%s>.', child.nodeName.toLowerCase(), parentNode.nodeName.toLowerCase()); |
| } |
| } |
| function warnForDeletedHydratableText(parentNode, child) { |
| { |
| if (didWarnInvalidHydration) { |
| return; |
| } |
| |
| didWarnInvalidHydration = true; |
| |
| error('Did not expect server HTML to contain the text node "%s" in <%s>.', child.nodeValue, parentNode.nodeName.toLowerCase()); |
| } |
| } |
| function warnForInsertedHydratedElement(parentNode, tag, props) { |
| { |
| if (didWarnInvalidHydration) { |
| return; |
| } |
| |
| didWarnInvalidHydration = true; |
| |
| error('Expected server HTML to contain a matching <%s> in <%s>.', tag, parentNode.nodeName.toLowerCase()); |
| } |
| } |
| function warnForInsertedHydratedText(parentNode, text) { |
| { |
| if (text === '') { |
| // We expect to insert empty text nodes since they're not represented in |
| // the HTML. |
| // TODO: Remove this special case if we can just avoid inserting empty |
| // text nodes. |
| return; |
| } |
| |
| if (didWarnInvalidHydration) { |
| return; |
| } |
| |
| didWarnInvalidHydration = true; |
| |
| error('Expected server HTML to contain a matching text node for "%s" in <%s>.', text, parentNode.nodeName.toLowerCase()); |
| } |
| } |
| function restoreControlledState$3(domElement, tag, props) { |
| switch (tag) { |
| case 'input': |
| restoreControlledState(domElement, props); |
| return; |
| |
| case 'textarea': |
| restoreControlledState$2(domElement, props); |
| return; |
| |
| case 'select': |
| restoreControlledState$1(domElement, props); |
| return; |
| } |
| } |
| |
| var validateDOMNesting = function () {}; |
| |
| var updatedAncestorInfo = function () {}; |
| |
| { |
| // This validation code was written based on the HTML5 parsing spec: |
| // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope |
| // |
| // Note: this does not catch all invalid nesting, nor does it try to (as it's |
| // not clear what practical benefit doing so provides); instead, we warn only |
| // for cases where the parser will give a parse tree differing from what React |
| // intended. For example, <b><div></div></b> is invalid but we don't warn |
| // because it still parses correctly; we do warn for other cases like nested |
| // <p> tags where the beginning of the second element implicitly closes the |
| // first, causing a confusing mess. |
| // https://html.spec.whatwg.org/multipage/syntax.html#special |
| var specialTags = ['address', 'applet', 'area', 'article', 'aside', 'base', 'basefont', 'bgsound', 'blockquote', 'body', 'br', 'button', 'caption', 'center', 'col', 'colgroup', 'dd', 'details', 'dir', 'div', 'dl', 'dt', 'embed', 'fieldset', 'figcaption', 'figure', 'footer', 'form', 'frame', 'frameset', 'h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'head', 'header', 'hgroup', 'hr', 'html', 'iframe', 'img', 'input', 'isindex', 'li', 'link', 'listing', 'main', 'marquee', 'menu', 'menuitem', 'meta', 'nav', 'noembed', 'noframes', 'noscript', 'object', 'ol', 'p', 'param', 'plaintext', 'pre', 'script', 'section', 'select', 'source', 'style', 'summary', 'table', 'tbody', 'td', 'template', 'textarea', 'tfoot', 'th', 'thead', 'title', 'tr', 'track', 'ul', 'wbr', 'xmp']; // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope |
| |
| var inScopeTags = ['applet', 'caption', 'html', 'table', 'td', 'th', 'marquee', 'object', 'template', // https://html.spec.whatwg.org/multipage/syntax.html#html-integration-point |
| // TODO: Distinguish by namespace here -- for <title>, including it here |
| // errs on the side of fewer warnings |
| 'foreignObject', 'desc', 'title']; // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-button-scope |
| |
| var buttonScopeTags = inScopeTags.concat(['button']); // https://html.spec.whatwg.org/multipage/syntax.html#generate-implied-end-tags |
| |
| var impliedEndTags = ['dd', 'dt', 'li', 'option', 'optgroup', 'p', 'rp', 'rt']; |
| var emptyAncestorInfo = { |
| current: null, |
| formTag: null, |
| aTagInScope: null, |
| buttonTagInScope: null, |
| nobrTagInScope: null, |
| pTagInButtonScope: null, |
| listItemTagAutoclosing: null, |
| dlItemTagAutoclosing: null |
| }; |
| |
| updatedAncestorInfo = function (oldInfo, tag) { |
| var ancestorInfo = assign({}, oldInfo || emptyAncestorInfo); |
| |
| var info = { |
| tag: tag |
| }; |
| |
| if (inScopeTags.indexOf(tag) !== -1) { |
| ancestorInfo.aTagInScope = null; |
| ancestorInfo.buttonTagInScope = null; |
| ancestorInfo.nobrTagInScope = null; |
| } |
| |
| if (buttonScopeTags.indexOf(tag) !== -1) { |
| ancestorInfo.pTagInButtonScope = null; |
| } // See rules for 'li', 'dd', 'dt' start tags in |
| // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody |
| |
| |
| if (specialTags.indexOf(tag) !== -1 && tag !== 'address' && tag !== 'div' && tag !== 'p') { |
| ancestorInfo.listItemTagAutoclosing = null; |
| ancestorInfo.dlItemTagAutoclosing = null; |
| } |
| |
| ancestorInfo.current = info; |
| |
| if (tag === 'form') { |
| ancestorInfo.formTag = info; |
| } |
| |
| if (tag === 'a') { |
| ancestorInfo.aTagInScope = info; |
| } |
| |
| if (tag === 'button') { |
| ancestorInfo.buttonTagInScope = info; |
| } |
| |
| if (tag === 'nobr') { |
| ancestorInfo.nobrTagInScope = info; |
| } |
| |
| if (tag === 'p') { |
| ancestorInfo.pTagInButtonScope = info; |
| } |
| |
| if (tag === 'li') { |
| ancestorInfo.listItemTagAutoclosing = info; |
| } |
| |
| if (tag === 'dd' || tag === 'dt') { |
| ancestorInfo.dlItemTagAutoclosing = info; |
| } |
| |
| return ancestorInfo; |
| }; |
| /** |
| * Returns whether |
| */ |
| |
| |
| var isTagValidWithParent = function (tag, parentTag) { |
| // First, let's check if we're in an unusual parsing mode... |
| switch (parentTag) { |
| // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inselect |
| case 'select': |
| return tag === 'option' || tag === 'optgroup' || tag === '#text'; |
| |
| case 'optgroup': |
| return tag === 'option' || tag === '#text'; |
| // Strictly speaking, seeing an <option> doesn't mean we're in a <select> |
| // but |
| |
| case 'option': |
| return tag === '#text'; |
| // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intd |
| // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incaption |
| // No special behavior since these rules fall back to "in body" mode for |
| // all except special table nodes which cause bad parsing behavior anyway. |
| // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intr |
| |
| case 'tr': |
| return tag === 'th' || tag === 'td' || tag === 'style' || tag === 'script' || tag === 'template'; |
| // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intbody |
| |
| case 'tbody': |
| case 'thead': |
| case 'tfoot': |
| return tag === 'tr' || tag === 'style' || tag === 'script' || tag === 'template'; |
| // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incolgroup |
| |
| case 'colgroup': |
| return tag === 'col' || tag === 'template'; |
| // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intable |
| |
| case 'table': |
| return tag === 'caption' || tag === 'colgroup' || tag === 'tbody' || tag === 'tfoot' || tag === 'thead' || tag === 'style' || tag === 'script' || tag === 'template'; |
| // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inhead |
| |
| case 'head': |
| return tag === 'base' || tag === 'basefont' || tag === 'bgsound' || tag === 'link' || tag === 'meta' || tag === 'title' || tag === 'noscript' || tag === 'noframes' || tag === 'style' || tag === 'script' || tag === 'template'; |
| // https://html.spec.whatwg.org/multipage/semantics.html#the-html-element |
| |
| case 'html': |
| return tag === 'head' || tag === 'body' || tag === 'frameset'; |
| |
| case 'frameset': |
| return tag === 'frame'; |
| |
| case '#document': |
| return tag === 'html'; |
| } // Probably in the "in body" parsing mode, so we outlaw only tag combos |
| // where the parsing rules cause implicit opens or closes to be added. |
| // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody |
| |
| |
| switch (tag) { |
| case 'h1': |
| case 'h2': |
| case 'h3': |
| case 'h4': |
| case 'h5': |
| case 'h6': |
| return parentTag !== 'h1' && parentTag !== 'h2' && parentTag !== 'h3' && parentTag !== 'h4' && parentTag !== 'h5' && parentTag !== 'h6'; |
| |
| case 'rp': |
| case 'rt': |
| return impliedEndTags.indexOf(parentTag) === -1; |
| |
| case 'body': |
| case 'caption': |
| case 'col': |
| case 'colgroup': |
| case 'frameset': |
| case 'frame': |
| case 'head': |
| case 'html': |
| case 'tbody': |
| case 'td': |
| case 'tfoot': |
| case 'th': |
| case 'thead': |
| case 'tr': |
| // These tags are only valid with a few parents that have special child |
| // parsing rules -- if we're down here, then none of those matched and |
| // so we allow it only if we don't know what the parent is, as all other |
| // cases are invalid. |
| return parentTag == null; |
| } |
| |
| return true; |
| }; |
| /** |
| * Returns whether |
| */ |
| |
| |
| var findInvalidAncestorForTag = function (tag, ancestorInfo) { |
| switch (tag) { |
| case 'address': |
| case 'article': |
| case 'aside': |
| case 'blockquote': |
| case 'center': |
| case 'details': |
| case 'dialog': |
| case 'dir': |
| case 'div': |
| case 'dl': |
| case 'fieldset': |
| case 'figcaption': |
| case 'figure': |
| case 'footer': |
| case 'header': |
| case 'hgroup': |
| case 'main': |
| case 'menu': |
| case 'nav': |
| case 'ol': |
| case 'p': |
| case 'section': |
| case 'summary': |
| case 'ul': |
| case 'pre': |
| case 'listing': |
| case 'table': |
| case 'hr': |
| case 'xmp': |
| case 'h1': |
| case 'h2': |
| case 'h3': |
| case 'h4': |
| case 'h5': |
| case 'h6': |
| return ancestorInfo.pTagInButtonScope; |
| |
| case 'form': |
| return ancestorInfo.formTag || ancestorInfo.pTagInButtonScope; |
| |
| case 'li': |
| return ancestorInfo.listItemTagAutoclosing; |
| |
| case 'dd': |
| case 'dt': |
| return ancestorInfo.dlItemTagAutoclosing; |
| |
| case 'button': |
| return ancestorInfo.buttonTagInScope; |
| |
| case 'a': |
| // Spec says something about storing a list of markers, but it sounds |
| // equivalent to this check. |
| return ancestorInfo.aTagInScope; |
| |
| case 'nobr': |
| return ancestorInfo.nobrTagInScope; |
| } |
| |
| return null; |
| }; |
| |
| var didWarn$1 = {}; |
| |
| validateDOMNesting = function (childTag, childText, ancestorInfo) { |
| ancestorInfo = ancestorInfo || emptyAncestorInfo; |
| var parentInfo = ancestorInfo.current; |
| var parentTag = parentInfo && parentInfo.tag; |
| |
| if (childText != null) { |
| if (childTag != null) { |
| error('validateDOMNesting: when childText is passed, childTag should be null'); |
| } |
| |
| childTag = '#text'; |
| } |
| |
| var invalidParent = isTagValidWithParent(childTag, parentTag) ? null : parentInfo; |
| var invalidAncestor = invalidParent ? null : findInvalidAncestorForTag(childTag, ancestorInfo); |
| var invalidParentOrAncestor = invalidParent || invalidAncestor; |
| |
| if (!invalidParentOrAncestor) { |
| return; |
| } |
| |
| var ancestorTag = invalidParentOrAncestor.tag; |
| var warnKey = !!invalidParent + '|' + childTag + '|' + ancestorTag; |
| |
| if (didWarn$1[warnKey]) { |
| return; |
| } |
| |
| didWarn$1[warnKey] = true; |
| var tagDisplayName = childTag; |
| var whitespaceInfo = ''; |
| |
| if (childTag === '#text') { |
| if (/\S/.test(childText)) { |
| tagDisplayName = 'Text nodes'; |
| } else { |
| tagDisplayName = 'Whitespace text nodes'; |
| whitespaceInfo = " Make sure you don't have any extra whitespace between tags on " + 'each line of your source code.'; |
| } |
| } else { |
| tagDisplayName = '<' + childTag + '>'; |
| } |
| |
| if (invalidParent) { |
| var info = ''; |
| |
| if (ancestorTag === 'table' && childTag === 'tr') { |
| info += ' Add a <tbody>, <thead> or <tfoot> to your code to match the DOM tree generated by ' + 'the browser.'; |
| } |
| |
| error('validateDOMNesting(...): %s cannot appear as a child of <%s>.%s%s', tagDisplayName, ancestorTag, whitespaceInfo, info); |
| } else { |
| error('validateDOMNesting(...): %s cannot appear as a descendant of ' + '<%s>.', tagDisplayName, ancestorTag); |
| } |
| }; |
| } |
| |
| var SUPPRESS_HYDRATION_WARNING$1 = 'suppressHydrationWarning'; |
| var SUSPENSE_START_DATA = '$'; |
| var SUSPENSE_END_DATA = '/$'; |
| var SUSPENSE_PENDING_START_DATA = '$?'; |
| var SUSPENSE_FALLBACK_START_DATA = '$!'; |
| var STYLE$1 = 'style'; |
| var eventsEnabled = null; |
| var selectionInformation = null; |
| function getRootHostContext(rootContainerInstance) { |
| var type; |
| var namespace; |
| var nodeType = rootContainerInstance.nodeType; |
| |
| switch (nodeType) { |
| case DOCUMENT_NODE: |
| case DOCUMENT_FRAGMENT_NODE: |
| { |
| type = nodeType === DOCUMENT_NODE ? '#document' : '#fragment'; |
| var root = rootContainerInstance.documentElement; |
| namespace = root ? root.namespaceURI : getChildNamespace(null, ''); |
| break; |
| } |
| |
| default: |
| { |
| var container = nodeType === COMMENT_NODE ? rootContainerInstance.parentNode : rootContainerInstance; |
| var ownNamespace = container.namespaceURI || null; |
| type = container.tagName; |
| namespace = getChildNamespace(ownNamespace, type); |
| break; |
| } |
| } |
| |
| { |
| var validatedTag = type.toLowerCase(); |
| var ancestorInfo = updatedAncestorInfo(null, validatedTag); |
| return { |
| namespace: namespace, |
| ancestorInfo: ancestorInfo |
| }; |
| } |
| } |
| function getChildHostContext(parentHostContext, type, rootContainerInstance) { |
| { |
| var parentHostContextDev = parentHostContext; |
| var namespace = getChildNamespace(parentHostContextDev.namespace, type); |
| var ancestorInfo = updatedAncestorInfo(parentHostContextDev.ancestorInfo, type); |
| return { |
| namespace: namespace, |
| ancestorInfo: ancestorInfo |
| }; |
| } |
| } |
| function getPublicInstance(instance) { |
| return instance; |
| } |
| function prepareForCommit(containerInfo) { |
| eventsEnabled = isEnabled(); |
| selectionInformation = getSelectionInformation(); |
| var activeInstance = null; |
| |
| setEnabled(false); |
| return activeInstance; |
| } |
| function resetAfterCommit(containerInfo) { |
| restoreSelection(selectionInformation); |
| setEnabled(eventsEnabled); |
| eventsEnabled = null; |
| selectionInformation = null; |
| } |
| function createInstance(type, props, rootContainerInstance, hostContext, internalInstanceHandle) { |
| var parentNamespace; |
| |
| { |
| // TODO: take namespace into account when validating. |
| var hostContextDev = hostContext; |
| validateDOMNesting(type, null, hostContextDev.ancestorInfo); |
| |
| if (typeof props.children === 'string' || typeof props.children === 'number') { |
| var string = '' + props.children; |
| var ownAncestorInfo = updatedAncestorInfo(hostContextDev.ancestorInfo, type); |
| validateDOMNesting(null, string, ownAncestorInfo); |
| } |
| |
| parentNamespace = hostContextDev.namespace; |
| } |
| |
| var domElement = createElement(type, props, rootContainerInstance, parentNamespace); |
| precacheFiberNode(internalInstanceHandle, domElement); |
| updateFiberProps(domElement, props); |
| return domElement; |
| } |
| function appendInitialChild(parentInstance, child) { |
| parentInstance.appendChild(child); |
| } |
| function finalizeInitialChildren(domElement, type, props, rootContainerInstance, hostContext) { |
| setInitialProperties(domElement, type, props, rootContainerInstance); |
| |
| switch (type) { |
| case 'button': |
| case 'input': |
| case 'select': |
| case 'textarea': |
| return !!props.autoFocus; |
| |
| case 'img': |
| return true; |
| |
| default: |
| return false; |
| } |
| } |
| function prepareUpdate(domElement, type, oldProps, newProps, rootContainerInstance, hostContext) { |
| { |
| var hostContextDev = hostContext; |
| |
| if (typeof newProps.children !== typeof oldProps.children && (typeof newProps.children === 'string' || typeof newProps.children === 'number')) { |
| var string = '' + newProps.children; |
| var ownAncestorInfo = updatedAncestorInfo(hostContextDev.ancestorInfo, type); |
| validateDOMNesting(null, string, ownAncestorInfo); |
| } |
| } |
| |
| return diffProperties(domElement, type, oldProps, newProps); |
| } |
| function shouldSetTextContent(type, props) { |
| return type === 'textarea' || type === 'noscript' || typeof props.children === 'string' || typeof props.children === 'number' || typeof props.dangerouslySetInnerHTML === 'object' && props.dangerouslySetInnerHTML !== null && props.dangerouslySetInnerHTML.__html != null; |
| } |
| function createTextInstance(text, rootContainerInstance, hostContext, internalInstanceHandle) { |
| { |
| var hostContextDev = hostContext; |
| validateDOMNesting(null, text, hostContextDev.ancestorInfo); |
| } |
| |
| var textNode = createTextNode(text, rootContainerInstance); |
| precacheFiberNode(internalInstanceHandle, textNode); |
| return textNode; |
| } |
| function getCurrentEventPriority() { |
| var currentEvent = window.event; |
| |
| if (currentEvent === undefined) { |
| return DefaultEventPriority; |
| } |
| |
| return getEventPriority(currentEvent.type); |
| } |
| // if a component just imports ReactDOM (e.g. for findDOMNode). |
| // Some environments might not have setTimeout or clearTimeout. |
| |
| var scheduleTimeout = typeof setTimeout === 'function' ? setTimeout : undefined; |
| var cancelTimeout = typeof clearTimeout === 'function' ? clearTimeout : undefined; |
| var noTimeout = -1; |
| var localPromise = typeof Promise === 'function' ? Promise : undefined; // ------------------- |
| var scheduleMicrotask = typeof queueMicrotask === 'function' ? queueMicrotask : typeof localPromise !== 'undefined' ? function (callback) { |
| return localPromise.resolve(null).then(callback).catch(handleErrorInNextTick); |
| } : scheduleTimeout; // TODO: Determine the best fallback here. |
| |
| function handleErrorInNextTick(error) { |
| setTimeout(function () { |
| throw error; |
| }); |
| } // ------------------- |
| function commitMount(domElement, type, newProps, internalInstanceHandle) { |
| // Despite the naming that might imply otherwise, this method only |
| // fires if there is an `Update` effect scheduled during mounting. |
| // This happens if `finalizeInitialChildren` returns `true` (which it |
| // does to implement the `autoFocus` attribute on the client). But |
| // there are also other cases when this might happen (such as patching |
| // up text content during hydration mismatch). So we'll check this again. |
| switch (type) { |
| case 'button': |
| case 'input': |
| case 'select': |
| case 'textarea': |
| if (newProps.autoFocus) { |
| domElement.focus(); |
| } |
| |
| return; |
| |
| case 'img': |
| { |
| if (newProps.src) { |
| domElement.src = newProps.src; |
| } |
| |
| return; |
| } |
| } |
| } |
| function commitUpdate(domElement, updatePayload, type, oldProps, newProps, internalInstanceHandle) { |
| // Apply the diff to the DOM node. |
| updateProperties(domElement, updatePayload, type, oldProps, newProps); // Update the props handle so that we know which props are the ones with |
| // with current event handlers. |
| |
| updateFiberProps(domElement, newProps); |
| } |
| function resetTextContent(domElement) { |
| setTextContent(domElement, ''); |
| } |
| function commitTextUpdate(textInstance, oldText, newText) { |
| textInstance.nodeValue = newText; |
| } |
| function appendChild(parentInstance, child) { |
| parentInstance.appendChild(child); |
| } |
| function appendChildToContainer(container, child) { |
| var parentNode; |
| |
| if (container.nodeType === COMMENT_NODE) { |
| parentNode = container.parentNode; |
| parentNode.insertBefore(child, container); |
| } else { |
| parentNode = container; |
| parentNode.appendChild(child); |
| } // This container might be used for a portal. |
| // If something inside a portal is clicked, that click should bubble |
| // through the React tree. However, on Mobile Safari the click would |
| // never bubble through the *DOM* tree unless an ancestor with onclick |
| // event exists. So we wouldn't see it and dispatch it. |
| // This is why we ensure that non React root containers have inline onclick |
| // defined. |
| // https://github.com/facebook/react/issues/11918 |
| |
| |
| var reactRootContainer = container._reactRootContainer; |
| |
| if ((reactRootContainer === null || reactRootContainer === undefined) && parentNode.onclick === null) { |
| // TODO: This cast may not be sound for SVG, MathML or custom elements. |
| trapClickOnNonInteractiveElement(parentNode); |
| } |
| } |
| function insertBefore(parentInstance, child, beforeChild) { |
| parentInstance.insertBefore(child, beforeChild); |
| } |
| function insertInContainerBefore(container, child, beforeChild) { |
| if (container.nodeType === COMMENT_NODE) { |
| container.parentNode.insertBefore(child, beforeChild); |
| } else { |
| container.insertBefore(child, beforeChild); |
| } |
| } |
| |
| function removeChild(parentInstance, child) { |
| parentInstance.removeChild(child); |
| } |
| function removeChildFromContainer(container, child) { |
| if (container.nodeType === COMMENT_NODE) { |
| container.parentNode.removeChild(child); |
| } else { |
| container.removeChild(child); |
| } |
| } |
| function clearSuspenseBoundary(parentInstance, suspenseInstance) { |
| var node = suspenseInstance; // Delete all nodes within this suspense boundary. |
| // There might be nested nodes so we need to keep track of how |
| // deep we are and only break out when we're back on top. |
| |
| var depth = 0; |
| |
| do { |
| var nextNode = node.nextSibling; |
| parentInstance.removeChild(node); |
| |
| if (nextNode && nextNode.nodeType === COMMENT_NODE) { |
| var data = nextNode.data; |
| |
| if (data === SUSPENSE_END_DATA) { |
| if (depth === 0) { |
| parentInstance.removeChild(nextNode); // Retry if any event replaying was blocked on this. |
| |
| retryIfBlockedOn(suspenseInstance); |
| return; |
| } else { |
| depth--; |
| } |
| } else if (data === SUSPENSE_START_DATA || data === SUSPENSE_PENDING_START_DATA || data === SUSPENSE_FALLBACK_START_DATA) { |
| depth++; |
| } |
| } |
| |
| node = nextNode; |
| } while (node); // TODO: Warn, we didn't find the end comment boundary. |
| // Retry if any event replaying was blocked on this. |
| |
| |
| retryIfBlockedOn(suspenseInstance); |
| } |
| function clearSuspenseBoundaryFromContainer(container, suspenseInstance) { |
| if (container.nodeType === COMMENT_NODE) { |
| clearSuspenseBoundary(container.parentNode, suspenseInstance); |
| } else if (container.nodeType === ELEMENT_NODE) { |
| clearSuspenseBoundary(container, suspenseInstance); |
| } // Retry if any event replaying was blocked on this. |
| |
| |
| retryIfBlockedOn(container); |
| } |
| function hideInstance(instance) { |
| // TODO: Does this work for all element types? What about MathML? Should we |
| // pass host context to this method? |
| instance = instance; |
| var style = instance.style; |
| |
| if (typeof style.setProperty === 'function') { |
| style.setProperty('display', 'none', 'important'); |
| } else { |
| style.display = 'none'; |
| } |
| } |
| function hideTextInstance(textInstance) { |
| textInstance.nodeValue = ''; |
| } |
| function unhideInstance(instance, props) { |
| instance = instance; |
| var styleProp = props[STYLE$1]; |
| var display = styleProp !== undefined && styleProp !== null && styleProp.hasOwnProperty('display') ? styleProp.display : null; |
| instance.style.display = dangerousStyleValue('display', display); |
| } |
| function unhideTextInstance(textInstance, text) { |
| textInstance.nodeValue = text; |
| } |
| function clearContainer(container) { |
| if (container.nodeType === ELEMENT_NODE) { |
| container.textContent = ''; |
| } else if (container.nodeType === DOCUMENT_NODE) { |
| if (container.documentElement) { |
| container.removeChild(container.documentElement); |
| } |
| } |
| } // ------------------- |
| function canHydrateInstance(instance, type, props) { |
| if (instance.nodeType !== ELEMENT_NODE || type.toLowerCase() !== instance.nodeName.toLowerCase()) { |
| return null; |
| } // This has now been refined to an element node. |
| |
| |
| return instance; |
| } |
| function canHydrateTextInstance(instance, text) { |
| if (text === '' || instance.nodeType !== TEXT_NODE) { |
| // Empty strings are not parsed by HTML so there won't be a correct match here. |
| return null; |
| } // This has now been refined to a text node. |
| |
| |
| return instance; |
| } |
| function canHydrateSuspenseInstance(instance) { |
| if (instance.nodeType !== COMMENT_NODE) { |
| // Empty strings are not parsed by HTML so there won't be a correct match here. |
| return null; |
| } // This has now been refined to a suspense node. |
| |
| |
| return instance; |
| } |
| function isSuspenseInstancePending(instance) { |
| return instance.data === SUSPENSE_PENDING_START_DATA; |
| } |
| function isSuspenseInstanceFallback(instance) { |
| return instance.data === SUSPENSE_FALLBACK_START_DATA; |
| } |
| function getSuspenseInstanceFallbackErrorDetails(instance) { |
| var dataset = instance.nextSibling && instance.nextSibling.dataset; |
| var digest, message, stack; |
| |
| if (dataset) { |
| digest = dataset.dgst; |
| |
| { |
| message = dataset.msg; |
| stack = dataset.stck; |
| } |
| } |
| |
| { |
| return { |
| message: message, |
| digest: digest, |
| stack: stack |
| }; |
| } // let value = {message: undefined, hash: undefined}; |
| // const nextSibling = instance.nextSibling; |
| // if (nextSibling) { |
| // const dataset = ((nextSibling: any): HTMLTemplateElement).dataset; |
| // value.message = dataset.msg; |
| // value.hash = dataset.hash; |
| // if (true) { |
| // value.stack = dataset.stack; |
| // } |
| // } |
| // return value; |
| |
| } |
| function registerSuspenseInstanceRetry(instance, callback) { |
| instance._reactRetry = callback; |
| } |
| |
| function getNextHydratable(node) { |
| // Skip non-hydratable nodes. |
| for (; node != null; node = node.nextSibling) { |
| var nodeType = node.nodeType; |
| |
| if (nodeType === ELEMENT_NODE || nodeType === TEXT_NODE) { |
| break; |
| } |
| |
| if (nodeType === COMMENT_NODE) { |
| var nodeData = node.data; |
| |
| if (nodeData === SUSPENSE_START_DATA || nodeData === SUSPENSE_FALLBACK_START_DATA || nodeData === SUSPENSE_PENDING_START_DATA) { |
| break; |
| } |
| |
| if (nodeData === SUSPENSE_END_DATA) { |
| return null; |
| } |
| } |
| } |
| |
| return node; |
| } |
| |
| function getNextHydratableSibling(instance) { |
| return getNextHydratable(instance.nextSibling); |
| } |
| function getFirstHydratableChild(parentInstance) { |
| return getNextHydratable(parentInstance.firstChild); |
| } |
| function getFirstHydratableChildWithinContainer(parentContainer) { |
| return getNextHydratable(parentContainer.firstChild); |
| } |
| function getFirstHydratableChildWithinSuspenseInstance(parentInstance) { |
| return getNextHydratable(parentInstance.nextSibling); |
| } |
| function hydrateInstance(instance, type, props, rootContainerInstance, hostContext, internalInstanceHandle, shouldWarnDev) { |
| precacheFiberNode(internalInstanceHandle, instance); // TODO: Possibly defer this until the commit phase where all the events |
| // get attached. |
| |
| updateFiberProps(instance, props); |
| var parentNamespace; |
| |
| { |
| var hostContextDev = hostContext; |
| parentNamespace = hostContextDev.namespace; |
| } // TODO: Temporary hack to check if we're in a concurrent root. We can delete |
| // when the legacy root API is removed. |
| |
| |
| var isConcurrentMode = (internalInstanceHandle.mode & ConcurrentMode) !== NoMode; |
| return diffHydratedProperties(instance, type, props, parentNamespace, rootContainerInstance, isConcurrentMode, shouldWarnDev); |
| } |
| function hydrateTextInstance(textInstance, text, internalInstanceHandle, shouldWarnDev) { |
| precacheFiberNode(internalInstanceHandle, textInstance); // TODO: Temporary hack to check if we're in a concurrent root. We can delete |
| // when the legacy root API is removed. |
| |
| var isConcurrentMode = (internalInstanceHandle.mode & ConcurrentMode) !== NoMode; |
| return diffHydratedText(textInstance, text); |
| } |
| function hydrateSuspenseInstance(suspenseInstance, internalInstanceHandle) { |
| precacheFiberNode(internalInstanceHandle, suspenseInstance); |
| } |
| function getNextHydratableInstanceAfterSuspenseInstance(suspenseInstance) { |
| var node = suspenseInstance.nextSibling; // Skip past all nodes within this suspense boundary. |
| // There might be nested nodes so we need to keep track of how |
| // deep we are and only break out when we're back on top. |
| |
| var depth = 0; |
| |
| while (node) { |
| if (node.nodeType === COMMENT_NODE) { |
| var data = node.data; |
| |
| if (data === SUSPENSE_END_DATA) { |
| if (depth === 0) { |
| return getNextHydratableSibling(node); |
| } else { |
| depth--; |
| } |
| } else if (data === SUSPENSE_START_DATA || data === SUSPENSE_FALLBACK_START_DATA || data === SUSPENSE_PENDING_START_DATA) { |
| depth++; |
| } |
| } |
| |
| node = node.nextSibling; |
| } // TODO: Warn, we didn't find the end comment boundary. |
| |
| |
| return null; |
| } // Returns the SuspenseInstance if this node is a direct child of a |
| // SuspenseInstance. I.e. if its previous sibling is a Comment with |
| // SUSPENSE_x_START_DATA. Otherwise, null. |
| |
| function getParentSuspenseInstance(targetInstance) { |
| var node = targetInstance.previousSibling; // Skip past all nodes within this suspense boundary. |
| // There might be nested nodes so we need to keep track of how |
| // deep we are and only break out when we're back on top. |
| |
| var depth = 0; |
| |
| while (node) { |
| if (node.nodeType === COMMENT_NODE) { |
| var data = node.data; |
| |
| if (data === SUSPENSE_START_DATA || data === SUSPENSE_FALLBACK_START_DATA || data === SUSPENSE_PENDING_START_DATA) { |
| if (depth === 0) { |
| return node; |
| } else { |
| depth--; |
| } |
| } else if (data === SUSPENSE_END_DATA) { |
| depth++; |
| } |
| } |
| |
| node = node.previousSibling; |
| } |
| |
| return null; |
| } |
| function commitHydratedContainer(container) { |
| // Retry if any event replaying was blocked on this. |
| retryIfBlockedOn(container); |
| } |
| function commitHydratedSuspenseInstance(suspenseInstance) { |
| // Retry if any event replaying was blocked on this. |
| retryIfBlockedOn(suspenseInstance); |
| } |
| function shouldDeleteUnhydratedTailInstances(parentType) { |
| return parentType !== 'head' && parentType !== 'body'; |
| } |
| function didNotMatchHydratedContainerTextInstance(parentContainer, textInstance, text, isConcurrentMode) { |
| var shouldWarnDev = true; |
| checkForUnmatchedText(textInstance.nodeValue, text, isConcurrentMode, shouldWarnDev); |
| } |
| function didNotMatchHydratedTextInstance(parentType, parentProps, parentInstance, textInstance, text, isConcurrentMode) { |
| if (parentProps[SUPPRESS_HYDRATION_WARNING$1] !== true) { |
| var shouldWarnDev = true; |
| checkForUnmatchedText(textInstance.nodeValue, text, isConcurrentMode, shouldWarnDev); |
| } |
| } |
| function didNotHydrateInstanceWithinContainer(parentContainer, instance) { |
| { |
| if (instance.nodeType === ELEMENT_NODE) { |
| warnForDeletedHydratableElement(parentContainer, instance); |
| } else if (instance.nodeType === COMMENT_NODE) ; else { |
| warnForDeletedHydratableText(parentContainer, instance); |
| } |
| } |
| } |
| function didNotHydrateInstanceWithinSuspenseInstance(parentInstance, instance) { |
| { |
| // $FlowFixMe: Only Element or Document can be parent nodes. |
| var parentNode = parentInstance.parentNode; |
| |
| if (parentNode !== null) { |
| if (instance.nodeType === ELEMENT_NODE) { |
| warnForDeletedHydratableElement(parentNode, instance); |
| } else if (instance.nodeType === COMMENT_NODE) ; else { |
| warnForDeletedHydratableText(parentNode, instance); |
| } |
| } |
| } |
| } |
| function didNotHydrateInstance(parentType, parentProps, parentInstance, instance, isConcurrentMode) { |
| { |
| if (isConcurrentMode || parentProps[SUPPRESS_HYDRATION_WARNING$1] !== true) { |
| if (instance.nodeType === ELEMENT_NODE) { |
| warnForDeletedHydratableElement(parentInstance, instance); |
| } else if (instance.nodeType === COMMENT_NODE) ; else { |
| warnForDeletedHydratableText(parentInstance, instance); |
| } |
| } |
| } |
| } |
| function didNotFindHydratableInstanceWithinContainer(parentContainer, type, props) { |
| { |
| warnForInsertedHydratedElement(parentContainer, type); |
| } |
| } |
| function didNotFindHydratableTextInstanceWithinContainer(parentContainer, text) { |
| { |
| warnForInsertedHydratedText(parentContainer, text); |
| } |
| } |
| function didNotFindHydratableInstanceWithinSuspenseInstance(parentInstance, type, props) { |
| { |
| // $FlowFixMe: Only Element or Document can be parent nodes. |
| var parentNode = parentInstance.parentNode; |
| if (parentNode !== null) warnForInsertedHydratedElement(parentNode, type); |
| } |
| } |
| function didNotFindHydratableTextInstanceWithinSuspenseInstance(parentInstance, text) { |
| { |
| // $FlowFixMe: Only Element or Document can be parent nodes. |
| var parentNode = parentInstance.parentNode; |
| if (parentNode !== null) warnForInsertedHydratedText(parentNode, text); |
| } |
| } |
| function didNotFindHydratableInstance(parentType, parentProps, parentInstance, type, props, isConcurrentMode) { |
| { |
| if (isConcurrentMode || parentProps[SUPPRESS_HYDRATION_WARNING$1] !== true) { |
| warnForInsertedHydratedElement(parentInstance, type); |
| } |
| } |
| } |
| function didNotFindHydratableTextInstance(parentType, parentProps, parentInstance, text, isConcurrentMode) { |
| { |
| if (isConcurrentMode || parentProps[SUPPRESS_HYDRATION_WARNING$1] !== true) { |
| warnForInsertedHydratedText(parentInstance, text); |
| } |
| } |
| } |
| function errorHydratingContainer(parentContainer) { |
| { |
| // TODO: This gets logged by onRecoverableError, too, so we should be |
| // able to remove it. |
| error('An error occurred during hydration. The server HTML was replaced with client content in <%s>.', parentContainer.nodeName.toLowerCase()); |
| } |
| } |
| function preparePortalMount(portalInstance) { |
| listenToAllSupportedEvents(portalInstance); |
| } |
| |
| var randomKey = Math.random().toString(36).slice(2); |
| var internalInstanceKey = '__reactFiber$' + randomKey; |
| var internalPropsKey = '__reactProps$' + randomKey; |
| var internalContainerInstanceKey = '__reactContainer$' + randomKey; |
| var internalEventHandlersKey = '__reactEvents$' + randomKey; |
| var internalEventHandlerListenersKey = '__reactListeners$' + randomKey; |
| var internalEventHandlesSetKey = '__reactHandles$' + randomKey; |
| function detachDeletedInstance(node) { |
| // TODO: This function is only called on host components. I don't think all of |
| // these fields are relevant. |
| delete node[internalInstanceKey]; |
| delete node[internalPropsKey]; |
| delete node[internalEventHandlersKey]; |
| delete node[internalEventHandlerListenersKey]; |
| delete node[internalEventHandlesSetKey]; |
| } |
| function precacheFiberNode(hostInst, node) { |
| node[internalInstanceKey] = hostInst; |
| } |
| function markContainerAsRoot(hostRoot, node) { |
| node[internalContainerInstanceKey] = hostRoot; |
| } |
| function unmarkContainerAsRoot(node) { |
| node[internalContainerInstanceKey] = null; |
| } |
| function isContainerMarkedAsRoot(node) { |
| return !!node[internalContainerInstanceKey]; |
| } // Given a DOM node, return the closest HostComponent or HostText fiber ancestor. |
| // If the target node is part of a hydrated or not yet rendered subtree, then |
| // this may also return a SuspenseComponent or HostRoot to indicate that. |
| // Conceptually the HostRoot fiber is a child of the Container node. So if you |
| // pass the Container node as the targetNode, you will not actually get the |
| // HostRoot back. To get to the HostRoot, you need to pass a child of it. |
| // The same thing applies to Suspense boundaries. |
| |
| function getClosestInstanceFromNode(targetNode) { |
| var targetInst = targetNode[internalInstanceKey]; |
| |
| if (targetInst) { |
| // Don't return HostRoot or SuspenseComponent here. |
| return targetInst; |
| } // If the direct event target isn't a React owned DOM node, we need to look |
| // to see if one of its parents is a React owned DOM node. |
| |
| |
| var parentNode = targetNode.parentNode; |
| |
| while (parentNode) { |
| // We'll check if this is a container root that could include |
| // React nodes in the future. We need to check this first because |
| // if we're a child of a dehydrated container, we need to first |
| // find that inner container before moving on to finding the parent |
| // instance. Note that we don't check this field on the targetNode |
| // itself because the fibers are conceptually between the container |
| // node and the first child. It isn't surrounding the container node. |
| // If it's not a container, we check if it's an instance. |
| targetInst = parentNode[internalContainerInstanceKey] || parentNode[internalInstanceKey]; |
| |
| if (targetInst) { |
| // Since this wasn't the direct target of the event, we might have |
| // stepped past dehydrated DOM nodes to get here. However they could |
| // also have been non-React nodes. We need to answer which one. |
| // If we the instance doesn't have any children, then there can't be |
| // a nested suspense boundary within it. So we can use this as a fast |
| // bailout. Most of the time, when people add non-React children to |
| // the tree, it is using a ref to a child-less DOM node. |
| // Normally we'd only need to check one of the fibers because if it |
| // has ever gone from having children to deleting them or vice versa |
| // it would have deleted the dehydrated boundary nested inside already. |
| // However, since the HostRoot starts out with an alternate it might |
| // have one on the alternate so we need to check in case this was a |
| // root. |
| var alternate = targetInst.alternate; |
| |
| if (targetInst.child !== null || alternate !== null && alternate.child !== null) { |
| // Next we need to figure out if the node that skipped past is |
| // nested within a dehydrated boundary and if so, which one. |
| var suspenseInstance = getParentSuspenseInstance(targetNode); |
| |
| while (suspenseInstance !== null) { |
| // We found a suspense instance. That means that we haven't |
| // hydrated it yet. Even though we leave the comments in the |
| // DOM after hydrating, and there are boundaries in the DOM |
| // that could already be hydrated, we wouldn't have found them |
| // through this pass since if the target is hydrated it would |
| // have had an internalInstanceKey on it. |
| // Let's get the fiber associated with the SuspenseComponent |
| // as the deepest instance. |
| var targetSuspenseInst = suspenseInstance[internalInstanceKey]; |
| |
| if (targetSuspenseInst) { |
| return targetSuspenseInst; |
| } // If we don't find a Fiber on the comment, it might be because |
| // we haven't gotten to hydrate it yet. There might still be a |
| // parent boundary that hasn't above this one so we need to find |
| // the outer most that is known. |
| |
| |
| suspenseInstance = getParentSuspenseInstance(suspenseInstance); // If we don't find one, then that should mean that the parent |
| // host component also hasn't hydrated yet. We can return it |
| // below since it will bail out on the isMounted check later. |
| } |
| } |
| |
| return targetInst; |
| } |
| |
| targetNode = parentNode; |
| parentNode = targetNode.parentNode; |
| } |
| |
| return null; |
| } |
| /** |
| * Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent |
| * instance, or null if the node was not rendered by this React. |
| */ |
| |
| function getInstanceFromNode(node) { |
| var inst = node[internalInstanceKey] || node[internalContainerInstanceKey]; |
| |
| if (inst) { |
| if (inst.tag === HostComponent || inst.tag === HostText || inst.tag === SuspenseComponent || inst.tag === HostRoot) { |
| return inst; |
| } else { |
| return null; |
| } |
| } |
| |
| return null; |
| } |
| /** |
| * Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding |
| * DOM node. |
| */ |
| |
| function getNodeFromInstance(inst) { |
| if (inst.tag === HostComponent || inst.tag === HostText) { |
| // In Fiber this, is just the state node right now. We assume it will be |
| // a host component or host text. |
| return inst.stateNode; |
| } // Without this first invariant, passing a non-DOM-component triggers the next |
| // invariant for a missing parent, which is super confusing. |
| |
| |
| throw new Error('getNodeFromInstance: Invalid argument.'); |
| } |
| function getFiberCurrentPropsFromNode(node) { |
| return node[internalPropsKey] || null; |
| } |
| function updateFiberProps(node, props) { |
| node[internalPropsKey] = props; |
| } |
| function getEventListenerSet(node) { |
| var elementListenerSet = node[internalEventHandlersKey]; |
| |
| if (elementListenerSet === undefined) { |
| elementListenerSet = node[internalEventHandlersKey] = new Set(); |
| } |
| |
| return elementListenerSet; |
| } |
| |
| var loggedTypeFailures = {}; |
| var ReactDebugCurrentFrame$1 = ReactSharedInternals.ReactDebugCurrentFrame; |
| |
| function setCurrentlyValidatingElement(element) { |
| { |
| if (element) { |
| var owner = element._owner; |
| var stack = describeUnknownElementTypeFrameInDEV(element.type, element._source, owner ? owner.type : null); |
| ReactDebugCurrentFrame$1.setExtraStackFrame(stack); |
| } else { |
| ReactDebugCurrentFrame$1.setExtraStackFrame(null); |
| } |
| } |
| } |
| |
| function checkPropTypes(typeSpecs, values, location, componentName, element) { |
| { |
| // $FlowFixMe This is okay but Flow doesn't know it. |
| var has = Function.call.bind(hasOwnProperty); |
| |
| for (var typeSpecName in typeSpecs) { |
| if (has(typeSpecs, typeSpecName)) { |
| var error$1 = void 0; // Prop type validation may throw. In case they do, we don't want to |
| // fail the render phase where it didn't fail before. So we log it. |
| // After these have been cleaned up, we'll let them throw. |
| |
| try { |
| // This is intentionally an invariant that gets caught. It's the same |
| // behavior as without this statement except with a better message. |
| if (typeof typeSpecs[typeSpecName] !== 'function') { |
| // eslint-disable-next-line react-internal/prod-error-codes |
| var err = Error((componentName || 'React class') + ': ' + location + ' type `' + typeSpecName + '` is invalid; ' + 'it must be a function, usually from the `prop-types` package, but received `' + typeof typeSpecs[typeSpecName] + '`.' + 'This often happens because of typos such as `PropTypes.function` instead of `PropTypes.func`.'); |
| err.name = 'Invariant Violation'; |
| throw err; |
| } |
| |
| error$1 = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED'); |
| } catch (ex) { |
| error$1 = ex; |
| } |
| |
| if (error$1 && !(error$1 instanceof Error)) { |
| setCurrentlyValidatingElement(element); |
| |
| error('%s: type specification of %s' + ' `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error$1); |
| |
| setCurrentlyValidatingElement(null); |
| } |
| |
| if (error$1 instanceof Error && !(error$1.message in loggedTypeFailures)) { |
| // Only monitor this failure once because there tends to be a lot of the |
| // same error. |
| loggedTypeFailures[error$1.message] = true; |
| setCurrentlyValidatingElement(element); |
| |
| error('Failed %s type: %s', location, error$1.message); |
| |
| setCurrentlyValidatingElement(null); |
| } |
| } |
| } |
| } |
| } |
| |
| var valueStack = []; |
| var fiberStack; |
| |
| { |
| fiberStack = []; |
| } |
| |
| var index = -1; |
| |
| function createCursor(defaultValue) { |
| return { |
| current: defaultValue |
| }; |
| } |
| |
| function pop(cursor, fiber) { |
| if (index < 0) { |
| { |
| error('Unexpected pop.'); |
| } |
| |
| return; |
| } |
| |
| { |
| if (fiber !== fiberStack[index]) { |
| error('Unexpected Fiber popped.'); |
| } |
| } |
| |
| cursor.current = valueStack[index]; |
| valueStack[index] = null; |
| |
| { |
| fiberStack[index] = null; |
| } |
| |
| index--; |
| } |
| |
| function push(cursor, value, fiber) { |
| index++; |
| valueStack[index] = cursor.current; |
| |
| { |
| fiberStack[index] = fiber; |
| } |
| |
| cursor.current = value; |
| } |
| |
| var warnedAboutMissingGetChildContext; |
| |
| { |
| warnedAboutMissingGetChildContext = {}; |
| } |
| |
| var emptyContextObject = {}; |
| |
| { |
| Object.freeze(emptyContextObject); |
| } // A cursor to the current merged context object on the stack. |
| |
| |
| var contextStackCursor = createCursor(emptyContextObject); // A cursor to a boolean indicating whether the context has changed. |
| |
| var didPerformWorkStackCursor = createCursor(false); // Keep track of the previous context object that was on the stack. |
| // We use this to get access to the parent context after we have already |
| // pushed the next context provider, and now need to merge their contexts. |
| |
| var previousContext = emptyContextObject; |
| |
| function getUnmaskedContext(workInProgress, Component, didPushOwnContextIfProvider) { |
| { |
| if (didPushOwnContextIfProvider && isContextProvider(Component)) { |
| // If the fiber is a context provider itself, when we read its context |
| // we may have already pushed its own child context on the stack. A context |
| // provider should not "see" its own child context. Therefore we read the |
| // previous (parent) context instead for a context provider. |
| return previousContext; |
| } |
| |
| return contextStackCursor.current; |
| } |
| } |
| |
| function cacheContext(workInProgress, unmaskedContext, maskedContext) { |
| { |
| var instance = workInProgress.stateNode; |
| instance.__reactInternalMemoizedUnmaskedChildContext = unmaskedContext; |
| instance.__reactInternalMemoizedMaskedChildContext = maskedContext; |
| } |
| } |
| |
| function getMaskedContext(workInProgress, unmaskedContext) { |
| { |
| var type = workInProgress.type; |
| var contextTypes = type.contextTypes; |
| |
| if (!contextTypes) { |
| return emptyContextObject; |
| } // Avoid recreating masked context unless unmasked context has changed. |
| // Failing to do this will result in unnecessary calls to componentWillReceiveProps. |
| // This may trigger infinite loops if componentWillReceiveProps calls setState. |
| |
| |
| var instance = workInProgress.stateNode; |
| |
| if (instance && instance.__reactInternalMemoizedUnmaskedChildContext === unmaskedContext) { |
| return instance.__reactInternalMemoizedMaskedChildContext; |
| } |
| |
| var context = {}; |
| |
| for (var key in contextTypes) { |
| context[key] = unmaskedContext[key]; |
| } |
| |
| { |
| var name = getComponentNameFromFiber(workInProgress) || 'Unknown'; |
| checkPropTypes(contextTypes, context, 'context', name); |
| } // Cache unmasked context so we can avoid recreating masked context unless necessary. |
| // Context is created before the class component is instantiated so check for instance. |
| |
| |
| if (instance) { |
| cacheContext(workInProgress, unmaskedContext, context); |
| } |
| |
| return context; |
| } |
| } |
| |
| function hasContextChanged() { |
| { |
| return didPerformWorkStackCursor.current; |
| } |
| } |
| |
| function isContextProvider(type) { |
| { |
| var childContextTypes = type.childContextTypes; |
| return childContextTypes !== null && childContextTypes !== undefined; |
| } |
| } |
| |
| function popContext(fiber) { |
| { |
| pop(didPerformWorkStackCursor, fiber); |
| pop(contextStackCursor, fiber); |
| } |
| } |
| |
| function popTopLevelContextObject(fiber) { |
| { |
| pop(didPerformWorkStackCursor, fiber); |
| pop(contextStackCursor, fiber); |
| } |
| } |
| |
| function pushTopLevelContextObject(fiber, context, didChange) { |
| { |
| if (contextStackCursor.current !== emptyContextObject) { |
| throw new Error('Unexpected context found on stack. ' + 'This error is likely caused by a bug in React. Please file an issue.'); |
| } |
| |
| push(contextStackCursor, context, fiber); |
| push(didPerformWorkStackCursor, didChange, fiber); |
| } |
| } |
| |
| function processChildContext(fiber, type, parentContext) { |
| { |
| var instance = fiber.stateNode; |
| var childContextTypes = type.childContextTypes; // TODO (bvaughn) Replace this behavior with an invariant() in the future. |
| // It has only been added in Fiber to match the (unintentional) behavior in Stack. |
| |
| if (typeof instance.getChildContext !== 'function') { |
| { |
| var componentName = getComponentNameFromFiber(fiber) || 'Unknown'; |
| |
| if (!warnedAboutMissingGetChildContext[componentName]) { |
| warnedAboutMissingGetChildContext[componentName] = true; |
| |
| error('%s.childContextTypes is specified but there is no getChildContext() method ' + 'on the instance. You can either define getChildContext() on %s or remove ' + 'childContextTypes from it.', componentName, componentName); |
| } |
| } |
| |
| return parentContext; |
| } |
| |
| var childContext = instance.getChildContext(); |
| |
| for (var contextKey in childContext) { |
| if (!(contextKey in childContextTypes)) { |
| throw new Error((getComponentNameFromFiber(fiber) || 'Unknown') + ".getChildContext(): key \"" + contextKey + "\" is not defined in childContextTypes."); |
| } |
| } |
| |
| { |
| var name = getComponentNameFromFiber(fiber) || 'Unknown'; |
| checkPropTypes(childContextTypes, childContext, 'child context', name); |
| } |
| |
| return assign({}, parentContext, childContext); |
| } |
| } |
| |
| function pushContextProvider(workInProgress) { |
| { |
| var instance = workInProgress.stateNode; // We push the context as early as possible to ensure stack integrity. |
| // If the instance does not exist yet, we will push null at first, |
| // and replace it on the stack later when invalidating the context. |
| |
| var memoizedMergedChildContext = instance && instance.__reactInternalMemoizedMergedChildContext || emptyContextObject; // Remember the parent context so we can merge with it later. |
| // Inherit the parent's did-perform-work value to avoid inadvertently blocking updates. |
| |
| previousContext = contextStackCursor.current; |
| push(contextStackCursor, memoizedMergedChildContext, workInProgress); |
| push(didPerformWorkStackCursor, didPerformWorkStackCursor.current, workInProgress); |
| return true; |
| } |
| } |
| |
| function invalidateContextProvider(workInProgress, type, didChange) { |
| { |
| var instance = workInProgress.stateNode; |
| |
| if (!instance) { |
| throw new Error('Expected to have an instance by this point. ' + 'This error is likely caused by a bug in React. Please file an issue.'); |
| } |
| |
| if (didChange) { |
| // Merge parent and own context. |
| // Skip this if we're not updating due to sCU. |
| // This avoids unnecessarily recomputing memoized values. |
| var mergedContext = processChildContext(workInProgress, type, previousContext); |
| instance.__reactInternalMemoizedMergedChildContext = mergedContext; // Replace the old (or empty) context with the new one. |
| // It is important to unwind the context in the reverse order. |
| |
| pop(didPerformWorkStackCursor, workInProgress); |
| pop(contextStackCursor, workInProgress); // Now push the new context and mark that it has changed. |
| |
| push(contextStackCursor, mergedContext, workInProgress); |
| push(didPerformWorkStackCursor, didChange, workInProgress); |
| } else { |
| pop(didPerformWorkStackCursor, workInProgress); |
| push(didPerformWorkStackCursor, didChange, workInProgress); |
| } |
| } |
| } |
| |
| function findCurrentUnmaskedContext(fiber) { |
| { |
| // Currently this is only used with renderSubtreeIntoContainer; not sure if it |
| // makes sense elsewhere |
| if (!isFiberMounted(fiber) || fiber.tag !== ClassComponent) { |
| throw new Error('Expected subtree parent to be a mounted class component. ' + 'This error is likely caused by a bug in React. Please file an issue.'); |
| } |
| |
| var node = fiber; |
| |
| do { |
| switch (node.tag) { |
| case HostRoot: |
| return node.stateNode.context; |
| |
| case ClassComponent: |
| { |
| var Component = node.type; |
| |
| if (isContextProvider(Component)) { |
| return node.stateNode.__reactInternalMemoizedMergedChildContext; |
| } |
| |
| break; |
| } |
| } |
| |
| node = node.return; |
| } while (node !== null); |
| |
| throw new Error('Found unexpected detached subtree parent. ' + 'This error is likely caused by a bug in React. Please file an issue.'); |
| } |
| } |
| |
| var LegacyRoot = 0; |
| var ConcurrentRoot = 1; |
| |
| var syncQueue = null; |
| var includesLegacySyncCallbacks = false; |
| var isFlushingSyncQueue = false; |
| function scheduleSyncCallback(callback) { |
| // Push this callback into an internal queue. We'll flush these either in |
| // the next tick, or earlier if something calls `flushSyncCallbackQueue`. |
| if (syncQueue === null) { |
| syncQueue = [callback]; |
| } else { |
| // Push onto existing queue. Don't need to schedule a callback because |
| // we already scheduled one when we created the queue. |
| syncQueue.push(callback); |
| } |
| } |
| function scheduleLegacySyncCallback(callback) { |
| includesLegacySyncCallbacks = true; |
| scheduleSyncCallback(callback); |
| } |
| function flushSyncCallbacksOnlyInLegacyMode() { |
| // Only flushes the queue if there's a legacy sync callback scheduled. |
| // TODO: There's only a single type of callback: performSyncOnWorkOnRoot. So |
| // it might make more sense for the queue to be a list of roots instead of a |
| // list of generic callbacks. Then we can have two: one for legacy roots, one |
| // for concurrent roots. And this method would only flush the legacy ones. |
| if (includesLegacySyncCallbacks) { |
| flushSyncCallbacks(); |
| } |
| } |
| function flushSyncCallbacks() { |
| if (!isFlushingSyncQueue && syncQueue !== null) { |
| // Prevent re-entrance. |
| isFlushingSyncQueue = true; |
| var i = 0; |
| var previousUpdatePriority = getCurrentUpdatePriority(); |
| |
| try { |
| var isSync = true; |
| var queue = syncQueue; // TODO: Is this necessary anymore? The only user code that runs in this |
| // queue is in the render or commit phases. |
| |
| setCurrentUpdatePriority(DiscreteEventPriority); |
| |
| for (; i < queue.length; i++) { |
| var callback = queue[i]; |
| |
| do { |
| callback = callback(isSync); |
| } while (callback !== null); |
| } |
| |
| syncQueue = null; |
| includesLegacySyncCallbacks = false; |
| } catch (error) { |
| // If something throws, leave the remaining callbacks on the queue. |
| if (syncQueue !== null) { |
| syncQueue = syncQueue.slice(i + 1); |
| } // Resume flushing in the next tick |
| |
| |
| scheduleCallback(ImmediatePriority, flushSyncCallbacks); |
| throw error; |
| } finally { |
| setCurrentUpdatePriority(previousUpdatePriority); |
| isFlushingSyncQueue = false; |
| } |
| } |
| |
| return null; |
| } |
| |
| // TODO: Use the unified fiber stack module instead of this local one? |
| // Intentionally not using it yet to derisk the initial implementation, because |
| // the way we push/pop these values is a bit unusual. If there's a mistake, I'd |
| // rather the ids be wrong than crash the whole reconciler. |
| var forkStack = []; |
| var forkStackIndex = 0; |
| var treeForkProvider = null; |
| var treeForkCount = 0; |
| var idStack = []; |
| var idStackIndex = 0; |
| var treeContextProvider = null; |
| var treeContextId = 1; |
| var treeContextOverflow = ''; |
| function isForkedChild(workInProgress) { |
| warnIfNotHydrating(); |
| return (workInProgress.flags & Forked) !== NoFlags; |
| } |
| function getForksAtLevel(workInProgress) { |
| warnIfNotHydrating(); |
| return treeForkCount; |
| } |
| function getTreeId() { |
| var overflow = treeContextOverflow; |
| var idWithLeadingBit = treeContextId; |
| var id = idWithLeadingBit & ~getLeadingBit(idWithLeadingBit); |
| return id.toString(32) + overflow; |
| } |
| function pushTreeFork(workInProgress, totalChildren) { |
| // This is called right after we reconcile an array (or iterator) of child |
| // fibers, because that's the only place where we know how many children in |
| // the whole set without doing extra work later, or storing addtional |
| // information on the fiber. |
| // |
| // That's why this function is separate from pushTreeId — it's called during |
| // the render phase of the fork parent, not the child, which is where we push |
| // the other context values. |
| // |
| // In the Fizz implementation this is much simpler because the child is |
| // rendered in the same callstack as the parent. |
| // |
| // It might be better to just add a `forks` field to the Fiber type. It would |
| // make this module simpler. |
| warnIfNotHydrating(); |
| forkStack[forkStackIndex++] = treeForkCount; |
| forkStack[forkStackIndex++] = treeForkProvider; |
| treeForkProvider = workInProgress; |
| treeForkCount = totalChildren; |
| } |
| function pushTreeId(workInProgress, totalChildren, index) { |
| warnIfNotHydrating(); |
| idStack[idStackIndex++] = treeContextId; |
| idStack[idStackIndex++] = treeContextOverflow; |
| idStack[idStackIndex++] = treeContextProvider; |
| treeContextProvider = workInProgress; |
| var baseIdWithLeadingBit = treeContextId; |
| var baseOverflow = treeContextOverflow; // The leftmost 1 marks the end of the sequence, non-inclusive. It's not part |
| // of the id; we use it to account for leading 0s. |
| |
| var baseLength = getBitLength(baseIdWithLeadingBit) - 1; |
| var baseId = baseIdWithLeadingBit & ~(1 << baseLength); |
| var slot = index + 1; |
| var length = getBitLength(totalChildren) + baseLength; // 30 is the max length we can store without overflowing, taking into |
| // consideration the leading 1 we use to mark the end of the sequence. |
| |
| if (length > 30) { |
| // We overflowed the bitwise-safe range. Fall back to slower algorithm. |
| // This branch assumes the length of the base id is greater than 5; it won't |
| // work for smaller ids, because you need 5 bits per character. |
| // |
| // We encode the id in multiple steps: first the base id, then the |
| // remaining digits. |
| // |
| // Each 5 bit sequence corresponds to a single base 32 character. So for |
| // example, if the current id is 23 bits long, we can convert 20 of those |
| // bits into a string of 4 characters, with 3 bits left over. |
| // |
| // First calculate how many bits in the base id represent a complete |
| // sequence of characters. |
| var numberOfOverflowBits = baseLength - baseLength % 5; // Then create a bitmask that selects only those bits. |
| |
| var newOverflowBits = (1 << numberOfOverflowBits) - 1; // Select the bits, and convert them to a base 32 string. |
| |
| var newOverflow = (baseId & newOverflowBits).toString(32); // Now we can remove those bits from the base id. |
| |
| var restOfBaseId = baseId >> numberOfOverflowBits; |
| var restOfBaseLength = baseLength - numberOfOverflowBits; // Finally, encode the rest of the bits using the normal algorithm. Because |
| // we made more room, this time it won't overflow. |
| |
| var restOfLength = getBitLength(totalChildren) + restOfBaseLength; |
| var restOfNewBits = slot << restOfBaseLength; |
| var id = restOfNewBits | restOfBaseId; |
| var overflow = newOverflow + baseOverflow; |
| treeContextId = 1 << restOfLength | id; |
| treeContextOverflow = overflow; |
| } else { |
| // Normal path |
| var newBits = slot << baseLength; |
| |
| var _id = newBits | baseId; |
| |
| var _overflow = baseOverflow; |
| treeContextId = 1 << length | _id; |
| treeContextOverflow = _overflow; |
| } |
| } |
| function pushMaterializedTreeId(workInProgress) { |
| warnIfNotHydrating(); // This component materialized an id. This will affect any ids that appear |
| // in its children. |
| |
| var returnFiber = workInProgress.return; |
| |
| if (returnFiber !== null) { |
| var numberOfForks = 1; |
| var slotIndex = 0; |
| pushTreeFork(workInProgress, numberOfForks); |
| pushTreeId(workInProgress, numberOfForks, slotIndex); |
| } |
| } |
| |
| function getBitLength(number) { |
| return 32 - clz32(number); |
| } |
| |
| function getLeadingBit(id) { |
| return 1 << getBitLength(id) - 1; |
| } |
| |
| function popTreeContext(workInProgress) { |
| // Restore the previous values. |
| // This is a bit more complicated than other context-like modules in Fiber |
| // because the same Fiber may appear on the stack multiple times and for |
| // different reasons. We have to keep popping until the work-in-progress is |
| // no longer at the top of the stack. |
| while (workInProgress === treeForkProvider) { |
| treeForkProvider = forkStack[--forkStackIndex]; |
| forkStack[forkStackIndex] = null; |
| treeForkCount = forkStack[--forkStackIndex]; |
| forkStack[forkStackIndex] = null; |
| } |
| |
| while (workInProgress === treeContextProvider) { |
| treeContextProvider = idStack[--idStackIndex]; |
| idStack[idStackIndex] = null; |
| treeContextOverflow = idStack[--idStackIndex]; |
| idStack[idStackIndex] = null; |
| treeContextId = idStack[--idStackIndex]; |
| idStack[idStackIndex] = null; |
| } |
| } |
| function getSuspendedTreeContext() { |
| warnIfNotHydrating(); |
| |
| if (treeContextProvider !== null) { |
| return { |
| id: treeContextId, |
| overflow: treeContextOverflow |
| }; |
| } else { |
| return null; |
| } |
| } |
| function restoreSuspendedTreeContext(workInProgress, suspendedContext) { |
| warnIfNotHydrating(); |
| idStack[idStackIndex++] = treeContextId; |
| idStack[idStackIndex++] = treeContextOverflow; |
| idStack[idStackIndex++] = treeContextProvider; |
| treeContextId = suspendedContext.id; |
| treeContextOverflow = suspendedContext.overflow; |
| treeContextProvider = workInProgress; |
| } |
| |
| function warnIfNotHydrating() { |
| { |
| if (!getIsHydrating()) { |
| error('Expected to be hydrating. This is a bug in React. Please file ' + 'an issue.'); |
| } |
| } |
| } |
| |
| // This may have been an insertion or a hydration. |
| |
| var hydrationParentFiber = null; |
| var nextHydratableInstance = null; |
| var isHydrating = false; // This flag allows for warning supression when we expect there to be mismatches |
| // due to earlier mismatches or a suspended fiber. |
| |
| var didSuspendOrErrorDEV = false; // Hydration errors that were thrown inside this boundary |
| |
| var hydrationErrors = null; |
| |
| function warnIfHydrating() { |
| { |
| if (isHydrating) { |
| error('We should not be hydrating here. This is a bug in React. Please file a bug.'); |
| } |
| } |
| } |
| |
| function markDidThrowWhileHydratingDEV() { |
| { |
| didSuspendOrErrorDEV = true; |
| } |
| } |
| function didSuspendOrErrorWhileHydratingDEV() { |
| { |
| return didSuspendOrErrorDEV; |
| } |
| } |
| |
| function enterHydrationState(fiber) { |
| |
| var parentInstance = fiber.stateNode.containerInfo; |
| nextHydratableInstance = getFirstHydratableChildWithinContainer(parentInstance); |
| hydrationParentFiber = fiber; |
| isHydrating = true; |
| hydrationErrors = null; |
| didSuspendOrErrorDEV = false; |
| return true; |
| } |
| |
| function reenterHydrationStateFromDehydratedSuspenseInstance(fiber, suspenseInstance, treeContext) { |
| |
| nextHydratableInstance = getFirstHydratableChildWithinSuspenseInstance(suspenseInstance); |
| hydrationParentFiber = fiber; |
| isHydrating = true; |
| hydrationErrors = null; |
| didSuspendOrErrorDEV = false; |
| |
| if (treeContext !== null) { |
| restoreSuspendedTreeContext(fiber, treeContext); |
| } |
| |
| return true; |
| } |
| |
| function warnUnhydratedInstance(returnFiber, instance) { |
| { |
| switch (returnFiber.tag) { |
| case HostRoot: |
| { |
| didNotHydrateInstanceWithinContainer(returnFiber.stateNode.containerInfo, instance); |
| break; |
| } |
| |
| case HostComponent: |
| { |
| var isConcurrentMode = (returnFiber.mode & ConcurrentMode) !== NoMode; |
| didNotHydrateInstance(returnFiber.type, returnFiber.memoizedProps, returnFiber.stateNode, instance, // TODO: Delete this argument when we remove the legacy root API. |
| isConcurrentMode); |
| break; |
| } |
| |
| case SuspenseComponent: |
| { |
| var suspenseState = returnFiber.memoizedState; |
| if (suspenseState.dehydrated !== null) didNotHydrateInstanceWithinSuspenseInstance(suspenseState.dehydrated, instance); |
| break; |
| } |
| } |
| } |
| } |
| |
| function deleteHydratableInstance(returnFiber, instance) { |
| warnUnhydratedInstance(returnFiber, instance); |
| var childToDelete = createFiberFromHostInstanceForDeletion(); |
| childToDelete.stateNode = instance; |
| childToDelete.return = returnFiber; |
| var deletions = returnFiber.deletions; |
| |
| if (deletions === null) { |
| returnFiber.deletions = [childToDelete]; |
| returnFiber.flags |= ChildDeletion; |
| } else { |
| deletions.push(childToDelete); |
| } |
| } |
| |
| function warnNonhydratedInstance(returnFiber, fiber) { |
| { |
| if (didSuspendOrErrorDEV) { |
| // Inside a boundary that already suspended. We're currently rendering the |
| // siblings of a suspended node. The mismatch may be due to the missing |
| // data, so it's probably a false positive. |
| return; |
| } |
| |
| switch (returnFiber.tag) { |
| case HostRoot: |
| { |
| var parentContainer = returnFiber.stateNode.containerInfo; |
| |
| switch (fiber.tag) { |
| case HostComponent: |
| var type = fiber.type; |
| var props = fiber.pendingProps; |
| didNotFindHydratableInstanceWithinContainer(parentContainer, type); |
| break; |
| |
| case HostText: |
| var text = fiber.pendingProps; |
| didNotFindHydratableTextInstanceWithinContainer(parentContainer, text); |
| break; |
| } |
| |
| break; |
| } |
| |
| case HostComponent: |
| { |
| var parentType = returnFiber.type; |
| var parentProps = returnFiber.memoizedProps; |
| var parentInstance = returnFiber.stateNode; |
| |
| switch (fiber.tag) { |
| case HostComponent: |
| { |
| var _type = fiber.type; |
| var _props = fiber.pendingProps; |
| var isConcurrentMode = (returnFiber.mode & ConcurrentMode) !== NoMode; |
| didNotFindHydratableInstance(parentType, parentProps, parentInstance, _type, _props, // TODO: Delete this argument when we remove the legacy root API. |
| isConcurrentMode); |
| break; |
| } |
| |
| case HostText: |
| { |
| var _text = fiber.pendingProps; |
| |
| var _isConcurrentMode = (returnFiber.mode & ConcurrentMode) !== NoMode; |
| |
| didNotFindHydratableTextInstance(parentType, parentProps, parentInstance, _text, // TODO: Delete this argument when we remove the legacy root API. |
| _isConcurrentMode); |
| break; |
| } |
| } |
| |
| break; |
| } |
| |
| case SuspenseComponent: |
| { |
| var suspenseState = returnFiber.memoizedState; |
| var _parentInstance = suspenseState.dehydrated; |
| if (_parentInstance !== null) switch (fiber.tag) { |
| case HostComponent: |
| var _type2 = fiber.type; |
| var _props2 = fiber.pendingProps; |
| didNotFindHydratableInstanceWithinSuspenseInstance(_parentInstance, _type2); |
| break; |
| |
| case HostText: |
| var _text2 = fiber.pendingProps; |
| didNotFindHydratableTextInstanceWithinSuspenseInstance(_parentInstance, _text2); |
| break; |
| } |
| break; |
| } |
| |
| default: |
| return; |
| } |
| } |
| } |
| |
| function insertNonHydratedInstance(returnFiber, fiber) { |
| fiber.flags = fiber.flags & ~Hydrating | Placement; |
| warnNonhydratedInstance(returnFiber, fiber); |
| } |
| |
| function tryHydrate(fiber, nextInstance) { |
| switch (fiber.tag) { |
| case HostComponent: |
| { |
| var type = fiber.type; |
| var props = fiber.pendingProps; |
| var instance = canHydrateInstance(nextInstance, type); |
| |
| if (instance !== null) { |
| fiber.stateNode = instance; |
| hydrationParentFiber = fiber; |
| nextHydratableInstance = getFirstHydratableChild(instance); |
| return true; |
| } |
| |
| return false; |
| } |
| |
| case HostText: |
| { |
| var text = fiber.pendingProps; |
| var textInstance = canHydrateTextInstance(nextInstance, text); |
| |
| if (textInstance !== null) { |
| fiber.stateNode = textInstance; |
| hydrationParentFiber = fiber; // Text Instances don't have children so there's nothing to hydrate. |
| |
| nextHydratableInstance = null; |
| return true; |
| } |
| |
| return false; |
| } |
| |
| case SuspenseComponent: |
| { |
| var suspenseInstance = canHydrateSuspenseInstance(nextInstance); |
| |
| if (suspenseInstance !== null) { |
| var suspenseState = { |
| dehydrated: suspenseInstance, |
| treeContext: getSuspendedTreeContext(), |
| retryLane: OffscreenLane |
| }; |
| fiber.memoizedState = suspenseState; // Store the dehydrated fragment as a child fiber. |
| // This simplifies the code for getHostSibling and deleting nodes, |
| // since it doesn't have to consider all Suspense boundaries and |
| // check if they're dehydrated ones or not. |
| |
| var dehydratedFragment = createFiberFromDehydratedFragment(suspenseInstance); |
| dehydratedFragment.return = fiber; |
| fiber.child = dehydratedFragment; |
| hydrationParentFiber = fiber; // While a Suspense Instance does have children, we won't step into |
| // it during the first pass. Instead, we'll reenter it later. |
| |
| nextHydratableInstance = null; |
| return true; |
| } |
| |
| return false; |
| } |
| |
| default: |
| return false; |
| } |
| } |
| |
| function shouldClientRenderOnMismatch(fiber) { |
| return (fiber.mode & ConcurrentMode) !== NoMode && (fiber.flags & DidCapture) === NoFlags; |
| } |
| |
| function throwOnHydrationMismatch(fiber) { |
| throw new Error('Hydration failed because the initial UI does not match what was ' + 'rendered on the server.'); |
| } |
| |
| function tryToClaimNextHydratableInstance(fiber) { |
| if (!isHydrating) { |
| return; |
| } |
| |
| var nextInstance = nextHydratableInstance; |
| |
| if (!nextInstance) { |
| if (shouldClientRenderOnMismatch(fiber)) { |
| warnNonhydratedInstance(hydrationParentFiber, fiber); |
| throwOnHydrationMismatch(); |
| } // Nothing to hydrate. Make it an insertion. |
| |
| |
| insertNonHydratedInstance(hydrationParentFiber, fiber); |
| isHydrating = false; |
| hydrationParentFiber = fiber; |
| return; |
| } |
| |
| var firstAttemptedInstance = nextInstance; |
| |
| if (!tryHydrate(fiber, nextInstance)) { |
| if (shouldClientRenderOnMismatch(fiber)) { |
| warnNonhydratedInstance(hydrationParentFiber, fiber); |
| throwOnHydrationMismatch(); |
| } // If we can't hydrate this instance let's try the next one. |
| // We use this as a heuristic. It's based on intuition and not data so it |
| // might be flawed or unnecessary. |
| |
| |
| nextInstance = getNextHydratableSibling(firstAttemptedInstance); |
| var prevHydrationParentFiber = hydrationParentFiber; |
| |
| if (!nextInstance || !tryHydrate(fiber, nextInstance)) { |
| // Nothing to hydrate. Make it an insertion. |
| insertNonHydratedInstance(hydrationParentFiber, fiber); |
| isHydrating = false; |
| hydrationParentFiber = fiber; |
| return; |
| } // We matched the next one, we'll now assume that the first one was |
| // superfluous and we'll delete it. Since we can't eagerly delete it |
| // we'll have to schedule a deletion. To do that, this node needs a dummy |
| // fiber associated with it. |
| |
| |
| deleteHydratableInstance(prevHydrationParentFiber, firstAttemptedInstance); |
| } |
| } |
| |
| function prepareToHydrateHostInstance(fiber, rootContainerInstance, hostContext) { |
| |
| var instance = fiber.stateNode; |
| var shouldWarnIfMismatchDev = !didSuspendOrErrorDEV; |
| var updatePayload = hydrateInstance(instance, fiber.type, fiber.memoizedProps, rootContainerInstance, hostContext, fiber, shouldWarnIfMismatchDev); // TODO: Type this specific to this type of component. |
| |
| fiber.updateQueue = updatePayload; // If the update payload indicates that there is a change or if there |
| // is a new ref we mark this as an update. |
| |
| if (updatePayload !== null) { |
| return true; |
| } |
| |
| return false; |
| } |
| |
| function prepareToHydrateHostTextInstance(fiber) { |
| |
| var textInstance = fiber.stateNode; |
| var textContent = fiber.memoizedProps; |
| var shouldUpdate = hydrateTextInstance(textInstance, textContent, fiber); |
| |
| if (shouldUpdate) { |
| // We assume that prepareToHydrateHostTextInstance is called in a context where the |
| // hydration parent is the parent host component of this host text. |
| var returnFiber = hydrationParentFiber; |
| |
| if (returnFiber !== null) { |
| switch (returnFiber.tag) { |
| case HostRoot: |
| { |
| var parentContainer = returnFiber.stateNode.containerInfo; |
| var isConcurrentMode = (returnFiber.mode & ConcurrentMode) !== NoMode; |
| didNotMatchHydratedContainerTextInstance(parentContainer, textInstance, textContent, // TODO: Delete this argument when we remove the legacy root API. |
| isConcurrentMode); |
| break; |
| } |
| |
| case HostComponent: |
| { |
| var parentType = returnFiber.type; |
| var parentProps = returnFiber.memoizedProps; |
| var parentInstance = returnFiber.stateNode; |
| |
| var _isConcurrentMode2 = (returnFiber.mode & ConcurrentMode) !== NoMode; |
| |
| didNotMatchHydratedTextInstance(parentType, parentProps, parentInstance, textInstance, textContent, // TODO: Delete this argument when we remove the legacy root API. |
| _isConcurrentMode2); |
| break; |
| } |
| } |
| } |
| } |
| |
| return shouldUpdate; |
| } |
| |
| function prepareToHydrateHostSuspenseInstance(fiber) { |
| |
| var suspenseState = fiber.memoizedState; |
| var suspenseInstance = suspenseState !== null ? suspenseState.dehydrated : null; |
| |
| if (!suspenseInstance) { |
| throw new Error('Expected to have a hydrated suspense instance. ' + 'This error is likely caused by a bug in React. Please file an issue.'); |
| } |
| |
| hydrateSuspenseInstance(suspenseInstance, fiber); |
| } |
| |
| function skipPastDehydratedSuspenseInstance(fiber) { |
| |
| var suspenseState = fiber.memoizedState; |
| var suspenseInstance = suspenseState !== null ? suspenseState.dehydrated : null; |
| |
| if (!suspenseInstance) { |
| throw new Error('Expected to have a hydrated suspense instance. ' + 'This error is likely caused by a bug in React. Please file an issue.'); |
| } |
| |
| return getNextHydratableInstanceAfterSuspenseInstance(suspenseInstance); |
| } |
| |
| function popToNextHostParent(fiber) { |
| var parent = fiber.return; |
| |
| while (parent !== null && parent.tag !== HostComponent && parent.tag !== HostRoot && parent.tag !== SuspenseComponent) { |
| parent = parent.return; |
| } |
| |
| hydrationParentFiber = parent; |
| } |
| |
| function popHydrationState(fiber) { |
| |
| if (fiber !== hydrationParentFiber) { |
| // We're deeper than the current hydration context, inside an inserted |
| // tree. |
| return false; |
| } |
| |
| if (!isHydrating) { |
| // If we're not currently hydrating but we're in a hydration context, then |
| // we were an insertion and now need to pop up reenter hydration of our |
| // siblings. |
| popToNextHostParent(fiber); |
| isHydrating = true; |
| return false; |
| } // If we have any remaining hydratable nodes, we need to delete them now. |
| // We only do this deeper than head and body since they tend to have random |
| // other nodes in them. We also ignore components with pure text content in |
| // side of them. We also don't delete anything inside the root container. |
| |
| |
| if (fiber.tag !== HostRoot && (fiber.tag !== HostComponent || shouldDeleteUnhydratedTailInstances(fiber.type) && !shouldSetTextContent(fiber.type, fiber.memoizedProps))) { |
| var nextInstance = nextHydratableInstance; |
| |
| if (nextInstance) { |
| if (shouldClientRenderOnMismatch(fiber)) { |
| warnIfUnhydratedTailNodes(fiber); |
| throwOnHydrationMismatch(); |
| } else { |
| while (nextInstance) { |
| deleteHydratableInstance(fiber, nextInstance); |
| nextInstance = getNextHydratableSibling(nextInstance); |
| } |
| } |
| } |
| } |
| |
| popToNextHostParent(fiber); |
| |
| if (fiber.tag === SuspenseComponent) { |
| nextHydratableInstance = skipPastDehydratedSuspenseInstance(fiber); |
| } else { |
| nextHydratableInstance = hydrationParentFiber ? getNextHydratableSibling(fiber.stateNode) : null; |
| } |
| |
| return true; |
| } |
| |
| function hasUnhydratedTailNodes() { |
| return isHydrating && nextHydratableInstance !== null; |
| } |
| |
| function warnIfUnhydratedTailNodes(fiber) { |
| var nextInstance = nextHydratableInstance; |
| |
| while (nextInstance) { |
| warnUnhydratedInstance(fiber, nextInstance); |
| nextInstance = getNextHydratableSibling(nextInstance); |
| } |
| } |
| |
| function resetHydrationState() { |
| |
| hydrationParentFiber = null; |
| nextHydratableInstance = null; |
| isHydrating = false; |
| didSuspendOrErrorDEV = false; |
| } |
| |
| function upgradeHydrationErrorsToRecoverable() { |
| if (hydrationErrors !== null) { |
| // Successfully completed a forced client render. The errors that occurred |
| // during the hydration attempt are now recovered. We will log them in |
| // commit phase, once the entire tree has finished. |
| queueRecoverableErrors(hydrationErrors); |
| hydrationErrors = null; |
| } |
| } |
| |
| function getIsHydrating() { |
| return isHydrating; |
| } |
| |
| function queueHydrationError(error) { |
| if (hydrationErrors === null) { |
| hydrationErrors = [error]; |
| } else { |
| hydrationErrors.push(error); |
| } |
| } |
| |
| var ReactCurrentBatchConfig$1 = ReactSharedInternals.ReactCurrentBatchConfig; |
| var NoTransition = null; |
| function requestCurrentTransition() { |
| return ReactCurrentBatchConfig$1.transition; |
| } |
| |
| var ReactStrictModeWarnings = { |
| recordUnsafeLifecycleWarnings: function (fiber, instance) {}, |
| flushPendingUnsafeLifecycleWarnings: function () {}, |
| recordLegacyContextWarning: function (fiber, instance) {}, |
| flushLegacyContextWarning: function () {}, |
| discardPendingWarnings: function () {} |
| }; |
| |
| { |
| var findStrictRoot = function (fiber) { |
| var maybeStrictRoot = null; |
| var node = fiber; |
| |
| while (node !== null) { |
| if (node.mode & StrictLegacyMode) { |
| maybeStrictRoot = node; |
| } |
| |
| node = node.return; |
| } |
| |
| return maybeStrictRoot; |
| }; |
| |
| var setToSortedString = function (set) { |
| var array = []; |
| set.forEach(function (value) { |
| array.push(value); |
| }); |
| return array.sort().join(', '); |
| }; |
| |
| var pendingComponentWillMountWarnings = []; |
| var pendingUNSAFE_ComponentWillMountWarnings = []; |
| var pendingComponentWillReceivePropsWarnings = []; |
| var pendingUNSAFE_ComponentWillReceivePropsWarnings = []; |
| var pendingComponentWillUpdateWarnings = []; |
| var pendingUNSAFE_ComponentWillUpdateWarnings = []; // Tracks components we have already warned about. |
| |
| var didWarnAboutUnsafeLifecycles = new Set(); |
| |
| ReactStrictModeWarnings.recordUnsafeLifecycleWarnings = function (fiber, instance) { |
| // Dedupe strategy: Warn once per component. |
| if (didWarnAboutUnsafeLifecycles.has(fiber.type)) { |
| return; |
| } |
| |
| if (typeof instance.componentWillMount === 'function' && // Don't warn about react-lifecycles-compat polyfilled components. |
| instance.componentWillMount.__suppressDeprecationWarning !== true) { |
| pendingComponentWillMountWarnings.push(fiber); |
| } |
| |
| if (fiber.mode & StrictLegacyMode && typeof instance.UNSAFE_componentWillMount === 'function') { |
| pendingUNSAFE_ComponentWillMountWarnings.push(fiber); |
| } |
| |
| if (typeof instance.componentWillReceiveProps === 'function' && instance.componentWillReceiveProps.__suppressDeprecationWarning !== true) { |
| pendingComponentWillReceivePropsWarnings.push(fiber); |
| } |
| |
| if (fiber.mode & StrictLegacyMode && typeof instance.UNSAFE_componentWillReceiveProps === 'function') { |
| pendingUNSAFE_ComponentWillReceivePropsWarnings.push(fiber); |
| } |
| |
| if (typeof instance.componentWillUpdate === 'function' && instance.componentWillUpdate.__suppressDeprecationWarning !== true) { |
| pendingComponentWillUpdateWarnings.push(fiber); |
| } |
| |
| if (fiber.mode & StrictLegacyMode && typeof instance.UNSAFE_componentWillUpdate === 'function') { |
| pendingUNSAFE_ComponentWillUpdateWarnings.push(fiber); |
| } |
| }; |
| |
| ReactStrictModeWarnings.flushPendingUnsafeLifecycleWarnings = function () { |
| // We do an initial pass to gather component names |
| var componentWillMountUniqueNames = new Set(); |
| |
| if (pendingComponentWillMountWarnings.length > 0) { |
| pendingComponentWillMountWarnings.forEach(function (fiber) { |
| componentWillMountUniqueNames.add(getComponentNameFromFiber(fiber) || 'Component'); |
| didWarnAboutUnsafeLifecycles.add(fiber.type); |
| }); |
| pendingComponentWillMountWarnings = []; |
| } |
| |
| var UNSAFE_componentWillMountUniqueNames = new Set(); |
| |
| if (pendingUNSAFE_ComponentWillMountWarnings.length > 0) { |
| pendingUNSAFE_ComponentWillMountWarnings.forEach(function (fiber) { |
| UNSAFE_componentWillMountUniqueNames.add(getComponentNameFromFiber(fiber) || 'Component'); |
| didWarnAboutUnsafeLifecycles.add(fiber.type); |
| }); |
| pendingUNSAFE_ComponentWillMountWarnings = []; |
| } |
| |
| var componentWillReceivePropsUniqueNames = new Set(); |
| |
| if (pendingComponentWillReceivePropsWarnings.length > 0) { |
| pendingComponentWillReceivePropsWarnings.forEach(function (fiber) { |
| componentWillReceivePropsUniqueNames.add(getComponentNameFromFiber(fiber) || 'Component'); |
| didWarnAboutUnsafeLifecycles.add(fiber.type); |
| }); |
| pendingComponentWillReceivePropsWarnings = []; |
| } |
| |
| var UNSAFE_componentWillReceivePropsUniqueNames = new Set(); |
| |
| if (pendingUNSAFE_ComponentWillReceivePropsWarnings.length > 0) { |
| pendingUNSAFE_ComponentWillReceivePropsWarnings.forEach(function (fiber) { |
| UNSAFE_componentWillReceivePropsUniqueNames.add(getComponentNameFromFiber(fiber) || 'Component'); |
| didWarnAboutUnsafeLifecycles.add(fiber.type); |
| }); |
| pendingUNSAFE_ComponentWillReceivePropsWarnings = []; |
| } |
| |
| var componentWillUpdateUniqueNames = new Set(); |
| |
| if (pendingComponentWillUpdateWarnings.length > 0) { |
| pendingComponentWillUpdateWarnings.forEach(function (fiber) { |
| componentWillUpdateUniqueNames.add(getComponentNameFromFiber(fiber) || 'Component'); |
| didWarnAboutUnsafeLifecycles.add(fiber.type); |
| }); |
| pendingComponentWillUpdateWarnings = []; |
| } |
| |
| var UNSAFE_componentWillUpdateUniqueNames = new Set(); |
| |
| if (pendingUNSAFE_ComponentWillUpdateWarnings.length > 0) { |
| pendingUNSAFE_ComponentWillUpdateWarnings.forEach(function (fiber) { |
| UNSAFE_componentWillUpdateUniqueNames.add(getComponentNameFromFiber(fiber) || 'Component'); |
| didWarnAboutUnsafeLifecycles.add(fiber.type); |
| }); |
| pendingUNSAFE_ComponentWillUpdateWarnings = []; |
| } // Finally, we flush all the warnings |
| // UNSAFE_ ones before the deprecated ones, since they'll be 'louder' |
| |
| |
| if (UNSAFE_componentWillMountUniqueNames.size > 0) { |
| var sortedNames = setToSortedString(UNSAFE_componentWillMountUniqueNames); |
| |
| error('Using UNSAFE_componentWillMount in strict mode is not recommended and may indicate bugs in your code. ' + 'See https://reactjs.org/link/unsafe-component-lifecycles for details.\n\n' + '* Move code with side effects to componentDidMount, and set initial state in the constructor.\n' + '\nPlease update the following components: %s', sortedNames); |
| } |
| |
| if (UNSAFE_componentWillReceivePropsUniqueNames.size > 0) { |
| var _sortedNames = setToSortedString(UNSAFE_componentWillReceivePropsUniqueNames); |
| |
| error('Using UNSAFE_componentWillReceiveProps in strict mode is not recommended ' + 'and may indicate bugs in your code. ' + 'See https://reactjs.org/link/unsafe-component-lifecycles for details.\n\n' + '* Move data fetching code or side effects to componentDidUpdate.\n' + "* If you're updating state whenever props change, " + 'refactor your code to use memoization techniques or move it to ' + 'static getDerivedStateFromProps. Learn more at: https://reactjs.org/link/derived-state\n' + '\nPlease update the following components: %s', _sortedNames); |
| } |
| |
| if (UNSAFE_componentWillUpdateUniqueNames.size > 0) { |
| var _sortedNames2 = setToSortedString(UNSAFE_componentWillUpdateUniqueNames); |
| |
| error('Using UNSAFE_componentWillUpdate in strict mode is not recommended ' + 'and may indicate bugs in your code. ' + 'See https://reactjs.org/link/unsafe-component-lifecycles for details.\n\n' + '* Move data fetching code or side effects to componentDidUpdate.\n' + '\nPlease update the following components: %s', _sortedNames2); |
| } |
| |
| if (componentWillMountUniqueNames.size > 0) { |
| var _sortedNames3 = setToSortedString(componentWillMountUniqueNames); |
| |
| warn('componentWillMount has been renamed, and is not recommended for use. ' + 'See https://reactjs.org/link/unsafe-component-lifecycles for details.\n\n' + '* Move code with side effects to componentDidMount, and set initial state in the constructor.\n' + '* Rename componentWillMount to UNSAFE_componentWillMount to suppress ' + 'this warning in non-strict mode. In React 18.x, only the UNSAFE_ name will work. ' + 'To rename all deprecated lifecycles to their new names, you can run ' + '`npx react-codemod rename-unsafe-lifecycles` in your project source folder.\n' + '\nPlease update the following components: %s', _sortedNames3); |
| } |
| |
| if (componentWillReceivePropsUniqueNames.size > 0) { |
| var _sortedNames4 = setToSortedString(componentWillReceivePropsUniqueNames); |
| |
| warn('componentWillReceiveProps has been renamed, and is not recommended for use. ' + 'See https://reactjs.org/link/unsafe-component-lifecycles for details.\n\n' + '* Move data fetching code or side effects to componentDidUpdate.\n' + "* If you're updating state whenever props change, refactor your " + 'code to use memoization techniques or move it to ' + 'static getDerivedStateFromProps. Learn more at: https://reactjs.org/link/derived-state\n' + '* Rename componentWillReceiveProps to UNSAFE_componentWillReceiveProps to suppress ' + 'this warning in non-strict mode. In React 18.x, only the UNSAFE_ name will work. ' + 'To rename all deprecated lifecycles to their new names, you can run ' + '`npx react-codemod rename-unsafe-lifecycles` in your project source folder.\n' + '\nPlease update the following components: %s', _sortedNames4); |
| } |
| |
| if (componentWillUpdateUniqueNames.size > 0) { |
| var _sortedNames5 = setToSortedString(componentWillUpdateUniqueNames); |
| |
| warn('componentWillUpdate has been renamed, and is not recommended for use. ' + 'See https://reactjs.org/link/unsafe-component-lifecycles for details.\n\n' + '* Move data fetching code or side effects to componentDidUpdate.\n' + '* Rename componentWillUpdate to UNSAFE_componentWillUpdate to suppress ' + 'this warning in non-strict mode. In React 18.x, only the UNSAFE_ name will work. ' + 'To rename all deprecated lifecycles to their new names, you can run ' + '`npx react-codemod rename-unsafe-lifecycles` in your project source folder.\n' + '\nPlease update the following components: %s', _sortedNames5); |
| } |
| }; |
| |
| var pendingLegacyContextWarning = new Map(); // Tracks components we have already warned about. |
| |
| var didWarnAboutLegacyContext = new Set(); |
| |
| ReactStrictModeWarnings.recordLegacyContextWarning = function (fiber, instance) { |
| var strictRoot = findStrictRoot(fiber); |
| |
| if (strictRoot === null) { |
| error('Expected to find a StrictMode component in a strict mode tree. ' + 'This error is likely caused by a bug in React. Please file an issue.'); |
| |
| return; |
| } // Dedup strategy: Warn once per component. |
| |
| |
| if (didWarnAboutLegacyContext.has(fiber.type)) { |
| return; |
| } |
| |
| var warningsForRoot = pendingLegacyContextWarning.get(strictRoot); |
| |
| if (fiber.type.contextTypes != null || fiber.type.childContextTypes != null || instance !== null && typeof instance.getChildContext === 'function') { |
| if (warningsForRoot === undefined) { |
| warningsForRoot = []; |
| pendingLegacyContextWarning.set(strictRoot, warningsForRoot); |
| } |
| |
| warningsForRoot.push(fiber); |
| } |
| }; |
| |
| ReactStrictModeWarnings.flushLegacyContextWarning = function () { |
| pendingLegacyContextWarning.forEach(function (fiberArray, strictRoot) { |
| if (fiberArray.length === 0) { |
| return; |
| } |
| |
| var firstFiber = fiberArray[0]; |
| var uniqueNames = new Set(); |
| fiberArray.forEach(function (fiber) { |
| uniqueNames.add(getComponentNameFromFiber(fiber) || 'Component'); |
| didWarnAboutLegacyContext.add(fiber.type); |
| }); |
| var sortedNames = setToSortedString(uniqueNames); |
| |
| try { |
| setCurrentFiber(firstFiber); |
| |
| error('Legacy context API has been detected within a strict-mode tree.' + '\n\nThe old API will be supported in all 16.x releases, but applications ' + 'using it should migrate to the new version.' + '\n\nPlease update the following components: %s' + '\n\nLearn more about this warning here: https://reactjs.org/link/legacy-context', sortedNames); |
| } finally { |
| resetCurrentFiber(); |
| } |
| }); |
| }; |
| |
| ReactStrictModeWarnings.discardPendingWarnings = function () { |
| pendingComponentWillMountWarnings = []; |
| pendingUNSAFE_ComponentWillMountWarnings = []; |
| pendingComponentWillReceivePropsWarnings = []; |
| pendingUNSAFE_ComponentWillReceivePropsWarnings = []; |
| pendingComponentWillUpdateWarnings = []; |
| pendingUNSAFE_ComponentWillUpdateWarnings = []; |
| pendingLegacyContextWarning = new Map(); |
| }; |
| } |
| |
| function resolveDefaultProps(Component, baseProps) { |
| if (Component && Component.defaultProps) { |
| // Resolve default props. Taken from ReactElement |
| var props = assign({}, baseProps); |
| var defaultProps = Component.defaultProps; |
| |
| for (var propName in defaultProps) { |
| if (props[propName] === undefined) { |
| props[propName] = defaultProps[propName]; |
| } |
| } |
| |
| return props; |
| } |
| |
| return baseProps; |
| } |
| |
| var valueCursor = createCursor(null); |
| var rendererSigil; |
| |
| { |
| // Use this to detect multiple renderers using the same context |
| rendererSigil = {}; |
| } |
| |
| var currentlyRenderingFiber = null; |
| var lastContextDependency = null; |
| var lastFullyObservedContext = null; |
| var isDisallowedContextReadInDEV = false; |
| function resetContextDependencies() { |
| // This is called right before React yields execution, to ensure `readContext` |
| // cannot be called outside the render phase. |
| currentlyRenderingFiber = null; |
| lastContextDependency = null; |
| lastFullyObservedContext = null; |
| |
| { |
| isDisallowedContextReadInDEV = false; |
| } |
| } |
| function enterDisallowedContextReadInDEV() { |
| { |
| isDisallowedContextReadInDEV = true; |
| } |
| } |
| function exitDisallowedContextReadInDEV() { |
| { |
| isDisallowedContextReadInDEV = false; |
| } |
| } |
| function pushProvider(providerFiber, context, nextValue) { |
| { |
| push(valueCursor, context._currentValue, providerFiber); |
| context._currentValue = nextValue; |
| |
| { |
| if (context._currentRenderer !== undefined && context._currentRenderer !== null && context._currentRenderer !== rendererSigil) { |
| error('Detected multiple renderers concurrently rendering the ' + 'same context provider. This is currently unsupported.'); |
| } |
| |
| context._currentRenderer = rendererSigil; |
| } |
| } |
| } |
| function popProvider(context, providerFiber) { |
| var currentValue = valueCursor.current; |
| pop(valueCursor, providerFiber); |
| |
| { |
| { |
| context._currentValue = currentValue; |
| } |
| } |
| } |
| function scheduleContextWorkOnParentPath(parent, renderLanes, propagationRoot) { |
| // Update the child lanes of all the ancestors, including the alternates. |
| var node = parent; |
| |
| while (node !== null) { |
| var alternate = node.alternate; |
| |
| if (!isSubsetOfLanes(node.childLanes, renderLanes)) { |
| node.childLanes = mergeLanes(node.childLanes, renderLanes); |
| |
| if (alternate !== null) { |
| alternate.childLanes = mergeLanes(alternate.childLanes, renderLanes); |
| } |
| } else if (alternate !== null && !isSubsetOfLanes(alternate.childLanes, renderLanes)) { |
| alternate.childLanes = mergeLanes(alternate.childLanes, renderLanes); |
| } |
| |
| if (node === propagationRoot) { |
| break; |
| } |
| |
| node = node.return; |
| } |
| |
| { |
| if (node !== propagationRoot) { |
| error('Expected to find the propagation root when scheduling context work. ' + 'This error is likely caused by a bug in React. Please file an issue.'); |
| } |
| } |
| } |
| function propagateContextChange(workInProgress, context, renderLanes) { |
| { |
| propagateContextChange_eager(workInProgress, context, renderLanes); |
| } |
| } |
| |
| function propagateContextChange_eager(workInProgress, context, renderLanes) { |
| |
| var fiber = workInProgress.child; |
| |
| if (fiber !== null) { |
| // Set the return pointer of the child to the work-in-progress fiber. |
| fiber.return = workInProgress; |
| } |
| |
| while (fiber !== null) { |
| var nextFiber = void 0; // Visit this fiber. |
| |
| var list = fiber.dependencies; |
| |
| if (list !== null) { |
| nextFiber = fiber.child; |
| var dependency = list.firstContext; |
| |
| while (dependency !== null) { |
| // Check if the context matches. |
| if (dependency.context === context) { |
| // Match! Schedule an update on this fiber. |
| if (fiber.tag === ClassComponent) { |
| // Schedule a force update on the work-in-progress. |
| var lane = pickArbitraryLane(renderLanes); |
| var update = createUpdate(NoTimestamp, lane); |
| update.tag = ForceUpdate; // TODO: Because we don't have a work-in-progress, this will add the |
| // update to the current fiber, too, which means it will persist even if |
| // this render is thrown away. Since it's a race condition, not sure it's |
| // worth fixing. |
| // Inlined `enqueueUpdate` to remove interleaved update check |
| |
| var updateQueue = fiber.updateQueue; |
| |
| if (updateQueue === null) ; else { |
| var sharedQueue = updateQueue.shared; |
| var pending = sharedQueue.pending; |
| |
| if (pending === null) { |
| // This is the first update. Create a circular list. |
| update.next = update; |
| } else { |
| update.next = pending.next; |
| pending.next = update; |
| } |
| |
| sharedQueue.pending = update; |
| } |
| } |
| |
| fiber.lanes = mergeLanes(fiber.lanes, renderLanes); |
| var alternate = fiber.alternate; |
| |
| if (alternate !== null) { |
| alternate.lanes = mergeLanes(alternate.lanes, renderLanes); |
| } |
| |
| scheduleContextWorkOnParentPath(fiber.return, renderLanes, workInProgress); // Mark the updated lanes on the list, too. |
| |
| list.lanes = mergeLanes(list.lanes, renderLanes); // Since we already found a match, we can stop traversing the |
| // dependency list. |
| |
| break; |
| } |
| |
| dependency = dependency.next; |
| } |
| } else if (fiber.tag === ContextProvider) { |
| // Don't scan deeper if this is a matching provider |
| nextFiber = fiber.type === workInProgress.type ? null : fiber.child; |
| } else if (fiber.tag === DehydratedFragment) { |
| // If a dehydrated suspense boundary is in this subtree, we don't know |
| // if it will have any context consumers in it. The best we can do is |
| // mark it as having updates. |
| var parentSuspense = fiber.return; |
| |
| if (parentSuspense === null) { |
| throw new Error('We just came from a parent so we must have had a parent. This is a bug in React.'); |
| } |
| |
| parentSuspense.lanes = mergeLanes(parentSuspense.lanes, renderLanes); |
| var _alternate = parentSuspense.alternate; |
| |
| if (_alternate !== null) { |
| _alternate.lanes = mergeLanes(_alternate.lanes, renderLanes); |
| } // This is intentionally passing this fiber as the parent |
| // because we want to schedule this fiber as having work |
| // on its children. We'll use the childLanes on |
| // this fiber to indicate that a context has changed. |
| |
| |
| scheduleContextWorkOnParentPath(parentSuspense, renderLanes, workInProgress); |
| nextFiber = fiber.sibling; |
| } else { |
| // Traverse down. |
| nextFiber = fiber.child; |
| } |
| |
| if (nextFiber !== null) { |
| // Set the return pointer of the child to the work-in-progress fiber. |
| nextFiber.return = fiber; |
| } else { |
| // No child. Traverse to next sibling. |
| nextFiber = fiber; |
| |
| while (nextFiber !== null) { |
| if (nextFiber === workInProgress) { |
| // We're back to the root of this subtree. Exit. |
| nextFiber = null; |
| break; |
| } |
| |
| var sibling = nextFiber.sibling; |
| |
| if (sibling !== null) { |
| // Set the return pointer of the sibling to the work-in-progress fiber. |
| sibling.return = nextFiber.return; |
| nextFiber = sibling; |
| break; |
| } // No more siblings. Traverse up. |
| |
| |
| nextFiber = nextFiber.return; |
| } |
| } |
| |
| fiber = nextFiber; |
| } |
| } |
| function prepareToReadContext(workInProgress, renderLanes) { |
| currentlyRenderingFiber = workInProgress; |
| lastContextDependency = null; |
| lastFullyObservedContext = null; |
| var dependencies = workInProgress.dependencies; |
| |
| if (dependencies !== null) { |
| { |
| var firstContext = dependencies.firstContext; |
| |
| if (firstContext !== null) { |
| if (includesSomeLane(dependencies.lanes, renderLanes)) { |
| // Context list has a pending update. Mark that this fiber performed work. |
| markWorkInProgressReceivedUpdate(); |
| } // Reset the work-in-progress list |
| |
| |
| dependencies.firstContext = null; |
| } |
| } |
| } |
| } |
| function readContext(context) { |
| { |
| // This warning would fire if you read context inside a Hook like useMemo. |
| // Unlike the class check below, it's not enforced in production for perf. |
| if (isDisallowedContextReadInDEV) { |
| error('Context can only be read while React is rendering. ' + 'In classes, you can read it in the render method or getDerivedStateFromProps. ' + 'In function components, you can read it directly in the function body, but not ' + 'inside Hooks like useReducer() or useMemo().'); |
| } |
| } |
| |
| var value = context._currentValue ; |
| |
| if (lastFullyObservedContext === context) ; else { |
| var contextItem = { |
| context: context, |
| memoizedValue: value, |
| next: null |
| }; |
| |
| if (lastContextDependency === null) { |
| if (currentlyRenderingFiber === null) { |
| throw new Error('Context can only be read while React is rendering. ' + 'In classes, you can read it in the render method or getDerivedStateFromProps. ' + 'In function components, you can read it directly in the function body, but not ' + 'inside Hooks like useReducer() or useMemo().'); |
| } // This is the first dependency for this component. Create a new list. |
| |
| |
| lastContextDependency = contextItem; |
| currentlyRenderingFiber.dependencies = { |
| lanes: NoLanes, |
| firstContext: contextItem |
| }; |
| } else { |
| // Append a new context item. |
| lastContextDependency = lastContextDependency.next = contextItem; |
| } |
| } |
| |
| return value; |
| } |
| |
| // render. When this render exits, either because it finishes or because it is |
| // interrupted, the interleaved updates will be transferred onto the main part |
| // of the queue. |
| |
| var concurrentQueues = null; |
| function pushConcurrentUpdateQueue(queue) { |
| if (concurrentQueues === null) { |
| concurrentQueues = [queue]; |
| } else { |
| concurrentQueues.push(queue); |
| } |
| } |
| function finishQueueingConcurrentUpdates() { |
| // Transfer the interleaved updates onto the main queue. Each queue has a |
| // `pending` field and an `interleaved` field. When they are not null, they |
| // point to the last node in a circular linked list. We need to append the |
| // interleaved list to the end of the pending list by joining them into a |
| // single, circular list. |
| if (concurrentQueues !== null) { |
| for (var i = 0; i < concurrentQueues.length; i++) { |
| var queue = concurrentQueues[i]; |
| var lastInterleavedUpdate = queue.interleaved; |
| |
| if (lastInterleavedUpdate !== null) { |
| queue.interleaved = null; |
| var firstInterleavedUpdate = lastInterleavedUpdate.next; |
| var lastPendingUpdate = queue.pending; |
| |
| if (lastPendingUpdate !== null) { |
| var firstPendingUpdate = lastPendingUpdate.next; |
| lastPendingUpdate.next = firstInterleavedUpdate; |
| lastInterleavedUpdate.next = firstPendingUpdate; |
| } |
| |
| queue.pending = lastInterleavedUpdate; |
| } |
| } |
| |
| concurrentQueues = null; |
| } |
| } |
| function enqueueConcurrentHookUpdate(fiber, queue, update, lane) { |
| var interleaved = queue.interleaved; |
| |
| if (interleaved === null) { |
| // This is the first update. Create a circular list. |
| update.next = update; // At the end of the current render, this queue's interleaved updates will |
| // be transferred to the pending queue. |
| |
| pushConcurrentUpdateQueue(queue); |
| } else { |
| update.next = interleaved.next; |
| interleaved.next = update; |
| } |
| |
| queue.interleaved = update; |
| return markUpdateLaneFromFiberToRoot(fiber, lane); |
| } |
| function enqueueConcurrentHookUpdateAndEagerlyBailout(fiber, queue, update, lane) { |
| var interleaved = queue.interleaved; |
| |
| if (interleaved === null) { |
| // This is the first update. Create a circular list. |
| update.next = update; // At the end of the current render, this queue's interleaved updates will |
| // be transferred to the pending queue. |
| |
| pushConcurrentUpdateQueue(queue); |
| } else { |
| update.next = interleaved.next; |
| interleaved.next = update; |
| } |
| |
| queue.interleaved = update; |
| } |
| function enqueueConcurrentClassUpdate(fiber, queue, update, lane) { |
| var interleaved = queue.interleaved; |
| |
| if (interleaved === null) { |
| // This is the first update. Create a circular list. |
| update.next = update; // At the end of the current render, this queue's interleaved updates will |
| // be transferred to the pending queue. |
| |
| pushConcurrentUpdateQueue(queue); |
| } else { |
| update.next = interleaved.next; |
| interleaved.next = update; |
| } |
| |
| queue.interleaved = update; |
| return markUpdateLaneFromFiberToRoot(fiber, lane); |
| } |
| function enqueueConcurrentRenderForLane(fiber, lane) { |
| return markUpdateLaneFromFiberToRoot(fiber, lane); |
| } // Calling this function outside this module should only be done for backwards |
| // compatibility and should always be accompanied by a warning. |
| |
| var unsafe_markUpdateLaneFromFiberToRoot = markUpdateLaneFromFiberToRoot; |
| |
| function markUpdateLaneFromFiberToRoot(sourceFiber, lane) { |
| // Update the source fiber's lanes |
| sourceFiber.lanes = mergeLanes(sourceFiber.lanes, lane); |
| var alternate = sourceFiber.alternate; |
| |
| if (alternate !== null) { |
| alternate.lanes = mergeLanes(alternate.lanes, lane); |
| } |
| |
| { |
| if (alternate === null && (sourceFiber.flags & (Placement | Hydrating)) !== NoFlags) { |
| warnAboutUpdateOnNotYetMountedFiberInDEV(sourceFiber); |
| } |
| } // Walk the parent path to the root and update the child lanes. |
| |
| |
| var node = sourceFiber; |
| var parent = sourceFiber.return; |
| |
| while (parent !== null) { |
| parent.childLanes = mergeLanes(parent.childLanes, lane); |
| alternate = parent.alternate; |
| |
| if (alternate !== null) { |
| alternate.childLanes = mergeLanes(alternate.childLanes, lane); |
| } else { |
| { |
| if ((parent.flags & (Placement | Hydrating)) !== NoFlags) { |
| warnAboutUpdateOnNotYetMountedFiberInDEV(sourceFiber); |
| } |
| } |
| } |
| |
| node = parent; |
| parent = parent.return; |
| } |
| |
| if (node.tag === HostRoot) { |
| var root = node.stateNode; |
| return root; |
| } else { |
| return null; |
| } |
| } |
| |
| var UpdateState = 0; |
| var ReplaceState = 1; |
| var ForceUpdate = 2; |
| var CaptureUpdate = 3; // Global state that is reset at the beginning of calling `processUpdateQueue`. |
| // It should only be read right after calling `processUpdateQueue`, via |
| // `checkHasForceUpdateAfterProcessing`. |
| |
| var hasForceUpdate = false; |
| var didWarnUpdateInsideUpdate; |
| var currentlyProcessingQueue; |
| |
| { |
| didWarnUpdateInsideUpdate = false; |
| currentlyProcessingQueue = null; |
| } |
| |
| function initializeUpdateQueue(fiber) { |
| var queue = { |
| baseState: fiber.memoizedState, |
| firstBaseUpdate: null, |
| lastBaseUpdate: null, |
| shared: { |
| pending: null, |
| interleaved: null, |
| lanes: NoLanes |
| }, |
| effects: null |
| }; |
| fiber.updateQueue = queue; |
| } |
| function cloneUpdateQueue(current, workInProgress) { |
| // Clone the update queue from current. Unless it's already a clone. |
| var queue = workInProgress.updateQueue; |
| var currentQueue = current.updateQueue; |
| |
| if (queue === currentQueue) { |
| var clone = { |
| baseState: currentQueue.baseState, |
| firstBaseUpdate: currentQueue.firstBaseUpdate, |
| lastBaseUpdate: currentQueue.lastBaseUpdate, |
| shared: currentQueue.shared, |
| effects: currentQueue.effects |
| }; |
| workInProgress.updateQueue = clone; |
| } |
| } |
| function createUpdate(eventTime, lane) { |
| var update = { |
| eventTime: eventTime, |
| lane: lane, |
| tag: UpdateState, |
| payload: null, |
| callback: null, |
| next: null |
| }; |
| return update; |
| } |
| function enqueueUpdate(fiber, update, lane) { |
| var updateQueue = fiber.updateQueue; |
| |
| if (updateQueue === null) { |
| // Only occurs if the fiber has been unmounted. |
| return null; |
| } |
| |
| var sharedQueue = updateQueue.shared; |
| |
| { |
| if (currentlyProcessingQueue === sharedQueue && !didWarnUpdateInsideUpdate) { |
| error('An update (setState, replaceState, or forceUpdate) was scheduled ' + 'from inside an update function. Update functions should be pure, ' + 'with zero side-effects. Consider using componentDidUpdate or a ' + 'callback.'); |
| |
| didWarnUpdateInsideUpdate = true; |
| } |
| } |
| |
| if (isUnsafeClassRenderPhaseUpdate()) { |
| // This is an unsafe render phase update. Add directly to the update |
| // queue so we can process it immediately during the current render. |
| var pending = sharedQueue.pending; |
| |
| if (pending === null) { |
| // This is the first update. Create a circular list. |
| update.next = update; |
| } else { |
| update.next = pending.next; |
| pending.next = update; |
| } |
| |
| sharedQueue.pending = update; // Update the childLanes even though we're most likely already rendering |
| // this fiber. This is for backwards compatibility in the case where you |
| // update a different component during render phase than the one that is |
| // currently renderings (a pattern that is accompanied by a warning). |
| |
| return unsafe_markUpdateLaneFromFiberToRoot(fiber, lane); |
| } else { |
| return enqueueConcurrentClassUpdate(fiber, sharedQueue, update, lane); |
| } |
| } |
| function entangleTransitions(root, fiber, lane) { |
| var updateQueue = fiber.updateQueue; |
| |
| if (updateQueue === null) { |
| // Only occurs if the fiber has been unmounted. |
| return; |
| } |
| |
| var sharedQueue = updateQueue.shared; |
| |
| if (isTransitionLane(lane)) { |
| var queueLanes = sharedQueue.lanes; // If any entangled lanes are no longer pending on the root, then they must |
| // have finished. We can remove them from the shared queue, which represents |
| // a superset of the actually pending lanes. In some cases we may entangle |
| // more than we need to, but that's OK. In fact it's worse if we *don't* |
| // entangle when we should. |
| |
| queueLanes = intersectLanes(queueLanes, root.pendingLanes); // Entangle the new transition lane with the other transition lanes. |
| |
| var newQueueLanes = mergeLanes(queueLanes, lane); |
| sharedQueue.lanes = newQueueLanes; // Even if queue.lanes already include lane, we don't know for certain if |
| // the lane finished since the last time we entangled it. So we need to |
| // entangle it again, just to be sure. |
| |
| markRootEntangled(root, newQueueLanes); |
| } |
| } |
| function enqueueCapturedUpdate(workInProgress, capturedUpdate) { |
| // Captured updates are updates that are thrown by a child during the render |
| // phase. They should be discarded if the render is aborted. Therefore, |
| // we should only put them on the work-in-progress queue, not the current one. |
| var queue = workInProgress.updateQueue; // Check if the work-in-progress queue is a clone. |
| |
| var current = workInProgress.alternate; |
| |
| if (current !== null) { |
| var currentQueue = current.updateQueue; |
| |
| if (queue === currentQueue) { |
| // The work-in-progress queue is the same as current. This happens when |
| // we bail out on a parent fiber that then captures an error thrown by |
| // a child. Since we want to append the update only to the work-in |
| // -progress queue, we need to clone the updates. We usually clone during |
| // processUpdateQueue, but that didn't happen in this case because we |
| // skipped over the parent when we bailed out. |
| var newFirst = null; |
| var newLast = null; |
| var firstBaseUpdate = queue.firstBaseUpdate; |
| |
| if (firstBaseUpdate !== null) { |
| // Loop through the updates and clone them. |
| var update = firstBaseUpdate; |
| |
| do { |
| var clone = { |
| eventTime: update.eventTime, |
| lane: update.lane, |
| tag: update.tag, |
| payload: update.payload, |
| callback: update.callback, |
| next: null |
| }; |
| |
| if (newLast === null) { |
| newFirst = newLast = clone; |
| } else { |
| newLast.next = clone; |
| newLast = clone; |
| } |
| |
| update = update.next; |
| } while (update !== null); // Append the captured update the end of the cloned list. |
| |
| |
| if (newLast === null) { |
| newFirst = newLast = capturedUpdate; |
| } else { |
| newLast.next = capturedUpdate; |
| newLast = capturedUpdate; |
| } |
| } else { |
| // There are no base updates. |
| newFirst = newLast = capturedUpdate; |
| } |
| |
| queue = { |
| baseState: currentQueue.baseState, |
| firstBaseUpdate: newFirst, |
| lastBaseUpdate: newLast, |
| shared: currentQueue.shared, |
| effects: currentQueue.effects |
| }; |
| workInProgress.updateQueue = queue; |
| return; |
| } |
| } // Append the update to the end of the list. |
| |
| |
| var lastBaseUpdate = queue.lastBaseUpdate; |
| |
| if (lastBaseUpdate === null) { |
| queue.firstBaseUpdate = capturedUpdate; |
| } else { |
| lastBaseUpdate.next = capturedUpdate; |
| } |
| |
| queue.lastBaseUpdate = capturedUpdate; |
| } |
| |
| function getStateFromUpdate(workInProgress, queue, update, prevState, nextProps, instance) { |
| switch (update.tag) { |
| case ReplaceState: |
| { |
| var payload = update.payload; |
| |
| if (typeof payload === 'function') { |
| // Updater function |
| { |
| enterDisallowedContextReadInDEV(); |
| } |
| |
| var nextState = payload.call(instance, prevState, nextProps); |
| |
| { |
| if ( workInProgress.mode & StrictLegacyMode) { |
| setIsStrictModeForDevtools(true); |
| |
| try { |
| payload.call(instance, prevState, nextProps); |
| } finally { |
| setIsStrictModeForDevtools(false); |
| } |
| } |
| |
| exitDisallowedContextReadInDEV(); |
| } |
| |
| return nextState; |
| } // State object |
| |
| |
| return payload; |
| } |
| |
| case CaptureUpdate: |
| { |
| workInProgress.flags = workInProgress.flags & ~ShouldCapture | DidCapture; |
| } |
| // Intentional fallthrough |
| |
| case UpdateState: |
| { |
| var _payload = update.payload; |
| var partialState; |
| |
| if (typeof _payload === 'function') { |
| // Updater function |
| { |
| enterDisallowedContextReadInDEV(); |
| } |
| |
| partialState = _payload.call(instance, prevState, nextProps); |
| |
| { |
| if ( workInProgress.mode & StrictLegacyMode) { |
| setIsStrictModeForDevtools(true); |
| |
| try { |
| _payload.call(instance, prevState, nextProps); |
| } finally { |
| setIsStrictModeForDevtools(false); |
| } |
| } |
| |
| exitDisallowedContextReadInDEV(); |
| } |
| } else { |
| // Partial state object |
| partialState = _payload; |
| } |
| |
| if (partialState === null || partialState === undefined) { |
| // Null and undefined are treated as no-ops. |
| return prevState; |
| } // Merge the partial state and the previous state. |
| |
| |
| return assign({}, prevState, partialState); |
| } |
| |
| case ForceUpdate: |
| { |
| hasForceUpdate = true; |
| return prevState; |
| } |
| } |
| |
| return prevState; |
| } |
| |
| function processUpdateQueue(workInProgress, props, instance, renderLanes) { |
| // This is always non-null on a ClassComponent or HostRoot |
| var queue = workInProgress.updateQueue; |
| hasForceUpdate = false; |
| |
| { |
| currentlyProcessingQueue = queue.shared; |
| } |
| |
| var firstBaseUpdate = queue.firstBaseUpdate; |
| var lastBaseUpdate = queue.lastBaseUpdate; // Check if there are pending updates. If so, transfer them to the base queue. |
| |
| var pendingQueue = queue.shared.pending; |
| |
| if (pendingQueue !== null) { |
| queue.shared.pending = null; // The pending queue is circular. Disconnect the pointer between first |
| // and last so that it's non-circular. |
| |
| var lastPendingUpdate = pendingQueue; |
| var firstPendingUpdate = lastPendingUpdate.next; |
| lastPendingUpdate.next = null; // Append pending updates to base queue |
| |
| if (lastBaseUpdate === null) { |
| firstBaseUpdate = firstPendingUpdate; |
| } else { |
| lastBaseUpdate.next = firstPendingUpdate; |
| } |
| |
| lastBaseUpdate = lastPendingUpdate; // If there's a current queue, and it's different from the base queue, then |
| // we need to transfer the updates to that queue, too. Because the base |
| // queue is a singly-linked list with no cycles, we can append to both |
| // lists and take advantage of structural sharing. |
| // TODO: Pass `current` as argument |
| |
| var current = workInProgress.alternate; |
| |
| if (current !== null) { |
| // This is always non-null on a ClassComponent or HostRoot |
| var currentQueue = current.updateQueue; |
| var currentLastBaseUpdate = currentQueue.lastBaseUpdate; |
| |
| if (currentLastBaseUpdate !== lastBaseUpdate) { |
| if (currentLastBaseUpdate === null) { |
| currentQueue.firstBaseUpdate = firstPendingUpdate; |
| } else { |
| currentLastBaseUpdate.next = firstPendingUpdate; |
| } |
| |
| currentQueue.lastBaseUpdate = lastPendingUpdate; |
| } |
| } |
| } // These values may change as we process the queue. |
| |
| |
| if (firstBaseUpdate !== null) { |
| // Iterate through the list of updates to compute the result. |
| var newState = queue.baseState; // TODO: Don't need to accumulate this. Instead, we can remove renderLanes |
| // from the original lanes. |
| |
| var newLanes = NoLanes; |
| var newBaseState = null; |
| var newFirstBaseUpdate = null; |
| var newLastBaseUpdate = null; |
| var update = firstBaseUpdate; |
| |
| do { |
| var updateLane = update.lane; |
| var updateEventTime = update.eventTime; |
| |
| if (!isSubsetOfLanes(renderLanes, updateLane)) { |
| // Priority is insufficient. Skip this update. If this is the first |
| // skipped update, the previous update/state is the new base |
| // update/state. |
| var clone = { |
| eventTime: updateEventTime, |
| lane: updateLane, |
| tag: update.tag, |
| payload: update.payload, |
| callback: update.callback, |
| next: null |
| }; |
| |
| if (newLastBaseUpdate === null) { |
| newFirstBaseUpdate = newLastBaseUpdate = clone; |
| newBaseState = newState; |
| } else { |
| newLastBaseUpdate = newLastBaseUpdate.next = clone; |
| } // Update the remaining priority in the queue. |
| |
| |
| newLanes = mergeLanes(newLanes, updateLane); |
| } else { |
| // This update does have sufficient priority. |
| if (newLastBaseUpdate !== null) { |
| var _clone = { |
| eventTime: updateEventTime, |
| // This update is going to be committed so we never want uncommit |
| // it. Using NoLane works because 0 is a subset of all bitmasks, so |
| // this will never be skipped by the check above. |
| lane: NoLane, |
| tag: update.tag, |
| payload: update.payload, |
| callback: update.callback, |
| next: null |
| }; |
| newLastBaseUpdate = newLastBaseUpdate.next = _clone; |
| } // Process this update. |
| |
| |
| newState = getStateFromUpdate(workInProgress, queue, update, newState, props, instance); |
| var callback = update.callback; |
| |
| if (callback !== null && // If the update was already committed, we should not queue its |
| // callback again. |
| update.lane !== NoLane) { |
| workInProgress.flags |= Callback; |
| var effects = queue.effects; |
| |
| if (effects === null) { |
| queue.effects = [update]; |
| } else { |
| effects.push(update); |
| } |
| } |
| } |
| |
| update = update.next; |
| |
| if (update === null) { |
| pendingQueue = queue.shared.pending; |
| |
| if (pendingQueue === null) { |
| break; |
| } else { |
| // An update was scheduled from inside a reducer. Add the new |
| // pending updates to the end of the list and keep processing. |
| var _lastPendingUpdate = pendingQueue; // Intentionally unsound. Pending updates form a circular list, but we |
| // unravel them when transferring them to the base queue. |
| |
| var _firstPendingUpdate = _lastPendingUpdate.next; |
| _lastPendingUpdate.next = null; |
| update = _firstPendingUpdate; |
| queue.lastBaseUpdate = _lastPendingUpdate; |
| queue.shared.pending = null; |
| } |
| } |
| } while (true); |
| |
| if (newLastBaseUpdate === null) { |
| newBaseState = newState; |
| } |
| |
| queue.baseState = newBaseState; |
| queue.firstBaseUpdate = newFirstBaseUpdate; |
| queue.lastBaseUpdate = newLastBaseUpdate; // Interleaved updates are stored on a separate queue. We aren't going to |
| // process them during this render, but we do need to track which lanes |
| // are remaining. |
| |
| var lastInterleaved = queue.shared.interleaved; |
| |
| if (lastInterleaved !== null) { |
| var interleaved = lastInterleaved; |
| |
| do { |
| newLanes = mergeLanes(newLanes, interleaved.lane); |
| interleaved = interleaved.next; |
| } while (interleaved !== lastInterleaved); |
| } else if (firstBaseUpdate === null) { |
| // `queue.lanes` is used for entangling transitions. We can set it back to |
| // zero once the queue is empty. |
| queue.shared.lanes = NoLanes; |
| } // Set the remaining expiration time to be whatever is remaining in the queue. |
| // This should be fine because the only two other things that contribute to |
| // expiration time are props and context. We're already in the middle of the |
| // begin phase by the time we start processing the queue, so we've already |
| // dealt with the props. Context in components that specify |
| // shouldComponentUpdate is tricky; but we'll have to account for |
| // that regardless. |
| |
| |
| markSkippedUpdateLanes(newLanes); |
| workInProgress.lanes = newLanes; |
| workInProgress.memoizedState = newState; |
| } |
| |
| { |
| currentlyProcessingQueue = null; |
| } |
| } |
| |
| function callCallback(callback, context) { |
| if (typeof callback !== 'function') { |
| throw new Error('Invalid argument passed as callback. Expected a function. Instead ' + ("received: " + callback)); |
| } |
| |
| callback.call(context); |
| } |
| |
| function resetHasForceUpdateBeforeProcessing() { |
| hasForceUpdate = false; |
| } |
| function checkHasForceUpdateAfterProcessing() { |
| return hasForceUpdate; |
| } |
| function commitUpdateQueue(finishedWork, finishedQueue, instance) { |
| // Commit the effects |
| var effects = finishedQueue.effects; |
| finishedQueue.effects = null; |
| |
| if (effects !== null) { |
| for (var i = 0; i < effects.length; i++) { |
| var effect = effects[i]; |
| var callback = effect.callback; |
| |
| if (callback !== null) { |
| effect.callback = null; |
| callCallback(callback, instance); |
| } |
| } |
| } |
| } |
| |
| var fakeInternalInstance = {}; // React.Component uses a shared frozen object by default. |
| // We'll use it to determine whether we need to initialize legacy refs. |
| |
| var emptyRefsObject = new React.Component().refs; |
| var didWarnAboutStateAssignmentForComponent; |
| var didWarnAboutUninitializedState; |
| var didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate; |
| var didWarnAboutLegacyLifecyclesAndDerivedState; |
| var didWarnAboutUndefinedDerivedState; |
| var warnOnUndefinedDerivedState; |
| var warnOnInvalidCallback; |
| var didWarnAboutDirectlyAssigningPropsToState; |
| var didWarnAboutContextTypeAndContextTypes; |
| var didWarnAboutInvalidateContextType; |
| |
| { |
| didWarnAboutStateAssignmentForComponent = new Set(); |
| didWarnAboutUninitializedState = new Set(); |
| didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate = new Set(); |
| didWarnAboutLegacyLifecyclesAndDerivedState = new Set(); |
| didWarnAboutDirectlyAssigningPropsToState = new Set(); |
| didWarnAboutUndefinedDerivedState = new Set(); |
| didWarnAboutContextTypeAndContextTypes = new Set(); |
| didWarnAboutInvalidateContextType = new Set(); |
| var didWarnOnInvalidCallback = new Set(); |
| |
| warnOnInvalidCallback = function (callback, callerName) { |
| if (callback === null || typeof callback === 'function') { |
| return; |
| } |
| |
| var key = callerName + '_' + callback; |
| |
| if (!didWarnOnInvalidCallback.has(key)) { |
| didWarnOnInvalidCallback.add(key); |
| |
| error('%s(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callerName, callback); |
| } |
| }; |
| |
| warnOnUndefinedDerivedState = function (type, partialState) { |
| if (partialState === undefined) { |
| var componentName = getComponentNameFromType(type) || 'Component'; |
| |
| if (!didWarnAboutUndefinedDerivedState.has(componentName)) { |
| didWarnAboutUndefinedDerivedState.add(componentName); |
| |
| error('%s.getDerivedStateFromProps(): A valid state object (or null) must be returned. ' + 'You have returned undefined.', componentName); |
| } |
| } |
| }; // This is so gross but it's at least non-critical and can be removed if |
| // it causes problems. This is meant to give a nicer error message for |
| // ReactDOM15.unstable_renderSubtreeIntoContainer(reactDOM16Component, |
| // ...)) which otherwise throws a "_processChildContext is not a function" |
| // exception. |
| |
| |
| Object.defineProperty(fakeInternalInstance, '_processChildContext', { |
| enumerable: false, |
| value: function () { |
| throw new Error('_processChildContext is not available in React 16+. This likely ' + 'means you have multiple copies of React and are attempting to nest ' + 'a React 15 tree inside a React 16 tree using ' + "unstable_renderSubtreeIntoContainer, which isn't supported. Try " + 'to make sure you have only one copy of React (and ideally, switch ' + 'to ReactDOM.createPortal).'); |
| } |
| }); |
| Object.freeze(fakeInternalInstance); |
| } |
| |
| function applyDerivedStateFromProps(workInProgress, ctor, getDerivedStateFromProps, nextProps) { |
| var prevState = workInProgress.memoizedState; |
| var partialState = getDerivedStateFromProps(nextProps, prevState); |
| |
| { |
| if ( workInProgress.mode & StrictLegacyMode) { |
| setIsStrictModeForDevtools(true); |
| |
| try { |
| // Invoke the function an extra time to help detect side-effects. |
| partialState = getDerivedStateFromProps(nextProps, prevState); |
| } finally { |
| setIsStrictModeForDevtools(false); |
| } |
| } |
| |
| warnOnUndefinedDerivedState(ctor, partialState); |
| } // Merge the partial state and the previous state. |
| |
| |
| var memoizedState = partialState === null || partialState === undefined ? prevState : assign({}, prevState, partialState); |
| workInProgress.memoizedState = memoizedState; // Once the update queue is empty, persist the derived state onto the |
| // base state. |
| |
| if (workInProgress.lanes === NoLanes) { |
| // Queue is always non-null for classes |
| var updateQueue = workInProgress.updateQueue; |
| updateQueue.baseState = memoizedState; |
| } |
| } |
| |
| var classComponentUpdater = { |
| isMounted: isMounted, |
| enqueueSetState: function (inst, payload, callback) { |
| var fiber = get(inst); |
| var eventTime = requestEventTime(); |
| var lane = requestUpdateLane(fiber); |
| var update = createUpdate(eventTime, lane); |
| update.payload = payload; |
| |
| if (callback !== undefined && callback !== null) { |
| { |
| warnOnInvalidCallback(callback, 'setState'); |
| } |
| |
| update.callback = callback; |
| } |
| |
| var root = enqueueUpdate(fiber, update, lane); |
| |
| if (root !== null) { |
| scheduleUpdateOnFiber(root, fiber, lane, eventTime); |
| entangleTransitions(root, fiber, lane); |
| } |
| |
| { |
| markStateUpdateScheduled(fiber, lane); |
| } |
| }, |
| enqueueReplaceState: function (inst, payload, callback) { |
| var fiber = get(inst); |
| var eventTime = requestEventTime(); |
| var lane = requestUpdateLane(fiber); |
| var update = createUpdate(eventTime, lane); |
| update.tag = ReplaceState; |
| update.payload = payload; |
| |
| if (callback !== undefined && callback !== null) { |
| { |
| warnOnInvalidCallback(callback, 'replaceState'); |
| } |
| |
| update.callback = callback; |
| } |
| |
| var root = enqueueUpdate(fiber, update, lane); |
| |
| if (root !== null) { |
| scheduleUpdateOnFiber(root, fiber, lane, eventTime); |
| entangleTransitions(root, fiber, lane); |
| } |
| |
| { |
| markStateUpdateScheduled(fiber, lane); |
| } |
| }, |
| enqueueForceUpdate: function (inst, callback) { |
| var fiber = get(inst); |
| var eventTime = requestEventTime(); |
| var lane = requestUpdateLane(fiber); |
| var update = createUpdate(eventTime, lane); |
| update.tag = ForceUpdate; |
| |
| if (callback !== undefined && callback !== null) { |
| { |
| warnOnInvalidCallback(callback, 'forceUpdate'); |
| } |
| |
| update.callback = callback; |
| } |
| |
| var root = enqueueUpdate(fiber, update, lane); |
| |
| if (root !== null) { |
| scheduleUpdateOnFiber(root, fiber, lane, eventTime); |
| entangleTransitions(root, fiber, lane); |
| } |
| |
| { |
| markForceUpdateScheduled(fiber, lane); |
| } |
| } |
| }; |
| |
| function checkShouldComponentUpdate(workInProgress, ctor, oldProps, newProps, oldState, newState, nextContext) { |
| var instance = workInProgress.stateNode; |
| |
| if (typeof instance.shouldComponentUpdate === 'function') { |
| var shouldUpdate = instance.shouldComponentUpdate(newProps, newState, nextContext); |
| |
| { |
| if ( workInProgress.mode & StrictLegacyMode) { |
| setIsStrictModeForDevtools(true); |
| |
| try { |
| // Invoke the function an extra time to help detect side-effects. |
| shouldUpdate = instance.shouldComponentUpdate(newProps, newState, nextContext); |
| } finally { |
| setIsStrictModeForDevtools(false); |
| } |
| } |
| |
| if (shouldUpdate === undefined) { |
| error('%s.shouldComponentUpdate(): Returned undefined instead of a ' + 'boolean value. Make sure to return true or false.', getComponentNameFromType(ctor) || 'Component'); |
| } |
| } |
| |
| return shouldUpdate; |
| } |
| |
| if (ctor.prototype && ctor.prototype.isPureReactComponent) { |
| return !shallowEqual(oldProps, newProps) || !shallowEqual(oldState, newState); |
| } |
| |
| return true; |
| } |
| |
| function checkClassInstance(workInProgress, ctor, newProps) { |
| var instance = workInProgress.stateNode; |
| |
| { |
| var name = getComponentNameFromType(ctor) || 'Component'; |
| var renderPresent = instance.render; |
| |
| if (!renderPresent) { |
| if (ctor.prototype && typeof ctor.prototype.render === 'function') { |
| error('%s(...): No `render` method found on the returned component ' + 'instance: did you accidentally return an object from the constructor?', name); |
| } else { |
| error('%s(...): No `render` method found on the returned component ' + 'instance: you may have forgotten to define `render`.', name); |
| } |
| } |
| |
| if (instance.getInitialState && !instance.getInitialState.isReactClassApproved && !instance.state) { |
| error('getInitialState was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Did you mean to define a state property instead?', name); |
| } |
| |
| if (instance.getDefaultProps && !instance.getDefaultProps.isReactClassApproved) { |
| error('getDefaultProps was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Use a static property to define defaultProps instead.', name); |
| } |
| |
| if (instance.propTypes) { |
| error('propTypes was defined as an instance property on %s. Use a static ' + 'property to define propTypes instead.', name); |
| } |
| |
| if (instance.contextType) { |
| error('contextType was defined as an instance property on %s. Use a static ' + 'property to define contextType instead.', name); |
| } |
| |
| { |
| if (instance.contextTypes) { |
| error('contextTypes was defined as an instance property on %s. Use a static ' + 'property to define contextTypes instead.', name); |
| } |
| |
| if (ctor.contextType && ctor.contextTypes && !didWarnAboutContextTypeAndContextTypes.has(ctor)) { |
| didWarnAboutContextTypeAndContextTypes.add(ctor); |
| |
| error('%s declares both contextTypes and contextType static properties. ' + 'The legacy contextTypes property will be ignored.', name); |
| } |
| } |
| |
| if (typeof instance.componentShouldUpdate === 'function') { |
| error('%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', name); |
| } |
| |
| if (ctor.prototype && ctor.prototype.isPureReactComponent && typeof instance.shouldComponentUpdate !== 'undefined') { |
| error('%s has a method called shouldComponentUpdate(). ' + 'shouldComponentUpdate should not be used when extending React.PureComponent. ' + 'Please extend React.Component if shouldComponentUpdate is used.', getComponentNameFromType(ctor) || 'A pure component'); |
| } |
| |
| if (typeof instance.componentDidUnmount === 'function') { |
| error('%s has a method called ' + 'componentDidUnmount(). But there is no such lifecycle method. ' + 'Did you mean componentWillUnmount()?', name); |
| } |
| |
| if (typeof instance.componentDidReceiveProps === 'function') { |
| error('%s has a method called ' + 'componentDidReceiveProps(). But there is no such lifecycle method. ' + 'If you meant to update the state in response to changing props, ' + 'use componentWillReceiveProps(). If you meant to fetch data or ' + 'run side-effects or mutations after React has updated the UI, use componentDidUpdate().', name); |
| } |
| |
| if (typeof instance.componentWillRecieveProps === 'function') { |
| error('%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', name); |
| } |
| |
| if (typeof instance.UNSAFE_componentWillRecieveProps === 'function') { |
| error('%s has a method called ' + 'UNSAFE_componentWillRecieveProps(). Did you mean UNSAFE_componentWillReceiveProps()?', name); |
| } |
| |
| var hasMutatedProps = instance.props !== newProps; |
| |
| if (instance.props !== undefined && hasMutatedProps) { |
| error('%s(...): When calling super() in `%s`, make sure to pass ' + "up the same props that your component's constructor was passed.", name, name); |
| } |
| |
| if (instance.defaultProps) { |
| error('Setting defaultProps as an instance property on %s is not supported and will be ignored.' + ' Instead, define defaultProps as a static property on %s.', name, name); |
| } |
| |
| if (typeof instance.getSnapshotBeforeUpdate === 'function' && typeof instance.componentDidUpdate !== 'function' && !didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate.has(ctor)) { |
| didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate.add(ctor); |
| |
| error('%s: getSnapshotBeforeUpdate() should be used with componentDidUpdate(). ' + 'This component defines getSnapshotBeforeUpdate() only.', getComponentNameFromType(ctor)); |
| } |
| |
| if (typeof instance.getDerivedStateFromProps === 'function') { |
| error('%s: getDerivedStateFromProps() is defined as an instance method ' + 'and will be ignored. Instead, declare it as a static method.', name); |
| } |
| |
| if (typeof instance.getDerivedStateFromError === 'function') { |
| error('%s: getDerivedStateFromError() is defined as an instance method ' + 'and will be ignored. Instead, declare it as a static method.', name); |
| } |
| |
| if (typeof ctor.getSnapshotBeforeUpdate === 'function') { |
| error('%s: getSnapshotBeforeUpdate() is defined as a static method ' + 'and will be ignored. Instead, declare it as an instance method.', name); |
| } |
| |
| var _state = instance.state; |
| |
| if (_state && (typeof _state !== 'object' || isArray(_state))) { |
| error('%s.state: must be set to an object or null', name); |
| } |
| |
| if (typeof instance.getChildContext === 'function' && typeof ctor.childContextTypes !== 'object') { |
| error('%s.getChildContext(): childContextTypes must be defined in order to ' + 'use getChildContext().', name); |
| } |
| } |
| } |
| |
| function adoptClassInstance(workInProgress, instance) { |
| instance.updater = classComponentUpdater; |
| workInProgress.stateNode = instance; // The instance needs access to the fiber so that it can schedule updates |
| |
| set(instance, workInProgress); |
| |
| { |
| instance._reactInternalInstance = fakeInternalInstance; |
| } |
| } |
| |
| function constructClassInstance(workInProgress, ctor, props) { |
| var isLegacyContextConsumer = false; |
| var unmaskedContext = emptyContextObject; |
| var context = emptyContextObject; |
| var contextType = ctor.contextType; |
| |
| { |
| if ('contextType' in ctor) { |
| var isValid = // Allow null for conditional declaration |
| contextType === null || contextType !== undefined && contextType.$$typeof === REACT_CONTEXT_TYPE && contextType._context === undefined; // Not a <Context.Consumer> |
| |
| if (!isValid && !didWarnAboutInvalidateContextType.has(ctor)) { |
| didWarnAboutInvalidateContextType.add(ctor); |
| var addendum = ''; |
| |
| if (contextType === undefined) { |
| addendum = ' However, it is set to undefined. ' + 'This can be caused by a typo or by mixing up named and default imports. ' + 'This can also happen due to a circular dependency, so ' + 'try moving the createContext() call to a separate file.'; |
| } else if (typeof contextType !== 'object') { |
| addendum = ' However, it is set to a ' + typeof contextType + '.'; |
| } else if (contextType.$$typeof === REACT_PROVIDER_TYPE) { |
| addendum = ' Did you accidentally pass the Context.Provider instead?'; |
| } else if (contextType._context !== undefined) { |
| // <Context.Consumer> |
| addendum = ' Did you accidentally pass the Context.Consumer instead?'; |
| } else { |
| addendum = ' However, it is set to an object with keys {' + Object.keys(contextType).join(', ') + '}.'; |
| } |
| |
| error('%s defines an invalid contextType. ' + 'contextType should point to the Context object returned by React.createContext().%s', getComponentNameFromType(ctor) || 'Component', addendum); |
| } |
| } |
| } |
| |
| if (typeof contextType === 'object' && contextType !== null) { |
| context = readContext(contextType); |
| } else { |
| unmaskedContext = getUnmaskedContext(workInProgress, ctor, true); |
| var contextTypes = ctor.contextTypes; |
| isLegacyContextConsumer = contextTypes !== null && contextTypes !== undefined; |
| context = isLegacyContextConsumer ? getMaskedContext(workInProgress, unmaskedContext) : emptyContextObject; |
| } |
| |
| var instance = new ctor(props, context); // Instantiate twice to help detect side-effects. |
| |
| { |
| if ( workInProgress.mode & StrictLegacyMode) { |
| setIsStrictModeForDevtools(true); |
| |
| try { |
| instance = new ctor(props, context); // eslint-disable-line no-new |
| } finally { |
| setIsStrictModeForDevtools(false); |
| } |
| } |
| } |
| |
| var state = workInProgress.memoizedState = instance.state !== null && instance.state !== undefined ? instance.state : null; |
| adoptClassInstance(workInProgress, instance); |
| |
| { |
| if (typeof ctor.getDerivedStateFromProps === 'function' && state === null) { |
| var componentName = getComponentNameFromType(ctor) || 'Component'; |
| |
| if (!didWarnAboutUninitializedState.has(componentName)) { |
| didWarnAboutUninitializedState.add(componentName); |
| |
| error('`%s` uses `getDerivedStateFromProps` but its initial state is ' + '%s. This is not recommended. Instead, define the initial state by ' + 'assigning an object to `this.state` in the constructor of `%s`. ' + 'This ensures that `getDerivedStateFromProps` arguments have a consistent shape.', componentName, instance.state === null ? 'null' : 'undefined', componentName); |
| } |
| } // If new component APIs are defined, "unsafe" lifecycles won't be called. |
| // Warn about these lifecycles if they are present. |
| // Don't warn about react-lifecycles-compat polyfilled methods though. |
| |
| |
| if (typeof ctor.getDerivedStateFromProps === 'function' || typeof instance.getSnapshotBeforeUpdate === 'function') { |
| var foundWillMountName = null; |
| var foundWillReceivePropsName = null; |
| var foundWillUpdateName = null; |
| |
| if (typeof instance.componentWillMount === 'function' && instance.componentWillMount.__suppressDeprecationWarning !== true) { |
| foundWillMountName = 'componentWillMount'; |
| } else if (typeof instance.UNSAFE_componentWillMount === 'function') { |
| foundWillMountName = 'UNSAFE_componentWillMount'; |
| } |
| |
| if (typeof instance.componentWillReceiveProps === 'function' && instance.componentWillReceiveProps.__suppressDeprecationWarning !== true) { |
| foundWillReceivePropsName = 'componentWillReceiveProps'; |
| } else if (typeof instance.UNSAFE_componentWillReceiveProps === 'function') { |
| foundWillReceivePropsName = 'UNSAFE_componentWillReceiveProps'; |
| } |
| |
| if (typeof instance.componentWillUpdate === 'function' && instance.componentWillUpdate.__suppressDeprecationWarning !== true) { |
| foundWillUpdateName = 'componentWillUpdate'; |
| } else if (typeof instance.UNSAFE_componentWillUpdate === 'function') { |
| foundWillUpdateName = 'UNSAFE_componentWillUpdate'; |
| } |
| |
| if (foundWillMountName !== null || foundWillReceivePropsName !== null || foundWillUpdateName !== null) { |
| var _componentName = getComponentNameFromType(ctor) || 'Component'; |
| |
| var newApiName = typeof ctor.getDerivedStateFromProps === 'function' ? 'getDerivedStateFromProps()' : 'getSnapshotBeforeUpdate()'; |
| |
| if (!didWarnAboutLegacyLifecyclesAndDerivedState.has(_componentName)) { |
| didWarnAboutLegacyLifecyclesAndDerivedState.add(_componentName); |
| |
| error('Unsafe legacy lifecycles will not be called for components using new component APIs.\n\n' + '%s uses %s but also contains the following legacy lifecycles:%s%s%s\n\n' + 'The above lifecycles should be removed. Learn more about this warning here:\n' + 'https://reactjs.org/link/unsafe-component-lifecycles', _componentName, newApiName, foundWillMountName !== null ? "\n " + foundWillMountName : '', foundWillReceivePropsName !== null ? "\n " + foundWillReceivePropsName : '', foundWillUpdateName !== null ? "\n " + foundWillUpdateName : ''); |
| } |
| } |
| } |
| } // Cache unmasked context so we can avoid recreating masked context unless necessary. |
| // ReactFiberContext usually updates this cache but can't for newly-created instances. |
| |
| |
| if (isLegacyContextConsumer) { |
| cacheContext(workInProgress, unmaskedContext, context); |
| } |
| |
| return instance; |
| } |
| |
| function callComponentWillMount(workInProgress, instance) { |
| var oldState = instance.state; |
| |
| if (typeof instance.componentWillMount === 'function') { |
| instance.componentWillMount(); |
| } |
| |
| if (typeof instance.UNSAFE_componentWillMount === 'function') { |
| instance.UNSAFE_componentWillMount(); |
| } |
| |
| if (oldState !== instance.state) { |
| { |
| error('%s.componentWillMount(): Assigning directly to this.state is ' + "deprecated (except inside a component's " + 'constructor). Use setState instead.', getComponentNameFromFiber(workInProgress) || 'Component'); |
| } |
| |
| classComponentUpdater.enqueueReplaceState(instance, instance.state, null); |
| } |
| } |
| |
| function callComponentWillReceiveProps(workInProgress, instance, newProps, nextContext) { |
| var oldState = instance.state; |
| |
| if (typeof instance.componentWillReceiveProps === 'function') { |
| instance.componentWillReceiveProps(newProps, nextContext); |
| } |
| |
| if (typeof instance.UNSAFE_componentWillReceiveProps === 'function') { |
| instance.UNSAFE_componentWillReceiveProps(newProps, nextContext); |
| } |
| |
| if (instance.state !== oldState) { |
| { |
| var componentName = getComponentNameFromFiber(workInProgress) || 'Component'; |
| |
| if (!didWarnAboutStateAssignmentForComponent.has(componentName)) { |
| didWarnAboutStateAssignmentForComponent.add(componentName); |
| |
| error('%s.componentWillReceiveProps(): Assigning directly to ' + "this.state is deprecated (except inside a component's " + 'constructor). Use setState instead.', componentName); |
| } |
| } |
| |
| classComponentUpdater.enqueueReplaceState(instance, instance.state, null); |
| } |
| } // Invokes the mount life-cycles on a previously never rendered instance. |
| |
| |
| function mountClassInstance(workInProgress, ctor, newProps, renderLanes) { |
| { |
| checkClassInstance(workInProgress, ctor, newProps); |
| } |
| |
| var instance = workInProgress.stateNode; |
| instance.props = newProps; |
| instance.state = workInProgress.memoizedState; |
| instance.refs = emptyRefsObject; |
| initializeUpdateQueue(workInProgress); |
| var contextType = ctor.contextType; |
| |
| if (typeof contextType === 'object' && contextType !== null) { |
| instance.context = readContext(contextType); |
| } else { |
| var unmaskedContext = getUnmaskedContext(workInProgress, ctor, true); |
| instance.context = getMaskedContext(workInProgress, unmaskedContext); |
| } |
| |
| { |
| if (instance.state === newProps) { |
| var componentName = getComponentNameFromType(ctor) || 'Component'; |
| |
| if (!didWarnAboutDirectlyAssigningPropsToState.has(componentName)) { |
| didWarnAboutDirectlyAssigningPropsToState.add(componentName); |
| |
| error('%s: It is not recommended to assign props directly to state ' + "because updates to props won't be reflected in state. " + 'In most cases, it is better to use props directly.', componentName); |
| } |
| } |
| |
| if (workInProgress.mode & StrictLegacyMode) { |
| ReactStrictModeWarnings.recordLegacyContextWarning(workInProgress, instance); |
| } |
| |
| { |
| ReactStrictModeWarnings.recordUnsafeLifecycleWarnings(workInProgress, instance); |
| } |
| } |
| |
| instance.state = workInProgress.memoizedState; |
| var getDerivedStateFromProps = ctor.getDerivedStateFromProps; |
| |
| if (typeof getDerivedStateFromProps === 'function') { |
| applyDerivedStateFromProps(workInProgress, ctor, getDerivedStateFromProps, newProps); |
| instance.state = workInProgress.memoizedState; |
| } // In order to support react-lifecycles-compat polyfilled components, |
| // Unsafe lifecycles should not be invoked for components using the new APIs. |
| |
| |
| if (typeof ctor.getDerivedStateFromProps !== 'function' && typeof instance.getSnapshotBeforeUpdate !== 'function' && (typeof instance.UNSAFE_componentWillMount === 'function' || typeof instance.componentWillMount === 'function')) { |
| callComponentWillMount(workInProgress, instance); // If we had additional state updates during this life-cycle, let's |
| // process them now. |
| |
| processUpdateQueue(workInProgress, newProps, instance, renderLanes); |
| instance.state = workInProgress.memoizedState; |
| } |
| |
| if (typeof instance.componentDidMount === 'function') { |
| var fiberFlags = Update; |
| |
| { |
| fiberFlags |= LayoutStatic; |
| } |
| |
| if ( (workInProgress.mode & StrictEffectsMode) !== NoMode) { |
| fiberFlags |= MountLayoutDev; |
| } |
| |
| workInProgress.flags |= fiberFlags; |
| } |
| } |
| |
| function resumeMountClassInstance(workInProgress, ctor, newProps, renderLanes) { |
| var instance = workInProgress.stateNode; |
| var oldProps = workInProgress.memoizedProps; |
| instance.props = oldProps; |
| var oldContext = instance.context; |
| var contextType = ctor.contextType; |
| var nextContext = emptyContextObject; |
| |
| if (typeof contextType === 'object' && contextType !== null) { |
| nextContext = readContext(contextType); |
| } else { |
| var nextLegacyUnmaskedContext = getUnmaskedContext(workInProgress, ctor, true); |
| nextContext = getMaskedContext(workInProgress, nextLegacyUnmaskedContext); |
| } |
| |
| var getDerivedStateFromProps = ctor.getDerivedStateFromProps; |
| var hasNewLifecycles = typeof getDerivedStateFromProps === 'function' || typeof instance.getSnapshotBeforeUpdate === 'function'; // Note: During these life-cycles, instance.props/instance.state are what |
| // ever the previously attempted to render - not the "current". However, |
| // during componentDidUpdate we pass the "current" props. |
| // In order to support react-lifecycles-compat polyfilled components, |
| // Unsafe lifecycles should not be invoked for components using the new APIs. |
| |
| if (!hasNewLifecycles && (typeof instance.UNSAFE_componentWillReceiveProps === 'function' || typeof instance.componentWillReceiveProps === 'function')) { |
| if (oldProps !== newProps || oldContext !== nextContext) { |
| callComponentWillReceiveProps(workInProgress, instance, newProps, nextContext); |
| } |
| } |
| |
| resetHasForceUpdateBeforeProcessing(); |
| var oldState = workInProgress.memoizedState; |
| var newState = instance.state = oldState; |
| processUpdateQueue(workInProgress, newProps, instance, renderLanes); |
| newState = workInProgress.memoizedState; |
| |
| if (oldProps === newProps && oldState === newState && !hasContextChanged() && !checkHasForceUpdateAfterProcessing()) { |
| // If an update was already in progress, we should schedule an Update |
| // effect even though we're bailing out, so that cWU/cDU are called. |
| if (typeof instance.componentDidMount === 'function') { |
| var fiberFlags = Update; |
| |
| { |
| fiberFlags |= LayoutStatic; |
| } |
| |
| if ( (workInProgress.mode & StrictEffectsMode) !== NoMode) { |
| fiberFlags |= MountLayoutDev; |
| } |
| |
| workInProgress.flags |= fiberFlags; |
| } |
| |
| return false; |
| } |
| |
| if (typeof getDerivedStateFromProps === 'function') { |
| applyDerivedStateFromProps(workInProgress, ctor, getDerivedStateFromProps, newProps); |
| newState = workInProgress.memoizedState; |
| } |
| |
| var shouldUpdate = checkHasForceUpdateAfterProcessing() || checkShouldComponentUpdate(workInProgress, ctor, oldProps, newProps, oldState, newState, nextContext); |
| |
| if (shouldUpdate) { |
| // In order to support react-lifecycles-compat polyfilled components, |
| // Unsafe lifecycles should not be invoked for components using the new APIs. |
| if (!hasNewLifecycles && (typeof instance.UNSAFE_componentWillMount === 'function' || typeof instance.componentWillMount === 'function')) { |
| if (typeof instance.componentWillMount === 'function') { |
| instance.componentWillMount(); |
| } |
| |
| if (typeof instance.UNSAFE_componentWillMount === 'function') { |
| instance.UNSAFE_componentWillMount(); |
| } |
| } |
| |
| if (typeof instance.componentDidMount === 'function') { |
| var _fiberFlags = Update; |
| |
| { |
| _fiberFlags |= LayoutStatic; |
| } |
| |
| if ( (workInProgress.mode & StrictEffectsMode) !== NoMode) { |
| _fiberFlags |= MountLayoutDev; |
| } |
| |
| workInProgress.flags |= _fiberFlags; |
| } |
| } else { |
| // If an update was already in progress, we should schedule an Update |
| // effect even though we're bailing out, so that cWU/cDU are called. |
| if (typeof instance.componentDidMount === 'function') { |
| var _fiberFlags2 = Update; |
| |
| { |
| _fiberFlags2 |= LayoutStatic; |
| } |
| |
| if ( (workInProgress.mode & StrictEffectsMode) !== NoMode) { |
| _fiberFlags2 |= MountLayoutDev; |
| } |
| |
| workInProgress.flags |= _fiberFlags2; |
| } // If shouldComponentUpdate returned false, we should still update the |
| // memoized state to indicate that this work can be reused. |
| |
| |
| workInProgress.memoizedProps = newProps; |
| workInProgress.memoizedState = newState; |
| } // Update the existing instance's state, props, and context pointers even |
| // if shouldComponentUpdate returns false. |
| |
| |
| instance.props = newProps; |
| instance.state = newState; |
| instance.context = nextContext; |
| return shouldUpdate; |
| } // Invokes the update life-cycles and returns false if it shouldn't rerender. |
| |
| |
| function updateClassInstance(current, workInProgress, ctor, newProps, renderLanes) { |
| var instance = workInProgress.stateNode; |
| cloneUpdateQueue(current, workInProgress); |
| var unresolvedOldProps = workInProgress.memoizedProps; |
| var oldProps = workInProgress.type === workInProgress.elementType ? unresolvedOldProps : resolveDefaultProps(workInProgress.type, unresolvedOldProps); |
| instance.props = oldProps; |
| var unresolvedNewProps = workInProgress.pendingProps; |
| var oldContext = instance.context; |
| var contextType = ctor.contextType; |
| var nextContext = emptyContextObject; |
| |
| if (typeof contextType === 'object' && contextType !== null) { |
| nextContext = readContext(contextType); |
| } else { |
| var nextUnmaskedContext = getUnmaskedContext(workInProgress, ctor, true); |
| nextContext = getMaskedContext(workInProgress, nextUnmaskedContext); |
| } |
| |
| var getDerivedStateFromProps = ctor.getDerivedStateFromProps; |
| var hasNewLifecycles = typeof getDerivedStateFromProps === 'function' || typeof instance.getSnapshotBeforeUpdate === 'function'; // Note: During these life-cycles, instance.props/instance.state are what |
| // ever the previously attempted to render - not the "current". However, |
| // during componentDidUpdate we pass the "current" props. |
| // In order to support react-lifecycles-compat polyfilled components, |
| // Unsafe lifecycles should not be invoked for components using the new APIs. |
| |
| if (!hasNewLifecycles && (typeof instance.UNSAFE_componentWillReceiveProps === 'function' || typeof instance.componentWillReceiveProps === 'function')) { |
| if (unresolvedOldProps !== unresolvedNewProps || oldContext !== nextContext) { |
| callComponentWillReceiveProps(workInProgress, instance, newProps, nextContext); |
| } |
| } |
| |
| resetHasForceUpdateBeforeProcessing(); |
| var oldState = workInProgress.memoizedState; |
| var newState = instance.state = oldState; |
| processUpdateQueue(workInProgress, newProps, instance, renderLanes); |
| newState = workInProgress.memoizedState; |
| |
| if (unresolvedOldProps === unresolvedNewProps && oldState === newState && !hasContextChanged() && !checkHasForceUpdateAfterProcessing() && !(enableLazyContextPropagation )) { |
| // If an update was already in progress, we should schedule an Update |
| // effect even though we're bailing out, so that cWU/cDU are called. |
| if (typeof instance.componentDidUpdate === 'function') { |
| if (unresolvedOldProps !== current.memoizedProps || oldState !== current.memoizedState) { |
| workInProgress.flags |= Update; |
| } |
| } |
| |
| if (typeof instance.getSnapshotBeforeUpdate === 'function') { |
| if (unresolvedOldProps !== current.memoizedProps || oldState !== current.memoizedState) { |
| workInProgress.flags |= Snapshot; |
| } |
| } |
| |
| return false; |
| } |
| |
| if (typeof getDerivedStateFromProps === 'function') { |
| applyDerivedStateFromProps(workInProgress, ctor, getDerivedStateFromProps, newProps); |
| newState = workInProgress.memoizedState; |
| } |
| |
| var shouldUpdate = checkHasForceUpdateAfterProcessing() || checkShouldComponentUpdate(workInProgress, ctor, oldProps, newProps, oldState, newState, nextContext) || // TODO: In some cases, we'll end up checking if context has changed twice, |
| // both before and after `shouldComponentUpdate` has been called. Not ideal, |
| // but I'm loath to refactor this function. This only happens for memoized |
| // components so it's not that common. |
| enableLazyContextPropagation ; |
| |
| if (shouldUpdate) { |
| // In order to support react-lifecycles-compat polyfilled components, |
| // Unsafe lifecycles should not be invoked for components using the new APIs. |
| if (!hasNewLifecycles && (typeof instance.UNSAFE_componentWillUpdate === 'function' || typeof instance.componentWillUpdate === 'function')) { |
| if (typeof instance.componentWillUpdate === 'function') { |
| instance.componentWillUpdate(newProps, newState, nextContext); |
| } |
| |
| if (typeof instance.UNSAFE_componentWillUpdate === 'function') { |
| instance.UNSAFE_componentWillUpdate(newProps, newState, nextContext); |
| } |
| } |
| |
| if (typeof instance.componentDidUpdate === 'function') { |
| workInProgress.flags |= Update; |
| } |
| |
| if (typeof instance.getSnapshotBeforeUpdate === 'function') { |
| workInProgress.flags |= Snapshot; |
| } |
| } else { |
| // If an update was already in progress, we should schedule an Update |
| // effect even though we're bailing out, so that cWU/cDU are called. |
| if (typeof instance.componentDidUpdate === 'function') { |
| if (unresolvedOldProps !== current.memoizedProps || oldState !== current.memoizedState) { |
| workInProgress.flags |= Update; |
| } |
| } |
| |
| if (typeof instance.getSnapshotBeforeUpdate === 'function') { |
| if (unresolvedOldProps !== current.memoizedProps || oldState !== current.memoizedState) { |
| workInProgress.flags |= Snapshot; |
| } |
| } // If shouldComponentUpdate returned false, we should still update the |
| // memoized props/state to indicate that this work can be reused. |
| |
| |
| workInProgress.memoizedProps = newProps; |
| workInProgress.memoizedState = newState; |
| } // Update the existing instance's state, props, and context pointers even |
| // if shouldComponentUpdate returns false. |
| |
| |
| instance.props = newProps; |
| instance.state = newState; |
| instance.context = nextContext; |
| return shouldUpdate; |
| } |
| |
| var didWarnAboutMaps; |
| var didWarnAboutGenerators; |
| var didWarnAboutStringRefs; |
| var ownerHasKeyUseWarning; |
| var ownerHasFunctionTypeWarning; |
| |
| var warnForMissingKey = function (child, returnFiber) {}; |
| |
| { |
| didWarnAboutMaps = false; |
| didWarnAboutGenerators = false; |
| didWarnAboutStringRefs = {}; |
| /** |
| * Warn if there's no key explicitly set on dynamic arrays of children or |
| * object keys are not valid. This allows us to keep track of children between |
| * updates. |
| */ |
| |
| ownerHasKeyUseWarning = {}; |
| ownerHasFunctionTypeWarning = {}; |
| |
| warnForMissingKey = function (child, returnFiber) { |
| if (child === null || typeof child !== 'object') { |
| return; |
| } |
| |
| if (!child._store || child._store.validated || child.key != null) { |
| return; |
| } |
| |
| if (typeof child._store !== 'object') { |
| throw new Error('React Component in warnForMissingKey should have a _store. ' + 'This error is likely caused by a bug in React. Please file an issue.'); |
| } |
| |
| child._store.validated = true; |
| var componentName = getComponentNameFromFiber(returnFiber) || 'Component'; |
| |
| if (ownerHasKeyUseWarning[componentName]) { |
| return; |
| } |
| |
| ownerHasKeyUseWarning[componentName] = true; |
| |
| error('Each child in a list should have a unique ' + '"key" prop. See https://reactjs.org/link/warning-keys for ' + 'more information.'); |
| }; |
| } |
| |
| function coerceRef(returnFiber, current, element) { |
| var mixedRef = element.ref; |
| |
| if (mixedRef !== null && typeof mixedRef !== 'function' && typeof mixedRef !== 'object') { |
| { |
| // TODO: Clean this up once we turn on the string ref warning for |
| // everyone, because the strict mode case will no longer be relevant |
| if ((returnFiber.mode & StrictLegacyMode || warnAboutStringRefs) && // We warn in ReactElement.js if owner and self are equal for string refs |
| // because these cannot be automatically converted to an arrow function |
| // using a codemod. Therefore, we don't have to warn about string refs again. |
| !(element._owner && element._self && element._owner.stateNode !== element._self)) { |
| var componentName = getComponentNameFromFiber(returnFiber) || 'Component'; |
| |
| if (!didWarnAboutStringRefs[componentName]) { |
| { |
| error('A string ref, "%s", has been found within a strict mode tree. ' + 'String refs are a source of potential bugs and should be avoided. ' + 'We recommend using useRef() or createRef() instead. ' + 'Learn more about using refs safely here: ' + 'https://reactjs.org/link/strict-mode-string-ref', mixedRef); |
| } |
| |
| didWarnAboutStringRefs[componentName] = true; |
| } |
| } |
| } |
| |
| if (element._owner) { |
| var owner = element._owner; |
| var inst; |
| |
| if (owner) { |
| var ownerFiber = owner; |
| |
| if (ownerFiber.tag !== ClassComponent) { |
| throw new Error('Function components cannot have string refs. ' + 'We recommend using useRef() instead. ' + 'Learn more about using refs safely here: ' + 'https://reactjs.org/link/strict-mode-string-ref'); |
| } |
| |
| inst = ownerFiber.stateNode; |
| } |
| |
| if (!inst) { |
| throw new Error("Missing owner for string ref " + mixedRef + ". This error is likely caused by a " + 'bug in React. Please file an issue.'); |
| } // Assigning this to a const so Flow knows it won't change in the closure |
| |
| |
| var resolvedInst = inst; |
| |
| { |
| checkPropStringCoercion(mixedRef, 'ref'); |
| } |
| |
| var stringRef = '' + mixedRef; // Check if previous string ref matches new string ref |
| |
| if (current !== null && current.ref !== null && typeof current.ref === 'function' && current.ref._stringRef === stringRef) { |
| return current.ref; |
| } |
| |
| var ref = function (value) { |
| var refs = resolvedInst.refs; |
| |
| if (refs === emptyRefsObject) { |
| // This is a lazy pooled frozen object, so we need to initialize. |
| refs = resolvedInst.refs = {}; |
| } |
| |
| if (value === null) { |
| delete refs[stringRef]; |
| } else { |
| refs[stringRef] = value; |
| } |
| }; |
| |
| ref._stringRef = stringRef; |
| return ref; |
| } else { |
| if (typeof mixedRef !== 'string') { |
| throw new Error('Expected ref to be a function, a string, an object returned by React.createRef(), or null.'); |
| } |
| |
| if (!element._owner) { |
| throw new Error("Element ref was specified as a string (" + mixedRef + ") but no owner was set. This could happen for one of" + ' the following reasons:\n' + '1. You may be adding a ref to a function component\n' + "2. You may be adding a ref to a component that was not created inside a component's render method\n" + '3. You have multiple copies of React loaded\n' + 'See https://reactjs.org/link/refs-must-have-owner for more information.'); |
| } |
| } |
| } |
| |
| return mixedRef; |
| } |
| |
| function throwOnInvalidObjectType(returnFiber, newChild) { |
| var childString = Object.prototype.toString.call(newChild); |
| throw new Error("Objects are not valid as a React child (found: " + (childString === '[object Object]' ? 'object with keys {' + Object.keys(newChild).join(', ') + '}' : childString) + "). " + 'If you meant to render a collection of children, use an array ' + 'instead.'); |
| } |
| |
| function warnOnFunctionType(returnFiber) { |
| { |
| var componentName = getComponentNameFromFiber(returnFiber) || 'Component'; |
| |
| if (ownerHasFunctionTypeWarning[componentName]) { |
| return; |
| } |
| |
| ownerHasFunctionTypeWarning[componentName] = true; |
| |
| error('Functions are not valid as a React child. This may happen if ' + 'you return a Component instead of <Component /> from render. ' + 'Or maybe you meant to call this function rather than return it.'); |
| } |
| } |
| |
| function resolveLazy(lazyType) { |
| var payload = lazyType._payload; |
| var init = lazyType._init; |
| return init(payload); |
| } // This wrapper function exists because I expect to clone the code in each path |
| // to be able to optimize each path individually by branching early. This needs |
| // a compiler or we can do it manually. Helpers that don't need this branching |
| // live outside of this function. |
| |
| |
| function ChildReconciler(shouldTrackSideEffects) { |
| function deleteChild(returnFiber, childToDelete) { |
| if (!shouldTrackSideEffects) { |
| // Noop. |
| return; |
| } |
| |
| var deletions = returnFiber.deletions; |
| |
| if (deletions === null) { |
| returnFiber.deletions = [childToDelete]; |
| returnFiber.flags |= ChildDeletion; |
| } else { |
| deletions.push(childToDelete); |
| } |
| } |
| |
| function deleteRemainingChildren(returnFiber, currentFirstChild) { |
| if (!shouldTrackSideEffects) { |
| // Noop. |
| return null; |
| } // TODO: For the shouldClone case, this could be micro-optimized a bit by |
| // assuming that after the first child we've already added everything. |
| |
| |
| var childToDelete = currentFirstChild; |
| |
| while (childToDelete !== null) { |
| deleteChild(returnFiber, childToDelete); |
| childToDelete = childToDelete.sibling; |
| } |
| |
| return null; |
| } |
| |
| function mapRemainingChildren(returnFiber, currentFirstChild) { |
| // Add the remaining children to a temporary map so that we can find them by |
| // keys quickly. Implicit (null) keys get added to this set with their index |
| // instead. |
| var existingChildren = new Map(); |
| var existingChild = currentFirstChild; |
| |
| while (existingChild !== null) { |
| if (existingChild.key !== null) { |
| existingChildren.set(existingChild.key, existingChild); |
| } else { |
| existingChildren.set(existingChild.index, existingChild); |
| } |
| |
| existingChild = existingChild.sibling; |
| } |
| |
| return existingChildren; |
| } |
| |
| function useFiber(fiber, pendingProps) { |
| // We currently set sibling to null and index to 0 here because it is easy |
| // to forget to do before returning it. E.g. for the single child case. |
| var clone = createWorkInProgress(fiber, pendingProps); |
| clone.index = 0; |
| clone.sibling = null; |
| return clone; |
| } |
| |
| function placeChild(newFiber, lastPlacedIndex, newIndex) { |
| newFiber.index = newIndex; |
| |
| if (!shouldTrackSideEffects) { |
| // During hydration, the useId algorithm needs to know which fibers are |
| // part of a list of children (arrays, iterators). |
| newFiber.flags |= Forked; |
| return lastPlacedIndex; |
| } |
| |
| var current = newFiber.alternate; |
| |
| if (current !== null) { |
| var oldIndex = current.index; |
| |
| if (oldIndex < lastPlacedIndex) { |
| // This is a move. |
| newFiber.flags |= Placement; |
| return lastPlacedIndex; |
| } else { |
| // This item can stay in place. |
| return oldIndex; |
| } |
| } else { |
| // This is an insertion. |
| newFiber.flags |= Placement; |
| return lastPlacedIndex; |
| } |
| } |
| |
| function placeSingleChild(newFiber) { |
| // This is simpler for the single child case. We only need to do a |
| // placement for inserting new children. |
| if (shouldTrackSideEffects && newFiber.alternate === null) { |
| newFiber.flags |= Placement; |
| } |
| |
| return newFiber; |
| } |
| |
| function updateTextNode(returnFiber, current, textContent, lanes) { |
| if (current === null || current.tag !== HostText) { |
| // Insert |
| var created = createFiberFromText(textContent, returnFiber.mode, lanes); |
| created.return = returnFiber; |
| return created; |
| } else { |
| // Update |
| var existing = useFiber(current, textContent); |
| existing.return = returnFiber; |
| return existing; |
| } |
| } |
| |
| function updateElement(returnFiber, current, element, lanes) { |
| var elementType = element.type; |
| |
| if (elementType === REACT_FRAGMENT_TYPE) { |
| return updateFragment(returnFiber, current, element.props.children, lanes, element.key); |
| } |
| |
| if (current !== null) { |
| if (current.elementType === elementType || ( // Keep this check inline so it only runs on the false path: |
| isCompatibleFamilyForHotReloading(current, element) ) || // Lazy types should reconcile their resolved type. |
| // We need to do this after the Hot Reloading check above, |
| // because hot reloading has different semantics than prod because |
| // it doesn't resuspend. So we can't let the call below suspend. |
| typeof elementType === 'object' && elementType !== null && elementType.$$typeof === REACT_LAZY_TYPE && resolveLazy(elementType) === current.type) { |
| // Move based on index |
| var existing = useFiber(current, element.props); |
| existing.ref = coerceRef(returnFiber, current, element); |
| existing.return = returnFiber; |
| |
| { |
| existing._debugSource = element._source; |
| existing._debugOwner = element._owner; |
| } |
| |
| return existing; |
| } |
| } // Insert |
| |
| |
| var created = createFiberFromElement(element, returnFiber.mode, lanes); |
| created.ref = coerceRef(returnFiber, current, element); |
| created.return = returnFiber; |
| return created; |
| } |
| |
| function updatePortal(returnFiber, current, portal, lanes) { |
| if (current === null || current.tag !== HostPortal || current.stateNode.containerInfo !== portal.containerInfo || current.stateNode.implementation !== portal.implementation) { |
| // Insert |
| var created = createFiberFromPortal(portal, returnFiber.mode, lanes); |
| created.return = returnFiber; |
| return created; |
| } else { |
| // Update |
| var existing = useFiber(current, portal.children || []); |
| existing.return = returnFiber; |
| return existing; |
| } |
| } |
| |
| function updateFragment(returnFiber, current, fragment, lanes, key) { |
| if (current === null || current.tag !== Fragment) { |
| // Insert |
| var created = createFiberFromFragment(fragment, returnFiber.mode, lanes, key); |
| created.return = returnFiber; |
| return created; |
| } else { |
| // Update |
| var existing = useFiber(current, fragment); |
| existing.return = returnFiber; |
| return existing; |
| } |
| } |
| |
| function createChild(returnFiber, newChild, lanes) { |
| if (typeof newChild === 'string' && newChild !== '' || typeof newChild === 'number') { |
| // Text nodes don't have keys. If the previous node is implicitly keyed |
| // we can continue to replace it without aborting even if it is not a text |
| // node. |
| var created = createFiberFromText('' + newChild, returnFiber.mode, lanes); |
| created.return = returnFiber; |
| return created; |
| } |
| |
| if (typeof newChild === 'object' && newChild !== null) { |
| switch (newChild.$$typeof) { |
| case REACT_ELEMENT_TYPE: |
| { |
| var _created = createFiberFromElement(newChild, returnFiber.mode, lanes); |
| |
| _created.ref = coerceRef(returnFiber, null, newChild); |
| _created.return = returnFiber; |
| return _created; |
| } |
| |
| case REACT_PORTAL_TYPE: |
| { |
| var _created2 = createFiberFromPortal(newChild, returnFiber.mode, lanes); |
| |
| _created2.return = returnFiber; |
| return _created2; |
| } |
| |
| case REACT_LAZY_TYPE: |
| { |
| var payload = newChild._payload; |
| var init = newChild._init; |
| return createChild(returnFiber, init(payload), lanes); |
| } |
| } |
| |
| if (isArray(newChild) || getIteratorFn(newChild)) { |
| var _created3 = createFiberFromFragment(newChild, returnFiber.mode, lanes, null); |
| |
| _created3.return = returnFiber; |
| return _created3; |
| } |
| |
| throwOnInvalidObjectType(returnFiber, newChild); |
| } |
| |
| { |
| if (typeof newChild === 'function') { |
| warnOnFunctionType(returnFiber); |
| } |
| } |
| |
| return null; |
| } |
| |
| function updateSlot(returnFiber, oldFiber, newChild, lanes) { |
| // Update the fiber if the keys match, otherwise return null. |
| var key = oldFiber !== null ? oldFiber.key : null; |
| |
| if (typeof newChild === 'string' && newChild !== '' || typeof newChild === 'number') { |
| // Text nodes don't have keys. If the previous node is implicitly keyed |
| // we can continue to replace it without aborting even if it is not a text |
| // node. |
| if (key !== null) { |
| return null; |
| } |
| |
| return updateTextNode(returnFiber, oldFiber, '' + newChild, lanes); |
| } |
| |
| if (typeof newChild === 'object' && newChild !== null) { |
| switch (newChild.$$typeof) { |
| case REACT_ELEMENT_TYPE: |
| { |
| if (newChild.key === key) { |
| return updateElement(returnFiber, oldFiber, newChild, lanes); |
| } else { |
| return null; |
| } |
| } |
| |
| case REACT_PORTAL_TYPE: |
| { |
| if (newChild.key === key) { |
| return updatePortal(returnFiber, oldFiber, newChild, lanes); |
| } else { |
| return null; |
| } |
| } |
| |
| case REACT_LAZY_TYPE: |
| { |
| var payload = newChild._payload; |
| var init = newChild._init; |
| return updateSlot(returnFiber, oldFiber, init(payload), lanes); |
| } |
| } |
| |
| if (isArray(newChild) || getIteratorFn(newChild)) { |
| if (key !== null) { |
| return null; |
| } |
| |
| return updateFragment(returnFiber, oldFiber, newChild, lanes, null); |
| } |
| |
| throwOnInvalidObjectType(returnFiber, newChild); |
| } |
| |
| { |
| if (typeof newChild === 'function') { |
| warnOnFunctionType(returnFiber); |
| } |
| } |
| |
| return null; |
| } |
| |
| function updateFromMap(existingChildren, returnFiber, newIdx, newChild, lanes) { |
| if (typeof newChild === 'string' && newChild !== '' || typeof newChild === 'number') { |
| // Text nodes don't have keys, so we neither have to check the old nor |
| // new node for the key. If both are text nodes, they match. |
| var matchedFiber = existingChildren.get(newIdx) || null; |
| return updateTextNode(returnFiber, matchedFiber, '' + newChild, lanes); |
| } |
| |
| if (typeof newChild === 'object' && newChild !== null) { |
| switch (newChild.$$typeof) { |
| case REACT_ELEMENT_TYPE: |
| { |
| var _matchedFiber = existingChildren.get(newChild.key === null ? newIdx : newChild.key) || null; |
| |
| return updateElement(returnFiber, _matchedFiber, newChild, lanes); |
| } |
| |
| case REACT_PORTAL_TYPE: |
| { |
| var _matchedFiber2 = existingChildren.get(newChild.key === null ? newIdx : newChild.key) || null; |
| |
| return updatePortal(returnFiber, _matchedFiber2, newChild, lanes); |
| } |
| |
| case REACT_LAZY_TYPE: |
| var payload = newChild._payload; |
| var init = newChild._init; |
| return updateFromMap(existingChildren, returnFiber, newIdx, init(payload), lanes); |
| } |
| |
| if (isArray(newChild) || getIteratorFn(newChild)) { |
| var _matchedFiber3 = existingChildren.get(newIdx) || null; |
| |
| return updateFragment(returnFiber, _matchedFiber3, newChild, lanes, null); |
| } |
| |
| throwOnInvalidObjectType(returnFiber, newChild); |
| } |
| |
| { |
| if (typeof newChild === 'function') { |
| warnOnFunctionType(returnFiber); |
| } |
| } |
| |
| return null; |
| } |
| /** |
| * Warns if there is a duplicate or missing key |
| */ |
| |
| |
| function warnOnInvalidKey(child, knownKeys, returnFiber) { |
| { |
| if (typeof child !== 'object' || child === null) { |
| return knownKeys; |
| } |
| |
| switch (child.$$typeof) { |
| case REACT_ELEMENT_TYPE: |
| case REACT_PORTAL_TYPE: |
| warnForMissingKey(child, returnFiber); |
| var key = child.key; |
| |
| if (typeof key !== 'string') { |
| break; |
| } |
| |
| if (knownKeys === null) { |
| knownKeys = new Set(); |
| knownKeys.add(key); |
| break; |
| } |
| |
| if (!knownKeys.has(key)) { |
| knownKeys.add(key); |
| break; |
| } |
| |
| error('Encountered two children with the same key, `%s`. ' + 'Keys should be unique so that components maintain their identity ' + 'across updates. Non-unique keys may cause children to be ' + 'duplicated and/or omitted — the behavior is unsupported and ' + 'could change in a future version.', key); |
| |
| break; |
| |
| case REACT_LAZY_TYPE: |
| var payload = child._payload; |
| var init = child._init; |
| warnOnInvalidKey(init(payload), knownKeys, returnFiber); |
| break; |
| } |
| } |
| |
| return knownKeys; |
| } |
| |
| function reconcileChildrenArray(returnFiber, currentFirstChild, newChildren, lanes) { |
| // This algorithm can't optimize by searching from both ends since we |
| // don't have backpointers on fibers. I'm trying to see how far we can get |
| // with that model. If it ends up not being worth the tradeoffs, we can |
| // add it later. |
| // Even with a two ended optimization, we'd want to optimize for the case |
| // where there are few changes and brute force the comparison instead of |
| // going for the Map. It'd like to explore hitting that path first in |
| // forward-only mode and only go for the Map once we notice that we need |
| // lots of look ahead. This doesn't handle reversal as well as two ended |
| // search but that's unusual. Besides, for the two ended optimization to |
| // work on Iterables, we'd need to copy the whole set. |
| // In this first iteration, we'll just live with hitting the bad case |
| // (adding everything to a Map) in for every insert/move. |
| // If you change this code, also update reconcileChildrenIterator() which |
| // uses the same algorithm. |
| { |
| // First, validate keys. |
| var knownKeys = null; |
| |
| for (var i = 0; i < newChildren.length; i++) { |
| var child = newChildren[i]; |
| knownKeys = warnOnInvalidKey(child, knownKeys, returnFiber); |
| } |
| } |
| |
| var resultingFirstChild = null; |
| var previousNewFiber = null; |
| var oldFiber = currentFirstChild; |
| var lastPlacedIndex = 0; |
| var newIdx = 0; |
| var nextOldFiber = null; |
| |
| for (; oldFiber !== null && newIdx < newChildren.length; newIdx++) { |
| if (oldFiber.index > newIdx) { |
| nextOldFiber = oldFiber; |
| oldFiber = null; |
| } else { |
| nextOldFiber = oldFiber.sibling; |
| } |
| |
| var newFiber = updateSlot(returnFiber, oldFiber, newChildren[newIdx], lanes); |
| |
| if (newFiber === null) { |
| // TODO: This breaks on empty slots like null children. That's |
| // unfortunate because it triggers the slow path all the time. We need |
| // a better way to communicate whether this was a miss or null, |
| // boolean, undefined, etc. |
| if (oldFiber === null) { |
| oldFiber = nextOldFiber; |
| } |
| |
| break; |
| } |
| |
| if (shouldTrackSideEffects) { |
| if (oldFiber && newFiber.alternate === null) { |
| // We matched the slot, but we didn't reuse the existing fiber, so we |
| // need to delete the existing child. |
| deleteChild(returnFiber, oldFiber); |
| } |
| } |
| |
| lastPlacedIndex = placeChild(newFiber, lastPlacedIndex, newIdx); |
| |
| if (previousNewFiber === null) { |
| // TODO: Move out of the loop. This only happens for the first run. |
| resultingFirstChild = newFiber; |
| } else { |
| // TODO: Defer siblings if we're not at the right index for this slot. |
| // I.e. if we had null values before, then we want to defer this |
| // for each null value. However, we also don't want to call updateSlot |
| // with the previous one. |
| previousNewFiber.sibling = newFiber; |
| } |
| |
| previousNewFiber = newFiber; |
| oldFiber = nextOldFiber; |
| } |
| |
| if (newIdx === newChildren.length) { |
| // We've reached the end of the new children. We can delete the rest. |
| deleteRemainingChildren(returnFiber, oldFiber); |
| |
| if (getIsHydrating()) { |
| var numberOfForks = newIdx; |
| pushTreeFork(returnFiber, numberOfForks); |
| } |
| |
| return resultingFirstChild; |
| } |
| |
| if (oldFiber === null) { |
| // If we don't have any more existing children we can choose a fast path |
| // since the rest will all be insertions. |
| for (; newIdx < newChildren.length; newIdx++) { |
| var _newFiber = createChild(returnFiber, newChildren[newIdx], lanes); |
| |
| if (_newFiber === null) { |
| continue; |
| } |
| |
| lastPlacedIndex = placeChild(_newFiber, lastPlacedIndex, newIdx); |
| |
| if (previousNewFiber === null) { |
| // TODO: Move out of the loop. This only happens for the first run. |
| resultingFirstChild = _newFiber; |
| } else { |
| previousNewFiber.sibling = _newFiber; |
| } |
| |
| previousNewFiber = _newFiber; |
| } |
| |
| if (getIsHydrating()) { |
| var _numberOfForks = newIdx; |
| pushTreeFork(returnFiber, _numberOfForks); |
| } |
| |
| return resultingFirstChild; |
| } // Add all children to a key map for quick lookups. |
| |
| |
| var existingChildren = mapRemainingChildren(returnFiber, oldFiber); // Keep scanning and use the map to restore deleted items as moves. |
| |
| for (; newIdx < newChildren.length; newIdx++) { |
| var _newFiber2 = updateFromMap(existingChildren, returnFiber, newIdx, newChildren[newIdx], lanes); |
| |
| if (_newFiber2 !== null) { |
| if (shouldTrackSideEffects) { |
| if (_newFiber2.alternate !== null) { |
| // The new fiber is a work in progress, but if there exists a |
| // current, that means that we reused the fiber. We need to delete |
| // it from the child list so that we don't add it to the deletion |
| // list. |
| existingChildren.delete(_newFiber2.key === null ? newIdx : _newFiber2.key); |
| } |
| } |
| |
| lastPlacedIndex = placeChild(_newFiber2, lastPlacedIndex, newIdx); |
| |
| if (previousNewFiber === null) { |
| resultingFirstChild = _newFiber2; |
| } else { |
| previousNewFiber.sibling = _newFiber2; |
| } |
| |
| previousNewFiber = _newFiber2; |
| } |
| } |
| |
| if (shouldTrackSideEffects) { |
| // Any existing children that weren't consumed above were deleted. We need |
| // to add them to the deletion list. |
| existingChildren.forEach(function (child) { |
| return deleteChild(returnFiber, child); |
| }); |
| } |
| |
| if (getIsHydrating()) { |
| var _numberOfForks2 = newIdx; |
| pushTreeFork(returnFiber, _numberOfForks2); |
| } |
| |
| return resultingFirstChild; |
| } |
| |
| function reconcileChildrenIterator(returnFiber, currentFirstChild, newChildrenIterable, lanes) { |
| // This is the same implementation as reconcileChildrenArray(), |
| // but using the iterator instead. |
| var iteratorFn = getIteratorFn(newChildrenIterable); |
| |
| if (typeof iteratorFn !== 'function') { |
| throw new Error('An object is not an iterable. This error is likely caused by a bug in ' + 'React. Please file an issue.'); |
| } |
| |
| { |
| // We don't support rendering Generators because it's a mutation. |
| // See https://github.com/facebook/react/issues/12995 |
| if (typeof Symbol === 'function' && // $FlowFixMe Flow doesn't know about toStringTag |
| newChildrenIterable[Symbol.toStringTag] === 'Generator') { |
| if (!didWarnAboutGenerators) { |
| error('Using Generators as children is unsupported and will likely yield ' + 'unexpected results because enumerating a generator mutates it. ' + 'You may convert it to an array with `Array.from()` or the ' + '`[...spread]` operator before rendering. Keep in mind ' + 'you might need to polyfill these features for older browsers.'); |
| } |
| |
| didWarnAboutGenerators = true; |
| } // Warn about using Maps as children |
| |
| |
| if (newChildrenIterable.entries === iteratorFn) { |
| if (!didWarnAboutMaps) { |
| error('Using Maps as children is not supported. ' + 'Use an array of keyed ReactElements instead.'); |
| } |
| |
| didWarnAboutMaps = true; |
| } // First, validate keys. |
| // We'll get a different iterator later for the main pass. |
| |
| |
| var _newChildren = iteratorFn.call(newChildrenIterable); |
| |
| if (_newChildren) { |
| var knownKeys = null; |
| |
| var _step = _newChildren.next(); |
| |
| for (; !_step.done; _step = _newChildren.next()) { |
| var child = _step.value; |
| knownKeys = warnOnInvalidKey(child, knownKeys, returnFiber); |
| } |
| } |
| } |
| |
| var newChildren = iteratorFn.call(newChildrenIterable); |
| |
| if (newChildren == null) { |
| throw new Error('An iterable object provided no iterator.'); |
| } |
| |
| var resultingFirstChild = null; |
| var previousNewFiber = null; |
| var oldFiber = currentFirstChild; |
| var lastPlacedIndex = 0; |
| var newIdx = 0; |
| var nextOldFiber = null; |
| var step = newChildren.next(); |
| |
| for (; oldFiber !== null && !step.done; newIdx++, step = newChildren.next()) { |
| if (oldFiber.index > newIdx) { |
| nextOldFiber = oldFiber; |
| oldFiber = null; |
| } else { |
| nextOldFiber = oldFiber.sibling; |
| } |
| |
| var newFiber = updateSlot(returnFiber, oldFiber, step.value, lanes); |
| |
| if (newFiber === null) { |
| // TODO: This breaks on empty slots like null children. That's |
| // unfortunate because it triggers the slow path all the time. We need |
| // a better way to communicate whether this was a miss or null, |
| // boolean, undefined, etc. |
| if (oldFiber === null) { |
| oldFiber = nextOldFiber; |
| } |
| |
| break; |
| } |
| |
| if (shouldTrackSideEffects) { |
| if (oldFiber && newFiber.alternate === null) { |
| // We matched the slot, but we didn't reuse the existing fiber, so we |
| // need to delete the existing child. |
| deleteChild(returnFiber, oldFiber); |
| } |
| } |
| |
| lastPlacedIndex = placeChild(newFiber, lastPlacedIndex, newIdx); |
| |
| if (previousNewFiber === null) { |
| // TODO: Move out of the loop. This only happens for the first run. |
| resultingFirstChild = newFiber; |
| } else { |
| // TODO: Defer siblings if we're not at the right index for this slot. |
| // I.e. if we had null values before, then we want to defer this |
| // for each null value. However, we also don't want to call updateSlot |
| // with the previous one. |
| previousNewFiber.sibling = newFiber; |
| } |
| |
| previousNewFiber = newFiber; |
| oldFiber = nextOldFiber; |
| } |
| |
| if (step.done) { |
| // We've reached the end of the new children. We can delete the rest. |
| deleteRemainingChildren(returnFiber, oldFiber); |
| |
| if (getIsHydrating()) { |
| var numberOfForks = newIdx; |
| pushTreeFork(returnFiber, numberOfForks); |
| } |
| |
| return resultingFirstChild; |
| } |
| |
| if (oldFiber === null) { |
| // If we don't have any more existing children we can choose a fast path |
| // since the rest will all be insertions. |
| for (; !step.done; newIdx++, step = newChildren.next()) { |
| var _newFiber3 = createChild(returnFiber, step.value, lanes); |
| |
| if (_newFiber3 === null) { |
| continue; |
| } |
| |
| lastPlacedIndex = placeChild(_newFiber3, lastPlacedIndex, newIdx); |
| |
| if (previousNewFiber === null) { |
| // TODO: Move out of the loop. This only happens for the first run. |
| resultingFirstChild = _newFiber3; |
| } else { |
| previousNewFiber.sibling = _newFiber3; |
| } |
| |
| previousNewFiber = _newFiber3; |
| } |
| |
| if (getIsHydrating()) { |
| var _numberOfForks3 = newIdx; |
| pushTreeFork(returnFiber, _numberOfForks3); |
| } |
| |
| return resultingFirstChild; |
| } // Add all children to a key map for quick lookups. |
| |
| |
| var existingChildren = mapRemainingChildren(returnFiber, oldFiber); // Keep scanning and use the map to restore deleted items as moves. |
| |
| for (; !step.done; newIdx++, step = newChildren.next()) { |
| var _newFiber4 = updateFromMap(existingChildren, returnFiber, newIdx, step.value, lanes); |
| |
| if (_newFiber4 !== null) { |
| if (shouldTrackSideEffects) { |
| if (_newFiber4.alternate !== null) { |
| // The new fiber is a work in progress, but if there exists a |
| // current, that means that we reused the fiber. We need to delete |
| // it from the child list so that we don't add it to the deletion |
| // list. |
| existingChildren.delete(_newFiber4.key === null ? newIdx : _newFiber4.key); |
| } |
| } |
| |
| lastPlacedIndex = placeChild(_newFiber4, lastPlacedIndex, newIdx); |
| |
| if (previousNewFiber === null) { |
| resultingFirstChild = _newFiber4; |
| } else { |
| previousNewFiber.sibling = _newFiber4; |
| } |
| |
| previousNewFiber = _newFiber4; |
| } |
| } |
| |
| if (shouldTrackSideEffects) { |
| // Any existing children that weren't consumed above were deleted. We need |
| // to add them to the deletion list. |
| existingChildren.forEach(function (child) { |
| return deleteChild(returnFiber, child); |
| }); |
| } |
| |
| if (getIsHydrating()) { |
| var _numberOfForks4 = newIdx; |
| pushTreeFork(returnFiber, _numberOfForks4); |
| } |
| |
| return resultingFirstChild; |
| } |
| |
| function reconcileSingleTextNode(returnFiber, currentFirstChild, textContent, lanes) { |
| // There's no need to check for keys on text nodes since we don't have a |
| // way to define them. |
| if (currentFirstChild !== null && currentFirstChild.tag === HostText) { |
| // We already have an existing node so let's just update it and delete |
| // the rest. |
| deleteRemainingChildren(returnFiber, currentFirstChild.sibling); |
| var existing = useFiber(currentFirstChild, textContent); |
| existing.return = returnFiber; |
| return existing; |
| } // The existing first child is not a text node so we need to create one |
| // and delete the existing ones. |
| |
| |
| deleteRemainingChildren(returnFiber, currentFirstChild); |
| var created = createFiberFromText(textContent, returnFiber.mode, lanes); |
| created.return = returnFiber; |
| return created; |
| } |
| |
| function reconcileSingleElement(returnFiber, currentFirstChild, element, lanes) { |
| var key = element.key; |
| var child = currentFirstChild; |
| |
| while (child !== null) { |
| // TODO: If key === null and child.key === null, then this only applies to |
| // the first item in the list. |
| if (child.key === key) { |
| var elementType = element.type; |
| |
| if (elementType === REACT_FRAGMENT_TYPE) { |
| if (child.tag === Fragment) { |
| deleteRemainingChildren(returnFiber, child.sibling); |
| var existing = useFiber(child, element.props.children); |
| existing.return = returnFiber; |
| |
| { |
| existing._debugSource = element._source; |
| existing._debugOwner = element._owner; |
| } |
| |
| return existing; |
| } |
| } else { |
| if (child.elementType === elementType || ( // Keep this check inline so it only runs on the false path: |
| isCompatibleFamilyForHotReloading(child, element) ) || // Lazy types should reconcile their resolved type. |
| // We need to do this after the Hot Reloading check above, |
| // because hot reloading has different semantics than prod because |
| // it doesn't resuspend. So we can't let the call below suspend. |
| typeof elementType === 'object' && elementType !== null && elementType.$$typeof === REACT_LAZY_TYPE && resolveLazy(elementType) === child.type) { |
| deleteRemainingChildren(returnFiber, child.sibling); |
| |
| var _existing = useFiber(child, element.props); |
| |
| _existing.ref = coerceRef(returnFiber, child, element); |
| _existing.return = returnFiber; |
| |
| { |
| _existing._debugSource = element._source; |
| _existing._debugOwner = element._owner; |
| } |
| |
| return _existing; |
| } |
| } // Didn't match. |
| |
| |
| deleteRemainingChildren(returnFiber, child); |
| break; |
| } else { |
| deleteChild(returnFiber, child); |
| } |
| |
| child = child.sibling; |
| } |
| |
| if (element.type === REACT_FRAGMENT_TYPE) { |
| var created = createFiberFromFragment(element.props.children, returnFiber.mode, lanes, element.key); |
| created.return = returnFiber; |
| return created; |
| } else { |
| var _created4 = createFiberFromElement(element, returnFiber.mode, lanes); |
| |
| _created4.ref = coerceRef(returnFiber, currentFirstChild, element); |
| _created4.return = returnFiber; |
| return _created4; |
| } |
| } |
| |
| function reconcileSinglePortal(returnFiber, currentFirstChild, portal, lanes) { |
| var key = portal.key; |
| var child = currentFirstChild; |
| |
| while (child !== null) { |
| // TODO: If key === null and child.key === null, then this only applies to |
| // the first item in the list. |
| if (child.key === key) { |
| if (child.tag === HostPortal && child.stateNode.containerInfo === portal.containerInfo && child.stateNode.implementation === portal.implementation) { |
| deleteRemainingChildren(returnFiber, child.sibling); |
| var existing = useFiber(child, portal.children || []); |
| existing.return = returnFiber; |
| return existing; |
| } else { |
| deleteRemainingChildren(returnFiber, child); |
| break; |
| } |
| } else { |
| deleteChild(returnFiber, child); |
| } |
| |
| child = child.sibling; |
| } |
| |
| var created = createFiberFromPortal(portal, returnFiber.mode, lanes); |
| created.return = returnFiber; |
| return created; |
| } // This API will tag the children with the side-effect of the reconciliation |
| // itself. They will be added to the side-effect list as we pass through the |
| // children and the parent. |
| |
| |
| function reconcileChildFibers(returnFiber, currentFirstChild, newChild, lanes) { |
| // This function is not recursive. |
| // If the top level item is an array, we treat it as a set of children, |
| // not as a fragment. Nested arrays on the other hand will be treated as |
| // fragment nodes. Recursion happens at the normal flow. |
| // Handle top level unkeyed fragments as if they were arrays. |
| // This leads to an ambiguity between <>{[...]}</> and <>...</>. |
| // We treat the ambiguous cases above the same. |
| var isUnkeyedTopLevelFragment = typeof newChild === 'object' && newChild !== null && newChild.type === REACT_FRAGMENT_TYPE && newChild.key === null; |
| |
| if (isUnkeyedTopLevelFragment) { |
| newChild = newChild.props.children; |
| } // Handle object types |
| |
| |
| if (typeof newChild === 'object' && newChild !== null) { |
| switch (newChild.$$typeof) { |
| case REACT_ELEMENT_TYPE: |
| return placeSingleChild(reconcileSingleElement(returnFiber, currentFirstChild, newChild, lanes)); |
| |
| case REACT_PORTAL_TYPE: |
| return placeSingleChild(reconcileSinglePortal(returnFiber, currentFirstChild, newChild, lanes)); |
| |
| case REACT_LAZY_TYPE: |
| var payload = newChild._payload; |
| var init = newChild._init; // TODO: This function is supposed to be non-recursive. |
| |
| return reconcileChildFibers(returnFiber, currentFirstChild, init(payload), lanes); |
| } |
| |
| if (isArray(newChild)) { |
| return reconcileChildrenArray(returnFiber, currentFirstChild, newChild, lanes); |
| } |
| |
| if (getIteratorFn(newChild)) { |
| return reconcileChildrenIterator(returnFiber, currentFirstChild, newChild, lanes); |
| } |
| |
| throwOnInvalidObjectType(returnFiber, newChild); |
| } |
| |
| if (typeof newChild === 'string' && newChild !== '' || typeof newChild === 'number') { |
| return placeSingleChild(reconcileSingleTextNode(returnFiber, currentFirstChild, '' + newChild, lanes)); |
| } |
| |
| { |
| if (typeof newChild === 'function') { |
| warnOnFunctionType(returnFiber); |
| } |
| } // Remaining cases are all treated as empty. |
| |
| |
| return deleteRemainingChildren(returnFiber, currentFirstChild); |
| } |
| |
| return reconcileChildFibers; |
| } |
| |
| var reconcileChildFibers = ChildReconciler(true); |
| var mountChildFibers = ChildReconciler(false); |
| function cloneChildFibers(current, workInProgress) { |
| if (current !== null && workInProgress.child !== current.child) { |
| throw new Error('Resuming work not yet implemented.'); |
| } |
| |
| if (workInProgress.child === null) { |
| return; |
| } |
| |
| var currentChild = workInProgress.child; |
| var newChild = createWorkInProgress(currentChild, currentChild.pendingProps); |
| workInProgress.child = newChild; |
| newChild.return = workInProgress; |
| |
| while (currentChild.sibling !== null) { |
| currentChild = currentChild.sibling; |
| newChild = newChild.sibling = createWorkInProgress(currentChild, currentChild.pendingProps); |
| newChild.return = workInProgress; |
| } |
| |
| newChild.sibling = null; |
| } // Reset a workInProgress child set to prepare it for a second pass. |
| |
| function resetChildFibers(workInProgress, lanes) { |
| var child = workInProgress.child; |
| |
| while (child !== null) { |
| resetWorkInProgress(child, lanes); |
| child = child.sibling; |
| } |
| } |
| |
| var NO_CONTEXT = {}; |
| var contextStackCursor$1 = createCursor(NO_CONTEXT); |
| var contextFiberStackCursor = createCursor(NO_CONTEXT); |
| var rootInstanceStackCursor = createCursor(NO_CONTEXT); |
| |
| function requiredContext(c) { |
| if (c === NO_CONTEXT) { |
| throw new Error('Expected host context to exist. This error is likely caused by a bug ' + 'in React. Please file an issue.'); |
| } |
| |
| return c; |
| } |
| |
| function getRootHostContainer() { |
| var rootInstance = requiredContext(rootInstanceStackCursor.current); |
| return rootInstance; |
| } |
| |
| function pushHostContainer(fiber, nextRootInstance) { |
| // Push current root instance onto the stack; |
| // This allows us to reset root when portals are popped. |
| push(rootInstanceStackCursor, nextRootInstance, fiber); // Track the context and the Fiber that provided it. |
| // This enables us to pop only Fibers that provide unique contexts. |
| |
| push(contextFiberStackCursor, fiber, fiber); // Finally, we need to push the host context to the stack. |
| // However, we can't just call getRootHostContext() and push it because |
| // we'd have a different number of entries on the stack depending on |
| // whether getRootHostContext() throws somewhere in renderer code or not. |
| // So we push an empty value first. This lets us safely unwind on errors. |
| |
| push(contextStackCursor$1, NO_CONTEXT, fiber); |
| var nextRootContext = getRootHostContext(nextRootInstance); // Now that we know this function doesn't throw, replace it. |
| |
| pop(contextStackCursor$1, fiber); |
| push(contextStackCursor$1, nextRootContext, fiber); |
| } |
| |
| function popHostContainer(fiber) { |
| pop(contextStackCursor$1, fiber); |
| pop(contextFiberStackCursor, fiber); |
| pop(rootInstanceStackCursor, fiber); |
| } |
| |
| function getHostContext() { |
| var context = requiredContext(contextStackCursor$1.current); |
| return context; |
| } |
| |
| function pushHostContext(fiber) { |
| var rootInstance = requiredContext(rootInstanceStackCursor.current); |
| var context = requiredContext(contextStackCursor$1.current); |
| var nextContext = getChildHostContext(context, fiber.type); // Don't push this Fiber's context unless it's unique. |
| |
| if (context === nextContext) { |
| return; |
| } // Track the context and the Fiber that provided it. |
| // This enables us to pop only Fibers that provide unique contexts. |
| |
| |
| push(contextFiberStackCursor, fiber, fiber); |
| push(contextStackCursor$1, nextContext, fiber); |
| } |
| |
| function popHostContext(fiber) { |
| // Do not pop unless this Fiber provided the current context. |
| // pushHostContext() only pushes Fibers that provide unique contexts. |
| if (contextFiberStackCursor.current !== fiber) { |
| return; |
| } |
| |
| pop(contextStackCursor$1, fiber); |
| pop(contextFiberStackCursor, fiber); |
| } |
| |
| var DefaultSuspenseContext = 0; // The Suspense Context is split into two parts. The lower bits is |
| // inherited deeply down the subtree. The upper bits only affect |
| // this immediate suspense boundary and gets reset each new |
| // boundary or suspense list. |
| |
| var SubtreeSuspenseContextMask = 1; // Subtree Flags: |
| // InvisibleParentSuspenseContext indicates that one of our parent Suspense |
| // boundaries is not currently showing visible main content. |
| // Either because it is already showing a fallback or is not mounted at all. |
| // We can use this to determine if it is desirable to trigger a fallback at |
| // the parent. If not, then we might need to trigger undesirable boundaries |
| // and/or suspend the commit to avoid hiding the parent content. |
| |
| var InvisibleParentSuspenseContext = 1; // Shallow Flags: |
| // ForceSuspenseFallback can be used by SuspenseList to force newly added |
| // items into their fallback state during one of the render passes. |
| |
| var ForceSuspenseFallback = 2; |
| var suspenseStackCursor = createCursor(DefaultSuspenseContext); |
| function hasSuspenseContext(parentContext, flag) { |
| return (parentContext & flag) !== 0; |
| } |
| function setDefaultShallowSuspenseContext(parentContext) { |
| return parentContext & SubtreeSuspenseContextMask; |
| } |
| function setShallowSuspenseContext(parentContext, shallowContext) { |
| return parentContext & SubtreeSuspenseContextMask | shallowContext; |
| } |
| function addSubtreeSuspenseContext(parentContext, subtreeContext) { |
| return parentContext | subtreeContext; |
| } |
| function pushSuspenseContext(fiber, newContext) { |
| push(suspenseStackCursor, newContext, fiber); |
| } |
| function popSuspenseContext(fiber) { |
| pop(suspenseStackCursor, fiber); |
| } |
| |
| function shouldCaptureSuspense(workInProgress, hasInvisibleParent) { |
| // If it was the primary children that just suspended, capture and render the |
| // fallback. Otherwise, don't capture and bubble to the next boundary. |
| var nextState = workInProgress.memoizedState; |
| |
| if (nextState !== null) { |
| if (nextState.dehydrated !== null) { |
| // A dehydrated boundary always captures. |
| return true; |
| } |
| |
| return false; |
| } |
| |
| var props = workInProgress.memoizedProps; // Regular boundaries always capture. |
| |
| { |
| return true; |
| } // If it's a boundary we should avoid, then we prefer to bubble up to the |
| } |
| function findFirstSuspended(row) { |
| var node = row; |
| |
| while (node !== null) { |
| if (node.tag === SuspenseComponent) { |
| var state = node.memoizedState; |
| |
| if (state !== null) { |
| var dehydrated = state.dehydrated; |
| |
| if (dehydrated === null || isSuspenseInstancePending(dehydrated) || isSuspenseInstanceFallback(dehydrated)) { |
| return node; |
| } |
| } |
| } else if (node.tag === SuspenseListComponent && // revealOrder undefined can't be trusted because it don't |
| // keep track of whether it suspended or not. |
| node.memoizedProps.revealOrder !== undefined) { |
| var didSuspend = (node.flags & DidCapture) !== NoFlags; |
| |
| if (didSuspend) { |
| return node; |
| } |
| } else if (node.child !== null) { |
| node.child.return = node; |
| node = node.child; |
| continue; |
| } |
| |
| if (node === row) { |
| return null; |
| } |
| |
| while (node.sibling === null) { |
| if (node.return === null || node.return === row) { |
| return null; |
| } |
| |
| node = node.return; |
| } |
| |
| node.sibling.return = node.return; |
| node = node.sibling; |
| } |
| |
| return null; |
| } |
| |
| var NoFlags$1 = |
| /* */ |
| 0; // Represents whether effect should fire. |
| |
| var HasEffect = |
| /* */ |
| 1; // Represents the phase in which the effect (not the clean-up) fires. |
| |
| var Insertion = |
| /* */ |
| 2; |
| var Layout = |
| /* */ |
| 4; |
| var Passive$1 = |
| /* */ |
| 8; |
| |
| // and should be reset before starting a new render. |
| // This tracks which mutable sources need to be reset after a render. |
| |
| var workInProgressSources = []; |
| function resetWorkInProgressVersions() { |
| for (var i = 0; i < workInProgressSources.length; i++) { |
| var mutableSource = workInProgressSources[i]; |
| |
| { |
| mutableSource._workInProgressVersionPrimary = null; |
| } |
| } |
| |
| workInProgressSources.length = 0; |
| } |
| // This ensures that the version used for server rendering matches the one |
| // that is eventually read during hydration. |
| // If they don't match there's a potential tear and a full deopt render is required. |
| |
| function registerMutableSourceForHydration(root, mutableSource) { |
| var getVersion = mutableSource._getVersion; |
| var version = getVersion(mutableSource._source); // TODO Clear this data once all pending hydration work is finished. |
| // Retaining it forever may interfere with GC. |
| |
| if (root.mutableSourceEagerHydrationData == null) { |
| root.mutableSourceEagerHydrationData = [mutableSource, version]; |
| } else { |
| root.mutableSourceEagerHydrationData.push(mutableSource, version); |
| } |
| } |
| |
| var ReactCurrentDispatcher$1 = ReactSharedInternals.ReactCurrentDispatcher, |
| ReactCurrentBatchConfig$2 = ReactSharedInternals.ReactCurrentBatchConfig; |
| var didWarnAboutMismatchedHooksForComponent; |
| var didWarnUncachedGetSnapshot; |
| |
| { |
| didWarnAboutMismatchedHooksForComponent = new Set(); |
| } |
| |
| // These are set right before calling the component. |
| var renderLanes = NoLanes; // The work-in-progress fiber. I've named it differently to distinguish it from |
| // the work-in-progress hook. |
| |
| var currentlyRenderingFiber$1 = null; // Hooks are stored as a linked list on the fiber's memoizedState field. The |
| // current hook list is the list that belongs to the current fiber. The |
| // work-in-progress hook list is a new list that will be added to the |
| // work-in-progress fiber. |
| |
| var currentHook = null; |
| var workInProgressHook = null; // Whether an update was scheduled at any point during the render phase. This |
| // does not get reset if we do another render pass; only when we're completely |
| // finished evaluating this component. This is an optimization so we know |
| // whether we need to clear render phase updates after a throw. |
| |
| var didScheduleRenderPhaseUpdate = false; // Where an update was scheduled only during the current render pass. This |
| // gets reset after each attempt. |
| // TODO: Maybe there's some way to consolidate this with |
| // `didScheduleRenderPhaseUpdate`. Or with `numberOfReRenders`. |
| |
| var didScheduleRenderPhaseUpdateDuringThisPass = false; // Counts the number of useId hooks in this component. |
| |
| var localIdCounter = 0; // Used for ids that are generated completely client-side (i.e. not during |
| // hydration). This counter is global, so client ids are not stable across |
| // render attempts. |
| |
| var globalClientIdCounter = 0; |
| var RE_RENDER_LIMIT = 25; // In DEV, this is the name of the currently executing primitive hook |
| |
| var currentHookNameInDev = null; // In DEV, this list ensures that hooks are called in the same order between renders. |
| // The list stores the order of hooks used during the initial render (mount). |
| // Subsequent renders (updates) reference this list. |
| |
| var hookTypesDev = null; |
| var hookTypesUpdateIndexDev = -1; // In DEV, this tracks whether currently rendering component needs to ignore |
| // the dependencies for Hooks that need them (e.g. useEffect or useMemo). |
| // When true, such Hooks will always be "remounted". Only used during hot reload. |
| |
| var ignorePreviousDependencies = false; |
| |
| function mountHookTypesDev() { |
| { |
| var hookName = currentHookNameInDev; |
| |
| if (hookTypesDev === null) { |
| hookTypesDev = [hookName]; |
| } else { |
| hookTypesDev.push(hookName); |
| } |
| } |
| } |
| |
| function updateHookTypesDev() { |
| { |
| var hookName = currentHookNameInDev; |
| |
| if (hookTypesDev !== null) { |
| hookTypesUpdateIndexDev++; |
| |
| if (hookTypesDev[hookTypesUpdateIndexDev] !== hookName) { |
| warnOnHookMismatchInDev(hookName); |
| } |
| } |
| } |
| } |
| |
| function checkDepsAreArrayDev(deps) { |
| { |
| if (deps !== undefined && deps !== null && !isArray(deps)) { |
| // Verify deps, but only on mount to avoid extra checks. |
| // It's unlikely their type would change as usually you define them inline. |
| error('%s received a final argument that is not an array (instead, received `%s`). When ' + 'specified, the final argument must be an array.', currentHookNameInDev, typeof deps); |
| } |
| } |
| } |
| |
| function warnOnHookMismatchInDev(currentHookName) { |
| { |
| var componentName = getComponentNameFromFiber(currentlyRenderingFiber$1); |
| |
| if (!didWarnAboutMismatchedHooksForComponent.has(componentName)) { |
| didWarnAboutMismatchedHooksForComponent.add(componentName); |
| |
| if (hookTypesDev !== null) { |
| var table = ''; |
| var secondColumnStart = 30; |
| |
| for (var i = 0; i <= hookTypesUpdateIndexDev; i++) { |
| var oldHookName = hookTypesDev[i]; |
| var newHookName = i === hookTypesUpdateIndexDev ? currentHookName : oldHookName; |
| var row = i + 1 + ". " + oldHookName; // Extra space so second column lines up |
| // lol @ IE not supporting String#repeat |
| |
| while (row.length < secondColumnStart) { |
| row += ' '; |
| } |
| |
| row += newHookName + '\n'; |
| table += row; |
| } |
| |
| error('React has detected a change in the order of Hooks called by %s. ' + 'This will lead to bugs and errors if not fixed. ' + 'For more information, read the Rules of Hooks: https://reactjs.org/link/rules-of-hooks\n\n' + ' Previous render Next render\n' + ' ------------------------------------------------------\n' + '%s' + ' ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n', componentName, table); |
| } |
| } |
| } |
| } |
| |
| function throwInvalidHookError() { |
| throw new Error('Invalid hook call. Hooks can only be called inside of the body of a function component. This could happen for' + ' one of the following reasons:\n' + '1. You might have mismatching versions of React and the renderer (such as React DOM)\n' + '2. You might be breaking the Rules of Hooks\n' + '3. You might have more than one copy of React in the same app\n' + 'See https://reactjs.org/link/invalid-hook-call for tips about how to debug and fix this problem.'); |
| } |
| |
| function areHookInputsEqual(nextDeps, prevDeps) { |
| { |
| if (ignorePreviousDependencies) { |
| // Only true when this component is being hot reloaded. |
| return false; |
| } |
| } |
| |
| if (prevDeps === null) { |
| { |
| error('%s received a final argument during this render, but not during ' + 'the previous render. Even though the final argument is optional, ' + 'its type cannot change between renders.', currentHookNameInDev); |
| } |
| |
| return false; |
| } |
| |
| { |
| // Don't bother comparing lengths in prod because these arrays should be |
| // passed inline. |
| if (nextDeps.length !== prevDeps.length) { |
| error('The final argument passed to %s changed size between renders. The ' + 'order and size of this array must remain constant.\n\n' + 'Previous: %s\n' + 'Incoming: %s', currentHookNameInDev, "[" + prevDeps.join(', ') + "]", "[" + nextDeps.join(', ') + "]"); |
| } |
| } |
| |
| for (var i = 0; i < prevDeps.length && i < nextDeps.length; i++) { |
| if (objectIs(nextDeps[i], prevDeps[i])) { |
| continue; |
| } |
| |
| return false; |
| } |
| |
| return true; |
| } |
| |
| function renderWithHooks(current, workInProgress, Component, props, secondArg, nextRenderLanes) { |
| renderLanes = nextRenderLanes; |
| currentlyRenderingFiber$1 = workInProgress; |
| |
| { |
| hookTypesDev = current !== null ? current._debugHookTypes : null; |
| hookTypesUpdateIndexDev = -1; // Used for hot reloading: |
| |
| ignorePreviousDependencies = current !== null && current.type !== workInProgress.type; |
| } |
| |
| workInProgress.memoizedState = null; |
| workInProgress.updateQueue = null; |
| workInProgress.lanes = NoLanes; // The following should have already been reset |
| // currentHook = null; |
| // workInProgressHook = null; |
| // didScheduleRenderPhaseUpdate = false; |
| // localIdCounter = 0; |
| // TODO Warn if no hooks are used at all during mount, then some are used during update. |
| // Currently we will identify the update render as a mount because memoizedState === null. |
| // This is tricky because it's valid for certain types of components (e.g. React.lazy) |
| // Using memoizedState to differentiate between mount/update only works if at least one stateful hook is used. |
| // Non-stateful hooks (e.g. context) don't get added to memoizedState, |
| // so memoizedState would be null during updates and mounts. |
| |
| { |
| if (current !== null && current.memoizedState !== null) { |
| ReactCurrentDispatcher$1.current = HooksDispatcherOnUpdateInDEV; |
| } else if (hookTypesDev !== null) { |
| // This dispatcher handles an edge case where a component is updating, |
| // but no stateful hooks have been used. |
| // We want to match the production code behavior (which will use HooksDispatcherOnMount), |
| // but with the extra DEV validation to ensure hooks ordering hasn't changed. |
| // This dispatcher does that. |
| ReactCurrentDispatcher$1.current = HooksDispatcherOnMountWithHookTypesInDEV; |
| } else { |
| ReactCurrentDispatcher$1.current = HooksDispatcherOnMountInDEV; |
| } |
| } |
| |
| var children = Component(props, secondArg); // Check if there was a render phase update |
| |
| if (didScheduleRenderPhaseUpdateDuringThisPass) { |
| // Keep rendering in a loop for as long as render phase updates continue to |
| // be scheduled. Use a counter to prevent infinite loops. |
| var numberOfReRenders = 0; |
| |
| do { |
| didScheduleRenderPhaseUpdateDuringThisPass = false; |
| localIdCounter = 0; |
| |
| if (numberOfReRenders >= RE_RENDER_LIMIT) { |
| throw new Error('Too many re-renders. React limits the number of renders to prevent ' + 'an infinite loop.'); |
| } |
| |
| numberOfReRenders += 1; |
| |
| { |
| // Even when hot reloading, allow dependencies to stabilize |
| // after first render to prevent infinite render phase updates. |
| ignorePreviousDependencies = false; |
| } // Start over from the beginning of the list |
| |
| |
| currentHook = null; |
| workInProgressHook = null; |
| workInProgress.updateQueue = null; |
| |
| { |
| // Also validate hook order for cascading updates. |
| hookTypesUpdateIndexDev = -1; |
| } |
| |
| ReactCurrentDispatcher$1.current = HooksDispatcherOnRerenderInDEV ; |
| children = Component(props, secondArg); |
| } while (didScheduleRenderPhaseUpdateDuringThisPass); |
| } // We can assume the previous dispatcher is always this one, since we set it |
| // at the beginning of the render phase and there's no re-entrance. |
| |
| |
| ReactCurrentDispatcher$1.current = ContextOnlyDispatcher; |
| |
| { |
| workInProgress._debugHookTypes = hookTypesDev; |
| } // This check uses currentHook so that it works the same in DEV and prod bundles. |
| // hookTypesDev could catch more cases (e.g. context) but only in DEV bundles. |
| |
| |
| var didRenderTooFewHooks = currentHook !== null && currentHook.next !== null; |
| renderLanes = NoLanes; |
| currentlyRenderingFiber$1 = null; |
| currentHook = null; |
| workInProgressHook = null; |
| |
| { |
| currentHookNameInDev = null; |
| hookTypesDev = null; |
| hookTypesUpdateIndexDev = -1; // Confirm that a static flag was not added or removed since the last |
| // render. If this fires, it suggests that we incorrectly reset the static |
| // flags in some other part of the codebase. This has happened before, for |
| // example, in the SuspenseList implementation. |
| |
| if (current !== null && (current.flags & StaticMask) !== (workInProgress.flags & StaticMask) && // Disable this warning in legacy mode, because legacy Suspense is weird |
| // and creates false positives. To make this work in legacy mode, we'd |
| // need to mark fibers that commit in an incomplete state, somehow. For |
| // now I'll disable the warning that most of the bugs that would trigger |
| // it are either exclusive to concurrent mode or exist in both. |
| (current.mode & ConcurrentMode) !== NoMode) { |
| error('Internal React error: Expected static flag was missing. Please ' + 'notify the React team.'); |
| } |
| } |
| |
| didScheduleRenderPhaseUpdate = false; // This is reset by checkDidRenderIdHook |
| // localIdCounter = 0; |
| |
| if (didRenderTooFewHooks) { |
| throw new Error('Rendered fewer hooks than expected. This may be caused by an accidental ' + 'early return statement.'); |
| } |
| |
| return children; |
| } |
| function checkDidRenderIdHook() { |
| // This should be called immediately after every renderWithHooks call. |
| // Conceptually, it's part of the return value of renderWithHooks; it's only a |
| // separate function to avoid using an array tuple. |
| var didRenderIdHook = localIdCounter !== 0; |
| localIdCounter = 0; |
| return didRenderIdHook; |
| } |
| function bailoutHooks(current, workInProgress, lanes) { |
| workInProgress.updateQueue = current.updateQueue; // TODO: Don't need to reset the flags here, because they're reset in the |
| // complete phase (bubbleProperties). |
| |
| if ( (workInProgress.mode & StrictEffectsMode) !== NoMode) { |
| workInProgress.flags &= ~(MountPassiveDev | MountLayoutDev | Passive | Update); |
| } else { |
| workInProgress.flags &= ~(Passive | Update); |
| } |
| |
| current.lanes = removeLanes(current.lanes, lanes); |
| } |
| function resetHooksAfterThrow() { |
| // We can assume the previous dispatcher is always this one, since we set it |
| // at the beginning of the render phase and there's no re-entrance. |
| ReactCurrentDispatcher$1.current = ContextOnlyDispatcher; |
| |
| if (didScheduleRenderPhaseUpdate) { |
| // There were render phase updates. These are only valid for this render |
| // phase, which we are now aborting. Remove the updates from the queues so |
| // they do not persist to the next render. Do not remove updates from hooks |
| // that weren't processed. |
| // |
| // Only reset the updates from the queue if it has a clone. If it does |
| // not have a clone, that means it wasn't processed, and the updates were |
| // scheduled before we entered the render phase. |
| var hook = currentlyRenderingFiber$1.memoizedState; |
| |
| while (hook !== null) { |
| var queue = hook.queue; |
| |
| if (queue !== null) { |
| queue.pending = null; |
| } |
| |
| hook = hook.next; |
| } |
| |
| didScheduleRenderPhaseUpdate = false; |
| } |
| |
| renderLanes = NoLanes; |
| currentlyRenderingFiber$1 = null; |
| currentHook = null; |
| workInProgressHook = null; |
| |
| { |
| hookTypesDev = null; |
| hookTypesUpdateIndexDev = -1; |
| currentHookNameInDev = null; |
| isUpdatingOpaqueValueInRenderPhase = false; |
| } |
| |
| didScheduleRenderPhaseUpdateDuringThisPass = false; |
| localIdCounter = 0; |
| } |
| |
| function mountWorkInProgressHook() { |
| var hook = { |
| memoizedState: null, |
| baseState: null, |
| baseQueue: null, |
| queue: null, |
| next: null |
| }; |
| |
| if (workInProgressHook === null) { |
| // This is the first hook in the list |
| currentlyRenderingFiber$1.memoizedState = workInProgressHook = hook; |
| } else { |
| // Append to the end of the list |
| workInProgressHook = workInProgressHook.next = hook; |
| } |
| |
| return workInProgressHook; |
| } |
| |
| function updateWorkInProgressHook() { |
| // This function is used both for updates and for re-renders triggered by a |
| // render phase update. It assumes there is either a current hook we can |
| // clone, or a work-in-progress hook from a previous render pass that we can |
| // use as a base. When we reach the end of the base list, we must switch to |
| // the dispatcher used for mounts. |
| var nextCurrentHook; |
| |
| if (currentHook === null) { |
| var current = currentlyRenderingFiber$1.alternate; |
| |
| if (current !== null) { |
| nextCurrentHook = current.memoizedState; |
| } else { |
| nextCurrentHook = null; |
| } |
| } else { |
| nextCurrentHook = currentHook.next; |
| } |
| |
| var nextWorkInProgressHook; |
| |
| if (workInProgressHook === null) { |
| nextWorkInProgressHook = currentlyRenderingFiber$1.memoizedState; |
| } else { |
| nextWorkInProgressHook = workInProgressHook.next; |
| } |
| |
| if (nextWorkInProgressHook !== null) { |
| // There's already a work-in-progress. Reuse it. |
| workInProgressHook = nextWorkInProgressHook; |
| nextWorkInProgressHook = workInProgressHook.next; |
| currentHook = nextCurrentHook; |
| } else { |
| // Clone from the current hook. |
| if (nextCurrentHook === null) { |
| throw new Error('Rendered more hooks than during the previous render.'); |
| } |
| |
| currentHook = nextCurrentHook; |
| var newHook = { |
| memoizedState: currentHook.memoizedState, |
| baseState: currentHook.baseState, |
| baseQueue: currentHook.baseQueue, |
| queue: currentHook.queue, |
| next: null |
| }; |
| |
| if (workInProgressHook === null) { |
| // This is the first hook in the list. |
| currentlyRenderingFiber$1.memoizedState = workInProgressHook = newHook; |
| } else { |
| // Append to the end of the list. |
| workInProgressHook = workInProgressHook.next = newHook; |
| } |
| } |
| |
| return workInProgressHook; |
| } |
| |
| function createFunctionComponentUpdateQueue() { |
| return { |
| lastEffect: null, |
| stores: null |
| }; |
| } |
| |
| function basicStateReducer(state, action) { |
| // $FlowFixMe: Flow doesn't like mixed types |
| return typeof action === 'function' ? action(state) : action; |
| } |
| |
| function mountReducer(reducer, initialArg, init) { |
| var hook = mountWorkInProgressHook(); |
| var initialState; |
| |
| if (init !== undefined) { |
| initialState = init(initialArg); |
| } else { |
| initialState = initialArg; |
| } |
| |
| hook.memoizedState = hook.baseState = initialState; |
| var queue = { |
| pending: null, |
| interleaved: null, |
| lanes: NoLanes, |
| dispatch: null, |
| lastRenderedReducer: reducer, |
| lastRenderedState: initialState |
| }; |
| hook.queue = queue; |
| var dispatch = queue.dispatch = dispatchReducerAction.bind(null, currentlyRenderingFiber$1, queue); |
| return [hook.memoizedState, dispatch]; |
| } |
| |
| function updateReducer(reducer, initialArg, init) { |
| var hook = updateWorkInProgressHook(); |
| var queue = hook.queue; |
| |
| if (queue === null) { |
| throw new Error('Should have a queue. This is likely a bug in React. Please file an issue.'); |
| } |
| |
| queue.lastRenderedReducer = reducer; |
| var current = currentHook; // The last rebase update that is NOT part of the base state. |
| |
| var baseQueue = current.baseQueue; // The last pending update that hasn't been processed yet. |
| |
| var pendingQueue = queue.pending; |
| |
| if (pendingQueue !== null) { |
| // We have new updates that haven't been processed yet. |
| // We'll add them to the base queue. |
| if (baseQueue !== null) { |
| // Merge the pending queue and the base queue. |
| var baseFirst = baseQueue.next; |
| var pendingFirst = pendingQueue.next; |
| baseQueue.next = pendingFirst; |
| pendingQueue.next = baseFirst; |
| } |
| |
| { |
| if (current.baseQueue !== baseQueue) { |
| // Internal invariant that should never happen, but feasibly could in |
| // the future if we implement resuming, or some form of that. |
| error('Internal error: Expected work-in-progress queue to be a clone. ' + 'This is a bug in React.'); |
| } |
| } |
| |
| current.baseQueue = baseQueue = pendingQueue; |
| queue.pending = null; |
| } |
| |
| if (baseQueue !== null) { |
| // We have a queue to process. |
| var first = baseQueue.next; |
| var newState = current.baseState; |
| var newBaseState = null; |
| var newBaseQueueFirst = null; |
| var newBaseQueueLast = null; |
| var update = first; |
| |
| do { |
| var updateLane = update.lane; |
| |
| if (!isSubsetOfLanes(renderLanes, updateLane)) { |
| // Priority is insufficient. Skip this update. If this is the first |
| // skipped update, the previous update/state is the new base |
| // update/state. |
| var clone = { |
| lane: updateLane, |
| action: update.action, |
| hasEagerState: update.hasEagerState, |
| eagerState: update.eagerState, |
| next: null |
| }; |
| |
| if (newBaseQueueLast === null) { |
| newBaseQueueFirst = newBaseQueueLast = clone; |
| newBaseState = newState; |
| } else { |
| newBaseQueueLast = newBaseQueueLast.next = clone; |
| } // Update the remaining priority in the queue. |
| // TODO: Don't need to accumulate this. Instead, we can remove |
| // renderLanes from the original lanes. |
| |
| |
| currentlyRenderingFiber$1.lanes = mergeLanes(currentlyRenderingFiber$1.lanes, updateLane); |
| markSkippedUpdateLanes(updateLane); |
| } else { |
| // This update does have sufficient priority. |
| if (newBaseQueueLast !== null) { |
| var _clone = { |
| // This update is going to be committed so we never want uncommit |
| // it. Using NoLane works because 0 is a subset of all bitmasks, so |
| // this will never be skipped by the check above. |
| lane: NoLane, |
| action: update.action, |
| hasEagerState: update.hasEagerState, |
| eagerState: update.eagerState, |
| next: null |
| }; |
| newBaseQueueLast = newBaseQueueLast.next = _clone; |
| } // Process this update. |
| |
| |
| if (update.hasEagerState) { |
| // If this update is a state update (not a reducer) and was processed eagerly, |
| // we can use the eagerly computed state |
| newState = update.eagerState; |
| } else { |
| var action = update.action; |
| newState = reducer(newState, action); |
| } |
| } |
| |
| update = update.next; |
| } while (update !== null && update !== first); |
| |
| if (newBaseQueueLast === null) { |
| newBaseState = newState; |
| } else { |
| newBaseQueueLast.next = newBaseQueueFirst; |
| } // Mark that the fiber performed work, but only if the new state is |
| // different from the current state. |
| |
| |
| if (!objectIs(newState, hook.memoizedState)) { |
| markWorkInProgressReceivedUpdate(); |
| } |
| |
| hook.memoizedState = newState; |
| hook.baseState = newBaseState; |
| hook.baseQueue = newBaseQueueLast; |
| queue.lastRenderedState = newState; |
| } // Interleaved updates are stored on a separate queue. We aren't going to |
| // process them during this render, but we do need to track which lanes |
| // are remaining. |
| |
| |
| var lastInterleaved = queue.interleaved; |
| |
| if (lastInterleaved !== null) { |
| var interleaved = lastInterleaved; |
| |
| do { |
| var interleavedLane = interleaved.lane; |
| currentlyRenderingFiber$1.lanes = mergeLanes(currentlyRenderingFiber$1.lanes, interleavedLane); |
| markSkippedUpdateLanes(interleavedLane); |
| interleaved = interleaved.next; |
| } while (interleaved !== lastInterleaved); |
| } else if (baseQueue === null) { |
| // `queue.lanes` is used for entangling transitions. We can set it back to |
| // zero once the queue is empty. |
| queue.lanes = NoLanes; |
| } |
| |
| var dispatch = queue.dispatch; |
| return [hook.memoizedState, dispatch]; |
| } |
| |
| function rerenderReducer(reducer, initialArg, init) { |
| var hook = updateWorkInProgressHook(); |
| var queue = hook.queue; |
| |
| if (queue === null) { |
| throw new Error('Should have a queue. This is likely a bug in React. Please file an issue.'); |
| } |
| |
| queue.lastRenderedReducer = reducer; // This is a re-render. Apply the new render phase updates to the previous |
| // work-in-progress hook. |
| |
| var dispatch = queue.dispatch; |
| var lastRenderPhaseUpdate = queue.pending; |
| var newState = hook.memoizedState; |
| |
| if (lastRenderPhaseUpdate !== null) { |
| // The queue doesn't persist past this render pass. |
| queue.pending = null; |
| var firstRenderPhaseUpdate = lastRenderPhaseUpdate.next; |
| var update = firstRenderPhaseUpdate; |
| |
| do { |
| // Process this render phase update. We don't have to check the |
| // priority because it will always be the same as the current |
| // render's. |
| var action = update.action; |
| newState = reducer(newState, action); |
| update = update.next; |
| } while (update !== firstRenderPhaseUpdate); // Mark that the fiber performed work, but only if the new state is |
| // different from the current state. |
| |
| |
| if (!objectIs(newState, hook.memoizedState)) { |
| markWorkInProgressReceivedUpdate(); |
| } |
| |
| hook.memoizedState = newState; // Don't persist the state accumulated from the render phase updates to |
| // the base state unless the queue is empty. |
| // TODO: Not sure if this is the desired semantics, but it's what we |
| // do for gDSFP. I can't remember why. |
| |
| if (hook.baseQueue === null) { |
| hook.baseState = newState; |
| } |
| |
| queue.lastRenderedState = newState; |
| } |
| |
| return [newState, dispatch]; |
| } |
| |
| function mountMutableSource(source, getSnapshot, subscribe) { |
| { |
| return undefined; |
| } |
| } |
| |
| function updateMutableSource(source, getSnapshot, subscribe) { |
| { |
| return undefined; |
| } |
| } |
| |
| function mountSyncExternalStore(subscribe, getSnapshot, getServerSnapshot) { |
| var fiber = currentlyRenderingFiber$1; |
| var hook = mountWorkInProgressHook(); |
| var nextSnapshot; |
| var isHydrating = getIsHydrating(); |
| |
| if (isHydrating) { |
| if (getServerSnapshot === undefined) { |
| throw new Error('Missing getServerSnapshot, which is required for ' + 'server-rendered content. Will revert to client rendering.'); |
| } |
| |
| nextSnapshot = getServerSnapshot(); |
| |
| { |
| if (!didWarnUncachedGetSnapshot) { |
| if (nextSnapshot !== getServerSnapshot()) { |
| error('The result of getServerSnapshot should be cached to avoid an infinite loop'); |
| |
| didWarnUncachedGetSnapshot = true; |
| } |
| } |
| } |
| } else { |
| nextSnapshot = getSnapshot(); |
| |
| { |
| if (!didWarnUncachedGetSnapshot) { |
| var cachedSnapshot = getSnapshot(); |
| |
| if (!objectIs(nextSnapshot, cachedSnapshot)) { |
| error('The result of getSnapshot should be cached to avoid an infinite loop'); |
| |
| didWarnUncachedGetSnapshot = true; |
| } |
| } |
| } // Unless we're rendering a blocking lane, schedule a consistency check. |
| // Right before committing, we will walk the tree and check if any of the |
| // stores were mutated. |
| // |
| // We won't do this if we're hydrating server-rendered content, because if |
| // the content is stale, it's already visible anyway. Instead we'll patch |
| // it up in a passive effect. |
| |
| |
| var root = getWorkInProgressRoot(); |
| |
| if (root === null) { |
| throw new Error('Expected a work-in-progress root. This is a bug in React. Please file an issue.'); |
| } |
| |
| if (!includesBlockingLane(root, renderLanes)) { |
| pushStoreConsistencyCheck(fiber, getSnapshot, nextSnapshot); |
| } |
| } // Read the current snapshot from the store on every render. This breaks the |
| // normal rules of React, and only works because store updates are |
| // always synchronous. |
| |
| |
| hook.memoizedState = nextSnapshot; |
| var inst = { |
| value: nextSnapshot, |
| getSnapshot: getSnapshot |
| }; |
| hook.queue = inst; // Schedule an effect to subscribe to the store. |
| |
| mountEffect(subscribeToStore.bind(null, fiber, inst, subscribe), [subscribe]); // Schedule an effect to update the mutable instance fields. We will update |
| // this whenever subscribe, getSnapshot, or value changes. Because there's no |
| // clean-up function, and we track the deps correctly, we can call pushEffect |
| // directly, without storing any additional state. For the same reason, we |
| // don't need to set a static flag, either. |
| // TODO: We can move this to the passive phase once we add a pre-commit |
| // consistency check. See the next comment. |
| |
| fiber.flags |= Passive; |
| pushEffect(HasEffect | Passive$1, updateStoreInstance.bind(null, fiber, inst, nextSnapshot, getSnapshot), undefined, null); |
| return nextSnapshot; |
| } |
| |
| function updateSyncExternalStore(subscribe, getSnapshot, getServerSnapshot) { |
| var fiber = currentlyRenderingFiber$1; |
| var hook = updateWorkInProgressHook(); // Read the current snapshot from the store on every render. This breaks the |
| // normal rules of React, and only works because store updates are |
| // always synchronous. |
| |
| var nextSnapshot = getSnapshot(); |
| |
| { |
| if (!didWarnUncachedGetSnapshot) { |
| var cachedSnapshot = getSnapshot(); |
| |
| if (!objectIs(nextSnapshot, cachedSnapshot)) { |
| error('The result of getSnapshot should be cached to avoid an infinite loop'); |
| |
| didWarnUncachedGetSnapshot = true; |
| } |
| } |
| } |
| |
| var prevSnapshot = hook.memoizedState; |
| var snapshotChanged = !objectIs(prevSnapshot, nextSnapshot); |
| |
| if (snapshotChanged) { |
| hook.memoizedState = nextSnapshot; |
| markWorkInProgressReceivedUpdate(); |
| } |
| |
| var inst = hook.queue; |
| updateEffect(subscribeToStore.bind(null, fiber, inst, subscribe), [subscribe]); // Whenever getSnapshot or subscribe changes, we need to check in the |
| // commit phase if there was an interleaved mutation. In concurrent mode |
| // this can happen all the time, but even in synchronous mode, an earlier |
| // effect may have mutated the store. |
| |
| if (inst.getSnapshot !== getSnapshot || snapshotChanged || // Check if the susbcribe function changed. We can save some memory by |
| // checking whether we scheduled a subscription effect above. |
| workInProgressHook !== null && workInProgressHook.memoizedState.tag & HasEffect) { |
| fiber.flags |= Passive; |
| pushEffect(HasEffect | Passive$1, updateStoreInstance.bind(null, fiber, inst, nextSnapshot, getSnapshot), undefined, null); // Unless we're rendering a blocking lane, schedule a consistency check. |
| // Right before committing, we will walk the tree and check if any of the |
| // stores were mutated. |
| |
| var root = getWorkInProgressRoot(); |
| |
| if (root === null) { |
| throw new Error('Expected a work-in-progress root. This is a bug in React. Please file an issue.'); |
| } |
| |
| if (!includesBlockingLane(root, renderLanes)) { |
| pushStoreConsistencyCheck(fiber, getSnapshot, nextSnapshot); |
| } |
| } |
| |
| return nextSnapshot; |
| } |
| |
| function pushStoreConsistencyCheck(fiber, getSnapshot, renderedSnapshot) { |
| fiber.flags |= StoreConsistency; |
| var check = { |
| getSnapshot: getSnapshot, |
| value: renderedSnapshot |
| }; |
| var componentUpdateQueue = currentlyRenderingFiber$1.updateQueue; |
| |
| if (componentUpdateQueue === null) { |
| componentUpdateQueue = createFunctionComponentUpdateQueue(); |
| currentlyRenderingFiber$1.updateQueue = componentUpdateQueue; |
| componentUpdateQueue.stores = [check]; |
| } else { |
| var stores = componentUpdateQueue.stores; |
| |
| if (stores === null) { |
| componentUpdateQueue.stores = [check]; |
| } else { |
| stores.push(check); |
| } |
| } |
| } |
| |
| function updateStoreInstance(fiber, inst, nextSnapshot, getSnapshot) { |
| // These are updated in the passive phase |
| inst.value = nextSnapshot; |
| inst.getSnapshot = getSnapshot; // Something may have been mutated in between render and commit. This could |
| // have been in an event that fired before the passive effects, or it could |
| // have been in a layout effect. In that case, we would have used the old |
| // snapsho and getSnapshot values to bail out. We need to check one more time. |
| |
| if (checkIfSnapshotChanged(inst)) { |
| // Force a re-render. |
| forceStoreRerender(fiber); |
| } |
| } |
| |
| function subscribeToStore(fiber, inst, subscribe) { |
| var handleStoreChange = function () { |
| // The store changed. Check if the snapshot changed since the last time we |
| // read from the store. |
| if (checkIfSnapshotChanged(inst)) { |
| // Force a re-render. |
| forceStoreRerender(fiber); |
| } |
| }; // Subscribe to the store and return a clean-up function. |
| |
| |
| return subscribe(handleStoreChange); |
| } |
| |
| function checkIfSnapshotChanged(inst) { |
| var latestGetSnapshot = inst.getSnapshot; |
| var prevValue = inst.value; |
| |
| try { |
| var nextValue = latestGetSnapshot(); |
| return !objectIs(prevValue, nextValue); |
| } catch (error) { |
| return true; |
| } |
| } |
| |
| function forceStoreRerender(fiber) { |
| var root = enqueueConcurrentRenderForLane(fiber, SyncLane); |
| |
| if (root !== null) { |
| scheduleUpdateOnFiber(root, fiber, SyncLane, NoTimestamp); |
| } |
| } |
| |
| function mountState(initialState) { |
| var hook = mountWorkInProgressHook(); |
| |
| if (typeof initialState === 'function') { |
| // $FlowFixMe: Flow doesn't like mixed types |
| initialState = initialState(); |
| } |
| |
| hook.memoizedState = hook.baseState = initialState; |
| var queue = { |
| pending: null, |
| interleaved: null, |
| lanes: NoLanes, |
| dispatch: null, |
| lastRenderedReducer: basicStateReducer, |
| lastRenderedState: initialState |
| }; |
| hook.queue = queue; |
| var dispatch = queue.dispatch = dispatchSetState.bind(null, currentlyRenderingFiber$1, queue); |
| return [hook.memoizedState, dispatch]; |
| } |
| |
| function updateState(initialState) { |
| return updateReducer(basicStateReducer); |
| } |
| |
| function rerenderState(initialState) { |
| return rerenderReducer(basicStateReducer); |
| } |
| |
| function pushEffect(tag, create, destroy, deps) { |
| var effect = { |
| tag: tag, |
| create: create, |
| destroy: destroy, |
| deps: deps, |
| // Circular |
| next: null |
| }; |
| var componentUpdateQueue = currentlyRenderingFiber$1.updateQueue; |
| |
| if (componentUpdateQueue === null) { |
| componentUpdateQueue = createFunctionComponentUpdateQueue(); |
| currentlyRenderingFiber$1.updateQueue = componentUpdateQueue; |
| componentUpdateQueue.lastEffect = effect.next = effect; |
| } else { |
| var lastEffect = componentUpdateQueue.lastEffect; |
| |
| if (lastEffect === null) { |
| componentUpdateQueue.lastEffect = effect.next = effect; |
| } else { |
| var firstEffect = lastEffect.next; |
| lastEffect.next = effect; |
| effect.next = firstEffect; |
| componentUpdateQueue.lastEffect = effect; |
| } |
| } |
| |
| return effect; |
| } |
| |
| function mountRef(initialValue) { |
| var hook = mountWorkInProgressHook(); |
| |
| { |
| var _ref2 = { |
| current: initialValue |
| }; |
| hook.memoizedState = _ref2; |
| return _ref2; |
| } |
| } |
| |
| function updateRef(initialValue) { |
| var hook = updateWorkInProgressHook(); |
| return hook.memoizedState; |
| } |
| |
| function mountEffectImpl(fiberFlags, hookFlags, create, deps) { |
| var hook = mountWorkInProgressHook(); |
| var nextDeps = deps === undefined ? null : deps; |
| currentlyRenderingFiber$1.flags |= fiberFlags; |
| hook.memoizedState = pushEffect(HasEffect | hookFlags, create, undefined, nextDeps); |
| } |
| |
| function updateEffectImpl(fiberFlags, hookFlags, create, deps) { |
| var hook = updateWorkInProgressHook(); |
| var nextDeps = deps === undefined ? null : deps; |
| var destroy = undefined; |
| |
| if (currentHook !== null) { |
| var prevEffect = currentHook.memoizedState; |
| destroy = prevEffect.destroy; |
| |
| if (nextDeps !== null) { |
| var prevDeps = prevEffect.deps; |
| |
| if (areHookInputsEqual(nextDeps, prevDeps)) { |
| hook.memoizedState = pushEffect(hookFlags, create, destroy, nextDeps); |
| return; |
| } |
| } |
| } |
| |
| currentlyRenderingFiber$1.flags |= fiberFlags; |
| hook.memoizedState = pushEffect(HasEffect | hookFlags, create, destroy, nextDeps); |
| } |
| |
| function mountEffect(create, deps) { |
| if ( (currentlyRenderingFiber$1.mode & StrictEffectsMode) !== NoMode) { |
| return mountEffectImpl(MountPassiveDev | Passive | PassiveStatic, Passive$1, create, deps); |
| } else { |
| return mountEffectImpl(Passive | PassiveStatic, Passive$1, create, deps); |
| } |
| } |
| |
| function updateEffect(create, deps) { |
| return updateEffectImpl(Passive, Passive$1, create, deps); |
| } |
| |
| function mountInsertionEffect(create, deps) { |
| return mountEffectImpl(Update, Insertion, create, deps); |
| } |
| |
| function updateInsertionEffect(create, deps) { |
| return updateEffectImpl(Update, Insertion, create, deps); |
| } |
| |
| function mountLayoutEffect(create, deps) { |
| var fiberFlags = Update; |
| |
| { |
| fiberFlags |= LayoutStatic; |
| } |
| |
| if ( (currentlyRenderingFiber$1.mode & StrictEffectsMode) !== NoMode) { |
| fiberFlags |= MountLayoutDev; |
| } |
| |
| return mountEffectImpl(fiberFlags, Layout, create, deps); |
| } |
| |
| function updateLayoutEffect(create, deps) { |
| return updateEffectImpl(Update, Layout, create, deps); |
| } |
| |
| function imperativeHandleEffect(create, ref) { |
| if (typeof ref === 'function') { |
| var refCallback = ref; |
| |
| var _inst = create(); |
| |
| refCallback(_inst); |
| return function () { |
| refCallback(null); |
| }; |
| } else if (ref !== null && ref !== undefined) { |
| var refObject = ref; |
| |
| { |
| if (!refObject.hasOwnProperty('current')) { |
| error('Expected useImperativeHandle() first argument to either be a ' + 'ref callback or React.createRef() object. Instead received: %s.', 'an object with keys {' + Object.keys(refObject).join(', ') + '}'); |
| } |
| } |
| |
| var _inst2 = create(); |
| |
| refObject.current = _inst2; |
| return function () { |
| refObject.current = null; |
| }; |
| } |
| } |
| |
| function mountImperativeHandle(ref, create, deps) { |
| { |
| if (typeof create !== 'function') { |
| error('Expected useImperativeHandle() second argument to be a function ' + 'that creates a handle. Instead received: %s.', create !== null ? typeof create : 'null'); |
| } |
| } // TODO: If deps are provided, should we skip comparing the ref itself? |
| |
| |
| var effectDeps = deps !== null && deps !== undefined ? deps.concat([ref]) : null; |
| var fiberFlags = Update; |
| |
| { |
| fiberFlags |= LayoutStatic; |
| } |
| |
| if ( (currentlyRenderingFiber$1.mode & StrictEffectsMode) !== NoMode) { |
| fiberFlags |= MountLayoutDev; |
| } |
| |
| return mountEffectImpl(fiberFlags, Layout, imperativeHandleEffect.bind(null, create, ref), effectDeps); |
| } |
| |
| function updateImperativeHandle(ref, create, deps) { |
| { |
| if (typeof create !== 'function') { |
| error('Expected useImperativeHandle() second argument to be a function ' + 'that creates a handle. Instead received: %s.', create !== null ? typeof create : 'null'); |
| } |
| } // TODO: If deps are provided, should we skip comparing the ref itself? |
| |
| |
| var effectDeps = deps !== null && deps !== undefined ? deps.concat([ref]) : null; |
| return updateEffectImpl(Update, Layout, imperativeHandleEffect.bind(null, create, ref), effectDeps); |
| } |
| |
| function mountDebugValue(value, formatterFn) {// This hook is normally a no-op. |
| // The react-debug-hooks package injects its own implementation |
| // so that e.g. DevTools can display custom hook values. |
| } |
| |
| var updateDebugValue = mountDebugValue; |
| |
| function mountCallback(callback, deps) { |
| var hook = mountWorkInProgressHook(); |
| var nextDeps = deps === undefined ? null : deps; |
| hook.memoizedState = [callback, nextDeps]; |
| return callback; |
| } |
| |
| function updateCallback(callback, deps) { |
| var hook = updateWorkInProgressHook(); |
| var nextDeps = deps === undefined ? null : deps; |
| var prevState = hook.memoizedState; |
| |
| if (prevState !== null) { |
| if (nextDeps !== null) { |
| var prevDeps = prevState[1]; |
| |
| if (areHookInputsEqual(nextDeps, prevDeps)) { |
| return prevState[0]; |
| } |
| } |
| } |
| |
| hook.memoizedState = [callback, nextDeps]; |
| return callback; |
| } |
| |
| function mountMemo(nextCreate, deps) { |
| var hook = mountWorkInProgressHook(); |
| var nextDeps = deps === undefined ? null : deps; |
| var nextValue = nextCreate(); |
| hook.memoizedState = [nextValue, nextDeps]; |
| return nextValue; |
| } |
| |
| function updateMemo(nextCreate, deps) { |
| var hook = updateWorkInProgressHook(); |
| var nextDeps = deps === undefined ? null : deps; |
| var prevState = hook.memoizedState; |
| |
| if (prevState !== null) { |
| // Assume these are defined. If they're not, areHookInputsEqual will warn. |
| if (nextDeps !== null) { |
| var prevDeps = prevState[1]; |
| |
| if (areHookInputsEqual(nextDeps, prevDeps)) { |
| return prevState[0]; |
| } |
| } |
| } |
| |
| var nextValue = nextCreate(); |
| hook.memoizedState = [nextValue, nextDeps]; |
| return nextValue; |
| } |
| |
| function mountDeferredValue(value) { |
| var hook = mountWorkInProgressHook(); |
| hook.memoizedState = value; |
| return value; |
| } |
| |
| function updateDeferredValue(value) { |
| var hook = updateWorkInProgressHook(); |
| var resolvedCurrentHook = currentHook; |
| var prevValue = resolvedCurrentHook.memoizedState; |
| return updateDeferredValueImpl(hook, prevValue, value); |
| } |
| |
| function rerenderDeferredValue(value) { |
| var hook = updateWorkInProgressHook(); |
| |
| if (currentHook === null) { |
| // This is a rerender during a mount. |
| hook.memoizedState = value; |
| return value; |
| } else { |
| // This is a rerender during an update. |
| var prevValue = currentHook.memoizedState; |
| return updateDeferredValueImpl(hook, prevValue, value); |
| } |
| } |
| |
| function updateDeferredValueImpl(hook, prevValue, value) { |
| var shouldDeferValue = !includesOnlyNonUrgentLanes(renderLanes); |
| |
| if (shouldDeferValue) { |
| // This is an urgent update. If the value has changed, keep using the |
| // previous value and spawn a deferred render to update it later. |
| if (!objectIs(value, prevValue)) { |
| // Schedule a deferred render |
| var deferredLane = claimNextTransitionLane(); |
| currentlyRenderingFiber$1.lanes = mergeLanes(currentlyRenderingFiber$1.lanes, deferredLane); |
| markSkippedUpdateLanes(deferredLane); // Set this to true to indicate that the rendered value is inconsistent |
| // from the latest value. The name "baseState" doesn't really match how we |
| // use it because we're reusing a state hook field instead of creating a |
| // new one. |
| |
| hook.baseState = true; |
| } // Reuse the previous value |
| |
| |
| return prevValue; |
| } else { |
| // This is not an urgent update, so we can use the latest value regardless |
| // of what it is. No need to defer it. |
| // However, if we're currently inside a spawned render, then we need to mark |
| // this as an update to prevent the fiber from bailing out. |
| // |
| // `baseState` is true when the current value is different from the rendered |
| // value. The name doesn't really match how we use it because we're reusing |
| // a state hook field instead of creating a new one. |
| if (hook.baseState) { |
| // Flip this back to false. |
| hook.baseState = false; |
| markWorkInProgressReceivedUpdate(); |
| } |
| |
| hook.memoizedState = value; |
| return value; |
| } |
| } |
| |
| function startTransition(setPending, callback, options) { |
| var previousPriority = getCurrentUpdatePriority(); |
| setCurrentUpdatePriority(higherEventPriority(previousPriority, ContinuousEventPriority)); |
| setPending(true); |
| var prevTransition = ReactCurrentBatchConfig$2.transition; |
| ReactCurrentBatchConfig$2.transition = {}; |
| var currentTransition = ReactCurrentBatchConfig$2.transition; |
| |
| { |
| ReactCurrentBatchConfig$2.transition._updatedFibers = new Set(); |
| } |
| |
| try { |
| setPending(false); |
| callback(); |
| } finally { |
| setCurrentUpdatePriority(previousPriority); |
| ReactCurrentBatchConfig$2.transition = prevTransition; |
| |
| { |
| if (prevTransition === null && currentTransition._updatedFibers) { |
| var updatedFibersCount = currentTransition._updatedFibers.size; |
| |
| if (updatedFibersCount > 10) { |
| warn('Detected a large number of updates inside startTransition. ' + 'If this is due to a subscription please re-write it to use React provided hooks. ' + 'Otherwise concurrent mode guarantees are off the table.'); |
| } |
| |
| currentTransition._updatedFibers.clear(); |
| } |
| } |
| } |
| } |
| |
| function mountTransition() { |
| var _mountState = mountState(false), |
| isPending = _mountState[0], |
| setPending = _mountState[1]; // The `start` method never changes. |
| |
| |
| var start = startTransition.bind(null, setPending); |
| var hook = mountWorkInProgressHook(); |
| hook.memoizedState = start; |
| return [isPending, start]; |
| } |
| |
| function updateTransition() { |
| var _updateState = updateState(), |
| isPending = _updateState[0]; |
| |
| var hook = updateWorkInProgressHook(); |
| var start = hook.memoizedState; |
| return [isPending, start]; |
| } |
| |
| function rerenderTransition() { |
| var _rerenderState = rerenderState(), |
| isPending = _rerenderState[0]; |
| |
| var hook = updateWorkInProgressHook(); |
| var start = hook.memoizedState; |
| return [isPending, start]; |
| } |
| |
| var isUpdatingOpaqueValueInRenderPhase = false; |
| function getIsUpdatingOpaqueValueInRenderPhaseInDEV() { |
| { |
| return isUpdatingOpaqueValueInRenderPhase; |
| } |
| } |
| |
| function mountId() { |
| var hook = mountWorkInProgressHook(); |
| var root = getWorkInProgressRoot(); // TODO: In Fizz, id generation is specific to each server config. Maybe we |
| // should do this in Fiber, too? Deferring this decision for now because |
| // there's no other place to store the prefix except for an internal field on |
| // the public createRoot object, which the fiber tree does not currently have |
| // a reference to. |
| |
| var identifierPrefix = root.identifierPrefix; |
| var id; |
| |
| if (getIsHydrating()) { |
| var treeId = getTreeId(); // Use a captial R prefix for server-generated ids. |
| |
| id = ':' + identifierPrefix + 'R' + treeId; // Unless this is the first id at this level, append a number at the end |
| // that represents the position of this useId hook among all the useId |
| // hooks for this fiber. |
| |
| var localId = localIdCounter++; |
| |
| if (localId > 0) { |
| id += 'H' + localId.toString(32); |
| } |
| |
| id += ':'; |
| } else { |
| // Use a lowercase r prefix for client-generated ids. |
| var globalClientId = globalClientIdCounter++; |
| id = ':' + identifierPrefix + 'r' + globalClientId.toString(32) + ':'; |
| } |
| |
| hook.memoizedState = id; |
| return id; |
| } |
| |
| function updateId() { |
| var hook = updateWorkInProgressHook(); |
| var id = hook.memoizedState; |
| return id; |
| } |
| |
| function dispatchReducerAction(fiber, queue, action) { |
| { |
| if (typeof arguments[3] === 'function') { |
| error("State updates from the useState() and useReducer() Hooks don't support the " + 'second callback argument. To execute a side effect after ' + 'rendering, declare it in the component body with useEffect().'); |
| } |
| } |
| |
| var lane = requestUpdateLane(fiber); |
| var update = { |
| lane: lane, |
| action: action, |
| hasEagerState: false, |
| eagerState: null, |
| next: null |
| }; |
| |
| if (isRenderPhaseUpdate(fiber)) { |
| enqueueRenderPhaseUpdate(queue, update); |
| } else { |
| var root = enqueueConcurrentHookUpdate(fiber, queue, update, lane); |
| |
| if (root !== null) { |
| var eventTime = requestEventTime(); |
| scheduleUpdateOnFiber(root, fiber, lane, eventTime); |
| entangleTransitionUpdate(root, queue, lane); |
| } |
| } |
| |
| markUpdateInDevTools(fiber, lane); |
| } |
| |
| function dispatchSetState(fiber, queue, action) { |
| { |
| if (typeof arguments[3] === 'function') { |
| error("State updates from the useState() and useReducer() Hooks don't support the " + 'second callback argument. To execute a side effect after ' + 'rendering, declare it in the component body with useEffect().'); |
| } |
| } |
| |
| var lane = requestUpdateLane(fiber); |
| var update = { |
| lane: lane, |
| action: action, |
| hasEagerState: false, |
| eagerState: null, |
| next: null |
| }; |
| |
| if (isRenderPhaseUpdate(fiber)) { |
| enqueueRenderPhaseUpdate(queue, update); |
| } else { |
| var alternate = fiber.alternate; |
| |
| if (fiber.lanes === NoLanes && (alternate === null || alternate.lanes === NoLanes)) { |
| // The queue is currently empty, which means we can eagerly compute the |
| // next state before entering the render phase. If the new state is the |
| // same as the current state, we may be able to bail out entirely. |
| var lastRenderedReducer = queue.lastRenderedReducer; |
| |
| if (lastRenderedReducer !== null) { |
| var prevDispatcher; |
| |
| { |
| prevDispatcher = ReactCurrentDispatcher$1.current; |
| ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV; |
| } |
| |
| try { |
| var currentState = queue.lastRenderedState; |
| var eagerState = lastRenderedReducer(currentState, action); // Stash the eagerly computed state, and the reducer used to compute |
| // it, on the update object. If the reducer hasn't changed by the |
| // time we enter the render phase, then the eager state can be used |
| // without calling the reducer again. |
| |
| update.hasEagerState = true; |
| update.eagerState = eagerState; |
| |
| if (objectIs(eagerState, currentState)) { |
| // Fast path. We can bail out without scheduling React to re-render. |
| // It's still possible that we'll need to rebase this update later, |
| // if the component re-renders for a different reason and by that |
| // time the reducer has changed. |
| // TODO: Do we still need to entangle transitions in this case? |
| enqueueConcurrentHookUpdateAndEagerlyBailout(fiber, queue, update, lane); |
| return; |
| } |
| } catch (error) {// Suppress the error. It will throw again in the render phase. |
| } finally { |
| { |
| ReactCurrentDispatcher$1.current = prevDispatcher; |
| } |
| } |
| } |
| } |
| |
| var root = enqueueConcurrentHookUpdate(fiber, queue, update, lane); |
| |
| if (root !== null) { |
| var eventTime = requestEventTime(); |
| scheduleUpdateOnFiber(root, fiber, lane, eventTime); |
| entangleTransitionUpdate(root, queue, lane); |
| } |
| } |
| |
| markUpdateInDevTools(fiber, lane); |
| } |
| |
| function isRenderPhaseUpdate(fiber) { |
| var alternate = fiber.alternate; |
| return fiber === currentlyRenderingFiber$1 || alternate !== null && alternate === currentlyRenderingFiber$1; |
| } |
| |
| function enqueueRenderPhaseUpdate(queue, update) { |
| // This is a render phase update. Stash it in a lazily-created map of |
| // queue -> linked list of updates. After this render pass, we'll restart |
| // and apply the stashed updates on top of the work-in-progress hook. |
| didScheduleRenderPhaseUpdateDuringThisPass = didScheduleRenderPhaseUpdate = true; |
| var pending = queue.pending; |
| |
| if (pending === null) { |
| // This is the first update. Create a circular list. |
| update.next = update; |
| } else { |
| update.next = pending.next; |
| pending.next = update; |
| } |
| |
| queue.pending = update; |
| } // TODO: Move to ReactFiberConcurrentUpdates? |
| |
| |
| function entangleTransitionUpdate(root, queue, lane) { |
| if (isTransitionLane(lane)) { |
| var queueLanes = queue.lanes; // If any entangled lanes are no longer pending on the root, then they |
| // must have finished. We can remove them from the shared queue, which |
| // represents a superset of the actually pending lanes. In some cases we |
| // may entangle more than we need to, but that's OK. In fact it's worse if |
| // we *don't* entangle when we should. |
| |
| queueLanes = intersectLanes(queueLanes, root.pendingLanes); // Entangle the new transition lane with the other transition lanes. |
| |
| var newQueueLanes = mergeLanes(queueLanes, lane); |
| queue.lanes = newQueueLanes; // Even if queue.lanes already include lane, we don't know for certain if |
| // the lane finished since the last time we entangled it. So we need to |
| // entangle it again, just to be sure. |
| |
| markRootEntangled(root, newQueueLanes); |
| } |
| } |
| |
| function markUpdateInDevTools(fiber, lane, action) { |
| |
| { |
| markStateUpdateScheduled(fiber, lane); |
| } |
| } |
| |
| var ContextOnlyDispatcher = { |
| readContext: readContext, |
| useCallback: throwInvalidHookError, |
| useContext: throwInvalidHookError, |
| useEffect: throwInvalidHookError, |
| useImperativeHandle: throwInvalidHookError, |
| useInsertionEffect: throwInvalidHookError, |
| useLayoutEffect: throwInvalidHookError, |
| useMemo: throwInvalidHookError, |
| useReducer: throwInvalidHookError, |
| useRef: throwInvalidHookError, |
| useState: throwInvalidHookError, |
| useDebugValue: throwInvalidHookError, |
| useDeferredValue: throwInvalidHookError, |
| useTransition: throwInvalidHookError, |
| useMutableSource: throwInvalidHookError, |
| useSyncExternalStore: throwInvalidHookError, |
| useId: throwInvalidHookError, |
| unstable_isNewReconciler: enableNewReconciler |
| }; |
| |
| var HooksDispatcherOnMountInDEV = null; |
| var HooksDispatcherOnMountWithHookTypesInDEV = null; |
| var HooksDispatcherOnUpdateInDEV = null; |
| var HooksDispatcherOnRerenderInDEV = null; |
| var InvalidNestedHooksDispatcherOnMountInDEV = null; |
| var InvalidNestedHooksDispatcherOnUpdateInDEV = null; |
| var InvalidNestedHooksDispatcherOnRerenderInDEV = null; |
| |
| { |
| var warnInvalidContextAccess = function () { |
| error('Context can only be read while React is rendering. ' + 'In classes, you can read it in the render method or getDerivedStateFromProps. ' + 'In function components, you can read it directly in the function body, but not ' + 'inside Hooks like useReducer() or useMemo().'); |
| }; |
| |
| var warnInvalidHookAccess = function () { |
| error('Do not call Hooks inside useEffect(...), useMemo(...), or other built-in Hooks. ' + 'You can only call Hooks at the top level of your React function. ' + 'For more information, see ' + 'https://reactjs.org/link/rules-of-hooks'); |
| }; |
| |
| HooksDispatcherOnMountInDEV = { |
| readContext: function (context) { |
| return readContext(context); |
| }, |
| useCallback: function (callback, deps) { |
| currentHookNameInDev = 'useCallback'; |
| mountHookTypesDev(); |
| checkDepsAreArrayDev(deps); |
| return mountCallback(callback, deps); |
| }, |
| useContext: function (context) { |
| currentHookNameInDev = 'useContext'; |
| mountHookTypesDev(); |
| return readContext(context); |
| }, |
| useEffect: function (create, deps) { |
| currentHookNameInDev = 'useEffect'; |
| mountHookTypesDev(); |
| checkDepsAreArrayDev(deps); |
| return mountEffect(create, deps); |
| }, |
| useImperativeHandle: function (ref, create, deps) { |
| currentHookNameInDev = 'useImperativeHandle'; |
| mountHookTypesDev(); |
| checkDepsAreArrayDev(deps); |
| return mountImperativeHandle(ref, create, deps); |
| }, |
| useInsertionEffect: function (create, deps) { |
| currentHookNameInDev = 'useInsertionEffect'; |
| mountHookTypesDev(); |
| checkDepsAreArrayDev(deps); |
| return mountInsertionEffect(create, deps); |
| }, |
| useLayoutEffect: function (create, deps) { |
| currentHookNameInDev = 'useLayoutEffect'; |
| mountHookTypesDev(); |
| checkDepsAreArrayDev(deps); |
| return mountLayoutEffect(create, deps); |
| }, |
| useMemo: function (create, deps) { |
| currentHookNameInDev = 'useMemo'; |
| mountHookTypesDev(); |
| checkDepsAreArrayDev(deps); |
| var prevDispatcher = ReactCurrentDispatcher$1.current; |
| ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV; |
| |
| try { |
| return mountMemo(create, deps); |
| } finally { |
| ReactCurrentDispatcher$1.current = prevDispatcher; |
| } |
| }, |
| useReducer: function (reducer, initialArg, init) { |
| currentHookNameInDev = 'useReducer'; |
| mountHookTypesDev(); |
| var prevDispatcher = ReactCurrentDispatcher$1.current; |
| ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV; |
| |
| try { |
| return mountReducer(reducer, initialArg, init); |
| } finally { |
| ReactCurrentDispatcher$1.current = prevDispatcher; |
| } |
| }, |
| useRef: function (initialValue) { |
| currentHookNameInDev = 'useRef'; |
| mountHookTypesDev(); |
| return mountRef(initialValue); |
| }, |
| useState: function (initialState) { |
| currentHookNameInDev = 'useState'; |
| mountHookTypesDev(); |
| var prevDispatcher = ReactCurrentDispatcher$1.current; |
| ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV; |
| |
| try { |
| return mountState(initialState); |
| } finally { |
| ReactCurrentDispatcher$1.current = prevDispatcher; |
| } |
| }, |
| useDebugValue: function (value, formatterFn) { |
| currentHookNameInDev = 'useDebugValue'; |
| mountHookTypesDev(); |
| return mountDebugValue(); |
| }, |
| useDeferredValue: function (value) { |
| currentHookNameInDev = 'useDeferredValue'; |
| mountHookTypesDev(); |
| return mountDeferredValue(value); |
| }, |
| useTransition: function () { |
| currentHookNameInDev = 'useTransition'; |
| mountHookTypesDev(); |
| return mountTransition(); |
| }, |
| useMutableSource: function (source, getSnapshot, subscribe) { |
| currentHookNameInDev = 'useMutableSource'; |
| mountHookTypesDev(); |
| return mountMutableSource(); |
| }, |
| useSyncExternalStore: function (subscribe, getSnapshot, getServerSnapshot) { |
| currentHookNameInDev = 'useSyncExternalStore'; |
| mountHookTypesDev(); |
| return mountSyncExternalStore(subscribe, getSnapshot, getServerSnapshot); |
| }, |
| useId: function () { |
| currentHookNameInDev = 'useId'; |
| mountHookTypesDev(); |
| return mountId(); |
| }, |
| unstable_isNewReconciler: enableNewReconciler |
| }; |
| |
| HooksDispatcherOnMountWithHookTypesInDEV = { |
| readContext: function (context) { |
| return readContext(context); |
| }, |
| useCallback: function (callback, deps) { |
| currentHookNameInDev = 'useCallback'; |
| updateHookTypesDev(); |
| return mountCallback(callback, deps); |
| }, |
| useContext: function (context) { |
| currentHookNameInDev = 'useContext'; |
| updateHookTypesDev(); |
| return readContext(context); |
| }, |
| useEffect: function (create, deps) { |
| currentHookNameInDev = 'useEffect'; |
| updateHookTypesDev(); |
| return mountEffect(create, deps); |
| }, |
| useImperativeHandle: function (ref, create, deps) { |
| currentHookNameInDev = 'useImperativeHandle'; |
| updateHookTypesDev(); |
| return mountImperativeHandle(ref, create, deps); |
| }, |
| useInsertionEffect: function (create, deps) { |
| currentHookNameInDev = 'useInsertionEffect'; |
| updateHookTypesDev(); |
| return mountInsertionEffect(create, deps); |
| }, |
| useLayoutEffect: function (create, deps) { |
| currentHookNameInDev = 'useLayoutEffect'; |
| updateHookTypesDev(); |
| return mountLayoutEffect(create, deps); |
| }, |
| useMemo: function (create, deps) { |
| currentHookNameInDev = 'useMemo'; |
| updateHookTypesDev(); |
| var prevDispatcher = ReactCurrentDispatcher$1.current; |
| ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV; |
| |
| try { |
| return mountMemo(create, deps); |
| } finally { |
| ReactCurrentDispatcher$1.current = prevDispatcher; |
| } |
| }, |
| useReducer: function (reducer, initialArg, init) { |
| currentHookNameInDev = 'useReducer'; |
| updateHookTypesDev(); |
| var prevDispatcher = ReactCurrentDispatcher$1.current; |
| ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV; |
| |
| try { |
| return mountReducer(reducer, initialArg, init); |
| } finally { |
| ReactCurrentDispatcher$1.current = prevDispatcher; |
| } |
| }, |
| useRef: function (initialValue) { |
| currentHookNameInDev = 'useRef'; |
| updateHookTypesDev(); |
| return mountRef(initialValue); |
| }, |
| useState: function (initialState) { |
| currentHookNameInDev = 'useState'; |
| updateHookTypesDev(); |
| var prevDispatcher = ReactCurrentDispatcher$1.current; |
| ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV; |
| |
| try { |
| return mountState(initialState); |
| } finally { |
| ReactCurrentDispatcher$1.current = prevDispatcher; |
| } |
| }, |
| useDebugValue: function (value, formatterFn) { |
| currentHookNameInDev = 'useDebugValue'; |
| updateHookTypesDev(); |
| return mountDebugValue(); |
| }, |
| useDeferredValue: function (value) { |
| currentHookNameInDev = 'useDeferredValue'; |
| updateHookTypesDev(); |
| return mountDeferredValue(value); |
| }, |
| useTransition: function () { |
| currentHookNameInDev = 'useTransition'; |
| updateHookTypesDev(); |
| return mountTransition(); |
| }, |
| useMutableSource: function (source, getSnapshot, subscribe) { |
| currentHookNameInDev = 'useMutableSource'; |
| updateHookTypesDev(); |
| return mountMutableSource(); |
| }, |
| useSyncExternalStore: function (subscribe, getSnapshot, getServerSnapshot) { |
| currentHookNameInDev = 'useSyncExternalStore'; |
| updateHookTypesDev(); |
| return mountSyncExternalStore(subscribe, getSnapshot, getServerSnapshot); |
| }, |
| useId: function () { |
| currentHookNameInDev = 'useId'; |
| updateHookTypesDev(); |
| return mountId(); |
| }, |
| unstable_isNewReconciler: enableNewReconciler |
| }; |
| |
| HooksDispatcherOnUpdateInDEV = { |
| readContext: function (context) { |
| return readContext(context); |
| }, |
| useCallback: function (callback, deps) { |
| currentHookNameInDev = 'useCallback'; |
| updateHookTypesDev(); |
| return updateCallback(callback, deps); |
| }, |
| useContext: function (context) { |
| currentHookNameInDev = 'useContext'; |
| updateHookTypesDev(); |
| return readContext(context); |
| }, |
| useEffect: function (create, deps) { |
| currentHookNameInDev = 'useEffect'; |
| updateHookTypesDev(); |
| return updateEffect(create, deps); |
| }, |
| useImperativeHandle: function (ref, create, deps) { |
| currentHookNameInDev = 'useImperativeHandle'; |
| updateHookTypesDev(); |
| return updateImperativeHandle(ref, create, deps); |
| }, |
| useInsertionEffect: function (create, deps) { |
| currentHookNameInDev = 'useInsertionEffect'; |
| updateHookTypesDev(); |
| return updateInsertionEffect(create, deps); |
| }, |
| useLayoutEffect: function (create, deps) { |
| currentHookNameInDev = 'useLayoutEffect'; |
| updateHookTypesDev(); |
| return updateLayoutEffect(create, deps); |
| }, |
| useMemo: function (create, deps) { |
| currentHookNameInDev = 'useMemo'; |
| updateHookTypesDev(); |
| var prevDispatcher = ReactCurrentDispatcher$1.current; |
| ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV; |
| |
| try { |
| return updateMemo(create, deps); |
| } finally { |
| ReactCurrentDispatcher$1.current = prevDispatcher; |
| } |
| }, |
| useReducer: function (reducer, initialArg, init) { |
| currentHookNameInDev = 'useReducer'; |
| updateHookTypesDev(); |
| var prevDispatcher = ReactCurrentDispatcher$1.current; |
| ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV; |
| |
| try { |
| return updateReducer(reducer, initialArg, init); |
| } finally { |
| ReactCurrentDispatcher$1.current = prevDispatcher; |
| } |
| }, |
| useRef: function (initialValue) { |
| currentHookNameInDev = 'useRef'; |
| updateHookTypesDev(); |
| return updateRef(); |
| }, |
| useState: function (initialState) { |
| currentHookNameInDev = 'useState'; |
| updateHookTypesDev(); |
| var prevDispatcher = ReactCurrentDispatcher$1.current; |
| ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV; |
| |
| try { |
| return updateState(initialState); |
| } finally { |
| ReactCurrentDispatcher$1.current = prevDispatcher; |
| } |
| }, |
| useDebugValue: function (value, formatterFn) { |
| currentHookNameInDev = 'useDebugValue'; |
| updateHookTypesDev(); |
| return updateDebugValue(); |
| }, |
| useDeferredValue: function (value) { |
| currentHookNameInDev = 'useDeferredValue'; |
| updateHookTypesDev(); |
| return updateDeferredValue(value); |
| }, |
| useTransition: function () { |
| currentHookNameInDev = 'useTransition'; |
| updateHookTypesDev(); |
| return updateTransition(); |
| }, |
| useMutableSource: function (source, getSnapshot, subscribe) { |
| currentHookNameInDev = 'useMutableSource'; |
| updateHookTypesDev(); |
| return updateMutableSource(); |
| }, |
| useSyncExternalStore: function (subscribe, getSnapshot, getServerSnapshot) { |
| currentHookNameInDev = 'useSyncExternalStore'; |
| updateHookTypesDev(); |
| return updateSyncExternalStore(subscribe, getSnapshot); |
| }, |
| useId: function () { |
| currentHookNameInDev = 'useId'; |
| updateHookTypesDev(); |
| return updateId(); |
| }, |
| unstable_isNewReconciler: enableNewReconciler |
| }; |
| |
| HooksDispatcherOnRerenderInDEV = { |
| readContext: function (context) { |
| return readContext(context); |
| }, |
| useCallback: function (callback, deps) { |
| currentHookNameInDev = 'useCallback'; |
| updateHookTypesDev(); |
| return updateCallback(callback, deps); |
| }, |
| useContext: function (context) { |
| currentHookNameInDev = 'useContext'; |
| updateHookTypesDev(); |
| return readContext(context); |
| }, |
| useEffect: function (create, deps) { |
| currentHookNameInDev = 'useEffect'; |
| updateHookTypesDev(); |
| return updateEffect(create, deps); |
| }, |
| useImperativeHandle: function (ref, create, deps) { |
| currentHookNameInDev = 'useImperativeHandle'; |
| updateHookTypesDev(); |
| return updateImperativeHandle(ref, create, deps); |
| }, |
| useInsertionEffect: function (create, deps) { |
| currentHookNameInDev = 'useInsertionEffect'; |
| updateHookTypesDev(); |
| return updateInsertionEffect(create, deps); |
| }, |
| useLayoutEffect: function (create, deps) { |
| currentHookNameInDev = 'useLayoutEffect'; |
| updateHookTypesDev(); |
| return updateLayoutEffect(create, deps); |
| }, |
| useMemo: function (create, deps) { |
| currentHookNameInDev = 'useMemo'; |
| updateHookTypesDev(); |
| var prevDispatcher = ReactCurrentDispatcher$1.current; |
| ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnRerenderInDEV; |
| |
| try { |
| return updateMemo(create, deps); |
| } finally { |
| ReactCurrentDispatcher$1.current = prevDispatcher; |
| } |
| }, |
| useReducer: function (reducer, initialArg, init) { |
| currentHookNameInDev = 'useReducer'; |
| updateHookTypesDev(); |
| var prevDispatcher = ReactCurrentDispatcher$1.current; |
| ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnRerenderInDEV; |
| |
| try { |
| return rerenderReducer(reducer, initialArg, init); |
| } finally { |
| ReactCurrentDispatcher$1.current = prevDispatcher; |
| } |
| }, |
| useRef: function (initialValue) { |
| currentHookNameInDev = 'useRef'; |
| updateHookTypesDev(); |
| return updateRef(); |
| }, |
| useState: function (initialState) { |
| currentHookNameInDev = 'useState'; |
| updateHookTypesDev(); |
| var prevDispatcher = ReactCurrentDispatcher$1.current; |
| ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnRerenderInDEV; |
| |
| try { |
| return rerenderState(initialState); |
| } finally { |
| ReactCurrentDispatcher$1.current = prevDispatcher; |
| } |
| }, |
| useDebugValue: function (value, formatterFn) { |
| currentHookNameInDev = 'useDebugValue'; |
| updateHookTypesDev(); |
| return updateDebugValue(); |
| }, |
| useDeferredValue: function (value) { |
| currentHookNameInDev = 'useDeferredValue'; |
| updateHookTypesDev(); |
| return rerenderDeferredValue(value); |
| }, |
| useTransition: function () { |
| currentHookNameInDev = 'useTransition'; |
| updateHookTypesDev(); |
| return rerenderTransition(); |
| }, |
| useMutableSource: function (source, getSnapshot, subscribe) { |
| currentHookNameInDev = 'useMutableSource'; |
| updateHookTypesDev(); |
| return updateMutableSource(); |
| }, |
| useSyncExternalStore: function (subscribe, getSnapshot, getServerSnapshot) { |
| currentHookNameInDev = 'useSyncExternalStore'; |
| updateHookTypesDev(); |
| return updateSyncExternalStore(subscribe, getSnapshot); |
| }, |
| useId: function () { |
| currentHookNameInDev = 'useId'; |
| updateHookTypesDev(); |
| return updateId(); |
| }, |
| unstable_isNewReconciler: enableNewReconciler |
| }; |
| |
| InvalidNestedHooksDispatcherOnMountInDEV = { |
| readContext: function (context) { |
| warnInvalidContextAccess(); |
| return readContext(context); |
| }, |
| useCallback: function (callback, deps) { |
| currentHookNameInDev = 'useCallback'; |
| warnInvalidHookAccess(); |
| mountHookTypesDev(); |
| return mountCallback(callback, deps); |
| }, |
| useContext: function (context) { |
| currentHookNameInDev = 'useContext'; |
| warnInvalidHookAccess(); |
| mountHookTypesDev(); |
| return readContext(context); |
| }, |
| useEffect: function (create, deps) { |
| currentHookNameInDev = 'useEffect'; |
| warnInvalidHookAccess(); |
| mountHookTypesDev(); |
| return mountEffect(create, deps); |
| }, |
| useImperativeHandle: function (ref, create, deps) { |
| currentHookNameInDev = 'useImperativeHandle'; |
| warnInvalidHookAccess(); |
| mountHookTypesDev(); |
| return mountImperativeHandle(ref, create, deps); |
| }, |
| useInsertionEffect: function (create, deps) { |
| currentHookNameInDev = 'useInsertionEffect'; |
| warnInvalidHookAccess(); |
| mountHookTypesDev(); |
| return mountInsertionEffect(create, deps); |
| }, |
| useLayoutEffect: function (create, deps) { |
| currentHookNameInDev = 'useLayoutEffect'; |
| warnInvalidHookAccess(); |
| mountHookTypesDev(); |
| return mountLayoutEffect(create, deps); |
| }, |
| useMemo: function (create, deps) { |
| currentHookNameInDev = 'useMemo'; |
| warnInvalidHookAccess(); |
| mountHookTypesDev(); |
| var prevDispatcher = ReactCurrentDispatcher$1.current; |
| ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV; |
| |
| try { |
| return mountMemo(create, deps); |
| } finally { |
| ReactCurrentDispatcher$1.current = prevDispatcher; |
| } |
| }, |
| useReducer: function (reducer, initialArg, init) { |
| currentHookNameInDev = 'useReducer'; |
| warnInvalidHookAccess(); |
| mountHookTypesDev(); |
| var prevDispatcher = ReactCurrentDispatcher$1.current; |
| ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV; |
| |
| try { |
| return mountReducer(reducer, initialArg, init); |
| } finally { |
| ReactCurrentDispatcher$1.current = prevDispatcher; |
| } |
| }, |
| useRef: function (initialValue) { |
| currentHookNameInDev = 'useRef'; |
| warnInvalidHookAccess(); |
| mountHookTypesDev(); |
| return mountRef(initialValue); |
| }, |
| useState: function (initialState) { |
| currentHookNameInDev = 'useState'; |
| warnInvalidHookAccess(); |
| mountHookTypesDev(); |
| var prevDispatcher = ReactCurrentDispatcher$1.current; |
| ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV; |
| |
| try { |
| return mountState(initialState); |
| } finally { |
| ReactCurrentDispatcher$1.current = prevDispatcher; |
| } |
| }, |
| useDebugValue: function (value, formatterFn) { |
| currentHookNameInDev = 'useDebugValue'; |
| warnInvalidHookAccess(); |
| mountHookTypesDev(); |
| return mountDebugValue(); |
| }, |
| useDeferredValue: function (value) { |
| currentHookNameInDev = 'useDeferredValue'; |
| warnInvalidHookAccess(); |
| mountHookTypesDev(); |
| return mountDeferredValue(value); |
| }, |
| useTransition: function () { |
| currentHookNameInDev = 'useTransition'; |
| warnInvalidHookAccess(); |
| mountHookTypesDev(); |
| return mountTransition(); |
| }, |
| useMutableSource: function (source, getSnapshot, subscribe) { |
| currentHookNameInDev = 'useMutableSource'; |
| warnInvalidHookAccess(); |
| mountHookTypesDev(); |
| return mountMutableSource(); |
| }, |
| useSyncExternalStore: function (subscribe, getSnapshot, getServerSnapshot) { |
| currentHookNameInDev = 'useSyncExternalStore'; |
| warnInvalidHookAccess(); |
| mountHookTypesDev(); |
| return mountSyncExternalStore(subscribe, getSnapshot, getServerSnapshot); |
| }, |
| useId: function () { |
| currentHookNameInDev = 'useId'; |
| warnInvalidHookAccess(); |
| mountHookTypesDev(); |
| return mountId(); |
| }, |
| unstable_isNewReconciler: enableNewReconciler |
| }; |
| |
| InvalidNestedHooksDispatcherOnUpdateInDEV = { |
| readContext: function (context) { |
| warnInvalidContextAccess(); |
| return readContext(context); |
| }, |
| useCallback: function (callback, deps) { |
| currentHookNameInDev = 'useCallback'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return updateCallback(callback, deps); |
| }, |
| useContext: function (context) { |
| currentHookNameInDev = 'useContext'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return readContext(context); |
| }, |
| useEffect: function (create, deps) { |
| currentHookNameInDev = 'useEffect'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return updateEffect(create, deps); |
| }, |
| useImperativeHandle: function (ref, create, deps) { |
| currentHookNameInDev = 'useImperativeHandle'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return updateImperativeHandle(ref, create, deps); |
| }, |
| useInsertionEffect: function (create, deps) { |
| currentHookNameInDev = 'useInsertionEffect'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return updateInsertionEffect(create, deps); |
| }, |
| useLayoutEffect: function (create, deps) { |
| currentHookNameInDev = 'useLayoutEffect'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return updateLayoutEffect(create, deps); |
| }, |
| useMemo: function (create, deps) { |
| currentHookNameInDev = 'useMemo'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| var prevDispatcher = ReactCurrentDispatcher$1.current; |
| ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV; |
| |
| try { |
| return updateMemo(create, deps); |
| } finally { |
| ReactCurrentDispatcher$1.current = prevDispatcher; |
| } |
| }, |
| useReducer: function (reducer, initialArg, init) { |
| currentHookNameInDev = 'useReducer'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| var prevDispatcher = ReactCurrentDispatcher$1.current; |
| ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV; |
| |
| try { |
| return updateReducer(reducer, initialArg, init); |
| } finally { |
| ReactCurrentDispatcher$1.current = prevDispatcher; |
| } |
| }, |
| useRef: function (initialValue) { |
| currentHookNameInDev = 'useRef'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return updateRef(); |
| }, |
| useState: function (initialState) { |
| currentHookNameInDev = 'useState'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| var prevDispatcher = ReactCurrentDispatcher$1.current; |
| ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV; |
| |
| try { |
| return updateState(initialState); |
| } finally { |
| ReactCurrentDispatcher$1.current = prevDispatcher; |
| } |
| }, |
| useDebugValue: function (value, formatterFn) { |
| currentHookNameInDev = 'useDebugValue'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return updateDebugValue(); |
| }, |
| useDeferredValue: function (value) { |
| currentHookNameInDev = 'useDeferredValue'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return updateDeferredValue(value); |
| }, |
| useTransition: function () { |
| currentHookNameInDev = 'useTransition'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return updateTransition(); |
| }, |
| useMutableSource: function (source, getSnapshot, subscribe) { |
| currentHookNameInDev = 'useMutableSource'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return updateMutableSource(); |
| }, |
| useSyncExternalStore: function (subscribe, getSnapshot, getServerSnapshot) { |
| currentHookNameInDev = 'useSyncExternalStore'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return updateSyncExternalStore(subscribe, getSnapshot); |
| }, |
| useId: function () { |
| currentHookNameInDev = 'useId'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return updateId(); |
| }, |
| unstable_isNewReconciler: enableNewReconciler |
| }; |
| |
| InvalidNestedHooksDispatcherOnRerenderInDEV = { |
| readContext: function (context) { |
| warnInvalidContextAccess(); |
| return readContext(context); |
| }, |
| useCallback: function (callback, deps) { |
| currentHookNameInDev = 'useCallback'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return updateCallback(callback, deps); |
| }, |
| useContext: function (context) { |
| currentHookNameInDev = 'useContext'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return readContext(context); |
| }, |
| useEffect: function (create, deps) { |
| currentHookNameInDev = 'useEffect'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return updateEffect(create, deps); |
| }, |
| useImperativeHandle: function (ref, create, deps) { |
| currentHookNameInDev = 'useImperativeHandle'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return updateImperativeHandle(ref, create, deps); |
| }, |
| useInsertionEffect: function (create, deps) { |
| currentHookNameInDev = 'useInsertionEffect'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return updateInsertionEffect(create, deps); |
| }, |
| useLayoutEffect: function (create, deps) { |
| currentHookNameInDev = 'useLayoutEffect'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return updateLayoutEffect(create, deps); |
| }, |
| useMemo: function (create, deps) { |
| currentHookNameInDev = 'useMemo'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| var prevDispatcher = ReactCurrentDispatcher$1.current; |
| ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV; |
| |
| try { |
| return updateMemo(create, deps); |
| } finally { |
| ReactCurrentDispatcher$1.current = prevDispatcher; |
| } |
| }, |
| useReducer: function (reducer, initialArg, init) { |
| currentHookNameInDev = 'useReducer'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| var prevDispatcher = ReactCurrentDispatcher$1.current; |
| ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV; |
| |
| try { |
| return rerenderReducer(reducer, initialArg, init); |
| } finally { |
| ReactCurrentDispatcher$1.current = prevDispatcher; |
| } |
| }, |
| useRef: function (initialValue) { |
| currentHookNameInDev = 'useRef'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return updateRef(); |
| }, |
| useState: function (initialState) { |
| currentHookNameInDev = 'useState'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| var prevDispatcher = ReactCurrentDispatcher$1.current; |
| ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV; |
| |
| try { |
| return rerenderState(initialState); |
| } finally { |
| ReactCurrentDispatcher$1.current = prevDispatcher; |
| } |
| }, |
| useDebugValue: function (value, formatterFn) { |
| currentHookNameInDev = 'useDebugValue'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return updateDebugValue(); |
| }, |
| useDeferredValue: function (value) { |
| currentHookNameInDev = 'useDeferredValue'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return rerenderDeferredValue(value); |
| }, |
| useTransition: function () { |
| currentHookNameInDev = 'useTransition'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return rerenderTransition(); |
| }, |
| useMutableSource: function (source, getSnapshot, subscribe) { |
| currentHookNameInDev = 'useMutableSource'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return updateMutableSource(); |
| }, |
| useSyncExternalStore: function (subscribe, getSnapshot, getServerSnapshot) { |
| currentHookNameInDev = 'useSyncExternalStore'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return updateSyncExternalStore(subscribe, getSnapshot); |
| }, |
| useId: function () { |
| currentHookNameInDev = 'useId'; |
| warnInvalidHookAccess(); |
| updateHookTypesDev(); |
| return updateId(); |
| }, |
| unstable_isNewReconciler: enableNewReconciler |
| }; |
| } |
| |
| var now$1 = unstable_now; |
| var commitTime = 0; |
| var layoutEffectStartTime = -1; |
| var profilerStartTime = -1; |
| var passiveEffectStartTime = -1; |
| /** |
| * Tracks whether the current update was a nested/cascading update (scheduled from a layout effect). |
| * |
| * The overall sequence is: |
| * 1. render |
| * 2. commit (and call `onRender`, `onCommit`) |
| * 3. check for nested updates |
| * 4. flush passive effects (and call `onPostCommit`) |
| * |
| * Nested updates are identified in step 3 above, |
| * but step 4 still applies to the work that was just committed. |
| * We use two flags to track nested updates then: |
| * one tracks whether the upcoming update is a nested update, |
| * and the other tracks whether the current update was a nested update. |
| * The first value gets synced to the second at the start of the render phase. |
| */ |
| |
| var currentUpdateIsNested = false; |
| var nestedUpdateScheduled = false; |
| |
| function isCurrentUpdateNested() { |
| return currentUpdateIsNested; |
| } |
| |
| function markNestedUpdateScheduled() { |
| { |
| nestedUpdateScheduled = true; |
| } |
| } |
| |
| function resetNestedUpdateFlag() { |
| { |
| currentUpdateIsNested = false; |
| nestedUpdateScheduled = false; |
| } |
| } |
| |
| function syncNestedUpdateFlag() { |
| { |
| currentUpdateIsNested = nestedUpdateScheduled; |
| nestedUpdateScheduled = false; |
| } |
| } |
| |
| function getCommitTime() { |
| return commitTime; |
| } |
| |
| function recordCommitTime() { |
| |
| commitTime = now$1(); |
| } |
| |
| function startProfilerTimer(fiber) { |
| |
| profilerStartTime = now$1(); |
| |
| if (fiber.actualStartTime < 0) { |
| fiber.actualStartTime = now$1(); |
| } |
| } |
| |
| function stopProfilerTimerIfRunning(fiber) { |
| |
| profilerStartTime = -1; |
| } |
| |
| function stopProfilerTimerIfRunningAndRecordDelta(fiber, overrideBaseTime) { |
| |
| if (profilerStartTime >= 0) { |
| var elapsedTime = now$1() - profilerStartTime; |
| fiber.actualDuration += elapsedTime; |
| |
| if (overrideBaseTime) { |
| fiber.selfBaseDuration = elapsedTime; |
| } |
| |
| profilerStartTime = -1; |
| } |
| } |
| |
| function recordLayoutEffectDuration(fiber) { |
| |
| if (layoutEffectStartTime >= 0) { |
| var elapsedTime = now$1() - layoutEffectStartTime; |
| layoutEffectStartTime = -1; // Store duration on the next nearest Profiler ancestor |
| // Or the root (for the DevTools Profiler to read) |
| |
| var parentFiber = fiber.return; |
| |
| while (parentFiber !== null) { |
| switch (parentFiber.tag) { |
| case HostRoot: |
| var root = parentFiber.stateNode; |
| root.effectDuration += elapsedTime; |
| return; |
| |
| case Profiler: |
| var parentStateNode = parentFiber.stateNode; |
| parentStateNode.effectDuration += elapsedTime; |
| return; |
| } |
| |
| parentFiber = parentFiber.return; |
| } |
| } |
| } |
| |
| function recordPassiveEffectDuration(fiber) { |
| |
| if (passiveEffectStartTime >= 0) { |
| var elapsedTime = now$1() - passiveEffectStartTime; |
| passiveEffectStartTime = -1; // Store duration on the next nearest Profiler ancestor |
| // Or the root (for the DevTools Profiler to read) |
| |
| var parentFiber = fiber.return; |
| |
| while (parentFiber !== null) { |
| switch (parentFiber.tag) { |
| case HostRoot: |
| var root = parentFiber.stateNode; |
| |
| if (root !== null) { |
| root.passiveEffectDuration += elapsedTime; |
| } |
| |
| return; |
| |
| case Profiler: |
| var parentStateNode = parentFiber.stateNode; |
| |
| if (parentStateNode !== null) { |
| // Detached fibers have their state node cleared out. |
| // In this case, the return pointer is also cleared out, |
| // so we won't be able to report the time spent in this Profiler's subtree. |
| parentStateNode.passiveEffectDuration += elapsedTime; |
| } |
| |
| return; |
| } |
| |
| parentFiber = parentFiber.return; |
| } |
| } |
| } |
| |
| function startLayoutEffectTimer() { |
| |
| layoutEffectStartTime = now$1(); |
| } |
| |
| function startPassiveEffectTimer() { |
| |
| passiveEffectStartTime = now$1(); |
| } |
| |
| function transferActualDuration(fiber) { |
| // Transfer time spent rendering these children so we don't lose it |
| // after we rerender. This is used as a helper in special cases |
| // where we should count the work of multiple passes. |
| var child = fiber.child; |
| |
| while (child) { |
| fiber.actualDuration += child.actualDuration; |
| child = child.sibling; |
| } |
| } |
| |
| function createCapturedValueAtFiber(value, source) { |
| // If the value is an error, call this function immediately after it is thrown |
| // so the stack is accurate. |
| return { |
| value: value, |
| source: source, |
| stack: getStackByFiberInDevAndProd(source), |
| digest: null |
| }; |
| } |
| function createCapturedValue(value, digest, stack) { |
| return { |
| value: value, |
| source: null, |
| stack: stack != null ? stack : null, |
| digest: digest != null ? digest : null |
| }; |
| } |
| |
| // This module is forked in different environments. |
| // By default, return `true` to log errors to the console. |
| // Forks can return `false` if this isn't desirable. |
| function showErrorDialog(boundary, errorInfo) { |
| return true; |
| } |
| |
| function logCapturedError(boundary, errorInfo) { |
| try { |
| var logError = showErrorDialog(boundary, errorInfo); // Allow injected showErrorDialog() to prevent default console.error logging. |
| // This enables renderers like ReactNative to better manage redbox behavior. |
| |
| if (logError === false) { |
| return; |
| } |
| |
| var error = errorInfo.value; |
| |
| if (true) { |
| var source = errorInfo.source; |
| var stack = errorInfo.stack; |
| var componentStack = stack !== null ? stack : ''; // Browsers support silencing uncaught errors by calling |
| // `preventDefault()` in window `error` handler. |
| // We record this information as an expando on the error. |
| |
| if (error != null && error._suppressLogging) { |
| if (boundary.tag === ClassComponent) { |
| // The error is recoverable and was silenced. |
| // Ignore it and don't print the stack addendum. |
| // This is handy for testing error boundaries without noise. |
| return; |
| } // The error is fatal. Since the silencing might have |
| // been accidental, we'll surface it anyway. |
| // However, the browser would have silenced the original error |
| // so we'll print it first, and then print the stack addendum. |
| |
| |
| console['error'](error); // Don't transform to our wrapper |
| // For a more detailed description of this block, see: |
| // https://github.com/facebook/react/pull/13384 |
| } |
| |
| var componentName = source ? getComponentNameFromFiber(source) : null; |
| var componentNameMessage = componentName ? "The above error occurred in the <" + componentName + "> component:" : 'The above error occurred in one of your React components:'; |
| var errorBoundaryMessage; |
| |
| if (boundary.tag === HostRoot) { |
| errorBoundaryMessage = 'Consider adding an error boundary to your tree to customize error handling behavior.\n' + 'Visit https://reactjs.org/link/error-boundaries to learn more about error boundaries.'; |
| } else { |
| var errorBoundaryName = getComponentNameFromFiber(boundary) || 'Anonymous'; |
| errorBoundaryMessage = "React will try to recreate this component tree from scratch " + ("using the error boundary you provided, " + errorBoundaryName + "."); |
| } |
| |
| var combinedMessage = componentNameMessage + "\n" + componentStack + "\n\n" + ("" + errorBoundaryMessage); // In development, we provide our own message with just the component stack. |
| // We don't include the original error message and JS stack because the browser |
| // has already printed it. Even if the application swallows the error, it is still |
| // displayed by the browser thanks to the DEV-only fake event trick in ReactErrorUtils. |
| |
| console['error'](combinedMessage); // Don't transform to our wrapper |
| } else { |
| // In production, we print the error directly. |
| // This will include the message, the JS stack, and anything the browser wants to show. |
| // We pass the error object instead of custom message so that the browser displays the error natively. |
| console['error'](error); // Don't transform to our wrapper |
| } |
| } catch (e) { |
| // This method must not throw, or React internal state will get messed up. |
| // If console.error is overridden, or logCapturedError() shows a dialog that throws, |
| // we want to report this error outside of the normal stack as a last resort. |
| // https://github.com/facebook/react/issues/13188 |
| setTimeout(function () { |
| throw e; |
| }); |
| } |
| } |
| |
| var PossiblyWeakMap$1 = typeof WeakMap === 'function' ? WeakMap : Map; |
| |
| function createRootErrorUpdate(fiber, errorInfo, lane) { |
| var update = createUpdate(NoTimestamp, lane); // Unmount the root by rendering null. |
| |
| update.tag = CaptureUpdate; // Caution: React DevTools currently depends on this property |
| // being called "element". |
| |
| update.payload = { |
| element: null |
| }; |
| var error = errorInfo.value; |
| |
| update.callback = function () { |
| onUncaughtError(error); |
| logCapturedError(fiber, errorInfo); |
| }; |
| |
| return update; |
| } |
| |
| function createClassErrorUpdate(fiber, errorInfo, lane) { |
| var update = createUpdate(NoTimestamp, lane); |
| update.tag = CaptureUpdate; |
| var getDerivedStateFromError = fiber.type.getDerivedStateFromError; |
| |
| if (typeof getDerivedStateFromError === 'function') { |
| var error$1 = errorInfo.value; |
| |
| update.payload = function () { |
| return getDerivedStateFromError(error$1); |
| }; |
| |
| update.callback = function () { |
| { |
| markFailedErrorBoundaryForHotReloading(fiber); |
| } |
| |
| logCapturedError(fiber, errorInfo); |
| }; |
| } |
| |
| var inst = fiber.stateNode; |
| |
| if (inst !== null && typeof inst.componentDidCatch === 'function') { |
| update.callback = function callback() { |
| { |
| markFailedErrorBoundaryForHotReloading(fiber); |
| } |
| |
| logCapturedError(fiber, errorInfo); |
| |
| if (typeof getDerivedStateFromError !== 'function') { |
| // To preserve the preexisting retry behavior of error boundaries, |
| // we keep track of which ones already failed during this batch. |
| // This gets reset before we yield back to the browser. |
| // TODO: Warn in strict mode if getDerivedStateFromError is |
| // not defined. |
| markLegacyErrorBoundaryAsFailed(this); |
| } |
| |
| var error$1 = errorInfo.value; |
| var stack = errorInfo.stack; |
| this.componentDidCatch(error$1, { |
| componentStack: stack !== null ? stack : '' |
| }); |
| |
| { |
| if (typeof getDerivedStateFromError !== 'function') { |
| // If componentDidCatch is the only error boundary method defined, |
| // then it needs to call setState to recover from errors. |
| // If no state update is scheduled then the boundary will swallow the error. |
| if (!includesSomeLane(fiber.lanes, SyncLane)) { |
| error('%s: Error boundaries should implement getDerivedStateFromError(). ' + 'In that method, return a state update to display an error message or fallback UI.', getComponentNameFromFiber(fiber) || 'Unknown'); |
| } |
| } |
| } |
| }; |
| } |
| |
| return update; |
| } |
| |
| function attachPingListener(root, wakeable, lanes) { |
| // Attach a ping listener |
| // |
| // The data might resolve before we have a chance to commit the fallback. Or, |
| // in the case of a refresh, we'll never commit a fallback. So we need to |
| // attach a listener now. When it resolves ("pings"), we can decide whether to |
| // try rendering the tree again. |
| // |
| // Only attach a listener if one does not already exist for the lanes |
| // we're currently rendering (which acts like a "thread ID" here). |
| // |
| // We only need to do this in concurrent mode. Legacy Suspense always |
| // commits fallbacks synchronously, so there are no pings. |
| var pingCache = root.pingCache; |
| var threadIDs; |
| |
| if (pingCache === null) { |
| pingCache = root.pingCache = new PossiblyWeakMap$1(); |
| threadIDs = new Set(); |
| pingCache.set(wakeable, threadIDs); |
| } else { |
| threadIDs = pingCache.get(wakeable); |
| |
| if (threadIDs === undefined) { |
| threadIDs = new Set(); |
| pingCache.set(wakeable, threadIDs); |
| } |
| } |
| |
| if (!threadIDs.has(lanes)) { |
| // Memoize using the thread ID to prevent redundant listeners. |
| threadIDs.add(lanes); |
| var ping = pingSuspendedRoot.bind(null, root, wakeable, lanes); |
| |
| { |
| if (isDevToolsPresent) { |
| // If we have pending work still, restore the original updaters |
| restorePendingUpdaters(root, lanes); |
| } |
| } |
| |
| wakeable.then(ping, ping); |
| } |
| } |
| |
| function attachRetryListener(suspenseBoundary, root, wakeable, lanes) { |
| // Retry listener |
| // |
| // If the fallback does commit, we need to attach a different type of |
| // listener. This one schedules an update on the Suspense boundary to turn |
| // the fallback state off. |
| // |
| // Stash the wakeable on the boundary fiber so we can access it in the |
| // commit phase. |
| // |
| // When the wakeable resolves, we'll attempt to render the boundary |
| // again ("retry"). |
| var wakeables = suspenseBoundary.updateQueue; |
| |
| if (wakeables === null) { |
| var updateQueue = new Set(); |
| updateQueue.add(wakeable); |
| suspenseBoundary.updateQueue = updateQueue; |
| } else { |
| wakeables.add(wakeable); |
| } |
| } |
| |
| function resetSuspendedComponent(sourceFiber, rootRenderLanes) { |
| // A legacy mode Suspense quirk, only relevant to hook components. |
| |
| |
| var tag = sourceFiber.tag; |
| |
| if ((sourceFiber.mode & ConcurrentMode) === NoMode && (tag === FunctionComponent || tag === ForwardRef || tag === SimpleMemoComponent)) { |
| var currentSource = sourceFiber.alternate; |
| |
| if (currentSource) { |
| sourceFiber.updateQueue = currentSource.updateQueue; |
| sourceFiber.memoizedState = currentSource.memoizedState; |
| sourceFiber.lanes = currentSource.lanes; |
| } else { |
| sourceFiber.updateQueue = null; |
| sourceFiber.memoizedState = null; |
| } |
| } |
| } |
| |
| function getNearestSuspenseBoundaryToCapture(returnFiber) { |
| var node = returnFiber; |
| |
| do { |
| if (node.tag === SuspenseComponent && shouldCaptureSuspense(node)) { |
| return node; |
| } // This boundary already captured during this render. Continue to the next |
| // boundary. |
| |
| |
| node = node.return; |
| } while (node !== null); |
| |
| return null; |
| } |
| |
| function markSuspenseBoundaryShouldCapture(suspenseBoundary, returnFiber, sourceFiber, root, rootRenderLanes) { |
| // This marks a Suspense boundary so that when we're unwinding the stack, |
| // it captures the suspended "exception" and does a second (fallback) pass. |
| if ((suspenseBoundary.mode & ConcurrentMode) === NoMode) { |
| // Legacy Mode Suspense |
| // |
| // If the boundary is in legacy mode, we should *not* |
| // suspend the commit. Pretend as if the suspended component rendered |
| // null and keep rendering. When the Suspense boundary completes, |
| // we'll do a second pass to render the fallback. |
| if (suspenseBoundary === returnFiber) { |
| // Special case where we suspended while reconciling the children of |
| // a Suspense boundary's inner Offscreen wrapper fiber. This happens |
| // when a React.lazy component is a direct child of a |
| // Suspense boundary. |
| // |
| // Suspense boundaries are implemented as multiple fibers, but they |
| // are a single conceptual unit. The legacy mode behavior where we |
| // pretend the suspended fiber committed as `null` won't work, |
| // because in this case the "suspended" fiber is the inner |
| // Offscreen wrapper. |
| // |
| // Because the contents of the boundary haven't started rendering |
| // yet (i.e. nothing in the tree has partially rendered) we can |
| // switch to the regular, concurrent mode behavior: mark the |
| // boundary with ShouldCapture and enter the unwind phase. |
| suspenseBoundary.flags |= ShouldCapture; |
| } else { |
| suspenseBoundary.flags |= DidCapture; |
| sourceFiber.flags |= ForceUpdateForLegacySuspense; // We're going to commit this fiber even though it didn't complete. |
| // But we shouldn't call any lifecycle methods or callbacks. Remove |
| // all lifecycle effect tags. |
| |
| sourceFiber.flags &= ~(LifecycleEffectMask | Incomplete); |
| |
| if (sourceFiber.tag === ClassComponent) { |
| var currentSourceFiber = sourceFiber.alternate; |
| |
| if (currentSourceFiber === null) { |
| // This is a new mount. Change the tag so it's not mistaken for a |
| // completed class component. For example, we should not call |
| // componentWillUnmount if it is deleted. |
| sourceFiber.tag = IncompleteClassComponent; |
| } else { |
| // When we try rendering again, we should not reuse the current fiber, |
| // since it's known to be in an inconsistent state. Use a force update to |
| // prevent a bail out. |
| var update = createUpdate(NoTimestamp, SyncLane); |
| update.tag = ForceUpdate; |
| enqueueUpdate(sourceFiber, update, SyncLane); |
| } |
| } // The source fiber did not complete. Mark it with Sync priority to |
| // indicate that it still has pending work. |
| |
| |
| sourceFiber.lanes = mergeLanes(sourceFiber.lanes, SyncLane); |
| } |
| |
| return suspenseBoundary; |
| } // Confirmed that the boundary is in a concurrent mode tree. Continue |
| // with the normal suspend path. |
| // |
| // After this we'll use a set of heuristics to determine whether this |
| // render pass will run to completion or restart or "suspend" the commit. |
| // The actual logic for this is spread out in different places. |
| // |
| // This first principle is that if we're going to suspend when we complete |
| // a root, then we should also restart if we get an update or ping that |
| // might unsuspend it, and vice versa. The only reason to suspend is |
| // because you think you might want to restart before committing. However, |
| // it doesn't make sense to restart only while in the period we're suspended. |
| // |
| // Restarting too aggressively is also not good because it starves out any |
| // intermediate loading state. So we use heuristics to determine when. |
| // Suspense Heuristics |
| // |
| // If nothing threw a Promise or all the same fallbacks are already showing, |
| // then don't suspend/restart. |
| // |
| // If this is an initial render of a new tree of Suspense boundaries and |
| // those trigger a fallback, then don't suspend/restart. We want to ensure |
| // that we can show the initial loading state as quickly as possible. |
| // |
| // If we hit a "Delayed" case, such as when we'd switch from content back into |
| // a fallback, then we should always suspend/restart. Transitions apply |
| // to this case. If none is defined, JND is used instead. |
| // |
| // If we're already showing a fallback and it gets "retried", allowing us to show |
| // another level, but there's still an inner boundary that would show a fallback, |
| // then we suspend/restart for 500ms since the last time we showed a fallback |
| // anywhere in the tree. This effectively throttles progressive loading into a |
| // consistent train of commits. This also gives us an opportunity to restart to |
| // get to the completed state slightly earlier. |
| // |
| // If there's ambiguity due to batching it's resolved in preference of: |
| // 1) "delayed", 2) "initial render", 3) "retry". |
| // |
| // We want to ensure that a "busy" state doesn't get force committed. We want to |
| // ensure that new initial loading states can commit as soon as possible. |
| |
| |
| suspenseBoundary.flags |= ShouldCapture; // TODO: I think we can remove this, since we now use `DidCapture` in |
| // the begin phase to prevent an early bailout. |
| |
| suspenseBoundary.lanes = rootRenderLanes; |
| return suspenseBoundary; |
| } |
| |
| function throwException(root, returnFiber, sourceFiber, value, rootRenderLanes) { |
| // The source fiber did not complete. |
| sourceFiber.flags |= Incomplete; |
| |
| { |
| if (isDevToolsPresent) { |
| // If we have pending work still, restore the original updaters |
| restorePendingUpdaters(root, rootRenderLanes); |
| } |
| } |
| |
| if (value !== null && typeof value === 'object' && typeof value.then === 'function') { |
| // This is a wakeable. The component suspended. |
| var wakeable = value; |
| resetSuspendedComponent(sourceFiber); |
| |
| { |
| if (getIsHydrating() && sourceFiber.mode & ConcurrentMode) { |
| markDidThrowWhileHydratingDEV(); |
| } |
| } |
| |
| |
| var suspenseBoundary = getNearestSuspenseBoundaryToCapture(returnFiber); |
| |
| if (suspenseBoundary !== null) { |
| suspenseBoundary.flags &= ~ForceClientRender; |
| markSuspenseBoundaryShouldCapture(suspenseBoundary, returnFiber, sourceFiber, root, rootRenderLanes); // We only attach ping listeners in concurrent mode. Legacy Suspense always |
| // commits fallbacks synchronously, so there are no pings. |
| |
| if (suspenseBoundary.mode & ConcurrentMode) { |
| attachPingListener(root, wakeable, rootRenderLanes); |
| } |
| |
| attachRetryListener(suspenseBoundary, root, wakeable); |
| return; |
| } else { |
| // No boundary was found. Unless this is a sync update, this is OK. |
| // We can suspend and wait for more data to arrive. |
| if (!includesSyncLane(rootRenderLanes)) { |
| // This is not a sync update. Suspend. Since we're not activating a |
| // Suspense boundary, this will unwind all the way to the root without |
| // performing a second pass to render a fallback. (This is arguably how |
| // refresh transitions should work, too, since we're not going to commit |
| // the fallbacks anyway.) |
| // |
| // This case also applies to initial hydration. |
| attachPingListener(root, wakeable, rootRenderLanes); |
| renderDidSuspendDelayIfPossible(); |
| return; |
| } // This is a sync/discrete update. We treat this case like an error |
| // because discrete renders are expected to produce a complete tree |
| // synchronously to maintain consistency with external state. |
| |
| |
| var uncaughtSuspenseError = new Error('A component suspended while responding to synchronous input. This ' + 'will cause the UI to be replaced with a loading indicator. To ' + 'fix, updates that suspend should be wrapped ' + 'with startTransition.'); // If we're outside a transition, fall through to the regular error path. |
| // The error will be caught by the nearest suspense boundary. |
| |
| value = uncaughtSuspenseError; |
| } |
| } else { |
| // This is a regular error, not a Suspense wakeable. |
| if (getIsHydrating() && sourceFiber.mode & ConcurrentMode) { |
| markDidThrowWhileHydratingDEV(); |
| |
| var _suspenseBoundary = getNearestSuspenseBoundaryToCapture(returnFiber); // If the error was thrown during hydration, we may be able to recover by |
| // discarding the dehydrated content and switching to a client render. |
| // Instead of surfacing the error, find the nearest Suspense boundary |
| // and render it again without hydration. |
| |
| |
| if (_suspenseBoundary !== null) { |
| if ((_suspenseBoundary.flags & ShouldCapture) === NoFlags) { |
| // Set a flag to indicate that we should try rendering the normal |
| // children again, not the fallback. |
| _suspenseBoundary.flags |= ForceClientRender; |
| } |
| |
| markSuspenseBoundaryShouldCapture(_suspenseBoundary, returnFiber, sourceFiber, root, rootRenderLanes); // Even though the user may not be affected by this error, we should |
| // still log it so it can be fixed. |
| |
| queueHydrationError(createCapturedValueAtFiber(value, sourceFiber)); |
| return; |
| } |
| } |
| } |
| |
| value = createCapturedValueAtFiber(value, sourceFiber); |
| renderDidError(value); // We didn't find a boundary that could handle this type of exception. Start |
| // over and traverse parent path again, this time treating the exception |
| // as an error. |
| |
| var workInProgress = returnFiber; |
| |
| do { |
| switch (workInProgress.tag) { |
| case HostRoot: |
| { |
| var _errorInfo = value; |
| workInProgress.flags |= ShouldCapture; |
| var lane = pickArbitraryLane(rootRenderLanes); |
| workInProgress.lanes = mergeLanes(workInProgress.lanes, lane); |
| var update = createRootErrorUpdate(workInProgress, _errorInfo, lane); |
| enqueueCapturedUpdate(workInProgress, update); |
| return; |
| } |
| |
| case ClassComponent: |
| // Capture and retry |
| var errorInfo = value; |
| var ctor = workInProgress.type; |
| var instance = workInProgress.stateNode; |
| |
| if ((workInProgress.flags & DidCapture) === NoFlags && (typeof ctor.getDerivedStateFromError === 'function' || instance !== null && typeof instance.componentDidCatch === 'function' && !isAlreadyFailedLegacyErrorBoundary(instance))) { |
| workInProgress.flags |= ShouldCapture; |
| |
| var _lane = pickArbitraryLane(rootRenderLanes); |
| |
| workInProgress.lanes = mergeLanes(workInProgress.lanes, _lane); // Schedule the error boundary to re-render using updated state |
| |
| var _update = createClassErrorUpdate(workInProgress, errorInfo, _lane); |
| |
| enqueueCapturedUpdate(workInProgress, _update); |
| return; |
| } |
| |
| break; |
| } |
| |
| workInProgress = workInProgress.return; |
| } while (workInProgress !== null); |
| } |
| |
| function getSuspendedCache() { |
| { |
| return null; |
| } // This function is called when a Suspense boundary suspends. It returns the |
| } |
| |
| var ReactCurrentOwner$1 = ReactSharedInternals.ReactCurrentOwner; |
| var didReceiveUpdate = false; |
| var didWarnAboutBadClass; |
| var didWarnAboutModulePatternComponent; |
| var didWarnAboutContextTypeOnFunctionComponent; |
| var didWarnAboutGetDerivedStateOnFunctionComponent; |
| var didWarnAboutFunctionRefs; |
| var didWarnAboutReassigningProps; |
| var didWarnAboutRevealOrder; |
| var didWarnAboutTailOptions; |
| |
| { |
| didWarnAboutBadClass = {}; |
| didWarnAboutModulePatternComponent = {}; |
| didWarnAboutContextTypeOnFunctionComponent = {}; |
| didWarnAboutGetDerivedStateOnFunctionComponent = {}; |
| didWarnAboutFunctionRefs = {}; |
| didWarnAboutReassigningProps = false; |
| didWarnAboutRevealOrder = {}; |
| didWarnAboutTailOptions = {}; |
| } |
| |
| function reconcileChildren(current, workInProgress, nextChildren, renderLanes) { |
| if (current === null) { |
| // If this is a fresh new component that hasn't been rendered yet, we |
| // won't update its child set by applying minimal side-effects. Instead, |
| // we will add them all to the child before it gets rendered. That means |
| // we can optimize this reconciliation pass by not tracking side-effects. |
| workInProgress.child = mountChildFibers(workInProgress, null, nextChildren, renderLanes); |
| } else { |
| // If the current child is the same as the work in progress, it means that |
| // we haven't yet started any work on these children. Therefore, we use |
| // the clone algorithm to create a copy of all the current children. |
| // If we had any progressed work already, that is invalid at this point so |
| // let's throw it out. |
| workInProgress.child = reconcileChildFibers(workInProgress, current.child, nextChildren, renderLanes); |
| } |
| } |
| |
| function forceUnmountCurrentAndReconcile(current, workInProgress, nextChildren, renderLanes) { |
| // This function is fork of reconcileChildren. It's used in cases where we |
| // want to reconcile without matching against the existing set. This has the |
| // effect of all current children being unmounted; even if the type and key |
| // are the same, the old child is unmounted and a new child is created. |
| // |
| // To do this, we're going to go through the reconcile algorithm twice. In |
| // the first pass, we schedule a deletion for all the current children by |
| // passing null. |
| workInProgress.child = reconcileChildFibers(workInProgress, current.child, null, renderLanes); // In the second pass, we mount the new children. The trick here is that we |
| // pass null in place of where we usually pass the current child set. This has |
| // the effect of remounting all children regardless of whether their |
| // identities match. |
| |
| workInProgress.child = reconcileChildFibers(workInProgress, null, nextChildren, renderLanes); |
| } |
| |
| function updateForwardRef(current, workInProgress, Component, nextProps, renderLanes) { |
| // TODO: current can be non-null here even if the component |
| // hasn't yet mounted. This happens after the first render suspends. |
| // We'll need to figure out if this is fine or can cause issues. |
| { |
| if (workInProgress.type !== workInProgress.elementType) { |
| // Lazy component props can't be validated in createElement |
| // because they're only guaranteed to be resolved here. |
| var innerPropTypes = Component.propTypes; |
| |
| if (innerPropTypes) { |
| checkPropTypes(innerPropTypes, nextProps, // Resolved props |
| 'prop', getComponentNameFromType(Component)); |
| } |
| } |
| } |
| |
| var render = Component.render; |
| var ref = workInProgress.ref; // The rest is a fork of updateFunctionComponent |
| |
| var nextChildren; |
| var hasId; |
| prepareToReadContext(workInProgress, renderLanes); |
| |
| { |
| markComponentRenderStarted(workInProgress); |
| } |
| |
| { |
| ReactCurrentOwner$1.current = workInProgress; |
| setIsRendering(true); |
| nextChildren = renderWithHooks(current, workInProgress, render, nextProps, ref, renderLanes); |
| hasId = checkDidRenderIdHook(); |
| |
| if ( workInProgress.mode & StrictLegacyMode) { |
| setIsStrictModeForDevtools(true); |
| |
| try { |
| nextChildren = renderWithHooks(current, workInProgress, render, nextProps, ref, renderLanes); |
| hasId = checkDidRenderIdHook(); |
| } finally { |
| setIsStrictModeForDevtools(false); |
| } |
| } |
| |
| setIsRendering(false); |
| } |
| |
| { |
| markComponentRenderStopped(); |
| } |
| |
| if (current !== null && !didReceiveUpdate) { |
| bailoutHooks(current, workInProgress, renderLanes); |
| return bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes); |
| } |
| |
| if (getIsHydrating() && hasId) { |
| pushMaterializedTreeId(workInProgress); |
| } // React DevTools reads this flag. |
| |
| |
| workInProgress.flags |= PerformedWork; |
| reconcileChildren(current, workInProgress, nextChildren, renderLanes); |
| return workInProgress.child; |
| } |
| |
| function updateMemoComponent(current, workInProgress, Component, nextProps, renderLanes) { |
| if (current === null) { |
| var type = Component.type; |
| |
| if (isSimpleFunctionComponent(type) && Component.compare === null && // SimpleMemoComponent codepath doesn't resolve outer props either. |
| Component.defaultProps === undefined) { |
| var resolvedType = type; |
| |
| { |
| resolvedType = resolveFunctionForHotReloading(type); |
| } // If this is a plain function component without default props, |
| // and with only the default shallow comparison, we upgrade it |
| // to a SimpleMemoComponent to allow fast path updates. |
| |
| |
| workInProgress.tag = SimpleMemoComponent; |
| workInProgress.type = resolvedType; |
| |
| { |
| validateFunctionComponentInDev(workInProgress, type); |
| } |
| |
| return updateSimpleMemoComponent(current, workInProgress, resolvedType, nextProps, renderLanes); |
| } |
| |
| { |
| var innerPropTypes = type.propTypes; |
| |
| if (innerPropTypes) { |
| // Inner memo component props aren't currently validated in createElement. |
| // We could move it there, but we'd still need this for lazy code path. |
| checkPropTypes(innerPropTypes, nextProps, // Resolved props |
| 'prop', getComponentNameFromType(type)); |
| } |
| } |
| |
| var child = createFiberFromTypeAndProps(Component.type, null, nextProps, workInProgress, workInProgress.mode, renderLanes); |
| child.ref = workInProgress.ref; |
| child.return = workInProgress; |
| workInProgress.child = child; |
| return child; |
| } |
| |
| { |
| var _type = Component.type; |
| var _innerPropTypes = _type.propTypes; |
| |
| if (_innerPropTypes) { |
| // Inner memo component props aren't currently validated in createElement. |
| // We could move it there, but we'd still need this for lazy code path. |
| checkPropTypes(_innerPropTypes, nextProps, // Resolved props |
| 'prop', getComponentNameFromType(_type)); |
| } |
| } |
| |
| var currentChild = current.child; // This is always exactly one child |
| |
| var hasScheduledUpdateOrContext = checkScheduledUpdateOrContext(current, renderLanes); |
| |
| if (!hasScheduledUpdateOrContext) { |
| // This will be the props with resolved defaultProps, |
| // unlike current.memoizedProps which will be the unresolved ones. |
| var prevProps = currentChild.memoizedProps; // Default to shallow comparison |
| |
| var compare = Component.compare; |
| compare = compare !== null ? compare : shallowEqual; |
| |
| if (compare(prevProps, nextProps) && current.ref === workInProgress.ref) { |
| return bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes); |
| } |
| } // React DevTools reads this flag. |
| |
| |
| workInProgress.flags |= PerformedWork; |
| var newChild = createWorkInProgress(currentChild, nextProps); |
| newChild.ref = workInProgress.ref; |
| newChild.return = workInProgress; |
| workInProgress.child = newChild; |
| return newChild; |
| } |
| |
| function updateSimpleMemoComponent(current, workInProgress, Component, nextProps, renderLanes) { |
| // TODO: current can be non-null here even if the component |
| // hasn't yet mounted. This happens when the inner render suspends. |
| // We'll need to figure out if this is fine or can cause issues. |
| { |
| if (workInProgress.type !== workInProgress.elementType) { |
| // Lazy component props can't be validated in createElement |
| // because they're only guaranteed to be resolved here. |
| var outerMemoType = workInProgress.elementType; |
| |
| if (outerMemoType.$$typeof === REACT_LAZY_TYPE) { |
| // We warn when you define propTypes on lazy() |
| // so let's just skip over it to find memo() outer wrapper. |
| // Inner props for memo are validated later. |
| var lazyComponent = outerMemoType; |
| var payload = lazyComponent._payload; |
| var init = lazyComponent._init; |
| |
| try { |
| outerMemoType = init(payload); |
| } catch (x) { |
| outerMemoType = null; |
| } // Inner propTypes will be validated in the function component path. |
| |
| |
| var outerPropTypes = outerMemoType && outerMemoType.propTypes; |
| |
| if (outerPropTypes) { |
| checkPropTypes(outerPropTypes, nextProps, // Resolved (SimpleMemoComponent has no defaultProps) |
| 'prop', getComponentNameFromType(outerMemoType)); |
| } |
| } |
| } |
| } |
| |
| if (current !== null) { |
| var prevProps = current.memoizedProps; |
| |
| if (shallowEqual(prevProps, nextProps) && current.ref === workInProgress.ref && ( // Prevent bailout if the implementation changed due to hot reload. |
| workInProgress.type === current.type )) { |
| didReceiveUpdate = false; // The props are shallowly equal. Reuse the previous props object, like we |
| // would during a normal fiber bailout. |
| // |
| // We don't have strong guarantees that the props object is referentially |
| // equal during updates where we can't bail out anyway — like if the props |
| // are shallowly equal, but there's a local state or context update in the |
| // same batch. |
| // |
| // However, as a principle, we should aim to make the behavior consistent |
| // across different ways of memoizing a component. For example, React.memo |
| // has a different internal Fiber layout if you pass a normal function |
| // component (SimpleMemoComponent) versus if you pass a different type |
| // like forwardRef (MemoComponent). But this is an implementation detail. |
| // Wrapping a component in forwardRef (or React.lazy, etc) shouldn't |
| // affect whether the props object is reused during a bailout. |
| |
| workInProgress.pendingProps = nextProps = prevProps; |
| |
| if (!checkScheduledUpdateOrContext(current, renderLanes)) { |
| // The pending lanes were cleared at the beginning of beginWork. We're |
| // about to bail out, but there might be other lanes that weren't |
| // included in the current render. Usually, the priority level of the |
| // remaining updates is accumulated during the evaluation of the |
| // component (i.e. when processing the update queue). But since since |
| // we're bailing out early *without* evaluating the component, we need |
| // to account for it here, too. Reset to the value of the current fiber. |
| // NOTE: This only applies to SimpleMemoComponent, not MemoComponent, |
| // because a MemoComponent fiber does not have hooks or an update queue; |
| // rather, it wraps around an inner component, which may or may not |
| // contains hooks. |
| // TODO: Move the reset at in beginWork out of the common path so that |
| // this is no longer necessary. |
| workInProgress.lanes = current.lanes; |
| return bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes); |
| } else if ((current.flags & ForceUpdateForLegacySuspense) !== NoFlags) { |
| // This is a special case that only exists for legacy mode. |
| // See https://github.com/facebook/react/pull/19216. |
| didReceiveUpdate = true; |
| } |
| } |
| } |
| |
| return updateFunctionComponent(current, workInProgress, Component, nextProps, renderLanes); |
| } |
| |
| function updateOffscreenComponent(current, workInProgress, renderLanes) { |
| var nextProps = workInProgress.pendingProps; |
| var nextChildren = nextProps.children; |
| var prevState = current !== null ? current.memoizedState : null; |
| |
| if (nextProps.mode === 'hidden' || enableLegacyHidden ) { |
| // Rendering a hidden tree. |
| if ((workInProgress.mode & ConcurrentMode) === NoMode) { |
| // In legacy sync mode, don't defer the subtree. Render it now. |
| // TODO: Consider how Offscreen should work with transitions in the future |
| var nextState = { |
| baseLanes: NoLanes, |
| cachePool: null, |
| transitions: null |
| }; |
| workInProgress.memoizedState = nextState; |
| |
| pushRenderLanes(workInProgress, renderLanes); |
| } else if (!includesSomeLane(renderLanes, OffscreenLane)) { |
| var spawnedCachePool = null; // We're hidden, and we're not rendering at Offscreen. We will bail out |
| // and resume this tree later. |
| |
| var nextBaseLanes; |
| |
| if (prevState !== null) { |
| var prevBaseLanes = prevState.baseLanes; |
| nextBaseLanes = mergeLanes(prevBaseLanes, renderLanes); |
| } else { |
| nextBaseLanes = renderLanes; |
| } // Schedule this fiber to re-render at offscreen priority. Then bailout. |
| |
| |
| workInProgress.lanes = workInProgress.childLanes = laneToLanes(OffscreenLane); |
| var _nextState = { |
| baseLanes: nextBaseLanes, |
| cachePool: spawnedCachePool, |
| transitions: null |
| }; |
| workInProgress.memoizedState = _nextState; |
| workInProgress.updateQueue = null; |
| // to avoid a push/pop misalignment. |
| |
| |
| pushRenderLanes(workInProgress, nextBaseLanes); |
| |
| return null; |
| } else { |
| // This is the second render. The surrounding visible content has already |
| // committed. Now we resume rendering the hidden tree. |
| // Rendering at offscreen, so we can clear the base lanes. |
| var _nextState2 = { |
| baseLanes: NoLanes, |
| cachePool: null, |
| transitions: null |
| }; |
| workInProgress.memoizedState = _nextState2; // Push the lanes that were skipped when we bailed out. |
| |
| var subtreeRenderLanes = prevState !== null ? prevState.baseLanes : renderLanes; |
| |
| pushRenderLanes(workInProgress, subtreeRenderLanes); |
| } |
| } else { |
| // Rendering a visible tree. |
| var _subtreeRenderLanes; |
| |
| if (prevState !== null) { |
| // We're going from hidden -> visible. |
| _subtreeRenderLanes = mergeLanes(prevState.baseLanes, renderLanes); |
| |
| workInProgress.memoizedState = null; |
| } else { |
| // We weren't previously hidden, and we still aren't, so there's nothing |
| // special to do. Need to push to the stack regardless, though, to avoid |
| // a push/pop misalignment. |
| _subtreeRenderLanes = renderLanes; |
| } |
| |
| pushRenderLanes(workInProgress, _subtreeRenderLanes); |
| } |
| |
| reconcileChildren(current, workInProgress, nextChildren, renderLanes); |
| return workInProgress.child; |
| } // Note: These happen to have identical begin phases, for now. We shouldn't hold |
| |
| function updateFragment(current, workInProgress, renderLanes) { |
| var nextChildren = workInProgress.pendingProps; |
| reconcileChildren(current, workInProgress, nextChildren, renderLanes); |
| return workInProgress.child; |
| } |
| |
| function updateMode(current, workInProgress, renderLanes) { |
| var nextChildren = workInProgress.pendingProps.children; |
| reconcileChildren(current, workInProgress, nextChildren, renderLanes); |
| return workInProgress.child; |
| } |
| |
| function updateProfiler(current, workInProgress, renderLanes) { |
| { |
| workInProgress.flags |= Update; |
| |
| { |
| // Reset effect durations for the next eventual effect phase. |
| // These are reset during render to allow the DevTools commit hook a chance to read them, |
| var stateNode = workInProgress.stateNode; |
| stateNode.effectDuration = 0; |
| stateNode.passiveEffectDuration = 0; |
| } |
| } |
| |
| var nextProps = workInProgress.pendingProps; |
| var nextChildren = nextProps.children; |
| reconcileChildren(current, workInProgress, nextChildren, renderLanes); |
| return workInProgress.child; |
| } |
| |
| function markRef(current, workInProgress) { |
| var ref = workInProgress.ref; |
| |
| if (current === null && ref !== null || current !== null && current.ref !== ref) { |
| // Schedule a Ref effect |
| workInProgress.flags |= Ref; |
| |
| { |
| workInProgress.flags |= RefStatic; |
| } |
| } |
| } |
| |
| function updateFunctionComponent(current, workInProgress, Component, nextProps, renderLanes) { |
| { |
| if (workInProgress.type !== workInProgress.elementType) { |
| // Lazy component props can't be validated in createElement |
| // because they're only guaranteed to be resolved here. |
| var innerPropTypes = Component.propTypes; |
| |
| if (innerPropTypes) { |
| checkPropTypes(innerPropTypes, nextProps, // Resolved props |
| 'prop', getComponentNameFromType(Component)); |
| } |
| } |
| } |
| |
| var context; |
| |
| { |
| var unmaskedContext = getUnmaskedContext(workInProgress, Component, true); |
| context = getMaskedContext(workInProgress, unmaskedContext); |
| } |
| |
| var nextChildren; |
| var hasId; |
| prepareToReadContext(workInProgress, renderLanes); |
| |
| { |
| markComponentRenderStarted(workInProgress); |
| } |
| |
| { |
| ReactCurrentOwner$1.current = workInProgress; |
| setIsRendering(true); |
| nextChildren = renderWithHooks(current, workInProgress, Component, nextProps, context, renderLanes); |
| hasId = checkDidRenderIdHook(); |
| |
| if ( workInProgress.mode & StrictLegacyMode) { |
| setIsStrictModeForDevtools(true); |
| |
| try { |
| nextChildren = renderWithHooks(current, workInProgress, Component, nextProps, context, renderLanes); |
| hasId = checkDidRenderIdHook(); |
| } finally { |
| setIsStrictModeForDevtools(false); |
| } |
| } |
| |
| setIsRendering(false); |
| } |
| |
| { |
| markComponentRenderStopped(); |
| } |
| |
| if (current !== null && !didReceiveUpdate) { |
| bailoutHooks(current, workInProgress, renderLanes); |
| return bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes); |
| } |
| |
| if (getIsHydrating() && hasId) { |
| pushMaterializedTreeId(workInProgress); |
| } // React DevTools reads this flag. |
| |
| |
| workInProgress.flags |= PerformedWork; |
| reconcileChildren(current, workInProgress, nextChildren, renderLanes); |
| return workInProgress.child; |
| } |
| |
| function updateClassComponent(current, workInProgress, Component, nextProps, renderLanes) { |
| { |
| // This is used by DevTools to force a boundary to error. |
| switch (shouldError(workInProgress)) { |
| case false: |
| { |
| var _instance = workInProgress.stateNode; |
| var ctor = workInProgress.type; // TODO This way of resetting the error boundary state is a hack. |
| // Is there a better way to do this? |
| |
| var tempInstance = new ctor(workInProgress.memoizedProps, _instance.context); |
| var state = tempInstance.state; |
| |
| _instance.updater.enqueueSetState(_instance, state, null); |
| |
| break; |
| } |
| |
| case true: |
| { |
| workInProgress.flags |= DidCapture; |
| workInProgress.flags |= ShouldCapture; // eslint-disable-next-line react-internal/prod-error-codes |
| |
| var error$1 = new Error('Simulated error coming from DevTools'); |
| var lane = pickArbitraryLane(renderLanes); |
| workInProgress.lanes = mergeLanes(workInProgress.lanes, lane); // Schedule the error boundary to re-render using updated state |
| |
| var update = createClassErrorUpdate(workInProgress, createCapturedValueAtFiber(error$1, workInProgress), lane); |
| enqueueCapturedUpdate(workInProgress, update); |
| break; |
| } |
| } |
| |
| if (workInProgress.type !== workInProgress.elementType) { |
| // Lazy component props can't be validated in createElement |
| // because they're only guaranteed to be resolved here. |
| var innerPropTypes = Component.propTypes; |
| |
| if (innerPropTypes) { |
| checkPropTypes(innerPropTypes, nextProps, // Resolved props |
| 'prop', getComponentNameFromType(Component)); |
| } |
| } |
| } // Push context providers early to prevent context stack mismatches. |
| // During mounting we don't know the child context yet as the instance doesn't exist. |
| // We will invalidate the child context in finishClassComponent() right after rendering. |
| |
| |
| var hasContext; |
| |
| if (isContextProvider(Component)) { |
| hasContext = true; |
| pushContextProvider(workInProgress); |
| } else { |
| hasContext = false; |
| } |
| |
| prepareToReadContext(workInProgress, renderLanes); |
| var instance = workInProgress.stateNode; |
| var shouldUpdate; |
| |
| if (instance === null) { |
| resetSuspendedCurrentOnMountInLegacyMode(current, workInProgress); // In the initial pass we might need to construct the instance. |
| |
| constructClassInstance(workInProgress, Component, nextProps); |
| mountClassInstance(workInProgress, Component, nextProps, renderLanes); |
| shouldUpdate = true; |
| } else if (current === null) { |
| // In a resume, we'll already have an instance we can reuse. |
| shouldUpdate = resumeMountClassInstance(workInProgress, Component, nextProps, renderLanes); |
| } else { |
| shouldUpdate = updateClassInstance(current, workInProgress, Component, nextProps, renderLanes); |
| } |
| |
| var nextUnitOfWork = finishClassComponent(current, workInProgress, Component, shouldUpdate, hasContext, renderLanes); |
| |
| { |
| var inst = workInProgress.stateNode; |
| |
| if (shouldUpdate && inst.props !== nextProps) { |
| if (!didWarnAboutReassigningProps) { |
| error('It looks like %s is reassigning its own `this.props` while rendering. ' + 'This is not supported and can lead to confusing bugs.', getComponentNameFromFiber(workInProgress) || 'a component'); |
| } |
| |
| didWarnAboutReassigningProps = true; |
| } |
| } |
| |
| return nextUnitOfWork; |
| } |
| |
| function finishClassComponent(current, workInProgress, Component, shouldUpdate, hasContext, renderLanes) { |
| // Refs should update even if shouldComponentUpdate returns false |
| markRef(current, workInProgress); |
| var didCaptureError = (workInProgress.flags & DidCapture) !== NoFlags; |
| |
| if (!shouldUpdate && !didCaptureError) { |
| // Context providers should defer to sCU for rendering |
| if (hasContext) { |
| invalidateContextProvider(workInProgress, Component, false); |
| } |
| |
| return bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes); |
| } |
| |
| var instance = workInProgress.stateNode; // Rerender |
| |
| ReactCurrentOwner$1.current = workInProgress; |
| var nextChildren; |
| |
| if (didCaptureError && typeof Component.getDerivedStateFromError !== 'function') { |
| // If we captured an error, but getDerivedStateFromError is not defined, |
| // unmount all the children. componentDidCatch will schedule an update to |
| // re-render a fallback. This is temporary until we migrate everyone to |
| // the new API. |
| // TODO: Warn in a future release. |
| nextChildren = null; |
| |
| { |
| stopProfilerTimerIfRunning(); |
| } |
| } else { |
| { |
| markComponentRenderStarted(workInProgress); |
| } |
| |
| { |
| setIsRendering(true); |
| nextChildren = instance.render(); |
| |
| if ( workInProgress.mode & StrictLegacyMode) { |
| setIsStrictModeForDevtools(true); |
| |
| try { |
| instance.render(); |
| } finally { |
| setIsStrictModeForDevtools(false); |
| } |
| } |
| |
| setIsRendering(false); |
| } |
| |
| { |
| markComponentRenderStopped(); |
| } |
| } // React DevTools reads this flag. |
| |
| |
| workInProgress.flags |= PerformedWork; |
| |
| if (current !== null && didCaptureError) { |
| // If we're recovering from an error, reconcile without reusing any of |
| // the existing children. Conceptually, the normal children and the children |
| // that are shown on error are two different sets, so we shouldn't reuse |
| // normal children even if their identities match. |
| forceUnmountCurrentAndReconcile(current, workInProgress, nextChildren, renderLanes); |
| } else { |
| reconcileChildren(current, workInProgress, nextChildren, renderLanes); |
| } // Memoize state using the values we just used to render. |
| // TODO: Restructure so we never read values from the instance. |
| |
| |
| workInProgress.memoizedState = instance.state; // The context might have changed so we need to recalculate it. |
| |
| if (hasContext) { |
| invalidateContextProvider(workInProgress, Component, true); |
| } |
| |
| return workInProgress.child; |
| } |
| |
| function pushHostRootContext(workInProgress) { |
| var root = workInProgress.stateNode; |
| |
| if (root.pendingContext) { |
| pushTopLevelContextObject(workInProgress, root.pendingContext, root.pendingContext !== root.context); |
| } else if (root.context) { |
| // Should always be set |
| pushTopLevelContextObject(workInProgress, root.context, false); |
| } |
| |
| pushHostContainer(workInProgress, root.containerInfo); |
| } |
| |
| function updateHostRoot(current, workInProgress, renderLanes) { |
| pushHostRootContext(workInProgress); |
| |
| if (current === null) { |
| throw new Error('Should have a current fiber. This is a bug in React.'); |
| } |
| |
| var nextProps = workInProgress.pendingProps; |
| var prevState = workInProgress.memoizedState; |
| var prevChildren = prevState.element; |
| cloneUpdateQueue(current, workInProgress); |
| processUpdateQueue(workInProgress, nextProps, null, renderLanes); |
| var nextState = workInProgress.memoizedState; |
| var root = workInProgress.stateNode; |
| // being called "element". |
| |
| |
| var nextChildren = nextState.element; |
| |
| if ( prevState.isDehydrated) { |
| // This is a hydration root whose shell has not yet hydrated. We should |
| // attempt to hydrate. |
| // Flip isDehydrated to false to indicate that when this render |
| // finishes, the root will no longer be dehydrated. |
| var overrideState = { |
| element: nextChildren, |
| isDehydrated: false, |
| cache: nextState.cache, |
| pendingSuspenseBoundaries: nextState.pendingSuspenseBoundaries, |
| transitions: nextState.transitions |
| }; |
| var updateQueue = workInProgress.updateQueue; // `baseState` can always be the last state because the root doesn't |
| // have reducer functions so it doesn't need rebasing. |
| |
| updateQueue.baseState = overrideState; |
| workInProgress.memoizedState = overrideState; |
| |
| if (workInProgress.flags & ForceClientRender) { |
| // Something errored during a previous attempt to hydrate the shell, so we |
| // forced a client render. |
| var recoverableError = createCapturedValueAtFiber(new Error('There was an error while hydrating. Because the error happened outside ' + 'of a Suspense boundary, the entire root will switch to ' + 'client rendering.'), workInProgress); |
| return mountHostRootWithoutHydrating(current, workInProgress, nextChildren, renderLanes, recoverableError); |
| } else if (nextChildren !== prevChildren) { |
| var _recoverableError = createCapturedValueAtFiber(new Error('This root received an early update, before anything was able ' + 'hydrate. Switched the entire root to client rendering.'), workInProgress); |
| |
| return mountHostRootWithoutHydrating(current, workInProgress, nextChildren, renderLanes, _recoverableError); |
| } else { |
| // The outermost shell has not hydrated yet. Start hydrating. |
| enterHydrationState(workInProgress); |
| |
| var child = mountChildFibers(workInProgress, null, nextChildren, renderLanes); |
| workInProgress.child = child; |
| var node = child; |
| |
| while (node) { |
| // Mark each child as hydrating. This is a fast path to know whether this |
| // tree is part of a hydrating tree. This is used to determine if a child |
| // node has fully mounted yet, and for scheduling event replaying. |
| // Conceptually this is similar to Placement in that a new subtree is |
| // inserted into the React tree here. It just happens to not need DOM |
| // mutations because it already exists. |
| node.flags = node.flags & ~Placement | Hydrating; |
| node = node.sibling; |
| } |
| } |
| } else { |
| // Root is not dehydrated. Either this is a client-only root, or it |
| // already hydrated. |
| resetHydrationState(); |
| |
| if (nextChildren === prevChildren) { |
| return bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes); |
| } |
| |
| reconcileChildren(current, workInProgress, nextChildren, renderLanes); |
| } |
| |
| return workInProgress.child; |
| } |
| |
| function mountHostRootWithoutHydrating(current, workInProgress, nextChildren, renderLanes, recoverableError) { |
| // Revert to client rendering. |
| resetHydrationState(); |
| queueHydrationError(recoverableError); |
| workInProgress.flags |= ForceClientRender; |
| reconcileChildren(current, workInProgress, nextChildren, renderLanes); |
| return workInProgress.child; |
| } |
| |
| function updateHostComponent(current, workInProgress, renderLanes) { |
| pushHostContext(workInProgress); |
| |
| if (current === null) { |
| tryToClaimNextHydratableInstance(workInProgress); |
| } |
| |
| var type = workInProgress.type; |
| var nextProps = workInProgress.pendingProps; |
| var prevProps = current !== null ? current.memoizedProps : null; |
| var nextChildren = nextProps.children; |
| var isDirectTextChild = shouldSetTextContent(type, nextProps); |
| |
| if (isDirectTextChild) { |
| // We special case a direct text child of a host node. This is a common |
| // case. We won't handle it as a reified child. We will instead handle |
| // this in the host environment that also has access to this prop. That |
| // avoids allocating another HostText fiber and traversing it. |
| nextChildren = null; |
| } else if (prevProps !== null && shouldSetTextContent(type, prevProps)) { |
| // If we're switching from a direct text child to a normal child, or to |
| // empty, we need to schedule the text content to be reset. |
| workInProgress.flags |= ContentReset; |
| } |
| |
| markRef(current, workInProgress); |
| reconcileChildren(current, workInProgress, nextChildren, renderLanes); |
| return workInProgress.child; |
| } |
| |
| function updateHostText(current, workInProgress) { |
| if (current === null) { |
| tryToClaimNextHydratableInstance(workInProgress); |
| } // Nothing to do here. This is terminal. We'll do the completion step |
| // immediately after. |
| |
| |
| return null; |
| } |
| |
| function mountLazyComponent(_current, workInProgress, elementType, renderLanes) { |
| resetSuspendedCurrentOnMountInLegacyMode(_current, workInProgress); |
| var props = workInProgress.pendingProps; |
| var lazyComponent = elementType; |
| var payload = lazyComponent._payload; |
| var init = lazyComponent._init; |
| var Component = init(payload); // Store the unwrapped component in the type. |
| |
| workInProgress.type = Component; |
| var resolvedTag = workInProgress.tag = resolveLazyComponentTag(Component); |
| var resolvedProps = resolveDefaultProps(Component, props); |
| var child; |
| |
| switch (resolvedTag) { |
| case FunctionComponent: |
| { |
| { |
| validateFunctionComponentInDev(workInProgress, Component); |
| workInProgress.type = Component = resolveFunctionForHotReloading(Component); |
| } |
| |
| child = updateFunctionComponent(null, workInProgress, Component, resolvedProps, renderLanes); |
| return child; |
| } |
| |
| case ClassComponent: |
| { |
| { |
| workInProgress.type = Component = resolveClassForHotReloading(Component); |
| } |
| |
| child = updateClassComponent(null, workInProgress, Component, resolvedProps, renderLanes); |
| return child; |
| } |
| |
| case ForwardRef: |
| { |
| { |
| workInProgress.type = Component = resolveForwardRefForHotReloading(Component); |
| } |
| |
| child = updateForwardRef(null, workInProgress, Component, resolvedProps, renderLanes); |
| return child; |
| } |
| |
| case MemoComponent: |
| { |
| { |
| if (workInProgress.type !== workInProgress.elementType) { |
| var outerPropTypes = Component.propTypes; |
| |
| if (outerPropTypes) { |
| checkPropTypes(outerPropTypes, resolvedProps, // Resolved for outer only |
| 'prop', getComponentNameFromType(Component)); |
| } |
| } |
| } |
| |
| child = updateMemoComponent(null, workInProgress, Component, resolveDefaultProps(Component.type, resolvedProps), // The inner type can have defaults too |
| renderLanes); |
| return child; |
| } |
| } |
| |
| var hint = ''; |
| |
| { |
| if (Component !== null && typeof Component === 'object' && Component.$$typeof === REACT_LAZY_TYPE) { |
| hint = ' Did you wrap a component in React.lazy() more than once?'; |
| } |
| } // This message intentionally doesn't mention ForwardRef or MemoComponent |
| // because the fact that it's a separate type of work is an |
| // implementation detail. |
| |
| |
| throw new Error("Element type is invalid. Received a promise that resolves to: " + Component + ". " + ("Lazy element type must resolve to a class or function." + hint)); |
| } |
| |
| function mountIncompleteClassComponent(_current, workInProgress, Component, nextProps, renderLanes) { |
| resetSuspendedCurrentOnMountInLegacyMode(_current, workInProgress); // Promote the fiber to a class and try rendering again. |
| |
| workInProgress.tag = ClassComponent; // The rest of this function is a fork of `updateClassComponent` |
| // Push context providers early to prevent context stack mismatches. |
| // During mounting we don't know the child context yet as the instance doesn't exist. |
| // We will invalidate the child context in finishClassComponent() right after rendering. |
| |
| var hasContext; |
| |
| if (isContextProvider(Component)) { |
| hasContext = true; |
| pushContextProvider(workInProgress); |
| } else { |
| hasContext = false; |
| } |
| |
| prepareToReadContext(workInProgress, renderLanes); |
| constructClassInstance(workInProgress, Component, nextProps); |
| mountClassInstance(workInProgress, Component, nextProps, renderLanes); |
| return finishClassComponent(null, workInProgress, Component, true, hasContext, renderLanes); |
| } |
| |
| function mountIndeterminateComponent(_current, workInProgress, Component, renderLanes) { |
| resetSuspendedCurrentOnMountInLegacyMode(_current, workInProgress); |
| var props = workInProgress.pendingProps; |
| var context; |
| |
| { |
| var unmaskedContext = getUnmaskedContext(workInProgress, Component, false); |
| context = getMaskedContext(workInProgress, unmaskedContext); |
| } |
| |
| prepareToReadContext(workInProgress, renderLanes); |
| var value; |
| var hasId; |
| |
| { |
| markComponentRenderStarted(workInProgress); |
| } |
| |
| { |
| if (Component.prototype && typeof Component.prototype.render === 'function') { |
| var componentName = getComponentNameFromType(Component) || 'Unknown'; |
| |
| if (!didWarnAboutBadClass[componentName]) { |
| error("The <%s /> component appears to have a render method, but doesn't extend React.Component. " + 'This is likely to cause errors. Change %s to extend React.Component instead.', componentName, componentName); |
| |
| didWarnAboutBadClass[componentName] = true; |
| } |
| } |
| |
| if (workInProgress.mode & StrictLegacyMode) { |
| ReactStrictModeWarnings.recordLegacyContextWarning(workInProgress, null); |
| } |
| |
| setIsRendering(true); |
| ReactCurrentOwner$1.current = workInProgress; |
| value = renderWithHooks(null, workInProgress, Component, props, context, renderLanes); |
| hasId = checkDidRenderIdHook(); |
| setIsRendering(false); |
| } |
| |
| { |
| markComponentRenderStopped(); |
| } // React DevTools reads this flag. |
| |
| |
| workInProgress.flags |= PerformedWork; |
| |
| { |
| // Support for module components is deprecated and is removed behind a flag. |
| // Whether or not it would crash later, we want to show a good message in DEV first. |
| if (typeof value === 'object' && value !== null && typeof value.render === 'function' && value.$$typeof === undefined) { |
| var _componentName = getComponentNameFromType(Component) || 'Unknown'; |
| |
| if (!didWarnAboutModulePatternComponent[_componentName]) { |
| error('The <%s /> component appears to be a function component that returns a class instance. ' + 'Change %s to a class that extends React.Component instead. ' + "If you can't use a class try assigning the prototype on the function as a workaround. " + "`%s.prototype = React.Component.prototype`. Don't use an arrow function since it " + 'cannot be called with `new` by React.', _componentName, _componentName, _componentName); |
| |
| didWarnAboutModulePatternComponent[_componentName] = true; |
| } |
| } |
| } |
| |
| if ( // Run these checks in production only if the flag is off. |
| // Eventually we'll delete this branch altogether. |
| typeof value === 'object' && value !== null && typeof value.render === 'function' && value.$$typeof === undefined) { |
| { |
| var _componentName2 = getComponentNameFromType(Component) || 'Unknown'; |
| |
| if (!didWarnAboutModulePatternComponent[_componentName2]) { |
| error('The <%s /> component appears to be a function component that returns a class instance. ' + 'Change %s to a class that extends React.Component instead. ' + "If you can't use a class try assigning the prototype on the function as a workaround. " + "`%s.prototype = React.Component.prototype`. Don't use an arrow function since it " + 'cannot be called with `new` by React.', _componentName2, _componentName2, _componentName2); |
| |
| didWarnAboutModulePatternComponent[_componentName2] = true; |
| } |
| } // Proceed under the assumption that this is a class instance |
| |
| |
| workInProgress.tag = ClassComponent; // Throw out any hooks that were used. |
| |
| workInProgress.memoizedState = null; |
| workInProgress.updateQueue = null; // Push context providers early to prevent context stack mismatches. |
| // During mounting we don't know the child context yet as the instance doesn't exist. |
| // We will invalidate the child context in finishClassComponent() right after rendering. |
| |
| var hasContext = false; |
| |
| if (isContextProvider(Component)) { |
| hasContext = true; |
| pushContextProvider(workInProgress); |
| } else { |
| hasContext = false; |
| } |
| |
| workInProgress.memoizedState = value.state !== null && value.state !== undefined ? value.state : null; |
| initializeUpdateQueue(workInProgress); |
| adoptClassInstance(workInProgress, value); |
| mountClassInstance(workInProgress, Component, props, renderLanes); |
| return finishClassComponent(null, workInProgress, Component, true, hasContext, renderLanes); |
| } else { |
| // Proceed under the assumption that this is a function component |
| workInProgress.tag = FunctionComponent; |
| |
| { |
| |
| if ( workInProgress.mode & StrictLegacyMode) { |
| setIsStrictModeForDevtools(true); |
| |
| try { |
| value = renderWithHooks(null, workInProgress, Component, props, context, renderLanes); |
| hasId = checkDidRenderIdHook(); |
| } finally { |
| setIsStrictModeForDevtools(false); |
| } |
| } |
| } |
| |
| if (getIsHydrating() && hasId) { |
| pushMaterializedTreeId(workInProgress); |
| } |
| |
| reconcileChildren(null, workInProgress, value, renderLanes); |
| |
| { |
| validateFunctionComponentInDev(workInProgress, Component); |
| } |
| |
| return workInProgress.child; |
| } |
| } |
| |
| function validateFunctionComponentInDev(workInProgress, Component) { |
| { |
| if (Component) { |
| if (Component.childContextTypes) { |
| error('%s(...): childContextTypes cannot be defined on a function component.', Component.displayName || Component.name || 'Component'); |
| } |
| } |
| |
| if (workInProgress.ref !== null) { |
| var info = ''; |
| var ownerName = getCurrentFiberOwnerNameInDevOrNull(); |
| |
| if (ownerName) { |
| info += '\n\nCheck the render method of `' + ownerName + '`.'; |
| } |
| |
| var warningKey = ownerName || ''; |
| var debugSource = workInProgress._debugSource; |
| |
| if (debugSource) { |
| warningKey = debugSource.fileName + ':' + debugSource.lineNumber; |
| } |
| |
| if (!didWarnAboutFunctionRefs[warningKey]) { |
| didWarnAboutFunctionRefs[warningKey] = true; |
| |
| error('Function components cannot be given refs. ' + 'Attempts to access this ref will fail. ' + 'Did you mean to use React.forwardRef()?%s', info); |
| } |
| } |
| |
| if (typeof Component.getDerivedStateFromProps === 'function') { |
| var _componentName3 = getComponentNameFromType(Component) || 'Unknown'; |
| |
| if (!didWarnAboutGetDerivedStateOnFunctionComponent[_componentName3]) { |
| error('%s: Function components do not support getDerivedStateFromProps.', _componentName3); |
| |
| didWarnAboutGetDerivedStateOnFunctionComponent[_componentName3] = true; |
| } |
| } |
| |
| if (typeof Component.contextType === 'object' && Component.contextType !== null) { |
| var _componentName4 = getComponentNameFromType(Component) || 'Unknown'; |
| |
| if (!didWarnAboutContextTypeOnFunctionComponent[_componentName4]) { |
| error('%s: Function components do not support contextType.', _componentName4); |
| |
| didWarnAboutContextTypeOnFunctionComponent[_componentName4] = true; |
| } |
| } |
| } |
| } |
| |
| var SUSPENDED_MARKER = { |
| dehydrated: null, |
| treeContext: null, |
| retryLane: NoLane |
| }; |
| |
| function mountSuspenseOffscreenState(renderLanes) { |
| return { |
| baseLanes: renderLanes, |
| cachePool: getSuspendedCache(), |
| transitions: null |
| }; |
| } |
| |
| function updateSuspenseOffscreenState(prevOffscreenState, renderLanes) { |
| var cachePool = null; |
| |
| return { |
| baseLanes: mergeLanes(prevOffscreenState.baseLanes, renderLanes), |
| cachePool: cachePool, |
| transitions: prevOffscreenState.transitions |
| }; |
| } // TODO: Probably should inline this back |
| |
| |
| function shouldRemainOnFallback(suspenseContext, current, workInProgress, renderLanes) { |
| // If we're already showing a fallback, there are cases where we need to |
| // remain on that fallback regardless of whether the content has resolved. |
| // For example, SuspenseList coordinates when nested content appears. |
| if (current !== null) { |
| var suspenseState = current.memoizedState; |
| |
| if (suspenseState === null) { |
| // Currently showing content. Don't hide it, even if ForceSuspenseFallback |
| // is true. More precise name might be "ForceRemainSuspenseFallback". |
| // Note: This is a factoring smell. Can't remain on a fallback if there's |
| // no fallback to remain on. |
| return false; |
| } |
| } // Not currently showing content. Consult the Suspense context. |
| |
| |
| return hasSuspenseContext(suspenseContext, ForceSuspenseFallback); |
| } |
| |
| function getRemainingWorkInPrimaryTree(current, renderLanes) { |
| // TODO: Should not remove render lanes that were pinged during this render |
| return removeLanes(current.childLanes, renderLanes); |
| } |
| |
| function updateSuspenseComponent(current, workInProgress, renderLanes) { |
| var nextProps = workInProgress.pendingProps; // This is used by DevTools to force a boundary to suspend. |
| |
| { |
| if (shouldSuspend(workInProgress)) { |
| workInProgress.flags |= DidCapture; |
| } |
| } |
| |
| var suspenseContext = suspenseStackCursor.current; |
| var showFallback = false; |
| var didSuspend = (workInProgress.flags & DidCapture) !== NoFlags; |
| |
| if (didSuspend || shouldRemainOnFallback(suspenseContext, current)) { |
| // Something in this boundary's subtree already suspended. Switch to |
| // rendering the fallback children. |
| showFallback = true; |
| workInProgress.flags &= ~DidCapture; |
| } else { |
| // Attempting the main content |
| if (current === null || current.memoizedState !== null) { |
| // This is a new mount or this boundary is already showing a fallback state. |
| // Mark this subtree context as having at least one invisible parent that could |
| // handle the fallback state. |
| // Avoided boundaries are not considered since they cannot handle preferred fallback states. |
| { |
| suspenseContext = addSubtreeSuspenseContext(suspenseContext, InvisibleParentSuspenseContext); |
| } |
| } |
| } |
| |
| suspenseContext = setDefaultShallowSuspenseContext(suspenseContext); |
| pushSuspenseContext(workInProgress, suspenseContext); // OK, the next part is confusing. We're about to reconcile the Suspense |
| // boundary's children. This involves some custom reconciliation logic. Two |
| // main reasons this is so complicated. |
| // |
| // First, Legacy Mode has different semantics for backwards compatibility. The |
| // primary tree will commit in an inconsistent state, so when we do the |
| // second pass to render the fallback, we do some exceedingly, uh, clever |
| // hacks to make that not totally break. Like transferring effects and |
| // deletions from hidden tree. In Concurrent Mode, it's much simpler, |
| // because we bailout on the primary tree completely and leave it in its old |
| // state, no effects. Same as what we do for Offscreen (except that |
| // Offscreen doesn't have the first render pass). |
| // |
| // Second is hydration. During hydration, the Suspense fiber has a slightly |
| // different layout, where the child points to a dehydrated fragment, which |
| // contains the DOM rendered by the server. |
| // |
| // Third, even if you set all that aside, Suspense is like error boundaries in |
| // that we first we try to render one tree, and if that fails, we render again |
| // and switch to a different tree. Like a try/catch block. So we have to track |
| // which branch we're currently rendering. Ideally we would model this using |
| // a stack. |
| |
| if (current === null) { |
| // Initial mount |
| // Special path for hydration |
| // If we're currently hydrating, try to hydrate this boundary. |
| tryToClaimNextHydratableInstance(workInProgress); // This could've been a dehydrated suspense component. |
| |
| var suspenseState = workInProgress.memoizedState; |
| |
| if (suspenseState !== null) { |
| var dehydrated = suspenseState.dehydrated; |
| |
| if (dehydrated !== null) { |
| return mountDehydratedSuspenseComponent(workInProgress, dehydrated); |
| } |
| } |
| |
| var nextPrimaryChildren = nextProps.children; |
| var nextFallbackChildren = nextProps.fallback; |
| |
| if (showFallback) { |
| var fallbackFragment = mountSuspenseFallbackChildren(workInProgress, nextPrimaryChildren, nextFallbackChildren, renderLanes); |
| var primaryChildFragment = workInProgress.child; |
| primaryChildFragment.memoizedState = mountSuspenseOffscreenState(renderLanes); |
| workInProgress.memoizedState = SUSPENDED_MARKER; |
| |
| return fallbackFragment; |
| } else { |
| return mountSuspensePrimaryChildren(workInProgress, nextPrimaryChildren); |
| } |
| } else { |
| // This is an update. |
| // Special path for hydration |
| var prevState = current.memoizedState; |
| |
| if (prevState !== null) { |
| var _dehydrated = prevState.dehydrated; |
| |
| if (_dehydrated !== null) { |
| return updateDehydratedSuspenseComponent(current, workInProgress, didSuspend, nextProps, _dehydrated, prevState, renderLanes); |
| } |
| } |
| |
| if (showFallback) { |
| var _nextFallbackChildren = nextProps.fallback; |
| var _nextPrimaryChildren = nextProps.children; |
| var fallbackChildFragment = updateSuspenseFallbackChildren(current, workInProgress, _nextPrimaryChildren, _nextFallbackChildren, renderLanes); |
| var _primaryChildFragment2 = workInProgress.child; |
| var prevOffscreenState = current.child.memoizedState; |
| _primaryChildFragment2.memoizedState = prevOffscreenState === null ? mountSuspenseOffscreenState(renderLanes) : updateSuspenseOffscreenState(prevOffscreenState, renderLanes); |
| |
| _primaryChildFragment2.childLanes = getRemainingWorkInPrimaryTree(current, renderLanes); |
| workInProgress.memoizedState = SUSPENDED_MARKER; |
| return fallbackChildFragment; |
| } else { |
| var _nextPrimaryChildren2 = nextProps.children; |
| |
| var _primaryChildFragment3 = updateSuspensePrimaryChildren(current, workInProgress, _nextPrimaryChildren2, renderLanes); |
| |
| workInProgress.memoizedState = null; |
| return _primaryChildFragment3; |
| } |
| } |
| } |
| |
| function mountSuspensePrimaryChildren(workInProgress, primaryChildren, renderLanes) { |
| var mode = workInProgress.mode; |
| var primaryChildProps = { |
| mode: 'visible', |
| children: primaryChildren |
| }; |
| var primaryChildFragment = mountWorkInProgressOffscreenFiber(primaryChildProps, mode); |
| primaryChildFragment.return = workInProgress; |
| workInProgress.child = primaryChildFragment; |
| return primaryChildFragment; |
| } |
| |
| function mountSuspenseFallbackChildren(workInProgress, primaryChildren, fallbackChildren, renderLanes) { |
| var mode = workInProgress.mode; |
| var progressedPrimaryFragment = workInProgress.child; |
| var primaryChildProps = { |
| mode: 'hidden', |
| children: primaryChildren |
| }; |
| var primaryChildFragment; |
| var fallbackChildFragment; |
| |
| if ((mode & ConcurrentMode) === NoMode && progressedPrimaryFragment !== null) { |
| // In legacy mode, we commit the primary tree as if it successfully |
| // completed, even though it's in an inconsistent state. |
| primaryChildFragment = progressedPrimaryFragment; |
| primaryChildFragment.childLanes = NoLanes; |
| primaryChildFragment.pendingProps = primaryChildProps; |
| |
| if ( workInProgress.mode & ProfileMode) { |
| // Reset the durations from the first pass so they aren't included in the |
| // final amounts. This seems counterintuitive, since we're intentionally |
| // not measuring part of the render phase, but this makes it match what we |
| // do in Concurrent Mode. |
| primaryChildFragment.actualDuration = 0; |
| primaryChildFragment.actualStartTime = -1; |
| primaryChildFragment.selfBaseDuration = 0; |
| primaryChildFragment.treeBaseDuration = 0; |
| } |
| |
| fallbackChildFragment = createFiberFromFragment(fallbackChildren, mode, renderLanes, null); |
| } else { |
| primaryChildFragment = mountWorkInProgressOffscreenFiber(primaryChildProps, mode); |
| fallbackChildFragment = createFiberFromFragment(fallbackChildren, mode, renderLanes, null); |
| } |
| |
| primaryChildFragment.return = workInProgress; |
| fallbackChildFragment.return = workInProgress; |
| primaryChildFragment.sibling = fallbackChildFragment; |
| workInProgress.child = primaryChildFragment; |
| return fallbackChildFragment; |
| } |
| |
| function mountWorkInProgressOffscreenFiber(offscreenProps, mode, renderLanes) { |
| // The props argument to `createFiberFromOffscreen` is `any` typed, so we use |
| // this wrapper function to constrain it. |
| return createFiberFromOffscreen(offscreenProps, mode, NoLanes, null); |
| } |
| |
| function updateWorkInProgressOffscreenFiber(current, offscreenProps) { |
| // The props argument to `createWorkInProgress` is `any` typed, so we use this |
| // wrapper function to constrain it. |
| return createWorkInProgress(current, offscreenProps); |
| } |
| |
| function updateSuspensePrimaryChildren(current, workInProgress, primaryChildren, renderLanes) { |
| var currentPrimaryChildFragment = current.child; |
| var currentFallbackChildFragment = currentPrimaryChildFragment.sibling; |
| var primaryChildFragment = updateWorkInProgressOffscreenFiber(currentPrimaryChildFragment, { |
| mode: 'visible', |
| children: primaryChildren |
| }); |
| |
| if ((workInProgress.mode & ConcurrentMode) === NoMode) { |
| primaryChildFragment.lanes = renderLanes; |
| } |
| |
| primaryChildFragment.return = workInProgress; |
| primaryChildFragment.sibling = null; |
| |
| if (currentFallbackChildFragment !== null) { |
| // Delete the fallback child fragment |
| var deletions = workInProgress.deletions; |
| |
| if (deletions === null) { |
| workInProgress.deletions = [currentFallbackChildFragment]; |
| workInProgress.flags |= ChildDeletion; |
| } else { |
| deletions.push(currentFallbackChildFragment); |
| } |
| } |
| |
| workInProgress.child = primaryChildFragment; |
| return primaryChildFragment; |
| } |
| |
| function updateSuspenseFallbackChildren(current, workInProgress, primaryChildren, fallbackChildren, renderLanes) { |
| var mode = workInProgress.mode; |
| var currentPrimaryChildFragment = current.child; |
| var currentFallbackChildFragment = currentPrimaryChildFragment.sibling; |
| var primaryChildProps = { |
| mode: 'hidden', |
| children: primaryChildren |
| }; |
| var primaryChildFragment; |
| |
| if ( // In legacy mode, we commit the primary tree as if it successfully |
| // completed, even though it's in an inconsistent state. |
| (mode & ConcurrentMode) === NoMode && // Make sure we're on the second pass, i.e. the primary child fragment was |
| // already cloned. In legacy mode, the only case where this isn't true is |
| // when DevTools forces us to display a fallback; we skip the first render |
| // pass entirely and go straight to rendering the fallback. (In Concurrent |
| // Mode, SuspenseList can also trigger this scenario, but this is a legacy- |
| // only codepath.) |
| workInProgress.child !== currentPrimaryChildFragment) { |
| var progressedPrimaryFragment = workInProgress.child; |
| primaryChildFragment = progressedPrimaryFragment; |
| primaryChildFragment.childLanes = NoLanes; |
| primaryChildFragment.pendingProps = primaryChildProps; |
| |
| if ( workInProgress.mode & ProfileMode) { |
| // Reset the durations from the first pass so they aren't included in the |
| // final amounts. This seems counterintuitive, since we're intentionally |
| // not measuring part of the render phase, but this makes it match what we |
| // do in Concurrent Mode. |
| primaryChildFragment.actualDuration = 0; |
| primaryChildFragment.actualStartTime = -1; |
| primaryChildFragment.selfBaseDuration = currentPrimaryChildFragment.selfBaseDuration; |
| primaryChildFragment.treeBaseDuration = currentPrimaryChildFragment.treeBaseDuration; |
| } // The fallback fiber was added as a deletion during the first pass. |
| // However, since we're going to remain on the fallback, we no longer want |
| // to delete it. |
| |
| |
| workInProgress.deletions = null; |
| } else { |
| primaryChildFragment = updateWorkInProgressOffscreenFiber(currentPrimaryChildFragment, primaryChildProps); // Since we're reusing a current tree, we need to reuse the flags, too. |
| // (We don't do this in legacy mode, because in legacy mode we don't re-use |
| // the current tree; see previous branch.) |
| |
| primaryChildFragment.subtreeFlags = currentPrimaryChildFragment.subtreeFlags & StaticMask; |
| } |
| |
| var fallbackChildFragment; |
| |
| if (currentFallbackChildFragment !== null) { |
| fallbackChildFragment = createWorkInProgress(currentFallbackChildFragment, fallbackChildren); |
| } else { |
| fallbackChildFragment = createFiberFromFragment(fallbackChildren, mode, renderLanes, null); // Needs a placement effect because the parent (the Suspense boundary) already |
| // mounted but this is a new fiber. |
| |
| fallbackChildFragment.flags |= Placement; |
| } |
| |
| fallbackChildFragment.return = workInProgress; |
| primaryChildFragment.return = workInProgress; |
| primaryChildFragment.sibling = fallbackChildFragment; |
| workInProgress.child = primaryChildFragment; |
| return fallbackChildFragment; |
| } |
| |
| function retrySuspenseComponentWithoutHydrating(current, workInProgress, renderLanes, recoverableError) { |
| // Falling back to client rendering. Because this has performance |
| // implications, it's considered a recoverable error, even though the user |
| // likely won't observe anything wrong with the UI. |
| // |
| // The error is passed in as an argument to enforce that every caller provide |
| // a custom message, or explicitly opt out (currently the only path that opts |
| // out is legacy mode; every concurrent path provides an error). |
| if (recoverableError !== null) { |
| queueHydrationError(recoverableError); |
| } // This will add the old fiber to the deletion list |
| |
| |
| reconcileChildFibers(workInProgress, current.child, null, renderLanes); // We're now not suspended nor dehydrated. |
| |
| var nextProps = workInProgress.pendingProps; |
| var primaryChildren = nextProps.children; |
| var primaryChildFragment = mountSuspensePrimaryChildren(workInProgress, primaryChildren); // Needs a placement effect because the parent (the Suspense boundary) already |
| // mounted but this is a new fiber. |
| |
| primaryChildFragment.flags |= Placement; |
| workInProgress.memoizedState = null; |
| return primaryChildFragment; |
| } |
| |
| function mountSuspenseFallbackAfterRetryWithoutHydrating(current, workInProgress, primaryChildren, fallbackChildren, renderLanes) { |
| var fiberMode = workInProgress.mode; |
| var primaryChildProps = { |
| mode: 'visible', |
| children: primaryChildren |
| }; |
| var primaryChildFragment = mountWorkInProgressOffscreenFiber(primaryChildProps, fiberMode); |
| var fallbackChildFragment = createFiberFromFragment(fallbackChildren, fiberMode, renderLanes, null); // Needs a placement effect because the parent (the Suspense |
| // boundary) already mounted but this is a new fiber. |
| |
| fallbackChildFragment.flags |= Placement; |
| primaryChildFragment.return = workInProgress; |
| fallbackChildFragment.return = workInProgress; |
| primaryChildFragment.sibling = fallbackChildFragment; |
| workInProgress.child = primaryChildFragment; |
| |
| if ((workInProgress.mode & ConcurrentMode) !== NoMode) { |
| // We will have dropped the effect list which contains the |
| // deletion. We need to reconcile to delete the current child. |
| reconcileChildFibers(workInProgress, current.child, null, renderLanes); |
| } |
| |
| return fallbackChildFragment; |
| } |
| |
| function mountDehydratedSuspenseComponent(workInProgress, suspenseInstance, renderLanes) { |
| // During the first pass, we'll bail out and not drill into the children. |
| // Instead, we'll leave the content in place and try to hydrate it later. |
| if ((workInProgress.mode & ConcurrentMode) === NoMode) { |
| { |
| error('Cannot hydrate Suspense in legacy mode. Switch from ' + 'ReactDOM.hydrate(element, container) to ' + 'ReactDOMClient.hydrateRoot(container, <App />)' + '.render(element) or remove the Suspense components from ' + 'the server rendered components.'); |
| } |
| |
| workInProgress.lanes = laneToLanes(SyncLane); |
| } else if (isSuspenseInstanceFallback(suspenseInstance)) { |
| // This is a client-only boundary. Since we won't get any content from the server |
| // for this, we need to schedule that at a higher priority based on when it would |
| // have timed out. In theory we could render it in this pass but it would have the |
| // wrong priority associated with it and will prevent hydration of parent path. |
| // Instead, we'll leave work left on it to render it in a separate commit. |
| // TODO This time should be the time at which the server rendered response that is |
| // a parent to this boundary was displayed. However, since we currently don't have |
| // a protocol to transfer that time, we'll just estimate it by using the current |
| // time. This will mean that Suspense timeouts are slightly shifted to later than |
| // they should be. |
| // Schedule a normal pri update to render this content. |
| workInProgress.lanes = laneToLanes(DefaultHydrationLane); |
| } else { |
| // We'll continue hydrating the rest at offscreen priority since we'll already |
| // be showing the right content coming from the server, it is no rush. |
| workInProgress.lanes = laneToLanes(OffscreenLane); |
| } |
| |
| return null; |
| } |
| |
| function updateDehydratedSuspenseComponent(current, workInProgress, didSuspend, nextProps, suspenseInstance, suspenseState, renderLanes) { |
| if (!didSuspend) { |
| // This is the first render pass. Attempt to hydrate. |
| // We should never be hydrating at this point because it is the first pass, |
| // but after we've already committed once. |
| warnIfHydrating(); |
| |
| if ((workInProgress.mode & ConcurrentMode) === NoMode) { |
| return retrySuspenseComponentWithoutHydrating(current, workInProgress, renderLanes, // TODO: When we delete legacy mode, we should make this error argument |
| // required — every concurrent mode path that causes hydration to |
| // de-opt to client rendering should have an error message. |
| null); |
| } |
| |
| if (isSuspenseInstanceFallback(suspenseInstance)) { |
| // This boundary is in a permanent fallback state. In this case, we'll never |
| // get an update and we'll never be able to hydrate the final content. Let's just try the |
| // client side render instead. |
| var digest, message, stack; |
| |
| { |
| var _getSuspenseInstanceF = getSuspenseInstanceFallbackErrorDetails(suspenseInstance); |
| |
| digest = _getSuspenseInstanceF.digest; |
| message = _getSuspenseInstanceF.message; |
| stack = _getSuspenseInstanceF.stack; |
| } |
| |
| var error; |
| |
| if (message) { |
| // eslint-disable-next-line react-internal/prod-error-codes |
| error = new Error(message); |
| } else { |
| error = new Error('The server could not finish this Suspense boundary, likely ' + 'due to an error during server rendering. Switched to ' + 'client rendering.'); |
| } |
| |
| var capturedValue = createCapturedValue(error, digest, stack); |
| return retrySuspenseComponentWithoutHydrating(current, workInProgress, renderLanes, capturedValue); |
| } |
| // any context has changed, we need to treat is as if the input might have changed. |
| |
| |
| var hasContextChanged = includesSomeLane(renderLanes, current.childLanes); |
| |
| if (didReceiveUpdate || hasContextChanged) { |
| // This boundary has changed since the first render. This means that we are now unable to |
| // hydrate it. We might still be able to hydrate it using a higher priority lane. |
| var root = getWorkInProgressRoot(); |
| |
| if (root !== null) { |
| var attemptHydrationAtLane = getBumpedLaneForHydration(root, renderLanes); |
| |
| if (attemptHydrationAtLane !== NoLane && attemptHydrationAtLane !== suspenseState.retryLane) { |
| // Intentionally mutating since this render will get interrupted. This |
| // is one of the very rare times where we mutate the current tree |
| // during the render phase. |
| suspenseState.retryLane = attemptHydrationAtLane; // TODO: Ideally this would inherit the event time of the current render |
| |
| var eventTime = NoTimestamp; |
| enqueueConcurrentRenderForLane(current, attemptHydrationAtLane); |
| scheduleUpdateOnFiber(root, current, attemptHydrationAtLane, eventTime); |
| } |
| } // If we have scheduled higher pri work above, this will probably just abort the render |
| // since we now have higher priority work, but in case it doesn't, we need to prepare to |
| // render something, if we time out. Even if that requires us to delete everything and |
| // skip hydration. |
| // Delay having to do this as long as the suspense timeout allows us. |
| |
| |
| renderDidSuspendDelayIfPossible(); |
| |
| var _capturedValue = createCapturedValue(new Error('This Suspense boundary received an update before it finished ' + 'hydrating. This caused the boundary to switch to client rendering. ' + 'The usual way to fix this is to wrap the original update ' + 'in startTransition.')); |
| |
| return retrySuspenseComponentWithoutHydrating(current, workInProgress, renderLanes, _capturedValue); |
| } else if (isSuspenseInstancePending(suspenseInstance)) { |
| // This component is still pending more data from the server, so we can't hydrate its |
| // content. We treat it as if this component suspended itself. It might seem as if |
| // we could just try to render it client-side instead. However, this will perform a |
| // lot of unnecessary work and is unlikely to complete since it often will suspend |
| // on missing data anyway. Additionally, the server might be able to render more |
| // than we can on the client yet. In that case we'd end up with more fallback states |
| // on the client than if we just leave it alone. If the server times out or errors |
| // these should update this boundary to the permanent Fallback state instead. |
| // Mark it as having captured (i.e. suspended). |
| workInProgress.flags |= DidCapture; // Leave the child in place. I.e. the dehydrated fragment. |
| |
| workInProgress.child = current.child; // Register a callback to retry this boundary once the server has sent the result. |
| |
| var retry = retryDehydratedSuspenseBoundary.bind(null, current); |
| registerSuspenseInstanceRetry(suspenseInstance, retry); |
| return null; |
| } else { |
| // This is the first attempt. |
| reenterHydrationStateFromDehydratedSuspenseInstance(workInProgress, suspenseInstance, suspenseState.treeContext); |
| var primaryChildren = nextProps.children; |
| var primaryChildFragment = mountSuspensePrimaryChildren(workInProgress, primaryChildren); // Mark the children as hydrating. This is a fast path to know whether this |
| // tree is part of a hydrating tree. This is used to determine if a child |
| // node has fully mounted yet, and for scheduling event replaying. |
| // Conceptually this is similar to Placement in that a new subtree is |
| // inserted into the React tree here. It just happens to not need DOM |
| // mutations because it already exists. |
| |
| primaryChildFragment.flags |= Hydrating; |
| return primaryChildFragment; |
| } |
| } else { |
| // This is the second render pass. We already attempted to hydrated, but |
| // something either suspended or errored. |
| if (workInProgress.flags & ForceClientRender) { |
| // Something errored during hydration. Try again without hydrating. |
| workInProgress.flags &= ~ForceClientRender; |
| |
| var _capturedValue2 = createCapturedValue(new Error('There was an error while hydrating this Suspense boundary. ' + 'Switched to client rendering.')); |
| |
| return retrySuspenseComponentWithoutHydrating(current, workInProgress, renderLanes, _capturedValue2); |
| } else if (workInProgress.memoizedState !== null) { |
| // Something suspended and we should still be in dehydrated mode. |
| // Leave the existing child in place. |
| workInProgress.child = current.child; // The dehydrated completion pass expects this flag to be there |
| // but the normal suspense pass doesn't. |
| |
| workInProgress.flags |= DidCapture; |
| return null; |
| } else { |
| // Suspended but we should no longer be in dehydrated mode. |
| // Therefore we now have to render the fallback. |
| var nextPrimaryChildren = nextProps.children; |
| var nextFallbackChildren = nextProps.fallback; |
| var fallbackChildFragment = mountSuspenseFallbackAfterRetryWithoutHydrating(current, workInProgress, nextPrimaryChildren, nextFallbackChildren, renderLanes); |
| var _primaryChildFragment4 = workInProgress.child; |
| _primaryChildFragment4.memoizedState = mountSuspenseOffscreenState(renderLanes); |
| workInProgress.memoizedState = SUSPENDED_MARKER; |
| return fallbackChildFragment; |
| } |
| } |
| } |
| |
| function scheduleSuspenseWorkOnFiber(fiber, renderLanes, propagationRoot) { |
| fiber.lanes = mergeLanes(fiber.lanes, renderLanes); |
| var alternate = fiber.alternate; |
| |
| if (alternate !== null) { |
| alternate.lanes = mergeLanes(alternate.lanes, renderLanes); |
| } |
| |
| scheduleContextWorkOnParentPath(fiber.return, renderLanes, propagationRoot); |
| } |
| |
| function propagateSuspenseContextChange(workInProgress, firstChild, renderLanes) { |
| // Mark any Suspense boundaries with fallbacks as having work to do. |
| // If they were previously forced into fallbacks, they may now be able |
| // to unblock. |
| var node = firstChild; |
| |
| while (node !== null) { |
| if (node.tag === SuspenseComponent) { |
| var state = node.memoizedState; |
| |
| if (state !== null) { |
| scheduleSuspenseWorkOnFiber(node, renderLanes, workInProgress); |
| } |
| } else if (node.tag === SuspenseListComponent) { |
| // If the tail is hidden there might not be an Suspense boundaries |
| // to schedule work on. In this case we have to schedule it on the |
| // list itself. |
| // We don't have to traverse to the children of the list since |
| // the list will propagate the change when it rerenders. |
| scheduleSuspenseWorkOnFiber(node, renderLanes, workInProgress); |
| } else if (node.child !== null) { |
| node.child.return = node; |
| node = node.child; |
| continue; |
| } |
| |
| if (node === workInProgress) { |
| return; |
| } |
| |
| while (node.sibling === null) { |
| if (node.return === null || node.return === workInProgress) { |
| return; |
| } |
| |
| node = node.return; |
| } |
| |
| node.sibling.return = node.return; |
| node = node.sibling; |
| } |
| } |
| |
| function findLastContentRow(firstChild) { |
| // This is going to find the last row among these children that is already |
| // showing content on the screen, as opposed to being in fallback state or |
| // new. If a row has multiple Suspense boundaries, any of them being in the |
| // fallback state, counts as the whole row being in a fallback state. |
| // Note that the "rows" will be workInProgress, but any nested children |
| // will still be current since we haven't rendered them yet. The mounted |
| // order may not be the same as the new order. We use the new order. |
| var row = firstChild; |
| var lastContentRow = null; |
| |
| while (row !== null) { |
| var currentRow = row.alternate; // New rows can't be content rows. |
| |
| if (currentRow !== null && findFirstSuspended(currentRow) === null) { |
| lastContentRow = row; |
| } |
| |
| row = row.sibling; |
| } |
| |
| return lastContentRow; |
| } |
| |
| function validateRevealOrder(revealOrder) { |
| { |
| if (revealOrder !== undefined && revealOrder !== 'forwards' && revealOrder !== 'backwards' && revealOrder !== 'together' && !didWarnAboutRevealOrder[revealOrder]) { |
| didWarnAboutRevealOrder[revealOrder] = true; |
| |
| if (typeof revealOrder === 'string') { |
| switch (revealOrder.toLowerCase()) { |
| case 'together': |
| case 'forwards': |
| case 'backwards': |
| { |
| error('"%s" is not a valid value for revealOrder on <SuspenseList />. ' + 'Use lowercase "%s" instead.', revealOrder, revealOrder.toLowerCase()); |
| |
| break; |
| } |
| |
| case 'forward': |
| case 'backward': |
| { |
| error('"%s" is not a valid value for revealOrder on <SuspenseList />. ' + 'React uses the -s suffix in the spelling. Use "%ss" instead.', revealOrder, revealOrder.toLowerCase()); |
| |
| break; |
| } |
| |
| default: |
| error('"%s" is not a supported revealOrder on <SuspenseList />. ' + 'Did you mean "together", "forwards" or "backwards"?', revealOrder); |
| |
| break; |
| } |
| } else { |
| error('%s is not a supported value for revealOrder on <SuspenseList />. ' + 'Did you mean "together", "forwards" or "backwards"?', revealOrder); |
| } |
| } |
| } |
| } |
| |
| function validateTailOptions(tailMode, revealOrder) { |
| { |
| if (tailMode !== undefined && !didWarnAboutTailOptions[tailMode]) { |
| if (tailMode !== 'collapsed' && tailMode !== 'hidden') { |
| didWarnAboutTailOptions[tailMode] = true; |
| |
| error('"%s" is not a supported value for tail on <SuspenseList />. ' + 'Did you mean "collapsed" or "hidden"?', tailMode); |
| } else if (revealOrder !== 'forwards' && revealOrder !== 'backwards') { |
| didWarnAboutTailOptions[tailMode] = true; |
| |
| error('<SuspenseList tail="%s" /> is only valid if revealOrder is ' + '"forwards" or "backwards". ' + 'Did you mean to specify revealOrder="forwards"?', tailMode); |
| } |
| } |
| } |
| } |
| |
| function validateSuspenseListNestedChild(childSlot, index) { |
| { |
| var isAnArray = isArray(childSlot); |
| var isIterable = !isAnArray && typeof getIteratorFn(childSlot) === 'function'; |
| |
| if (isAnArray || isIterable) { |
| var type = isAnArray ? 'array' : 'iterable'; |
| |
| error('A nested %s was passed to row #%s in <SuspenseList />. Wrap it in ' + 'an additional SuspenseList to configure its revealOrder: ' + '<SuspenseList revealOrder=...> ... ' + '<SuspenseList revealOrder=...>{%s}</SuspenseList> ... ' + '</SuspenseList>', type, index, type); |
| |
| return false; |
| } |
| } |
| |
| return true; |
| } |
| |
| function validateSuspenseListChildren(children, revealOrder) { |
| { |
| if ((revealOrder === 'forwards' || revealOrder === 'backwards') && children !== undefined && children !== null && children !== false) { |
| if (isArray(children)) { |
| for (var i = 0; i < children.length; i++) { |
| if (!validateSuspenseListNestedChild(children[i], i)) { |
| return; |
| } |
| } |
| } else { |
| var iteratorFn = getIteratorFn(children); |
| |
| if (typeof iteratorFn === 'function') { |
| var childrenIterator = iteratorFn.call(children); |
| |
| if (childrenIterator) { |
| var step = childrenIterator.next(); |
| var _i = 0; |
| |
| for (; !step.done; step = childrenIterator.next()) { |
| if (!validateSuspenseListNestedChild(step.value, _i)) { |
| return; |
| } |
| |
| _i++; |
| } |
| } |
| } else { |
| error('A single row was passed to a <SuspenseList revealOrder="%s" />. ' + 'This is not useful since it needs multiple rows. ' + 'Did you mean to pass multiple children or an array?', revealOrder); |
| } |
| } |
| } |
| } |
| } |
| |
| function initSuspenseListRenderState(workInProgress, isBackwards, tail, lastContentRow, tailMode) { |
| var renderState = workInProgress.memoizedState; |
| |
| if (renderState === null) { |
| workInProgress.memoizedState = { |
| isBackwards: isBackwards, |
| rendering: null, |
| renderingStartTime: 0, |
| last: lastContentRow, |
| tail: tail, |
| tailMode: tailMode |
| }; |
| } else { |
| // We can reuse the existing object from previous renders. |
| renderState.isBackwards = isBackwards; |
| renderState.rendering = null; |
| renderState.renderingStartTime = 0; |
| renderState.last = lastContentRow; |
| renderState.tail = tail; |
| renderState.tailMode = tailMode; |
| } |
| } // This can end up rendering this component multiple passes. |
| // The first pass splits the children fibers into two sets. A head and tail. |
| // We first render the head. If anything is in fallback state, we do another |
| // pass through beginWork to rerender all children (including the tail) with |
| // the force suspend context. If the first render didn't have anything in |
| // in fallback state. Then we render each row in the tail one-by-one. |
| // That happens in the completeWork phase without going back to beginWork. |
| |
| |
| function updateSuspenseListComponent(current, workInProgress, renderLanes) { |
| var nextProps = workInProgress.pendingProps; |
| var revealOrder = nextProps.revealOrder; |
| var tailMode = nextProps.tail; |
| var newChildren = nextProps.children; |
| validateRevealOrder(revealOrder); |
| validateTailOptions(tailMode, revealOrder); |
| validateSuspenseListChildren(newChildren, revealOrder); |
| reconcileChildren(current, workInProgress, newChildren, renderLanes); |
| var suspenseContext = suspenseStackCursor.current; |
| var shouldForceFallback = hasSuspenseContext(suspenseContext, ForceSuspenseFallback); |
| |
| if (shouldForceFallback) { |
| suspenseContext = setShallowSuspenseContext(suspenseContext, ForceSuspenseFallback); |
| workInProgress.flags |= DidCapture; |
| } else { |
| var didSuspendBefore = current !== null && (current.flags & DidCapture) !== NoFlags; |
| |
| if (didSuspendBefore) { |
| // If we previously forced a fallback, we need to schedule work |
| // on any nested boundaries to let them know to try to render |
| // again. This is the same as context updating. |
| propagateSuspenseContextChange(workInProgress, workInProgress.child, renderLanes); |
| } |
| |
| suspenseContext = setDefaultShallowSuspenseContext(suspenseContext); |
| } |
| |
| pushSuspenseContext(workInProgress, suspenseContext); |
| |
| if ((workInProgress.mode & ConcurrentMode) === NoMode) { |
| // In legacy mode, SuspenseList doesn't work so we just |
| // use make it a noop by treating it as the default revealOrder. |
| workInProgress.memoizedState = null; |
| } else { |
| switch (revealOrder) { |
| case 'forwards': |
| { |
| var lastContentRow = findLastContentRow(workInProgress.child); |
| var tail; |
| |
| if (lastContentRow === null) { |
| // The whole list is part of the tail. |
| // TODO: We could fast path by just rendering the tail now. |
| tail = workInProgress.child; |
| workInProgress.child = null; |
| } else { |
| // Disconnect the tail rows after the content row. |
| // We're going to render them separately later. |
| tail = lastContentRow.sibling; |
| lastContentRow.sibling = null; |
| } |
| |
| initSuspenseListRenderState(workInProgress, false, // isBackwards |
| tail, lastContentRow, tailMode); |
| break; |
| } |
| |
| case 'backwards': |
| { |
| // We're going to find the first row that has existing content. |
| // At the same time we're going to reverse the list of everything |
| // we pass in the meantime. That's going to be our tail in reverse |
| // order. |
| var _tail = null; |
| var row = workInProgress.child; |
| workInProgress.child = null; |
| |
| while (row !== null) { |
| var currentRow = row.alternate; // New rows can't be content rows. |
| |
| if (currentRow !== null && findFirstSuspended(currentRow) === null) { |
| // This is the beginning of the main content. |
| workInProgress.child = row; |
| break; |
| } |
| |
| var nextRow = row.sibling; |
| row.sibling = _tail; |
| _tail = row; |
| row = nextRow; |
| } // TODO: If workInProgress.child is null, we can continue on the tail immediately. |
| |
| |
| initSuspenseListRenderState(workInProgress, true, // isBackwards |
| _tail, null, // last |
| tailMode); |
| break; |
| } |
| |
| case 'together': |
| { |
| initSuspenseListRenderState(workInProgress, false, // isBackwards |
| null, // tail |
| null, // last |
| undefined); |
| break; |
| } |
| |
| default: |
| { |
| // The default reveal order is the same as not having |
| // a boundary. |
| workInProgress.memoizedState = null; |
| } |
| } |
| } |
| |
| return workInProgress.child; |
| } |
| |
| function updatePortalComponent(current, workInProgress, renderLanes) { |
| pushHostContainer(workInProgress, workInProgress.stateNode.containerInfo); |
| var nextChildren = workInProgress.pendingProps; |
| |
| if (current === null) { |
| // Portals are special because we don't append the children during mount |
| // but at commit. Therefore we need to track insertions which the normal |
| // flow doesn't do during mount. This doesn't happen at the root because |
| // the root always starts with a "current" with a null child. |
| // TODO: Consider unifying this with how the root works. |
| workInProgress.child = reconcileChildFibers(workInProgress, null, nextChildren, renderLanes); |
| } else { |
| reconcileChildren(current, workInProgress, nextChildren, renderLanes); |
| } |
| |
| return workInProgress.child; |
| } |
| |
| var hasWarnedAboutUsingNoValuePropOnContextProvider = false; |
| |
| function updateContextProvider(current, workInProgress, renderLanes) { |
| var providerType = workInProgress.type; |
| var context = providerType._context; |
| var newProps = workInProgress.pendingProps; |
| var oldProps = workInProgress.memoizedProps; |
| var newValue = newProps.value; |
| |
| { |
| if (!('value' in newProps)) { |
| if (!hasWarnedAboutUsingNoValuePropOnContextProvider) { |
| hasWarnedAboutUsingNoValuePropOnContextProvider = true; |
| |
| error('The `value` prop is required for the `<Context.Provider>`. Did you misspell it or forget to pass it?'); |
| } |
| } |
| |
| var providerPropTypes = workInProgress.type.propTypes; |
| |
| if (providerPropTypes) { |
| checkPropTypes(providerPropTypes, newProps, 'prop', 'Context.Provider'); |
| } |
| } |
| |
| pushProvider(workInProgress, context, newValue); |
| |
| { |
| if (oldProps !== null) { |
| var oldValue = oldProps.value; |
| |
| if (objectIs(oldValue, newValue)) { |
| // No change. Bailout early if children are the same. |
| if (oldProps.children === newProps.children && !hasContextChanged()) { |
| return bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes); |
| } |
| } else { |
| // The context value changed. Search for matching consumers and schedule |
| // them to update. |
| propagateContextChange(workInProgress, context, renderLanes); |
| } |
| } |
| } |
| |
| var newChildren = newProps.children; |
| reconcileChildren(current, workInProgress, newChildren, renderLanes); |
| return workInProgress.child; |
| } |
| |
| var hasWarnedAboutUsingContextAsConsumer = false; |
| |
| function updateContextConsumer(current, workInProgress, renderLanes) { |
| var context = workInProgress.type; // The logic below for Context differs depending on PROD or DEV mode. In |
| // DEV mode, we create a separate object for Context.Consumer that acts |
| // like a proxy to Context. This proxy object adds unnecessary code in PROD |
| // so we use the old behaviour (Context.Consumer references Context) to |
| // reduce size and overhead. The separate object references context via |
| // a property called "_context", which also gives us the ability to check |
| // in DEV mode if this property exists or not and warn if it does not. |
| |
| { |
| if (context._context === undefined) { |
| // This may be because it's a Context (rather than a Consumer). |
| // Or it may be because it's older React where they're the same thing. |
| // We only want to warn if we're sure it's a new React. |
| if (context !== context.Consumer) { |
| if (!hasWarnedAboutUsingContextAsConsumer) { |
| hasWarnedAboutUsingContextAsConsumer = true; |
| |
| error('Rendering <Context> directly is not supported and will be removed in ' + 'a future major release. Did you mean to render <Context.Consumer> instead?'); |
| } |
| } |
| } else { |
| context = context._context; |
| } |
| } |
| |
| var newProps = workInProgress.pendingProps; |
| var render = newProps.children; |
| |
| { |
| if (typeof render !== 'function') { |
| error('A context consumer was rendered with multiple children, or a child ' + "that isn't a function. A context consumer expects a single child " + 'that is a function. If you did pass a function, make sure there ' + 'is no trailing or leading whitespace around it.'); |
| } |
| } |
| |
| prepareToReadContext(workInProgress, renderLanes); |
| var newValue = readContext(context); |
| |
| { |
| markComponentRenderStarted(workInProgress); |
| } |
| |
| var newChildren; |
| |
| { |
| ReactCurrentOwner$1.current = workInProgress; |
| setIsRendering(true); |
| newChildren = render(newValue); |
| setIsRendering(false); |
| } |
| |
| { |
| markComponentRenderStopped(); |
| } // React DevTools reads this flag. |
| |
| |
| workInProgress.flags |= PerformedWork; |
| reconcileChildren(current, workInProgress, newChildren, renderLanes); |
| return workInProgress.child; |
| } |
| |
| function markWorkInProgressReceivedUpdate() { |
| didReceiveUpdate = true; |
| } |
| |
| function resetSuspendedCurrentOnMountInLegacyMode(current, workInProgress) { |
| if ((workInProgress.mode & ConcurrentMode) === NoMode) { |
| if (current !== null) { |
| // A lazy component only mounts if it suspended inside a non- |
| // concurrent tree, in an inconsistent state. We want to treat it like |
| // a new mount, even though an empty version of it already committed. |
| // Disconnect the alternate pointers. |
| current.alternate = null; |
| workInProgress.alternate = null; // Since this is conceptually a new fiber, schedule a Placement effect |
| |
| workInProgress.flags |= Placement; |
| } |
| } |
| } |
| |
| function bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes) { |
| if (current !== null) { |
| // Reuse previous dependencies |
| workInProgress.dependencies = current.dependencies; |
| } |
| |
| { |
| // Don't update "base" render times for bailouts. |
| stopProfilerTimerIfRunning(); |
| } |
| |
| markSkippedUpdateLanes(workInProgress.lanes); // Check if the children have any pending work. |
| |
| if (!includesSomeLane(renderLanes, workInProgress.childLanes)) { |
| // The children don't have any work either. We can skip them. |
| // TODO: Once we add back resuming, we should check if the children are |
| // a work-in-progress set. If so, we need to transfer their effects. |
| { |
| return null; |
| } |
| } // This fiber doesn't have work, but its subtree does. Clone the child |
| // fibers and continue. |
| |
| |
| cloneChildFibers(current, workInProgress); |
| return workInProgress.child; |
| } |
| |
| function remountFiber(current, oldWorkInProgress, newWorkInProgress) { |
| { |
| var returnFiber = oldWorkInProgress.return; |
| |
| if (returnFiber === null) { |
| // eslint-disable-next-line react-internal/prod-error-codes |
| throw new Error('Cannot swap the root fiber.'); |
| } // Disconnect from the old current. |
| // It will get deleted. |
| |
| |
| current.alternate = null; |
| oldWorkInProgress.alternate = null; // Connect to the new tree. |
| |
| newWorkInProgress.index = oldWorkInProgress.index; |
| newWorkInProgress.sibling = oldWorkInProgress.sibling; |
| newWorkInProgress.return = oldWorkInProgress.return; |
| newWorkInProgress.ref = oldWorkInProgress.ref; // Replace the child/sibling pointers above it. |
| |
| if (oldWorkInProgress === returnFiber.child) { |
| returnFiber.child = newWorkInProgress; |
| } else { |
| var prevSibling = returnFiber.child; |
| |
| if (prevSibling === null) { |
| // eslint-disable-next-line react-internal/prod-error-codes |
| throw new Error('Expected parent to have a child.'); |
| } |
| |
| while (prevSibling.sibling !== oldWorkInProgress) { |
| prevSibling = prevSibling.sibling; |
| |
| if (prevSibling === null) { |
| // eslint-disable-next-line react-internal/prod-error-codes |
| throw new Error('Expected to find the previous sibling.'); |
| } |
| } |
| |
| prevSibling.sibling = newWorkInProgress; |
| } // Delete the old fiber and place the new one. |
| // Since the old fiber is disconnected, we have to schedule it manually. |
| |
| |
| var deletions = returnFiber.deletions; |
| |
| if (deletions === null) { |
| returnFiber.deletions = [current]; |
| returnFiber.flags |= ChildDeletion; |
| } else { |
| deletions.push(current); |
| } |
| |
| newWorkInProgress.flags |= Placement; // Restart work from the new fiber. |
| |
| return newWorkInProgress; |
| } |
| } |
| |
| function checkScheduledUpdateOrContext(current, renderLanes) { |
| // Before performing an early bailout, we must check if there are pending |
| // updates or context. |
| var updateLanes = current.lanes; |
| |
| if (includesSomeLane(updateLanes, renderLanes)) { |
| return true; |
| } // No pending update, but because context is propagated lazily, we need |
| |
| return false; |
| } |
| |
| function attemptEarlyBailoutIfNoScheduledUpdate(current, workInProgress, renderLanes) { |
| // This fiber does not have any pending work. Bailout without entering |
| // the begin phase. There's still some bookkeeping we that needs to be done |
| // in this optimized path, mostly pushing stuff onto the stack. |
| switch (workInProgress.tag) { |
| case HostRoot: |
| pushHostRootContext(workInProgress); |
| var root = workInProgress.stateNode; |
| |
| resetHydrationState(); |
| break; |
| |
| case HostComponent: |
| pushHostContext(workInProgress); |
| break; |
| |
| case ClassComponent: |
| { |
| var Component = workInProgress.type; |
| |
| if (isContextProvider(Component)) { |
| pushContextProvider(workInProgress); |
| } |
| |
| break; |
| } |
| |
| case HostPortal: |
| pushHostContainer(workInProgress, workInProgress.stateNode.containerInfo); |
| break; |
| |
| case ContextProvider: |
| { |
| var newValue = workInProgress.memoizedProps.value; |
| var context = workInProgress.type._context; |
| pushProvider(workInProgress, context, newValue); |
| break; |
| } |
| |
| case Profiler: |
| { |
| // Profiler should only call onRender when one of its descendants actually rendered. |
| var hasChildWork = includesSomeLane(renderLanes, workInProgress.childLanes); |
| |
| if (hasChildWork) { |
| workInProgress.flags |= Update; |
| } |
| |
| { |
| // Reset effect durations for the next eventual effect phase. |
| // These are reset during render to allow the DevTools commit hook a chance to read them, |
| var stateNode = workInProgress.stateNode; |
| stateNode.effectDuration = 0; |
| stateNode.passiveEffectDuration = 0; |
| } |
| } |
| |
| break; |
| |
| case SuspenseComponent: |
| { |
| var state = workInProgress.memoizedState; |
| |
| if (state !== null) { |
| if (state.dehydrated !== null) { |
| pushSuspenseContext(workInProgress, setDefaultShallowSuspenseContext(suspenseStackCursor.current)); // We know that this component will suspend again because if it has |
| // been unsuspended it has committed as a resolved Suspense component. |
| // If it needs to be retried, it should have work scheduled on it. |
| |
| workInProgress.flags |= DidCapture; // We should never render the children of a dehydrated boundary until we |
| // upgrade it. We return null instead of bailoutOnAlreadyFinishedWork. |
| |
| return null; |
| } // If this boundary is currently timed out, we need to decide |
| // whether to retry the primary children, or to skip over it and |
| // go straight to the fallback. Check the priority of the primary |
| // child fragment. |
| |
| |
| var primaryChildFragment = workInProgress.child; |
| var primaryChildLanes = primaryChildFragment.childLanes; |
| |
| if (includesSomeLane(renderLanes, primaryChildLanes)) { |
| // The primary children have pending work. Use the normal path |
| // to attempt to render the primary children again. |
| return updateSuspenseComponent(current, workInProgress, renderLanes); |
| } else { |
| // The primary child fragment does not have pending work marked |
| // on it |
| pushSuspenseContext(workInProgress, setDefaultShallowSuspenseContext(suspenseStackCursor.current)); // The primary children do not have pending work with sufficient |
| // priority. Bailout. |
| |
| var child = bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes); |
| |
| if (child !== null) { |
| // The fallback children have pending work. Skip over the |
| // primary children and work on the fallback. |
| return child.sibling; |
| } else { |
| // Note: We can return `null` here because we already checked |
| // whether there were nested context consumers, via the call to |
| // `bailoutOnAlreadyFinishedWork` above. |
| return null; |
| } |
| } |
| } else { |
| pushSuspenseContext(workInProgress, setDefaultShallowSuspenseContext(suspenseStackCursor.current)); |
| } |
| |
| break; |
| } |
| |
| case SuspenseListComponent: |
| { |
| var didSuspendBefore = (current.flags & DidCapture) !== NoFlags; |
| |
| var _hasChildWork = includesSomeLane(renderLanes, workInProgress.childLanes); |
| |
| if (didSuspendBefore) { |
| if (_hasChildWork) { |
| // If something was in fallback state last time, and we have all the |
| // same children then we're still in progressive loading state. |
| // Something might get unblocked by state updates or retries in the |
| // tree which will affect the tail. So we need to use the normal |
| // path to compute the correct tail. |
| return updateSuspenseListComponent(current, workInProgress, renderLanes); |
| } // If none of the children had any work, that means that none of |
| // them got retried so they'll still be blocked in the same way |
| // as before. We can fast bail out. |
| |
| |
| workInProgress.flags |= DidCapture; |
| } // If nothing suspended before and we're rendering the same children, |
| // then the tail doesn't matter. Anything new that suspends will work |
| // in the "together" mode, so we can continue from the state we had. |
| |
| |
| var renderState = workInProgress.memoizedState; |
| |
| if (renderState !== null) { |
| // Reset to the "together" mode in case we've started a different |
| // update in the past but didn't complete it. |
| renderState.rendering = null; |
| renderState.tail = null; |
| renderState.lastEffect = null; |
| } |
| |
| pushSuspenseContext(workInProgress, suspenseStackCursor.current); |
| |
| if (_hasChildWork) { |
| break; |
| } else { |
| // If none of the children had any work, that means that none of |
| // them got retried so they'll still be blocked in the same way |
| // as before. We can fast bail out. |
| return null; |
| } |
| } |
| |
| case OffscreenComponent: |
| case LegacyHiddenComponent: |
| { |
| // Need to check if the tree still needs to be deferred. This is |
| // almost identical to the logic used in the normal update path, |
| // so we'll just enter that. The only difference is we'll bail out |
| // at the next level instead of this one, because the child props |
| // have not changed. Which is fine. |
| // TODO: Probably should refactor `beginWork` to split the bailout |
| // path from the normal path. I'm tempted to do a labeled break here |
| // but I won't :) |
| workInProgress.lanes = NoLanes; |
| return updateOffscreenComponent(current, workInProgress, renderLanes); |
| } |
| } |
| |
| return bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes); |
| } |
| |
| function beginWork(current, workInProgress, renderLanes) { |
| { |
| if (workInProgress._debugNeedsRemount && current !== null) { |
| // This will restart the begin phase with a new fiber. |
| return remountFiber(current, workInProgress, createFiberFromTypeAndProps(workInProgress.type, workInProgress.key, workInProgress.pendingProps, workInProgress._debugOwner || null, workInProgress.mode, workInProgress.lanes)); |
| } |
| } |
| |
| if (current !== null) { |
| var oldProps = current.memoizedProps; |
| var newProps = workInProgress.pendingProps; |
| |
| if (oldProps !== newProps || hasContextChanged() || ( // Force a re-render if the implementation changed due to hot reload: |
| workInProgress.type !== current.type )) { |
| // If props or context changed, mark the fiber as having performed work. |
| // This may be unset if the props are determined to be equal later (memo). |
| didReceiveUpdate = true; |
| } else { |
| // Neither props nor legacy context changes. Check if there's a pending |
| // update or context change. |
| var hasScheduledUpdateOrContext = checkScheduledUpdateOrContext(current, renderLanes); |
| |
| if (!hasScheduledUpdateOrContext && // If this is the second pass of an error or suspense boundary, there |
| // may not be work scheduled on `current`, so we check for this flag. |
| (workInProgress.flags & DidCapture) === NoFlags) { |
| // No pending updates or context. Bail out now. |
| didReceiveUpdate = false; |
| return attemptEarlyBailoutIfNoScheduledUpdate(current, workInProgress, renderLanes); |
| } |
| |
| if ((current.flags & ForceUpdateForLegacySuspense) !== NoFlags) { |
| // This is a special case that only exists for legacy mode. |
| // See https://github.com/facebook/react/pull/19216. |
| didReceiveUpdate = true; |
| } else { |
| // An update was scheduled on this fiber, but there are no new props |
| // nor legacy context. Set this to false. If an update queue or context |
| // consumer produces a changed value, it will set this to true. Otherwise, |
| // the component will assume the children have not changed and bail out. |
| didReceiveUpdate = false; |
| } |
| } |
| } else { |
| didReceiveUpdate = false; |
| |
| if (getIsHydrating() && isForkedChild(workInProgress)) { |
| // Check if this child belongs to a list of muliple children in |
| // its parent. |
| // |
| // In a true multi-threaded implementation, we would render children on |
| // parallel threads. This would represent the beginning of a new render |
| // thread for this subtree. |
| // |
| // We only use this for id generation during hydration, which is why the |
| // logic is located in this special branch. |
| var slotIndex = workInProgress.index; |
| var numberOfForks = getForksAtLevel(); |
| pushTreeId(workInProgress, numberOfForks, slotIndex); |
| } |
| } // Before entering the begin phase, clear pending update priority. |
| // TODO: This assumes that we're about to evaluate the component and process |
| // the update queue. However, there's an exception: SimpleMemoComponent |
| // sometimes bails out later in the begin phase. This indicates that we should |
| // move this assignment out of the common path and into each branch. |
| |
| |
| workInProgress.lanes = NoLanes; |
| |
| switch (workInProgress.tag) { |
| case IndeterminateComponent: |
| { |
| return mountIndeterminateComponent(current, workInProgress, workInProgress.type, renderLanes); |
| } |
| |
| case LazyComponent: |
| { |
| var elementType = workInProgress.elementType; |
| return mountLazyComponent(current, workInProgress, elementType, renderLanes); |
| } |
| |
| case FunctionComponent: |
| { |
| var Component = workInProgress.type; |
| var unresolvedProps = workInProgress.pendingProps; |
| var resolvedProps = workInProgress.elementType === Component ? unresolvedProps : resolveDefaultProps(Component, unresolvedProps); |
| return updateFunctionComponent(current, workInProgress, Component, resolvedProps, renderLanes); |
| } |
| |
| case ClassComponent: |
| { |
| var _Component = workInProgress.type; |
| var _unresolvedProps = workInProgress.pendingProps; |
| |
| var _resolvedProps = workInProgress.elementType === _Component ? _unresolvedProps : resolveDefaultProps(_Component, _unresolvedProps); |
| |
| return updateClassComponent(current, workInProgress, _Component, _resolvedProps, renderLanes); |
| } |
| |
| case HostRoot: |
| return updateHostRoot(current, workInProgress, renderLanes); |
| |
| case HostComponent: |
| return updateHostComponent(current, workInProgress, renderLanes); |
| |
| case HostText: |
| return updateHostText(current, workInProgress); |
| |
| case SuspenseComponent: |
| return updateSuspenseComponent(current, workInProgress, renderLanes); |
| |
| case HostPortal: |
| return updatePortalComponent(current, workInProgress, renderLanes); |
| |
| case ForwardRef: |
| { |
| var type = workInProgress.type; |
| var _unresolvedProps2 = workInProgress.pendingProps; |
| |
| var _resolvedProps2 = workInProgress.elementType === type ? _unresolvedProps2 : resolveDefaultProps(type, _unresolvedProps2); |
| |
| return updateForwardRef(current, workInProgress, type, _resolvedProps2, renderLanes); |
| } |
| |
| case Fragment: |
| return updateFragment(current, workInProgress, renderLanes); |
| |
| case Mode: |
| return updateMode(current, workInProgress, renderLanes); |
| |
| case Profiler: |
| return updateProfiler(current, workInProgress, renderLanes); |
| |
| case ContextProvider: |
| return updateContextProvider(current, workInProgress, renderLanes); |
| |
| case ContextConsumer: |
| return updateContextConsumer(current, workInProgress, renderLanes); |
| |
| case MemoComponent: |
| { |
| var _type2 = workInProgress.type; |
| var _unresolvedProps3 = workInProgress.pendingProps; // Resolve outer props first, then resolve inner props. |
| |
| var _resolvedProps3 = resolveDefaultProps(_type2, _unresolvedProps3); |
| |
| { |
| if (workInProgress.type !== workInProgress.elementType) { |
| var outerPropTypes = _type2.propTypes; |
| |
| if (outerPropTypes) { |
| checkPropTypes(outerPropTypes, _resolvedProps3, // Resolved for outer only |
| 'prop', getComponentNameFromType(_type2)); |
| } |
| } |
| } |
| |
| _resolvedProps3 = resolveDefaultProps(_type2.type, _resolvedProps3); |
| return updateMemoComponent(current, workInProgress, _type2, _resolvedProps3, renderLanes); |
| } |
| |
| case SimpleMemoComponent: |
| { |
| return updateSimpleMemoComponent(current, workInProgress, workInProgress.type, workInProgress.pendingProps, renderLanes); |
| } |
| |
| case IncompleteClassComponent: |
| { |
| var _Component2 = workInProgress.type; |
| var _unresolvedProps4 = workInProgress.pendingProps; |
| |
| var _resolvedProps4 = workInProgress.elementType === _Component2 ? _unresolvedProps4 : resolveDefaultProps(_Component2, _unresolvedProps4); |
| |
| return mountIncompleteClassComponent(current, workInProgress, _Component2, _resolvedProps4, renderLanes); |
| } |
| |
| case SuspenseListComponent: |
| { |
| return updateSuspenseListComponent(current, workInProgress, renderLanes); |
| } |
| |
| case ScopeComponent: |
| { |
| |
| break; |
| } |
| |
| case OffscreenComponent: |
| { |
| return updateOffscreenComponent(current, workInProgress, renderLanes); |
| } |
| } |
| |
| throw new Error("Unknown unit of work tag (" + workInProgress.tag + "). This error is likely caused by a bug in " + 'React. Please file an issue.'); |
| } |
| |
| function markUpdate(workInProgress) { |
| // Tag the fiber with an update effect. This turns a Placement into |
| // a PlacementAndUpdate. |
| workInProgress.flags |= Update; |
| } |
| |
| function markRef$1(workInProgress) { |
| workInProgress.flags |= Ref; |
| |
| { |
| workInProgress.flags |= RefStatic; |
| } |
| } |
| |
| var appendAllChildren; |
| var updateHostContainer; |
| var updateHostComponent$1; |
| var updateHostText$1; |
| |
| { |
| // Mutation mode |
| appendAllChildren = function (parent, workInProgress, needsVisibilityToggle, isHidden) { |
| // We only have the top Fiber that was created but we need recurse down its |
| // children to find all the terminal nodes. |
| var node = workInProgress.child; |
| |
| while (node !== null) { |
| if (node.tag === HostComponent || node.tag === HostText) { |
| appendInitialChild(parent, node.stateNode); |
| } else if (node.tag === HostPortal) ; else if (node.child !== null) { |
| node.child.return = node; |
| node = node.child; |
| continue; |
| } |
| |
| if (node === workInProgress) { |
| return; |
| } |
| |
| while (node.sibling === null) { |
| if (node.return === null || node.return === workInProgress) { |
| return; |
| } |
| |
| node = node.return; |
| } |
| |
| node.sibling.return = node.return; |
| node = node.sibling; |
| } |
| }; |
| |
| updateHostContainer = function (current, workInProgress) {// Noop |
| }; |
| |
| updateHostComponent$1 = function (current, workInProgress, type, newProps, rootContainerInstance) { |
| // If we have an alternate, that means this is an update and we need to |
| // schedule a side-effect to do the updates. |
| var oldProps = current.memoizedProps; |
| |
| if (oldProps === newProps) { |
| // In mutation mode, this is sufficient for a bailout because |
| // we won't touch this node even if children changed. |
| return; |
| } // If we get updated because one of our children updated, we don't |
| // have newProps so we'll have to reuse them. |
| // TODO: Split the update API as separate for the props vs. children. |
| // Even better would be if children weren't special cased at all tho. |
| |
| |
| var instance = workInProgress.stateNode; |
| var currentHostContext = getHostContext(); // TODO: Experiencing an error where oldProps is null. Suggests a host |
| // component is hitting the resume path. Figure out why. Possibly |
| // related to `hidden`. |
| |
| var updatePayload = prepareUpdate(instance, type, oldProps, newProps, rootContainerInstance, currentHostContext); // TODO: Type this specific to this type of component. |
| |
| workInProgress.updateQueue = updatePayload; // If the update payload indicates that there is a change or if there |
| // is a new ref we mark this as an update. All the work is done in commitWork. |
| |
| if (updatePayload) { |
| markUpdate(workInProgress); |
| } |
| }; |
| |
| updateHostText$1 = function (current, workInProgress, oldText, newText) { |
| // If the text differs, mark it as an update. All the work in done in commitWork. |
| if (oldText !== newText) { |
| markUpdate(workInProgress); |
| } |
| }; |
| } |
| |
| function cutOffTailIfNeeded(renderState, hasRenderedATailFallback) { |
| if (getIsHydrating()) { |
| // If we're hydrating, we should consume as many items as we can |
| // so we don't leave any behind. |
| return; |
| } |
| |
| switch (renderState.tailMode) { |
| case 'hidden': |
| { |
| // Any insertions at the end of the tail list after this point |
| // should be invisible. If there are already mounted boundaries |
| // anything before them are not considered for collapsing. |
| // Therefore we need to go through the whole tail to find if |
| // there are any. |
| var tailNode = renderState.tail; |
| var lastTailNode = null; |
| |
| while (tailNode !== null) { |
| if (tailNode.alternate !== null) { |
| lastTailNode = tailNode; |
| } |
| |
| tailNode = tailNode.sibling; |
| } // Next we're simply going to delete all insertions after the |
| // last rendered item. |
| |
| |
| if (lastTailNode === null) { |
| // All remaining items in the tail are insertions. |
| renderState.tail = null; |
| } else { |
| // Detach the insertion after the last node that was already |
| // inserted. |
| lastTailNode.sibling = null; |
| } |
| |
| break; |
| } |
| |
| case 'collapsed': |
| { |
| // Any insertions at the end of the tail list after this point |
| // should be invisible. If there are already mounted boundaries |
| // anything before them are not considered for collapsing. |
| // Therefore we need to go through the whole tail to find if |
| // there are any. |
| var _tailNode = renderState.tail; |
| var _lastTailNode = null; |
| |
| while (_tailNode !== null) { |
| if (_tailNode.alternate !== null) { |
| _lastTailNode = _tailNode; |
| } |
| |
| _tailNode = _tailNode.sibling; |
| } // Next we're simply going to delete all insertions after the |
| // last rendered item. |
| |
| |
| if (_lastTailNode === null) { |
| // All remaining items in the tail are insertions. |
| if (!hasRenderedATailFallback && renderState.tail !== null) { |
| // We suspended during the head. We want to show at least one |
| // row at the tail. So we'll keep on and cut off the rest. |
| renderState.tail.sibling = null; |
| } else { |
| renderState.tail = null; |
| } |
| } else { |
| // Detach the insertion after the last node that was already |
| // inserted. |
| _lastTailNode.sibling = null; |
| } |
| |
| break; |
| } |
| } |
| } |
| |
| function bubbleProperties(completedWork) { |
| var didBailout = completedWork.alternate !== null && completedWork.alternate.child === completedWork.child; |
| var newChildLanes = NoLanes; |
| var subtreeFlags = NoFlags; |
| |
| if (!didBailout) { |
| // Bubble up the earliest expiration time. |
| if ( (completedWork.mode & ProfileMode) !== NoMode) { |
| // In profiling mode, resetChildExpirationTime is also used to reset |
| // profiler durations. |
| var actualDuration = completedWork.actualDuration; |
| var treeBaseDuration = completedWork.selfBaseDuration; |
| var child = completedWork.child; |
| |
| while (child !== null) { |
| newChildLanes = mergeLanes(newChildLanes, mergeLanes(child.lanes, child.childLanes)); |
| subtreeFlags |= child.subtreeFlags; |
| subtreeFlags |= child.flags; // When a fiber is cloned, its actualDuration is reset to 0. This value will |
| // only be updated if work is done on the fiber (i.e. it doesn't bailout). |
| // When work is done, it should bubble to the parent's actualDuration. If |
| // the fiber has not been cloned though, (meaning no work was done), then |
| // this value will reflect the amount of time spent working on a previous |
| // render. In that case it should not bubble. We determine whether it was |
| // cloned by comparing the child pointer. |
| |
| actualDuration += child.actualDuration; |
| treeBaseDuration += child.treeBaseDuration; |
| child = child.sibling; |
| } |
| |
| completedWork.actualDuration = actualDuration; |
| completedWork.treeBaseDuration = treeBaseDuration; |
| } else { |
| var _child = completedWork.child; |
| |
| while (_child !== null) { |
| newChildLanes = mergeLanes(newChildLanes, mergeLanes(_child.lanes, _child.childLanes)); |
| subtreeFlags |= _child.subtreeFlags; |
| subtreeFlags |= _child.flags; // Update the return pointer so the tree is consistent. This is a code |
| // smell because it assumes the commit phase is never concurrent with |
| // the render phase. Will address during refactor to alternate model. |
| |
| _child.return = completedWork; |
| _child = _child.sibling; |
| } |
| } |
| |
| completedWork.subtreeFlags |= subtreeFlags; |
| } else { |
| // Bubble up the earliest expiration time. |
| if ( (completedWork.mode & ProfileMode) !== NoMode) { |
| // In profiling mode, resetChildExpirationTime is also used to reset |
| // profiler durations. |
| var _treeBaseDuration = completedWork.selfBaseDuration; |
| var _child2 = completedWork.child; |
| |
| while (_child2 !== null) { |
| newChildLanes = mergeLanes(newChildLanes, mergeLanes(_child2.lanes, _child2.childLanes)); // "Static" flags share the lifetime of the fiber/hook they belong to, |
| // so we should bubble those up even during a bailout. All the other |
| // flags have a lifetime only of a single render + commit, so we should |
| // ignore them. |
| |
| subtreeFlags |= _child2.subtreeFlags & StaticMask; |
| subtreeFlags |= _child2.flags & StaticMask; |
| _treeBaseDuration += _child2.treeBaseDuration; |
| _child2 = _child2.sibling; |
| } |
| |
| completedWork.treeBaseDuration = _treeBaseDuration; |
| } else { |
| var _child3 = completedWork.child; |
| |
| while (_child3 !== null) { |
| newChildLanes = mergeLanes(newChildLanes, mergeLanes(_child3.lanes, _child3.childLanes)); // "Static" flags share the lifetime of the fiber/hook they belong to, |
| // so we should bubble those up even during a bailout. All the other |
| // flags have a lifetime only of a single render + commit, so we should |
| // ignore them. |
| |
| subtreeFlags |= _child3.subtreeFlags & StaticMask; |
| subtreeFlags |= _child3.flags & StaticMask; // Update the return pointer so the tree is consistent. This is a code |
| // smell because it assumes the commit phase is never concurrent with |
| // the render phase. Will address during refactor to alternate model. |
| |
| _child3.return = completedWork; |
| _child3 = _child3.sibling; |
| } |
| } |
| |
| completedWork.subtreeFlags |= subtreeFlags; |
| } |
| |
| completedWork.childLanes = newChildLanes; |
| return didBailout; |
| } |
| |
| function completeDehydratedSuspenseBoundary(current, workInProgress, nextState) { |
| if (hasUnhydratedTailNodes() && (workInProgress.mode & ConcurrentMode) !== NoMode && (workInProgress.flags & DidCapture) === NoFlags) { |
| warnIfUnhydratedTailNodes(workInProgress); |
| resetHydrationState(); |
| workInProgress.flags |= ForceClientRender | Incomplete | ShouldCapture; |
| return false; |
| } |
| |
| var wasHydrated = popHydrationState(workInProgress); |
| |
| if (nextState !== null && nextState.dehydrated !== null) { |
| // We might be inside a hydration state the first time we're picking up this |
| // Suspense boundary, and also after we've reentered it for further hydration. |
| if (current === null) { |
| if (!wasHydrated) { |
| throw new Error('A dehydrated suspense component was completed without a hydrated node. ' + 'This is probably a bug in React.'); |
| } |
| |
| prepareToHydrateHostSuspenseInstance(workInProgress); |
| bubbleProperties(workInProgress); |
| |
| { |
| if ((workInProgress.mode & ProfileMode) !== NoMode) { |
| var isTimedOutSuspense = nextState !== null; |
| |
| if (isTimedOutSuspense) { |
| // Don't count time spent in a timed out Suspense subtree as part of the base duration. |
| var primaryChildFragment = workInProgress.child; |
| |
| if (primaryChildFragment !== null) { |
| // $FlowFixMe Flow doesn't support type casting in combination with the -= operator |
| workInProgress.treeBaseDuration -= primaryChildFragment.treeBaseDuration; |
| } |
| } |
| } |
| } |
| |
| return false; |
| } else { |
| // We might have reentered this boundary to hydrate it. If so, we need to reset the hydration |
| // state since we're now exiting out of it. popHydrationState doesn't do that for us. |
| resetHydrationState(); |
| |
| if ((workInProgress.flags & DidCapture) === NoFlags) { |
| // This boundary did not suspend so it's now hydrated and unsuspended. |
| workInProgress.memoizedState = null; |
| } // If nothing suspended, we need to schedule an effect to mark this boundary |
| // as having hydrated so events know that they're free to be invoked. |
| // It's also a signal to replay events and the suspense callback. |
| // If something suspended, schedule an effect to attach retry listeners. |
| // So we might as well always mark this. |
| |
| |
| workInProgress.flags |= Update; |
| bubbleProperties(workInProgress); |
| |
| { |
| if ((workInProgress.mode & ProfileMode) !== NoMode) { |
| var _isTimedOutSuspense = nextState !== null; |
| |
| if (_isTimedOutSuspense) { |
| // Don't count time spent in a timed out Suspense subtree as part of the base duration. |
| var _primaryChildFragment = workInProgress.child; |
| |
| if (_primaryChildFragment !== null) { |
| // $FlowFixMe Flow doesn't support type casting in combination with the -= operator |
| workInProgress.treeBaseDuration -= _primaryChildFragment.treeBaseDuration; |
| } |
| } |
| } |
| } |
| |
| return false; |
| } |
| } else { |
| // Successfully completed this tree. If this was a forced client render, |
| // there may have been recoverable errors during first hydration |
| // attempt. If so, add them to a queue so we can log them in the |
| // commit phase. |
| upgradeHydrationErrorsToRecoverable(); // Fall through to normal Suspense path |
| |
| return true; |
| } |
| } |
| |
| function completeWork(current, workInProgress, renderLanes) { |
| var newProps = workInProgress.pendingProps; // Note: This intentionally doesn't check if we're hydrating because comparing |
| // to the current tree provider fiber is just as fast and less error-prone. |
| // Ideally we would have a special version of the work loop only |
| // for hydration. |
| |
| popTreeContext(workInProgress); |
| |
| switch (workInProgress.tag) { |
| case IndeterminateComponent: |
| case LazyComponent: |
| case SimpleMemoComponent: |
| case FunctionComponent: |
| case ForwardRef: |
| case Fragment: |
| case Mode: |
| case Profiler: |
| case ContextConsumer: |
| case MemoComponent: |
| bubbleProperties(workInProgress); |
| return null; |
| |
| case ClassComponent: |
| { |
| var Component = workInProgress.type; |
| |
| if (isContextProvider(Component)) { |
| popContext(workInProgress); |
| } |
| |
| bubbleProperties(workInProgress); |
| return null; |
| } |
| |
| case HostRoot: |
| { |
| var fiberRoot = workInProgress.stateNode; |
| popHostContainer(workInProgress); |
| popTopLevelContextObject(workInProgress); |
| resetWorkInProgressVersions(); |
| |
| if (fiberRoot.pendingContext) { |
| fiberRoot.context = fiberRoot.pendingContext; |
| fiberRoot.pendingContext = null; |
| } |
| |
| if (current === null || current.child === null) { |
| // If we hydrated, pop so that we can delete any remaining children |
| // that weren't hydrated. |
| var wasHydrated = popHydrationState(workInProgress); |
| |
| if (wasHydrated) { |
| // If we hydrated, then we'll need to schedule an update for |
| // the commit side-effects on the root. |
| markUpdate(workInProgress); |
| } else { |
| if (current !== null) { |
| var prevState = current.memoizedState; |
| |
| if ( // Check if this is a client root |
| !prevState.isDehydrated || // Check if we reverted to client rendering (e.g. due to an error) |
| (workInProgress.flags & ForceClientRender) !== NoFlags) { |
| // Schedule an effect to clear this container at the start of the |
| // next commit. This handles the case of React rendering into a |
| // container with previous children. It's also safe to do for |
| // updates too, because current.child would only be null if the |
| // previous render was null (so the container would already |
| // be empty). |
| workInProgress.flags |= Snapshot; // If this was a forced client render, there may have been |
| // recoverable errors during first hydration attempt. If so, add |
| // them to a queue so we can log them in the commit phase. |
| |
| upgradeHydrationErrorsToRecoverable(); |
| } |
| } |
| } |
| } |
| |
| updateHostContainer(current, workInProgress); |
| bubbleProperties(workInProgress); |
| |
| return null; |
| } |
| |
| case HostComponent: |
| { |
| popHostContext(workInProgress); |
| var rootContainerInstance = getRootHostContainer(); |
| var type = workInProgress.type; |
| |
| if (current !== null && workInProgress.stateNode != null) { |
| updateHostComponent$1(current, workInProgress, type, newProps, rootContainerInstance); |
| |
| if (current.ref !== workInProgress.ref) { |
| markRef$1(workInProgress); |
| } |
| } else { |
| if (!newProps) { |
| if (workInProgress.stateNode === null) { |
| throw new Error('We must have new props for new mounts. This error is likely ' + 'caused by a bug in React. Please file an issue.'); |
| } // This can happen when we abort work. |
| |
| |
| bubbleProperties(workInProgress); |
| return null; |
| } |
| |
| var currentHostContext = getHostContext(); // TODO: Move createInstance to beginWork and keep it on a context |
| // "stack" as the parent. Then append children as we go in beginWork |
| // or completeWork depending on whether we want to add them top->down or |
| // bottom->up. Top->down is faster in IE11. |
| |
| var _wasHydrated = popHydrationState(workInProgress); |
| |
| if (_wasHydrated) { |
| // TODO: Move this and createInstance step into the beginPhase |
| // to consolidate. |
| if (prepareToHydrateHostInstance(workInProgress, rootContainerInstance, currentHostContext)) { |
| // If changes to the hydrated node need to be applied at the |
| // commit-phase we mark this as such. |
| markUpdate(workInProgress); |
| } |
| } else { |
| var instance = createInstance(type, newProps, rootContainerInstance, currentHostContext, workInProgress); |
| appendAllChildren(instance, workInProgress, false, false); |
| workInProgress.stateNode = instance; // Certain renderers require commit-time effects for initial mount. |
| // (eg DOM renderer supports auto-focus for certain elements). |
| // Make sure such renderers get scheduled for later work. |
| |
| if (finalizeInitialChildren(instance, type, newProps, rootContainerInstance)) { |
| markUpdate(workInProgress); |
| } |
| } |
| |
| if (workInProgress.ref !== null) { |
| // If there is a ref on a host node we need to schedule a callback |
| markRef$1(workInProgress); |
| } |
| } |
| |
| bubbleProperties(workInProgress); |
| return null; |
| } |
| |
| case HostText: |
| { |
| var newText = newProps; |
| |
| if (current && workInProgress.stateNode != null) { |
| var oldText = current.memoizedProps; // If we have an alternate, that means this is an update and we need |
| // to schedule a side-effect to do the updates. |
| |
| updateHostText$1(current, workInProgress, oldText, newText); |
| } else { |
| if (typeof newText !== 'string') { |
| if (workInProgress.stateNode === null) { |
| throw new Error('We must have new props for new mounts. This error is likely ' + 'caused by a bug in React. Please file an issue.'); |
| } // This can happen when we abort work. |
| |
| } |
| |
| var _rootContainerInstance = getRootHostContainer(); |
| |
| var _currentHostContext = getHostContext(); |
| |
| var _wasHydrated2 = popHydrationState(workInProgress); |
| |
| if (_wasHydrated2) { |
| if (prepareToHydrateHostTextInstance(workInProgress)) { |
| markUpdate(workInProgress); |
| } |
| } else { |
| workInProgress.stateNode = createTextInstance(newText, _rootContainerInstance, _currentHostContext, workInProgress); |
| } |
| } |
| |
| bubbleProperties(workInProgress); |
| return null; |
| } |
| |
| case SuspenseComponent: |
| { |
| popSuspenseContext(workInProgress); |
| var nextState = workInProgress.memoizedState; // Special path for dehydrated boundaries. We may eventually move this |
| // to its own fiber type so that we can add other kinds of hydration |
| // boundaries that aren't associated with a Suspense tree. In anticipation |
| // of such a refactor, all the hydration logic is contained in |
| // this branch. |
| |
| if (current === null || current.memoizedState !== null && current.memoizedState.dehydrated !== null) { |
| var fallthroughToNormalSuspensePath = completeDehydratedSuspenseBoundary(current, workInProgress, nextState); |
| |
| if (!fallthroughToNormalSuspensePath) { |
| if (workInProgress.flags & ShouldCapture) { |
| // Special case. There were remaining unhydrated nodes. We treat |
| // this as a mismatch. Revert to client rendering. |
| return workInProgress; |
| } else { |
| // Did not finish hydrating, either because this is the initial |
| // render or because something suspended. |
| return null; |
| } |
| } // Continue with the normal Suspense path. |
| |
| } |
| |
| if ((workInProgress.flags & DidCapture) !== NoFlags) { |
| // Something suspended. Re-render with the fallback children. |
| workInProgress.lanes = renderLanes; // Do not reset the effect list. |
| |
| if ( (workInProgress.mode & ProfileMode) !== NoMode) { |
| transferActualDuration(workInProgress); |
| } // Don't bubble properties in this case. |
| |
| |
| return workInProgress; |
| } |
| |
| var nextDidTimeout = nextState !== null; |
| var prevDidTimeout = current !== null && current.memoizedState !== null; |
| // a passive effect, which is when we process the transitions |
| |
| |
| if (nextDidTimeout !== prevDidTimeout) { |
| // an effect to toggle the subtree's visibility. When we switch from |
| // fallback -> primary, the inner Offscreen fiber schedules this effect |
| // as part of its normal complete phase. But when we switch from |
| // primary -> fallback, the inner Offscreen fiber does not have a complete |
| // phase. So we need to schedule its effect here. |
| // |
| // We also use this flag to connect/disconnect the effects, but the same |
| // logic applies: when re-connecting, the Offscreen fiber's complete |
| // phase will handle scheduling the effect. It's only when the fallback |
| // is active that we have to do anything special. |
| |
| |
| if (nextDidTimeout) { |
| var _offscreenFiber2 = workInProgress.child; |
| _offscreenFiber2.flags |= Visibility; // TODO: This will still suspend a synchronous tree if anything |
| // in the concurrent tree already suspended during this render. |
| // This is a known bug. |
| |
| if ((workInProgress.mode & ConcurrentMode) !== NoMode) { |
| // TODO: Move this back to throwException because this is too late |
| // if this is a large tree which is common for initial loads. We |
| // don't know if we should restart a render or not until we get |
| // this marker, and this is too late. |
| // If this render already had a ping or lower pri updates, |
| // and this is the first time we know we're going to suspend we |
| // should be able to immediately restart from within throwException. |
| var hasInvisibleChildContext = current === null && (workInProgress.memoizedProps.unstable_avoidThisFallback !== true || !enableSuspenseAvoidThisFallback); |
| |
| if (hasInvisibleChildContext || hasSuspenseContext(suspenseStackCursor.current, InvisibleParentSuspenseContext)) { |
| // If this was in an invisible tree or a new render, then showing |
| // this boundary is ok. |
| renderDidSuspend(); |
| } else { |
| // Otherwise, we're going to have to hide content so we should |
| // suspend for longer if possible. |
| renderDidSuspendDelayIfPossible(); |
| } |
| } |
| } |
| } |
| |
| var wakeables = workInProgress.updateQueue; |
| |
| if (wakeables !== null) { |
| // Schedule an effect to attach a retry listener to the promise. |
| // TODO: Move to passive phase |
| workInProgress.flags |= Update; |
| } |
| |
| bubbleProperties(workInProgress); |
| |
| { |
| if ((workInProgress.mode & ProfileMode) !== NoMode) { |
| if (nextDidTimeout) { |
| // Don't count time spent in a timed out Suspense subtree as part of the base duration. |
| var primaryChildFragment = workInProgress.child; |
| |
| if (primaryChildFragment !== null) { |
| // $FlowFixMe Flow doesn't support type casting in combination with the -= operator |
| workInProgress.treeBaseDuration -= primaryChildFragment.treeBaseDuration; |
| } |
| } |
| } |
| } |
| |
| return null; |
| } |
| |
| case HostPortal: |
| popHostContainer(workInProgress); |
| updateHostContainer(current, workInProgress); |
| |
| if (current === null) { |
| preparePortalMount(workInProgress.stateNode.containerInfo); |
| } |
| |
| bubbleProperties(workInProgress); |
| return null; |
| |
| case ContextProvider: |
| // Pop provider fiber |
| var context = workInProgress.type._context; |
| popProvider(context, workInProgress); |
| bubbleProperties(workInProgress); |
| return null; |
| |
| case IncompleteClassComponent: |
| { |
| // Same as class component case. I put it down here so that the tags are |
| // sequential to ensure this switch is compiled to a jump table. |
| var _Component = workInProgress.type; |
| |
| if (isContextProvider(_Component)) { |
| popContext(workInProgress); |
| } |
| |
| bubbleProperties(workInProgress); |
| return null; |
| } |
| |
| case SuspenseListComponent: |
| { |
| popSuspenseContext(workInProgress); |
| var renderState = workInProgress.memoizedState; |
| |
| if (renderState === null) { |
| // We're running in the default, "independent" mode. |
| // We don't do anything in this mode. |
| bubbleProperties(workInProgress); |
| return null; |
| } |
| |
| var didSuspendAlready = (workInProgress.flags & DidCapture) !== NoFlags; |
| var renderedTail = renderState.rendering; |
| |
| if (renderedTail === null) { |
| // We just rendered the head. |
| if (!didSuspendAlready) { |
| // This is the first pass. We need to figure out if anything is still |
| // suspended in the rendered set. |
| // If new content unsuspended, but there's still some content that |
| // didn't. Then we need to do a second pass that forces everything |
| // to keep showing their fallbacks. |
| // We might be suspended if something in this render pass suspended, or |
| // something in the previous committed pass suspended. Otherwise, |
| // there's no chance so we can skip the expensive call to |
| // findFirstSuspended. |
| var cannotBeSuspended = renderHasNotSuspendedYet() && (current === null || (current.flags & DidCapture) === NoFlags); |
| |
| if (!cannotBeSuspended) { |
| var row = workInProgress.child; |
| |
| while (row !== null) { |
| var suspended = findFirstSuspended(row); |
| |
| if (suspended !== null) { |
| didSuspendAlready = true; |
| workInProgress.flags |= DidCapture; |
| cutOffTailIfNeeded(renderState, false); // If this is a newly suspended tree, it might not get committed as |
| // part of the second pass. In that case nothing will subscribe to |
| // its thenables. Instead, we'll transfer its thenables to the |
| // SuspenseList so that it can retry if they resolve. |
| // There might be multiple of these in the list but since we're |
| // going to wait for all of them anyway, it doesn't really matter |
| // which ones gets to ping. In theory we could get clever and keep |
| // track of how many dependencies remain but it gets tricky because |
| // in the meantime, we can add/remove/change items and dependencies. |
| // We might bail out of the loop before finding any but that |
| // doesn't matter since that means that the other boundaries that |
| // we did find already has their listeners attached. |
| |
| var newThenables = suspended.updateQueue; |
| |
| if (newThenables !== null) { |
| workInProgress.updateQueue = newThenables; |
| workInProgress.flags |= Update; |
| } // Rerender the whole list, but this time, we'll force fallbacks |
| // to stay in place. |
| // Reset the effect flags before doing the second pass since that's now invalid. |
| // Reset the child fibers to their original state. |
| |
| |
| workInProgress.subtreeFlags = NoFlags; |
| resetChildFibers(workInProgress, renderLanes); // Set up the Suspense Context to force suspense and immediately |
| // rerender the children. |
| |
| pushSuspenseContext(workInProgress, setShallowSuspenseContext(suspenseStackCursor.current, ForceSuspenseFallback)); // Don't bubble properties in this case. |
| |
| return workInProgress.child; |
| } |
| |
| row = row.sibling; |
| } |
| } |
| |
| if (renderState.tail !== null && now() > getRenderTargetTime()) { |
| // We have already passed our CPU deadline but we still have rows |
| // left in the tail. We'll just give up further attempts to render |
| // the main content and only render fallbacks. |
| workInProgress.flags |= DidCapture; |
| didSuspendAlready = true; |
| cutOffTailIfNeeded(renderState, false); // Since nothing actually suspended, there will nothing to ping this |
| // to get it started back up to attempt the next item. While in terms |
| // of priority this work has the same priority as this current render, |
| // it's not part of the same transition once the transition has |
| // committed. If it's sync, we still want to yield so that it can be |
| // painted. Conceptually, this is really the same as pinging. |
| // We can use any RetryLane even if it's the one currently rendering |
| // since we're leaving it behind on this node. |
| |
| workInProgress.lanes = SomeRetryLane; |
| } |
| } else { |
| cutOffTailIfNeeded(renderState, false); |
| } // Next we're going to render the tail. |
| |
| } else { |
| // Append the rendered row to the child list. |
| if (!didSuspendAlready) { |
| var _suspended = findFirstSuspended(renderedTail); |
| |
| if (_suspended !== null) { |
| workInProgress.flags |= DidCapture; |
| didSuspendAlready = true; // Ensure we transfer the update queue to the parent so that it doesn't |
| // get lost if this row ends up dropped during a second pass. |
| |
| var _newThenables = _suspended.updateQueue; |
| |
| if (_newThenables !== null) { |
| workInProgress.updateQueue = _newThenables; |
| workInProgress.flags |= Update; |
| } |
| |
| cutOffTailIfNeeded(renderState, true); // This might have been modified. |
| |
| if (renderState.tail === null && renderState.tailMode === 'hidden' && !renderedTail.alternate && !getIsHydrating() // We don't cut it if we're hydrating. |
| ) { |
| // We're done. |
| bubbleProperties(workInProgress); |
| return null; |
| } |
| } else if ( // The time it took to render last row is greater than the remaining |
| // time we have to render. So rendering one more row would likely |
| // exceed it. |
| now() * 2 - renderState.renderingStartTime > getRenderTargetTime() && renderLanes !== OffscreenLane) { |
| // We have now passed our CPU deadline and we'll just give up further |
| // attempts to render the main content and only render fallbacks. |
| // The assumption is that this is usually faster. |
| workInProgress.flags |= DidCapture; |
| didSuspendAlready = true; |
| cutOffTailIfNeeded(renderState, false); // Since nothing actually suspended, there will nothing to ping this |
| // to get it started back up to attempt the next item. While in terms |
| // of priority this work has the same priority as this current render, |
| // it's not part of the same transition once the transition has |
| // committed. If it's sync, we still want to yield so that it can be |
| // painted. Conceptually, this is really the same as pinging. |
| // We can use any RetryLane even if it's the one currently rendering |
| // since we're leaving it behind on this node. |
| |
| workInProgress.lanes = SomeRetryLane; |
| } |
| } |
| |
| if (renderState.isBackwards) { |
| // The effect list of the backwards tail will have been added |
| // to the end. This breaks the guarantee that life-cycles fire in |
| // sibling order but that isn't a strong guarantee promised by React. |
| // Especially since these might also just pop in during future commits. |
| // Append to the beginning of the list. |
| renderedTail.sibling = workInProgress.child; |
| workInProgress.child = renderedTail; |
| } else { |
| var previousSibling = renderState.last; |
| |
| if (previousSibling !== null) { |
| previousSibling.sibling = renderedTail; |
| } else { |
| workInProgress.child = renderedTail; |
| } |
| |
| renderState.last = renderedTail; |
| } |
| } |
| |
| if (renderState.tail !== null) { |
| // We still have tail rows to render. |
| // Pop a row. |
| var next = renderState.tail; |
| renderState.rendering = next; |
| renderState.tail = next.sibling; |
| renderState.renderingStartTime = now(); |
| next.sibling = null; // Restore the context. |
| // TODO: We can probably just avoid popping it instead and only |
| // setting it the first time we go from not suspended to suspended. |
| |
| var suspenseContext = suspenseStackCursor.current; |
| |
| if (didSuspendAlready) { |
| suspenseContext = setShallowSuspenseContext(suspenseContext, ForceSuspenseFallback); |
| } else { |
| suspenseContext = setDefaultShallowSuspenseContext(suspenseContext); |
| } |
| |
| pushSuspenseContext(workInProgress, suspenseContext); // Do a pass over the next row. |
| // Don't bubble properties in this case. |
| |
| return next; |
| } |
| |
| bubbleProperties(workInProgress); |
| return null; |
| } |
| |
| case ScopeComponent: |
| { |
| |
| break; |
| } |
| |
| case OffscreenComponent: |
| case LegacyHiddenComponent: |
| { |
| popRenderLanes(workInProgress); |
| var _nextState = workInProgress.memoizedState; |
| var nextIsHidden = _nextState !== null; |
| |
| if (current !== null) { |
| var _prevState = current.memoizedState; |
| var prevIsHidden = _prevState !== null; |
| |
| if (prevIsHidden !== nextIsHidden && ( // LegacyHidden doesn't do any hiding — it only pre-renders. |
| !enableLegacyHidden )) { |
| workInProgress.flags |= Visibility; |
| } |
| } |
| |
| if (!nextIsHidden || (workInProgress.mode & ConcurrentMode) === NoMode) { |
| bubbleProperties(workInProgress); |
| } else { |
| // Don't bubble properties for hidden children unless we're rendering |
| // at offscreen priority. |
| if (includesSomeLane(subtreeRenderLanes, OffscreenLane)) { |
| bubbleProperties(workInProgress); |
| |
| { |
| // Check if there was an insertion or update in the hidden subtree. |
| // If so, we need to hide those nodes in the commit phase, so |
| // schedule a visibility effect. |
| if ( workInProgress.subtreeFlags & (Placement | Update)) { |
| workInProgress.flags |= Visibility; |
| } |
| } |
| } |
| } |
| return null; |
| } |
| |
| case CacheComponent: |
| { |
| |
| return null; |
| } |
| |
| case TracingMarkerComponent: |
| { |
| |
| return null; |
| } |
| } |
| |
| throw new Error("Unknown unit of work tag (" + workInProgress.tag + "). This error is likely caused by a bug in " + 'React. Please file an issue.'); |
| } |
| |
| function unwindWork(current, workInProgress, renderLanes) { |
| // Note: This intentionally doesn't check if we're hydrating because comparing |
| // to the current tree provider fiber is just as fast and less error-prone. |
| // Ideally we would have a special version of the work loop only |
| // for hydration. |
| popTreeContext(workInProgress); |
| |
| switch (workInProgress.tag) { |
| case ClassComponent: |
| { |
| var Component = workInProgress.type; |
| |
| if (isContextProvider(Component)) { |
| popContext(workInProgress); |
| } |
| |
| var flags = workInProgress.flags; |
| |
| if (flags & ShouldCapture) { |
| workInProgress.flags = flags & ~ShouldCapture | DidCapture; |
| |
| if ( (workInProgress.mode & ProfileMode) !== NoMode) { |
| transferActualDuration(workInProgress); |
| } |
| |
| return workInProgress; |
| } |
| |
| return null; |
| } |
| |
| case HostRoot: |
| { |
| var root = workInProgress.stateNode; |
| popHostContainer(workInProgress); |
| popTopLevelContextObject(workInProgress); |
| resetWorkInProgressVersions(); |
| var _flags = workInProgress.flags; |
| |
| if ((_flags & ShouldCapture) !== NoFlags && (_flags & DidCapture) === NoFlags) { |
| // There was an error during render that wasn't captured by a suspense |
| // boundary. Do a second pass on the root to unmount the children. |
| workInProgress.flags = _flags & ~ShouldCapture | DidCapture; |
| return workInProgress; |
| } // We unwound to the root without completing it. Exit. |
| |
| |
| return null; |
| } |
| |
| case HostComponent: |
| { |
| // TODO: popHydrationState |
| popHostContext(workInProgress); |
| return null; |
| } |
| |
| case SuspenseComponent: |
| { |
| popSuspenseContext(workInProgress); |
| var suspenseState = workInProgress.memoizedState; |
| |
| if (suspenseState !== null && suspenseState.dehydrated !== null) { |
| if (workInProgress.alternate === null) { |
| throw new Error('Threw in newly mounted dehydrated component. This is likely a bug in ' + 'React. Please file an issue.'); |
| } |
| |
| resetHydrationState(); |
| } |
| |
| var _flags2 = workInProgress.flags; |
| |
| if (_flags2 & ShouldCapture) { |
| workInProgress.flags = _flags2 & ~ShouldCapture | DidCapture; // Captured a suspense effect. Re-render the boundary. |
| |
| if ( (workInProgress.mode & ProfileMode) !== NoMode) { |
| transferActualDuration(workInProgress); |
| } |
| |
| return workInProgress; |
| } |
| |
| return null; |
| } |
| |
| case SuspenseListComponent: |
| { |
| popSuspenseContext(workInProgress); // SuspenseList doesn't actually catch anything. It should've been |
| // caught by a nested boundary. If not, it should bubble through. |
| |
| return null; |
| } |
| |
| case HostPortal: |
| popHostContainer(workInProgress); |
| return null; |
| |
| case ContextProvider: |
| var context = workInProgress.type._context; |
| popProvider(context, workInProgress); |
| return null; |
| |
| case OffscreenComponent: |
| case LegacyHiddenComponent: |
| popRenderLanes(workInProgress); |
| return null; |
| |
| case CacheComponent: |
| |
| return null; |
| |
| default: |
| return null; |
| } |
| } |
| |
| function unwindInterruptedWork(current, interruptedWork, renderLanes) { |
| // Note: This intentionally doesn't check if we're hydrating because comparing |
| // to the current tree provider fiber is just as fast and less error-prone. |
| // Ideally we would have a special version of the work loop only |
| // for hydration. |
| popTreeContext(interruptedWork); |
| |
| switch (interruptedWork.tag) { |
| case ClassComponent: |
| { |
| var childContextTypes = interruptedWork.type.childContextTypes; |
| |
| if (childContextTypes !== null && childContextTypes !== undefined) { |
| popContext(interruptedWork); |
| } |
| |
| break; |
| } |
| |
| case HostRoot: |
| { |
| var root = interruptedWork.stateNode; |
| popHostContainer(interruptedWork); |
| popTopLevelContextObject(interruptedWork); |
| resetWorkInProgressVersions(); |
| break; |
| } |
| |
| case HostComponent: |
| { |
| popHostContext(interruptedWork); |
| break; |
| } |
| |
| case HostPortal: |
| popHostContainer(interruptedWork); |
| break; |
| |
| case SuspenseComponent: |
| popSuspenseContext(interruptedWork); |
| break; |
| |
| case SuspenseListComponent: |
| popSuspenseContext(interruptedWork); |
| break; |
| |
| case ContextProvider: |
| var context = interruptedWork.type._context; |
| popProvider(context, interruptedWork); |
| break; |
| |
| case OffscreenComponent: |
| case LegacyHiddenComponent: |
| popRenderLanes(interruptedWork); |
| break; |
| } |
| } |
| |
| var didWarnAboutUndefinedSnapshotBeforeUpdate = null; |
| |
| { |
| didWarnAboutUndefinedSnapshotBeforeUpdate = new Set(); |
| } // Used during the commit phase to track the state of the Offscreen component stack. |
| // Allows us to avoid traversing the return path to find the nearest Offscreen ancestor. |
| // Only used when enableSuspenseLayoutEffectSemantics is enabled. |
| |
| |
| var offscreenSubtreeIsHidden = false; |
| var offscreenSubtreeWasHidden = false; |
| var PossiblyWeakSet = typeof WeakSet === 'function' ? WeakSet : Set; |
| var nextEffect = null; // Used for Profiling builds to track updaters. |
| |
| var inProgressLanes = null; |
| var inProgressRoot = null; |
| function reportUncaughtErrorInDEV(error) { |
| // Wrapping each small part of the commit phase into a guarded |
| // callback is a bit too slow (https://github.com/facebook/react/pull/21666). |
| // But we rely on it to surface errors to DEV tools like overlays |
| // (https://github.com/facebook/react/issues/21712). |
| // As a compromise, rethrow only caught errors in a guard. |
| { |
| invokeGuardedCallback(null, function () { |
| throw error; |
| }); |
| clearCaughtError(); |
| } |
| } |
| |
| var callComponentWillUnmountWithTimer = function (current, instance) { |
| instance.props = current.memoizedProps; |
| instance.state = current.memoizedState; |
| |
| if ( current.mode & ProfileMode) { |
| try { |
| startLayoutEffectTimer(); |
| instance.componentWillUnmount(); |
| } finally { |
| recordLayoutEffectDuration(current); |
| } |
| } else { |
| instance.componentWillUnmount(); |
| } |
| }; // Capture errors so they don't interrupt mounting. |
| |
| |
| function safelyCallCommitHookLayoutEffectListMount(current, nearestMountedAncestor) { |
| try { |
| commitHookEffectListMount(Layout, current); |
| } catch (error) { |
| captureCommitPhaseError(current, nearestMountedAncestor, error); |
| } |
| } // Capture errors so they don't interrupt unmounting. |
| |
| |
| function safelyCallComponentWillUnmount(current, nearestMountedAncestor, instance) { |
| try { |
| callComponentWillUnmountWithTimer(current, instance); |
| } catch (error) { |
| captureCommitPhaseError(current, nearestMountedAncestor, error); |
| } |
| } // Capture errors so they don't interrupt mounting. |
| |
| |
| function safelyCallComponentDidMount(current, nearestMountedAncestor, instance) { |
| try { |
| instance.componentDidMount(); |
| } catch (error) { |
| captureCommitPhaseError(current, nearestMountedAncestor, error); |
| } |
| } // Capture errors so they don't interrupt mounting. |
| |
| |
| function safelyAttachRef(current, nearestMountedAncestor) { |
| try { |
| commitAttachRef(current); |
| } catch (error) { |
| captureCommitPhaseError(current, nearestMountedAncestor, error); |
| } |
| } |
| |
| function safelyDetachRef(current, nearestMountedAncestor) { |
| var ref = current.ref; |
| |
| if (ref !== null) { |
| if (typeof ref === 'function') { |
| var retVal; |
| |
| try { |
| if (enableProfilerTimer && enableProfilerCommitHooks && current.mode & ProfileMode) { |
| try { |
| startLayoutEffectTimer(); |
| retVal = ref(null); |
| } finally { |
| recordLayoutEffectDuration(current); |
| } |
| } else { |
| retVal = ref(null); |
| } |
| } catch (error) { |
| captureCommitPhaseError(current, nearestMountedAncestor, error); |
| } |
| |
| { |
| if (typeof retVal === 'function') { |
| error('Unexpected return value from a callback ref in %s. ' + 'A callback ref should not return a function.', getComponentNameFromFiber(current)); |
| } |
| } |
| } else { |
| ref.current = null; |
| } |
| } |
| } |
| |
| function safelyCallDestroy(current, nearestMountedAncestor, destroy) { |
| try { |
| destroy(); |
| } catch (error) { |
| captureCommitPhaseError(current, nearestMountedAncestor, error); |
| } |
| } |
| |
| var focusedInstanceHandle = null; |
| var shouldFireAfterActiveInstanceBlur = false; |
| function commitBeforeMutationEffects(root, firstChild) { |
| focusedInstanceHandle = prepareForCommit(root.containerInfo); |
| nextEffect = firstChild; |
| commitBeforeMutationEffects_begin(); // We no longer need to track the active instance fiber |
| |
| var shouldFire = shouldFireAfterActiveInstanceBlur; |
| shouldFireAfterActiveInstanceBlur = false; |
| focusedInstanceHandle = null; |
| return shouldFire; |
| } |
| |
| function commitBeforeMutationEffects_begin() { |
| while (nextEffect !== null) { |
| var fiber = nextEffect; // This phase is only used for beforeActiveInstanceBlur. |
| |
| var child = fiber.child; |
| |
| if ((fiber.subtreeFlags & BeforeMutationMask) !== NoFlags && child !== null) { |
| child.return = fiber; |
| nextEffect = child; |
| } else { |
| commitBeforeMutationEffects_complete(); |
| } |
| } |
| } |
| |
| function commitBeforeMutationEffects_complete() { |
| while (nextEffect !== null) { |
| var fiber = nextEffect; |
| setCurrentFiber(fiber); |
| |
| try { |
| commitBeforeMutationEffectsOnFiber(fiber); |
| } catch (error) { |
| captureCommitPhaseError(fiber, fiber.return, error); |
| } |
| |
| resetCurrentFiber(); |
| var sibling = fiber.sibling; |
| |
| if (sibling !== null) { |
| sibling.return = fiber.return; |
| nextEffect = sibling; |
| return; |
| } |
| |
| nextEffect = fiber.return; |
| } |
| } |
| |
| function commitBeforeMutationEffectsOnFiber(finishedWork) { |
| var current = finishedWork.alternate; |
| var flags = finishedWork.flags; |
| |
| if ((flags & Snapshot) !== NoFlags) { |
| setCurrentFiber(finishedWork); |
| |
| switch (finishedWork.tag) { |
| case FunctionComponent: |
| case ForwardRef: |
| case SimpleMemoComponent: |
| { |
| break; |
| } |
| |
| case ClassComponent: |
| { |
| if (current !== null) { |
| var prevProps = current.memoizedProps; |
| var prevState = current.memoizedState; |
| var instance = finishedWork.stateNode; // We could update instance props and state here, |
| // but instead we rely on them being set during last render. |
| // TODO: revisit this when we implement resuming. |
| |
| { |
| if (finishedWork.type === finishedWork.elementType && !didWarnAboutReassigningProps) { |
| if (instance.props !== finishedWork.memoizedProps) { |
| error('Expected %s props to match memoized props before ' + 'getSnapshotBeforeUpdate. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.props`. ' + 'Please file an issue.', getComponentNameFromFiber(finishedWork) || 'instance'); |
| } |
| |
| if (instance.state !== finishedWork.memoizedState) { |
| error('Expected %s state to match memoized state before ' + 'getSnapshotBeforeUpdate. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.state`. ' + 'Please file an issue.', getComponentNameFromFiber(finishedWork) || 'instance'); |
| } |
| } |
| } |
| |
| var snapshot = instance.getSnapshotBeforeUpdate(finishedWork.elementType === finishedWork.type ? prevProps : resolveDefaultProps(finishedWork.type, prevProps), prevState); |
| |
| { |
| var didWarnSet = didWarnAboutUndefinedSnapshotBeforeUpdate; |
| |
| if (snapshot === undefined && !didWarnSet.has(finishedWork.type)) { |
| didWarnSet.add(finishedWork.type); |
| |
| error('%s.getSnapshotBeforeUpdate(): A snapshot value (or null) ' + 'must be returned. You have returned undefined.', getComponentNameFromFiber(finishedWork)); |
| } |
| } |
| |
| instance.__reactInternalSnapshotBeforeUpdate = snapshot; |
| } |
| |
| break; |
| } |
| |
| case HostRoot: |
| { |
| { |
| var root = finishedWork.stateNode; |
| clearContainer(root.containerInfo); |
| } |
| |
| break; |
| } |
| |
| case HostComponent: |
| case HostText: |
| case HostPortal: |
| case IncompleteClassComponent: |
| // Nothing to do for these component types |
| break; |
| |
| default: |
| { |
| throw new Error('This unit of work tag should not have side-effects. This error is ' + 'likely caused by a bug in React. Please file an issue.'); |
| } |
| } |
| |
| resetCurrentFiber(); |
| } |
| } |
| |
| function commitHookEffectListUnmount(flags, finishedWork, nearestMountedAncestor) { |
| var updateQueue = finishedWork.updateQueue; |
| var lastEffect = updateQueue !== null ? updateQueue.lastEffect : null; |
| |
| if (lastEffect !== null) { |
| var firstEffect = lastEffect.next; |
| var effect = firstEffect; |
| |
| do { |
| if ((effect.tag & flags) === flags) { |
| // Unmount |
| var destroy = effect.destroy; |
| effect.destroy = undefined; |
| |
| if (destroy !== undefined) { |
| { |
| if ((flags & Passive$1) !== NoFlags$1) { |
| markComponentPassiveEffectUnmountStarted(finishedWork); |
| } else if ((flags & Layout) !== NoFlags$1) { |
| markComponentLayoutEffectUnmountStarted(finishedWork); |
| } |
| } |
| |
| { |
| if ((flags & Insertion) !== NoFlags$1) { |
| setIsRunningInsertionEffect(true); |
| } |
| } |
| |
| safelyCallDestroy(finishedWork, nearestMountedAncestor, destroy); |
| |
| { |
| if ((flags & Insertion) !== NoFlags$1) { |
| setIsRunningInsertionEffect(false); |
| } |
| } |
| |
| { |
| if ((flags & Passive$1) !== NoFlags$1) { |
| markComponentPassiveEffectUnmountStopped(); |
| } else if ((flags & Layout) !== NoFlags$1) { |
| markComponentLayoutEffectUnmountStopped(); |
| } |
| } |
| } |
| } |
| |
| effect = effect.next; |
| } while (effect !== firstEffect); |
| } |
| } |
| |
| function commitHookEffectListMount(flags, finishedWork) { |
| var updateQueue = finishedWork.updateQueue; |
| var lastEffect = updateQueue !== null ? updateQueue.lastEffect : null; |
| |
| if (lastEffect !== null) { |
| var firstEffect = lastEffect.next; |
| var effect = firstEffect; |
| |
| do { |
| if ((effect.tag & flags) === flags) { |
| { |
| if ((flags & Passive$1) !== NoFlags$1) { |
| markComponentPassiveEffectMountStarted(finishedWork); |
| } else if ((flags & Layout) !== NoFlags$1) { |
| markComponentLayoutEffectMountStarted(finishedWork); |
| } |
| } // Mount |
| |
| |
| var create = effect.create; |
| |
| { |
| if ((flags & Insertion) !== NoFlags$1) { |
| setIsRunningInsertionEffect(true); |
| } |
| } |
| |
| effect.destroy = create(); |
| |
| { |
| if ((flags & Insertion) !== NoFlags$1) { |
| setIsRunningInsertionEffect(false); |
| } |
| } |
| |
| { |
| if ((flags & Passive$1) !== NoFlags$1) { |
| markComponentPassiveEffectMountStopped(); |
| } else if ((flags & Layout) !== NoFlags$1) { |
| markComponentLayoutEffectMountStopped(); |
| } |
| } |
| |
| { |
| var destroy = effect.destroy; |
| |
| if (destroy !== undefined && typeof destroy !== 'function') { |
| var hookName = void 0; |
| |
| if ((effect.tag & Layout) !== NoFlags) { |
| hookName = 'useLayoutEffect'; |
| } else if ((effect.tag & Insertion) !== NoFlags) { |
| hookName = 'useInsertionEffect'; |
| } else { |
| hookName = 'useEffect'; |
| } |
| |
| var addendum = void 0; |
| |
| if (destroy === null) { |
| addendum = ' You returned null. If your effect does not require clean ' + 'up, return undefined (or nothing).'; |
| } else if (typeof destroy.then === 'function') { |
| addendum = '\n\nIt looks like you wrote ' + hookName + '(async () => ...) or returned a Promise. ' + 'Instead, write the async function inside your effect ' + 'and call it immediately:\n\n' + hookName + '(() => {\n' + ' async function fetchData() {\n' + ' // You can await here\n' + ' const response = await MyAPI.getData(someId);\n' + ' // ...\n' + ' }\n' + ' fetchData();\n' + "}, [someId]); // Or [] if effect doesn't need props or state\n\n" + 'Learn more about data fetching with Hooks: https://reactjs.org/link/hooks-data-fetching'; |
| } else { |
| addendum = ' You returned: ' + destroy; |
| } |
| |
| error('%s must not return anything besides a function, ' + 'which is used for clean-up.%s', hookName, addendum); |
| } |
| } |
| } |
| |
| effect = effect.next; |
| } while (effect !== firstEffect); |
| } |
| } |
| |
| function commitPassiveEffectDurations(finishedRoot, finishedWork) { |
| { |
| // Only Profilers with work in their subtree will have an Update effect scheduled. |
| if ((finishedWork.flags & Update) !== NoFlags) { |
| switch (finishedWork.tag) { |
| case Profiler: |
| { |
| var passiveEffectDuration = finishedWork.stateNode.passiveEffectDuration; |
| var _finishedWork$memoize = finishedWork.memoizedProps, |
| id = _finishedWork$memoize.id, |
| onPostCommit = _finishedWork$memoize.onPostCommit; // This value will still reflect the previous commit phase. |
| // It does not get reset until the start of the next commit phase. |
| |
| var commitTime = getCommitTime(); |
| var phase = finishedWork.alternate === null ? 'mount' : 'update'; |
| |
| { |
| if (isCurrentUpdateNested()) { |
| phase = 'nested-update'; |
| } |
| } |
| |
| if (typeof onPostCommit === 'function') { |
| onPostCommit(id, phase, passiveEffectDuration, commitTime); |
| } // Bubble times to the next nearest ancestor Profiler. |
| // After we process that Profiler, we'll bubble further up. |
| |
| |
| var parentFiber = finishedWork.return; |
| |
| outer: while (parentFiber !== null) { |
| switch (parentFiber.tag) { |
| case HostRoot: |
| var root = parentFiber.stateNode; |
| root.passiveEffectDuration += passiveEffectDuration; |
| break outer; |
| |
| case Profiler: |
| var parentStateNode = parentFiber.stateNode; |
| parentStateNode.passiveEffectDuration += passiveEffectDuration; |
| break outer; |
| } |
| |
| parentFiber = parentFiber.return; |
| } |
| |
| break; |
| } |
| } |
| } |
| } |
| } |
| |
| function commitLayoutEffectOnFiber(finishedRoot, current, finishedWork, committedLanes) { |
| if ((finishedWork.flags & LayoutMask) !== NoFlags) { |
| switch (finishedWork.tag) { |
| case FunctionComponent: |
| case ForwardRef: |
| case SimpleMemoComponent: |
| { |
| if ( !offscreenSubtreeWasHidden) { |
| // At this point layout effects have already been destroyed (during mutation phase). |
| // This is done to prevent sibling component effects from interfering with each other, |
| // e.g. a destroy function in one component should never override a ref set |
| // by a create function in another component during the same commit. |
| if ( finishedWork.mode & ProfileMode) { |
| try { |
| startLayoutEffectTimer(); |
| commitHookEffectListMount(Layout | HasEffect, finishedWork); |
| } finally { |
| recordLayoutEffectDuration(finishedWork); |
| } |
| } else { |
| commitHookEffectListMount(Layout | HasEffect, finishedWork); |
| } |
| } |
| |
| break; |
| } |
| |
| case ClassComponent: |
| { |
| var instance = finishedWork.stateNode; |
| |
| if (finishedWork.flags & Update) { |
| if (!offscreenSubtreeWasHidden) { |
| if (current === null) { |
| // We could update instance props and state here, |
| // but instead we rely on them being set during last render. |
| // TODO: revisit this when we implement resuming. |
| { |
| if (finishedWork.type === finishedWork.elementType && !didWarnAboutReassigningProps) { |
| if (instance.props !== finishedWork.memoizedProps) { |
| error('Expected %s props to match memoized props before ' + 'componentDidMount. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.props`. ' + 'Please file an issue.', getComponentNameFromFiber(finishedWork) || 'instance'); |
| } |
| |
| if (instance.state !== finishedWork.memoizedState) { |
| error('Expected %s state to match memoized state before ' + 'componentDidMount. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.state`. ' + 'Please file an issue.', getComponentNameFromFiber(finishedWork) || 'instance'); |
| } |
| } |
| } |
| |
| if ( finishedWork.mode & ProfileMode) { |
| try { |
| startLayoutEffectTimer(); |
| instance.componentDidMount(); |
| } finally { |
| recordLayoutEffectDuration(finishedWork); |
| } |
| } else { |
| instance.componentDidMount(); |
| } |
| } else { |
| var prevProps = finishedWork.elementType === finishedWork.type ? current.memoizedProps : resolveDefaultProps(finishedWork.type, current.memoizedProps); |
| var prevState = current.memoizedState; // We could update instance props and state here, |
| // but instead we rely on them being set during last render. |
| // TODO: revisit this when we implement resuming. |
| |
| { |
| if (finishedWork.type === finishedWork.elementType && !didWarnAboutReassigningProps) { |
| if (instance.props !== finishedWork.memoizedProps) { |
| error('Expected %s props to match memoized props before ' + 'componentDidUpdate. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.props`. ' + 'Please file an issue.', getComponentNameFromFiber(finishedWork) || 'instance'); |
| } |
| |
| if (instance.state !== finishedWork.memoizedState) { |
| error('Expected %s state to match memoized state before ' + 'componentDidUpdate. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.state`. ' + 'Please file an issue.', getComponentNameFromFiber(finishedWork) || 'instance'); |
| } |
| } |
| } |
| |
| if ( finishedWork.mode & ProfileMode) { |
| try { |
| startLayoutEffectTimer(); |
| instance.componentDidUpdate(prevProps, prevState, instance.__reactInternalSnapshotBeforeUpdate); |
| } finally { |
| recordLayoutEffectDuration(finishedWork); |
| } |
| } else { |
| instance.componentDidUpdate(prevProps, prevState, instance.__reactInternalSnapshotBeforeUpdate); |
| } |
| } |
| } |
| } // TODO: I think this is now always non-null by the time it reaches the |
| // commit phase. Consider removing the type check. |
| |
| |
| var updateQueue = finishedWork.updateQueue; |
| |
| if (updateQueue !== null) { |
| { |
| if (finishedWork.type === finishedWork.elementType && !didWarnAboutReassigningProps) { |
| if (instance.props !== finishedWork.memoizedProps) { |
| error('Expected %s props to match memoized props before ' + 'processing the update queue. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.props`. ' + 'Please file an issue.', getComponentNameFromFiber(finishedWork) || 'instance'); |
| } |
| |
| if (instance.state !== finishedWork.memoizedState) { |
| error('Expected %s state to match memoized state before ' + 'processing the update queue. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.state`. ' + 'Please file an issue.', getComponentNameFromFiber(finishedWork) || 'instance'); |
| } |
| } |
| } // We could update instance props and state here, |
| // but instead we rely on them being set during last render. |
| // TODO: revisit this when we implement resuming. |
| |
| |
| commitUpdateQueue(finishedWork, updateQueue, instance); |
| } |
| |
| break; |
| } |
| |
| case HostRoot: |
| { |
| // TODO: I think this is now always non-null by the time it reaches the |
| // commit phase. Consider removing the type check. |
| var _updateQueue = finishedWork.updateQueue; |
| |
| if (_updateQueue !== null) { |
| var _instance = null; |
| |
| if (finishedWork.child !== null) { |
| switch (finishedWork.child.tag) { |
| case HostComponent: |
| _instance = getPublicInstance(finishedWork.child.stateNode); |
| break; |
| |
| case ClassComponent: |
| _instance = finishedWork.child.stateNode; |
| break; |
| } |
| } |
| |
| commitUpdateQueue(finishedWork, _updateQueue, _instance); |
| } |
| |
| break; |
| } |
| |
| case HostComponent: |
| { |
| var _instance2 = finishedWork.stateNode; // Renderers may schedule work to be done after host components are mounted |
| // (eg DOM renderer may schedule auto-focus for inputs and form controls). |
| // These effects should only be committed when components are first mounted, |
| // aka when there is no current/alternate. |
| |
| if (current === null && finishedWork.flags & Update) { |
| var type = finishedWork.type; |
| var props = finishedWork.memoizedProps; |
| commitMount(_instance2, type, props); |
| } |
| |
| break; |
| } |
| |
| case HostText: |
| { |
| // We have no life-cycles associated with text. |
| break; |
| } |
| |
| case HostPortal: |
| { |
| // We have no life-cycles associated with portals. |
| break; |
| } |
| |
| case Profiler: |
| { |
| { |
| var _finishedWork$memoize2 = finishedWork.memoizedProps, |
| onCommit = _finishedWork$memoize2.onCommit, |
| onRender = _finishedWork$memoize2.onRender; |
| var effectDuration = finishedWork.stateNode.effectDuration; |
| var commitTime = getCommitTime(); |
| var phase = current === null ? 'mount' : 'update'; |
| |
| { |
| if (isCurrentUpdateNested()) { |
| phase = 'nested-update'; |
| } |
| } |
| |
| if (typeof onRender === 'function') { |
| onRender(finishedWork.memoizedProps.id, phase, finishedWork.actualDuration, finishedWork.treeBaseDuration, finishedWork.actualStartTime, commitTime); |
| } |
| |
| { |
| if (typeof onCommit === 'function') { |
| onCommit(finishedWork.memoizedProps.id, phase, effectDuration, commitTime); |
| } // Schedule a passive effect for this Profiler to call onPostCommit hooks. |
| // This effect should be scheduled even if there is no onPostCommit callback for this Profiler, |
| // because the effect is also where times bubble to parent Profilers. |
| |
| |
| enqueuePendingPassiveProfilerEffect(finishedWork); // Propagate layout effect durations to the next nearest Profiler ancestor. |
| // Do not reset these values until the next render so DevTools has a chance to read them first. |
| |
| var parentFiber = finishedWork.return; |
| |
| outer: while (parentFiber !== null) { |
| switch (parentFiber.tag) { |
| case HostRoot: |
| var root = parentFiber.stateNode; |
| root.effectDuration += effectDuration; |
| break outer; |
| |
| case Profiler: |
| var parentStateNode = parentFiber.stateNode; |
| parentStateNode.effectDuration += effectDuration; |
| break outer; |
| } |
| |
| parentFiber = parentFiber.return; |
| } |
| } |
| } |
| |
| break; |
| } |
| |
| case SuspenseComponent: |
| { |
| commitSuspenseHydrationCallbacks(finishedRoot, finishedWork); |
| break; |
| } |
| |
| case SuspenseListComponent: |
| case IncompleteClassComponent: |
| case ScopeComponent: |
| case OffscreenComponent: |
| case LegacyHiddenComponent: |
| case TracingMarkerComponent: |
| { |
| break; |
| } |
| |
| default: |
| throw new Error('This unit of work tag should not have side-effects. This error is ' + 'likely caused by a bug in React. Please file an issue.'); |
| } |
| } |
| |
| if ( !offscreenSubtreeWasHidden) { |
| { |
| if (finishedWork.flags & Ref) { |
| commitAttachRef(finishedWork); |
| } |
| } |
| } |
| } |
| |
| function reappearLayoutEffectsOnFiber(node) { |
| // Turn on layout effects in a tree that previously disappeared. |
| // TODO (Offscreen) Check: flags & LayoutStatic |
| switch (node.tag) { |
| case FunctionComponent: |
| case ForwardRef: |
| case SimpleMemoComponent: |
| { |
| if ( node.mode & ProfileMode) { |
| try { |
| startLayoutEffectTimer(); |
| safelyCallCommitHookLayoutEffectListMount(node, node.return); |
| } finally { |
| recordLayoutEffectDuration(node); |
| } |
| } else { |
| safelyCallCommitHookLayoutEffectListMount(node, node.return); |
| } |
| |
| break; |
| } |
| |
| case ClassComponent: |
| { |
| var instance = node.stateNode; |
| |
| if (typeof instance.componentDidMount === 'function') { |
| safelyCallComponentDidMount(node, node.return, instance); |
| } |
| |
| safelyAttachRef(node, node.return); |
| break; |
| } |
| |
| case HostComponent: |
| { |
| safelyAttachRef(node, node.return); |
| break; |
| } |
| } |
| } |
| |
| function hideOrUnhideAllChildren(finishedWork, isHidden) { |
| // Only hide or unhide the top-most host nodes. |
| var hostSubtreeRoot = null; |
| |
| { |
| // We only have the top Fiber that was inserted but we need to recurse down its |
| // children to find all the terminal nodes. |
| var node = finishedWork; |
| |
| while (true) { |
| if (node.tag === HostComponent) { |
| if (hostSubtreeRoot === null) { |
| hostSubtreeRoot = node; |
| |
| try { |
| var instance = node.stateNode; |
| |
| if (isHidden) { |
| hideInstance(instance); |
| } else { |
| unhideInstance(node.stateNode, node.memoizedProps); |
| } |
| } catch (error) { |
| captureCommitPhaseError(finishedWork, finishedWork.return, error); |
| } |
| } |
| } else if (node.tag === HostText) { |
| if (hostSubtreeRoot === null) { |
| try { |
| var _instance3 = node.stateNode; |
| |
| if (isHidden) { |
| hideTextInstance(_instance3); |
| } else { |
| unhideTextInstance(_instance3, node.memoizedProps); |
| } |
| } catch (error) { |
| captureCommitPhaseError(finishedWork, finishedWork.return, error); |
| } |
| } |
| } else if ((node.tag === OffscreenComponent || node.tag === LegacyHiddenComponent) && node.memoizedState !== null && node !== finishedWork) ; else if (node.child !== null) { |
| node.child.return = node; |
| node = node.child; |
| continue; |
| } |
| |
| if (node === finishedWork) { |
| return; |
| } |
| |
| while (node.sibling === null) { |
| if (node.return === null || node.return === finishedWork) { |
| return; |
| } |
| |
| if (hostSubtreeRoot === node) { |
| hostSubtreeRoot = null; |
| } |
| |
| node = node.return; |
| } |
| |
| if (hostSubtreeRoot === node) { |
| hostSubtreeRoot = null; |
| } |
| |
| node.sibling.return = node.return; |
| node = node.sibling; |
| } |
| } |
| } |
| |
| function commitAttachRef(finishedWork) { |
| var ref = finishedWork.ref; |
| |
| if (ref !== null) { |
| var instance = finishedWork.stateNode; |
| var instanceToUse; |
| |
| switch (finishedWork.tag) { |
| case HostComponent: |
| instanceToUse = getPublicInstance(instance); |
| break; |
| |
| default: |
| instanceToUse = instance; |
| } // Moved outside to ensure DCE works with this flag |
| |
| if (typeof ref === 'function') { |
| var retVal; |
| |
| if ( finishedWork.mode & ProfileMode) { |
| try { |
| startLayoutEffectTimer(); |
| retVal = ref(instanceToUse); |
| } finally { |
| recordLayoutEffectDuration(finishedWork); |
| } |
| } else { |
| retVal = ref(instanceToUse); |
| } |
| |
| { |
| if (typeof retVal === 'function') { |
| error('Unexpected return value from a callback ref in %s. ' + 'A callback ref should not return a function.', getComponentNameFromFiber(finishedWork)); |
| } |
| } |
| } else { |
| { |
| if (!ref.hasOwnProperty('current')) { |
| error('Unexpected ref object provided for %s. ' + 'Use either a ref-setter function or React.createRef().', getComponentNameFromFiber(finishedWork)); |
| } |
| } |
| |
| ref.current = instanceToUse; |
| } |
| } |
| } |
| |
| function detachFiberMutation(fiber) { |
| // Cut off the return pointer to disconnect it from the tree. |
| // This enables us to detect and warn against state updates on an unmounted component. |
| // It also prevents events from bubbling from within disconnected components. |
| // |
| // Ideally, we should also clear the child pointer of the parent alternate to let this |
| // get GC:ed but we don't know which for sure which parent is the current |
| // one so we'll settle for GC:ing the subtree of this child. |
| // This child itself will be GC:ed when the parent updates the next time. |
| // |
| // Note that we can't clear child or sibling pointers yet. |
| // They're needed for passive effects and for findDOMNode. |
| // We defer those fields, and all other cleanup, to the passive phase (see detachFiberAfterEffects). |
| // |
| // Don't reset the alternate yet, either. We need that so we can detach the |
| // alternate's fields in the passive phase. Clearing the return pointer is |
| // sufficient for findDOMNode semantics. |
| var alternate = fiber.alternate; |
| |
| if (alternate !== null) { |
| alternate.return = null; |
| } |
| |
| fiber.return = null; |
| } |
| |
| function detachFiberAfterEffects(fiber) { |
| var alternate = fiber.alternate; |
| |
| if (alternate !== null) { |
| fiber.alternate = null; |
| detachFiberAfterEffects(alternate); |
| } // Note: Defensively using negation instead of < in case |
| // `deletedTreeCleanUpLevel` is undefined. |
| |
| |
| { |
| // Clear cyclical Fiber fields. This level alone is designed to roughly |
| // approximate the planned Fiber refactor. In that world, `setState` will be |
| // bound to a special "instance" object instead of a Fiber. The Instance |
| // object will not have any of these fields. It will only be connected to |
| // the fiber tree via a single link at the root. So if this level alone is |
| // sufficient to fix memory issues, that bodes well for our plans. |
| fiber.child = null; |
| fiber.deletions = null; |
| fiber.sibling = null; // The `stateNode` is cyclical because on host nodes it points to the host |
| // tree, which has its own pointers to children, parents, and siblings. |
| // The other host nodes also point back to fibers, so we should detach that |
| // one, too. |
| |
| if (fiber.tag === HostComponent) { |
| var hostInstance = fiber.stateNode; |
| |
| if (hostInstance !== null) { |
| detachDeletedInstance(hostInstance); |
| } |
| } |
| |
| fiber.stateNode = null; // I'm intentionally not clearing the `return` field in this level. We |
| // already disconnect the `return` pointer at the root of the deleted |
| // subtree (in `detachFiberMutation`). Besides, `return` by itself is not |
| // cyclical — it's only cyclical when combined with `child`, `sibling`, and |
| // `alternate`. But we'll clear it in the next level anyway, just in case. |
| |
| { |
| fiber._debugOwner = null; |
| } |
| |
| { |
| // Theoretically, nothing in here should be necessary, because we already |
| // disconnected the fiber from the tree. So even if something leaks this |
| // particular fiber, it won't leak anything else |
| // |
| // The purpose of this branch is to be super aggressive so we can measure |
| // if there's any difference in memory impact. If there is, that could |
| // indicate a React leak we don't know about. |
| fiber.return = null; |
| fiber.dependencies = null; |
| fiber.memoizedProps = null; |
| fiber.memoizedState = null; |
| fiber.pendingProps = null; |
| fiber.stateNode = null; // TODO: Move to `commitPassiveUnmountInsideDeletedTreeOnFiber` instead. |
| |
| fiber.updateQueue = null; |
| } |
| } |
| } |
| |
| function getHostParentFiber(fiber) { |
| var parent = fiber.return; |
| |
| while (parent !== null) { |
| if (isHostParent(parent)) { |
| return parent; |
| } |
| |
| parent = parent.return; |
| } |
| |
| throw new Error('Expected to find a host parent. This error is likely caused by a bug ' + 'in React. Please file an issue.'); |
| } |
| |
| function isHostParent(fiber) { |
| return fiber.tag === HostComponent || fiber.tag === HostRoot || fiber.tag === HostPortal; |
| } |
| |
| function getHostSibling(fiber) { |
| // We're going to search forward into the tree until we find a sibling host |
| // node. Unfortunately, if multiple insertions are done in a row we have to |
| // search past them. This leads to exponential search for the next sibling. |
| // TODO: Find a more efficient way to do this. |
| var node = fiber; |
| |
| siblings: while (true) { |
| // If we didn't find anything, let's try the next sibling. |
| while (node.sibling === null) { |
| if (node.return === null || isHostParent(node.return)) { |
| // If we pop out of the root or hit the parent the fiber we are the |
| // last sibling. |
| return null; |
| } |
| |
| node = node.return; |
| } |
| |
| node.sibling.return = node.return; |
| node = node.sibling; |
| |
| while (node.tag !== HostComponent && node.tag !== HostText && node.tag !== DehydratedFragment) { |
| // If it is not host node and, we might have a host node inside it. |
| // Try to search down until we find one. |
| if (node.flags & Placement) { |
| // If we don't have a child, try the siblings instead. |
| continue siblings; |
| } // If we don't have a child, try the siblings instead. |
| // We also skip portals because they are not part of this host tree. |
| |
| |
| if (node.child === null || node.tag === HostPortal) { |
| continue siblings; |
| } else { |
| node.child.return = node; |
| node = node.child; |
| } |
| } // Check if this host node is stable or about to be placed. |
| |
| |
| if (!(node.flags & Placement)) { |
| // Found it! |
| return node.stateNode; |
| } |
| } |
| } |
| |
| function commitPlacement(finishedWork) { |
| |
| |
| var parentFiber = getHostParentFiber(finishedWork); // Note: these two variables *must* always be updated together. |
| |
| switch (parentFiber.tag) { |
| case HostComponent: |
| { |
| var parent = parentFiber.stateNode; |
| |
| if (parentFiber.flags & ContentReset) { |
| // Reset the text content of the parent before doing any insertions |
| resetTextContent(parent); // Clear ContentReset from the effect tag |
| |
| parentFiber.flags &= ~ContentReset; |
| } |
| |
| var before = getHostSibling(finishedWork); // We only have the top Fiber that was inserted but we need to recurse down its |
| // children to find all the terminal nodes. |
| |
| insertOrAppendPlacementNode(finishedWork, before, parent); |
| break; |
| } |
| |
| case HostRoot: |
| case HostPortal: |
| { |
| var _parent = parentFiber.stateNode.containerInfo; |
| |
| var _before = getHostSibling(finishedWork); |
| |
| insertOrAppendPlacementNodeIntoContainer(finishedWork, _before, _parent); |
| break; |
| } |
| // eslint-disable-next-line-no-fallthrough |
| |
| default: |
| throw new Error('Invalid host parent fiber. This error is likely caused by a bug ' + 'in React. Please file an issue.'); |
| } |
| } |
| |
| function insertOrAppendPlacementNodeIntoContainer(node, before, parent) { |
| var tag = node.tag; |
| var isHost = tag === HostComponent || tag === HostText; |
| |
| if (isHost) { |
| var stateNode = node.stateNode; |
| |
| if (before) { |
| insertInContainerBefore(parent, stateNode, before); |
| } else { |
| appendChildToContainer(parent, stateNode); |
| } |
| } else if (tag === HostPortal) ; else { |
| var child = node.child; |
| |
| if (child !== null) { |
| insertOrAppendPlacementNodeIntoContainer(child, before, parent); |
| var sibling = child.sibling; |
| |
| while (sibling !== null) { |
| insertOrAppendPlacementNodeIntoContainer(sibling, before, parent); |
| sibling = sibling.sibling; |
| } |
| } |
| } |
| } |
| |
| function insertOrAppendPlacementNode(node, before, parent) { |
| var tag = node.tag; |
| var isHost = tag === HostComponent || tag === HostText; |
| |
| if (isHost) { |
| var stateNode = node.stateNode; |
| |
| if (before) { |
| insertBefore(parent, stateNode, before); |
| } else { |
| appendChild(parent, stateNode); |
| } |
| } else if (tag === HostPortal) ; else { |
| var child = node.child; |
| |
| if (child !== null) { |
| insertOrAppendPlacementNode(child, before, parent); |
| var sibling = child.sibling; |
| |
| while (sibling !== null) { |
| insertOrAppendPlacementNode(sibling, before, parent); |
| sibling = sibling.sibling; |
| } |
| } |
| } |
| } // These are tracked on the stack as we recursively traverse a |
| // deleted subtree. |
| // TODO: Update these during the whole mutation phase, not just during |
| // a deletion. |
| |
| |
| var hostParent = null; |
| var hostParentIsContainer = false; |
| |
| function commitDeletionEffects(root, returnFiber, deletedFiber) { |
| { |
| // We only have the top Fiber that was deleted but we need to recurse down its |
| // children to find all the terminal nodes. |
| // Recursively delete all host nodes from the parent, detach refs, clean |
| // up mounted layout effects, and call componentWillUnmount. |
| // We only need to remove the topmost host child in each branch. But then we |
| // still need to keep traversing to unmount effects, refs, and cWU. TODO: We |
| // could split this into two separate traversals functions, where the second |
| // one doesn't include any removeChild logic. This is maybe the same |
| // function as "disappearLayoutEffects" (or whatever that turns into after |
| // the layout phase is refactored to use recursion). |
| // Before starting, find the nearest host parent on the stack so we know |
| // which instance/container to remove the children from. |
| // TODO: Instead of searching up the fiber return path on every deletion, we |
| // can track the nearest host component on the JS stack as we traverse the |
| // tree during the commit phase. This would make insertions faster, too. |
| var parent = returnFiber; |
| |
| findParent: while (parent !== null) { |
| switch (parent.tag) { |
| case HostComponent: |
| { |
| hostParent = parent.stateNode; |
| hostParentIsContainer = false; |
| break findParent; |
| } |
| |
| case HostRoot: |
| { |
| hostParent = parent.stateNode.containerInfo; |
| hostParentIsContainer = true; |
| break findParent; |
| } |
| |
| case HostPortal: |
| { |
| hostParent = parent.stateNode.containerInfo; |
| hostParentIsContainer = true; |
| break findParent; |
| } |
| } |
| |
| parent = parent.return; |
| } |
| |
| if (hostParent === null) { |
| throw new Error('Expected to find a host parent. This error is likely caused by ' + 'a bug in React. Please file an issue.'); |
| } |
| |
| commitDeletionEffectsOnFiber(root, returnFiber, deletedFiber); |
| hostParent = null; |
| hostParentIsContainer = false; |
| } |
| |
| detachFiberMutation(deletedFiber); |
| } |
| |
| function recursivelyTraverseDeletionEffects(finishedRoot, nearestMountedAncestor, parent) { |
| // TODO: Use a static flag to skip trees that don't have unmount effects |
| var child = parent.child; |
| |
| while (child !== null) { |
| commitDeletionEffectsOnFiber(finishedRoot, nearestMountedAncestor, child); |
| child = child.sibling; |
| } |
| } |
| |
| function commitDeletionEffectsOnFiber(finishedRoot, nearestMountedAncestor, deletedFiber) { |
| onCommitUnmount(deletedFiber); // The cases in this outer switch modify the stack before they traverse |
| // into their subtree. There are simpler cases in the inner switch |
| // that don't modify the stack. |
| |
| switch (deletedFiber.tag) { |
| case HostComponent: |
| { |
| if (!offscreenSubtreeWasHidden) { |
| safelyDetachRef(deletedFiber, nearestMountedAncestor); |
| } // Intentional fallthrough to next branch |
| |
| } |
| // eslint-disable-next-line-no-fallthrough |
| |
| case HostText: |
| { |
| // We only need to remove the nearest host child. Set the host parent |
| // to `null` on the stack to indicate that nested children don't |
| // need to be removed. |
| { |
| var prevHostParent = hostParent; |
| var prevHostParentIsContainer = hostParentIsContainer; |
| hostParent = null; |
| recursivelyTraverseDeletionEffects(finishedRoot, nearestMountedAncestor, deletedFiber); |
| hostParent = prevHostParent; |
| hostParentIsContainer = prevHostParentIsContainer; |
| |
| if (hostParent !== null) { |
| // Now that all the child effects have unmounted, we can remove the |
| // node from the tree. |
| if (hostParentIsContainer) { |
| removeChildFromContainer(hostParent, deletedFiber.stateNode); |
| } else { |
| removeChild(hostParent, deletedFiber.stateNode); |
| } |
| } |
| } |
| |
| return; |
| } |
| |
| case DehydratedFragment: |
| { |
| // Delete the dehydrated suspense boundary and all of its content. |
| |
| |
| { |
| if (hostParent !== null) { |
| if (hostParentIsContainer) { |
| clearSuspenseBoundaryFromContainer(hostParent, deletedFiber.stateNode); |
| } else { |
| clearSuspenseBoundary(hostParent, deletedFiber.stateNode); |
| } |
| } |
| } |
| |
| return; |
| } |
| |
| case HostPortal: |
| { |
| { |
| // When we go into a portal, it becomes the parent to remove from. |
| var _prevHostParent = hostParent; |
| var _prevHostParentIsContainer = hostParentIsContainer; |
| hostParent = deletedFiber.stateNode.containerInfo; |
| hostParentIsContainer = true; |
| recursivelyTraverseDeletionEffects(finishedRoot, nearestMountedAncestor, deletedFiber); |
| hostParent = _prevHostParent; |
| hostParentIsContainer = _prevHostParentIsContainer; |
| } |
| |
| return; |
| } |
| |
| case FunctionComponent: |
| case ForwardRef: |
| case MemoComponent: |
| case SimpleMemoComponent: |
| { |
| if (!offscreenSubtreeWasHidden) { |
| var updateQueue = deletedFiber.updateQueue; |
| |
| if (updateQueue !== null) { |
| var lastEffect = updateQueue.lastEffect; |
| |
| if (lastEffect !== null) { |
| var firstEffect = lastEffect.next; |
| var effect = firstEffect; |
| |
| do { |
| var _effect = effect, |
| destroy = _effect.destroy, |
| tag = _effect.tag; |
| |
| if (destroy !== undefined) { |
| if ((tag & Insertion) !== NoFlags$1) { |
| safelyCallDestroy(deletedFiber, nearestMountedAncestor, destroy); |
| } else if ((tag & Layout) !== NoFlags$1) { |
| { |
| markComponentLayoutEffectUnmountStarted(deletedFiber); |
| } |
| |
| if ( deletedFiber.mode & ProfileMode) { |
| startLayoutEffectTimer(); |
| safelyCallDestroy(deletedFiber, nearestMountedAncestor, destroy); |
| recordLayoutEffectDuration(deletedFiber); |
| } else { |
| safelyCallDestroy(deletedFiber, nearestMountedAncestor, destroy); |
| } |
| |
| { |
| markComponentLayoutEffectUnmountStopped(); |
| } |
| } |
| } |
| |
| effect = effect.next; |
| } while (effect !== firstEffect); |
| } |
| } |
| } |
| |
| recursivelyTraverseDeletionEffects(finishedRoot, nearestMountedAncestor, deletedFiber); |
| return; |
| } |
| |
| case ClassComponent: |
| { |
| if (!offscreenSubtreeWasHidden) { |
| safelyDetachRef(deletedFiber, nearestMountedAncestor); |
| var instance = deletedFiber.stateNode; |
| |
| if (typeof instance.componentWillUnmount === 'function') { |
| safelyCallComponentWillUnmount(deletedFiber, nearestMountedAncestor, instance); |
| } |
| } |
| |
| recursivelyTraverseDeletionEffects(finishedRoot, nearestMountedAncestor, deletedFiber); |
| return; |
| } |
| |
| case ScopeComponent: |
| { |
| |
| recursivelyTraverseDeletionEffects(finishedRoot, nearestMountedAncestor, deletedFiber); |
| return; |
| } |
| |
| case OffscreenComponent: |
| { |
| if ( // TODO: Remove this dead flag |
| deletedFiber.mode & ConcurrentMode) { |
| // If this offscreen component is hidden, we already unmounted it. Before |
| // deleting the children, track that it's already unmounted so that we |
| // don't attempt to unmount the effects again. |
| // TODO: If the tree is hidden, in most cases we should be able to skip |
| // over the nested children entirely. An exception is we haven't yet found |
| // the topmost host node to delete, which we already track on the stack. |
| // But the other case is portals, which need to be detached no matter how |
| // deeply they are nested. We should use a subtree flag to track whether a |
| // subtree includes a nested portal. |
| var prevOffscreenSubtreeWasHidden = offscreenSubtreeWasHidden; |
| offscreenSubtreeWasHidden = prevOffscreenSubtreeWasHidden || deletedFiber.memoizedState !== null; |
| recursivelyTraverseDeletionEffects(finishedRoot, nearestMountedAncestor, deletedFiber); |
| offscreenSubtreeWasHidden = prevOffscreenSubtreeWasHidden; |
| } else { |
| recursivelyTraverseDeletionEffects(finishedRoot, nearestMountedAncestor, deletedFiber); |
| } |
| |
| break; |
| } |
| |
| default: |
| { |
| recursivelyTraverseDeletionEffects(finishedRoot, nearestMountedAncestor, deletedFiber); |
| return; |
| } |
| } |
| } |
| |
| function commitSuspenseCallback(finishedWork) { |
| // TODO: Move this to passive phase |
| var newState = finishedWork.memoizedState; |
| } |
| |
| function commitSuspenseHydrationCallbacks(finishedRoot, finishedWork) { |
| |
| var newState = finishedWork.memoizedState; |
| |
| if (newState === null) { |
| var current = finishedWork.alternate; |
| |
| if (current !== null) { |
| var prevState = current.memoizedState; |
| |
| if (prevState !== null) { |
| var suspenseInstance = prevState.dehydrated; |
| |
| if (suspenseInstance !== null) { |
| commitHydratedSuspenseInstance(suspenseInstance); |
| } |
| } |
| } |
| } |
| } |
| |
| function attachSuspenseRetryListeners(finishedWork) { |
| // If this boundary just timed out, then it will have a set of wakeables. |
| // For each wakeable, attach a listener so that when it resolves, React |
| // attempts to re-render the boundary in the primary (pre-timeout) state. |
| var wakeables = finishedWork.updateQueue; |
| |
| if (wakeables !== null) { |
| finishedWork.updateQueue = null; |
| var retryCache = finishedWork.stateNode; |
| |
| if (retryCache === null) { |
| retryCache = finishedWork.stateNode = new PossiblyWeakSet(); |
| } |
| |
| wakeables.forEach(function (wakeable) { |
| // Memoize using the boundary fiber to prevent redundant listeners. |
| var retry = resolveRetryWakeable.bind(null, finishedWork, wakeable); |
| |
| if (!retryCache.has(wakeable)) { |
| retryCache.add(wakeable); |
| |
| { |
| if (isDevToolsPresent) { |
| if (inProgressLanes !== null && inProgressRoot !== null) { |
| // If we have pending work still, associate the original updaters with it. |
| restorePendingUpdaters(inProgressRoot, inProgressLanes); |
| } else { |
| throw Error('Expected finished root and lanes to be set. This is a bug in React.'); |
| } |
| } |
| } |
| |
| wakeable.then(retry, retry); |
| } |
| }); |
| } |
| } // This function detects when a Suspense boundary goes from visible to hidden. |
| function commitMutationEffects(root, finishedWork, committedLanes) { |
| inProgressLanes = committedLanes; |
| inProgressRoot = root; |
| setCurrentFiber(finishedWork); |
| commitMutationEffectsOnFiber(finishedWork, root); |
| setCurrentFiber(finishedWork); |
| inProgressLanes = null; |
| inProgressRoot = null; |
| } |
| |
| function recursivelyTraverseMutationEffects(root, parentFiber, lanes) { |
| // Deletions effects can be scheduled on any fiber type. They need to happen |
| // before the children effects hae fired. |
| var deletions = parentFiber.deletions; |
| |
| if (deletions !== null) { |
| for (var i = 0; i < deletions.length; i++) { |
| var childToDelete = deletions[i]; |
| |
| try { |
| commitDeletionEffects(root, parentFiber, childToDelete); |
| } catch (error) { |
| captureCommitPhaseError(childToDelete, parentFiber, error); |
| } |
| } |
| } |
| |
| var prevDebugFiber = getCurrentFiber(); |
| |
| if (parentFiber.subtreeFlags & MutationMask) { |
| var child = parentFiber.child; |
| |
| while (child !== null) { |
| setCurrentFiber(child); |
| commitMutationEffectsOnFiber(child, root); |
| child = child.sibling; |
| } |
| } |
| |
| setCurrentFiber(prevDebugFiber); |
| } |
| |
| function commitMutationEffectsOnFiber(finishedWork, root, lanes) { |
| var current = finishedWork.alternate; |
| var flags = finishedWork.flags; // The effect flag should be checked *after* we refine the type of fiber, |
| // because the fiber tag is more specific. An exception is any flag related |
| // to reconcilation, because those can be set on all fiber types. |
| |
| switch (finishedWork.tag) { |
| case FunctionComponent: |
| case ForwardRef: |
| case MemoComponent: |
| case SimpleMemoComponent: |
| { |
| recursivelyTraverseMutationEffects(root, finishedWork); |
| commitReconciliationEffects(finishedWork); |
| |
| if (flags & Update) { |
| try { |
| commitHookEffectListUnmount(Insertion | HasEffect, finishedWork, finishedWork.return); |
| commitHookEffectListMount(Insertion | HasEffect, finishedWork); |
| } catch (error) { |
| captureCommitPhaseError(finishedWork, finishedWork.return, error); |
| } // Layout effects are destroyed during the mutation phase so that all |
| // destroy functions for all fibers are called before any create functions. |
| // This prevents sibling component effects from interfering with each other, |
| // e.g. a destroy function in one component should never override a ref set |
| // by a create function in another component during the same commit. |
| |
| |
| if ( finishedWork.mode & ProfileMode) { |
| try { |
| startLayoutEffectTimer(); |
| commitHookEffectListUnmount(Layout | HasEffect, finishedWork, finishedWork.return); |
| } catch (error) { |
| captureCommitPhaseError(finishedWork, finishedWork.return, error); |
| } |
| |
| recordLayoutEffectDuration(finishedWork); |
| } else { |
| try { |
| commitHookEffectListUnmount(Layout | HasEffect, finishedWork, finishedWork.return); |
| } catch (error) { |
| captureCommitPhaseError(finishedWork, finishedWork.return, error); |
| } |
| } |
| } |
| |
| return; |
| } |
| |
| case ClassComponent: |
| { |
| recursivelyTraverseMutationEffects(root, finishedWork); |
| commitReconciliationEffects(finishedWork); |
| |
| if (flags & Ref) { |
| if (current !== null) { |
| safelyDetachRef(current, current.return); |
| } |
| } |
| |
| return; |
| } |
| |
| case HostComponent: |
| { |
| recursivelyTraverseMutationEffects(root, finishedWork); |
| commitReconciliationEffects(finishedWork); |
| |
| if (flags & Ref) { |
| if (current !== null) { |
| safelyDetachRef(current, current.return); |
| } |
| } |
| |
| { |
| // TODO: ContentReset gets cleared by the children during the commit |
| // phase. This is a refactor hazard because it means we must read |
| // flags the flags after `commitReconciliationEffects` has already run; |
| // the order matters. We should refactor so that ContentReset does not |
| // rely on mutating the flag during commit. Like by setting a flag |
| // during the render phase instead. |
| if (finishedWork.flags & ContentReset) { |
| var instance = finishedWork.stateNode; |
| |
| try { |
| resetTextContent(instance); |
| } catch (error) { |
| captureCommitPhaseError(finishedWork, finishedWork.return, error); |
| } |
| } |
| |
| if (flags & Update) { |
| var _instance4 = finishedWork.stateNode; |
| |
| if (_instance4 != null) { |
| // Commit the work prepared earlier. |
| var newProps = finishedWork.memoizedProps; // For hydration we reuse the update path but we treat the oldProps |
| // as the newProps. The updatePayload will contain the real change in |
| // this case. |
| |
| var oldProps = current !== null ? current.memoizedProps : newProps; |
| var type = finishedWork.type; // TODO: Type the updateQueue to be specific to host components. |
| |
| var updatePayload = finishedWork.updateQueue; |
| finishedWork.updateQueue = null; |
| |
| if (updatePayload !== null) { |
| try { |
| commitUpdate(_instance4, updatePayload, type, oldProps, newProps, finishedWork); |
| } catch (error) { |
| captureCommitPhaseError(finishedWork, finishedWork.return, error); |
| } |
| } |
| } |
| } |
| } |
| |
| return; |
| } |
| |
| case HostText: |
| { |
| recursivelyTraverseMutationEffects(root, finishedWork); |
| commitReconciliationEffects(finishedWork); |
| |
| if (flags & Update) { |
| { |
| if (finishedWork.stateNode === null) { |
| throw new Error('This should have a text node initialized. This error is likely ' + 'caused by a bug in React. Please file an issue.'); |
| } |
| |
| var textInstance = finishedWork.stateNode; |
| var newText = finishedWork.memoizedProps; // For hydration we reuse the update path but we treat the oldProps |
| // as the newProps. The updatePayload will contain the real change in |
| // this case. |
| |
| var oldText = current !== null ? current.memoizedProps : newText; |
| |
| try { |
| commitTextUpdate(textInstance, oldText, newText); |
| } catch (error) { |
| captureCommitPhaseError(finishedWork, finishedWork.return, error); |
| } |
| } |
| } |
| |
| return; |
| } |
| |
| case HostRoot: |
| { |
| recursivelyTraverseMutationEffects(root, finishedWork); |
| commitReconciliationEffects(finishedWork); |
| |
| if (flags & Update) { |
| { |
| if (current !== null) { |
| var prevRootState = current.memoizedState; |
| |
| if (prevRootState.isDehydrated) { |
| try { |
| commitHydratedContainer(root.containerInfo); |
| } catch (error) { |
| captureCommitPhaseError(finishedWork, finishedWork.return, error); |
| } |
| } |
| } |
| } |
| } |
| |
| return; |
| } |
| |
| case HostPortal: |
| { |
| recursivelyTraverseMutationEffects(root, finishedWork); |
| commitReconciliationEffects(finishedWork); |
| |
| return; |
| } |
| |
| case SuspenseComponent: |
| { |
| recursivelyTraverseMutationEffects(root, finishedWork); |
| commitReconciliationEffects(finishedWork); |
| var offscreenFiber = finishedWork.child; |
| |
| if (offscreenFiber.flags & Visibility) { |
| var offscreenInstance = offscreenFiber.stateNode; |
| var newState = offscreenFiber.memoizedState; |
| var isHidden = newState !== null; // Track the current state on the Offscreen instance so we can |
| // read it during an event |
| |
| offscreenInstance.isHidden = isHidden; |
| |
| if (isHidden) { |
| var wasHidden = offscreenFiber.alternate !== null && offscreenFiber.alternate.memoizedState !== null; |
| |
| if (!wasHidden) { |
| // TODO: Move to passive phase |
| markCommitTimeOfFallback(); |
| } |
| } |
| } |
| |
| if (flags & Update) { |
| try { |
| commitSuspenseCallback(finishedWork); |
| } catch (error) { |
| captureCommitPhaseError(finishedWork, finishedWork.return, error); |
| } |
| |
| attachSuspenseRetryListeners(finishedWork); |
| } |
| |
| return; |
| } |
| |
| case OffscreenComponent: |
| { |
| var _wasHidden = current !== null && current.memoizedState !== null; |
| |
| if ( // TODO: Remove this dead flag |
| finishedWork.mode & ConcurrentMode) { |
| // Before committing the children, track on the stack whether this |
| // offscreen subtree was already hidden, so that we don't unmount the |
| // effects again. |
| var prevOffscreenSubtreeWasHidden = offscreenSubtreeWasHidden; |
| offscreenSubtreeWasHidden = prevOffscreenSubtreeWasHidden || _wasHidden; |
| recursivelyTraverseMutationEffects(root, finishedWork); |
| offscreenSubtreeWasHidden = prevOffscreenSubtreeWasHidden; |
| } else { |
| recursivelyTraverseMutationEffects(root, finishedWork); |
| } |
| |
| commitReconciliationEffects(finishedWork); |
| |
| if (flags & Visibility) { |
| var _offscreenInstance = finishedWork.stateNode; |
| var _newState = finishedWork.memoizedState; |
| |
| var _isHidden = _newState !== null; |
| |
| var offscreenBoundary = finishedWork; // Track the current state on the Offscreen instance so we can |
| // read it during an event |
| |
| _offscreenInstance.isHidden = _isHidden; |
| |
| { |
| if (_isHidden) { |
| if (!_wasHidden) { |
| if ((offscreenBoundary.mode & ConcurrentMode) !== NoMode) { |
| nextEffect = offscreenBoundary; |
| var offscreenChild = offscreenBoundary.child; |
| |
| while (offscreenChild !== null) { |
| nextEffect = offscreenChild; |
| disappearLayoutEffects_begin(offscreenChild); |
| offscreenChild = offscreenChild.sibling; |
| } |
| } |
| } |
| } |
| } |
| |
| { |
| // TODO: This needs to run whenever there's an insertion or update |
| // inside a hidden Offscreen tree. |
| hideOrUnhideAllChildren(offscreenBoundary, _isHidden); |
| } |
| } |
| |
| return; |
| } |
| |
| case SuspenseListComponent: |
| { |
| recursivelyTraverseMutationEffects(root, finishedWork); |
| commitReconciliationEffects(finishedWork); |
| |
| if (flags & Update) { |
| attachSuspenseRetryListeners(finishedWork); |
| } |
| |
| return; |
| } |
| |
| case ScopeComponent: |
| { |
| |
| return; |
| } |
| |
| default: |
| { |
| recursivelyTraverseMutationEffects(root, finishedWork); |
| commitReconciliationEffects(finishedWork); |
| return; |
| } |
| } |
| } |
| |
| function commitReconciliationEffects(finishedWork) { |
| // Placement effects (insertions, reorders) can be scheduled on any fiber |
| // type. They needs to happen after the children effects have fired, but |
| // before the effects on this fiber have fired. |
| var flags = finishedWork.flags; |
| |
| if (flags & Placement) { |
| try { |
| commitPlacement(finishedWork); |
| } catch (error) { |
| captureCommitPhaseError(finishedWork, finishedWork.return, error); |
| } // Clear the "placement" from effect tag so that we know that this is |
| // inserted, before any life-cycles like componentDidMount gets called. |
| // TODO: findDOMNode doesn't rely on this any more but isMounted does |
| // and isMounted is deprecated anyway so we should be able to kill this. |
| |
| |
| finishedWork.flags &= ~Placement; |
| } |
| |
| if (flags & Hydrating) { |
| finishedWork.flags &= ~Hydrating; |
| } |
| } |
| |
| function commitLayoutEffects(finishedWork, root, committedLanes) { |
| inProgressLanes = committedLanes; |
| inProgressRoot = root; |
| nextEffect = finishedWork; |
| commitLayoutEffects_begin(finishedWork, root, committedLanes); |
| inProgressLanes = null; |
| inProgressRoot = null; |
| } |
| |
| function commitLayoutEffects_begin(subtreeRoot, root, committedLanes) { |
| // Suspense layout effects semantics don't change for legacy roots. |
| var isModernRoot = (subtreeRoot.mode & ConcurrentMode) !== NoMode; |
| |
| while (nextEffect !== null) { |
| var fiber = nextEffect; |
| var firstChild = fiber.child; |
| |
| if ( fiber.tag === OffscreenComponent && isModernRoot) { |
| // Keep track of the current Offscreen stack's state. |
| var isHidden = fiber.memoizedState !== null; |
| var newOffscreenSubtreeIsHidden = isHidden || offscreenSubtreeIsHidden; |
| |
| if (newOffscreenSubtreeIsHidden) { |
| // The Offscreen tree is hidden. Skip over its layout effects. |
| commitLayoutMountEffects_complete(subtreeRoot, root, committedLanes); |
| continue; |
| } else { |
| // TODO (Offscreen) Also check: subtreeFlags & LayoutMask |
| var current = fiber.alternate; |
| var wasHidden = current !== null && current.memoizedState !== null; |
| var newOffscreenSubtreeWasHidden = wasHidden || offscreenSubtreeWasHidden; |
| var prevOffscreenSubtreeIsHidden = offscreenSubtreeIsHidden; |
| var prevOffscreenSubtreeWasHidden = offscreenSubtreeWasHidden; // Traverse the Offscreen subtree with the current Offscreen as the root. |
| |
| offscreenSubtreeIsHidden = newOffscreenSubtreeIsHidden; |
| offscreenSubtreeWasHidden = newOffscreenSubtreeWasHidden; |
| |
| if (offscreenSubtreeWasHidden && !prevOffscreenSubtreeWasHidden) { |
| // This is the root of a reappearing boundary. Turn its layout effects |
| // back on. |
| nextEffect = fiber; |
| reappearLayoutEffects_begin(fiber); |
| } |
| |
| var child = firstChild; |
| |
| while (child !== null) { |
| nextEffect = child; |
| commitLayoutEffects_begin(child, // New root; bubble back up to here and stop. |
| root, committedLanes); |
| child = child.sibling; |
| } // Restore Offscreen state and resume in our-progress traversal. |
| |
| |
| nextEffect = fiber; |
| offscreenSubtreeIsHidden = prevOffscreenSubtreeIsHidden; |
| offscreenSubtreeWasHidden = prevOffscreenSubtreeWasHidden; |
| commitLayoutMountEffects_complete(subtreeRoot, root, committedLanes); |
| continue; |
| } |
| } |
| |
| if ((fiber.subtreeFlags & LayoutMask) !== NoFlags && firstChild !== null) { |
| firstChild.return = fiber; |
| nextEffect = firstChild; |
| } else { |
| commitLayoutMountEffects_complete(subtreeRoot, root, committedLanes); |
| } |
| } |
| } |
| |
| function commitLayoutMountEffects_complete(subtreeRoot, root, committedLanes) { |
| while (nextEffect !== null) { |
| var fiber = nextEffect; |
| |
| if ((fiber.flags & LayoutMask) !== NoFlags) { |
| var current = fiber.alternate; |
| setCurrentFiber(fiber); |
| |
| try { |
| commitLayoutEffectOnFiber(root, current, fiber, committedLanes); |
| } catch (error) { |
| captureCommitPhaseError(fiber, fiber.return, error); |
| } |
| |
| resetCurrentFiber(); |
| } |
| |
| if (fiber === subtreeRoot) { |
| nextEffect = null; |
| return; |
| } |
| |
| var sibling = fiber.sibling; |
| |
| if (sibling !== null) { |
| sibling.return = fiber.return; |
| nextEffect = sibling; |
| return; |
| } |
| |
| nextEffect = fiber.return; |
| } |
| } |
| |
| function disappearLayoutEffects_begin(subtreeRoot) { |
| while (nextEffect !== null) { |
| var fiber = nextEffect; |
| var firstChild = fiber.child; // TODO (Offscreen) Check: flags & (RefStatic | LayoutStatic) |
| |
| switch (fiber.tag) { |
| case FunctionComponent: |
| case ForwardRef: |
| case MemoComponent: |
| case SimpleMemoComponent: |
| { |
| if ( fiber.mode & ProfileMode) { |
| try { |
| startLayoutEffectTimer(); |
| commitHookEffectListUnmount(Layout, fiber, fiber.return); |
| } finally { |
| recordLayoutEffectDuration(fiber); |
| } |
| } else { |
| commitHookEffectListUnmount(Layout, fiber, fiber.return); |
| } |
| |
| break; |
| } |
| |
| case ClassComponent: |
| { |
| // TODO (Offscreen) Check: flags & RefStatic |
| safelyDetachRef(fiber, fiber.return); |
| var instance = fiber.stateNode; |
| |
| if (typeof instance.componentWillUnmount === 'function') { |
| safelyCallComponentWillUnmount(fiber, fiber.return, instance); |
| } |
| |
| break; |
| } |
| |
| case HostComponent: |
| { |
| safelyDetachRef(fiber, fiber.return); |
| break; |
| } |
| |
| case OffscreenComponent: |
| { |
| // Check if this is a |
| var isHidden = fiber.memoizedState !== null; |
| |
| if (isHidden) { |
| // Nested Offscreen tree is already hidden. Don't disappear |
| // its effects. |
| disappearLayoutEffects_complete(subtreeRoot); |
| continue; |
| } |
| |
| break; |
| } |
| } // TODO (Offscreen) Check: subtreeFlags & LayoutStatic |
| |
| |
| if (firstChild !== null) { |
| firstChild.return = fiber; |
| nextEffect = firstChild; |
| } else { |
| disappearLayoutEffects_complete(subtreeRoot); |
| } |
| } |
| } |
| |
| function disappearLayoutEffects_complete(subtreeRoot) { |
| while (nextEffect !== null) { |
| var fiber = nextEffect; |
| |
| if (fiber === subtreeRoot) { |
| nextEffect = null; |
| return; |
| } |
| |
| var sibling = fiber.sibling; |
| |
| if (sibling !== null) { |
| sibling.return = fiber.return; |
| nextEffect = sibling; |
| return; |
| } |
| |
| nextEffect = fiber.return; |
| } |
| } |
| |
| function reappearLayoutEffects_begin(subtreeRoot) { |
| while (nextEffect !== null) { |
| var fiber = nextEffect; |
| var firstChild = fiber.child; |
| |
| if (fiber.tag === OffscreenComponent) { |
| var isHidden = fiber.memoizedState !== null; |
| |
| if (isHidden) { |
| // Nested Offscreen tree is still hidden. Don't re-appear its effects. |
| reappearLayoutEffects_complete(subtreeRoot); |
| continue; |
| } |
| } // TODO (Offscreen) Check: subtreeFlags & LayoutStatic |
| |
| |
| if (firstChild !== null) { |
| // This node may have been reused from a previous render, so we can't |
| // assume its return pointer is correct. |
| firstChild.return = fiber; |
| nextEffect = firstChild; |
| } else { |
| reappearLayoutEffects_complete(subtreeRoot); |
| } |
| } |
| } |
| |
| function reappearLayoutEffects_complete(subtreeRoot) { |
| while (nextEffect !== null) { |
| var fiber = nextEffect; // TODO (Offscreen) Check: flags & LayoutStatic |
| |
| setCurrentFiber(fiber); |
| |
| try { |
| reappearLayoutEffectsOnFiber(fiber); |
| } catch (error) { |
| captureCommitPhaseError(fiber, fiber.return, error); |
| } |
| |
| resetCurrentFiber(); |
| |
| if (fiber === subtreeRoot) { |
| nextEffect = null; |
| return; |
| } |
| |
| var sibling = fiber.sibling; |
| |
| if (sibling !== null) { |
| // This node may have been reused from a previous render, so we can't |
| // assume its return pointer is correct. |
| sibling.return = fiber.return; |
| nextEffect = sibling; |
| return; |
| } |
| |
| nextEffect = fiber.return; |
| } |
| } |
| |
| function commitPassiveMountEffects(root, finishedWork, committedLanes, committedTransitions) { |
| nextEffect = finishedWork; |
| commitPassiveMountEffects_begin(finishedWork, root, committedLanes, committedTransitions); |
| } |
| |
| function commitPassiveMountEffects_begin(subtreeRoot, root, committedLanes, committedTransitions) { |
| while (nextEffect !== null) { |
| var fiber = nextEffect; |
| var firstChild = fiber.child; |
| |
| if ((fiber.subtreeFlags & PassiveMask) !== NoFlags && firstChild !== null) { |
| firstChild.return = fiber; |
| nextEffect = firstChild; |
| } else { |
| commitPassiveMountEffects_complete(subtreeRoot, root, committedLanes, committedTransitions); |
| } |
| } |
| } |
| |
| function commitPassiveMountEffects_complete(subtreeRoot, root, committedLanes, committedTransitions) { |
| while (nextEffect !== null) { |
| var fiber = nextEffect; |
| |
| if ((fiber.flags & Passive) !== NoFlags) { |
| setCurrentFiber(fiber); |
| |
| try { |
| commitPassiveMountOnFiber(root, fiber, committedLanes, committedTransitions); |
| } catch (error) { |
| captureCommitPhaseError(fiber, fiber.return, error); |
| } |
| |
| resetCurrentFiber(); |
| } |
| |
| if (fiber === subtreeRoot) { |
| nextEffect = null; |
| return; |
| } |
| |
| var sibling = fiber.sibling; |
| |
| if (sibling !== null) { |
| sibling.return = fiber.return; |
| nextEffect = sibling; |
| return; |
| } |
| |
| nextEffect = fiber.return; |
| } |
| } |
| |
| function commitPassiveMountOnFiber(finishedRoot, finishedWork, committedLanes, committedTransitions) { |
| switch (finishedWork.tag) { |
| case FunctionComponent: |
| case ForwardRef: |
| case SimpleMemoComponent: |
| { |
| if ( finishedWork.mode & ProfileMode) { |
| startPassiveEffectTimer(); |
| |
| try { |
| commitHookEffectListMount(Passive$1 | HasEffect, finishedWork); |
| } finally { |
| recordPassiveEffectDuration(finishedWork); |
| } |
| } else { |
| commitHookEffectListMount(Passive$1 | HasEffect, finishedWork); |
| } |
| |
| break; |
| } |
| } |
| } |
| |
| function commitPassiveUnmountEffects(firstChild) { |
| nextEffect = firstChild; |
| commitPassiveUnmountEffects_begin(); |
| } |
| |
| function commitPassiveUnmountEffects_begin() { |
| while (nextEffect !== null) { |
| var fiber = nextEffect; |
| var child = fiber.child; |
| |
| if ((nextEffect.flags & ChildDeletion) !== NoFlags) { |
| var deletions = fiber.deletions; |
| |
| if (deletions !== null) { |
| for (var i = 0; i < deletions.length; i++) { |
| var fiberToDelete = deletions[i]; |
| nextEffect = fiberToDelete; |
| commitPassiveUnmountEffectsInsideOfDeletedTree_begin(fiberToDelete, fiber); |
| } |
| |
| { |
| // A fiber was deleted from this parent fiber, but it's still part of |
| // the previous (alternate) parent fiber's list of children. Because |
| // children are a linked list, an earlier sibling that's still alive |
| // will be connected to the deleted fiber via its `alternate`: |
| // |
| // live fiber |
| // --alternate--> previous live fiber |
| // --sibling--> deleted fiber |
| // |
| // We can't disconnect `alternate` on nodes that haven't been deleted |
| // yet, but we can disconnect the `sibling` and `child` pointers. |
| var previousFiber = fiber.alternate; |
| |
| if (previousFiber !== null) { |
| var detachedChild = previousFiber.child; |
| |
| if (detachedChild !== null) { |
| previousFiber.child = null; |
| |
| do { |
| var detachedSibling = detachedChild.sibling; |
| detachedChild.sibling = null; |
| detachedChild = detachedSibling; |
| } while (detachedChild !== null); |
| } |
| } |
| } |
| |
| nextEffect = fiber; |
| } |
| } |
| |
| if ((fiber.subtreeFlags & PassiveMask) !== NoFlags && child !== null) { |
| child.return = fiber; |
| nextEffect = child; |
| } else { |
| commitPassiveUnmountEffects_complete(); |
| } |
| } |
| } |
| |
| function commitPassiveUnmountEffects_complete() { |
| while (nextEffect !== null) { |
| var fiber = nextEffect; |
| |
| if ((fiber.flags & Passive) !== NoFlags) { |
| setCurrentFiber(fiber); |
| commitPassiveUnmountOnFiber(fiber); |
| resetCurrentFiber(); |
| } |
| |
| var sibling = fiber.sibling; |
| |
| if (sibling !== null) { |
| sibling.return = fiber.return; |
| nextEffect = sibling; |
| return; |
| } |
| |
| nextEffect = fiber.return; |
| } |
| } |
| |
| function commitPassiveUnmountOnFiber(finishedWork) { |
| switch (finishedWork.tag) { |
| case FunctionComponent: |
| case ForwardRef: |
| case SimpleMemoComponent: |
| { |
| if ( finishedWork.mode & ProfileMode) { |
| startPassiveEffectTimer(); |
| commitHookEffectListUnmount(Passive$1 | HasEffect, finishedWork, finishedWork.return); |
| recordPassiveEffectDuration(finishedWork); |
| } else { |
| commitHookEffectListUnmount(Passive$1 | HasEffect, finishedWork, finishedWork.return); |
| } |
| |
| break; |
| } |
| } |
| } |
| |
| function commitPassiveUnmountEffectsInsideOfDeletedTree_begin(deletedSubtreeRoot, nearestMountedAncestor) { |
| while (nextEffect !== null) { |
| var fiber = nextEffect; // Deletion effects fire in parent -> child order |
| // TODO: Check if fiber has a PassiveStatic flag |
| |
| setCurrentFiber(fiber); |
| commitPassiveUnmountInsideDeletedTreeOnFiber(fiber, nearestMountedAncestor); |
| resetCurrentFiber(); |
| var child = fiber.child; // TODO: Only traverse subtree if it has a PassiveStatic flag. (But, if we |
| // do this, still need to handle `deletedTreeCleanUpLevel` correctly.) |
| |
| if (child !== null) { |
| child.return = fiber; |
| nextEffect = child; |
| } else { |
| commitPassiveUnmountEffectsInsideOfDeletedTree_complete(deletedSubtreeRoot); |
| } |
| } |
| } |
| |
| function commitPassiveUnmountEffectsInsideOfDeletedTree_complete(deletedSubtreeRoot) { |
| while (nextEffect !== null) { |
| var fiber = nextEffect; |
| var sibling = fiber.sibling; |
| var returnFiber = fiber.return; |
| |
| { |
| // Recursively traverse the entire deleted tree and clean up fiber fields. |
| // This is more aggressive than ideal, and the long term goal is to only |
| // have to detach the deleted tree at the root. |
| detachFiberAfterEffects(fiber); |
| |
| if (fiber === deletedSubtreeRoot) { |
| nextEffect = null; |
| return; |
| } |
| } |
| |
| if (sibling !== null) { |
| sibling.return = returnFiber; |
| nextEffect = sibling; |
| return; |
| } |
| |
| nextEffect = returnFiber; |
| } |
| } |
| |
| function commitPassiveUnmountInsideDeletedTreeOnFiber(current, nearestMountedAncestor) { |
| switch (current.tag) { |
| case FunctionComponent: |
| case ForwardRef: |
| case SimpleMemoComponent: |
| { |
| if ( current.mode & ProfileMode) { |
| startPassiveEffectTimer(); |
| commitHookEffectListUnmount(Passive$1, current, nearestMountedAncestor); |
| recordPassiveEffectDuration(current); |
| } else { |
| commitHookEffectListUnmount(Passive$1, current, nearestMountedAncestor); |
| } |
| |
| break; |
| } |
| } |
| } // TODO: Reuse reappearLayoutEffects traversal here? |
| |
| |
| function invokeLayoutEffectMountInDEV(fiber) { |
| { |
| // We don't need to re-check StrictEffectsMode here. |
| // This function is only called if that check has already passed. |
| switch (fiber.tag) { |
| case FunctionComponent: |
| case ForwardRef: |
| case SimpleMemoComponent: |
| { |
| try { |
| commitHookEffectListMount(Layout | HasEffect, fiber); |
| } catch (error) { |
| captureCommitPhaseError(fiber, fiber.return, error); |
| } |
| |
| break; |
| } |
| |
| case ClassComponent: |
| { |
| var instance = fiber.stateNode; |
| |
| try { |
| instance.componentDidMount(); |
| } catch (error) { |
| captureCommitPhaseError(fiber, fiber.return, error); |
| } |
| |
| break; |
| } |
| } |
| } |
| } |
| |
| function invokePassiveEffectMountInDEV(fiber) { |
| { |
| // We don't need to re-check StrictEffectsMode here. |
| // This function is only called if that check has already passed. |
| switch (fiber.tag) { |
| case FunctionComponent: |
| case ForwardRef: |
| case SimpleMemoComponent: |
| { |
| try { |
| commitHookEffectListMount(Passive$1 | HasEffect, fiber); |
| } catch (error) { |
| captureCommitPhaseError(fiber, fiber.return, error); |
| } |
| |
| break; |
| } |
| } |
| } |
| } |
| |
| function invokeLayoutEffectUnmountInDEV(fiber) { |
| { |
| // We don't need to re-check StrictEffectsMode here. |
| // This function is only called if that check has already passed. |
| switch (fiber.tag) { |
| case FunctionComponent: |
| case ForwardRef: |
| case SimpleMemoComponent: |
| { |
| try { |
| commitHookEffectListUnmount(Layout | HasEffect, fiber, fiber.return); |
| } catch (error) { |
| captureCommitPhaseError(fiber, fiber.return, error); |
| } |
| |
| break; |
| } |
| |
| case ClassComponent: |
| { |
| var instance = fiber.stateNode; |
| |
| if (typeof instance.componentWillUnmount === 'function') { |
| safelyCallComponentWillUnmount(fiber, fiber.return, instance); |
| } |
| |
| break; |
| } |
| } |
| } |
| } |
| |
| function invokePassiveEffectUnmountInDEV(fiber) { |
| { |
| // We don't need to re-check StrictEffectsMode here. |
| // This function is only called if that check has already passed. |
| switch (fiber.tag) { |
| case FunctionComponent: |
| case ForwardRef: |
| case SimpleMemoComponent: |
| { |
| try { |
| commitHookEffectListUnmount(Passive$1 | HasEffect, fiber, fiber.return); |
| } catch (error) { |
| captureCommitPhaseError(fiber, fiber.return, error); |
| } |
| } |
| } |
| } |
| } |
| |
| var COMPONENT_TYPE = 0; |
| var HAS_PSEUDO_CLASS_TYPE = 1; |
| var ROLE_TYPE = 2; |
| var TEST_NAME_TYPE = 3; |
| var TEXT_TYPE = 4; |
| |
| if (typeof Symbol === 'function' && Symbol.for) { |
| var symbolFor = Symbol.for; |
| COMPONENT_TYPE = symbolFor('selector.component'); |
| HAS_PSEUDO_CLASS_TYPE = symbolFor('selector.has_pseudo_class'); |
| ROLE_TYPE = symbolFor('selector.role'); |
| TEST_NAME_TYPE = symbolFor('selector.test_id'); |
| TEXT_TYPE = symbolFor('selector.text'); |
| } |
| var commitHooks = []; |
| function onCommitRoot$1() { |
| { |
| commitHooks.forEach(function (commitHook) { |
| return commitHook(); |
| }); |
| } |
| } |
| |
| var ReactCurrentActQueue = ReactSharedInternals.ReactCurrentActQueue; |
| function isLegacyActEnvironment(fiber) { |
| { |
| // Legacy mode. We preserve the behavior of React 17's act. It assumes an |
| // act environment whenever `jest` is defined, but you can still turn off |
| // spurious warnings by setting IS_REACT_ACT_ENVIRONMENT explicitly |
| // to false. |
| var isReactActEnvironmentGlobal = // $FlowExpectedError – Flow doesn't know about IS_REACT_ACT_ENVIRONMENT global |
| typeof IS_REACT_ACT_ENVIRONMENT !== 'undefined' ? IS_REACT_ACT_ENVIRONMENT : undefined; // $FlowExpectedError - Flow doesn't know about jest |
| |
| var jestIsDefined = typeof jest !== 'undefined'; |
| return jestIsDefined && isReactActEnvironmentGlobal !== false; |
| } |
| } |
| function isConcurrentActEnvironment() { |
| { |
| var isReactActEnvironmentGlobal = // $FlowExpectedError – Flow doesn't know about IS_REACT_ACT_ENVIRONMENT global |
| typeof IS_REACT_ACT_ENVIRONMENT !== 'undefined' ? IS_REACT_ACT_ENVIRONMENT : undefined; |
| |
| if (!isReactActEnvironmentGlobal && ReactCurrentActQueue.current !== null) { |
| // TODO: Include link to relevant documentation page. |
| error('The current testing environment is not configured to support ' + 'act(...)'); |
| } |
| |
| return isReactActEnvironmentGlobal; |
| } |
| } |
| |
| var ceil = Math.ceil; |
| var ReactCurrentDispatcher$2 = ReactSharedInternals.ReactCurrentDispatcher, |
| ReactCurrentOwner$2 = ReactSharedInternals.ReactCurrentOwner, |
| ReactCurrentBatchConfig$3 = ReactSharedInternals.ReactCurrentBatchConfig, |
| ReactCurrentActQueue$1 = ReactSharedInternals.ReactCurrentActQueue; |
| var NoContext = |
| /* */ |
| 0; |
| var BatchedContext = |
| /* */ |
| 1; |
| var RenderContext = |
| /* */ |
| 2; |
| var CommitContext = |
| /* */ |
| 4; |
| var RootInProgress = 0; |
| var RootFatalErrored = 1; |
| var RootErrored = 2; |
| var RootSuspended = 3; |
| var RootSuspendedWithDelay = 4; |
| var RootCompleted = 5; |
| var RootDidNotComplete = 6; // Describes where we are in the React execution stack |
| |
| var executionContext = NoContext; // The root we're working on |
| |
| var workInProgressRoot = null; // The fiber we're working on |
| |
| var workInProgress = null; // The lanes we're rendering |
| |
| var workInProgressRootRenderLanes = NoLanes; // Stack that allows components to change the render lanes for its subtree |
| // This is a superset of the lanes we started working on at the root. The only |
| // case where it's different from `workInProgressRootRenderLanes` is when we |
| // enter a subtree that is hidden and needs to be unhidden: Suspense and |
| // Offscreen component. |
| // |
| // Most things in the work loop should deal with workInProgressRootRenderLanes. |
| // Most things in begin/complete phases should deal with subtreeRenderLanes. |
| |
| var subtreeRenderLanes = NoLanes; |
| var subtreeRenderLanesCursor = createCursor(NoLanes); // Whether to root completed, errored, suspended, etc. |
| |
| var workInProgressRootExitStatus = RootInProgress; // A fatal error, if one is thrown |
| |
| var workInProgressRootFatalError = null; // "Included" lanes refer to lanes that were worked on during this render. It's |
| // slightly different than `renderLanes` because `renderLanes` can change as you |
| // enter and exit an Offscreen tree. This value is the combination of all render |
| // lanes for the entire render phase. |
| |
| var workInProgressRootIncludedLanes = NoLanes; // The work left over by components that were visited during this render. Only |
| // includes unprocessed updates, not work in bailed out children. |
| |
| var workInProgressRootSkippedLanes = NoLanes; // Lanes that were updated (in an interleaved event) during this render. |
| |
| var workInProgressRootInterleavedUpdatedLanes = NoLanes; // Lanes that were updated during the render phase (*not* an interleaved event). |
| |
| var workInProgressRootPingedLanes = NoLanes; // Errors that are thrown during the render phase. |
| |
| var workInProgressRootConcurrentErrors = null; // These are errors that we recovered from without surfacing them to the UI. |
| // We will log them once the tree commits. |
| |
| var workInProgressRootRecoverableErrors = null; // The most recent time we committed a fallback. This lets us ensure a train |
| // model where we don't commit new loading states in too quick succession. |
| |
| var globalMostRecentFallbackTime = 0; |
| var FALLBACK_THROTTLE_MS = 500; // The absolute time for when we should start giving up on rendering |
| // more and prefer CPU suspense heuristics instead. |
| |
| var workInProgressRootRenderTargetTime = Infinity; // How long a render is supposed to take before we start following CPU |
| // suspense heuristics and opt out of rendering more content. |
| |
| var RENDER_TIMEOUT_MS = 500; |
| var workInProgressTransitions = null; |
| |
| function resetRenderTimer() { |
| workInProgressRootRenderTargetTime = now() + RENDER_TIMEOUT_MS; |
| } |
| |
| function getRenderTargetTime() { |
| return workInProgressRootRenderTargetTime; |
| } |
| var hasUncaughtError = false; |
| var firstUncaughtError = null; |
| var legacyErrorBoundariesThatAlreadyFailed = null; // Only used when enableProfilerNestedUpdateScheduledHook is true; |
| var rootDoesHavePassiveEffects = false; |
| var rootWithPendingPassiveEffects = null; |
| var pendingPassiveEffectsLanes = NoLanes; |
| var pendingPassiveProfilerEffects = []; |
| var pendingPassiveTransitions = null; // Use these to prevent an infinite loop of nested updates |
| |
| var NESTED_UPDATE_LIMIT = 50; |
| var nestedUpdateCount = 0; |
| var rootWithNestedUpdates = null; |
| var isFlushingPassiveEffects = false; |
| var didScheduleUpdateDuringPassiveEffects = false; |
| var NESTED_PASSIVE_UPDATE_LIMIT = 50; |
| var nestedPassiveUpdateCount = 0; |
| var rootWithPassiveNestedUpdates = null; // If two updates are scheduled within the same event, we should treat their |
| // event times as simultaneous, even if the actual clock time has advanced |
| // between the first and second call. |
| |
| var currentEventTime = NoTimestamp; |
| var currentEventTransitionLane = NoLanes; |
| var isRunningInsertionEffect = false; |
| function getWorkInProgressRoot() { |
| return workInProgressRoot; |
| } |
| function requestEventTime() { |
| if ((executionContext & (RenderContext | CommitContext)) !== NoContext) { |
| // We're inside React, so it's fine to read the actual time. |
| return now(); |
| } // We're not inside React, so we may be in the middle of a browser event. |
| |
| |
| if (currentEventTime !== NoTimestamp) { |
| // Use the same start time for all updates until we enter React again. |
| return currentEventTime; |
| } // This is the first update since React yielded. Compute a new start time. |
| |
| |
| currentEventTime = now(); |
| return currentEventTime; |
| } |
| function requestUpdateLane(fiber) { |
| // Special cases |
| var mode = fiber.mode; |
| |
| if ((mode & ConcurrentMode) === NoMode) { |
| return SyncLane; |
| } else if ( (executionContext & RenderContext) !== NoContext && workInProgressRootRenderLanes !== NoLanes) { |
| // This is a render phase update. These are not officially supported. The |
| // old behavior is to give this the same "thread" (lanes) as |
| // whatever is currently rendering. So if you call `setState` on a component |
| // that happens later in the same render, it will flush. Ideally, we want to |
| // remove the special case and treat them as if they came from an |
| // interleaved event. Regardless, this pattern is not officially supported. |
| // This behavior is only a fallback. The flag only exists until we can roll |
| // out the setState warning, since existing code might accidentally rely on |
| // the current behavior. |
| return pickArbitraryLane(workInProgressRootRenderLanes); |
| } |
| |
| var isTransition = requestCurrentTransition() !== NoTransition; |
| |
| if (isTransition) { |
| if ( ReactCurrentBatchConfig$3.transition !== null) { |
| var transition = ReactCurrentBatchConfig$3.transition; |
| |
| if (!transition._updatedFibers) { |
| transition._updatedFibers = new Set(); |
| } |
| |
| transition._updatedFibers.add(fiber); |
| } // The algorithm for assigning an update to a lane should be stable for all |
| // updates at the same priority within the same event. To do this, the |
| // inputs to the algorithm must be the same. |
| // |
| // The trick we use is to cache the first of each of these inputs within an |
| // event. Then reset the cached values once we can be sure the event is |
| // over. Our heuristic for that is whenever we enter a concurrent work loop. |
| |
| |
| if (currentEventTransitionLane === NoLane) { |
| // All transitions within the same event are assigned the same lane. |
| currentEventTransitionLane = claimNextTransitionLane(); |
| } |
| |
| return currentEventTransitionLane; |
| } // Updates originating inside certain React methods, like flushSync, have |
| // their priority set by tracking it with a context variable. |
| // |
| // The opaque type returned by the host config is internally a lane, so we can |
| // use that directly. |
| // TODO: Move this type conversion to the event priority module. |
| |
| |
| var updateLane = getCurrentUpdatePriority(); |
| |
| if (updateLane !== NoLane) { |
| return updateLane; |
| } // This update originated outside React. Ask the host environment for an |
| // appropriate priority, based on the type of event. |
| // |
| // The opaque type returned by the host config is internally a lane, so we can |
| // use that directly. |
| // TODO: Move this type conversion to the event priority module. |
| |
| |
| var eventLane = getCurrentEventPriority(); |
| return eventLane; |
| } |
| |
| function requestRetryLane(fiber) { |
| // This is a fork of `requestUpdateLane` designed specifically for Suspense |
| // "retries" — a special update that attempts to flip a Suspense boundary |
| // from its placeholder state to its primary/resolved state. |
| // Special cases |
| var mode = fiber.mode; |
| |
| if ((mode & ConcurrentMode) === NoMode) { |
| return SyncLane; |
| } |
| |
| return claimNextRetryLane(); |
| } |
| |
| function scheduleUpdateOnFiber(root, fiber, lane, eventTime) { |
| checkForNestedUpdates(); |
| |
| { |
| if (isRunningInsertionEffect) { |
| error('useInsertionEffect must not schedule updates.'); |
| } |
| } |
| |
| { |
| if (isFlushingPassiveEffects) { |
| didScheduleUpdateDuringPassiveEffects = true; |
| } |
| } // Mark that the root has a pending update. |
| |
| |
| markRootUpdated(root, lane, eventTime); |
| |
| if ((executionContext & RenderContext) !== NoLanes && root === workInProgressRoot) { |
| // This update was dispatched during the render phase. This is a mistake |
| // if the update originates from user space (with the exception of local |
| // hook updates, which are handled differently and don't reach this |
| // function), but there are some internal React features that use this as |
| // an implementation detail, like selective hydration. |
| warnAboutRenderPhaseUpdatesInDEV(fiber); // Track lanes that were updated during the render phase |
| } else { |
| // This is a normal update, scheduled from outside the render phase. For |
| // example, during an input event. |
| { |
| if (isDevToolsPresent) { |
| addFiberToLanesMap(root, fiber, lane); |
| } |
| } |
| |
| warnIfUpdatesNotWrappedWithActDEV(fiber); |
| |
| if (root === workInProgressRoot) { |
| // Received an update to a tree that's in the middle of rendering. Mark |
| // that there was an interleaved update work on this root. Unless the |
| // `deferRenderPhaseUpdateToNextBatch` flag is off and this is a render |
| // phase update. In that case, we don't treat render phase updates as if |
| // they were interleaved, for backwards compat reasons. |
| if ( (executionContext & RenderContext) === NoContext) { |
| workInProgressRootInterleavedUpdatedLanes = mergeLanes(workInProgressRootInterleavedUpdatedLanes, lane); |
| } |
| |
| if (workInProgressRootExitStatus === RootSuspendedWithDelay) { |
| // The root already suspended with a delay, which means this render |
| // definitely won't finish. Since we have a new update, let's mark it as |
| // suspended now, right before marking the incoming update. This has the |
| // effect of interrupting the current render and switching to the update. |
| // TODO: Make sure this doesn't override pings that happen while we've |
| // already started rendering. |
| markRootSuspended$1(root, workInProgressRootRenderLanes); |
| } |
| } |
| |
| ensureRootIsScheduled(root, eventTime); |
| |
| if (lane === SyncLane && executionContext === NoContext && (fiber.mode & ConcurrentMode) === NoMode && // Treat `act` as if it's inside `batchedUpdates`, even in legacy mode. |
| !( ReactCurrentActQueue$1.isBatchingLegacy)) { |
| // Flush the synchronous work now, unless we're already working or inside |
| // a batch. This is intentionally inside scheduleUpdateOnFiber instead of |
| // scheduleCallbackForFiber to preserve the ability to schedule a callback |
| // without immediately flushing it. We only do this for user-initiated |
| // updates, to preserve historical behavior of legacy mode. |
| resetRenderTimer(); |
| flushSyncCallbacksOnlyInLegacyMode(); |
| } |
| } |
| } |
| function scheduleInitialHydrationOnRoot(root, lane, eventTime) { |
| // This is a special fork of scheduleUpdateOnFiber that is only used to |
| // schedule the initial hydration of a root that has just been created. Most |
| // of the stuff in scheduleUpdateOnFiber can be skipped. |
| // |
| // The main reason for this separate path, though, is to distinguish the |
| // initial children from subsequent updates. In fully client-rendered roots |
| // (createRoot instead of hydrateRoot), all top-level renders are modeled as |
| // updates, but hydration roots are special because the initial render must |
| // match what was rendered on the server. |
| var current = root.current; |
| current.lanes = lane; |
| markRootUpdated(root, lane, eventTime); |
| ensureRootIsScheduled(root, eventTime); |
| } |
| function isUnsafeClassRenderPhaseUpdate(fiber) { |
| // Check if this is a render phase update. Only called by class components, |
| // which special (deprecated) behavior for UNSAFE_componentWillReceive props. |
| return (// TODO: Remove outdated deferRenderPhaseUpdateToNextBatch experiment. We |
| // decided not to enable it. |
| (executionContext & RenderContext) !== NoContext |
| ); |
| } // Use this function to schedule a task for a root. There's only one task per |
| // root; if a task was already scheduled, we'll check to make sure the priority |
| // of the existing task is the same as the priority of the next level that the |
| // root has work on. This function is called on every update, and right before |
| // exiting a task. |
| |
| function ensureRootIsScheduled(root, currentTime) { |
| var existingCallbackNode = root.callbackNode; // Check if any lanes are being starved by other work. If so, mark them as |
| // expired so we know to work on those next. |
| |
| markStarvedLanesAsExpired(root, currentTime); // Determine the next lanes to work on, and their priority. |
| |
| var nextLanes = getNextLanes(root, root === workInProgressRoot ? workInProgressRootRenderLanes : NoLanes); |
| |
| if (nextLanes === NoLanes) { |
| // Special case: There's nothing to work on. |
| if (existingCallbackNode !== null) { |
| cancelCallback$1(existingCallbackNode); |
| } |
| |
| root.callbackNode = null; |
| root.callbackPriority = NoLane; |
| return; |
| } // We use the highest priority lane to represent the priority of the callback. |
| |
| |
| var newCallbackPriority = getHighestPriorityLane(nextLanes); // Check if there's an existing task. We may be able to reuse it. |
| |
| var existingCallbackPriority = root.callbackPriority; |
| |
| if (existingCallbackPriority === newCallbackPriority && // Special case related to `act`. If the currently scheduled task is a |
| // Scheduler task, rather than an `act` task, cancel it and re-scheduled |
| // on the `act` queue. |
| !( ReactCurrentActQueue$1.current !== null && existingCallbackNode !== fakeActCallbackNode)) { |
| { |
| // If we're going to re-use an existing task, it needs to exist. |
| // Assume that discrete update microtasks are non-cancellable and null. |
| // TODO: Temporary until we confirm this warning is not fired. |
| if (existingCallbackNode == null && existingCallbackPriority !== SyncLane) { |
| error('Expected scheduled callback to exist. This error is likely caused by a bug in React. Please file an issue.'); |
| } |
| } // The priority hasn't changed. We can reuse the existing task. Exit. |
| |
| |
| return; |
| } |
| |
| if (existingCallbackNode != null) { |
| // Cancel the existing callback. We'll schedule a new one below. |
| cancelCallback$1(existingCallbackNode); |
| } // Schedule a new callback. |
| |
| |
| var newCallbackNode; |
| |
| if (newCallbackPriority === SyncLane) { |
| // Special case: Sync React callbacks are scheduled on a special |
| // internal queue |
| if (root.tag === LegacyRoot) { |
| if ( ReactCurrentActQueue$1.isBatchingLegacy !== null) { |
| ReactCurrentActQueue$1.didScheduleLegacyUpdate = true; |
| } |
| |
| scheduleLegacySyncCallback(performSyncWorkOnRoot.bind(null, root)); |
| } else { |
| scheduleSyncCallback(performSyncWorkOnRoot.bind(null, root)); |
| } |
| |
| { |
| // Flush the queue in a microtask. |
| if ( ReactCurrentActQueue$1.current !== null) { |
| // Inside `act`, use our internal `act` queue so that these get flushed |
| // at the end of the current scope even when using the sync version |
| // of `act`. |
| ReactCurrentActQueue$1.current.push(flushSyncCallbacks); |
| } else { |
| scheduleMicrotask(function () { |
| // In Safari, appending an iframe forces microtasks to run. |
| // https://github.com/facebook/react/issues/22459 |
| // We don't support running callbacks in the middle of render |
| // or commit so we need to check against that. |
| if ((executionContext & (RenderContext | CommitContext)) === NoContext) { |
| // Note that this would still prematurely flush the callbacks |
| // if this happens outside render or commit phase (e.g. in an event). |
| flushSyncCallbacks(); |
| } |
| }); |
| } |
| } |
| |
| newCallbackNode = null; |
| } else { |
| var schedulerPriorityLevel; |
| |
| switch (lanesToEventPriority(nextLanes)) { |
| case DiscreteEventPriority: |
| schedulerPriorityLevel = ImmediatePriority; |
| break; |
| |
| case ContinuousEventPriority: |
| schedulerPriorityLevel = UserBlockingPriority; |
| break; |
| |
| case DefaultEventPriority: |
| schedulerPriorityLevel = NormalPriority; |
| break; |
| |
| case IdleEventPriority: |
| schedulerPriorityLevel = IdlePriority; |
| break; |
| |
| default: |
| schedulerPriorityLevel = NormalPriority; |
| break; |
| } |
| |
| newCallbackNode = scheduleCallback$1(schedulerPriorityLevel, performConcurrentWorkOnRoot.bind(null, root)); |
| } |
| |
| root.callbackPriority = newCallbackPriority; |
| root.callbackNode = newCallbackNode; |
| } // This is the entry point for every concurrent task, i.e. anything that |
| // goes through Scheduler. |
| |
| |
| function performConcurrentWorkOnRoot(root, didTimeout) { |
| { |
| resetNestedUpdateFlag(); |
| } // Since we know we're in a React event, we can clear the current |
| // event time. The next update will compute a new event time. |
| |
| |
| currentEventTime = NoTimestamp; |
| currentEventTransitionLane = NoLanes; |
| |
| if ((executionContext & (RenderContext | CommitContext)) !== NoContext) { |
| throw new Error('Should not already be working.'); |
| } // Flush any pending passive effects before deciding which lanes to work on, |
| // in case they schedule additional work. |
| |
| |
| var originalCallbackNode = root.callbackNode; |
| var didFlushPassiveEffects = flushPassiveEffects(); |
| |
| if (didFlushPassiveEffects) { |
| // Something in the passive effect phase may have canceled the current task. |
| // Check if the task node for this root was changed. |
| if (root.callbackNode !== originalCallbackNode) { |
| // The current task was canceled. Exit. We don't need to call |
| // `ensureRootIsScheduled` because the check above implies either that |
| // there's a new task, or that there's no remaining work on this root. |
| return null; |
| } |
| } // Determine the next lanes to work on, using the fields stored |
| // on the root. |
| |
| |
| var lanes = getNextLanes(root, root === workInProgressRoot ? workInProgressRootRenderLanes : NoLanes); |
| |
| if (lanes === NoLanes) { |
| // Defensive coding. This is never expected to happen. |
| return null; |
| } // We disable time-slicing in some cases: if the work has been CPU-bound |
| // for too long ("expired" work, to prevent starvation), or we're in |
| // sync-updates-by-default mode. |
| // TODO: We only check `didTimeout` defensively, to account for a Scheduler |
| // bug we're still investigating. Once the bug in Scheduler is fixed, |
| // we can remove this, since we track expiration ourselves. |
| |
| |
| var shouldTimeSlice = !includesBlockingLane(root, lanes) && !includesExpiredLane(root, lanes) && ( !didTimeout); |
| var exitStatus = shouldTimeSlice ? renderRootConcurrent(root, lanes) : renderRootSync(root, lanes); |
| |
| if (exitStatus !== RootInProgress) { |
| if (exitStatus === RootErrored) { |
| // If something threw an error, try rendering one more time. We'll |
| // render synchronously to block concurrent data mutations, and we'll |
| // includes all pending updates are included. If it still fails after |
| // the second attempt, we'll give up and commit the resulting tree. |
| var errorRetryLanes = getLanesToRetrySynchronouslyOnError(root); |
| |
| if (errorRetryLanes !== NoLanes) { |
| lanes = errorRetryLanes; |
| exitStatus = recoverFromConcurrentError(root, errorRetryLanes); |
| } |
| } |
| |
| if (exitStatus === RootFatalErrored) { |
| var fatalError = workInProgressRootFatalError; |
| prepareFreshStack(root, NoLanes); |
| markRootSuspended$1(root, lanes); |
| ensureRootIsScheduled(root, now()); |
| throw fatalError; |
| } |
| |
| if (exitStatus === RootDidNotComplete) { |
| // The render unwound without completing the tree. This happens in special |
| // cases where need to exit the current render without producing a |
| // consistent tree or committing. |
| // |
| // This should only happen during a concurrent render, not a discrete or |
| // synchronous update. We should have already checked for this when we |
| // unwound the stack. |
| markRootSuspended$1(root, lanes); |
| } else { |
| // The render completed. |
| // Check if this render may have yielded to a concurrent event, and if so, |
| // confirm that any newly rendered stores are consistent. |
| // TODO: It's possible that even a concurrent render may never have yielded |
| // to the main thread, if it was fast enough, or if it expired. We could |
| // skip the consistency check in that case, too. |
| var renderWasConcurrent = !includesBlockingLane(root, lanes); |
| var finishedWork = root.current.alternate; |
| |
| if (renderWasConcurrent && !isRenderConsistentWithExternalStores(finishedWork)) { |
| // A store was mutated in an interleaved event. Render again, |
| // synchronously, to block further mutations. |
| exitStatus = renderRootSync(root, lanes); // We need to check again if something threw |
| |
| if (exitStatus === RootErrored) { |
| var _errorRetryLanes = getLanesToRetrySynchronouslyOnError(root); |
| |
| if (_errorRetryLanes !== NoLanes) { |
| lanes = _errorRetryLanes; |
| exitStatus = recoverFromConcurrentError(root, _errorRetryLanes); // We assume the tree is now consistent because we didn't yield to any |
| // concurrent events. |
| } |
| } |
| |
| if (exitStatus === RootFatalErrored) { |
| var _fatalError = workInProgressRootFatalError; |
| prepareFreshStack(root, NoLanes); |
| markRootSuspended$1(root, lanes); |
| ensureRootIsScheduled(root, now()); |
| throw _fatalError; |
| } |
| } // We now have a consistent tree. The next step is either to commit it, |
| // or, if something suspended, wait to commit it after a timeout. |
| |
| |
| root.finishedWork = finishedWork; |
| root.finishedLanes = lanes; |
| finishConcurrentRender(root, exitStatus, lanes); |
| } |
| } |
| |
| ensureRootIsScheduled(root, now()); |
| |
| if (root.callbackNode === originalCallbackNode) { |
| // The task node scheduled for this root is the same one that's |
| // currently executed. Need to return a continuation. |
| return performConcurrentWorkOnRoot.bind(null, root); |
| } |
| |
| return null; |
| } |
| |
| function recoverFromConcurrentError(root, errorRetryLanes) { |
| // If an error occurred during hydration, discard server response and fall |
| // back to client side render. |
| // Before rendering again, save the errors from the previous attempt. |
| var errorsFromFirstAttempt = workInProgressRootConcurrentErrors; |
| |
| if (isRootDehydrated(root)) { |
| // The shell failed to hydrate. Set a flag to force a client rendering |
| // during the next attempt. To do this, we call prepareFreshStack now |
| // to create the root work-in-progress fiber. This is a bit weird in terms |
| // of factoring, because it relies on renderRootSync not calling |
| // prepareFreshStack again in the call below, which happens because the |
| // root and lanes haven't changed. |
| // |
| // TODO: I think what we should do is set ForceClientRender inside |
| // throwException, like we do for nested Suspense boundaries. The reason |
| // it's here instead is so we can switch to the synchronous work loop, too. |
| // Something to consider for a future refactor. |
| var rootWorkInProgress = prepareFreshStack(root, errorRetryLanes); |
| rootWorkInProgress.flags |= ForceClientRender; |
| |
| { |
| errorHydratingContainer(root.containerInfo); |
| } |
| } |
| |
| var exitStatus = renderRootSync(root, errorRetryLanes); |
| |
| if (exitStatus !== RootErrored) { |
| // Successfully finished rendering on retry |
| // The errors from the failed first attempt have been recovered. Add |
| // them to the collection of recoverable errors. We'll log them in the |
| // commit phase. |
| var errorsFromSecondAttempt = workInProgressRootRecoverableErrors; |
| workInProgressRootRecoverableErrors = errorsFromFirstAttempt; // The errors from the second attempt should be queued after the errors |
| // from the first attempt, to preserve the causal sequence. |
| |
| if (errorsFromSecondAttempt !== null) { |
| queueRecoverableErrors(errorsFromSecondAttempt); |
| } |
| } |
| |
| return exitStatus; |
| } |
| |
| function queueRecoverableErrors(errors) { |
| if (workInProgressRootRecoverableErrors === null) { |
| workInProgressRootRecoverableErrors = errors; |
| } else { |
| workInProgressRootRecoverableErrors.push.apply(workInProgressRootRecoverableErrors, errors); |
| } |
| } |
| |
| function finishConcurrentRender(root, exitStatus, lanes) { |
| switch (exitStatus) { |
| case RootInProgress: |
| case RootFatalErrored: |
| { |
| throw new Error('Root did not complete. This is a bug in React.'); |
| } |
| // Flow knows about invariant, so it complains if I add a break |
| // statement, but eslint doesn't know about invariant, so it complains |
| // if I do. eslint-disable-next-line no-fallthrough |
| |
| case RootErrored: |
| { |
| // We should have already attempted to retry this tree. If we reached |
| // this point, it errored again. Commit it. |
| commitRoot(root, workInProgressRootRecoverableErrors, workInProgressTransitions); |
| break; |
| } |
| |
| case RootSuspended: |
| { |
| markRootSuspended$1(root, lanes); // We have an acceptable loading state. We need to figure out if we |
| // should immediately commit it or wait a bit. |
| |
| if (includesOnlyRetries(lanes) && // do not delay if we're inside an act() scope |
| !shouldForceFlushFallbacksInDEV()) { |
| // This render only included retries, no updates. Throttle committing |
| // retries so that we don't show too many loading states too quickly. |
| var msUntilTimeout = globalMostRecentFallbackTime + FALLBACK_THROTTLE_MS - now(); // Don't bother with a very short suspense time. |
| |
| if (msUntilTimeout > 10) { |
| var nextLanes = getNextLanes(root, NoLanes); |
| |
| if (nextLanes !== NoLanes) { |
| // There's additional work on this root. |
| break; |
| } |
| |
| var suspendedLanes = root.suspendedLanes; |
| |
| if (!isSubsetOfLanes(suspendedLanes, lanes)) { |
| // We should prefer to render the fallback of at the last |
| // suspended level. Ping the last suspended level to try |
| // rendering it again. |
| // FIXME: What if the suspended lanes are Idle? Should not restart. |
| var eventTime = requestEventTime(); |
| markRootPinged(root, suspendedLanes); |
| break; |
| } // The render is suspended, it hasn't timed out, and there's no |
| // lower priority work to do. Instead of committing the fallback |
| // immediately, wait for more data to arrive. |
| |
| |
| root.timeoutHandle = scheduleTimeout(commitRoot.bind(null, root, workInProgressRootRecoverableErrors, workInProgressTransitions), msUntilTimeout); |
| break; |
| } |
| } // The work expired. Commit immediately. |
| |
| |
| commitRoot(root, workInProgressRootRecoverableErrors, workInProgressTransitions); |
| break; |
| } |
| |
| case RootSuspendedWithDelay: |
| { |
| markRootSuspended$1(root, lanes); |
| |
| if (includesOnlyTransitions(lanes)) { |
| // This is a transition, so we should exit without committing a |
| // placeholder and without scheduling a timeout. Delay indefinitely |
| // until we receive more data. |
| break; |
| } |
| |
| if (!shouldForceFlushFallbacksInDEV()) { |
| // This is not a transition, but we did trigger an avoided state. |
| // Schedule a placeholder to display after a short delay, using the Just |
| // Noticeable Difference. |
| // TODO: Is the JND optimization worth the added complexity? If this is |
| // the only reason we track the event time, then probably not. |
| // Consider removing. |
| var mostRecentEventTime = getMostRecentEventTime(root, lanes); |
| var eventTimeMs = mostRecentEventTime; |
| var timeElapsedMs = now() - eventTimeMs; |
| |
| var _msUntilTimeout = jnd(timeElapsedMs) - timeElapsedMs; // Don't bother with a very short suspense time. |
| |
| |
| if (_msUntilTimeout > 10) { |
| // Instead of committing the fallback immediately, wait for more data |
| // to arrive. |
| root.timeoutHandle = scheduleTimeout(commitRoot.bind(null, root, workInProgressRootRecoverableErrors, workInProgressTransitions), _msUntilTimeout); |
| break; |
| } |
| } // Commit the placeholder. |
| |
| |
| commitRoot(root, workInProgressRootRecoverableErrors, workInProgressTransitions); |
| break; |
| } |
| |
| case RootCompleted: |
| { |
| // The work completed. Ready to commit. |
| commitRoot(root, workInProgressRootRecoverableErrors, workInProgressTransitions); |
| break; |
| } |
| |
| default: |
| { |
| throw new Error('Unknown root exit status.'); |
| } |
| } |
| } |
| |
| function isRenderConsistentWithExternalStores(finishedWork) { |
| // Search the rendered tree for external store reads, and check whether the |
| // stores were mutated in a concurrent event. Intentionally using an iterative |
| // loop instead of recursion so we can exit early. |
| var node = finishedWork; |
| |
| while (true) { |
| if (node.flags & StoreConsistency) { |
| var updateQueue = node.updateQueue; |
| |
| if (updateQueue !== null) { |
| var checks = updateQueue.stores; |
| |
| if (checks !== null) { |
| for (var i = 0; i < checks.length; i++) { |
| var check = checks[i]; |
| var getSnapshot = check.getSnapshot; |
| var renderedValue = check.value; |
| |
| try { |
| if (!objectIs(getSnapshot(), renderedValue)) { |
| // Found an inconsistent store. |
| return false; |
| } |
| } catch (error) { |
| // If `getSnapshot` throws, return `false`. This will schedule |
| // a re-render, and the error will be rethrown during render. |
| return false; |
| } |
| } |
| } |
| } |
| } |
| |
| var child = node.child; |
| |
| if (node.subtreeFlags & StoreConsistency && child !== null) { |
| child.return = node; |
| node = child; |
| continue; |
| } |
| |
| if (node === finishedWork) { |
| return true; |
| } |
| |
| while (node.sibling === null) { |
| if (node.return === null || node.return === finishedWork) { |
| return true; |
| } |
| |
| node = node.return; |
| } |
| |
| node.sibling.return = node.return; |
| node = node.sibling; |
| } // Flow doesn't know this is unreachable, but eslint does |
| // eslint-disable-next-line no-unreachable |
| |
| |
| return true; |
| } |
| |
| function markRootSuspended$1(root, suspendedLanes) { |
| // When suspending, we should always exclude lanes that were pinged or (more |
| // rarely, since we try to avoid it) updated during the render phase. |
| // TODO: Lol maybe there's a better way to factor this besides this |
| // obnoxiously named function :) |
| suspendedLanes = removeLanes(suspendedLanes, workInProgressRootPingedLanes); |
| suspendedLanes = removeLanes(suspendedLanes, workInProgressRootInterleavedUpdatedLanes); |
| markRootSuspended(root, suspendedLanes); |
| } // This is the entry point for synchronous tasks that don't go |
| // through Scheduler |
| |
| |
| function performSyncWorkOnRoot(root) { |
| { |
| syncNestedUpdateFlag(); |
| } |
| |
| if ((executionContext & (RenderContext | CommitContext)) !== NoContext) { |
| throw new Error('Should not already be working.'); |
| } |
| |
| flushPassiveEffects(); |
| var lanes = getNextLanes(root, NoLanes); |
| |
| if (!includesSomeLane(lanes, SyncLane)) { |
| // There's no remaining sync work left. |
| ensureRootIsScheduled(root, now()); |
| return null; |
| } |
| |
| var exitStatus = renderRootSync(root, lanes); |
| |
| if (root.tag !== LegacyRoot && exitStatus === RootErrored) { |
| // If something threw an error, try rendering one more time. We'll render |
| // synchronously to block concurrent data mutations, and we'll includes |
| // all pending updates are included. If it still fails after the second |
| // attempt, we'll give up and commit the resulting tree. |
| var errorRetryLanes = getLanesToRetrySynchronouslyOnError(root); |
| |
| if (errorRetryLanes !== NoLanes) { |
| lanes = errorRetryLanes; |
| exitStatus = recoverFromConcurrentError(root, errorRetryLanes); |
| } |
| } |
| |
| if (exitStatus === RootFatalErrored) { |
| var fatalError = workInProgressRootFatalError; |
| prepareFreshStack(root, NoLanes); |
| markRootSuspended$1(root, lanes); |
| ensureRootIsScheduled(root, now()); |
| throw fatalError; |
| } |
| |
| if (exitStatus === RootDidNotComplete) { |
| throw new Error('Root did not complete. This is a bug in React.'); |
| } // We now have a consistent tree. Because this is a sync render, we |
| // will commit it even if something suspended. |
| |
| |
| var finishedWork = root.current.alternate; |
| root.finishedWork = finishedWork; |
| root.finishedLanes = lanes; |
| commitRoot(root, workInProgressRootRecoverableErrors, workInProgressTransitions); // Before exiting, make sure there's a callback scheduled for the next |
| // pending level. |
| |
| ensureRootIsScheduled(root, now()); |
| return null; |
| } |
| |
| function flushRoot(root, lanes) { |
| if (lanes !== NoLanes) { |
| markRootEntangled(root, mergeLanes(lanes, SyncLane)); |
| ensureRootIsScheduled(root, now()); |
| |
| if ((executionContext & (RenderContext | CommitContext)) === NoContext) { |
| resetRenderTimer(); |
| flushSyncCallbacks(); |
| } |
| } |
| } |
| function batchedUpdates$1(fn, a) { |
| var prevExecutionContext = executionContext; |
| executionContext |= BatchedContext; |
| |
| try { |
| return fn(a); |
| } finally { |
| executionContext = prevExecutionContext; // If there were legacy sync updates, flush them at the end of the outer |
| // most batchedUpdates-like method. |
| |
| if (executionContext === NoContext && // Treat `act` as if it's inside `batchedUpdates`, even in legacy mode. |
| !( ReactCurrentActQueue$1.isBatchingLegacy)) { |
| resetRenderTimer(); |
| flushSyncCallbacksOnlyInLegacyMode(); |
| } |
| } |
| } |
| function discreteUpdates(fn, a, b, c, d) { |
| var previousPriority = getCurrentUpdatePriority(); |
| var prevTransition = ReactCurrentBatchConfig$3.transition; |
| |
| try { |
| ReactCurrentBatchConfig$3.transition = null; |
| setCurrentUpdatePriority(DiscreteEventPriority); |
| return fn(a, b, c, d); |
| } finally { |
| setCurrentUpdatePriority(previousPriority); |
| ReactCurrentBatchConfig$3.transition = prevTransition; |
| |
| if (executionContext === NoContext) { |
| resetRenderTimer(); |
| } |
| } |
| } // Overload the definition to the two valid signatures. |
| // Warning, this opts-out of checking the function body. |
| |
| // eslint-disable-next-line no-redeclare |
| function flushSync(fn) { |
| // In legacy mode, we flush pending passive effects at the beginning of the |
| // next event, not at the end of the previous one. |
| if (rootWithPendingPassiveEffects !== null && rootWithPendingPassiveEffects.tag === LegacyRoot && (executionContext & (RenderContext | CommitContext)) === NoContext) { |
| flushPassiveEffects(); |
| } |
| |
| var prevExecutionContext = executionContext; |
| executionContext |= BatchedContext; |
| var prevTransition = ReactCurrentBatchConfig$3.transition; |
| var previousPriority = getCurrentUpdatePriority(); |
| |
| try { |
| ReactCurrentBatchConfig$3.transition = null; |
| setCurrentUpdatePriority(DiscreteEventPriority); |
| |
| if (fn) { |
| return fn(); |
| } else { |
| return undefined; |
| } |
| } finally { |
| setCurrentUpdatePriority(previousPriority); |
| ReactCurrentBatchConfig$3.transition = prevTransition; |
| executionContext = prevExecutionContext; // Flush the immediate callbacks that were scheduled during this batch. |
| // Note that this will happen even if batchedUpdates is higher up |
| // the stack. |
| |
| if ((executionContext & (RenderContext | CommitContext)) === NoContext) { |
| flushSyncCallbacks(); |
| } |
| } |
| } |
| function isAlreadyRendering() { |
| // Used by the renderer to print a warning if certain APIs are called from |
| // the wrong context. |
| return (executionContext & (RenderContext | CommitContext)) !== NoContext; |
| } |
| function pushRenderLanes(fiber, lanes) { |
| push(subtreeRenderLanesCursor, subtreeRenderLanes, fiber); |
| subtreeRenderLanes = mergeLanes(subtreeRenderLanes, lanes); |
| workInProgressRootIncludedLanes = mergeLanes(workInProgressRootIncludedLanes, lanes); |
| } |
| function popRenderLanes(fiber) { |
| subtreeRenderLanes = subtreeRenderLanesCursor.current; |
| pop(subtreeRenderLanesCursor, fiber); |
| } |
| |
| function prepareFreshStack(root, lanes) { |
| root.finishedWork = null; |
| root.finishedLanes = NoLanes; |
| var timeoutHandle = root.timeoutHandle; |
| |
| if (timeoutHandle !== noTimeout) { |
| // The root previous suspended and scheduled a timeout to commit a fallback |
| // state. Now that we have additional work, cancel the timeout. |
| root.timeoutHandle = noTimeout; // $FlowFixMe Complains noTimeout is not a TimeoutID, despite the check above |
| |
| cancelTimeout(timeoutHandle); |
| } |
| |
| if (workInProgress !== null) { |
| var interruptedWork = workInProgress.return; |
| |
| while (interruptedWork !== null) { |
| var current = interruptedWork.alternate; |
| unwindInterruptedWork(current, interruptedWork); |
| interruptedWork = interruptedWork.return; |
| } |
| } |
| |
| workInProgressRoot = root; |
| var rootWorkInProgress = createWorkInProgress(root.current, null); |
| workInProgress = rootWorkInProgress; |
| workInProgressRootRenderLanes = subtreeRenderLanes = workInProgressRootIncludedLanes = lanes; |
| workInProgressRootExitStatus = RootInProgress; |
| workInProgressRootFatalError = null; |
| workInProgressRootSkippedLanes = NoLanes; |
| workInProgressRootInterleavedUpdatedLanes = NoLanes; |
| workInProgressRootPingedLanes = NoLanes; |
| workInProgressRootConcurrentErrors = null; |
| workInProgressRootRecoverableErrors = null; |
| finishQueueingConcurrentUpdates(); |
| |
| { |
| ReactStrictModeWarnings.discardPendingWarnings(); |
| } |
| |
| return rootWorkInProgress; |
| } |
| |
| function handleError(root, thrownValue) { |
| do { |
| var erroredWork = workInProgress; |
| |
| try { |
| // Reset module-level state that was set during the render phase. |
| resetContextDependencies(); |
| resetHooksAfterThrow(); |
| resetCurrentFiber(); // TODO: I found and added this missing line while investigating a |
| // separate issue. Write a regression test using string refs. |
| |
| ReactCurrentOwner$2.current = null; |
| |
| if (erroredWork === null || erroredWork.return === null) { |
| // Expected to be working on a non-root fiber. This is a fatal error |
| // because there's no ancestor that can handle it; the root is |
| // supposed to capture all errors that weren't caught by an error |
| // boundary. |
| workInProgressRootExitStatus = RootFatalErrored; |
| workInProgressRootFatalError = thrownValue; // Set `workInProgress` to null. This represents advancing to the next |
| // sibling, or the parent if there are no siblings. But since the root |
| // has no siblings nor a parent, we set it to null. Usually this is |
| // handled by `completeUnitOfWork` or `unwindWork`, but since we're |
| // intentionally not calling those, we need set it here. |
| // TODO: Consider calling `unwindWork` to pop the contexts. |
| |
| workInProgress = null; |
| return; |
| } |
| |
| if (enableProfilerTimer && erroredWork.mode & ProfileMode) { |
| // Record the time spent rendering before an error was thrown. This |
| // avoids inaccurate Profiler durations in the case of a |
| // suspended render. |
| stopProfilerTimerIfRunningAndRecordDelta(erroredWork, true); |
| } |
| |
| if (enableSchedulingProfiler) { |
| markComponentRenderStopped(); |
| |
| if (thrownValue !== null && typeof thrownValue === 'object' && typeof thrownValue.then === 'function') { |
| var wakeable = thrownValue; |
| markComponentSuspended(erroredWork, wakeable, workInProgressRootRenderLanes); |
| } else { |
| markComponentErrored(erroredWork, thrownValue, workInProgressRootRenderLanes); |
| } |
| } |
| |
| throwException(root, erroredWork.return, erroredWork, thrownValue, workInProgressRootRenderLanes); |
| completeUnitOfWork(erroredWork); |
| } catch (yetAnotherThrownValue) { |
| // Something in the return path also threw. |
| thrownValue = yetAnotherThrownValue; |
| |
| if (workInProgress === erroredWork && erroredWork !== null) { |
| // If this boundary has already errored, then we had trouble processing |
| // the error. Bubble it to the next boundary. |
| erroredWork = erroredWork.return; |
| workInProgress = erroredWork; |
| } else { |
| erroredWork = workInProgress; |
| } |
| |
| continue; |
| } // Return to the normal work loop. |
| |
| |
| return; |
| } while (true); |
| } |
| |
| function pushDispatcher() { |
| var prevDispatcher = ReactCurrentDispatcher$2.current; |
| ReactCurrentDispatcher$2.current = ContextOnlyDispatcher; |
| |
| if (prevDispatcher === null) { |
| // The React isomorphic package does not include a default dispatcher. |
| // Instead the first renderer will lazily attach one, in order to give |
| // nicer error messages. |
| return ContextOnlyDispatcher; |
| } else { |
| return prevDispatcher; |
| } |
| } |
| |
| function popDispatcher(prevDispatcher) { |
| ReactCurrentDispatcher$2.current = prevDispatcher; |
| } |
| |
| function markCommitTimeOfFallback() { |
| globalMostRecentFallbackTime = now(); |
| } |
| function markSkippedUpdateLanes(lane) { |
| workInProgressRootSkippedLanes = mergeLanes(lane, workInProgressRootSkippedLanes); |
| } |
| function renderDidSuspend() { |
| if (workInProgressRootExitStatus === RootInProgress) { |
| workInProgressRootExitStatus = RootSuspended; |
| } |
| } |
| function renderDidSuspendDelayIfPossible() { |
| if (workInProgressRootExitStatus === RootInProgress || workInProgressRootExitStatus === RootSuspended || workInProgressRootExitStatus === RootErrored) { |
| workInProgressRootExitStatus = RootSuspendedWithDelay; |
| } // Check if there are updates that we skipped tree that might have unblocked |
| // this render. |
| |
| |
| if (workInProgressRoot !== null && (includesNonIdleWork(workInProgressRootSkippedLanes) || includesNonIdleWork(workInProgressRootInterleavedUpdatedLanes))) { |
| // Mark the current render as suspended so that we switch to working on |
| // the updates that were skipped. Usually we only suspend at the end of |
| // the render phase. |
| // TODO: We should probably always mark the root as suspended immediately |
| // (inside this function), since by suspending at the end of the render |
| // phase introduces a potential mistake where we suspend lanes that were |
| // pinged or updated while we were rendering. |
| markRootSuspended$1(workInProgressRoot, workInProgressRootRenderLanes); |
| } |
| } |
| function renderDidError(error) { |
| if (workInProgressRootExitStatus !== RootSuspendedWithDelay) { |
| workInProgressRootExitStatus = RootErrored; |
| } |
| |
| if (workInProgressRootConcurrentErrors === null) { |
| workInProgressRootConcurrentErrors = [error]; |
| } else { |
| workInProgressRootConcurrentErrors.push(error); |
| } |
| } // Called during render to determine if anything has suspended. |
| // Returns false if we're not sure. |
| |
| function renderHasNotSuspendedYet() { |
| // If something errored or completed, we can't really be sure, |
| // so those are false. |
| return workInProgressRootExitStatus === RootInProgress; |
| } |
| |
| function renderRootSync(root, lanes) { |
| var prevExecutionContext = executionContext; |
| executionContext |= RenderContext; |
| var prevDispatcher = pushDispatcher(); // If the root or lanes have changed, throw out the existing stack |
| // and prepare a fresh one. Otherwise we'll continue where we left off. |
| |
| if (workInProgressRoot !== root || workInProgressRootRenderLanes !== lanes) { |
| { |
| if (isDevToolsPresent) { |
| var memoizedUpdaters = root.memoizedUpdaters; |
| |
| if (memoizedUpdaters.size > 0) { |
| restorePendingUpdaters(root, workInProgressRootRenderLanes); |
| memoizedUpdaters.clear(); |
| } // At this point, move Fibers that scheduled the upcoming work from the Map to the Set. |
| // If we bailout on this work, we'll move them back (like above). |
| // It's important to move them now in case the work spawns more work at the same priority with different updaters. |
| // That way we can keep the current update and future updates separate. |
| |
| |
| movePendingFibersToMemoized(root, lanes); |
| } |
| } |
| |
| workInProgressTransitions = getTransitionsForLanes(); |
| prepareFreshStack(root, lanes); |
| } |
| |
| { |
| markRenderStarted(lanes); |
| } |
| |
| do { |
| try { |
| workLoopSync(); |
| break; |
| } catch (thrownValue) { |
| handleError(root, thrownValue); |
| } |
| } while (true); |
| |
| resetContextDependencies(); |
| executionContext = prevExecutionContext; |
| popDispatcher(prevDispatcher); |
| |
| if (workInProgress !== null) { |
| // This is a sync render, so we should have finished the whole tree. |
| throw new Error('Cannot commit an incomplete root. This error is likely caused by a ' + 'bug in React. Please file an issue.'); |
| } |
| |
| { |
| markRenderStopped(); |
| } // Set this to null to indicate there's no in-progress render. |
| |
| |
| workInProgressRoot = null; |
| workInProgressRootRenderLanes = NoLanes; |
| return workInProgressRootExitStatus; |
| } // The work loop is an extremely hot path. Tell Closure not to inline it. |
| |
| /** @noinline */ |
| |
| |
| function workLoopSync() { |
| // Already timed out, so perform work without checking if we need to yield. |
| while (workInProgress !== null) { |
| performUnitOfWork(workInProgress); |
| } |
| } |
| |
| function renderRootConcurrent(root, lanes) { |
| var prevExecutionContext = executionContext; |
| executionContext |= RenderContext; |
| var prevDispatcher = pushDispatcher(); // If the root or lanes have changed, throw out the existing stack |
| // and prepare a fresh one. Otherwise we'll continue where we left off. |
| |
| if (workInProgressRoot !== root || workInProgressRootRenderLanes !== lanes) { |
| { |
| if (isDevToolsPresent) { |
| var memoizedUpdaters = root.memoizedUpdaters; |
| |
| if (memoizedUpdaters.size > 0) { |
| restorePendingUpdaters(root, workInProgressRootRenderLanes); |
| memoizedUpdaters.clear(); |
| } // At this point, move Fibers that scheduled the upcoming work from the Map to the Set. |
| // If we bailout on this work, we'll move them back (like above). |
| // It's important to move them now in case the work spawns more work at the same priority with different updaters. |
| // That way we can keep the current update and future updates separate. |
| |
| |
| movePendingFibersToMemoized(root, lanes); |
| } |
| } |
| |
| workInProgressTransitions = getTransitionsForLanes(); |
| resetRenderTimer(); |
| prepareFreshStack(root, lanes); |
| } |
| |
| { |
| markRenderStarted(lanes); |
| } |
| |
| do { |
| try { |
| workLoopConcurrent(); |
| break; |
| } catch (thrownValue) { |
| handleError(root, thrownValue); |
| } |
| } while (true); |
| |
| resetContextDependencies(); |
| popDispatcher(prevDispatcher); |
| executionContext = prevExecutionContext; |
| |
| |
| if (workInProgress !== null) { |
| // Still work remaining. |
| { |
| markRenderYielded(); |
| } |
| |
| return RootInProgress; |
| } else { |
| // Completed the tree. |
| { |
| markRenderStopped(); |
| } // Set this to null to indicate there's no in-progress render. |
| |
| |
| workInProgressRoot = null; |
| workInProgressRootRenderLanes = NoLanes; // Return the final exit status. |
| |
| return workInProgressRootExitStatus; |
| } |
| } |
| /** @noinline */ |
| |
| |
| function workLoopConcurrent() { |
| // Perform work until Scheduler asks us to yield |
| while (workInProgress !== null && !shouldYield()) { |
| performUnitOfWork(workInProgress); |
| } |
| } |
| |
| function performUnitOfWork(unitOfWork) { |
| // The current, flushed, state of this fiber is the alternate. Ideally |
| // nothing should rely on this, but relying on it here means that we don't |
| // need an additional field on the work in progress. |
| var current = unitOfWork.alternate; |
| setCurrentFiber(unitOfWork); |
| var next; |
| |
| if ( (unitOfWork.mode & ProfileMode) !== NoMode) { |
| startProfilerTimer(unitOfWork); |
| next = beginWork$1(current, unitOfWork, subtreeRenderLanes); |
| stopProfilerTimerIfRunningAndRecordDelta(unitOfWork, true); |
| } else { |
| next = beginWork$1(current, unitOfWork, subtreeRenderLanes); |
| } |
| |
| resetCurrentFiber(); |
| unitOfWork.memoizedProps = unitOfWork.pendingProps; |
| |
| if (next === null) { |
| // If this doesn't spawn new work, complete the current work. |
| completeUnitOfWork(unitOfWork); |
| } else { |
| workInProgress = next; |
| } |
| |
| ReactCurrentOwner$2.current = null; |
| } |
| |
| function completeUnitOfWork(unitOfWork) { |
| // Attempt to complete the current unit of work, then move to the next |
| // sibling. If there are no more siblings, return to the parent fiber. |
| var completedWork = unitOfWork; |
| |
| do { |
| // The current, flushed, state of this fiber is the alternate. Ideally |
| // nothing should rely on this, but relying on it here means that we don't |
| // need an additional field on the work in progress. |
| var current = completedWork.alternate; |
| var returnFiber = completedWork.return; // Check if the work completed or if something threw. |
| |
| if ((completedWork.flags & Incomplete) === NoFlags) { |
| setCurrentFiber(completedWork); |
| var next = void 0; |
| |
| if ( (completedWork.mode & ProfileMode) === NoMode) { |
| next = completeWork(current, completedWork, subtreeRenderLanes); |
| } else { |
| startProfilerTimer(completedWork); |
| next = completeWork(current, completedWork, subtreeRenderLanes); // Update render duration assuming we didn't error. |
| |
| stopProfilerTimerIfRunningAndRecordDelta(completedWork, false); |
| } |
| |
| resetCurrentFiber(); |
| |
| if (next !== null) { |
| // Completing this fiber spawned new work. Work on that next. |
| workInProgress = next; |
| return; |
| } |
| } else { |
| // This fiber did not complete because something threw. Pop values off |
| // the stack without entering the complete phase. If this is a boundary, |
| // capture values if possible. |
| var _next = unwindWork(current, completedWork); // Because this fiber did not complete, don't reset its lanes. |
| |
| |
| if (_next !== null) { |
| // If completing this work spawned new work, do that next. We'll come |
| // back here again. |
| // Since we're restarting, remove anything that is not a host effect |
| // from the effect tag. |
| _next.flags &= HostEffectMask; |
| workInProgress = _next; |
| return; |
| } |
| |
| if ( (completedWork.mode & ProfileMode) !== NoMode) { |
| // Record the render duration for the fiber that errored. |
| stopProfilerTimerIfRunningAndRecordDelta(completedWork, false); // Include the time spent working on failed children before continuing. |
| |
| var actualDuration = completedWork.actualDuration; |
| var child = completedWork.child; |
| |
| while (child !== null) { |
| actualDuration += child.actualDuration; |
| child = child.sibling; |
| } |
| |
| completedWork.actualDuration = actualDuration; |
| } |
| |
| if (returnFiber !== null) { |
| // Mark the parent fiber as incomplete and clear its subtree flags. |
| returnFiber.flags |= Incomplete; |
| returnFiber.subtreeFlags = NoFlags; |
| returnFiber.deletions = null; |
| } else { |
| // We've unwound all the way to the root. |
| workInProgressRootExitStatus = RootDidNotComplete; |
| workInProgress = null; |
| return; |
| } |
| } |
| |
| var siblingFiber = completedWork.sibling; |
| |
| if (siblingFiber !== null) { |
| // If there is more work to do in this returnFiber, do that next. |
| workInProgress = siblingFiber; |
| return; |
| } // Otherwise, return to the parent |
| |
| |
| completedWork = returnFiber; // Update the next thing we're working on in case something throws. |
| |
| workInProgress = completedWork; |
| } while (completedWork !== null); // We've reached the root. |
| |
| |
| if (workInProgressRootExitStatus === RootInProgress) { |
| workInProgressRootExitStatus = RootCompleted; |
| } |
| } |
| |
| function commitRoot(root, recoverableErrors, transitions) { |
| // TODO: This no longer makes any sense. We already wrap the mutation and |
| // layout phases. Should be able to remove. |
| var previousUpdateLanePriority = getCurrentUpdatePriority(); |
| var prevTransition = ReactCurrentBatchConfig$3.transition; |
| |
| try { |
| ReactCurrentBatchConfig$3.transition = null; |
| setCurrentUpdatePriority(DiscreteEventPriority); |
| commitRootImpl(root, recoverableErrors, transitions, previousUpdateLanePriority); |
| } finally { |
| ReactCurrentBatchConfig$3.transition = prevTransition; |
| setCurrentUpdatePriority(previousUpdateLanePriority); |
| } |
| |
| return null; |
| } |
| |
| function commitRootImpl(root, recoverableErrors, transitions, renderPriorityLevel) { |
| do { |
| // `flushPassiveEffects` will call `flushSyncUpdateQueue` at the end, which |
| // means `flushPassiveEffects` will sometimes result in additional |
| // passive effects. So we need to keep flushing in a loop until there are |
| // no more pending effects. |
| // TODO: Might be better if `flushPassiveEffects` did not automatically |
| // flush synchronous work at the end, to avoid factoring hazards like this. |
| flushPassiveEffects(); |
| } while (rootWithPendingPassiveEffects !== null); |
| |
| flushRenderPhaseStrictModeWarningsInDEV(); |
| |
| if ((executionContext & (RenderContext | CommitContext)) !== NoContext) { |
| throw new Error('Should not already be working.'); |
| } |
| |
| var finishedWork = root.finishedWork; |
| var lanes = root.finishedLanes; |
| |
| { |
| markCommitStarted(lanes); |
| } |
| |
| if (finishedWork === null) { |
| |
| { |
| markCommitStopped(); |
| } |
| |
| return null; |
| } else { |
| { |
| if (lanes === NoLanes) { |
| error('root.finishedLanes should not be empty during a commit. This is a ' + 'bug in React.'); |
| } |
| } |
| } |
| |
| root.finishedWork = null; |
| root.finishedLanes = NoLanes; |
| |
| if (finishedWork === root.current) { |
| throw new Error('Cannot commit the same tree as before. This error is likely caused by ' + 'a bug in React. Please file an issue.'); |
| } // commitRoot never returns a continuation; it always finishes synchronously. |
| // So we can clear these now to allow a new callback to be scheduled. |
| |
| |
| root.callbackNode = null; |
| root.callbackPriority = NoLane; // Update the first and last pending times on this root. The new first |
| // pending time is whatever is left on the root fiber. |
| |
| var remainingLanes = mergeLanes(finishedWork.lanes, finishedWork.childLanes); |
| markRootFinished(root, remainingLanes); |
| |
| if (root === workInProgressRoot) { |
| // We can reset these now that they are finished. |
| workInProgressRoot = null; |
| workInProgress = null; |
| workInProgressRootRenderLanes = NoLanes; |
| } // If there are pending passive effects, schedule a callback to process them. |
| // Do this as early as possible, so it is queued before anything else that |
| // might get scheduled in the commit phase. (See #16714.) |
| // TODO: Delete all other places that schedule the passive effect callback |
| // They're redundant. |
| |
| |
| if ((finishedWork.subtreeFlags & PassiveMask) !== NoFlags || (finishedWork.flags & PassiveMask) !== NoFlags) { |
| if (!rootDoesHavePassiveEffects) { |
| rootDoesHavePassiveEffects = true; |
| // to store it in pendingPassiveTransitions until they get processed |
| // We need to pass this through as an argument to commitRoot |
| // because workInProgressTransitions might have changed between |
| // the previous render and commit if we throttle the commit |
| // with setTimeout |
| |
| pendingPassiveTransitions = transitions; |
| scheduleCallback$1(NormalPriority, function () { |
| flushPassiveEffects(); // This render triggered passive effects: release the root cache pool |
| // *after* passive effects fire to avoid freeing a cache pool that may |
| // be referenced by a node in the tree (HostRoot, Cache boundary etc) |
| |
| return null; |
| }); |
| } |
| } // Check if there are any effects in the whole tree. |
| // TODO: This is left over from the effect list implementation, where we had |
| // to check for the existence of `firstEffect` to satisfy Flow. I think the |
| // only other reason this optimization exists is because it affects profiling. |
| // Reconsider whether this is necessary. |
| |
| |
| var subtreeHasEffects = (finishedWork.subtreeFlags & (BeforeMutationMask | MutationMask | LayoutMask | PassiveMask)) !== NoFlags; |
| var rootHasEffect = (finishedWork.flags & (BeforeMutationMask | MutationMask | LayoutMask | PassiveMask)) !== NoFlags; |
| |
| if (subtreeHasEffects || rootHasEffect) { |
| var prevTransition = ReactCurrentBatchConfig$3.transition; |
| ReactCurrentBatchConfig$3.transition = null; |
| var previousPriority = getCurrentUpdatePriority(); |
| setCurrentUpdatePriority(DiscreteEventPriority); |
| var prevExecutionContext = executionContext; |
| executionContext |= CommitContext; // Reset this to null before calling lifecycles |
| |
| ReactCurrentOwner$2.current = null; // The commit phase is broken into several sub-phases. We do a separate pass |
| // of the effect list for each phase: all mutation effects come before all |
| // layout effects, and so on. |
| // The first phase a "before mutation" phase. We use this phase to read the |
| // state of the host tree right before we mutate it. This is where |
| // getSnapshotBeforeUpdate is called. |
| |
| var shouldFireAfterActiveInstanceBlur = commitBeforeMutationEffects(root, finishedWork); |
| |
| { |
| // Mark the current commit time to be shared by all Profilers in this |
| // batch. This enables them to be grouped later. |
| recordCommitTime(); |
| } |
| |
| |
| commitMutationEffects(root, finishedWork, lanes); |
| |
| resetAfterCommit(root.containerInfo); // The work-in-progress tree is now the current tree. This must come after |
| // the mutation phase, so that the previous tree is still current during |
| // componentWillUnmount, but before the layout phase, so that the finished |
| // work is current during componentDidMount/Update. |
| |
| root.current = finishedWork; // The next phase is the layout phase, where we call effects that read |
| |
| { |
| markLayoutEffectsStarted(lanes); |
| } |
| |
| commitLayoutEffects(finishedWork, root, lanes); |
| |
| { |
| markLayoutEffectsStopped(); |
| } |
| // opportunity to paint. |
| |
| |
| requestPaint(); |
| executionContext = prevExecutionContext; // Reset the priority to the previous non-sync value. |
| |
| setCurrentUpdatePriority(previousPriority); |
| ReactCurrentBatchConfig$3.transition = prevTransition; |
| } else { |
| // No effects. |
| root.current = finishedWork; // Measure these anyway so the flamegraph explicitly shows that there were |
| // no effects. |
| // TODO: Maybe there's a better way to report this. |
| |
| { |
| recordCommitTime(); |
| } |
| } |
| |
| var rootDidHavePassiveEffects = rootDoesHavePassiveEffects; |
| |
| if (rootDoesHavePassiveEffects) { |
| // This commit has passive effects. Stash a reference to them. But don't |
| // schedule a callback until after flushing layout work. |
| rootDoesHavePassiveEffects = false; |
| rootWithPendingPassiveEffects = root; |
| pendingPassiveEffectsLanes = lanes; |
| } else { |
| |
| { |
| nestedPassiveUpdateCount = 0; |
| rootWithPassiveNestedUpdates = null; |
| } |
| } // Read this again, since an effect might have updated it |
| |
| |
| remainingLanes = root.pendingLanes; // Check if there's remaining work on this root |
| // TODO: This is part of the `componentDidCatch` implementation. Its purpose |
| // is to detect whether something might have called setState inside |
| // `componentDidCatch`. The mechanism is known to be flawed because `setState` |
| // inside `componentDidCatch` is itself flawed — that's why we recommend |
| // `getDerivedStateFromError` instead. However, it could be improved by |
| // checking if remainingLanes includes Sync work, instead of whether there's |
| // any work remaining at all (which would also include stuff like Suspense |
| // retries or transitions). It's been like this for a while, though, so fixing |
| // it probably isn't that urgent. |
| |
| if (remainingLanes === NoLanes) { |
| // If there's no remaining work, we can clear the set of already failed |
| // error boundaries. |
| legacyErrorBoundariesThatAlreadyFailed = null; |
| } |
| |
| { |
| if (!rootDidHavePassiveEffects) { |
| commitDoubleInvokeEffectsInDEV(root.current, false); |
| } |
| } |
| |
| onCommitRoot(finishedWork.stateNode, renderPriorityLevel); |
| |
| { |
| if (isDevToolsPresent) { |
| root.memoizedUpdaters.clear(); |
| } |
| } |
| |
| { |
| onCommitRoot$1(); |
| } // Always call this before exiting `commitRoot`, to ensure that any |
| // additional work on this root is scheduled. |
| |
| |
| ensureRootIsScheduled(root, now()); |
| |
| if (recoverableErrors !== null) { |
| // There were errors during this render, but recovered from them without |
| // needing to surface it to the UI. We log them here. |
| var onRecoverableError = root.onRecoverableError; |
| |
| for (var i = 0; i < recoverableErrors.length; i++) { |
| var recoverableError = recoverableErrors[i]; |
| var componentStack = recoverableError.stack; |
| var digest = recoverableError.digest; |
| onRecoverableError(recoverableError.value, { |
| componentStack: componentStack, |
| digest: digest |
| }); |
| } |
| } |
| |
| if (hasUncaughtError) { |
| hasUncaughtError = false; |
| var error$1 = firstUncaughtError; |
| firstUncaughtError = null; |
| throw error$1; |
| } // If the passive effects are the result of a discrete render, flush them |
| // synchronously at the end of the current task so that the result is |
| // immediately observable. Otherwise, we assume that they are not |
| // order-dependent and do not need to be observed by external systems, so we |
| // can wait until after paint. |
| // TODO: We can optimize this by not scheduling the callback earlier. Since we |
| // currently schedule the callback in multiple places, will wait until those |
| // are consolidated. |
| |
| |
| if (includesSomeLane(pendingPassiveEffectsLanes, SyncLane) && root.tag !== LegacyRoot) { |
| flushPassiveEffects(); |
| } // Read this again, since a passive effect might have updated it |
| |
| |
| remainingLanes = root.pendingLanes; |
| |
| if (includesSomeLane(remainingLanes, SyncLane)) { |
| { |
| markNestedUpdateScheduled(); |
| } // Count the number of times the root synchronously re-renders without |
| // finishing. If there are too many, it indicates an infinite update loop. |
| |
| |
| if (root === rootWithNestedUpdates) { |
| nestedUpdateCount++; |
| } else { |
| nestedUpdateCount = 0; |
| rootWithNestedUpdates = root; |
| } |
| } else { |
| nestedUpdateCount = 0; |
| } // If layout work was scheduled, flush it now. |
| |
| |
| flushSyncCallbacks(); |
| |
| { |
| markCommitStopped(); |
| } |
| |
| return null; |
| } |
| |
| function flushPassiveEffects() { |
| // Returns whether passive effects were flushed. |
| // TODO: Combine this check with the one in flushPassiveEFfectsImpl. We should |
| // probably just combine the two functions. I believe they were only separate |
| // in the first place because we used to wrap it with |
| // `Scheduler.runWithPriority`, which accepts a function. But now we track the |
| // priority within React itself, so we can mutate the variable directly. |
| if (rootWithPendingPassiveEffects !== null) { |
| var renderPriority = lanesToEventPriority(pendingPassiveEffectsLanes); |
| var priority = lowerEventPriority(DefaultEventPriority, renderPriority); |
| var prevTransition = ReactCurrentBatchConfig$3.transition; |
| var previousPriority = getCurrentUpdatePriority(); |
| |
| try { |
| ReactCurrentBatchConfig$3.transition = null; |
| setCurrentUpdatePriority(priority); |
| return flushPassiveEffectsImpl(); |
| } finally { |
| setCurrentUpdatePriority(previousPriority); |
| ReactCurrentBatchConfig$3.transition = prevTransition; // Once passive effects have run for the tree - giving components a |
| } |
| } |
| |
| return false; |
| } |
| function enqueuePendingPassiveProfilerEffect(fiber) { |
| { |
| pendingPassiveProfilerEffects.push(fiber); |
| |
| if (!rootDoesHavePassiveEffects) { |
| rootDoesHavePassiveEffects = true; |
| scheduleCallback$1(NormalPriority, function () { |
| flushPassiveEffects(); |
| return null; |
| }); |
| } |
| } |
| } |
| |
| function flushPassiveEffectsImpl() { |
| if (rootWithPendingPassiveEffects === null) { |
| return false; |
| } // Cache and clear the transitions flag |
| |
| |
| var transitions = pendingPassiveTransitions; |
| pendingPassiveTransitions = null; |
| var root = rootWithPendingPassiveEffects; |
| var lanes = pendingPassiveEffectsLanes; |
| rootWithPendingPassiveEffects = null; // TODO: This is sometimes out of sync with rootWithPendingPassiveEffects. |
| // Figure out why and fix it. It's not causing any known issues (probably |
| // because it's only used for profiling), but it's a refactor hazard. |
| |
| pendingPassiveEffectsLanes = NoLanes; |
| |
| if ((executionContext & (RenderContext | CommitContext)) !== NoContext) { |
| throw new Error('Cannot flush passive effects while already rendering.'); |
| } |
| |
| { |
| isFlushingPassiveEffects = true; |
| didScheduleUpdateDuringPassiveEffects = false; |
| } |
| |
| { |
| markPassiveEffectsStarted(lanes); |
| } |
| |
| var prevExecutionContext = executionContext; |
| executionContext |= CommitContext; |
| commitPassiveUnmountEffects(root.current); |
| commitPassiveMountEffects(root, root.current, lanes, transitions); // TODO: Move to commitPassiveMountEffects |
| |
| { |
| var profilerEffects = pendingPassiveProfilerEffects; |
| pendingPassiveProfilerEffects = []; |
| |
| for (var i = 0; i < profilerEffects.length; i++) { |
| var _fiber = profilerEffects[i]; |
| commitPassiveEffectDurations(root, _fiber); |
| } |
| } |
| |
| { |
| markPassiveEffectsStopped(); |
| } |
| |
| { |
| commitDoubleInvokeEffectsInDEV(root.current, true); |
| } |
| |
| executionContext = prevExecutionContext; |
| flushSyncCallbacks(); |
| |
| { |
| // If additional passive effects were scheduled, increment a counter. If this |
| // exceeds the limit, we'll fire a warning. |
| if (didScheduleUpdateDuringPassiveEffects) { |
| if (root === rootWithPassiveNestedUpdates) { |
| nestedPassiveUpdateCount++; |
| } else { |
| nestedPassiveUpdateCount = 0; |
| rootWithPassiveNestedUpdates = root; |
| } |
| } else { |
| nestedPassiveUpdateCount = 0; |
| } |
| |
| isFlushingPassiveEffects = false; |
| didScheduleUpdateDuringPassiveEffects = false; |
| } // TODO: Move to commitPassiveMountEffects |
| |
| |
| onPostCommitRoot(root); |
| |
| { |
| var stateNode = root.current.stateNode; |
| stateNode.effectDuration = 0; |
| stateNode.passiveEffectDuration = 0; |
| } |
| |
| return true; |
| } |
| |
| function isAlreadyFailedLegacyErrorBoundary(instance) { |
| return legacyErrorBoundariesThatAlreadyFailed !== null && legacyErrorBoundariesThatAlreadyFailed.has(instance); |
| } |
| function markLegacyErrorBoundaryAsFailed(instance) { |
| if (legacyErrorBoundariesThatAlreadyFailed === null) { |
| legacyErrorBoundariesThatAlreadyFailed = new Set([instance]); |
| } else { |
| legacyErrorBoundariesThatAlreadyFailed.add(instance); |
| } |
| } |
| |
| function prepareToThrowUncaughtError(error) { |
| if (!hasUncaughtError) { |
| hasUncaughtError = true; |
| firstUncaughtError = error; |
| } |
| } |
| |
| var onUncaughtError = prepareToThrowUncaughtError; |
| |
| function captureCommitPhaseErrorOnRoot(rootFiber, sourceFiber, error) { |
| var errorInfo = createCapturedValueAtFiber(error, sourceFiber); |
| var update = createRootErrorUpdate(rootFiber, errorInfo, SyncLane); |
| var root = enqueueUpdate(rootFiber, update, SyncLane); |
| var eventTime = requestEventTime(); |
| |
| if (root !== null) { |
| markRootUpdated(root, SyncLane, eventTime); |
| ensureRootIsScheduled(root, eventTime); |
| } |
| } |
| |
| function captureCommitPhaseError(sourceFiber, nearestMountedAncestor, error$1) { |
| { |
| reportUncaughtErrorInDEV(error$1); |
| setIsRunningInsertionEffect(false); |
| } |
| |
| if (sourceFiber.tag === HostRoot) { |
| // Error was thrown at the root. There is no parent, so the root |
| // itself should capture it. |
| captureCommitPhaseErrorOnRoot(sourceFiber, sourceFiber, error$1); |
| return; |
| } |
| |
| var fiber = null; |
| |
| { |
| fiber = nearestMountedAncestor; |
| } |
| |
| while (fiber !== null) { |
| if (fiber.tag === HostRoot) { |
| captureCommitPhaseErrorOnRoot(fiber, sourceFiber, error$1); |
| return; |
| } else if (fiber.tag === ClassComponent) { |
| var ctor = fiber.type; |
| var instance = fiber.stateNode; |
| |
| if (typeof ctor.getDerivedStateFromError === 'function' || typeof instance.componentDidCatch === 'function' && !isAlreadyFailedLegacyErrorBoundary(instance)) { |
| var errorInfo = createCapturedValueAtFiber(error$1, sourceFiber); |
| var update = createClassErrorUpdate(fiber, errorInfo, SyncLane); |
| var root = enqueueUpdate(fiber, update, SyncLane); |
| var eventTime = requestEventTime(); |
| |
| if (root !== null) { |
| markRootUpdated(root, SyncLane, eventTime); |
| ensureRootIsScheduled(root, eventTime); |
| } |
| |
| return; |
| } |
| } |
| |
| fiber = fiber.return; |
| } |
| |
| { |
| // TODO: Until we re-land skipUnmountedBoundaries (see #20147), this warning |
| // will fire for errors that are thrown by destroy functions inside deleted |
| // trees. What it should instead do is propagate the error to the parent of |
| // the deleted tree. In the meantime, do not add this warning to the |
| // allowlist; this is only for our internal use. |
| error('Internal React error: Attempted to capture a commit phase error ' + 'inside a detached tree. This indicates a bug in React. Likely ' + 'causes include deleting the same fiber more than once, committing an ' + 'already-finished tree, or an inconsistent return pointer.\n\n' + 'Error message:\n\n%s', error$1); |
| } |
| } |
| function pingSuspendedRoot(root, wakeable, pingedLanes) { |
| var pingCache = root.pingCache; |
| |
| if (pingCache !== null) { |
| // The wakeable resolved, so we no longer need to memoize, because it will |
| // never be thrown again. |
| pingCache.delete(wakeable); |
| } |
| |
| var eventTime = requestEventTime(); |
| markRootPinged(root, pingedLanes); |
| warnIfSuspenseResolutionNotWrappedWithActDEV(root); |
| |
| if (workInProgressRoot === root && isSubsetOfLanes(workInProgressRootRenderLanes, pingedLanes)) { |
| // Received a ping at the same priority level at which we're currently |
| // rendering. We might want to restart this render. This should mirror |
| // the logic of whether or not a root suspends once it completes. |
| // TODO: If we're rendering sync either due to Sync, Batched or expired, |
| // we should probably never restart. |
| // If we're suspended with delay, or if it's a retry, we'll always suspend |
| // so we can always restart. |
| if (workInProgressRootExitStatus === RootSuspendedWithDelay || workInProgressRootExitStatus === RootSuspended && includesOnlyRetries(workInProgressRootRenderLanes) && now() - globalMostRecentFallbackTime < FALLBACK_THROTTLE_MS) { |
| // Restart from the root. |
| prepareFreshStack(root, NoLanes); |
| } else { |
| // Even though we can't restart right now, we might get an |
| // opportunity later. So we mark this render as having a ping. |
| workInProgressRootPingedLanes = mergeLanes(workInProgressRootPingedLanes, pingedLanes); |
| } |
| } |
| |
| ensureRootIsScheduled(root, eventTime); |
| } |
| |
| function retryTimedOutBoundary(boundaryFiber, retryLane) { |
| // The boundary fiber (a Suspense component or SuspenseList component) |
| // previously was rendered in its fallback state. One of the promises that |
| // suspended it has resolved, which means at least part of the tree was |
| // likely unblocked. Try rendering again, at a new lanes. |
| if (retryLane === NoLane) { |
| // TODO: Assign this to `suspenseState.retryLane`? to avoid |
| // unnecessary entanglement? |
| retryLane = requestRetryLane(boundaryFiber); |
| } // TODO: Special case idle priority? |
| |
| |
| var eventTime = requestEventTime(); |
| var root = enqueueConcurrentRenderForLane(boundaryFiber, retryLane); |
| |
| if (root !== null) { |
| markRootUpdated(root, retryLane, eventTime); |
| ensureRootIsScheduled(root, eventTime); |
| } |
| } |
| |
| function retryDehydratedSuspenseBoundary(boundaryFiber) { |
| var suspenseState = boundaryFiber.memoizedState; |
| var retryLane = NoLane; |
| |
| if (suspenseState !== null) { |
| retryLane = suspenseState.retryLane; |
| } |
| |
| retryTimedOutBoundary(boundaryFiber, retryLane); |
| } |
| function resolveRetryWakeable(boundaryFiber, wakeable) { |
| var retryLane = NoLane; // Default |
| |
| var retryCache; |
| |
| switch (boundaryFiber.tag) { |
| case SuspenseComponent: |
| retryCache = boundaryFiber.stateNode; |
| var suspenseState = boundaryFiber.memoizedState; |
| |
| if (suspenseState !== null) { |
| retryLane = suspenseState.retryLane; |
| } |
| |
| break; |
| |
| case SuspenseListComponent: |
| retryCache = boundaryFiber.stateNode; |
| break; |
| |
| default: |
| throw new Error('Pinged unknown suspense boundary type. ' + 'This is probably a bug in React.'); |
| } |
| |
| if (retryCache !== null) { |
| // The wakeable resolved, so we no longer need to memoize, because it will |
| // never be thrown again. |
| retryCache.delete(wakeable); |
| } |
| |
| retryTimedOutBoundary(boundaryFiber, retryLane); |
| } // Computes the next Just Noticeable Difference (JND) boundary. |
| // The theory is that a person can't tell the difference between small differences in time. |
| // Therefore, if we wait a bit longer than necessary that won't translate to a noticeable |
| // difference in the experience. However, waiting for longer might mean that we can avoid |
| // showing an intermediate loading state. The longer we have already waited, the harder it |
| // is to tell small differences in time. Therefore, the longer we've already waited, |
| // the longer we can wait additionally. At some point we have to give up though. |
| // We pick a train model where the next boundary commits at a consistent schedule. |
| // These particular numbers are vague estimates. We expect to adjust them based on research. |
| |
| function jnd(timeElapsed) { |
| return timeElapsed < 120 ? 120 : timeElapsed < 480 ? 480 : timeElapsed < 1080 ? 1080 : timeElapsed < 1920 ? 1920 : timeElapsed < 3000 ? 3000 : timeElapsed < 4320 ? 4320 : ceil(timeElapsed / 1960) * 1960; |
| } |
| |
| function checkForNestedUpdates() { |
| if (nestedUpdateCount > NESTED_UPDATE_LIMIT) { |
| nestedUpdateCount = 0; |
| rootWithNestedUpdates = null; |
| throw new Error('Maximum update depth exceeded. This can happen when a component ' + 'repeatedly calls setState inside componentWillUpdate or ' + 'componentDidUpdate. React limits the number of nested updates to ' + 'prevent infinite loops.'); |
| } |
| |
| { |
| if (nestedPassiveUpdateCount > NESTED_PASSIVE_UPDATE_LIMIT) { |
| nestedPassiveUpdateCount = 0; |
| rootWithPassiveNestedUpdates = null; |
| |
| error('Maximum update depth exceeded. This can happen when a component ' + "calls setState inside useEffect, but useEffect either doesn't " + 'have a dependency array, or one of the dependencies changes on ' + 'every render.'); |
| } |
| } |
| } |
| |
| function flushRenderPhaseStrictModeWarningsInDEV() { |
| { |
| ReactStrictModeWarnings.flushLegacyContextWarning(); |
| |
| { |
| ReactStrictModeWarnings.flushPendingUnsafeLifecycleWarnings(); |
| } |
| } |
| } |
| |
| function commitDoubleInvokeEffectsInDEV(fiber, hasPassiveEffects) { |
| { |
| // TODO (StrictEffects) Should we set a marker on the root if it contains strict effects |
| // so we don't traverse unnecessarily? similar to subtreeFlags but just at the root level. |
| // Maybe not a big deal since this is DEV only behavior. |
| setCurrentFiber(fiber); |
| invokeEffectsInDev(fiber, MountLayoutDev, invokeLayoutEffectUnmountInDEV); |
| |
| if (hasPassiveEffects) { |
| invokeEffectsInDev(fiber, MountPassiveDev, invokePassiveEffectUnmountInDEV); |
| } |
| |
| invokeEffectsInDev(fiber, MountLayoutDev, invokeLayoutEffectMountInDEV); |
| |
| if (hasPassiveEffects) { |
| invokeEffectsInDev(fiber, MountPassiveDev, invokePassiveEffectMountInDEV); |
| } |
| |
| resetCurrentFiber(); |
| } |
| } |
| |
| function invokeEffectsInDev(firstChild, fiberFlags, invokeEffectFn) { |
| { |
| // We don't need to re-check StrictEffectsMode here. |
| // This function is only called if that check has already passed. |
| var current = firstChild; |
| var subtreeRoot = null; |
| |
| while (current !== null) { |
| var primarySubtreeFlag = current.subtreeFlags & fiberFlags; |
| |
| if (current !== subtreeRoot && current.child !== null && primarySubtreeFlag !== NoFlags) { |
| current = current.child; |
| } else { |
| if ((current.flags & fiberFlags) !== NoFlags) { |
| invokeEffectFn(current); |
| } |
| |
| if (current.sibling !== null) { |
| current = current.sibling; |
| } else { |
| current = subtreeRoot = current.return; |
| } |
| } |
| } |
| } |
| } |
| |
| var didWarnStateUpdateForNotYetMountedComponent = null; |
| function warnAboutUpdateOnNotYetMountedFiberInDEV(fiber) { |
| { |
| if ((executionContext & RenderContext) !== NoContext) { |
| // We let the other warning about render phase updates deal with this one. |
| return; |
| } |
| |
| if (!(fiber.mode & ConcurrentMode)) { |
| return; |
| } |
| |
| var tag = fiber.tag; |
| |
| if (tag !== IndeterminateComponent && tag !== HostRoot && tag !== ClassComponent && tag !== FunctionComponent && tag !== ForwardRef && tag !== MemoComponent && tag !== SimpleMemoComponent) { |
| // Only warn for user-defined components, not internal ones like Suspense. |
| return; |
| } // We show the whole stack but dedupe on the top component's name because |
| // the problematic code almost always lies inside that component. |
| |
| |
| var componentName = getComponentNameFromFiber(fiber) || 'ReactComponent'; |
| |
| if (didWarnStateUpdateForNotYetMountedComponent !== null) { |
| if (didWarnStateUpdateForNotYetMountedComponent.has(componentName)) { |
| return; |
| } |
| |
| didWarnStateUpdateForNotYetMountedComponent.add(componentName); |
| } else { |
| didWarnStateUpdateForNotYetMountedComponent = new Set([componentName]); |
| } |
| |
| var previousFiber = current; |
| |
| try { |
| setCurrentFiber(fiber); |
| |
| error("Can't perform a React state update on a component that hasn't mounted yet. " + 'This indicates that you have a side-effect in your render function that ' + 'asynchronously later calls tries to update the component. Move this work to ' + 'useEffect instead.'); |
| } finally { |
| if (previousFiber) { |
| setCurrentFiber(fiber); |
| } else { |
| resetCurrentFiber(); |
| } |
| } |
| } |
| } |
| var beginWork$1; |
| |
| { |
| var dummyFiber = null; |
| |
| beginWork$1 = function (current, unitOfWork, lanes) { |
| // If a component throws an error, we replay it again in a synchronously |
| // dispatched event, so that the debugger will treat it as an uncaught |
| // error See ReactErrorUtils for more information. |
| // Before entering the begin phase, copy the work-in-progress onto a dummy |
| // fiber. If beginWork throws, we'll use this to reset the state. |
| var originalWorkInProgressCopy = assignFiberPropertiesInDEV(dummyFiber, unitOfWork); |
| |
| try { |
| return beginWork(current, unitOfWork, lanes); |
| } catch (originalError) { |
| if (didSuspendOrErrorWhileHydratingDEV() || originalError !== null && typeof originalError === 'object' && typeof originalError.then === 'function') { |
| // Don't replay promises. |
| // Don't replay errors if we are hydrating and have already suspended or handled an error |
| throw originalError; |
| } // Keep this code in sync with handleError; any changes here must have |
| // corresponding changes there. |
| |
| |
| resetContextDependencies(); |
| resetHooksAfterThrow(); // Don't reset current debug fiber, since we're about to work on the |
| // same fiber again. |
| // Unwind the failed stack frame |
| |
| unwindInterruptedWork(current, unitOfWork); // Restore the original properties of the fiber. |
| |
| assignFiberPropertiesInDEV(unitOfWork, originalWorkInProgressCopy); |
| |
| if ( unitOfWork.mode & ProfileMode) { |
| // Reset the profiler timer. |
| startProfilerTimer(unitOfWork); |
| } // Run beginWork again. |
| |
| |
| invokeGuardedCallback(null, beginWork, null, current, unitOfWork, lanes); |
| |
| if (hasCaughtError()) { |
| var replayError = clearCaughtError(); |
| |
| if (typeof replayError === 'object' && replayError !== null && replayError._suppressLogging && typeof originalError === 'object' && originalError !== null && !originalError._suppressLogging) { |
| // If suppressed, let the flag carry over to the original error which is the one we'll rethrow. |
| originalError._suppressLogging = true; |
| } |
| } // We always throw the original error in case the second render pass is not idempotent. |
| // This can happen if a memoized function or CommonJS module doesn't throw after first invocation. |
| |
| |
| throw originalError; |
| } |
| }; |
| } |
| |
| var didWarnAboutUpdateInRender = false; |
| var didWarnAboutUpdateInRenderForAnotherComponent; |
| |
| { |
| didWarnAboutUpdateInRenderForAnotherComponent = new Set(); |
| } |
| |
| function warnAboutRenderPhaseUpdatesInDEV(fiber) { |
| { |
| if (isRendering && !getIsUpdatingOpaqueValueInRenderPhaseInDEV()) { |
| switch (fiber.tag) { |
| case FunctionComponent: |
| case ForwardRef: |
| case SimpleMemoComponent: |
| { |
| var renderingComponentName = workInProgress && getComponentNameFromFiber(workInProgress) || 'Unknown'; // Dedupe by the rendering component because it's the one that needs to be fixed. |
| |
| var dedupeKey = renderingComponentName; |
| |
| if (!didWarnAboutUpdateInRenderForAnotherComponent.has(dedupeKey)) { |
| didWarnAboutUpdateInRenderForAnotherComponent.add(dedupeKey); |
| var setStateComponentName = getComponentNameFromFiber(fiber) || 'Unknown'; |
| |
| error('Cannot update a component (`%s`) while rendering a ' + 'different component (`%s`). To locate the bad setState() call inside `%s`, ' + 'follow the stack trace as described in https://reactjs.org/link/setstate-in-render', setStateComponentName, renderingComponentName, renderingComponentName); |
| } |
| |
| break; |
| } |
| |
| case ClassComponent: |
| { |
| if (!didWarnAboutUpdateInRender) { |
| error('Cannot update during an existing state transition (such as ' + 'within `render`). Render methods should be a pure ' + 'function of props and state.'); |
| |
| didWarnAboutUpdateInRender = true; |
| } |
| |
| break; |
| } |
| } |
| } |
| } |
| } |
| |
| function restorePendingUpdaters(root, lanes) { |
| { |
| if (isDevToolsPresent) { |
| var memoizedUpdaters = root.memoizedUpdaters; |
| memoizedUpdaters.forEach(function (schedulingFiber) { |
| addFiberToLanesMap(root, schedulingFiber, lanes); |
| }); // This function intentionally does not clear memoized updaters. |
| // Those may still be relevant to the current commit |
| // and a future one (e.g. Suspense). |
| } |
| } |
| } |
| var fakeActCallbackNode = {}; |
| |
| function scheduleCallback$1(priorityLevel, callback) { |
| { |
| // If we're currently inside an `act` scope, bypass Scheduler and push to |
| // the `act` queue instead. |
| var actQueue = ReactCurrentActQueue$1.current; |
| |
| if (actQueue !== null) { |
| actQueue.push(callback); |
| return fakeActCallbackNode; |
| } else { |
| return scheduleCallback(priorityLevel, callback); |
| } |
| } |
| } |
| |
| function cancelCallback$1(callbackNode) { |
| if ( callbackNode === fakeActCallbackNode) { |
| return; |
| } // In production, always call Scheduler. This function will be stripped out. |
| |
| |
| return cancelCallback(callbackNode); |
| } |
| |
| function shouldForceFlushFallbacksInDEV() { |
| // Never force flush in production. This function should get stripped out. |
| return ReactCurrentActQueue$1.current !== null; |
| } |
| |
| function warnIfUpdatesNotWrappedWithActDEV(fiber) { |
| { |
| if (fiber.mode & ConcurrentMode) { |
| if (!isConcurrentActEnvironment()) { |
| // Not in an act environment. No need to warn. |
| return; |
| } |
| } else { |
| // Legacy mode has additional cases where we suppress a warning. |
| if (!isLegacyActEnvironment()) { |
| // Not in an act environment. No need to warn. |
| return; |
| } |
| |
| if (executionContext !== NoContext) { |
| // Legacy mode doesn't warn if the update is batched, i.e. |
| // batchedUpdates or flushSync. |
| return; |
| } |
| |
| if (fiber.tag !== FunctionComponent && fiber.tag !== ForwardRef && fiber.tag !== SimpleMemoComponent) { |
| // For backwards compatibility with pre-hooks code, legacy mode only |
| // warns for updates that originate from a hook. |
| return; |
| } |
| } |
| |
| if (ReactCurrentActQueue$1.current === null) { |
| var previousFiber = current; |
| |
| try { |
| setCurrentFiber(fiber); |
| |
| error('An update to %s inside a test was not wrapped in act(...).\n\n' + 'When testing, code that causes React state updates should be ' + 'wrapped into act(...):\n\n' + 'act(() => {\n' + ' /* fire events that update state */\n' + '});\n' + '/* assert on the output */\n\n' + "This ensures that you're testing the behavior the user would see " + 'in the browser.' + ' Learn more at https://reactjs.org/link/wrap-tests-with-act', getComponentNameFromFiber(fiber)); |
| } finally { |
| if (previousFiber) { |
| setCurrentFiber(fiber); |
| } else { |
| resetCurrentFiber(); |
| } |
| } |
| } |
| } |
| } |
| |
| function warnIfSuspenseResolutionNotWrappedWithActDEV(root) { |
| { |
| if (root.tag !== LegacyRoot && isConcurrentActEnvironment() && ReactCurrentActQueue$1.current === null) { |
| error('A suspended resource finished loading inside a test, but the event ' + 'was not wrapped in act(...).\n\n' + 'When testing, code that resolves suspended data should be wrapped ' + 'into act(...):\n\n' + 'act(() => {\n' + ' /* finish loading suspended data */\n' + '});\n' + '/* assert on the output */\n\n' + "This ensures that you're testing the behavior the user would see " + 'in the browser.' + ' Learn more at https://reactjs.org/link/wrap-tests-with-act'); |
| } |
| } |
| } |
| |
| function setIsRunningInsertionEffect(isRunning) { |
| { |
| isRunningInsertionEffect = isRunning; |
| } |
| } |
| |
| /* eslint-disable react-internal/prod-error-codes */ |
| var resolveFamily = null; // $FlowFixMe Flow gets confused by a WeakSet feature check below. |
| |
| var failedBoundaries = null; |
| var setRefreshHandler = function (handler) { |
| { |
| resolveFamily = handler; |
| } |
| }; |
| function resolveFunctionForHotReloading(type) { |
| { |
| if (resolveFamily === null) { |
| // Hot reloading is disabled. |
| return type; |
| } |
| |
| var family = resolveFamily(type); |
| |
| if (family === undefined) { |
| return type; |
| } // Use the latest known implementation. |
| |
| |
| return family.current; |
| } |
| } |
| function resolveClassForHotReloading(type) { |
| // No implementation differences. |
| return resolveFunctionForHotReloading(type); |
| } |
| function resolveForwardRefForHotReloading(type) { |
| { |
| if (resolveFamily === null) { |
| // Hot reloading is disabled. |
| return type; |
| } |
| |
| var family = resolveFamily(type); |
| |
| if (family === undefined) { |
| // Check if we're dealing with a real forwardRef. Don't want to crash early. |
| if (type !== null && type !== undefined && typeof type.render === 'function') { |
| // ForwardRef is special because its resolved .type is an object, |
| // but it's possible that we only have its inner render function in the map. |
| // If that inner render function is different, we'll build a new forwardRef type. |
| var currentRender = resolveFunctionForHotReloading(type.render); |
| |
| if (type.render !== currentRender) { |
| var syntheticType = { |
| $$typeof: REACT_FORWARD_REF_TYPE, |
| render: currentRender |
| }; |
| |
| if (type.displayName !== undefined) { |
| syntheticType.displayName = type.displayName; |
| } |
| |
| return syntheticType; |
| } |
| } |
| |
| return type; |
| } // Use the latest known implementation. |
| |
| |
| return family.current; |
| } |
| } |
| function isCompatibleFamilyForHotReloading(fiber, element) { |
| { |
| if (resolveFamily === null) { |
| // Hot reloading is disabled. |
| return false; |
| } |
| |
| var prevType = fiber.elementType; |
| var nextType = element.type; // If we got here, we know types aren't === equal. |
| |
| var needsCompareFamilies = false; |
| var $$typeofNextType = typeof nextType === 'object' && nextType !== null ? nextType.$$typeof : null; |
| |
| switch (fiber.tag) { |
| case ClassComponent: |
| { |
| if (typeof nextType === 'function') { |
| needsCompareFamilies = true; |
| } |
| |
| break; |
| } |
| |
| case FunctionComponent: |
| { |
| if (typeof nextType === 'function') { |
| needsCompareFamilies = true; |
| } else if ($$typeofNextType === REACT_LAZY_TYPE) { |
| // We don't know the inner type yet. |
| // We're going to assume that the lazy inner type is stable, |
| // and so it is sufficient to avoid reconciling it away. |
| // We're not going to unwrap or actually use the new lazy type. |
| needsCompareFamilies = true; |
| } |
| |
| break; |
| } |
| |
| case ForwardRef: |
| { |
| if ($$typeofNextType === REACT_FORWARD_REF_TYPE) { |
| needsCompareFamilies = true; |
| } else if ($$typeofNextType === REACT_LAZY_TYPE) { |
| needsCompareFamilies = true; |
| } |
| |
| break; |
| } |
| |
| case MemoComponent: |
| case SimpleMemoComponent: |
| { |
| if ($$typeofNextType === REACT_MEMO_TYPE) { |
| // TODO: if it was but can no longer be simple, |
| // we shouldn't set this. |
| needsCompareFamilies = true; |
| } else if ($$typeofNextType === REACT_LAZY_TYPE) { |
| needsCompareFamilies = true; |
| } |
| |
| break; |
| } |
| |
| default: |
| return false; |
| } // Check if both types have a family and it's the same one. |
| |
| |
| if (needsCompareFamilies) { |
| // Note: memo() and forwardRef() we'll compare outer rather than inner type. |
| // This means both of them need to be registered to preserve state. |
| // If we unwrapped and compared the inner types for wrappers instead, |
| // then we would risk falsely saying two separate memo(Foo) |
| // calls are equivalent because they wrap the same Foo function. |
| var prevFamily = resolveFamily(prevType); |
| |
| if (prevFamily !== undefined && prevFamily === resolveFamily(nextType)) { |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| } |
| function markFailedErrorBoundaryForHotReloading(fiber) { |
| { |
| if (resolveFamily === null) { |
| // Hot reloading is disabled. |
| return; |
| } |
| |
| if (typeof WeakSet !== 'function') { |
| return; |
| } |
| |
| if (failedBoundaries === null) { |
| failedBoundaries = new WeakSet(); |
| } |
| |
| failedBoundaries.add(fiber); |
| } |
| } |
| var scheduleRefresh = function (root, update) { |
| { |
| if (resolveFamily === null) { |
| // Hot reloading is disabled. |
| return; |
| } |
| |
| var staleFamilies = update.staleFamilies, |
| updatedFamilies = update.updatedFamilies; |
| flushPassiveEffects(); |
| flushSync(function () { |
| scheduleFibersWithFamiliesRecursively(root.current, updatedFamilies, staleFamilies); |
| }); |
| } |
| }; |
| var scheduleRoot = function (root, element) { |
| { |
| if (root.context !== emptyContextObject) { |
| // Super edge case: root has a legacy _renderSubtree context |
| // but we don't know the parentComponent so we can't pass it. |
| // Just ignore. We'll delete this with _renderSubtree code path later. |
| return; |
| } |
| |
| flushPassiveEffects(); |
| flushSync(function () { |
| updateContainer(element, root, null, null); |
| }); |
| } |
| }; |
| |
| function scheduleFibersWithFamiliesRecursively(fiber, updatedFamilies, staleFamilies) { |
| { |
| var alternate = fiber.alternate, |
| child = fiber.child, |
| sibling = fiber.sibling, |
| tag = fiber.tag, |
| type = fiber.type; |
| var candidateType = null; |
| |
| switch (tag) { |
| case FunctionComponent: |
| case SimpleMemoComponent: |
| case ClassComponent: |
| candidateType = type; |
| break; |
| |
| case ForwardRef: |
| candidateType = type.render; |
| break; |
| } |
| |
| if (resolveFamily === null) { |
| throw new Error('Expected resolveFamily to be set during hot reload.'); |
| } |
| |
| var needsRender = false; |
| var needsRemount = false; |
| |
| if (candidateType !== null) { |
| var family = resolveFamily(candidateType); |
| |
| if (family !== undefined) { |
| if (staleFamilies.has(family)) { |
| needsRemount = true; |
| } else if (updatedFamilies.has(family)) { |
| if (tag === ClassComponent) { |
| needsRemount = true; |
| } else { |
| needsRender = true; |
| } |
| } |
| } |
| } |
| |
| if (failedBoundaries !== null) { |
| if (failedBoundaries.has(fiber) || alternate !== null && failedBoundaries.has(alternate)) { |
| needsRemount = true; |
| } |
| } |
| |
| if (needsRemount) { |
| fiber._debugNeedsRemount = true; |
| } |
| |
| if (needsRemount || needsRender) { |
| var _root = enqueueConcurrentRenderForLane(fiber, SyncLane); |
| |
| if (_root !== null) { |
| scheduleUpdateOnFiber(_root, fiber, SyncLane, NoTimestamp); |
| } |
| } |
| |
| if (child !== null && !needsRemount) { |
| scheduleFibersWithFamiliesRecursively(child, updatedFamilies, staleFamilies); |
| } |
| |
| if (sibling !== null) { |
| scheduleFibersWithFamiliesRecursively(sibling, updatedFamilies, staleFamilies); |
| } |
| } |
| } |
| |
| var findHostInstancesForRefresh = function (root, families) { |
| { |
| var hostInstances = new Set(); |
| var types = new Set(families.map(function (family) { |
| return family.current; |
| })); |
| findHostInstancesForMatchingFibersRecursively(root.current, types, hostInstances); |
| return hostInstances; |
| } |
| }; |
| |
| function findHostInstancesForMatchingFibersRecursively(fiber, types, hostInstances) { |
| { |
| var child = fiber.child, |
| sibling = fiber.sibling, |
| tag = fiber.tag, |
| type = fiber.type; |
| var candidateType = null; |
| |
| switch (tag) { |
| case FunctionComponent: |
| case SimpleMemoComponent: |
| case ClassComponent: |
| candidateType = type; |
| break; |
| |
| case ForwardRef: |
| candidateType = type.render; |
| break; |
| } |
| |
| var didMatch = false; |
| |
| if (candidateType !== null) { |
| if (types.has(candidateType)) { |
| didMatch = true; |
| } |
| } |
| |
| if (didMatch) { |
| // We have a match. This only drills down to the closest host components. |
| // There's no need to search deeper because for the purpose of giving |
| // visual feedback, "flashing" outermost parent rectangles is sufficient. |
| findHostInstancesForFiberShallowly(fiber, hostInstances); |
| } else { |
| // If there's no match, maybe there will be one further down in the child tree. |
| if (child !== null) { |
| findHostInstancesForMatchingFibersRecursively(child, types, hostInstances); |
| } |
| } |
| |
| if (sibling !== null) { |
| findHostInstancesForMatchingFibersRecursively(sibling, types, hostInstances); |
| } |
| } |
| } |
| |
| function findHostInstancesForFiberShallowly(fiber, hostInstances) { |
| { |
| var foundHostInstances = findChildHostInstancesForFiberShallowly(fiber, hostInstances); |
| |
| if (foundHostInstances) { |
| return; |
| } // If we didn't find any host children, fallback to closest host parent. |
| |
| |
| var node = fiber; |
| |
| while (true) { |
| switch (node.tag) { |
| case HostComponent: |
| hostInstances.add(node.stateNode); |
| return; |
| |
| case HostPortal: |
| hostInstances.add(node.stateNode.containerInfo); |
| return; |
| |
| case HostRoot: |
| hostInstances.add(node.stateNode.containerInfo); |
| return; |
| } |
| |
| if (node.return === null) { |
| throw new Error('Expected to reach root first.'); |
| } |
| |
| node = node.return; |
| } |
| } |
| } |
| |
| function findChildHostInstancesForFiberShallowly(fiber, hostInstances) { |
| { |
| var node = fiber; |
| var foundHostInstances = false; |
| |
| while (true) { |
| if (node.tag === HostComponent) { |
| // We got a match. |
| foundHostInstances = true; |
| hostInstances.add(node.stateNode); // There may still be more, so keep searching. |
| } else if (node.child !== null) { |
| node.child.return = node; |
| node = node.child; |
| continue; |
| } |
| |
| if (node === fiber) { |
| return foundHostInstances; |
| } |
| |
| while (node.sibling === null) { |
| if (node.return === null || node.return === fiber) { |
| return foundHostInstances; |
| } |
| |
| node = node.return; |
| } |
| |
| node.sibling.return = node.return; |
| node = node.sibling; |
| } |
| } |
| |
| return false; |
| } |
| |
| var hasBadMapPolyfill; |
| |
| { |
| hasBadMapPolyfill = false; |
| |
| try { |
| var nonExtensibleObject = Object.preventExtensions({}); |
| /* eslint-disable no-new */ |
| |
| new Map([[nonExtensibleObject, null]]); |
| new Set([nonExtensibleObject]); |
| /* eslint-enable no-new */ |
| } catch (e) { |
| // TODO: Consider warning about bad polyfills |
| hasBadMapPolyfill = true; |
| } |
| } |
| |
| function FiberNode(tag, pendingProps, key, mode) { |
| // Instance |
| this.tag = tag; |
| this.key = key; |
| this.elementType = null; |
| this.type = null; |
| this.stateNode = null; // Fiber |
| |
| this.return = null; |
| this.child = null; |
| this.sibling = null; |
| this.index = 0; |
| this.ref = null; |
| this.pendingProps = pendingProps; |
| this.memoizedProps = null; |
| this.updateQueue = null; |
| this.memoizedState = null; |
| this.dependencies = null; |
| this.mode = mode; // Effects |
| |
| this.flags = NoFlags; |
| this.subtreeFlags = NoFlags; |
| this.deletions = null; |
| this.lanes = NoLanes; |
| this.childLanes = NoLanes; |
| this.alternate = null; |
| |
| { |
| // Note: The following is done to avoid a v8 performance cliff. |
| // |
| // Initializing the fields below to smis and later updating them with |
| // double values will cause Fibers to end up having separate shapes. |
| // This behavior/bug has something to do with Object.preventExtension(). |
| // Fortunately this only impacts DEV builds. |
| // Unfortunately it makes React unusably slow for some applications. |
| // To work around this, initialize the fields below with doubles. |
| // |
| // Learn more about this here: |
| // https://github.com/facebook/react/issues/14365 |
| // https://bugs.chromium.org/p/v8/issues/detail?id=8538 |
| this.actualDuration = Number.NaN; |
| this.actualStartTime = Number.NaN; |
| this.selfBaseDuration = Number.NaN; |
| this.treeBaseDuration = Number.NaN; // It's okay to replace the initial doubles with smis after initialization. |
| // This won't trigger the performance cliff mentioned above, |
| // and it simplifies other profiler code (including DevTools). |
| |
| this.actualDuration = 0; |
| this.actualStartTime = -1; |
| this.selfBaseDuration = 0; |
| this.treeBaseDuration = 0; |
| } |
| |
| { |
| // This isn't directly used but is handy for debugging internals: |
| this._debugSource = null; |
| this._debugOwner = null; |
| this._debugNeedsRemount = false; |
| this._debugHookTypes = null; |
| |
| if (!hasBadMapPolyfill && typeof Object.preventExtensions === 'function') { |
| Object.preventExtensions(this); |
| } |
| } |
| } // This is a constructor function, rather than a POJO constructor, still |
| // please ensure we do the following: |
| // 1) Nobody should add any instance methods on this. Instance methods can be |
| // more difficult to predict when they get optimized and they are almost |
| // never inlined properly in static compilers. |
| // 2) Nobody should rely on `instanceof Fiber` for type testing. We should |
| // always know when it is a fiber. |
| // 3) We might want to experiment with using numeric keys since they are easier |
| // to optimize in a non-JIT environment. |
| // 4) We can easily go from a constructor to a createFiber object literal if that |
| // is faster. |
| // 5) It should be easy to port this to a C struct and keep a C implementation |
| // compatible. |
| |
| |
| var createFiber = function (tag, pendingProps, key, mode) { |
| // $FlowFixMe: the shapes are exact here but Flow doesn't like constructors |
| return new FiberNode(tag, pendingProps, key, mode); |
| }; |
| |
| function shouldConstruct$1(Component) { |
| var prototype = Component.prototype; |
| return !!(prototype && prototype.isReactComponent); |
| } |
| |
| function isSimpleFunctionComponent(type) { |
| return typeof type === 'function' && !shouldConstruct$1(type) && type.defaultProps === undefined; |
| } |
| function resolveLazyComponentTag(Component) { |
| if (typeof Component === 'function') { |
| return shouldConstruct$1(Component) ? ClassComponent : FunctionComponent; |
| } else if (Component !== undefined && Component !== null) { |
| var $$typeof = Component.$$typeof; |
| |
| if ($$typeof === REACT_FORWARD_REF_TYPE) { |
| return ForwardRef; |
| } |
| |
| if ($$typeof === REACT_MEMO_TYPE) { |
| return MemoComponent; |
| } |
| } |
| |
| return IndeterminateComponent; |
| } // This is used to create an alternate fiber to do work on. |
| |
| function createWorkInProgress(current, pendingProps) { |
| var workInProgress = current.alternate; |
| |
| if (workInProgress === null) { |
| // We use a double buffering pooling technique because we know that we'll |
| // only ever need at most two versions of a tree. We pool the "other" unused |
| // node that we're free to reuse. This is lazily created to avoid allocating |
| // extra objects for things that are never updated. It also allow us to |
| // reclaim the extra memory if needed. |
| workInProgress = createFiber(current.tag, pendingProps, current.key, current.mode); |
| workInProgress.elementType = current.elementType; |
| workInProgress.type = current.type; |
| workInProgress.stateNode = current.stateNode; |
| |
| { |
| // DEV-only fields |
| workInProgress._debugSource = current._debugSource; |
| workInProgress._debugOwner = current._debugOwner; |
| workInProgress._debugHookTypes = current._debugHookTypes; |
| } |
| |
| workInProgress.alternate = current; |
| current.alternate = workInProgress; |
| } else { |
| workInProgress.pendingProps = pendingProps; // Needed because Blocks store data on type. |
| |
| workInProgress.type = current.type; // We already have an alternate. |
| // Reset the effect tag. |
| |
| workInProgress.flags = NoFlags; // The effects are no longer valid. |
| |
| workInProgress.subtreeFlags = NoFlags; |
| workInProgress.deletions = null; |
| |
| { |
| // We intentionally reset, rather than copy, actualDuration & actualStartTime. |
| // This prevents time from endlessly accumulating in new commits. |
| // This has the downside of resetting values for different priority renders, |
| // But works for yielding (the common case) and should support resuming. |
| workInProgress.actualDuration = 0; |
| workInProgress.actualStartTime = -1; |
| } |
| } // Reset all effects except static ones. |
| // Static effects are not specific to a render. |
| |
| |
| workInProgress.flags = current.flags & StaticMask; |
| workInProgress.childLanes = current.childLanes; |
| workInProgress.lanes = current.lanes; |
| workInProgress.child = current.child; |
| workInProgress.memoizedProps = current.memoizedProps; |
| workInProgress.memoizedState = current.memoizedState; |
| workInProgress.updateQueue = current.updateQueue; // Clone the dependencies object. This is mutated during the render phase, so |
| // it cannot be shared with the current fiber. |
| |
| var currentDependencies = current.dependencies; |
| workInProgress.dependencies = currentDependencies === null ? null : { |
| lanes: currentDependencies.lanes, |
| firstContext: currentDependencies.firstContext |
| }; // These will be overridden during the parent's reconciliation |
| |
| workInProgress.sibling = current.sibling; |
| workInProgress.index = current.index; |
| workInProgress.ref = current.ref; |
| |
| { |
| workInProgress.selfBaseDuration = current.selfBaseDuration; |
| workInProgress.treeBaseDuration = current.treeBaseDuration; |
| } |
| |
| { |
| workInProgress._debugNeedsRemount = current._debugNeedsRemount; |
| |
| switch (workInProgress.tag) { |
| case IndeterminateComponent: |
| case FunctionComponent: |
| case SimpleMemoComponent: |
| workInProgress.type = resolveFunctionForHotReloading(current.type); |
| break; |
| |
| case ClassComponent: |
| workInProgress.type = resolveClassForHotReloading(current.type); |
| break; |
| |
| case ForwardRef: |
| workInProgress.type = resolveForwardRefForHotReloading(current.type); |
| break; |
| } |
| } |
| |
| return workInProgress; |
| } // Used to reuse a Fiber for a second pass. |
| |
| function resetWorkInProgress(workInProgress, renderLanes) { |
| // This resets the Fiber to what createFiber or createWorkInProgress would |
| // have set the values to before during the first pass. Ideally this wouldn't |
| // be necessary but unfortunately many code paths reads from the workInProgress |
| // when they should be reading from current and writing to workInProgress. |
| // We assume pendingProps, index, key, ref, return are still untouched to |
| // avoid doing another reconciliation. |
| // Reset the effect flags but keep any Placement tags, since that's something |
| // that child fiber is setting, not the reconciliation. |
| workInProgress.flags &= StaticMask | Placement; // The effects are no longer valid. |
| |
| var current = workInProgress.alternate; |
| |
| if (current === null) { |
| // Reset to createFiber's initial values. |
| workInProgress.childLanes = NoLanes; |
| workInProgress.lanes = renderLanes; |
| workInProgress.child = null; |
| workInProgress.subtreeFlags = NoFlags; |
| workInProgress.memoizedProps = null; |
| workInProgress.memoizedState = null; |
| workInProgress.updateQueue = null; |
| workInProgress.dependencies = null; |
| workInProgress.stateNode = null; |
| |
| { |
| // Note: We don't reset the actualTime counts. It's useful to accumulate |
| // actual time across multiple render passes. |
| workInProgress.selfBaseDuration = 0; |
| workInProgress.treeBaseDuration = 0; |
| } |
| } else { |
| // Reset to the cloned values that createWorkInProgress would've. |
| workInProgress.childLanes = current.childLanes; |
| workInProgress.lanes = current.lanes; |
| workInProgress.child = current.child; |
| workInProgress.subtreeFlags = NoFlags; |
| workInProgress.deletions = null; |
| workInProgress.memoizedProps = current.memoizedProps; |
| workInProgress.memoizedState = current.memoizedState; |
| workInProgress.updateQueue = current.updateQueue; // Needed because Blocks store data on type. |
| |
| workInProgress.type = current.type; // Clone the dependencies object. This is mutated during the render phase, so |
| // it cannot be shared with the current fiber. |
| |
| var currentDependencies = current.dependencies; |
| workInProgress.dependencies = currentDependencies === null ? null : { |
| lanes: currentDependencies.lanes, |
| firstContext: currentDependencies.firstContext |
| }; |
| |
| { |
| // Note: We don't reset the actualTime counts. It's useful to accumulate |
| // actual time across multiple render passes. |
| workInProgress.selfBaseDuration = current.selfBaseDuration; |
| workInProgress.treeBaseDuration = current.treeBaseDuration; |
| } |
| } |
| |
| return workInProgress; |
| } |
| function createHostRootFiber(tag, isStrictMode, concurrentUpdatesByDefaultOverride) { |
| var mode; |
| |
| if (tag === ConcurrentRoot) { |
| mode = ConcurrentMode; |
| |
| if (isStrictMode === true) { |
| mode |= StrictLegacyMode; |
| |
| { |
| mode |= StrictEffectsMode; |
| } |
| } |
| } else { |
| mode = NoMode; |
| } |
| |
| if ( isDevToolsPresent) { |
| // Always collect profile timings when DevTools are present. |
| // This enables DevTools to start capturing timing at any point– |
| // Without some nodes in the tree having empty base times. |
| mode |= ProfileMode; |
| } |
| |
| return createFiber(HostRoot, null, null, mode); |
| } |
| function createFiberFromTypeAndProps(type, // React$ElementType |
| key, pendingProps, owner, mode, lanes) { |
| var fiberTag = IndeterminateComponent; // The resolved type is set if we know what the final type will be. I.e. it's not lazy. |
| |
| var resolvedType = type; |
| |
| if (typeof type === 'function') { |
| if (shouldConstruct$1(type)) { |
| fiberTag = ClassComponent; |
| |
| { |
| resolvedType = resolveClassForHotReloading(resolvedType); |
| } |
| } else { |
| { |
| resolvedType = resolveFunctionForHotReloading(resolvedType); |
| } |
| } |
| } else if (typeof type === 'string') { |
| fiberTag = HostComponent; |
| } else { |
| getTag: switch (type) { |
| case REACT_FRAGMENT_TYPE: |
| return createFiberFromFragment(pendingProps.children, mode, lanes, key); |
| |
| case REACT_STRICT_MODE_TYPE: |
| fiberTag = Mode; |
| mode |= StrictLegacyMode; |
| |
| if ( (mode & ConcurrentMode) !== NoMode) { |
| // Strict effects should never run on legacy roots |
| mode |= StrictEffectsMode; |
| } |
| |
| break; |
| |
| case REACT_PROFILER_TYPE: |
| return createFiberFromProfiler(pendingProps, mode, lanes, key); |
| |
| case REACT_SUSPENSE_TYPE: |
| return createFiberFromSuspense(pendingProps, mode, lanes, key); |
| |
| case REACT_SUSPENSE_LIST_TYPE: |
| return createFiberFromSuspenseList(pendingProps, mode, lanes, key); |
| |
| case REACT_OFFSCREEN_TYPE: |
| return createFiberFromOffscreen(pendingProps, mode, lanes, key); |
| |
| case REACT_LEGACY_HIDDEN_TYPE: |
| |
| // eslint-disable-next-line no-fallthrough |
| |
| case REACT_SCOPE_TYPE: |
| |
| // eslint-disable-next-line no-fallthrough |
| |
| case REACT_CACHE_TYPE: |
| |
| // eslint-disable-next-line no-fallthrough |
| |
| case REACT_TRACING_MARKER_TYPE: |
| |
| // eslint-disable-next-line no-fallthrough |
| |
| case REACT_DEBUG_TRACING_MODE_TYPE: |
| |
| // eslint-disable-next-line no-fallthrough |
| |
| default: |
| { |
| if (typeof type === 'object' && type !== null) { |
| switch (type.$$typeof) { |
| case REACT_PROVIDER_TYPE: |
| fiberTag = ContextProvider; |
| break getTag; |
| |
| case REACT_CONTEXT_TYPE: |
| // This is a consumer |
| fiberTag = ContextConsumer; |
| break getTag; |
| |
| case REACT_FORWARD_REF_TYPE: |
| fiberTag = ForwardRef; |
| |
| { |
| resolvedType = resolveForwardRefForHotReloading(resolvedType); |
| } |
| |
| break getTag; |
| |
| case REACT_MEMO_TYPE: |
| fiberTag = MemoComponent; |
| break getTag; |
| |
| case REACT_LAZY_TYPE: |
| fiberTag = LazyComponent; |
| resolvedType = null; |
| break getTag; |
| } |
| } |
| |
| var info = ''; |
| |
| { |
| if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) { |
| info += ' You likely forgot to export your component from the file ' + "it's defined in, or you might have mixed up default and " + 'named imports.'; |
| } |
| |
| var ownerName = owner ? getComponentNameFromFiber(owner) : null; |
| |
| if (ownerName) { |
| info += '\n\nCheck the render method of `' + ownerName + '`.'; |
| } |
| } |
| |
| throw new Error('Element type is invalid: expected a string (for built-in ' + 'components) or a class/function (for composite components) ' + ("but got: " + (type == null ? type : typeof type) + "." + info)); |
| } |
| } |
| } |
| |
| var fiber = createFiber(fiberTag, pendingProps, key, mode); |
| fiber.elementType = type; |
| fiber.type = resolvedType; |
| fiber.lanes = lanes; |
| |
| { |
| fiber._debugOwner = owner; |
| } |
| |
| return fiber; |
| } |
| function createFiberFromElement(element, mode, lanes) { |
| var owner = null; |
| |
| { |
| owner = element._owner; |
| } |
| |
| var type = element.type; |
| var key = element.key; |
| var pendingProps = element.props; |
| var fiber = createFiberFromTypeAndProps(type, key, pendingProps, owner, mode, lanes); |
| |
| { |
| fiber._debugSource = element._source; |
| fiber._debugOwner = element._owner; |
| } |
| |
| return fiber; |
| } |
| function createFiberFromFragment(elements, mode, lanes, key) { |
| var fiber = createFiber(Fragment, elements, key, mode); |
| fiber.lanes = lanes; |
| return fiber; |
| } |
| |
| function createFiberFromProfiler(pendingProps, mode, lanes, key) { |
| { |
| if (typeof pendingProps.id !== 'string') { |
| error('Profiler must specify an "id" of type `string` as a prop. Received the type `%s` instead.', typeof pendingProps.id); |
| } |
| } |
| |
| var fiber = createFiber(Profiler, pendingProps, key, mode | ProfileMode); |
| fiber.elementType = REACT_PROFILER_TYPE; |
| fiber.lanes = lanes; |
| |
| { |
| fiber.stateNode = { |
| effectDuration: 0, |
| passiveEffectDuration: 0 |
| }; |
| } |
| |
| return fiber; |
| } |
| |
| function createFiberFromSuspense(pendingProps, mode, lanes, key) { |
| var fiber = createFiber(SuspenseComponent, pendingProps, key, mode); |
| fiber.elementType = REACT_SUSPENSE_TYPE; |
| fiber.lanes = lanes; |
| return fiber; |
| } |
| function createFiberFromSuspenseList(pendingProps, mode, lanes, key) { |
| var fiber = createFiber(SuspenseListComponent, pendingProps, key, mode); |
| fiber.elementType = REACT_SUSPENSE_LIST_TYPE; |
| fiber.lanes = lanes; |
| return fiber; |
| } |
| function createFiberFromOffscreen(pendingProps, mode, lanes, key) { |
| var fiber = createFiber(OffscreenComponent, pendingProps, key, mode); |
| fiber.elementType = REACT_OFFSCREEN_TYPE; |
| fiber.lanes = lanes; |
| var primaryChildInstance = { |
| isHidden: false |
| }; |
| fiber.stateNode = primaryChildInstance; |
| return fiber; |
| } |
| function createFiberFromText(content, mode, lanes) { |
| var fiber = createFiber(HostText, content, null, mode); |
| fiber.lanes = lanes; |
| return fiber; |
| } |
| function createFiberFromHostInstanceForDeletion() { |
| var fiber = createFiber(HostComponent, null, null, NoMode); |
| fiber.elementType = 'DELETED'; |
| return fiber; |
| } |
| function createFiberFromDehydratedFragment(dehydratedNode) { |
| var fiber = createFiber(DehydratedFragment, null, null, NoMode); |
| fiber.stateNode = dehydratedNode; |
| return fiber; |
| } |
| function createFiberFromPortal(portal, mode, lanes) { |
| var pendingProps = portal.children !== null ? portal.children : []; |
| var fiber = createFiber(HostPortal, pendingProps, portal.key, mode); |
| fiber.lanes = lanes; |
| fiber.stateNode = { |
| containerInfo: portal.containerInfo, |
| pendingChildren: null, |
| // Used by persistent updates |
| implementation: portal.implementation |
| }; |
| return fiber; |
| } // Used for stashing WIP properties to replay failed work in DEV. |
| |
| function assignFiberPropertiesInDEV(target, source) { |
| if (target === null) { |
| // This Fiber's initial properties will always be overwritten. |
| // We only use a Fiber to ensure the same hidden class so DEV isn't slow. |
| target = createFiber(IndeterminateComponent, null, null, NoMode); |
| } // This is intentionally written as a list of all properties. |
| // We tried to use Object.assign() instead but this is called in |
| // the hottest path, and Object.assign() was too slow: |
| // https://github.com/facebook/react/issues/12502 |
| // This code is DEV-only so size is not a concern. |
| |
| |
| target.tag = source.tag; |
| target.key = source.key; |
| target.elementType = source.elementType; |
| target.type = source.type; |
| target.stateNode = source.stateNode; |
| target.return = source.return; |
| target.child = source.child; |
| target.sibling = source.sibling; |
| target.index = source.index; |
| target.ref = source.ref; |
| target.pendingProps = source.pendingProps; |
| target.memoizedProps = source.memoizedProps; |
| target.updateQueue = source.updateQueue; |
| target.memoizedState = source.memoizedState; |
| target.dependencies = source.dependencies; |
| target.mode = source.mode; |
| target.flags = source.flags; |
| target.subtreeFlags = source.subtreeFlags; |
| target.deletions = source.deletions; |
| target.lanes = source.lanes; |
| target.childLanes = source.childLanes; |
| target.alternate = source.alternate; |
| |
| { |
| target.actualDuration = source.actualDuration; |
| target.actualStartTime = source.actualStartTime; |
| target.selfBaseDuration = source.selfBaseDuration; |
| target.treeBaseDuration = source.treeBaseDuration; |
| } |
| |
| target._debugSource = source._debugSource; |
| target._debugOwner = source._debugOwner; |
| target._debugNeedsRemount = source._debugNeedsRemount; |
| target._debugHookTypes = source._debugHookTypes; |
| return target; |
| } |
| |
| function FiberRootNode(containerInfo, tag, hydrate, identifierPrefix, onRecoverableError) { |
| this.tag = tag; |
| this.containerInfo = containerInfo; |
| this.pendingChildren = null; |
| this.current = null; |
| this.pingCache = null; |
| this.finishedWork = null; |
| this.timeoutHandle = noTimeout; |
| this.context = null; |
| this.pendingContext = null; |
| this.callbackNode = null; |
| this.callbackPriority = NoLane; |
| this.eventTimes = createLaneMap(NoLanes); |
| this.expirationTimes = createLaneMap(NoTimestamp); |
| this.pendingLanes = NoLanes; |
| this.suspendedLanes = NoLanes; |
| this.pingedLanes = NoLanes; |
| this.expiredLanes = NoLanes; |
| this.mutableReadLanes = NoLanes; |
| this.finishedLanes = NoLanes; |
| this.entangledLanes = NoLanes; |
| this.entanglements = createLaneMap(NoLanes); |
| this.identifierPrefix = identifierPrefix; |
| this.onRecoverableError = onRecoverableError; |
| |
| { |
| this.mutableSourceEagerHydrationData = null; |
| } |
| |
| { |
| this.effectDuration = 0; |
| this.passiveEffectDuration = 0; |
| } |
| |
| { |
| this.memoizedUpdaters = new Set(); |
| var pendingUpdatersLaneMap = this.pendingUpdatersLaneMap = []; |
| |
| for (var _i = 0; _i < TotalLanes; _i++) { |
| pendingUpdatersLaneMap.push(new Set()); |
| } |
| } |
| |
| { |
| switch (tag) { |
| case ConcurrentRoot: |
| this._debugRootType = hydrate ? 'hydrateRoot()' : 'createRoot()'; |
| break; |
| |
| case LegacyRoot: |
| this._debugRootType = hydrate ? 'hydrate()' : 'render()'; |
| break; |
| } |
| } |
| } |
| |
| function createFiberRoot(containerInfo, tag, hydrate, initialChildren, hydrationCallbacks, isStrictMode, concurrentUpdatesByDefaultOverride, // TODO: We have several of these arguments that are conceptually part of the |
| // host config, but because they are passed in at runtime, we have to thread |
| // them through the root constructor. Perhaps we should put them all into a |
| // single type, like a DynamicHostConfig that is defined by the renderer. |
| identifierPrefix, onRecoverableError, transitionCallbacks) { |
| var root = new FiberRootNode(containerInfo, tag, hydrate, identifierPrefix, onRecoverableError); |
| // stateNode is any. |
| |
| |
| var uninitializedFiber = createHostRootFiber(tag, isStrictMode); |
| root.current = uninitializedFiber; |
| uninitializedFiber.stateNode = root; |
| |
| { |
| var _initialState = { |
| element: initialChildren, |
| isDehydrated: hydrate, |
| cache: null, |
| // not enabled yet |
| transitions: null, |
| pendingSuspenseBoundaries: null |
| }; |
| uninitializedFiber.memoizedState = _initialState; |
| } |
| |
| initializeUpdateQueue(uninitializedFiber); |
| return root; |
| } |
| |
| var ReactVersion = '18.2.0'; |
| |
| function createPortal(children, containerInfo, // TODO: figure out the API for cross-renderer implementation. |
| implementation) { |
| var key = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : null; |
| |
| { |
| checkKeyStringCoercion(key); |
| } |
| |
| return { |
| // This tag allow us to uniquely identify this as a React Portal |
| $$typeof: REACT_PORTAL_TYPE, |
| key: key == null ? null : '' + key, |
| children: children, |
| containerInfo: containerInfo, |
| implementation: implementation |
| }; |
| } |
| |
| var didWarnAboutNestedUpdates; |
| var didWarnAboutFindNodeInStrictMode; |
| |
| { |
| didWarnAboutNestedUpdates = false; |
| didWarnAboutFindNodeInStrictMode = {}; |
| } |
| |
| function getContextForSubtree(parentComponent) { |
| if (!parentComponent) { |
| return emptyContextObject; |
| } |
| |
| var fiber = get(parentComponent); |
| var parentContext = findCurrentUnmaskedContext(fiber); |
| |
| if (fiber.tag === ClassComponent) { |
| var Component = fiber.type; |
| |
| if (isContextProvider(Component)) { |
| return processChildContext(fiber, Component, parentContext); |
| } |
| } |
| |
| return parentContext; |
| } |
| |
| function findHostInstanceWithWarning(component, methodName) { |
| { |
| var fiber = get(component); |
| |
| if (fiber === undefined) { |
| if (typeof component.render === 'function') { |
| throw new Error('Unable to find node on an unmounted component.'); |
| } else { |
| var keys = Object.keys(component).join(','); |
| throw new Error("Argument appears to not be a ReactComponent. Keys: " + keys); |
| } |
| } |
| |
| var hostFiber = findCurrentHostFiber(fiber); |
| |
| if (hostFiber === null) { |
| return null; |
| } |
| |
| if (hostFiber.mode & StrictLegacyMode) { |
| var componentName = getComponentNameFromFiber(fiber) || 'Component'; |
| |
| if (!didWarnAboutFindNodeInStrictMode[componentName]) { |
| didWarnAboutFindNodeInStrictMode[componentName] = true; |
| var previousFiber = current; |
| |
| try { |
| setCurrentFiber(hostFiber); |
| |
| if (fiber.mode & StrictLegacyMode) { |
| error('%s is deprecated in StrictMode. ' + '%s was passed an instance of %s which is inside StrictMode. ' + 'Instead, add a ref directly to the element you want to reference. ' + 'Learn more about using refs safely here: ' + 'https://reactjs.org/link/strict-mode-find-node', methodName, methodName, componentName); |
| } else { |
| error('%s is deprecated in StrictMode. ' + '%s was passed an instance of %s which renders StrictMode children. ' + 'Instead, add a ref directly to the element you want to reference. ' + 'Learn more about using refs safely here: ' + 'https://reactjs.org/link/strict-mode-find-node', methodName, methodName, componentName); |
| } |
| } finally { |
| // Ideally this should reset to previous but this shouldn't be called in |
| // render and there's another warning for that anyway. |
| if (previousFiber) { |
| setCurrentFiber(previousFiber); |
| } else { |
| resetCurrentFiber(); |
| } |
| } |
| } |
| } |
| |
| return hostFiber.stateNode; |
| } |
| } |
| |
| function createContainer(containerInfo, tag, hydrationCallbacks, isStrictMode, concurrentUpdatesByDefaultOverride, identifierPrefix, onRecoverableError, transitionCallbacks) { |
| var hydrate = false; |
| var initialChildren = null; |
| return createFiberRoot(containerInfo, tag, hydrate, initialChildren, hydrationCallbacks, isStrictMode, concurrentUpdatesByDefaultOverride, identifierPrefix, onRecoverableError); |
| } |
| function createHydrationContainer(initialChildren, // TODO: Remove `callback` when we delete legacy mode. |
| callback, containerInfo, tag, hydrationCallbacks, isStrictMode, concurrentUpdatesByDefaultOverride, identifierPrefix, onRecoverableError, transitionCallbacks) { |
| var hydrate = true; |
| var root = createFiberRoot(containerInfo, tag, hydrate, initialChildren, hydrationCallbacks, isStrictMode, concurrentUpdatesByDefaultOverride, identifierPrefix, onRecoverableError); // TODO: Move this to FiberRoot constructor |
| |
| root.context = getContextForSubtree(null); // Schedule the initial render. In a hydration root, this is different from |
| // a regular update because the initial render must match was was rendered |
| // on the server. |
| // NOTE: This update intentionally doesn't have a payload. We're only using |
| // the update to schedule work on the root fiber (and, for legacy roots, to |
| // enqueue the callback if one is provided). |
| |
| var current = root.current; |
| var eventTime = requestEventTime(); |
| var lane = requestUpdateLane(current); |
| var update = createUpdate(eventTime, lane); |
| update.callback = callback !== undefined && callback !== null ? callback : null; |
| enqueueUpdate(current, update, lane); |
| scheduleInitialHydrationOnRoot(root, lane, eventTime); |
| return root; |
| } |
| function updateContainer(element, container, parentComponent, callback) { |
| { |
| onScheduleRoot(container, element); |
| } |
| |
| var current$1 = container.current; |
| var eventTime = requestEventTime(); |
| var lane = requestUpdateLane(current$1); |
| |
| { |
| markRenderScheduled(lane); |
| } |
| |
| var context = getContextForSubtree(parentComponent); |
| |
| if (container.context === null) { |
| container.context = context; |
| } else { |
| container.pendingContext = context; |
| } |
| |
| { |
| if (isRendering && current !== null && !didWarnAboutNestedUpdates) { |
| didWarnAboutNestedUpdates = true; |
| |
| error('Render methods should be a pure function of props and state; ' + 'triggering nested component updates from render is not allowed. ' + 'If necessary, trigger nested updates in componentDidUpdate.\n\n' + 'Check the render method of %s.', getComponentNameFromFiber(current) || 'Unknown'); |
| } |
| } |
| |
| var update = createUpdate(eventTime, lane); // Caution: React DevTools currently depends on this property |
| // being called "element". |
| |
| update.payload = { |
| element: element |
| }; |
| callback = callback === undefined ? null : callback; |
| |
| if (callback !== null) { |
| { |
| if (typeof callback !== 'function') { |
| error('render(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callback); |
| } |
| } |
| |
| update.callback = callback; |
| } |
| |
| var root = enqueueUpdate(current$1, update, lane); |
| |
| if (root !== null) { |
| scheduleUpdateOnFiber(root, current$1, lane, eventTime); |
| entangleTransitions(root, current$1, lane); |
| } |
| |
| return lane; |
| } |
| function getPublicRootInstance(container) { |
| var containerFiber = container.current; |
| |
| if (!containerFiber.child) { |
| return null; |
| } |
| |
| switch (containerFiber.child.tag) { |
| case HostComponent: |
| return getPublicInstance(containerFiber.child.stateNode); |
| |
| default: |
| return containerFiber.child.stateNode; |
| } |
| } |
| function attemptSynchronousHydration$1(fiber) { |
| switch (fiber.tag) { |
| case HostRoot: |
| { |
| var root = fiber.stateNode; |
| |
| if (isRootDehydrated(root)) { |
| // Flush the first scheduled "update". |
| var lanes = getHighestPriorityPendingLanes(root); |
| flushRoot(root, lanes); |
| } |
| |
| break; |
| } |
| |
| case SuspenseComponent: |
| { |
| flushSync(function () { |
| var root = enqueueConcurrentRenderForLane(fiber, SyncLane); |
| |
| if (root !== null) { |
| var eventTime = requestEventTime(); |
| scheduleUpdateOnFiber(root, fiber, SyncLane, eventTime); |
| } |
| }); // If we're still blocked after this, we need to increase |
| // the priority of any promises resolving within this |
| // boundary so that they next attempt also has higher pri. |
| |
| var retryLane = SyncLane; |
| markRetryLaneIfNotHydrated(fiber, retryLane); |
| break; |
| } |
| } |
| } |
| |
| function markRetryLaneImpl(fiber, retryLane) { |
| var suspenseState = fiber.memoizedState; |
| |
| if (suspenseState !== null && suspenseState.dehydrated !== null) { |
| suspenseState.retryLane = higherPriorityLane(suspenseState.retryLane, retryLane); |
| } |
| } // Increases the priority of thenables when they resolve within this boundary. |
| |
| |
| function markRetryLaneIfNotHydrated(fiber, retryLane) { |
| markRetryLaneImpl(fiber, retryLane); |
| var alternate = fiber.alternate; |
| |
| if (alternate) { |
| markRetryLaneImpl(alternate, retryLane); |
| } |
| } |
| function attemptContinuousHydration$1(fiber) { |
| if (fiber.tag !== SuspenseComponent) { |
| // We ignore HostRoots here because we can't increase |
| // their priority and they should not suspend on I/O, |
| // since you have to wrap anything that might suspend in |
| // Suspense. |
| return; |
| } |
| |
| var lane = SelectiveHydrationLane; |
| var root = enqueueConcurrentRenderForLane(fiber, lane); |
| |
| if (root !== null) { |
| var eventTime = requestEventTime(); |
| scheduleUpdateOnFiber(root, fiber, lane, eventTime); |
| } |
| |
| markRetryLaneIfNotHydrated(fiber, lane); |
| } |
| function attemptHydrationAtCurrentPriority$1(fiber) { |
| if (fiber.tag !== SuspenseComponent) { |
| // We ignore HostRoots here because we can't increase |
| // their priority other than synchronously flush it. |
| return; |
| } |
| |
| var lane = requestUpdateLane(fiber); |
| var root = enqueueConcurrentRenderForLane(fiber, lane); |
| |
| if (root !== null) { |
| var eventTime = requestEventTime(); |
| scheduleUpdateOnFiber(root, fiber, lane, eventTime); |
| } |
| |
| markRetryLaneIfNotHydrated(fiber, lane); |
| } |
| function findHostInstanceWithNoPortals(fiber) { |
| var hostFiber = findCurrentHostFiberWithNoPortals(fiber); |
| |
| if (hostFiber === null) { |
| return null; |
| } |
| |
| return hostFiber.stateNode; |
| } |
| |
| var shouldErrorImpl = function (fiber) { |
| return null; |
| }; |
| |
| function shouldError(fiber) { |
| return shouldErrorImpl(fiber); |
| } |
| |
| var shouldSuspendImpl = function (fiber) { |
| return false; |
| }; |
| |
| function shouldSuspend(fiber) { |
| return shouldSuspendImpl(fiber); |
| } |
| var overrideHookState = null; |
| var overrideHookStateDeletePath = null; |
| var overrideHookStateRenamePath = null; |
| var overrideProps = null; |
| var overridePropsDeletePath = null; |
| var overridePropsRenamePath = null; |
| var scheduleUpdate = null; |
| var setErrorHandler = null; |
| var setSuspenseHandler = null; |
| |
| { |
| var copyWithDeleteImpl = function (obj, path, index) { |
| var key = path[index]; |
| var updated = isArray(obj) ? obj.slice() : assign({}, obj); |
| |
| if (index + 1 === path.length) { |
| if (isArray(updated)) { |
| updated.splice(key, 1); |
| } else { |
| delete updated[key]; |
| } |
| |
| return updated; |
| } // $FlowFixMe number or string is fine here |
| |
| |
| updated[key] = copyWithDeleteImpl(obj[key], path, index + 1); |
| return updated; |
| }; |
| |
| var copyWithDelete = function (obj, path) { |
| return copyWithDeleteImpl(obj, path, 0); |
| }; |
| |
| var copyWithRenameImpl = function (obj, oldPath, newPath, index) { |
| var oldKey = oldPath[index]; |
| var updated = isArray(obj) ? obj.slice() : assign({}, obj); |
| |
| if (index + 1 === oldPath.length) { |
| var newKey = newPath[index]; // $FlowFixMe number or string is fine here |
| |
| updated[newKey] = updated[oldKey]; |
| |
| if (isArray(updated)) { |
| updated.splice(oldKey, 1); |
| } else { |
| delete updated[oldKey]; |
| } |
| } else { |
| // $FlowFixMe number or string is fine here |
| updated[oldKey] = copyWithRenameImpl( // $FlowFixMe number or string is fine here |
| obj[oldKey], oldPath, newPath, index + 1); |
| } |
| |
| return updated; |
| }; |
| |
| var copyWithRename = function (obj, oldPath, newPath) { |
| if (oldPath.length !== newPath.length) { |
| warn('copyWithRename() expects paths of the same length'); |
| |
| return; |
| } else { |
| for (var i = 0; i < newPath.length - 1; i++) { |
| if (oldPath[i] !== newPath[i]) { |
| warn('copyWithRename() expects paths to be the same except for the deepest key'); |
| |
| return; |
| } |
| } |
| } |
| |
| return copyWithRenameImpl(obj, oldPath, newPath, 0); |
| }; |
| |
| var copyWithSetImpl = function (obj, path, index, value) { |
| if (index >= path.length) { |
| return value; |
| } |
| |
| var key = path[index]; |
| var updated = isArray(obj) ? obj.slice() : assign({}, obj); // $FlowFixMe number or string is fine here |
| |
| updated[key] = copyWithSetImpl(obj[key], path, index + 1, value); |
| return updated; |
| }; |
| |
| var copyWithSet = function (obj, path, value) { |
| return copyWithSetImpl(obj, path, 0, value); |
| }; |
| |
| var findHook = function (fiber, id) { |
| // For now, the "id" of stateful hooks is just the stateful hook index. |
| // This may change in the future with e.g. nested hooks. |
| var currentHook = fiber.memoizedState; |
| |
| while (currentHook !== null && id > 0) { |
| currentHook = currentHook.next; |
| id--; |
| } |
| |
| return currentHook; |
| }; // Support DevTools editable values for useState and useReducer. |
| |
| |
| overrideHookState = function (fiber, id, path, value) { |
| var hook = findHook(fiber, id); |
| |
| if (hook !== null) { |
| var newState = copyWithSet(hook.memoizedState, path, value); |
| hook.memoizedState = newState; |
| hook.baseState = newState; // We aren't actually adding an update to the queue, |
| // because there is no update we can add for useReducer hooks that won't trigger an error. |
| // (There's no appropriate action type for DevTools overrides.) |
| // As a result though, React will see the scheduled update as a noop and bailout. |
| // Shallow cloning props works as a workaround for now to bypass the bailout check. |
| |
| fiber.memoizedProps = assign({}, fiber.memoizedProps); |
| var root = enqueueConcurrentRenderForLane(fiber, SyncLane); |
| |
| if (root !== null) { |
| scheduleUpdateOnFiber(root, fiber, SyncLane, NoTimestamp); |
| } |
| } |
| }; |
| |
| overrideHookStateDeletePath = function (fiber, id, path) { |
| var hook = findHook(fiber, id); |
| |
| if (hook !== null) { |
| var newState = copyWithDelete(hook.memoizedState, path); |
| hook.memoizedState = newState; |
| hook.baseState = newState; // We aren't actually adding an update to the queue, |
| // because there is no update we can add for useReducer hooks that won't trigger an error. |
| // (There's no appropriate action type for DevTools overrides.) |
| // As a result though, React will see the scheduled update as a noop and bailout. |
| // Shallow cloning props works as a workaround for now to bypass the bailout check. |
| |
| fiber.memoizedProps = assign({}, fiber.memoizedProps); |
| var root = enqueueConcurrentRenderForLane(fiber, SyncLane); |
| |
| if (root !== null) { |
| scheduleUpdateOnFiber(root, fiber, SyncLane, NoTimestamp); |
| } |
| } |
| }; |
| |
| overrideHookStateRenamePath = function (fiber, id, oldPath, newPath) { |
| var hook = findHook(fiber, id); |
| |
| if (hook !== null) { |
| var newState = copyWithRename(hook.memoizedState, oldPath, newPath); |
| hook.memoizedState = newState; |
| hook.baseState = newState; // We aren't actually adding an update to the queue, |
| // because there is no update we can add for useReducer hooks that won't trigger an error. |
| // (There's no appropriate action type for DevTools overrides.) |
| // As a result though, React will see the scheduled update as a noop and bailout. |
| // Shallow cloning props works as a workaround for now to bypass the bailout check. |
| |
| fiber.memoizedProps = assign({}, fiber.memoizedProps); |
| var root = enqueueConcurrentRenderForLane(fiber, SyncLane); |
| |
| if (root !== null) { |
| scheduleUpdateOnFiber(root, fiber, SyncLane, NoTimestamp); |
| } |
| } |
| }; // Support DevTools props for function components, forwardRef, memo, host components, etc. |
| |
| |
| overrideProps = function (fiber, path, value) { |
| fiber.pendingProps = copyWithSet(fiber.memoizedProps, path, value); |
| |
| if (fiber.alternate) { |
| fiber.alternate.pendingProps = fiber.pendingProps; |
| } |
| |
| var root = enqueueConcurrentRenderForLane(fiber, SyncLane); |
| |
| if (root !== null) { |
| scheduleUpdateOnFiber(root, fiber, SyncLane, NoTimestamp); |
| } |
| }; |
| |
| overridePropsDeletePath = function (fiber, path) { |
| fiber.pendingProps = copyWithDelete(fiber.memoizedProps, path); |
| |
| if (fiber.alternate) { |
| fiber.alternate.pendingProps = fiber.pendingProps; |
| } |
| |
| var root = enqueueConcurrentRenderForLane(fiber, SyncLane); |
| |
| if (root !== null) { |
| scheduleUpdateOnFiber(root, fiber, SyncLane, NoTimestamp); |
| } |
| }; |
| |
| overridePropsRenamePath = function (fiber, oldPath, newPath) { |
| fiber.pendingProps = copyWithRename(fiber.memoizedProps, oldPath, newPath); |
| |
| if (fiber.alternate) { |
| fiber.alternate.pendingProps = fiber.pendingProps; |
| } |
| |
| var root = enqueueConcurrentRenderForLane(fiber, SyncLane); |
| |
| if (root !== null) { |
| scheduleUpdateOnFiber(root, fiber, SyncLane, NoTimestamp); |
| } |
| }; |
| |
| scheduleUpdate = function (fiber) { |
| var root = enqueueConcurrentRenderForLane(fiber, SyncLane); |
| |
| if (root !== null) { |
| scheduleUpdateOnFiber(root, fiber, SyncLane, NoTimestamp); |
| } |
| }; |
| |
| setErrorHandler = function (newShouldErrorImpl) { |
| shouldErrorImpl = newShouldErrorImpl; |
| }; |
| |
| setSuspenseHandler = function (newShouldSuspendImpl) { |
| shouldSuspendImpl = newShouldSuspendImpl; |
| }; |
| } |
| |
| function findHostInstanceByFiber(fiber) { |
| var hostFiber = findCurrentHostFiber(fiber); |
| |
| if (hostFiber === null) { |
| return null; |
| } |
| |
| return hostFiber.stateNode; |
| } |
| |
| function emptyFindFiberByHostInstance(instance) { |
| return null; |
| } |
| |
| function getCurrentFiberForDevTools() { |
| return current; |
| } |
| |
| function injectIntoDevTools(devToolsConfig) { |
| var findFiberByHostInstance = devToolsConfig.findFiberByHostInstance; |
| var ReactCurrentDispatcher = ReactSharedInternals.ReactCurrentDispatcher; |
| return injectInternals({ |
| bundleType: devToolsConfig.bundleType, |
| version: devToolsConfig.version, |
| rendererPackageName: devToolsConfig.rendererPackageName, |
| rendererConfig: devToolsConfig.rendererConfig, |
| overrideHookState: overrideHookState, |
| overrideHookStateDeletePath: overrideHookStateDeletePath, |
| overrideHookStateRenamePath: overrideHookStateRenamePath, |
| overrideProps: overrideProps, |
| overridePropsDeletePath: overridePropsDeletePath, |
| overridePropsRenamePath: overridePropsRenamePath, |
| setErrorHandler: setErrorHandler, |
| setSuspenseHandler: setSuspenseHandler, |
| scheduleUpdate: scheduleUpdate, |
| currentDispatcherRef: ReactCurrentDispatcher, |
| findHostInstanceByFiber: findHostInstanceByFiber, |
| findFiberByHostInstance: findFiberByHostInstance || emptyFindFiberByHostInstance, |
| // React Refresh |
| findHostInstancesForRefresh: findHostInstancesForRefresh , |
| scheduleRefresh: scheduleRefresh , |
| scheduleRoot: scheduleRoot , |
| setRefreshHandler: setRefreshHandler , |
| // Enables DevTools to append owner stacks to error messages in DEV mode. |
| getCurrentFiber: getCurrentFiberForDevTools , |
| // Enables DevTools to detect reconciler version rather than renderer version |
| // which may not match for third party renderers. |
| reconcilerVersion: ReactVersion |
| }); |
| } |
| |
| /* global reportError */ |
| |
| var defaultOnRecoverableError = typeof reportError === 'function' ? // In modern browsers, reportError will dispatch an error event, |
| // emulating an uncaught JavaScript error. |
| reportError : function (error) { |
| // In older browsers and test environments, fallback to console.error. |
| // eslint-disable-next-line react-internal/no-production-logging |
| console['error'](error); |
| }; |
| |
| function ReactDOMRoot(internalRoot) { |
| this._internalRoot = internalRoot; |
| } |
| |
| ReactDOMHydrationRoot.prototype.render = ReactDOMRoot.prototype.render = function (children) { |
| var root = this._internalRoot; |
| |
| if (root === null) { |
| throw new Error('Cannot update an unmounted root.'); |
| } |
| |
| { |
| if (typeof arguments[1] === 'function') { |
| error('render(...): does not support the second callback argument. ' + 'To execute a side effect after rendering, declare it in a component body with useEffect().'); |
| } else if (isValidContainer(arguments[1])) { |
| error('You passed a container to the second argument of root.render(...). ' + "You don't need to pass it again since you already passed it to create the root."); |
| } else if (typeof arguments[1] !== 'undefined') { |
| error('You passed a second argument to root.render(...) but it only accepts ' + 'one argument.'); |
| } |
| |
| var container = root.containerInfo; |
| |
| if (container.nodeType !== COMMENT_NODE) { |
| var hostInstance = findHostInstanceWithNoPortals(root.current); |
| |
| if (hostInstance) { |
| if (hostInstance.parentNode !== container) { |
| error('render(...): It looks like the React-rendered content of the ' + 'root container was removed without using React. This is not ' + 'supported and will cause errors. Instead, call ' + "root.unmount() to empty a root's container."); |
| } |
| } |
| } |
| } |
| |
| updateContainer(children, root, null, null); |
| }; |
| |
| ReactDOMHydrationRoot.prototype.unmount = ReactDOMRoot.prototype.unmount = function () { |
| { |
| if (typeof arguments[0] === 'function') { |
| error('unmount(...): does not support a callback argument. ' + 'To execute a side effect after rendering, declare it in a component body with useEffect().'); |
| } |
| } |
| |
| var root = this._internalRoot; |
| |
| if (root !== null) { |
| this._internalRoot = null; |
| var container = root.containerInfo; |
| |
| { |
| if (isAlreadyRendering()) { |
| error('Attempted to synchronously unmount a root while React was already ' + 'rendering. React cannot finish unmounting the root until the ' + 'current render has completed, which may lead to a race condition.'); |
| } |
| } |
| |
| flushSync(function () { |
| updateContainer(null, root, null, null); |
| }); |
| unmarkContainerAsRoot(container); |
| } |
| }; |
| |
| function createRoot(container, options) { |
| if (!isValidContainer(container)) { |
| throw new Error('createRoot(...): Target container is not a DOM element.'); |
| } |
| |
| warnIfReactDOMContainerInDEV(container); |
| var isStrictMode = false; |
| var concurrentUpdatesByDefaultOverride = false; |
| var identifierPrefix = ''; |
| var onRecoverableError = defaultOnRecoverableError; |
| var transitionCallbacks = null; |
| |
| if (options !== null && options !== undefined) { |
| { |
| if (options.hydrate) { |
| warn('hydrate through createRoot is deprecated. Use ReactDOMClient.hydrateRoot(container, <App />) instead.'); |
| } else { |
| if (typeof options === 'object' && options !== null && options.$$typeof === REACT_ELEMENT_TYPE) { |
| error('You passed a JSX element to createRoot. You probably meant to ' + 'call root.render instead. ' + 'Example usage:\n\n' + ' let root = createRoot(domContainer);\n' + ' root.render(<App />);'); |
| } |
| } |
| } |
| |
| if (options.unstable_strictMode === true) { |
| isStrictMode = true; |
| } |
| |
| if (options.identifierPrefix !== undefined) { |
| identifierPrefix = options.identifierPrefix; |
| } |
| |
| if (options.onRecoverableError !== undefined) { |
| onRecoverableError = options.onRecoverableError; |
| } |
| |
| if (options.transitionCallbacks !== undefined) { |
| transitionCallbacks = options.transitionCallbacks; |
| } |
| } |
| |
| var root = createContainer(container, ConcurrentRoot, null, isStrictMode, concurrentUpdatesByDefaultOverride, identifierPrefix, onRecoverableError); |
| markContainerAsRoot(root.current, container); |
| var rootContainerElement = container.nodeType === COMMENT_NODE ? container.parentNode : container; |
| listenToAllSupportedEvents(rootContainerElement); |
| return new ReactDOMRoot(root); |
| } |
| |
| function ReactDOMHydrationRoot(internalRoot) { |
| this._internalRoot = internalRoot; |
| } |
| |
| function scheduleHydration(target) { |
| if (target) { |
| queueExplicitHydrationTarget(target); |
| } |
| } |
| |
| ReactDOMHydrationRoot.prototype.unstable_scheduleHydration = scheduleHydration; |
| function hydrateRoot(container, initialChildren, options) { |
| if (!isValidContainer(container)) { |
| throw new Error('hydrateRoot(...): Target container is not a DOM element.'); |
| } |
| |
| warnIfReactDOMContainerInDEV(container); |
| |
| { |
| if (initialChildren === undefined) { |
| error('Must provide initial children as second argument to hydrateRoot. ' + 'Example usage: hydrateRoot(domContainer, <App />)'); |
| } |
| } // For now we reuse the whole bag of options since they contain |
| // the hydration callbacks. |
| |
| |
| var hydrationCallbacks = options != null ? options : null; // TODO: Delete this option |
| |
| var mutableSources = options != null && options.hydratedSources || null; |
| var isStrictMode = false; |
| var concurrentUpdatesByDefaultOverride = false; |
| var identifierPrefix = ''; |
| var onRecoverableError = defaultOnRecoverableError; |
| |
| if (options !== null && options !== undefined) { |
| if (options.unstable_strictMode === true) { |
| isStrictMode = true; |
| } |
| |
| if (options.identifierPrefix !== undefined) { |
| identifierPrefix = options.identifierPrefix; |
| } |
| |
| if (options.onRecoverableError !== undefined) { |
| onRecoverableError = options.onRecoverableError; |
| } |
| } |
| |
| var root = createHydrationContainer(initialChildren, null, container, ConcurrentRoot, hydrationCallbacks, isStrictMode, concurrentUpdatesByDefaultOverride, identifierPrefix, onRecoverableError); |
| markContainerAsRoot(root.current, container); // This can't be a comment node since hydration doesn't work on comment nodes anyway. |
| |
| listenToAllSupportedEvents(container); |
| |
| if (mutableSources) { |
| for (var i = 0; i < mutableSources.length; i++) { |
| var mutableSource = mutableSources[i]; |
| registerMutableSourceForHydration(root, mutableSource); |
| } |
| } |
| |
| return new ReactDOMHydrationRoot(root); |
| } |
| function isValidContainer(node) { |
| return !!(node && (node.nodeType === ELEMENT_NODE || node.nodeType === DOCUMENT_NODE || node.nodeType === DOCUMENT_FRAGMENT_NODE || !disableCommentsAsDOMContainers )); |
| } // TODO: Remove this function which also includes comment nodes. |
| // We only use it in places that are currently more relaxed. |
| |
| function isValidContainerLegacy(node) { |
| return !!(node && (node.nodeType === ELEMENT_NODE || node.nodeType === DOCUMENT_NODE || node.nodeType === DOCUMENT_FRAGMENT_NODE || node.nodeType === COMMENT_NODE && node.nodeValue === ' react-mount-point-unstable ')); |
| } |
| |
| function warnIfReactDOMContainerInDEV(container) { |
| { |
| if (container.nodeType === ELEMENT_NODE && container.tagName && container.tagName.toUpperCase() === 'BODY') { |
| error('createRoot(): Creating roots directly with document.body is ' + 'discouraged, since its children are often manipulated by third-party ' + 'scripts and browser extensions. This may lead to subtle ' + 'reconciliation issues. Try using a container element created ' + 'for your app.'); |
| } |
| |
| if (isContainerMarkedAsRoot(container)) { |
| if (container._reactRootContainer) { |
| error('You are calling ReactDOMClient.createRoot() on a container that was previously ' + 'passed to ReactDOM.render(). This is not supported.'); |
| } else { |
| error('You are calling ReactDOMClient.createRoot() on a container that ' + 'has already been passed to createRoot() before. Instead, call ' + 'root.render() on the existing root instead if you want to update it.'); |
| } |
| } |
| } |
| } |
| |
| var ReactCurrentOwner$3 = ReactSharedInternals.ReactCurrentOwner; |
| var topLevelUpdateWarnings; |
| |
| { |
| topLevelUpdateWarnings = function (container) { |
| if (container._reactRootContainer && container.nodeType !== COMMENT_NODE) { |
| var hostInstance = findHostInstanceWithNoPortals(container._reactRootContainer.current); |
| |
| if (hostInstance) { |
| if (hostInstance.parentNode !== container) { |
| error('render(...): It looks like the React-rendered content of this ' + 'container was removed without using React. This is not ' + 'supported and will cause errors. Instead, call ' + 'ReactDOM.unmountComponentAtNode to empty a container.'); |
| } |
| } |
| } |
| |
| var isRootRenderedBySomeReact = !!container._reactRootContainer; |
| var rootEl = getReactRootElementInContainer(container); |
| var hasNonRootReactChild = !!(rootEl && getInstanceFromNode(rootEl)); |
| |
| if (hasNonRootReactChild && !isRootRenderedBySomeReact) { |
| error('render(...): Replacing React-rendered children with a new root ' + 'component. If you intended to update the children of this node, ' + 'you should instead have the existing children update their state ' + 'and render the new components instead of calling ReactDOM.render.'); |
| } |
| |
| if (container.nodeType === ELEMENT_NODE && container.tagName && container.tagName.toUpperCase() === 'BODY') { |
| error('render(): Rendering components directly into document.body is ' + 'discouraged, since its children are often manipulated by third-party ' + 'scripts and browser extensions. This may lead to subtle ' + 'reconciliation issues. Try rendering into a container element created ' + 'for your app.'); |
| } |
| }; |
| } |
| |
| function getReactRootElementInContainer(container) { |
| if (!container) { |
| return null; |
| } |
| |
| if (container.nodeType === DOCUMENT_NODE) { |
| return container.documentElement; |
| } else { |
| return container.firstChild; |
| } |
| } |
| |
| function noopOnRecoverableError() {// This isn't reachable because onRecoverableError isn't called in the |
| // legacy API. |
| } |
| |
| function legacyCreateRootFromDOMContainer(container, initialChildren, parentComponent, callback, isHydrationContainer) { |
| if (isHydrationContainer) { |
| if (typeof callback === 'function') { |
| var originalCallback = callback; |
| |
| callback = function () { |
| var instance = getPublicRootInstance(root); |
| originalCallback.call(instance); |
| }; |
| } |
| |
| var root = createHydrationContainer(initialChildren, callback, container, LegacyRoot, null, // hydrationCallbacks |
| false, // isStrictMode |
| false, // concurrentUpdatesByDefaultOverride, |
| '', // identifierPrefix |
| noopOnRecoverableError); |
| container._reactRootContainer = root; |
| markContainerAsRoot(root.current, container); |
| var rootContainerElement = container.nodeType === COMMENT_NODE ? container.parentNode : container; |
| listenToAllSupportedEvents(rootContainerElement); |
| flushSync(); |
| return root; |
| } else { |
| // First clear any existing content. |
| var rootSibling; |
| |
| while (rootSibling = container.lastChild) { |
| container.removeChild(rootSibling); |
| } |
| |
| if (typeof callback === 'function') { |
| var _originalCallback = callback; |
| |
| callback = function () { |
| var instance = getPublicRootInstance(_root); |
| |
| _originalCallback.call(instance); |
| }; |
| } |
| |
| var _root = createContainer(container, LegacyRoot, null, // hydrationCallbacks |
| false, // isStrictMode |
| false, // concurrentUpdatesByDefaultOverride, |
| '', // identifierPrefix |
| noopOnRecoverableError); |
| |
| container._reactRootContainer = _root; |
| markContainerAsRoot(_root.current, container); |
| |
| var _rootContainerElement = container.nodeType === COMMENT_NODE ? container.parentNode : container; |
| |
| listenToAllSupportedEvents(_rootContainerElement); // Initial mount should not be batched. |
| |
| flushSync(function () { |
| updateContainer(initialChildren, _root, parentComponent, callback); |
| }); |
| return _root; |
| } |
| } |
| |
| function warnOnInvalidCallback$1(callback, callerName) { |
| { |
| if (callback !== null && typeof callback !== 'function') { |
| error('%s(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callerName, callback); |
| } |
| } |
| } |
| |
| function legacyRenderSubtreeIntoContainer(parentComponent, children, container, forceHydrate, callback) { |
| { |
| topLevelUpdateWarnings(container); |
| warnOnInvalidCallback$1(callback === undefined ? null : callback, 'render'); |
| } |
| |
| var maybeRoot = container._reactRootContainer; |
| var root; |
| |
| if (!maybeRoot) { |
| // Initial mount |
| root = legacyCreateRootFromDOMContainer(container, children, parentComponent, callback, forceHydrate); |
| } else { |
| root = maybeRoot; |
| |
| if (typeof callback === 'function') { |
| var originalCallback = callback; |
| |
| callback = function () { |
| var instance = getPublicRootInstance(root); |
| originalCallback.call(instance); |
| }; |
| } // Update |
| |
| |
| updateContainer(children, root, parentComponent, callback); |
| } |
| |
| return getPublicRootInstance(root); |
| } |
| |
| function findDOMNode(componentOrElement) { |
| { |
| var owner = ReactCurrentOwner$3.current; |
| |
| if (owner !== null && owner.stateNode !== null) { |
| var warnedAboutRefsInRender = owner.stateNode._warnedAboutRefsInRender; |
| |
| if (!warnedAboutRefsInRender) { |
| error('%s is accessing findDOMNode inside its render(). ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', getComponentNameFromType(owner.type) || 'A component'); |
| } |
| |
| owner.stateNode._warnedAboutRefsInRender = true; |
| } |
| } |
| |
| if (componentOrElement == null) { |
| return null; |
| } |
| |
| if (componentOrElement.nodeType === ELEMENT_NODE) { |
| return componentOrElement; |
| } |
| |
| { |
| return findHostInstanceWithWarning(componentOrElement, 'findDOMNode'); |
| } |
| } |
| function hydrate(element, container, callback) { |
| { |
| error('ReactDOM.hydrate is no longer supported in React 18. Use hydrateRoot ' + 'instead. Until you switch to the new API, your app will behave as ' + "if it's running React 17. Learn " + 'more: https://reactjs.org/link/switch-to-createroot'); |
| } |
| |
| if (!isValidContainerLegacy(container)) { |
| throw new Error('Target container is not a DOM element.'); |
| } |
| |
| { |
| var isModernRoot = isContainerMarkedAsRoot(container) && container._reactRootContainer === undefined; |
| |
| if (isModernRoot) { |
| error('You are calling ReactDOM.hydrate() on a container that was previously ' + 'passed to ReactDOMClient.createRoot(). This is not supported. ' + 'Did you mean to call hydrateRoot(container, element)?'); |
| } |
| } // TODO: throw or warn if we couldn't hydrate? |
| |
| |
| return legacyRenderSubtreeIntoContainer(null, element, container, true, callback); |
| } |
| function render(element, container, callback) { |
| { |
| error('ReactDOM.render is no longer supported in React 18. Use createRoot ' + 'instead. Until you switch to the new API, your app will behave as ' + "if it's running React 17. Learn " + 'more: https://reactjs.org/link/switch-to-createroot'); |
| } |
| |
| if (!isValidContainerLegacy(container)) { |
| throw new Error('Target container is not a DOM element.'); |
| } |
| |
| { |
| var isModernRoot = isContainerMarkedAsRoot(container) && container._reactRootContainer === undefined; |
| |
| if (isModernRoot) { |
| error('You are calling ReactDOM.render() on a container that was previously ' + 'passed to ReactDOMClient.createRoot(). This is not supported. ' + 'Did you mean to call root.render(element)?'); |
| } |
| } |
| |
| return legacyRenderSubtreeIntoContainer(null, element, container, false, callback); |
| } |
| function unstable_renderSubtreeIntoContainer(parentComponent, element, containerNode, callback) { |
| { |
| error('ReactDOM.unstable_renderSubtreeIntoContainer() is no longer supported ' + 'in React 18. Consider using a portal instead. Until you switch to ' + "the createRoot API, your app will behave as if it's running React " + '17. Learn more: https://reactjs.org/link/switch-to-createroot'); |
| } |
| |
| if (!isValidContainerLegacy(containerNode)) { |
| throw new Error('Target container is not a DOM element.'); |
| } |
| |
| if (parentComponent == null || !has(parentComponent)) { |
| throw new Error('parentComponent must be a valid React Component'); |
| } |
| |
| return legacyRenderSubtreeIntoContainer(parentComponent, element, containerNode, false, callback); |
| } |
| function unmountComponentAtNode(container) { |
| if (!isValidContainerLegacy(container)) { |
| throw new Error('unmountComponentAtNode(...): Target container is not a DOM element.'); |
| } |
| |
| { |
| var isModernRoot = isContainerMarkedAsRoot(container) && container._reactRootContainer === undefined; |
| |
| if (isModernRoot) { |
| error('You are calling ReactDOM.unmountComponentAtNode() on a container that was previously ' + 'passed to ReactDOMClient.createRoot(). This is not supported. Did you mean to call root.unmount()?'); |
| } |
| } |
| |
| if (container._reactRootContainer) { |
| { |
| var rootEl = getReactRootElementInContainer(container); |
| var renderedByDifferentReact = rootEl && !getInstanceFromNode(rootEl); |
| |
| if (renderedByDifferentReact) { |
| error("unmountComponentAtNode(): The node you're attempting to unmount " + 'was rendered by another copy of React.'); |
| } |
| } // Unmount should not be batched. |
| |
| |
| flushSync(function () { |
| legacyRenderSubtreeIntoContainer(null, null, container, false, function () { |
| // $FlowFixMe This should probably use `delete container._reactRootContainer` |
| container._reactRootContainer = null; |
| unmarkContainerAsRoot(container); |
| }); |
| }); // If you call unmountComponentAtNode twice in quick succession, you'll |
| // get `true` twice. That's probably fine? |
| |
| return true; |
| } else { |
| { |
| var _rootEl = getReactRootElementInContainer(container); |
| |
| var hasNonRootReactChild = !!(_rootEl && getInstanceFromNode(_rootEl)); // Check if the container itself is a React root node. |
| |
| var isContainerReactRoot = container.nodeType === ELEMENT_NODE && isValidContainerLegacy(container.parentNode) && !!container.parentNode._reactRootContainer; |
| |
| if (hasNonRootReactChild) { |
| error("unmountComponentAtNode(): The node you're attempting to unmount " + 'was rendered by React and is not a top-level container. %s', isContainerReactRoot ? 'You may have accidentally passed in a React root node instead ' + 'of its container.' : 'Instead, have the parent component update its state and ' + 'rerender in order to remove this component.'); |
| } |
| } |
| |
| return false; |
| } |
| } |
| |
| setAttemptSynchronousHydration(attemptSynchronousHydration$1); |
| setAttemptContinuousHydration(attemptContinuousHydration$1); |
| setAttemptHydrationAtCurrentPriority(attemptHydrationAtCurrentPriority$1); |
| setGetCurrentUpdatePriority(getCurrentUpdatePriority); |
| setAttemptHydrationAtPriority(runWithPriority); |
| |
| { |
| if (typeof Map !== 'function' || // $FlowIssue Flow incorrectly thinks Map has no prototype |
| Map.prototype == null || typeof Map.prototype.forEach !== 'function' || typeof Set !== 'function' || // $FlowIssue Flow incorrectly thinks Set has no prototype |
| Set.prototype == null || typeof Set.prototype.clear !== 'function' || typeof Set.prototype.forEach !== 'function') { |
| error('React depends on Map and Set built-in types. Make sure that you load a ' + 'polyfill in older browsers. https://reactjs.org/link/react-polyfills'); |
| } |
| } |
| |
| setRestoreImplementation(restoreControlledState$3); |
| setBatchingImplementation(batchedUpdates$1, discreteUpdates, flushSync); |
| |
| function createPortal$1(children, container) { |
| var key = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : null; |
| |
| if (!isValidContainer(container)) { |
| throw new Error('Target container is not a DOM element.'); |
| } // TODO: pass ReactDOM portal implementation as third argument |
| // $FlowFixMe The Flow type is opaque but there's no way to actually create it. |
| |
| |
| return createPortal(children, container, null, key); |
| } |
| |
| function renderSubtreeIntoContainer(parentComponent, element, containerNode, callback) { |
| return unstable_renderSubtreeIntoContainer(parentComponent, element, containerNode, callback); |
| } |
| |
| var Internals = { |
| usingClientEntryPoint: false, |
| // Keep in sync with ReactTestUtils.js. |
| // This is an array for better minification. |
| Events: [getInstanceFromNode, getNodeFromInstance, getFiberCurrentPropsFromNode, enqueueStateRestore, restoreStateIfNeeded, batchedUpdates$1] |
| }; |
| |
| function createRoot$1(container, options) { |
| { |
| if (!Internals.usingClientEntryPoint && !true) { |
| error('You are importing createRoot from "react-dom" which is not supported. ' + 'You should instead import it from "react-dom/client".'); |
| } |
| } |
| |
| return createRoot(container, options); |
| } |
| |
| function hydrateRoot$1(container, initialChildren, options) { |
| { |
| if (!Internals.usingClientEntryPoint && !true) { |
| error('You are importing hydrateRoot from "react-dom" which is not supported. ' + 'You should instead import it from "react-dom/client".'); |
| } |
| } |
| |
| return hydrateRoot(container, initialChildren, options); |
| } // Overload the definition to the two valid signatures. |
| // Warning, this opts-out of checking the function body. |
| |
| |
| // eslint-disable-next-line no-redeclare |
| function flushSync$1(fn) { |
| { |
| if (isAlreadyRendering()) { |
| error('flushSync was called from inside a lifecycle method. React cannot ' + 'flush when React is already rendering. Consider moving this call to ' + 'a scheduler task or micro task.'); |
| } |
| } |
| |
| return flushSync(fn); |
| } |
| var foundDevTools = injectIntoDevTools({ |
| findFiberByHostInstance: getClosestInstanceFromNode, |
| bundleType: 1 , |
| version: ReactVersion, |
| rendererPackageName: 'react-dom' |
| }); |
| |
| { |
| if (!foundDevTools && canUseDOM && window.top === window.self) { |
| // If we're in Chrome or Firefox, provide a download link if not installed. |
| if (navigator.userAgent.indexOf('Chrome') > -1 && navigator.userAgent.indexOf('Edge') === -1 || navigator.userAgent.indexOf('Firefox') > -1) { |
| var protocol = window.location.protocol; // Don't warn in exotic cases like chrome-extension://. |
| |
| if (/^(https?|file):$/.test(protocol)) { |
| // eslint-disable-next-line react-internal/no-production-logging |
| console.info('%cDownload the React DevTools ' + 'for a better development experience: ' + 'https://reactjs.org/link/react-devtools' + (protocol === 'file:' ? '\nYou might need to use a local HTTP server (instead of file://): ' + 'https://reactjs.org/link/react-devtools-faq' : ''), 'font-weight:bold'); |
| } |
| } |
| } |
| } |
| |
| exports.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED = Internals; |
| exports.createPortal = createPortal$1; |
| exports.createRoot = createRoot$1; |
| exports.findDOMNode = findDOMNode; |
| exports.flushSync = flushSync$1; |
| exports.hydrate = hydrate; |
| exports.hydrateRoot = hydrateRoot$1; |
| exports.render = render; |
| exports.unmountComponentAtNode = unmountComponentAtNode; |
| exports.unstable_batchedUpdates = batchedUpdates$1; |
| exports.unstable_renderSubtreeIntoContainer = renderSubtreeIntoContainer; |
| exports.version = ReactVersion; |
| |
| }))); |