| /* |
| * This is part of HarfBuzz, a text shaping library. |
| * |
| * Permission is hereby granted, without written agreement and without |
| * license or royalty fees, to use, copy, modify, and distribute this |
| * software and its documentation for any purpose, provided that the |
| * above copyright notice and the following two paragraphs appear in |
| * all copies of this software. |
| * |
| * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR |
| * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES |
| * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN |
| * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH |
| * DAMAGE. |
| * |
| * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, |
| * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND |
| * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS |
| * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO |
| * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. |
| * |
| * Author(s): Behdad Esfahbod |
| */ |
| |
| #ifndef HB_ALLOC_POOL_HH |
| #define HB_ALLOC_POOL_HH |
| |
| #include "hb-vector.hh" |
| |
| /* Memory pool for persistent small- to medium-sized allocations. |
| * |
| * Some AI musings on this, not necessarily true: |
| * |
| * This is a very simple implementation, but it's good enough for our |
| * purposes. It's not thread-safe. It's not very fast. It's not |
| * very memory efficient. It's not very cache efficient. It's not |
| * very anything efficient. But it's simple and it works. And it's |
| * good enough for our purposes. If you need something more |
| * sophisticated, use a real allocator. Or use a real language. */ |
| |
| struct hb_alloc_pool_t |
| { |
| unsigned ChunkSize = 65536 - 2 * sizeof (void *); |
| |
| void *alloc (size_t size, unsigned alignment = 2 * sizeof (void *)) |
| { |
| if (unlikely (chunks.in_error ())) return nullptr; |
| |
| assert (alignment > 0); |
| assert (alignment <= 2 * sizeof (void *)); |
| assert ((alignment & (alignment - 1)) == 0); /* power of two */ |
| |
| if (size > (ChunkSize) / 4) |
| { |
| /* Big chunk, allocate separately. */ |
| hb_vector_t<char> chunk; |
| if (unlikely (!chunk.resize (size))) return nullptr; |
| void *ret = chunk.arrayZ; |
| chunks.push (std::move (chunk)); |
| if (chunks.in_error ()) return nullptr; |
| if (chunks.length > 1) |
| { |
| // Bring back the previous last chunk to the end, so that |
| // we can continue to allocate from it. |
| hb_swap (chunks.arrayZ[chunks.length - 1], chunks.arrayZ[chunks.length - 2]); |
| } |
| return ret; |
| } |
| |
| unsigned pad = (unsigned) ((alignment - ((uintptr_t) current_chunk.arrayZ & (alignment - 1))) & (alignment - 1)); |
| |
| // Small chunk, allocate from the last chunk. |
| if (current_chunk.length < pad + size) |
| { |
| chunks.push (); |
| if (unlikely (chunks.in_error ())) return nullptr; |
| hb_vector_t<char> &chunk = chunks.arrayZ[chunks.length - 1]; |
| if (unlikely (!chunk.resize (ChunkSize))) return nullptr; |
| current_chunk = chunk; |
| pad = (unsigned) ((alignment - ((uintptr_t) current_chunk.arrayZ & (alignment - 1))) & (alignment - 1)); |
| } |
| |
| current_chunk += pad; |
| |
| assert (current_chunk.length >= size); |
| void *ret = current_chunk.arrayZ; |
| current_chunk += size; |
| return ret; |
| } |
| |
| void discard (void *p_, size_t size) |
| { |
| // Reclaim memory if we can. |
| char *p = (char *) p_; |
| if (current_chunk.arrayZ == p + size && current_chunk.backwards_length >= size) |
| current_chunk -= size; |
| } |
| |
| private: |
| hb_vector_t<hb_vector_t<char>> chunks; |
| hb_array_t<char> current_chunk; |
| }; |
| |
| |
| #endif /* HB_ALLOC_POOL_HH */ |