blob: eca53e39a6b7bae73312fb6df0752fe421140435 [file] [edit]
/*
* Copyright © 2026 Behdad Esfahbod
*
* This is part of HarfBuzz, a text shaping library.
*
* Permission is hereby granted, without written agreement and without
* license or royalty fees, to use, copy, modify, and distribute this
* software and its documentation for any purpose, provided that the
* above copyright notice and the following two paragraphs appear in
* all copies of this software.
*
* IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
* ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
* IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*
* THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
* ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
* PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
*
* Author(s): Behdad Esfahbod
*/
#include "hb.hh"
#include "hb-vector-paint.hh"
#include "hb-paint.hh"
#include "hb-vector-path.hh"
#include <math.h>
static const char *
hb_vector_svg_extend_mode_str (hb_paint_extend_t ext)
{
switch (ext)
{
case HB_PAINT_EXTEND_PAD: return "pad";
case HB_PAINT_EXTEND_REPEAT: return "repeat";
case HB_PAINT_EXTEND_REFLECT: return "reflect";
default: return "pad";
}
}
static void
hb_vector_svg_emit_color_stops (hb_vector_paint_t *paint,
hb_vector_buf_t *buf,
hb_vector_t<hb_color_stop_t> *stops)
{
for (unsigned i = 0; i < stops->length; i++)
{
hb_color_t c = stops->arrayZ[i].color;
buf->append_str ("<stop offset=\"");
buf->append_num (stops->arrayZ[i].offset, 4);
buf->append_str ("\" stop-color=\"rgb(");
buf->append_unsigned (hb_color_get_red (c));
buf->append_c (',');
buf->append_unsigned (hb_color_get_green (c));
buf->append_c (',');
buf->append_unsigned (hb_color_get_blue (c));
buf->append_str (")\"");
if (hb_color_get_alpha (c) != 255)
{
buf->append_str (" stop-opacity=\"");
buf->append_num (hb_color_get_alpha (c) / 255.f, 4);
buf->append_c ('"');
}
buf->append_str ("/>\n");
}
}
static const char *
hb_vector_svg_composite_mode_str (hb_paint_composite_mode_t mode)
{
switch (mode)
{
/* Porter-Duff modes have no SVG mix-blend-mode equivalent;
* approximate the two that have a plausible color-blend analog,
* and let the rest fall through to normal (SRC_OVER). */
case HB_PAINT_COMPOSITE_MODE_PLUS: return "screen";
case HB_PAINT_COMPOSITE_MODE_XOR: return "difference";
case HB_PAINT_COMPOSITE_MODE_CLEAR:
case HB_PAINT_COMPOSITE_MODE_SRC:
case HB_PAINT_COMPOSITE_MODE_DEST:
case HB_PAINT_COMPOSITE_MODE_DEST_OVER:
case HB_PAINT_COMPOSITE_MODE_SRC_IN:
case HB_PAINT_COMPOSITE_MODE_DEST_IN:
case HB_PAINT_COMPOSITE_MODE_SRC_OUT:
case HB_PAINT_COMPOSITE_MODE_DEST_OUT:
case HB_PAINT_COMPOSITE_MODE_SRC_ATOP:
case HB_PAINT_COMPOSITE_MODE_DEST_ATOP:
return nullptr;
case HB_PAINT_COMPOSITE_MODE_SRC_OVER: return "normal";
case HB_PAINT_COMPOSITE_MODE_SCREEN: return "screen";
case HB_PAINT_COMPOSITE_MODE_OVERLAY: return "overlay";
case HB_PAINT_COMPOSITE_MODE_DARKEN: return "darken";
case HB_PAINT_COMPOSITE_MODE_LIGHTEN: return "lighten";
case HB_PAINT_COMPOSITE_MODE_COLOR_DODGE: return "color-dodge";
case HB_PAINT_COMPOSITE_MODE_COLOR_BURN: return "color-burn";
case HB_PAINT_COMPOSITE_MODE_HARD_LIGHT: return "hard-light";
case HB_PAINT_COMPOSITE_MODE_SOFT_LIGHT: return "soft-light";
case HB_PAINT_COMPOSITE_MODE_DIFFERENCE: return "difference";
case HB_PAINT_COMPOSITE_MODE_EXCLUSION: return "exclusion";
case HB_PAINT_COMPOSITE_MODE_MULTIPLY: return "multiply";
case HB_PAINT_COMPOSITE_MODE_HSL_HUE: return "hue";
case HB_PAINT_COMPOSITE_MODE_HSL_SATURATION: return "saturation";
case HB_PAINT_COMPOSITE_MODE_HSL_COLOR: return "color";
case HB_PAINT_COMPOSITE_MODE_HSL_LUMINOSITY: return "luminosity";
default: return nullptr;
}
}
struct hb_vector_svg_point_t { float x, y; };
struct hb_vector_svg_rgba_t { float r, g, b, a; };
static inline float
hb_vector_svg_lerp (float a, float b, float t)
{ return a + (b - a) * t; }
static inline float
hb_vector_svg_clamp01 (float v)
{
if (v < 0.f) return 0.f;
if (v > 1.f) return 1.f;
return v;
}
static inline hb_vector_svg_rgba_t
hb_vector_svg_rgba_from_hb_color (hb_color_t c)
{
return {(float) hb_color_get_red (c) / 255.f,
(float) hb_color_get_green (c) / 255.f,
(float) hb_color_get_blue (c) / 255.f,
(float) hb_color_get_alpha (c) / 255.f};
}
static inline hb_color_t
hb_vector_svg_hb_color_from_rgba (const hb_vector_svg_rgba_t &c)
{
unsigned r = (unsigned) roundf (hb_vector_svg_clamp01 (c.r) * 255.f);
unsigned g = (unsigned) roundf (hb_vector_svg_clamp01 (c.g) * 255.f);
unsigned b = (unsigned) roundf (hb_vector_svg_clamp01 (c.b) * 255.f);
unsigned a = (unsigned) roundf (hb_vector_svg_clamp01 (c.a) * 255.f);
return HB_COLOR (b, g, r, a);
}
static inline hb_vector_svg_rgba_t
hb_vector_svg_lerp_rgba (const hb_vector_svg_rgba_t &c0,
const hb_vector_svg_rgba_t &c1,
float t)
{
return {hb_vector_svg_lerp (c0.r, c1.r, t),
hb_vector_svg_lerp (c0.g, c1.g, t),
hb_vector_svg_lerp (c0.b, c1.b, t),
hb_vector_svg_lerp (c0.a, c1.a, t)};
}
static inline float hb_vector_svg_dot (const hb_vector_svg_point_t &p, const hb_vector_svg_point_t &q) { return p.x * q.x + p.y * q.y; }
static inline hb_vector_svg_point_t hb_vector_svg_add (const hb_vector_svg_point_t &p, const hb_vector_svg_point_t &q) { return {p.x + q.x, p.y + q.y}; }
static inline hb_vector_svg_point_t hb_vector_svg_sub (const hb_vector_svg_point_t &p, const hb_vector_svg_point_t &q) { return {p.x - q.x, p.y - q.y}; }
static inline hb_vector_svg_point_t hb_vector_svg_scale (const hb_vector_svg_point_t &p, float f) { return {p.x * f, p.y * f}; }
static inline hb_vector_svg_point_t
hb_vector_svg_normalize (const hb_vector_svg_point_t &p)
{
float len = sqrtf (hb_vector_svg_dot (p, p));
if (len == 0.f) return {0.f, 0.f};
return hb_vector_svg_scale (p, 1.f / len);
}
static void
hb_vector_svg_add_sweep_patch (hb_vector_buf_t *body,
unsigned precision,
float cx, float cy, float radius,
float a0, const hb_vector_svg_rgba_t &c0_in,
float a1, const hb_vector_svg_rgba_t &c1_in)
{
static const float max_angle = HB_PI / 16.f;
hb_vector_svg_point_t center = {cx, cy};
int num_splits = (int) ceilf (fabsf (a1 - a0) / max_angle);
if (num_splits < 1) num_splits = 1;
hb_vector_svg_point_t p0 = {cosf (a0), sinf (a0)};
hb_vector_svg_rgba_t color0 = c0_in;
for (int a = 0; a < num_splits; a++)
{
float k = (a + 1.f) / num_splits;
float angle1 = hb_vector_svg_lerp (a0, a1, k);
hb_vector_svg_rgba_t color1 = hb_vector_svg_lerp_rgba (c0_in, c1_in, k);
hb_vector_svg_point_t p1 = {cosf (angle1), sinf (angle1)};
hb_vector_svg_point_t sp0 = hb_vector_svg_add (center, hb_vector_svg_scale (p0, radius));
hb_vector_svg_point_t sp1 = hb_vector_svg_add (center, hb_vector_svg_scale (p1, radius));
hb_vector_svg_point_t A = hb_vector_svg_normalize (hb_vector_svg_add (p0, p1));
hb_vector_svg_point_t U = {-A.y, A.x};
float up0 = hb_vector_svg_dot (U, p0);
float up1 = hb_vector_svg_dot (U, p1);
if (fabsf (up0) < 1e-6f || fabsf (up1) < 1e-6f)
{
p0 = p1;
color0 = color1;
continue;
}
hb_vector_svg_point_t C0 = hb_vector_svg_add (A, hb_vector_svg_scale (U, hb_vector_svg_dot (hb_vector_svg_sub (p0, A), p0) / up0));
hb_vector_svg_point_t C1 = hb_vector_svg_add (A, hb_vector_svg_scale (U, hb_vector_svg_dot (hb_vector_svg_sub (p1, A), p1) / up1));
hb_vector_svg_point_t sc0 = hb_vector_svg_add (center, hb_vector_svg_scale (hb_vector_svg_add (C0, hb_vector_svg_scale (hb_vector_svg_sub (C0, p0), 0.33333f)), radius));
hb_vector_svg_point_t sc1 = hb_vector_svg_add (center, hb_vector_svg_scale (hb_vector_svg_add (C1, hb_vector_svg_scale (hb_vector_svg_sub (C1, p1), 0.33333f)), radius));
hb_vector_svg_rgba_t mid_color = hb_vector_svg_lerp_rgba (color0, color1, 0.5f);
hb_color_t mid = hb_vector_svg_hb_color_from_rgba (mid_color);
body->append_str ("<path d=\"M");
body->append_num (center.x, precision);
body->append_c (',');
body->append_num (center.y, precision);
body->append_str ("L");
body->append_num (sp0.x, precision);
body->append_c (',');
body->append_num (sp0.y, precision);
body->append_str ("C");
body->append_num (sc0.x, precision);
body->append_c (',');
body->append_num (sc0.y, precision);
body->append_c (' ');
body->append_num (sc1.x, precision);
body->append_c (',');
body->append_num (sc1.y, precision);
body->append_c (' ');
body->append_num (sp1.x, precision);
body->append_c (',');
body->append_num (sp1.y, precision);
body->append_str ("Z\" fill=\"");
body->append_svg_color (mid, true);
body->append_str ("\"/>\n");
p0 = p1;
color0 = color1;
}
}
/* Callback context + trampoline for hb_paint_sweep_gradient_tiles. */
struct hb_vector_svg_sweep_ctx_t
{
hb_vector_buf_t *body;
unsigned precision;
float cx, cy, radius;
};
static void
hb_vector_svg_sweep_emit_patch (float a0, hb_color_t c0,
float a1, hb_color_t c1,
void *user_data)
{
auto *ctx = (hb_vector_svg_sweep_ctx_t *) user_data;
hb_vector_svg_add_sweep_patch (ctx->body, ctx->precision,
ctx->cx, ctx->cy, ctx->radius,
a0, hb_vector_svg_rgba_from_hb_color (c0),
a1, hb_vector_svg_rgba_from_hb_color (c1));
}
static void hb_vector_paint_push_transform (hb_paint_funcs_t *, void *,
float, float, float, float, float, float,
void *);
static void hb_vector_paint_pop_transform (hb_paint_funcs_t *, void *, void *);
static void hb_vector_paint_push_clip_glyph (hb_paint_funcs_t *, void *, hb_codepoint_t, hb_font_t *, void *);
static void hb_vector_paint_push_clip_rectangle (hb_paint_funcs_t *, void *, float, float, float, float, void *);
static hb_draw_funcs_t * hb_vector_paint_push_clip_path_start (hb_paint_funcs_t *, void *, void **, void *);
static void hb_vector_paint_push_clip_path_end (hb_paint_funcs_t *, void *, void *);
static void hb_vector_paint_pop_clip (hb_paint_funcs_t *, void *, void *);
static void hb_vector_paint_color (hb_paint_funcs_t *, void *, hb_bool_t, hb_color_t, void *);
static hb_bool_t hb_vector_paint_image (hb_paint_funcs_t *, void *, hb_blob_t *, unsigned, unsigned, hb_tag_t, float, hb_glyph_extents_t *, void *);
static void hb_vector_paint_linear_gradient (hb_paint_funcs_t *, void *, hb_color_line_t *, float, float, float, float, float, float, void *);
static void hb_vector_paint_radial_gradient (hb_paint_funcs_t *, void *, hb_color_line_t *, float, float, float, float, float, float, void *);
static void hb_vector_paint_sweep_gradient (hb_paint_funcs_t *, void *, hb_color_line_t *, float, float, float, float, void *);
static void hb_vector_paint_push_group (hb_paint_funcs_t *, void *, void *);
static void hb_vector_paint_pop_group (hb_paint_funcs_t *, void *, hb_paint_composite_mode_t, void *);
static hb_bool_t hb_vector_paint_color_glyph (hb_paint_funcs_t *, void *, hb_codepoint_t, hb_font_t *, void *);
static hb_bool_t
hb_vector_paint_custom_palette_color (hb_paint_funcs_t *pfuncs HB_UNUSED,
void *paint_data,
unsigned color_index,
hb_color_t *color,
void *user_data HB_UNUSED)
{
hb_vector_paint_t *paint = (hb_vector_paint_t *) paint_data;
if (!color)
return false;
hb_color_t *value = nullptr;
if (!paint->custom_palette_colors.has (color_index, &value) || !value)
return false;
*color = *value;
return true;
}
static inline void free_static_vector_paint_funcs ();
static struct hb_vector_paint_funcs_lazy_loader_t
: hb_paint_funcs_lazy_loader_t<hb_vector_paint_funcs_lazy_loader_t>
{
static hb_paint_funcs_t *create ()
{
hb_paint_funcs_t *funcs = hb_paint_funcs_create ();
hb_paint_funcs_set_push_transform_func (funcs, (hb_paint_push_transform_func_t) hb_vector_paint_push_transform, nullptr, nullptr);
hb_paint_funcs_set_pop_transform_func (funcs, (hb_paint_pop_transform_func_t) hb_vector_paint_pop_transform, nullptr, nullptr);
hb_paint_funcs_set_push_clip_glyph_func (funcs, (hb_paint_push_clip_glyph_func_t) hb_vector_paint_push_clip_glyph, nullptr, nullptr);
hb_paint_funcs_set_push_clip_rectangle_func (funcs, (hb_paint_push_clip_rectangle_func_t) hb_vector_paint_push_clip_rectangle, nullptr, nullptr);
hb_paint_funcs_set_push_clip_path_start_func (funcs, (hb_paint_push_clip_path_start_func_t) hb_vector_paint_push_clip_path_start, nullptr, nullptr);
hb_paint_funcs_set_push_clip_path_end_func (funcs, (hb_paint_push_clip_path_end_func_t) hb_vector_paint_push_clip_path_end, nullptr, nullptr);
hb_paint_funcs_set_pop_clip_func (funcs, (hb_paint_pop_clip_func_t) hb_vector_paint_pop_clip, nullptr, nullptr);
hb_paint_funcs_set_color_func (funcs, (hb_paint_color_func_t) hb_vector_paint_color, nullptr, nullptr);
hb_paint_funcs_set_image_func (funcs, (hb_paint_image_func_t) hb_vector_paint_image, nullptr, nullptr);
hb_paint_funcs_set_linear_gradient_func (funcs, (hb_paint_linear_gradient_func_t) hb_vector_paint_linear_gradient, nullptr, nullptr);
hb_paint_funcs_set_radial_gradient_func (funcs, (hb_paint_radial_gradient_func_t) hb_vector_paint_radial_gradient, nullptr, nullptr);
hb_paint_funcs_set_sweep_gradient_func (funcs, (hb_paint_sweep_gradient_func_t) hb_vector_paint_sweep_gradient, nullptr, nullptr);
hb_paint_funcs_set_push_group_func (funcs, (hb_paint_push_group_func_t) hb_vector_paint_push_group, nullptr, nullptr);
hb_paint_funcs_set_pop_group_func (funcs, (hb_paint_pop_group_func_t) hb_vector_paint_pop_group, nullptr, nullptr);
hb_paint_funcs_set_color_glyph_func (funcs, (hb_paint_color_glyph_func_t) hb_vector_paint_color_glyph, nullptr, nullptr);
hb_paint_funcs_set_custom_palette_color_func (funcs, (hb_paint_custom_palette_color_func_t) hb_vector_paint_custom_palette_color, nullptr, nullptr);
hb_paint_funcs_make_immutable (funcs);
hb_atexit (free_static_vector_paint_funcs);
return funcs;
}
} static_vector_paint_funcs;
static inline void
free_static_vector_paint_funcs ()
{
static_vector_paint_funcs.free_instance ();
}
hb_paint_funcs_t *
hb_vector_paint_svg_funcs_get ()
{
return static_vector_paint_funcs.get_unconst ();
}
static void
hb_vector_paint_push_transform (hb_paint_funcs_t *,
void *paint_data,
float xx, float yx,
float xy, float yy,
float dx, float dy,
void *)
{
auto *paint = (hb_vector_paint_t *) paint_data;
if (unlikely (!paint->ensure_initialized ()))
return;
if (unlikely (paint->transform_group_overflow_depth))
{
paint->transform_group_overflow_depth++;
return;
}
if (unlikely (paint->transform_group_depth >= 64))
{
paint->transform_group_overflow_depth = 1;
return;
}
hb_bool_t opened =
!(fabsf (xx - 1.f) < 1e-6f && fabsf (yx) < 1e-6f &&
fabsf (xy) < 1e-6f && fabsf (yy - 1.f) < 1e-6f &&
fabsf (paint->sx (dx)) < 1e-6f && fabsf (paint->sy (dy)) < 1e-6f);
paint->transform_group_open_mask = (paint->transform_group_open_mask << 1) | (opened ? 1ull : 0ull);
paint->transform_group_depth++;
if (!opened)
return;
auto &body = paint->current_body ();
unsigned sprec = paint->defs.scale_precision ();
body.append_str ("<g transform=\"matrix(");
body.append_num (xx, sprec);
body.append_c (',');
body.append_num (yx, sprec);
body.append_c (',');
body.append_num (xy, sprec);
body.append_c (',');
body.append_num (yy, sprec);
body.append_c (',');
body.append_num (paint->sx (dx));
body.append_c (',');
body.append_num (paint->sy (dy));
body.append_str (")\">\n");
}
static void
hb_vector_paint_pop_transform (hb_paint_funcs_t *,
void *paint_data,
void *)
{
auto *paint = (hb_vector_paint_t *) paint_data;
if (unlikely (!paint->ensure_initialized ()))
return;
if (unlikely (paint->transform_group_overflow_depth))
{
paint->transform_group_overflow_depth--;
return;
}
if (!paint->transform_group_depth)
return;
paint->transform_group_depth--;
hb_bool_t opened = !!(paint->transform_group_open_mask & 1ull);
paint->transform_group_open_mask >>= 1;
if (opened)
paint->current_body ().append_str ("</g>\n");
}
static void
hb_vector_paint_push_clip_glyph (hb_paint_funcs_t *,
void *paint_data,
hb_codepoint_t glyph,
hb_font_t *font,
void *)
{
auto *paint = (hb_vector_paint_t *) paint_data;
if (unlikely (!paint->ensure_initialized ()))
return;
const char *pfx = paint->id_prefix;
unsigned pfx_len = paint->id_prefix_length;
paint->path.clear ();
{
hb_vector_path_sink_t sink = {&paint->path, paint->get_precision (),
paint->x_scale_factor, paint->y_scale_factor};
hb_font_draw_glyph (font, glyph, hb_vector_svg_path_draw_funcs_get (), &sink);
}
unsigned def_id = paint->path_def_count++;
paint->defs.append_str ("<path id=\"");
paint->defs.append_len (pfx, pfx_len);
paint->defs.append_c ('p');
paint->defs.append_unsigned (def_id);
paint->defs.append_str ("\" d=\"");
paint->defs.append_len (paint->path.arrayZ, paint->path.length);
paint->defs.append_str ("\"/>\n");
paint->defs.append_str ("<clipPath id=\"");
paint->defs.append_len (pfx, pfx_len);
paint->defs.append_str ("clip-p");
paint->defs.append_unsigned (def_id);
paint->defs.append_str ("\"><use href=\"#");
paint->defs.append_len (pfx, pfx_len);
paint->defs.append_c ('p');
paint->defs.append_unsigned (def_id);
paint->defs.append_str ("\"/></clipPath>\n");
paint->current_body ().append_str ("<g clip-path=\"url(#");
paint->current_body ().append_len (pfx, pfx_len);
paint->current_body ().append_str ("clip-p");
paint->current_body ().append_unsigned (def_id);
paint->current_body ().append_str (")\">\n");
}
static void
hb_vector_paint_push_clip_rectangle (hb_paint_funcs_t *,
void *paint_data,
float xmin, float ymin,
float xmax, float ymax,
void *)
{
auto *paint = (hb_vector_paint_t *) paint_data;
if (unlikely (!paint->ensure_initialized ()))
return;
const char *pfx = paint->id_prefix;
unsigned pfx_len = paint->id_prefix_length;
unsigned clip_id = paint->clip_rect_counter++;
paint->defs.append_str ("<clipPath id=\"");
paint->defs.append_len (pfx, pfx_len);
paint->defs.append_c ('c');
paint->defs.append_unsigned (clip_id);
paint->defs.append_str ("\"><rect x=\"");
paint->defs.append_num (paint->sx (xmin));
paint->defs.append_str ("\" y=\"");
paint->defs.append_num (paint->sy (ymin));
paint->defs.append_str ("\" width=\"");
paint->defs.append_num (paint->sx (xmax - xmin));
paint->defs.append_str ("\" height=\"");
paint->defs.append_num (paint->sy (ymax - ymin));
paint->defs.append_str ("\"/></clipPath>\n");
paint->current_body ().append_str ("<g clip-path=\"url(#");
paint->current_body ().append_len (pfx, pfx_len);
paint->current_body ().append_c ('c');
paint->current_body ().append_unsigned (clip_id);
paint->current_body ().append_str (")\">\n");
}
static hb_draw_funcs_t *
hb_vector_paint_push_clip_path_start (hb_paint_funcs_t *,
void *paint_data,
void **draw_data,
void *)
{
auto *paint = (hb_vector_paint_t *) paint_data;
if (unlikely (!paint->ensure_initialized ()))
{
*draw_data = nullptr;
return nullptr;
}
paint->path.clear ();
paint->clip_path_sink = {&paint->path, paint->get_precision (),
paint->x_scale_factor,
paint->y_scale_factor};
*draw_data = &paint->clip_path_sink;
return hb_vector_svg_path_draw_funcs_get ();
}
static void
hb_vector_paint_push_clip_path_end (hb_paint_funcs_t *,
void *paint_data,
void *)
{
auto *paint = (hb_vector_paint_t *) paint_data;
if (unlikely (!paint->ensure_initialized ()))
return;
const char *pfx = paint->id_prefix;
unsigned pfx_len = paint->id_prefix_length;
unsigned clip_id = paint->clip_path_counter++;
/* The accumulated path is in font Y-up coords (the
* convention used inside per-glyph <use scale(_,-sy)>
* wrappers); this clip is emitted at base body level
* (free-form between glyphs), so flip its geometry inside
* the clipPath via the path's own transform attribute,
* keeping the body's <g clip-path> at body Y-down. */
paint->defs.append_str ("<clipPath id=\"");
paint->defs.append_len (pfx, pfx_len);
paint->defs.append_str ("cp");
paint->defs.append_unsigned (clip_id);
paint->defs.append_str ("\"><path transform=\"scale(1,-1)\" d=\"");
paint->defs.append_len (paint->path.arrayZ, paint->path.length);
paint->defs.append_str ("\"/></clipPath>\n");
paint->current_body ().append_str ("<g clip-path=\"url(#");
paint->current_body ().append_len (pfx, pfx_len);
paint->current_body ().append_str ("cp");
paint->current_body ().append_unsigned (clip_id);
paint->current_body ().append_str (")\">\n");
}
static void
hb_vector_paint_pop_clip (hb_paint_funcs_t *,
void *paint_data,
void *)
{
auto *paint = (hb_vector_paint_t *) paint_data;
if (unlikely (!paint->ensure_initialized ()))
return;
paint->current_body ().append_str ("</g>\n");
}
static void
hb_vector_paint_color (hb_paint_funcs_t *,
void *paint_data,
hb_bool_t,
hb_color_t color,
void *)
{
auto *paint = (hb_vector_paint_t *) paint_data;
if (unlikely (!paint->ensure_initialized ()))
return;
auto &body = paint->current_body ();
body.append_str ("<rect x=\"-32767\" y=\"-32767\" width=\"65534\" height=\"65534\" fill=\"");
body.append_svg_color (color, true);
body.append_str ("\"/>\n");
}
static hb_bool_t
hb_vector_paint_image (hb_paint_funcs_t *,
void *paint_data,
hb_blob_t *image,
unsigned width,
unsigned height,
hb_tag_t format,
float slant HB_UNUSED,
hb_glyph_extents_t *extents,
void *)
{
auto *paint = (hb_vector_paint_t *) paint_data;
if (unlikely (!paint->ensure_initialized ()))
return false;
auto &body = paint->current_body ();
if (format == HB_TAG ('p','n','g',' '))
{
if (!extents || !width || !height)
return false;
unsigned len = 0;
const char *png_data = hb_blob_get_data (image, &len);
if (!png_data || !len)
return false;
body.append_str ("<g transform=\"translate(");
body.append_num (paint->sx ((float) extents->x_bearing));
body.append_c (',');
body.append_num (paint->sy ((float) extents->y_bearing));
body.append_str (") scale(");
body.append_num (paint->sx ((float) extents->width) / width);
body.append_c (',');
body.append_num (paint->sy ((float) extents->height) / height);
body.append_str (")\">\n");
body.append_str ("<image href=\"data:image/png;base64,");
body.append_base64 ((const uint8_t *) png_data, len);
body.append_str ("\" width=\"");
body.append_num ((float) width);
body.append_str ("\" height=\"");
body.append_num ((float) height);
body.append_str ("\"/>\n</g>\n");
return true;
}
return false;
}
static void
hb_vector_paint_linear_gradient (hb_paint_funcs_t *,
void *paint_data,
hb_color_line_t *color_line,
float x0, float y0,
float x1, float y1,
float x2, float y2,
void *)
{
auto *paint = (hb_vector_paint_t *) paint_data;
if (unlikely (!paint->ensure_initialized ()))
return;
if (!paint->fetch_color_stops (color_line))
return;
hb_vector_t<hb_color_stop_t> &stops = paint->color_stops_scratch;
/* Sort + rescale stops to [0, 1]; shift the gradient axis
* by the original (mn, mx) so the visible gradient stays
* put. SVG <stop offset="..."> requires offsets in [0,1];
* out-of-range stops would otherwise be silently clamped. */
float mn, mx;
hb_paint_normalize_color_line (stops.arrayZ, stops.length, &mn, &mx);
const char *pfx = paint->id_prefix;
unsigned pfx_len = paint->id_prefix_length;
unsigned grad_id = paint->gradient_counter++;
/* Reduce COLR's 3-anchor (P0, P1, P2) to SVG's 2-point
* (start, end) gradient. */
float lx0, ly0, lx1, ly1;
hb_paint_reduce_linear_anchors (x0, y0, x1, y1, x2, y2,
&lx0, &ly0, &lx1, &ly1);
float gx0 = lx0 + mn * (lx1 - lx0);
float gy0 = ly0 + mn * (ly1 - ly0);
float gx1 = lx0 + mx * (lx1 - lx0);
float gy1 = ly0 + mx * (ly1 - ly0);
paint->defs.append_str ("<linearGradient id=\"");
paint->defs.append_len (pfx, pfx_len);
paint->defs.append_str ("gr");
paint->defs.append_unsigned (grad_id);
paint->defs.append_str ("\" gradientUnits=\"userSpaceOnUse\" x1=\"");
paint->defs.append_num (paint->sx (gx0));
paint->defs.append_str ("\" y1=\"");
paint->defs.append_num (paint->sy (gy0));
paint->defs.append_str ("\" x2=\"");
paint->defs.append_num (paint->sx (gx1));
paint->defs.append_str ("\" y2=\"");
paint->defs.append_num (paint->sy (gy1));
paint->defs.append_str ("\" spreadMethod=\"");
paint->defs.append_str (hb_vector_svg_extend_mode_str (hb_color_line_get_extend (color_line)));
paint->defs.append_str ("\">\n");
hb_vector_svg_emit_color_stops (paint, &paint->defs, &stops);
paint->defs.append_str ("</linearGradient>\n");
paint->current_body ().append_str (
"<rect x=\"-32767\" y=\"-32767\" width=\"65534\" height=\"65534\" fill=\"url(#");
paint->current_body ().append_len (pfx, pfx_len);
paint->current_body ().append_str ("gr");
paint->current_body ().append_unsigned (grad_id);
paint->current_body ().append_str (")\"/>\n");
}
static void
hb_vector_paint_radial_gradient (hb_paint_funcs_t *,
void *paint_data,
hb_color_line_t *color_line,
float x0, float y0, float r0,
float x1, float y1, float r1,
void *)
{
auto *paint = (hb_vector_paint_t *) paint_data;
if (unlikely (!paint->ensure_initialized ()))
return;
if (!paint->fetch_color_stops (color_line))
return;
hb_vector_t<hb_color_stop_t> &stops = paint->color_stops_scratch;
float mn, mx;
hb_paint_normalize_color_line (stops.arrayZ, stops.length, &mn, &mx);
/* Shift centers + radii by (mn, mx) along the gradient axis
* to compensate for rescaling stops to [0, 1]. */
float gx0 = x0 + mn * (x1 - x0);
float gy0 = y0 + mn * (y1 - y0);
float gr0 = r0 + mn * (r1 - r0);
float gx1 = x0 + mx * (x1 - x0);
float gy1 = y0 + mx * (y1 - y0);
float gr1 = r0 + mx * (r1 - r0);
const char *pfx = paint->id_prefix;
unsigned pfx_len = paint->id_prefix_length;
unsigned grad_id = paint->gradient_counter++;
paint->defs.append_str ("<radialGradient id=\"");
paint->defs.append_len (pfx, pfx_len);
paint->defs.append_str ("gr");
paint->defs.append_unsigned (grad_id);
paint->defs.append_str ("\" gradientUnits=\"userSpaceOnUse\" cx=\"");
paint->defs.append_num (paint->sx (gx1));
paint->defs.append_str ("\" cy=\"");
paint->defs.append_num (paint->sy (gy1));
paint->defs.append_str ("\" r=\"");
paint->defs.append_num (paint->sx (gr1));
paint->defs.append_str ("\" fx=\"");
paint->defs.append_num (paint->sx (gx0));
paint->defs.append_str ("\" fy=\"");
paint->defs.append_num (paint->sy (gy0));
if (gr0 > 0)
{
paint->defs.append_str ("\" fr=\"");
paint->defs.append_num (paint->sx (gr0));
}
paint->defs.append_str ("\" spreadMethod=\"");
paint->defs.append_str (hb_vector_svg_extend_mode_str (hb_color_line_get_extend (color_line)));
paint->defs.append_str ("\">\n");
hb_vector_svg_emit_color_stops (paint, &paint->defs, &stops);
paint->defs.append_str ("</radialGradient>\n");
paint->current_body ().append_str (
"<rect x=\"-32767\" y=\"-32767\" width=\"65534\" height=\"65534\" fill=\"url(#");
paint->current_body ().append_len (pfx, pfx_len);
paint->current_body ().append_str ("gr");
paint->current_body ().append_unsigned (grad_id);
paint->current_body ().append_str (")\"/>\n");
}
static void
hb_vector_paint_sweep_gradient (hb_paint_funcs_t *,
void *paint_data,
hb_color_line_t *color_line,
float cx, float cy,
float start_angle, float end_angle,
void *)
{
auto *paint = (hb_vector_paint_t *) paint_data;
if (unlikely (!paint->ensure_initialized ()))
return;
if (!paint->fetch_color_stops (color_line))
return;
hb_vector_t<hb_color_stop_t> &stops = paint->color_stops_scratch;
float mn, mx;
hb_paint_normalize_color_line (stops.arrayZ, stops.length, &mn, &mx);
/* Shift the angle range to compensate for rescaling stops
* to [0, 1]. */
float ga0 = start_angle + mn * (end_angle - start_angle);
float ga1 = start_angle + mx * (end_angle - start_angle);
hb_vector_svg_sweep_ctx_t ctx {
&paint->current_body (), paint->get_precision (), paint->sx (cx), paint->sy (cy), 32767.f
};
hb_paint_sweep_gradient_tiles (stops.arrayZ, stops.length,
hb_color_line_get_extend (color_line),
ga0, ga1,
hb_vector_svg_sweep_emit_patch,
&ctx);
}
static void
hb_vector_paint_push_group (hb_paint_funcs_t *,
void *paint_data,
void *)
{
auto *paint = (hb_vector_paint_t *) paint_data;
if (unlikely (!paint->ensure_initialized ()))
return;
if (unlikely (!paint->group_stack.push_or_fail (hb_vector_buf_t {})))
return;
}
static void
hb_vector_paint_pop_group (hb_paint_funcs_t *,
void *paint_data,
hb_paint_composite_mode_t mode,
void *)
{
auto *paint = (hb_vector_paint_t *) paint_data;
if (unlikely (!paint->ensure_initialized ()))
return;
if (paint->group_stack.length < 2)
return;
hb_vector_buf_t group = paint->group_stack.pop ();
auto &body = paint->current_body ();
const char *blend = hb_vector_svg_composite_mode_str (mode);
if (blend)
{
body.append_str ("<g style=\"mix-blend-mode:");
body.append_str (blend);
body.append_str ("\">\n");
body.append_len (group.arrayZ, group.length);
body.append_str ("</g>\n");
}
else
body.append_len (group.arrayZ, group.length);
}
static hb_bool_t
hb_vector_paint_color_glyph (hb_paint_funcs_t *,
void *paint_data,
hb_codepoint_t glyph,
hb_font_t *font,
void *)
{
auto *paint = (hb_vector_paint_t *) paint_data;
if (unlikely (!paint->ensure_initialized ()))
return false;
if (unlikely (paint->color_glyph_depth >= HB_MAX_NESTING_LEVEL))
return false;
if (unlikely (hb_set_has (paint->active_color_glyphs, glyph)))
return false;
paint->color_glyph_depth++;
hb_set_add (paint->active_color_glyphs, glyph);
hb_font_paint_glyph (font, glyph,
hb_vector_paint_svg_funcs_get (),
paint,
paint->palette,
paint->foreground);
hb_set_del (paint->active_color_glyphs, glyph);
paint->color_glyph_depth--;
return true;
}
hb_blob_t *
hb_vector_paint_render_svg (hb_vector_paint_t *paint)
{
if (!paint->has_extents)
return nullptr;
if (unlikely (!paint->ensure_initialized ()))
return nullptr;
hb_vector_buf_t out;
hb_buf_recover_recycled (paint->recycled_blob, &out);
unsigned estimated = paint->defs.length +
paint->group_stack.arrayZ[0].length +
320;
out.alloc (estimated);
float vb_x = paint->extents.x;
float vb_y = -(paint->extents.y + paint->extents.height);
float vb_w = paint->extents.width;
float vb_h = paint->extents.height;
out.append_str ("<svg xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\" viewBox=\"");
out.append_num (vb_x);
out.append_c (' ');
out.append_num (vb_y);
out.append_c (' ');
out.append_num (vb_w);
out.append_c (' ');
out.append_num (vb_h);
out.append_str ("\" width=\"");
out.append_num (vb_w);
out.append_str ("\" height=\"");
out.append_num (vb_h);
out.append_str ("\">\n");
if (paint->defs.length)
{
out.append_str ("<defs>\n");
out.append_len (paint->defs.arrayZ, paint->defs.length);
out.append_str ("</defs>\n");
}
if (hb_color_get_alpha (paint->background))
{
out.append_str ("<rect x=\"");
out.append_num (vb_x);
out.append_str ("\" y=\"");
out.append_num (vb_y);
out.append_str ("\" width=\"");
out.append_num (vb_w);
out.append_str ("\" height=\"");
out.append_num (vb_h);
out.append_str ("\" fill=\"rgb(");
out.append_unsigned (hb_color_get_red (paint->background));
out.append_c (',');
out.append_unsigned (hb_color_get_green (paint->background));
out.append_c (',');
out.append_unsigned (hb_color_get_blue (paint->background));
out.append_str (")\"");
if (hb_color_get_alpha (paint->background) < 255)
{
out.append_str (" fill-opacity=\"");
out.append_num (hb_color_get_alpha (paint->background) / 255.f, 4);
out.append_c ('"');
}
out.append_str ("/>\n");
}
out.append_str ("<g transform=\"scale(1,-1)\">\n");
out.append_len (paint->group_stack.arrayZ[0].arrayZ, paint->group_stack.arrayZ[0].length);
out.append_str ("</g>\n");
out.append_str ("</svg>\n");
hb_blob_t *blob = hb_buf_blob_from (&paint->recycled_blob, &out);
hb_vector_paint_clear (paint);
return blob;
}