|  | // [DEAR IMGUI] | 
|  | // This is a slightly modified version of stb_rect_pack.h 1.01. | 
|  | // Grep for [DEAR IMGUI] to find the changes. | 
|  | // | 
|  | // stb_rect_pack.h - v1.01 - public domain - rectangle packing | 
|  | // Sean Barrett 2014 | 
|  | // | 
|  | // Useful for e.g. packing rectangular textures into an atlas. | 
|  | // Does not do rotation. | 
|  | // | 
|  | // Before #including, | 
|  | // | 
|  | //    #define STB_RECT_PACK_IMPLEMENTATION | 
|  | // | 
|  | // in the file that you want to have the implementation. | 
|  | // | 
|  | // Not necessarily the awesomest packing method, but better than | 
|  | // the totally naive one in stb_truetype (which is primarily what | 
|  | // this is meant to replace). | 
|  | // | 
|  | // Has only had a few tests run, may have issues. | 
|  | // | 
|  | // More docs to come. | 
|  | // | 
|  | // No memory allocations; uses qsort() and assert() from stdlib. | 
|  | // Can override those by defining STBRP_SORT and STBRP_ASSERT. | 
|  | // | 
|  | // This library currently uses the Skyline Bottom-Left algorithm. | 
|  | // | 
|  | // Please note: better rectangle packers are welcome! Please | 
|  | // implement them to the same API, but with a different init | 
|  | // function. | 
|  | // | 
|  | // Credits | 
|  | // | 
|  | //  Library | 
|  | //    Sean Barrett | 
|  | //  Minor features | 
|  | //    Martins Mozeiko | 
|  | //    github:IntellectualKitty | 
|  | // | 
|  | //  Bugfixes / warning fixes | 
|  | //    Jeremy Jaussaud | 
|  | //    Fabian Giesen | 
|  | // | 
|  | // Version history: | 
|  | // | 
|  | //     1.01  (2021-07-11)  always use large rect mode, expose STBRP__MAXVAL in public section | 
|  | //     1.00  (2019-02-25)  avoid small space waste; gracefully fail too-wide rectangles | 
|  | //     0.99  (2019-02-07)  warning fixes | 
|  | //     0.11  (2017-03-03)  return packing success/fail result | 
|  | //     0.10  (2016-10-25)  remove cast-away-const to avoid warnings | 
|  | //     0.09  (2016-08-27)  fix compiler warnings | 
|  | //     0.08  (2015-09-13)  really fix bug with empty rects (w=0 or h=0) | 
|  | //     0.07  (2015-09-13)  fix bug with empty rects (w=0 or h=0) | 
|  | //     0.06  (2015-04-15)  added STBRP_SORT to allow replacing qsort | 
|  | //     0.05:  added STBRP_ASSERT to allow replacing assert | 
|  | //     0.04:  fixed minor bug in STBRP_LARGE_RECTS support | 
|  | //     0.01:  initial release | 
|  | // | 
|  | // LICENSE | 
|  | // | 
|  | //   See end of file for license information. | 
|  |  | 
|  | ////////////////////////////////////////////////////////////////////////////// | 
|  | // | 
|  | //       INCLUDE SECTION | 
|  | // | 
|  |  | 
|  | #ifndef STB_INCLUDE_STB_RECT_PACK_H | 
|  | #define STB_INCLUDE_STB_RECT_PACK_H | 
|  |  | 
|  | #define STB_RECT_PACK_VERSION  1 | 
|  |  | 
|  | #ifdef STBRP_STATIC | 
|  | #define STBRP_DEF static | 
|  | #else | 
|  | #define STBRP_DEF extern | 
|  | #endif | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | extern "C" { | 
|  | #endif | 
|  |  | 
|  | typedef struct stbrp_context stbrp_context; | 
|  | typedef struct stbrp_node    stbrp_node; | 
|  | typedef struct stbrp_rect    stbrp_rect; | 
|  |  | 
|  | typedef int            stbrp_coord; | 
|  |  | 
|  | #define STBRP__MAXVAL  0x7fffffff | 
|  | // Mostly for internal use, but this is the maximum supported coordinate value. | 
|  |  | 
|  | STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects); | 
|  | // Assign packed locations to rectangles. The rectangles are of type | 
|  | // 'stbrp_rect' defined below, stored in the array 'rects', and there | 
|  | // are 'num_rects' many of them. | 
|  | // | 
|  | // Rectangles which are successfully packed have the 'was_packed' flag | 
|  | // set to a non-zero value and 'x' and 'y' store the minimum location | 
|  | // on each axis (i.e. bottom-left in cartesian coordinates, top-left | 
|  | // if you imagine y increasing downwards). Rectangles which do not fit | 
|  | // have the 'was_packed' flag set to 0. | 
|  | // | 
|  | // You should not try to access the 'rects' array from another thread | 
|  | // while this function is running, as the function temporarily reorders | 
|  | // the array while it executes. | 
|  | // | 
|  | // To pack into another rectangle, you need to call stbrp_init_target | 
|  | // again. To continue packing into the same rectangle, you can call | 
|  | // this function again. Calling this multiple times with multiple rect | 
|  | // arrays will probably produce worse packing results than calling it | 
|  | // a single time with the full rectangle array, but the option is | 
|  | // available. | 
|  | // | 
|  | // The function returns 1 if all of the rectangles were successfully | 
|  | // packed and 0 otherwise. | 
|  |  | 
|  | struct stbrp_rect | 
|  | { | 
|  | // reserved for your use: | 
|  | int            id; | 
|  |  | 
|  | // input: | 
|  | stbrp_coord    w, h; | 
|  |  | 
|  | // output: | 
|  | stbrp_coord    x, y; | 
|  | int            was_packed;  // non-zero if valid packing | 
|  |  | 
|  | }; // 16 bytes, nominally | 
|  |  | 
|  |  | 
|  | STBRP_DEF void stbrp_init_target (stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes); | 
|  | // Initialize a rectangle packer to: | 
|  | //    pack a rectangle that is 'width' by 'height' in dimensions | 
|  | //    using temporary storage provided by the array 'nodes', which is 'num_nodes' long | 
|  | // | 
|  | // You must call this function every time you start packing into a new target. | 
|  | // | 
|  | // There is no "shutdown" function. The 'nodes' memory must stay valid for | 
|  | // the following stbrp_pack_rects() call (or calls), but can be freed after | 
|  | // the call (or calls) finish. | 
|  | // | 
|  | // Note: to guarantee best results, either: | 
|  | //       1. make sure 'num_nodes' >= 'width' | 
|  | //   or  2. call stbrp_allow_out_of_mem() defined below with 'allow_out_of_mem = 1' | 
|  | // | 
|  | // If you don't do either of the above things, widths will be quantized to multiples | 
|  | // of small integers to guarantee the algorithm doesn't run out of temporary storage. | 
|  | // | 
|  | // If you do #2, then the non-quantized algorithm will be used, but the algorithm | 
|  | // may run out of temporary storage and be unable to pack some rectangles. | 
|  |  | 
|  | STBRP_DEF void stbrp_setup_allow_out_of_mem (stbrp_context *context, int allow_out_of_mem); | 
|  | // Optionally call this function after init but before doing any packing to | 
|  | // change the handling of the out-of-temp-memory scenario, described above. | 
|  | // If you call init again, this will be reset to the default (false). | 
|  |  | 
|  |  | 
|  | STBRP_DEF void stbrp_setup_heuristic (stbrp_context *context, int heuristic); | 
|  | // Optionally select which packing heuristic the library should use. Different | 
|  | // heuristics will produce better/worse results for different data sets. | 
|  | // If you call init again, this will be reset to the default. | 
|  |  | 
|  | enum | 
|  | { | 
|  | STBRP_HEURISTIC_Skyline_default=0, | 
|  | STBRP_HEURISTIC_Skyline_BL_sortHeight = STBRP_HEURISTIC_Skyline_default, | 
|  | STBRP_HEURISTIC_Skyline_BF_sortHeight | 
|  | }; | 
|  |  | 
|  |  | 
|  | ////////////////////////////////////////////////////////////////////////////// | 
|  | // | 
|  | // the details of the following structures don't matter to you, but they must | 
|  | // be visible so you can handle the memory allocations for them | 
|  |  | 
|  | struct stbrp_node | 
|  | { | 
|  | stbrp_coord  x,y; | 
|  | stbrp_node  *next; | 
|  | }; | 
|  |  | 
|  | struct stbrp_context | 
|  | { | 
|  | int width; | 
|  | int height; | 
|  | int align; | 
|  | int init_mode; | 
|  | int heuristic; | 
|  | int num_nodes; | 
|  | stbrp_node *active_head; | 
|  | stbrp_node *free_head; | 
|  | stbrp_node extra[2]; // we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2' | 
|  | }; | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | } | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  | ////////////////////////////////////////////////////////////////////////////// | 
|  | // | 
|  | //     IMPLEMENTATION SECTION | 
|  | // | 
|  |  | 
|  | #ifdef STB_RECT_PACK_IMPLEMENTATION | 
|  | #ifndef STBRP_SORT | 
|  | #include <stdlib.h> | 
|  | #define STBRP_SORT qsort | 
|  | #endif | 
|  |  | 
|  | #ifndef STBRP_ASSERT | 
|  | #include <assert.h> | 
|  | #define STBRP_ASSERT assert | 
|  | #endif | 
|  |  | 
|  | #ifdef _MSC_VER | 
|  | #define STBRP__NOTUSED(v)  (void)(v) | 
|  | #define STBRP__CDECL       __cdecl | 
|  | #else | 
|  | #define STBRP__NOTUSED(v)  (void)sizeof(v) | 
|  | #define STBRP__CDECL | 
|  | #endif | 
|  |  | 
|  | enum | 
|  | { | 
|  | STBRP__INIT_skyline = 1 | 
|  | }; | 
|  |  | 
|  | STBRP_DEF void stbrp_setup_heuristic(stbrp_context *context, int heuristic) | 
|  | { | 
|  | switch (context->init_mode) { | 
|  | case STBRP__INIT_skyline: | 
|  | STBRP_ASSERT(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight); | 
|  | context->heuristic = heuristic; | 
|  | break; | 
|  | default: | 
|  | STBRP_ASSERT(0); | 
|  | } | 
|  | } | 
|  |  | 
|  | STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_out_of_mem) | 
|  | { | 
|  | if (allow_out_of_mem) | 
|  | // if it's ok to run out of memory, then don't bother aligning them; | 
|  | // this gives better packing, but may fail due to OOM (even though | 
|  | // the rectangles easily fit). @TODO a smarter approach would be to only | 
|  | // quantize once we've hit OOM, then we could get rid of this parameter. | 
|  | context->align = 1; | 
|  | else { | 
|  | // if it's not ok to run out of memory, then quantize the widths | 
|  | // so that num_nodes is always enough nodes. | 
|  | // | 
|  | // I.e. num_nodes * align >= width | 
|  | //                  align >= width / num_nodes | 
|  | //                  align = ceil(width/num_nodes) | 
|  |  | 
|  | context->align = (context->width + context->num_nodes-1) / context->num_nodes; | 
|  | } | 
|  | } | 
|  |  | 
|  | STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes) | 
|  | { | 
|  | int i; | 
|  |  | 
|  | for (i=0; i < num_nodes-1; ++i) | 
|  | nodes[i].next = &nodes[i+1]; | 
|  | nodes[i].next = NULL; | 
|  | context->init_mode = STBRP__INIT_skyline; | 
|  | context->heuristic = STBRP_HEURISTIC_Skyline_default; | 
|  | context->free_head = &nodes[0]; | 
|  | context->active_head = &context->extra[0]; | 
|  | context->width = width; | 
|  | context->height = height; | 
|  | context->num_nodes = num_nodes; | 
|  | stbrp_setup_allow_out_of_mem(context, 0); | 
|  |  | 
|  | // node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly) | 
|  | context->extra[0].x = 0; | 
|  | context->extra[0].y = 0; | 
|  | context->extra[0].next = &context->extra[1]; | 
|  | context->extra[1].x = (stbrp_coord) width; | 
|  | context->extra[1].y = (1<<30); | 
|  | context->extra[1].next = NULL; | 
|  | } | 
|  |  | 
|  | // find minimum y position if it starts at x1 | 
|  | static int stbrp__skyline_find_min_y(stbrp_context *c, stbrp_node *first, int x0, int width, int *pwaste) | 
|  | { | 
|  | stbrp_node *node = first; | 
|  | int x1 = x0 + width; | 
|  | int min_y, visited_width, waste_area; | 
|  |  | 
|  | STBRP__NOTUSED(c); | 
|  |  | 
|  | STBRP_ASSERT(first->x <= x0); | 
|  |  | 
|  | #if 0 | 
|  | // skip in case we're past the node | 
|  | while (node->next->x <= x0) | 
|  | ++node; | 
|  | #else | 
|  | STBRP_ASSERT(node->next->x > x0); // we ended up handling this in the caller for efficiency | 
|  | #endif | 
|  |  | 
|  | STBRP_ASSERT(node->x <= x0); | 
|  |  | 
|  | min_y = 0; | 
|  | waste_area = 0; | 
|  | visited_width = 0; | 
|  | while (node->x < x1) { | 
|  | if (node->y > min_y) { | 
|  | // raise min_y higher. | 
|  | // we've accounted for all waste up to min_y, | 
|  | // but we'll now add more waste for everything we've visted | 
|  | waste_area += visited_width * (node->y - min_y); | 
|  | min_y = node->y; | 
|  | // the first time through, visited_width might be reduced | 
|  | if (node->x < x0) | 
|  | visited_width += node->next->x - x0; | 
|  | else | 
|  | visited_width += node->next->x - node->x; | 
|  | } else { | 
|  | // add waste area | 
|  | int under_width = node->next->x - node->x; | 
|  | if (under_width + visited_width > width) | 
|  | under_width = width - visited_width; | 
|  | waste_area += under_width * (min_y - node->y); | 
|  | visited_width += under_width; | 
|  | } | 
|  | node = node->next; | 
|  | } | 
|  |  | 
|  | *pwaste = waste_area; | 
|  | return min_y; | 
|  | } | 
|  |  | 
|  | typedef struct | 
|  | { | 
|  | int x,y; | 
|  | stbrp_node **prev_link; | 
|  | } stbrp__findresult; | 
|  |  | 
|  | static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int width, int height) | 
|  | { | 
|  | int best_waste = (1<<30), best_x, best_y = (1 << 30); | 
|  | stbrp__findresult fr; | 
|  | stbrp_node **prev, *node, *tail, **best = NULL; | 
|  |  | 
|  | // align to multiple of c->align | 
|  | width = (width + c->align - 1); | 
|  | width -= width % c->align; | 
|  | STBRP_ASSERT(width % c->align == 0); | 
|  |  | 
|  | // if it can't possibly fit, bail immediately | 
|  | if (width > c->width || height > c->height) { | 
|  | fr.prev_link = NULL; | 
|  | fr.x = fr.y = 0; | 
|  | return fr; | 
|  | } | 
|  |  | 
|  | node = c->active_head; | 
|  | prev = &c->active_head; | 
|  | while (node->x + width <= c->width) { | 
|  | int y,waste; | 
|  | y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste); | 
|  | if (c->heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight) { // actually just want to test BL | 
|  | // bottom left | 
|  | if (y < best_y) { | 
|  | best_y = y; | 
|  | best = prev; | 
|  | } | 
|  | } else { | 
|  | // best-fit | 
|  | if (y + height <= c->height) { | 
|  | // can only use it if it first vertically | 
|  | if (y < best_y || (y == best_y && waste < best_waste)) { | 
|  | best_y = y; | 
|  | best_waste = waste; | 
|  | best = prev; | 
|  | } | 
|  | } | 
|  | } | 
|  | prev = &node->next; | 
|  | node = node->next; | 
|  | } | 
|  |  | 
|  | best_x = (best == NULL) ? 0 : (*best)->x; | 
|  |  | 
|  | // if doing best-fit (BF), we also have to try aligning right edge to each node position | 
|  | // | 
|  | // e.g, if fitting | 
|  | // | 
|  | //     ____________________ | 
|  | //    |____________________| | 
|  | // | 
|  | //            into | 
|  | // | 
|  | //   |                         | | 
|  | //   |             ____________| | 
|  | //   |____________| | 
|  | // | 
|  | // then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned | 
|  | // | 
|  | // This makes BF take about 2x the time | 
|  |  | 
|  | if (c->heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight) { | 
|  | tail = c->active_head; | 
|  | node = c->active_head; | 
|  | prev = &c->active_head; | 
|  | // find first node that's admissible | 
|  | while (tail->x < width) | 
|  | tail = tail->next; | 
|  | while (tail) { | 
|  | int xpos = tail->x - width; | 
|  | int y,waste; | 
|  | STBRP_ASSERT(xpos >= 0); | 
|  | // find the left position that matches this | 
|  | while (node->next->x <= xpos) { | 
|  | prev = &node->next; | 
|  | node = node->next; | 
|  | } | 
|  | STBRP_ASSERT(node->next->x > xpos && node->x <= xpos); | 
|  | y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste); | 
|  | if (y + height <= c->height) { | 
|  | if (y <= best_y) { | 
|  | if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) { | 
|  | best_x = xpos; | 
|  | //STBRP_ASSERT(y <= best_y); [DEAR IMGUI] | 
|  | best_y = y; | 
|  | best_waste = waste; | 
|  | best = prev; | 
|  | } | 
|  | } | 
|  | } | 
|  | tail = tail->next; | 
|  | } | 
|  | } | 
|  |  | 
|  | fr.prev_link = best; | 
|  | fr.x = best_x; | 
|  | fr.y = best_y; | 
|  | return fr; | 
|  | } | 
|  |  | 
|  | static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, int width, int height) | 
|  | { | 
|  | // find best position according to heuristic | 
|  | stbrp__findresult res = stbrp__skyline_find_best_pos(context, width, height); | 
|  | stbrp_node *node, *cur; | 
|  |  | 
|  | // bail if: | 
|  | //    1. it failed | 
|  | //    2. the best node doesn't fit (we don't always check this) | 
|  | //    3. we're out of memory | 
|  | if (res.prev_link == NULL || res.y + height > context->height || context->free_head == NULL) { | 
|  | res.prev_link = NULL; | 
|  | return res; | 
|  | } | 
|  |  | 
|  | // on success, create new node | 
|  | node = context->free_head; | 
|  | node->x = (stbrp_coord) res.x; | 
|  | node->y = (stbrp_coord) (res.y + height); | 
|  |  | 
|  | context->free_head = node->next; | 
|  |  | 
|  | // insert the new node into the right starting point, and | 
|  | // let 'cur' point to the remaining nodes needing to be | 
|  | // stiched back in | 
|  |  | 
|  | cur = *res.prev_link; | 
|  | if (cur->x < res.x) { | 
|  | // preserve the existing one, so start testing with the next one | 
|  | stbrp_node *next = cur->next; | 
|  | cur->next = node; | 
|  | cur = next; | 
|  | } else { | 
|  | *res.prev_link = node; | 
|  | } | 
|  |  | 
|  | // from here, traverse cur and free the nodes, until we get to one | 
|  | // that shouldn't be freed | 
|  | while (cur->next && cur->next->x <= res.x + width) { | 
|  | stbrp_node *next = cur->next; | 
|  | // move the current node to the free list | 
|  | cur->next = context->free_head; | 
|  | context->free_head = cur; | 
|  | cur = next; | 
|  | } | 
|  |  | 
|  | // stitch the list back in | 
|  | node->next = cur; | 
|  |  | 
|  | if (cur->x < res.x + width) | 
|  | cur->x = (stbrp_coord) (res.x + width); | 
|  |  | 
|  | #ifdef _DEBUG | 
|  | cur = context->active_head; | 
|  | while (cur->x < context->width) { | 
|  | STBRP_ASSERT(cur->x < cur->next->x); | 
|  | cur = cur->next; | 
|  | } | 
|  | STBRP_ASSERT(cur->next == NULL); | 
|  |  | 
|  | { | 
|  | int count=0; | 
|  | cur = context->active_head; | 
|  | while (cur) { | 
|  | cur = cur->next; | 
|  | ++count; | 
|  | } | 
|  | cur = context->free_head; | 
|  | while (cur) { | 
|  | cur = cur->next; | 
|  | ++count; | 
|  | } | 
|  | STBRP_ASSERT(count == context->num_nodes+2); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | return res; | 
|  | } | 
|  |  | 
|  | static int STBRP__CDECL rect_height_compare(const void *a, const void *b) | 
|  | { | 
|  | const stbrp_rect *p = (const stbrp_rect *) a; | 
|  | const stbrp_rect *q = (const stbrp_rect *) b; | 
|  | if (p->h > q->h) | 
|  | return -1; | 
|  | if (p->h < q->h) | 
|  | return  1; | 
|  | return (p->w > q->w) ? -1 : (p->w < q->w); | 
|  | } | 
|  |  | 
|  | static int STBRP__CDECL rect_original_order(const void *a, const void *b) | 
|  | { | 
|  | const stbrp_rect *p = (const stbrp_rect *) a; | 
|  | const stbrp_rect *q = (const stbrp_rect *) b; | 
|  | return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed); | 
|  | } | 
|  |  | 
|  | STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects) | 
|  | { | 
|  | int i, all_rects_packed = 1; | 
|  |  | 
|  | // we use the 'was_packed' field internally to allow sorting/unsorting | 
|  | for (i=0; i < num_rects; ++i) { | 
|  | rects[i].was_packed = i; | 
|  | } | 
|  |  | 
|  | // sort according to heuristic | 
|  | STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_height_compare); | 
|  |  | 
|  | for (i=0; i < num_rects; ++i) { | 
|  | if (rects[i].w == 0 || rects[i].h == 0) { | 
|  | rects[i].x = rects[i].y = 0;  // empty rect needs no space | 
|  | } else { | 
|  | stbrp__findresult fr = stbrp__skyline_pack_rectangle(context, rects[i].w, rects[i].h); | 
|  | if (fr.prev_link) { | 
|  | rects[i].x = (stbrp_coord) fr.x; | 
|  | rects[i].y = (stbrp_coord) fr.y; | 
|  | } else { | 
|  | rects[i].x = rects[i].y = STBRP__MAXVAL; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // unsort | 
|  | STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_original_order); | 
|  |  | 
|  | // set was_packed flags and all_rects_packed status | 
|  | for (i=0; i < num_rects; ++i) { | 
|  | rects[i].was_packed = !(rects[i].x == STBRP__MAXVAL && rects[i].y == STBRP__MAXVAL); | 
|  | if (!rects[i].was_packed) | 
|  | all_rects_packed = 0; | 
|  | } | 
|  |  | 
|  | // return the all_rects_packed status | 
|  | return all_rects_packed; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | /* | 
|  | ------------------------------------------------------------------------------ | 
|  | This software is available under 2 licenses -- choose whichever you prefer. | 
|  | ------------------------------------------------------------------------------ | 
|  | ALTERNATIVE A - MIT License | 
|  | Copyright (c) 2017 Sean Barrett | 
|  | Permission is hereby granted, free of charge, to any person obtaining a copy of | 
|  | this software and associated documentation files (the "Software"), to deal in | 
|  | the Software without restriction, including without limitation the rights to | 
|  | use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies | 
|  | of the Software, and to permit persons to whom the Software is furnished to do | 
|  | so, subject to the following conditions: | 
|  | The above copyright notice and this permission notice shall be included in all | 
|  | copies or substantial portions of the Software. | 
|  | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | 
|  | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
|  | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | 
|  | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | 
|  | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | 
|  | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | 
|  | SOFTWARE. | 
|  | ------------------------------------------------------------------------------ | 
|  | ALTERNATIVE B - Public Domain (www.unlicense.org) | 
|  | This is free and unencumbered software released into the public domain. | 
|  | Anyone is free to copy, modify, publish, use, compile, sell, or distribute this | 
|  | software, either in source code form or as a compiled binary, for any purpose, | 
|  | commercial or non-commercial, and by any means. | 
|  | In jurisdictions that recognize copyright laws, the author or authors of this | 
|  | software dedicate any and all copyright interest in the software to the public | 
|  | domain. We make this dedication for the benefit of the public at large and to | 
|  | the detriment of our heirs and successors. We intend this dedication to be an | 
|  | overt act of relinquishment in perpetuity of all present and future rights to | 
|  | this software under copyright law. | 
|  | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | 
|  | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
|  | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | 
|  | AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN | 
|  | ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION | 
|  | WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | 
|  | ------------------------------------------------------------------------------ | 
|  | */ |