| # | |
| # You will need SDL2 (http://www.libsdl.org): | |
| # brew install sdl2 | |
| # | |
| #CXX = g++ | |
| #CXX = clang++ | |
| EXE = example_sdl2_metal | |
| IMGUI_DIR = ../.. | |
| SOURCES = main.mm | |
| SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp | |
| SOURCES += $(IMGUI_DIR)/backends/imgui_impl_sdl2.cpp $(IMGUI_DIR)/backends/imgui_impl_metal.mm | |
| OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES)))) | |
| LIBS = -framework Metal -framework MetalKit -framework Cocoa -framework IOKit -framework CoreVideo -framework QuartzCore | |
| LIBS += `sdl2-config --libs` | |
| LIBS += -L/usr/local/lib | |
| CXXFLAGS = -std=c++11 -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends -I/usr/local/include | |
| CXXFLAGS += `sdl2-config --cflags` | |
| CXXFLAGS += -Wall -Wformat | |
| CFLAGS = $(CXXFLAGS) | |
| %.o:%.cpp | |
| $(CXX) $(CXXFLAGS) -c -o $@ $< | |
| %.o:$(IMGUI_DIR)/%.cpp | |
| $(CXX) $(CXXFLAGS) -c -o $@ $< | |
| %.o:$(IMGUI_DIR)/backends/%.cpp | |
| $(CXX) $(CXXFLAGS) -c -o $@ $< | |
| %.o:%.mm | |
| $(CXX) $(CXXFLAGS) -ObjC++ -fobjc-weak -fobjc-arc -c -o $@ $< | |
| %.o:$(IMGUI_DIR)/backends/%.mm | |
| $(CXX) $(CXXFLAGS) -ObjC++ -fobjc-weak -fobjc-arc -c -o $@ $< | |
| all: $(EXE) | |
| @echo Build complete | |
| $(EXE): $(OBJS) | |
| $(CXX) -o $@ $^ $(CXXFLAGS) $(LIBS) | |
| clean: | |
| rm -f $(EXE) $(OBJS) |