| # |
| # You will need SDL2 (http://www.libsdl.org): |
| # brew install sdl2 |
| # |
| |
| #CXX = g++ |
| #CXX = clang++ |
| |
| EXE = example_sdl2_metal |
| IMGUI_DIR = ../.. |
| SOURCES = main.mm |
| SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp |
| SOURCES += $(IMGUI_DIR)/backends/imgui_impl_sdl2.cpp $(IMGUI_DIR)/backends/imgui_impl_metal.mm |
| OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES)))) |
| |
| LIBS = -framework Metal -framework MetalKit -framework Cocoa -framework IOKit -framework CoreVideo -framework QuartzCore |
| LIBS += `sdl2-config --libs` |
| LIBS += -L/usr/local/lib |
| |
| CXXFLAGS = -std=c++11 -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends -I/usr/local/include |
| CXXFLAGS += `sdl2-config --cflags` |
| CXXFLAGS += -Wall -Wformat |
| CFLAGS = $(CXXFLAGS) |
| |
| %.o:%.cpp |
| $(CXX) $(CXXFLAGS) -c -o $@ $< |
| |
| %.o:$(IMGUI_DIR)/%.cpp |
| $(CXX) $(CXXFLAGS) -c -o $@ $< |
| |
| %.o:$(IMGUI_DIR)/backends/%.cpp |
| $(CXX) $(CXXFLAGS) -c -o $@ $< |
| |
| %.o:%.mm |
| $(CXX) $(CXXFLAGS) -ObjC++ -fobjc-weak -fobjc-arc -c -o $@ $< |
| |
| %.o:$(IMGUI_DIR)/backends/%.mm |
| $(CXX) $(CXXFLAGS) -ObjC++ -fobjc-weak -fobjc-arc -c -o $@ $< |
| |
| all: $(EXE) |
| @echo Build complete |
| |
| $(EXE): $(OBJS) |
| $(CXX) -o $@ $^ $(CXXFLAGS) $(LIBS) |
| |
| clean: |
| rm -f $(EXE) $(OBJS) |