| /* |
| * Copyright (C) 2026 Behdad Esfahbod |
| * |
| * This is part of HarfBuzz, a text shaping library. |
| * |
| * Permission is hereby granted, without written agreement and without |
| * license or royalty fees, to use, copy, modify, and distribute this |
| * software and its documentation for any purpose, provided that the |
| * above copyright notice and the following two paragraphs appear in |
| * all copies of this software. |
| * |
| * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR |
| * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES |
| * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN |
| * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH |
| * DAMAGE. |
| * |
| * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, |
| * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND |
| * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS |
| * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO |
| * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. |
| * |
| * Author(s): Behdad Esfahbod |
| */ |
| |
| #ifndef HB_GPU_H |
| #define HB_GPU_H |
| |
| #include "hb.h" |
| |
| HB_BEGIN_DECLS |
| |
| |
| /** |
| * hb_gpu_shader_lang_t: |
| * @HB_GPU_SHADER_LANG_GLSL: GLSL (OpenGL 3.3 / OpenGL ES 3.0 / WebGL 2.0) |
| * @HB_GPU_SHADER_LANG_WGSL: WGSL (WebGPU) |
| * @HB_GPU_SHADER_LANG_MSL: MSL (Metal) |
| * @HB_GPU_SHADER_LANG_HLSL: HLSL (Direct3D) |
| * |
| * Shader language variant. |
| * |
| * XSince: REPLACEME |
| */ |
| typedef enum { |
| HB_GPU_SHADER_LANG_GLSL, |
| HB_GPU_SHADER_LANG_WGSL, |
| HB_GPU_SHADER_LANG_MSL, |
| HB_GPU_SHADER_LANG_HLSL, |
| } hb_gpu_shader_lang_t; |
| |
| HB_EXTERN const char * |
| hb_gpu_shader_fragment_source (hb_gpu_shader_lang_t lang); |
| |
| HB_EXTERN const char * |
| hb_gpu_shader_vertex_source (hb_gpu_shader_lang_t lang); |
| |
| |
| /** |
| * hb_gpu_draw_t: |
| * |
| * An opaque GPU shape encoder. Accumulates outlines via draw |
| * callbacks, then encodes them into a compact blob for GPU |
| * rendering. |
| * |
| * XSince: REPLACEME |
| */ |
| typedef struct hb_gpu_draw_t hb_gpu_draw_t; |
| |
| HB_EXTERN hb_gpu_draw_t * |
| hb_gpu_draw_create_or_fail (void); |
| |
| HB_EXTERN hb_gpu_draw_t * |
| hb_gpu_draw_reference (hb_gpu_draw_t *draw); |
| |
| HB_EXTERN void |
| hb_gpu_draw_destroy (hb_gpu_draw_t *draw); |
| |
| HB_EXTERN hb_bool_t |
| hb_gpu_draw_set_user_data (hb_gpu_draw_t *draw, |
| hb_user_data_key_t *key, |
| void *data, |
| hb_destroy_func_t destroy, |
| hb_bool_t replace); |
| |
| HB_EXTERN void * |
| hb_gpu_draw_get_user_data (hb_gpu_draw_t *draw, |
| hb_user_data_key_t *key); |
| |
| |
| /* Draw */ |
| |
| HB_EXTERN hb_draw_funcs_t * |
| hb_gpu_draw_get_funcs (void); |
| |
| HB_EXTERN void |
| hb_gpu_draw_glyph (hb_gpu_draw_t *draw, |
| hb_font_t *font, |
| hb_codepoint_t codepoint); |
| |
| |
| /* Encode */ |
| |
| HB_EXTERN hb_blob_t * |
| hb_gpu_draw_encode (hb_gpu_draw_t *draw); |
| |
| HB_EXTERN void |
| hb_gpu_draw_get_extents (hb_gpu_draw_t *draw, |
| hb_glyph_extents_t *extents); |
| |
| HB_EXTERN void |
| hb_gpu_draw_reset (hb_gpu_draw_t *draw); |
| |
| HB_EXTERN void |
| hb_gpu_draw_recycle_blob (hb_gpu_draw_t *draw, |
| hb_blob_t *blob); |
| |
| |
| HB_END_DECLS |
| |
| #endif /* HB_GPU_H */ |