| |
| # IMPORTANT: SDL3 IS IN DEVELOPMENT, AS OF 2023-05-30, EMSCRIPTEN DOESN'T SUPPORT SDL3 YET. |
| # WE ARE LEAVING THIS MAKEFILE AROUND FOR THE DAY IT WILL SUPPORT IT. |
| |
| # |
| # Makefile to use with SDL+emscripten |
| # See https://emscripten.org/docs/getting_started/downloads.html |
| # for installation instructions. |
| # |
| # This Makefile assumes you have loaded emscripten's environment. |
| # (On Windows, you may need to execute emsdk_env.bat or encmdprompt.bat ahead) |
| # |
| # Running `make -f Makefile.emscripten` will produce three files: |
| # - web/index.html |
| # - web/index.js |
| # - web/index.wasm |
| # |
| # All three are needed to run the demo. |
| |
| CC = emcc |
| CXX = em++ |
| WEB_DIR = web |
| EXE = $(WEB_DIR)/index.html |
| IMGUI_DIR = ../.. |
| SOURCES = main.cpp |
| SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp |
| SOURCES += $(IMGUI_DIR)/backends/imgui_impl_sdl3.cpp $(IMGUI_DIR)/backends/imgui_impl_opengl3.cpp |
| OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES)))) |
| UNAME_S := $(shell uname -s) |
| CPPFLAGS = |
| LDFLAGS = |
| EMS = |
| |
| ##--------------------------------------------------------------------- |
| ## EMSCRIPTEN OPTIONS |
| ##--------------------------------------------------------------------- |
| |
| # ("EMS" options gets added to both CPPFLAGS and LDFLAGS, whereas some options are for linker only) |
| EMS += -s USE_SDL=2 |
| EMS += -s DISABLE_EXCEPTION_CATCHING=1 |
| LDFLAGS += -s WASM=1 -s ALLOW_MEMORY_GROWTH=1 -s NO_EXIT_RUNTIME=0 -s ASSERTIONS=1 |
| |
| # Build as single file (binary text encoded in .html file) |
| #LDFLAGS += -sSINGLE_FILE |
| |
| # Uncomment next line to fix possible rendering bugs with Emscripten version older then 1.39.0 (https://github.com/ocornut/imgui/issues/2877) |
| #EMS += -s BINARYEN_TRAP_MODE=clamp |
| #EMS += -s SAFE_HEAP=1 ## Adds overhead |
| |
| # Emscripten allows preloading a file or folder to be accessible at runtime. |
| # The Makefile for this example project suggests embedding the misc/fonts/ folder into our application, it will then be accessible as "/fonts" |
| # See documentation for more details: https://emscripten.org/docs/porting/files/packaging_files.html |
| # (Default value is 0. Set to 1 to enable file-system and include the misc/fonts/ folder as part of the build.) |
| USE_FILE_SYSTEM ?= 0 |
| ifeq ($(USE_FILE_SYSTEM), 0) |
| LDFLAGS += -s NO_FILESYSTEM=1 |
| CPPFLAGS += -DIMGUI_DISABLE_FILE_FUNCTIONS |
| endif |
| ifeq ($(USE_FILE_SYSTEM), 1) |
| LDFLAGS += --no-heap-copy --preload-file ../../misc/fonts@/fonts |
| endif |
| |
| ##--------------------------------------------------------------------- |
| ## FINAL BUILD FLAGS |
| ##--------------------------------------------------------------------- |
| |
| CPPFLAGS += -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends |
| #CPPFLAGS += -g |
| CPPFLAGS += -Wall -Wformat -Os $(EMS) |
| LDFLAGS += --shell-file ../libs/emscripten/shell_minimal.html |
| LDFLAGS += $(EMS) |
| |
| ##--------------------------------------------------------------------- |
| ## BUILD RULES |
| ##--------------------------------------------------------------------- |
| |
| %.o:%.cpp |
| $(CXX) $(CPPFLAGS) $(CXXFLAGS) -c -o $@ $< |
| |
| %.o:$(IMGUI_DIR)/%.cpp |
| $(CXX) $(CPPFLAGS) $(CXXFLAGS) -c -o $@ $< |
| |
| %.o:$(IMGUI_DIR)/backends/%.cpp |
| $(CXX) $(CPPFLAGS) $(CXXFLAGS) -c -o $@ $< |
| |
| all: $(EXE) |
| @echo Build complete for $(EXE) |
| |
| $(WEB_DIR): |
| mkdir $@ |
| |
| serve: all |
| python3 -m http.server -d $(WEB_DIR) |
| |
| $(EXE): $(OBJS) $(WEB_DIR) |
| $(CXX) -o $@ $(OBJS) $(LDFLAGS) |
| |
| clean: |
| rm -rf $(OBJS) $(WEB_DIR) |