Merge branch 'master' into docking

# Conflicts:
#	imgui.cpp
diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml
index 4e276e1..0dcab46 100644
--- a/.github/workflows/build.yml
+++ b/.github/workflows/build.yml
@@ -523,7 +523,7 @@
 
     - name: Install Dependencies
       run: |
-        brew install glfw3 sdl2 sdl3
+        brew install glfw sdl2 sdl3
 
     - name: Build example_null (extra warnings, clang 64-bit)
       run: make -C examples/example_null WITH_EXTRA_WARNINGS=1
diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt
index 3d13868..f108c88 100644
--- a/docs/CHANGELOG.txt
+++ b/docs/CHANGELOG.txt
@@ -36,6 +36,42 @@
 - Please report any issue!
 
 -----------------------------------------------------------------------
+ VERSION 1.93.1 WIP (In Progress)
+-----------------------------------------------------------------------
+
+Breaking Changes:
+
+Autumn cleanup of stuff marked obsolete more than two years ago:
+
+- Commented out legacy names/functions which were obsoleted in 1.90.7 (May 2024);
+  - `ImGuiMod_Shortcut`                    --> `ImGuiMod_Ctrl` (since 1.90.7 it maps to Cmd on macOS)
+- Commented out legacy names/functions which were obsoleted in 1.90.9 (July 2024);
+  - `ImGuiCol_TabActive`                   --> `ImGuiCol_TabSelected`
+  - `ImGuiCol_TabUnfocused`                --> `ImGuiCol_TabDimmed`
+  - `ImGuiCol_TabUnfocusedActive`          --> `ImGuiCol_TabDimmedSelected`
+- Commented out legacy names/functions which were obsoleted in 1.91.0 (July 2024);
+  - `ImGuiSelectableFlags_DontClosePopups` --> `ImGuiSelectableFlags_NoAutoClosePopups`
+  - `PushButtonRepeat(bool repeat)`        --> `PushItemFlag(ImGuiItemFlags_ButtonRepeat, repeat)`
+  - `PopButtonRepeat()`                    --> `PopItemFlag()`
+  - `PushTabStop(bool tab_stop)`           --> `PushItemFlag(ImGuiItemFlags_NoTabStop, !tab_stop);`
+  - `PopTabStop()`                         --> `PopItemFlag()`
+- Commented out legacy names/functions which were obsoleted in 1.91.1 (Sept 2024);
+  - `io.GetClipboardTextFn`                --> `platform_io.Platform_GetClipboardTextFn`
+  - `io.SetClipboardTextFn`                --> `platform_io.Platform_SetClipboardTextFn`
+  - `io.ClipboardUserData`                 --> `platform_io.Platform_ClipboardUserData`
+- Please also try to get rid of calls to `GetContentRegionMax()`, `GetWindowContentRegionMin()`
+  and `GetWindowContentRegionMax()` will may be removed soon-ish: you should not
+  ever need those functions. See #7838.
+
+
+Other Changes:
+
+- ImVec2: added a check for cases where a custom `IM_VEC2_CLASS_EXTRA` macro
+  adds an extra `operator=` to ImVec2. This isn't supported but should not
+  be needed as you should have a constructor to convert from your type to ImVec2.
+
+
+-----------------------------------------------------------------------
  VERSION 1.93.0 (Released 2026-10-14)
 -----------------------------------------------------------------------
 
diff --git a/docs/README.md b/docs/README.md
index 91bc92c..1dea581 100644
--- a/docs/README.md
+++ b/docs/README.md
@@ -113,7 +113,7 @@
 - [imgui_explorer](https://pthom.github.io/imgui_explorer): Web version of the demo w/ source code browser, courtesy of [@pthom](https://github.com/pthom).
 
 You should be able to build the examples from sources. If you don't, let us know! If you want to have a quick look at some Dear ImGui features, you can download Windows binaries of the demo app here:
-- [imgui-demo-binaries-20260225.zip](https://www.dearimgui.com/binaries/imgui-demo-binaries-20260225.zip) (Windows, 1.92.6, built 2026/02/25, master) or [older binaries](https://www.dearimgui.com/binaries).
+- [imgui-demo-binaries-20261015-win32.zip](https://www.dearimgui.com/binaries/imgui-demo-binaries-20261015-win32.zip) (Win32, 1.93.0, built 2026/10/15, master) or [older binaries](https://www.dearimgui.com/binaries).
 
 ### Gallery
 
diff --git a/imgui.cpp b/imgui.cpp
index 003eb9d..8a72f23 100644
--- a/imgui.cpp
+++ b/imgui.cpp
@@ -1,4 +1,4 @@
-// dear imgui, v1.93.0
+// dear imgui, v1.93.1 WIP
 // (main code and documentation)
 
 // Help:
@@ -403,6 +403,19 @@
                           - likewise io.MousePos and GetMousePos() will use OS coordinates.
                             If you query mouse positions to interact with non-imgui coordinates you will need to offset them, e.g. subtract GetWindowViewport()->Pos.
 
+   2026/10/15 (1.93.1) - commented out legacy names/functions which were obsoleted from 1.90.7 (May 2024) to 1.91.1 (Sept 2024):
+                          - `ImGuiMod_Shortcut`                  --> `ImGuiMod_Ctrl` (since 1.90.7 it maps to Cmd on macOS)
+                          - `ImGuiCol_TabActive`                 --> `ImGuiCol_TabSelected`
+                          - `ImGuiCol_TabUnfocused`              --> `ImGuiCol_TabDimmed`
+                          - `ImGuiCol_TabUnfocusedActive`        --> `ImGuiCol_TabDimmedSelected`
+                          - `ImGuiSelectableFlags_DontClosePopups`-> `ImGuiSelectableFlags_NoAutoClosePopups`
+                          - `PushButtonRepeat(bool repeat)`      --> `PushItemFlag(ImGuiItemFlags_ButtonRepeat, repeat)`
+                          - `PopButtonRepeat()`                  --> `PopItemFlag()`
+                          - `PushTabStop(bool tab_stop)`         --> `PushItemFlag(ImGuiItemFlags_NoTabStop, !tab_stop);`
+                          - `PopTabStop()`                       --> `PopItemFlag()`
+                          - `io.GetClipboardTextFn`              --> `platform_io.Platform_GetClipboardTextFn`
+                          - `io.SetClipboardTextFn`              --> `platform_io.Platform_SetClipboardTextFn`
+                          - `io.ClipboardUserData`               --> `platform_io.Platform_ClipboardUserData`
    2026/10/07 (1.93.0) - large cleanup/refactor of ImDrawList. many issues and inconsistencies fixed! (#9504)
                          BELOW IS A SIMPLIFIED/SHORTENED RECAP OF CHANGES. READ CHANGELOG AND LINKS ABOVE FOR MORE DETAILS!
                          useful links:
@@ -11825,6 +11838,15 @@
     // #define IM_ASSERT(EXPR)   do { if (SomeCode(EXPR)) SomeMoreCode(); } while (0)   // Correct!
     if (true) IM_ASSERT(1); else IM_ASSERT(0);
 
+    // Check user IM_VEC2_CLASS_EXTRA macro
+    // (IF YOU GET A "ambiguous overload" COMPILE ERROR HERE: does your IM_VEC2_CLASS_EXTRA macro contains an operator=?
+    //    e.g. ImVec2& operator=(const MyPoint & p) { x = p.x; y = p.y; return *this; }
+    //  You should be able to remove it if you have the corresponding constructor:
+    //    e.g. IM_NODEBUGSTEP constexpr inline ImVec2(const MyPoint& f) : x(f.x), y(f.y) {}
+    //  Allowing you to add this extra operator to ImVec2 would prevent our whole codebase from using v = {x,y} assignment style.
+    //  PLEASE GET IN TOUCH IF REMOVING THE operator= IS A PROBLEM TO YOU)
+    ImVec2 v; v = { 1.0f, 2.0f };
+
     // Emscripten backends are often imprecise in their submission of DeltaTime. (#6114, #3644)
     // Ideally the Emscripten app/backend should aim to fix or smooth this value and avoid feeding zero, but we tolerate it.
 #ifdef __EMSCRIPTEN__
@@ -11884,10 +11906,10 @@
     }
 
     // Remap legacy clipboard handlers (OBSOLETED in 1.91.1, August 2024)
-    if (g.IO.GetClipboardTextFn != NULL && (g.PlatformIO.Platform_GetClipboardTextFn == NULL || g.PlatformIO.Platform_GetClipboardTextFn == Platform_GetClipboardTextFn_DefaultImpl))
-        g.PlatformIO.Platform_GetClipboardTextFn = [](ImGuiContext* ctx) { return ctx->IO.GetClipboardTextFn(ctx->IO.ClipboardUserData); };
-    if (g.IO.SetClipboardTextFn != NULL && (g.PlatformIO.Platform_SetClipboardTextFn == NULL || g.PlatformIO.Platform_SetClipboardTextFn == Platform_SetClipboardTextFn_DefaultImpl))
-        g.PlatformIO.Platform_SetClipboardTextFn = [](ImGuiContext* ctx, const char* text) { return ctx->IO.SetClipboardTextFn(ctx->IO.ClipboardUserData, text); };
+    //if (g.IO.GetClipboardTextFn != NULL && (g.PlatformIO.Platform_GetClipboardTextFn == NULL || g.PlatformIO.Platform_GetClipboardTextFn == Platform_GetClipboardTextFn_DefaultImpl))
+    //    g.PlatformIO.Platform_GetClipboardTextFn = [](ImGuiContext* ctx) { return ctx->IO.GetClipboardTextFn(ctx->IO.ClipboardUserData); };
+    //if (g.IO.SetClipboardTextFn != NULL && (g.PlatformIO.Platform_SetClipboardTextFn == NULL || g.PlatformIO.Platform_SetClipboardTextFn == Platform_SetClipboardTextFn_DefaultImpl))
+    //    g.PlatformIO.Platform_SetClipboardTextFn = [](ImGuiContext* ctx, const char* text) { return ctx->IO.SetClipboardTextFn(ctx->IO.ClipboardUserData, text); };
 
     // Remap legacy CurveTessellationTol into CurveTessellationMaxError (OBSOLETED in 1.93.0, August 2026)
     if (g.Style.CurveTessellationTol != 0.0f)
diff --git a/imgui.h b/imgui.h
index ee147a1..7f3a1c1 100644
--- a/imgui.h
+++ b/imgui.h
@@ -1,4 +1,4 @@
-// dear imgui, v1.93.0
+// dear imgui, v1.93.1 WIP
 // (headers)
 
 // Help:
@@ -29,8 +29,8 @@
 
 // Library Version
 // (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
-#define IMGUI_VERSION       "1.93.0"
-#define IMGUI_VERSION_NUM   19300
+#define IMGUI_VERSION       "1.93.1 WIP"
+#define IMGUI_VERSION_NUM   19301
 #define IMGUI_HAS_TABLE             // Added BeginTable() - from IMGUI_VERSION_NUM >= 18000
 #define IMGUI_HAS_TEXTURES          // Added ImGuiBackendFlags_RendererHasTextures - from IMGUI_VERSION_NUM >= 19198
 #define IMGUI_HAS_VIEWPORT          // In 'docking' WIP branch.
@@ -132,6 +132,7 @@
 
 // Alternative to using a .natstepfilter file or other scripts in misc/debuggers/ to skip debug-stepping selected trivial functions.
 // If you get a compiler error or warning related to use, please report it to us!
+#ifndef IM_NODEBUGSTEP
 #if (defined(__clang__) && (__clang_major__ >= 7)) || (defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 8)))
 #define IM_NODEBUGSTEP      [[gnu::artificial]]
 #elif defined(_MSC_VER) && (_MSC_VER >= 1915)
@@ -139,6 +140,7 @@
 #else
 #define IM_NODEBUGSTEP
 #endif
+#endif
 
 // Warnings
 #ifdef _MSC_VER
@@ -1454,7 +1456,7 @@
     ImGuiSelectableFlags_SelectOnNav        = 1 << 6,   // Auto-select when moved into, unless Ctrl is held. Automatic when in a BeginMultiSelect() block.
 
 #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
-    ImGuiSelectableFlags_DontClosePopups    = ImGuiSelectableFlags_NoAutoClosePopups,   // Renamed in 1.91.0
+    //ImGuiSelectableFlags_DontClosePopups  = ImGuiSelectableFlags_NoAutoClosePopups,   // Renamed in 1.91.0
     //ImGuiSelectableFlags_AllowItemOverlap = ImGuiSelectableFlags_AllowOverlap,        // Renamed in 1.89.7
 #endif
 };
@@ -1778,7 +1780,7 @@
 
 #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
     ImGuiKey_COUNT                  = ImGuiKey_NamedKey_END,    // Obsoleted in 1.91.5 because it was misleading (since named keys don't start at 0 anymore)
-    ImGuiMod_Shortcut               = ImGuiMod_Ctrl,            // Removed in 1.90.7, you can now simply use ImGuiMod_Ctrl
+    //ImGuiMod_Shortcut             = ImGuiMod_Ctrl,            // Removed in 1.90.7, you can now simply use ImGuiMod_Ctrl (will auto map to Cmd on Mac)
     //ImGuiKey_ModCtrl = ImGuiMod_Ctrl, ImGuiKey_ModShift = ImGuiMod_Shift, ImGuiKey_ModAlt = ImGuiMod_Alt, ImGuiKey_ModSuper = ImGuiMod_Super, // Renamed in 1.89
     //ImGuiKey_KeyPadEnter = ImGuiKey_KeypadEnter,              // Renamed in 1.87
 #endif
@@ -1924,10 +1926,10 @@
     ImGuiCol_COUNT,
 
 #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
-    ImGuiCol_TabActive = ImGuiCol_TabSelected,                  // [renamed in 1.90.9]
-    ImGuiCol_TabUnfocused = ImGuiCol_TabDimmed,                 // [renamed in 1.90.9]
-    ImGuiCol_TabUnfocusedActive = ImGuiCol_TabDimmedSelected,   // [renamed in 1.90.9]
-    ImGuiCol_NavHighlight = ImGuiCol_NavCursor,                 // [renamed in 1.91.4]
+    ImGuiCol_NavHighlight         = ImGuiCol_NavCursor,         // [renamed in 1.91.4]
+    //ImGuiCol_TabActive          = ImGuiCol_TabSelected,       // [renamed in 1.90.9]
+    //ImGuiCol_TabUnfocused       = ImGuiCol_TabDimmed,         // [renamed in 1.90.9]
+    //ImGuiCol_TabUnfocusedActive = ImGuiCol_TabDimmedSelected, // [renamed in 1.90.9]
 #endif
 };
 
@@ -2789,11 +2791,11 @@
 #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
     float       FontGlobalScale;                    // Moved io.FontGlobalScale to style.FontScaleMain in 1.92.0 (June 2025)
 
-    // Legacy: before 1.91.1, clipboard functions were stored in ImGuiIO instead of ImGuiPlatformIO.
+    // [Moved in 1.91.1] Clipboard functions were stored in ImGuiIO instead of ImGuiPlatformIO.
     // As this is will affect all users of custom engines/backends, we are providing proper legacy redirection (will obsolete).
-    const char* (*GetClipboardTextFn)(void* user_data);
-    void        (*SetClipboardTextFn)(void* user_data, const char* text);
-    void*       ClipboardUserData;
+    //const char* (*GetClipboardTextFn)(void* user_data);                   // --> `platform_io.Platform_GetClipboardTextFn`
+    //void        (*SetClipboardTextFn)(void* user_data, const char* text); // --> `platform_io.Platform_SetClipboardTextFn`
+    //void*       ClipboardUserData;                                        // --> `platform_io.Platform_ClipboardUserData`
 
     //void ClearInputCharacters() { InputQueueCharacters.resize(0); } // [Obsoleted in 1.89.8] Clear the current frame text input buffer. Now included within ClearInputKeys(). Removed this as it is ambiguous/misleading and generally incorrect to use with the existence of a higher-level input queue.
 #endif
@@ -3731,7 +3733,7 @@
     ImVector<ImTextureData*>* Textures;     // List of textures to update. Most of the times the list is shared by all ImDrawData, has only 1 texture and it doesn't need any update. This almost always points to ImGui::GetPlatformIO().Textures[]. May be overridden or set to NULL if you want to manually update textures.
 
 #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
-    int                 CmdListsCount;      // Use CmdLists.Size instead. Number of ImDrawList* to render.
+    int                 CmdListsCount;      // [OBSOLETED in 1.92.9] Use CmdLists.Size instead. Number of ImDrawList* to render.
 #endif
 
     // Functions
@@ -4504,16 +4506,17 @@
     // OBSOLETED in 1.91.9 (from February 2025)
     IMGUI_API void      Image(ImTextureRef tex_ref, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& tint_col, const ImVec4& border_col); // <-- 'border_col' was removed in favor of ImGuiCol_ImageBorder. If you use 'tint_col', use ImageWithBg() instead.
     // OBSOLETED in 1.91.0 (from July 2024)
-    inline void         PushButtonRepeat(bool repeat)                           { PushItemFlag(ImGuiItemFlags_ButtonRepeat, repeat); }
-    inline void         PopButtonRepeat()                                       { PopItemFlag(); }
-    inline void         PushTabStop(bool tab_stop)                              { PushItemFlag(ImGuiItemFlags_NoTabStop, !tab_stop); }
-    inline void         PopTabStop()                                            { PopItemFlag(); }
     // You do not need those functions! See #7838 on GitHub for more info.
     IMGUI_API ImVec2    GetContentRegionMax();                                  // Content boundaries max (e.g. window boundaries including scrolling, or current column boundaries). You should never need this. Always use GetCursorScreenPos() and GetContentRegionAvail()!
     IMGUI_API ImVec2    GetWindowContentRegionMin();                            // Content boundaries min for the window (roughly (0,0)-Scroll), in window-local coordinates. You should never need this. Always use GetCursorScreenPos() and GetContentRegionAvail()!
     IMGUI_API ImVec2    GetWindowContentRegionMax();                            // Content boundaries max for the window (roughly (0,0)+Size-Scroll), in window-local coordinates. You should never need this. Always use GetCursorScreenPos() and GetContentRegionAvail()!
 
     // Some of the older obsolete names along with their replacement (commented out so they are not reported in IDE)
+    // OBSOLETED in 1.91.0 (from July 2024)
+    //inline void         PushButtonRepeat(bool repeat)                         { PushItemFlag(ImGuiItemFlags_ButtonRepeat, repeat); }
+    //inline void         PopButtonRepeat()                                     { PopItemFlag(); }
+    //inline void         PushTabStop(bool tab_stop)                            { PushItemFlag(ImGuiItemFlags_NoTabStop, !tab_stop); }
+    //inline void         PopTabStop()                                          { PopItemFlag(); }
     // OBSOLETED in 1.90.0 (from September 2023)
     //IMGUI_API bool      Combo(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int popup_max_height_in_items = -1); // Getter signature changed. See 2023/09/15 and 2026/02/27 commits.
     //IMGUI_API bool      ListBox(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int height_in_items = -1);         // Getter signature changed. See 2023/09/15 and 2026/02/27 commits.
diff --git a/imgui_demo.cpp b/imgui_demo.cpp
index 49c74d5..a45a091 100644
--- a/imgui_demo.cpp
+++ b/imgui_demo.cpp
@@ -1,4 +1,4 @@
-// dear imgui, v1.93.0
+// dear imgui, v1.93.1 WIP
 // (demo code)
 
 // Help:
@@ -1722,10 +1722,10 @@
 {
     if (ImGui::TreeNode("Drag and Drop"))
     {
-        IMGUI_DEMO_MARKER("Widgets/Drag and drop");
+        IMGUI_DEMO_MARKER("Widgets/Drag and Drop");
         if (ImGui::TreeNode("Drag and drop in standard widgets"))
         {
-            IMGUI_DEMO_MARKER("Widgets/Drag and drop/Standard widgets");
+            IMGUI_DEMO_MARKER("Widgets/Drag and Drop/Standard widgets");
             // ColorEdit widgets automatically act as drag source and drag target.
             // They are using standardized payload strings IMGUI_PAYLOAD_TYPE_COLOR_3F and IMGUI_PAYLOAD_TYPE_COLOR_4F
             // to allow your own widgets to use colors in their drag and drop interaction.
@@ -1740,7 +1740,7 @@
 
         if (ImGui::TreeNode("Drag and drop to copy/swap items"))
         {
-            IMGUI_DEMO_MARKER("Widgets/Drag and drop/Copy-swap items");
+            IMGUI_DEMO_MARKER("Widgets/Drag and Drop/Copy-swap items");
             enum Mode
             {
                 Mode_Copy,
diff --git a/imgui_draw.cpp b/imgui_draw.cpp
index 5b3f233..2ddc450 100644
--- a/imgui_draw.cpp
+++ b/imgui_draw.cpp
@@ -1,4 +1,4 @@
-// dear imgui, v1.93.0
+// dear imgui, v1.93.1 WIP
 // (drawing and font code)
 
 /*
@@ -2286,7 +2286,7 @@
         const float stem_y = outer_y + corner_offset[corner].y * stem_offset;
         const float inner_x = outer_x + corner_offset[corner].x * thickness;
         const float inner_y = outer_y + corner_offset[corner].y * thickness;
-        const bool is_rounded = (flags & corner_flags[corner]);
+        const bool is_rounded = (flags & corner_flags[corner]) != 0;
 
         const int arc_idx = (int)_VtxCurrentIdx;
         if (is_rounded)
diff --git a/imgui_internal.h b/imgui_internal.h
index ac8b36f..a58fed8 100644
--- a/imgui_internal.h
+++ b/imgui_internal.h
@@ -1,4 +1,4 @@
-// dear imgui, v1.93.0
+// dear imgui, v1.93.1 WIP
 // (internal structures/api)
 
 // You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility.
diff --git a/imgui_tables.cpp b/imgui_tables.cpp
index a1757ed..ee208d1 100644
--- a/imgui_tables.cpp
+++ b/imgui_tables.cpp
@@ -1,4 +1,4 @@
-// dear imgui, v1.93.0
+// dear imgui, v1.93.1 WIP
 // (tables and columns code)
 
 /*
diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp
index 16c2c82..494c3f6 100644
--- a/imgui_widgets.cpp
+++ b/imgui_widgets.cpp
@@ -1,4 +1,4 @@
-// dear imgui, v1.93.0
+// dear imgui, v1.93.1 WIP
 // (widgets code)
 
 /*
@@ -2707,7 +2707,7 @@
         {
             // Canceling action reverts to initial value
             size_t data_size = DataTypeGetInfo(data_type)->Size;
-            bool value_changed = memcmp(p_v, &g.ActiveIdValueOnActivation, data_size);
+            bool value_changed = memcmp(p_v, &g.ActiveIdValueOnActivation, data_size) != 0;
             memcpy(p_v, &g.ActiveIdValueOnActivation, data_size);
             ClearActiveID();
             return value_changed;
@@ -3329,7 +3329,7 @@
         {
             // Canceling action reverts to initial value
             size_t data_size = DataTypeGetInfo(data_type)->Size;
-            bool value_changed = memcmp(p_v, &g.ActiveIdValueOnActivation, data_size);
+            bool value_changed = memcmp(p_v, &g.ActiveIdValueOnActivation, data_size) != 0;
             memcpy(p_v, &g.ActiveIdValueOnActivation, data_size);
             ClearActiveID();
             return value_changed;
diff --git a/misc/freetype/imgui_freetype.cpp b/misc/freetype/imgui_freetype.cpp
index 375863f..9753745 100644
--- a/misc/freetype/imgui_freetype.cpp
+++ b/misc/freetype/imgui_freetype.cpp
@@ -1,5 +1,6 @@
-// dear imgui: FreeType font builder (used as a replacement for the stb_truetype builder)
+// dear imgui: FreeType font builder
 // (code)
+// (used as a replacement for the stb_truetype builder)
 
 // Get the latest version at https://github.com/ocornut/imgui/tree/master/misc/freetype
 // Original code by @vuhdo (Aleksei Skriabin) in 2017, with improvements by @mikesart.
diff --git a/misc/freetype/imgui_freetype.h b/misc/freetype/imgui_freetype.h
index 8531369..d271d49 100644
--- a/misc/freetype/imgui_freetype.h
+++ b/misc/freetype/imgui_freetype.h
@@ -1,5 +1,6 @@
-// dear imgui: FreeType font builder (used as a replacement for the stb_truetype builder)
+// dear imgui: FreeType font builder
 // (headers)
+// (used as a replacement for the stb_truetype builder)
 
 #pragma once
 #include "imgui.h"      // IMGUI_API
@@ -40,6 +41,7 @@
     ImGuiFreeTypeLoaderFlags_Bitmap        = 1 << 9,   // Enable FreeType bitmap glyphs
 
 #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+    // Renamed in 1.92.0 (June 2025)
     ImGuiFreeTypeBuilderFlags_NoHinting     = ImGuiFreeTypeLoaderFlags_NoHinting,
     ImGuiFreeTypeBuilderFlags_NoAutoHint    = ImGuiFreeTypeLoaderFlags_NoAutoHint,
     ImGuiFreeTypeBuilderFlags_ForceAutoHint = ImGuiFreeTypeLoaderFlags_ForceAutoHint,