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| ]> | |
| <chapter id="getting-started"> | |
| <title>Getting started with HarfBuzz</title> | |
| <section id="an-overview-of-the-harfbuzz-shaping-api"> | |
| <title>An overview of the HarfBuzz shaping API</title> | |
| <para> | |
| The core of the HarfBuzz shaping API is the function | |
| <function>hb_shape()</function>. This function takes a font, a | |
| buffer containing a string of Unicode codepoints and | |
| (optionally) a list of font features as its input. It replaces | |
| the codepoints in the buffer with the corresponding glyphs from | |
| the font, correctly ordered and positioned, and with any of the | |
| optional font features applied. | |
| </para> | |
| <para> | |
| In addition to holding the pre-shaping input (the Unicode | |
| codepoints that comprise the input string) and the post-shaping | |
| output (the glyphs and positions), a HarfBuzz buffer has several | |
| properties that affect shaping. The most important are the | |
| text-flow direction (e.g., left-to-right, right-to-left, | |
| top-to-bottom, or bottom-to-top), the script tag, and the | |
| language tag. | |
| </para> | |
| <para> | |
| For input string buffers, flags are available to denote when the | |
| buffer represents the beginning or end of a paragraph, to | |
| indicate whether or not to visibly render Unicode <literal>Default | |
| Ignorable</literal> codepoints, and to modify the cluster-merging | |
| behavior for the buffer. For shaped output buffers, the | |
| individual X and Y offsets and <literal>advances</literal> | |
| (the logical dimensions) of each glyph are | |
| accessible. HarfBuzz also flags glyphs as | |
| <literal>UNSAFE_TO_BREAK</literal> if breaking the string at | |
| that glyph (e.g., in a line-breaking or hyphenation process) | |
| would require re-shaping the text. | |
| </para> | |
| <para> | |
| HarfBuzz also provides methods to compare the contents of | |
| buffers, join buffers, normalize buffer contents, and handle | |
| invalid codepoints, as well as to determine the state of a | |
| buffer (e.g., input codepoints or output glyphs). Buffer | |
| lifecycles are managed and all buffers are reference-counted. | |
| </para> | |
| <para> | |
| Although the default <function>hb_shape()</function> function is | |
| sufficient for most use cases, a variant is also provided that | |
| lets you specify which of HarfBuzz's shapers to use on a buffer. | |
| </para> | |
| <para> | |
| HarfBuzz can read TrueType fonts, TrueType collections, OpenType | |
| fonts, and OpenType collections. Functions are provided to query | |
| font objects about metrics, Unicode coverage, available tables and | |
| features, and variation selectors. Individual glyphs can also be | |
| queried for metrics, variations, and glyph names. OpenType | |
| variable fonts are supported, and HarfBuzz allows you to set | |
| variation-axis coordinates on font objects. | |
| </para> | |
| <para> | |
| HarfBuzz provides glue code to integrate with various other | |
| libraries, including FreeType, GObject, and CoreText. Support | |
| for integrating with Uniscribe and DirectWrite is experimental | |
| at present. | |
| </para> | |
| </section> | |
| <section id="terminology"> | |
| <title>Terminology</title> | |
| <para> | |
| </para> | |
| <variablelist> | |
| <?dbfo list-presentation="blocks"?> | |
| <varlistentry> | |
| <term>script</term> | |
| <listitem> | |
| <para> | |
| In text shaping, a <emphasis>script</emphasis> is a | |
| writing system: a set of symbols, rules, and conventions | |
| that is used to represent a language or multiple | |
| languages. | |
| </para> | |
| <para> | |
| In general computing lingo, the word "script" can also | |
| be used to mean an executable program (usually one | |
| written in a human-readable programming language). For | |
| the sake of clarity, HarfBuzz documents will always use | |
| more specific terminology when referring to this | |
| meaning, such as "Python script" or "shell script." In | |
| all other instances, "script" refers to a writing system. | |
| </para> | |
| <para> | |
| For developers using HarfBuzz, it is important to note | |
| the distinction between a script and a language. Most | |
| scripts are used to write a variety of different | |
| languages, and many languages may be written in more | |
| than one script. | |
| </para> | |
| </listitem> | |
| </varlistentry> | |
| <varlistentry> | |
| <term>shaper</term> | |
| <listitem> | |
| <para> | |
| In HarfBuzz, a <emphasis>shaper</emphasis> is a | |
| handler for a specific script-shaping model. HarfBuzz | |
| implements separate shapers for Indic, Arabic, Thai and | |
| Lao, Khmer, Myanmar, Tibetan, Hangul, Hebrew, the | |
| Universal Shaping Engine (USE), and a default shaper for | |
| scripts with no script-specific shaping model. | |
| </para> | |
| </listitem> | |
| </varlistentry> | |
| <varlistentry> | |
| <term>cluster</term> | |
| <listitem> | |
| <para> | |
| In text shaping, a <emphasis>cluster</emphasis> is a | |
| sequence of codepoints that must be treated as an | |
| indivisible unit. Clusters can include code-point | |
| sequences that form a ligature or base-and-mark | |
| sequences. Tracking and preserving clusters is important | |
| when shaping operations might separate or reorder | |
| code points. | |
| </para> | |
| <para> | |
| HarfBuzz provides three cluster | |
| <emphasis>levels</emphasis> that implement different | |
| approaches to the problem of preserving clusters during | |
| shaping operations. | |
| </para> | |
| </listitem> | |
| </varlistentry> | |
| <varlistentry> | |
| <term>grapheme</term> | |
| <listitem> | |
| <para> | |
| In linguistics, a <emphasis>grapheme</emphasis> is one | |
| of the indivisible units that make up a writing system or | |
| script. Often, graphemes are individual symbols (letters, | |
| numbers, punctuation marks, logograms, etc.) but, | |
| depending on the writing system, a particular grapheme | |
| might correspond to a sequence of several Unicode code | |
| points. | |
| </para> | |
| <para> | |
| In practice, HarfBuzz and other text-shaping engines | |
| are not generally concerned with graphemes. However, it | |
| is important for developers using HarfBuzz to recognize | |
| that there is a difference between graphemes and shaping | |
| clusters (see above). The two concepts may overlap | |
| frequently, but there is no guarantee that they will be | |
| identical. | |
| </para> | |
| </listitem> | |
| </varlistentry> | |
| <varlistentry> | |
| <term>syllable</term> | |
| <listitem> | |
| <para> | |
| In linguistics, a <emphasis>syllable</emphasis> is an | |
| a sequence of sounds that makes up a building block of a | |
| particular language. Every language has its own set of | |
| rules describing what constitutes a valid syllable. | |
| </para> | |
| <para> | |
| For text-shaping purposes, the various definitions of | |
| "syllable" are important because script-specific shaping | |
| operations may be applied at the syllable level. For | |
| example, a reordering rule might specify that a vowel | |
| mark be reordered to the beginning of the syllable. | |
| </para> | |
| <para> | |
| Syllables will consist of one or more Unicode code | |
| points. The definition of a syllable for a particular | |
| writing system might correspond to how HarfBuzz | |
| identifies clusters (see above) for the same writing | |
| system. However, it is important for developers using | |
| HarfBuzz to recognize that there is a difference between | |
| syllables and shaping clusters. The two concepts may | |
| overlap frequently, but there is no guarantee that they | |
| will be identical. | |
| </para> | |
| </listitem> | |
| </varlistentry> | |
| </variablelist> | |
| </section> | |
| <section id="a-simple-shaping-example"> | |
| <title>A simple shaping example</title> | |
| <para> | |
| Below is the simplest HarfBuzz shaping example possible. | |
| </para> | |
| <orderedlist numeration="arabic"> | |
| <listitem> | |
| <para> | |
| Create a buffer and put your text in it. | |
| </para> | |
| <programlisting language="C"> | |
| #include <hb.h> | |
| hb_buffer_t *buf; | |
| buf = hb_buffer_create(); | |
| hb_buffer_add_utf8(buf, text, -1, 0, -1); | |
| </programlisting> | |
| </listitem> | |
| </orderedlist> | |
| <orderedlist numeration="arabic"> | |
| <listitem override="2"> | |
| <para> | |
| Set the script, language and direction of the buffer. | |
| </para> | |
| <programlisting language="C"> | |
| // If you know the direction, script, and language | |
| hb_buffer_set_direction(buf, HB_DIRECTION_LTR); | |
| hb_buffer_set_script(buf, HB_SCRIPT_LATIN); | |
| hb_buffer_set_language(buf, hb_language_from_string("en", -1)); | |
| // If you don't know the direction, script, and language | |
| hb_buffer_guess_segment_properties(buf); | |
| </programlisting> | |
| </listitem> | |
| </orderedlist> | |
| <orderedlist numeration="arabic"> | |
| <listitem override="3"> | |
| <para> | |
| Create a face and a font from a font file. | |
| </para> | |
| <programlisting language="C"> | |
| hb_blob_t *blob = hb_blob_create_from_file(filename); /* or hb_blob_create_from_file_or_fail() */ | |
| hb_face_t *face = hb_face_create(blob, 0); | |
| hb_font_t *font = hb_font_create(face); | |
| </programlisting> | |
| </listitem> | |
| </orderedlist> | |
| <orderedlist numeration="arabic"> | |
| <listitem override="4"> | |
| <para> | |
| Shape! | |
| </para> | |
| <programlisting> | |
| hb_shape(font, buf, NULL, 0); | |
| </programlisting> | |
| </listitem> | |
| </orderedlist> | |
| <orderedlist numeration="arabic"> | |
| <listitem override="5"> | |
| <para> | |
| Get the glyph and position information. | |
| </para> | |
| <programlisting language="C"> | |
| unsigned int glyph_count; | |
| hb_glyph_info_t *glyph_info = hb_buffer_get_glyph_infos(buf, &glyph_count); | |
| hb_glyph_position_t *glyph_pos = hb_buffer_get_glyph_positions(buf, &glyph_count); | |
| </programlisting> | |
| </listitem> | |
| </orderedlist> | |
| <orderedlist numeration="arabic"> | |
| <listitem override="6"> | |
| <para> | |
| Iterate over each glyph. | |
| </para> | |
| <programlisting language="C"> | |
| hb_position_t cursor_x = 0; | |
| hb_position_t cursor_y = 0; | |
| for (unsigned int i = 0; i < glyph_count; i++) { | |
| hb_codepoint_t glyphid = glyph_info[i].codepoint; | |
| hb_position_t x_offset = glyph_pos[i].x_offset; | |
| hb_position_t y_offset = glyph_pos[i].y_offset; | |
| hb_position_t x_advance = glyph_pos[i].x_advance; | |
| hb_position_t y_advance = glyph_pos[i].y_advance; | |
| /* draw_glyph(glyphid, cursor_x + x_offset, cursor_y + y_offset); */ | |
| cursor_x += x_advance; | |
| cursor_y += y_advance; | |
| } | |
| </programlisting> | |
| </listitem> | |
| </orderedlist> | |
| <orderedlist numeration="arabic"> | |
| <listitem override="7"> | |
| <para> | |
| Tidy up. | |
| </para> | |
| <programlisting language="C"> | |
| hb_buffer_destroy(buf); | |
| hb_font_destroy(font); | |
| hb_face_destroy(face); | |
| hb_blob_destroy(blob); | |
| </programlisting> | |
| </listitem> | |
| </orderedlist> | |
| <para> | |
| This example shows enough to get us started using HarfBuzz. In | |
| the sections that follow, we will use the remainder of | |
| HarfBuzz's API to refine and extend the example and improve its | |
| text-shaping capabilities. | |
| </para> | |
| </section> | |
| </chapter> |