| /* |
| * idevicedebugserverproxy.c |
| * Proxy a debugserver connection from device for remote debugging |
| * |
| * Copyright (c) 2021 Nikias Bassen, All Rights Reserved. |
| * Copyright (c) 2012 Martin Szulecki All Rights Reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| */ |
| |
| #ifdef HAVE_CONFIG_H |
| #include <config.h> |
| #endif |
| |
| #define TOOL_NAME "idevicedebugserverproxy" |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <getopt.h> |
| #include <errno.h> |
| #include <signal.h> |
| #ifdef WIN32 |
| #include <winsock2.h> |
| #include <windows.h> |
| #else |
| #include <sys/select.h> |
| #endif |
| |
| #include <libimobiledevice/libimobiledevice.h> |
| #include <libimobiledevice/debugserver.h> |
| |
| #include <libimobiledevice-glue/socket.h> |
| #include <libimobiledevice-glue/thread.h> |
| |
| #ifndef ETIMEDOUT |
| #define ETIMEDOUT 138 |
| #endif |
| |
| #define info(...) fprintf(stdout, __VA_ARGS__); fflush(stdout) |
| #define debug(...) if(debug_mode) fprintf(stdout, __VA_ARGS__) |
| |
| static int debug_mode = 0; |
| static int quit_flag = 0; |
| |
| typedef struct { |
| int client_fd; |
| idevice_t device; |
| debugserver_client_t debugserver_client; |
| } socket_info_t; |
| |
| struct thread_info { |
| THREAD_T th; |
| int client_fd; |
| struct thread_info *next; |
| }; |
| |
| typedef struct thread_info thread_info_t; |
| |
| |
| static void clean_exit(int sig) |
| { |
| fprintf(stderr, "Exiting...\n"); |
| quit_flag++; |
| } |
| |
| static void print_usage(int argc, char **argv, int is_error) |
| { |
| char *name = strrchr(argv[0], '/'); |
| fprintf(is_error ? stderr : stdout, "Usage: %s [OPTIONS] [PORT]\n", (name ? name + 1: argv[0])); |
| fprintf(is_error ? stderr : stdout, |
| "\n" |
| "Proxy debugserver connection from device to a local socket at PORT.\n" |
| "If PORT is omitted, the next available port will be used and printed\n" |
| "to stdout.\n" |
| "\n" |
| "OPTIONS:\n" |
| " -u, --udid UDID target specific device by UDID\n" |
| " -n, --network connect to network device\n" |
| " -d, --debug enable communication debugging\n" |
| " -h, --help prints usage information\n" |
| " -v, --version prints version information\n" |
| "\n" |
| "Homepage: <" PACKAGE_URL ">\n" |
| "Bug Reports: <" PACKAGE_BUGREPORT ">\n" |
| ); |
| } |
| |
| static void* connection_handler(void* data) |
| { |
| debugserver_error_t derr = DEBUGSERVER_E_SUCCESS; |
| socket_info_t* socket_info = (socket_info_t*)data; |
| const int bufsize = 65536; |
| char* buf; |
| |
| int client_fd = socket_info->client_fd; |
| |
| debug("%s: client_fd = %d\n", __func__, client_fd); |
| |
| derr = debugserver_client_start_service(socket_info->device, &socket_info->debugserver_client, TOOL_NAME); |
| if (derr != DEBUGSERVER_E_SUCCESS) { |
| fprintf(stderr, "Could not start debugserver on device!\nPlease make sure to mount a developer disk image first.\n"); |
| return NULL; |
| } |
| |
| buf = malloc(bufsize); |
| if (!buf) { |
| fprintf(stderr, "Failed to allocate buffer\n"); |
| return NULL; |
| } |
| |
| fd_set fds; |
| FD_ZERO(&fds); |
| FD_SET(client_fd, &fds); |
| |
| int dtimeout = 1; |
| |
| while (!quit_flag) { |
| ssize_t n = socket_receive_timeout(client_fd, buf, bufsize, 0, 1); |
| if (n != -ETIMEDOUT) { |
| if (n < 0) { |
| fprintf(stderr, "Failed to read from client fd: %s\n", strerror(-n)); |
| break; |
| } else if (n == 0) { |
| fprintf(stderr, "connection closed\n"); |
| break; |
| } |
| |
| uint32_t sent = 0; |
| debugserver_client_send(socket_info->debugserver_client, buf, n, &sent); |
| } |
| do { |
| uint32_t r = 0; |
| derr = debugserver_client_receive_with_timeout(socket_info->debugserver_client, buf, bufsize, &r, dtimeout); |
| if (r > 0) { |
| socket_send(client_fd, buf, r); |
| dtimeout = 1; |
| } else if (derr == DEBUGSERVER_E_TIMEOUT) { |
| dtimeout = 5; |
| break; |
| } else { |
| fprintf(stderr, "debugserver connection closed\n"); |
| break; |
| } |
| } while (derr == DEBUGSERVER_E_SUCCESS); |
| if (derr != DEBUGSERVER_E_TIMEOUT && derr != DEBUGSERVER_E_SUCCESS) { |
| break; |
| } |
| } |
| free(buf); |
| |
| debug("%s: shutting down...\n", __func__); |
| |
| debugserver_client_free(socket_info->debugserver_client); |
| socket_info->debugserver_client = NULL; |
| |
| /* shutdown client socket */ |
| socket_shutdown(socket_info->client_fd, SHUT_RDWR); |
| socket_close(socket_info->client_fd); |
| |
| return NULL; |
| } |
| |
| int main(int argc, char *argv[]) |
| { |
| idevice_error_t ret = IDEVICE_E_UNKNOWN_ERROR; |
| idevice_t device = NULL; |
| thread_info_t *thread_list = NULL; |
| const char* udid = NULL; |
| int use_network = 0; |
| uint16_t local_port = 0; |
| int server_fd; |
| int result = EXIT_SUCCESS; |
| int c = 0; |
| const struct option longopts[] = { |
| { "debug", no_argument, NULL, 'd' }, |
| { "help", no_argument, NULL, 'h' }, |
| { "udid", required_argument, NULL, 'u' }, |
| { "network", no_argument, NULL, 'n' }, |
| { "version", no_argument, NULL, 'v' }, |
| { NULL, 0, NULL, 0} |
| }; |
| |
| #ifndef WIN32 |
| struct sigaction sa; |
| struct sigaction si; |
| memset(&sa, '\0', sizeof(struct sigaction)); |
| memset(&si, '\0', sizeof(struct sigaction)); |
| |
| sa.sa_handler = clean_exit; |
| sigemptyset(&sa.sa_mask); |
| |
| si.sa_handler = SIG_IGN; |
| sigemptyset(&si.sa_mask); |
| |
| sigaction(SIGINT, &sa, NULL); |
| sigaction(SIGTERM, &sa, NULL); |
| sigaction(SIGQUIT, &sa, NULL); |
| sigaction(SIGPIPE, &si, NULL); |
| #else |
| /* bind signals */ |
| signal(SIGINT, clean_exit); |
| signal(SIGTERM, clean_exit); |
| #endif |
| |
| /* parse cmdline arguments */ |
| while ((c = getopt_long(argc, argv, "dhu:nv", longopts, NULL)) != -1) { |
| switch (c) { |
| case 'd': |
| debug_mode = 1; |
| idevice_set_debug_level(1); |
| socket_set_verbose(3); |
| break; |
| case 'u': |
| if (!*optarg) { |
| fprintf(stderr, "ERROR: UDID argument must not be empty!\n"); |
| print_usage(argc, argv, 1); |
| return 2; |
| } |
| udid = optarg; |
| break; |
| case 'n': |
| use_network = 1; |
| break; |
| case 'h': |
| print_usage(argc, argv, 0); |
| return 0; |
| case 'v': |
| printf("%s %s\n", TOOL_NAME, PACKAGE_VERSION); |
| return 0; |
| default: |
| print_usage(argc, argv, 1); |
| return 2; |
| } |
| } |
| argc -= optind; |
| argv += optind; |
| |
| if (argv[0] && (atoi(argv[0]) > 0)) { |
| local_port = atoi(argv[0]); |
| } |
| |
| /* start services and connect to device */ |
| ret = idevice_new_with_options(&device, udid, (use_network) ? IDEVICE_LOOKUP_NETWORK : IDEVICE_LOOKUP_USBMUX); |
| if (ret != IDEVICE_E_SUCCESS) { |
| if (udid) { |
| fprintf(stderr, "No device found with udid %s.\n", udid); |
| } else { |
| fprintf(stderr, "No device found.\n"); |
| } |
| result = EXIT_FAILURE; |
| goto leave_cleanup; |
| } |
| |
| /* create local socket */ |
| server_fd = socket_create("127.0.0.1", local_port); |
| if (server_fd < 0) { |
| fprintf(stderr, "Could not create socket\n"); |
| result = EXIT_FAILURE; |
| goto leave_cleanup; |
| } |
| |
| if (local_port == 0) { |
| /* The user asked for any available port. Report the actual port. */ |
| uint16_t port; |
| if (0 > socket_get_socket_port(server_fd, &port)) { |
| fprintf(stderr, "Could not determine socket port\n"); |
| result = EXIT_FAILURE; |
| goto leave_cleanup; |
| } |
| printf("Listening on port %d\n", port); |
| } |
| |
| while (!quit_flag) { |
| debug("%s: Waiting for connection on local port %d\n", __func__, local_port); |
| |
| /* wait for client */ |
| int client_fd = socket_accept(server_fd, local_port); |
| if (client_fd < 0) { |
| continue; |
| } |
| |
| debug("%s: Handling new client connection...\n", __func__); |
| |
| thread_info_t *el = (thread_info_t*)malloc(sizeof(thread_info_t)); |
| if (!el) { |
| fprintf(stderr, "Out of memory\n"); |
| exit(EXIT_FAILURE); |
| } |
| el->client_fd = client_fd; |
| el->next = NULL; |
| |
| if (thread_list) { |
| thread_list->next = el; |
| } else { |
| thread_list = el; |
| } |
| |
| socket_info_t *sinfo = (socket_info_t*)malloc(sizeof(socket_info_t)); |
| if (!sinfo) { |
| fprintf(stderr, "Out of memory\n"); |
| exit(EXIT_FAILURE); |
| } |
| sinfo->client_fd = client_fd; |
| sinfo->device = device; |
| |
| if (thread_new(&(el->th), connection_handler, (void*)sinfo) != 0) { |
| fprintf(stderr, "Could not start connection handler.\n"); |
| socket_shutdown(server_fd, SHUT_RDWR); |
| socket_close(server_fd); |
| break; |
| } |
| } |
| |
| debug("%s: Shutting down debugserver proxy...\n", __func__); |
| |
| /* join and clean up threads */ |
| while (thread_list) { |
| thread_info_t *el = thread_list; |
| socket_shutdown(el->client_fd, SHUT_RDWR); |
| socket_close(el->client_fd); |
| thread_join(el->th); |
| thread_free(el->th); |
| thread_list = el->next; |
| free(el); |
| } |
| |
| leave_cleanup: |
| if (device) { |
| idevice_free(device); |
| } |
| |
| return result; |
| } |