| |
| /* filter_sse2_intrinsics.c - SSE2 optimized filter functions |
| * |
| * Copyright (c) 2016-2017 Glenn Randers-Pehrson |
| * Written by Mike Klein and Matt Sarett |
| * Derived from arm/filter_neon_intrinsics.c |
| * |
| * Last changed in libpng 1.6.31 [July 27, 2017] |
| * |
| * This code is released under the libpng license. |
| * For conditions of distribution and use, see the disclaimer |
| * and license in png.h |
| */ |
| |
| #include "../pngpriv.h" |
| |
| #ifdef PNG_READ_SUPPORTED |
| |
| #if PNG_INTEL_SSE_IMPLEMENTATION > 0 |
| |
| #include <immintrin.h> |
| |
| /* Functions in this file look at most 3 pixels (a,b,c) to predict the 4th (d). |
| * They're positioned like this: |
| * prev: c b |
| * row: a d |
| * The Sub filter predicts d=a, Avg d=(a+b)/2, and Paeth predicts d to be |
| * whichever of a, b, or c is closest to p=a+b-c. |
| */ |
| |
| static __m128i load4(const void* p) { |
| return _mm_cvtsi32_si128(*(const int*)p); |
| } |
| |
| static void store4(void* p, __m128i v) { |
| *(int*)p = _mm_cvtsi128_si32(v); |
| } |
| |
| static __m128i load3(const void* p) { |
| /* We'll load 2 bytes, then 1 byte, |
| * then mask them together, and finally load into SSE. |
| */ |
| const png_uint_16* p01 = (png_const_uint_16p)p; |
| const png_byte* p2 = (const png_byte*)(p01+1); |
| |
| png_uint_32 v012 = (png_uint_32)(*p01) |
| | (png_uint_32)(*p2) << 16; |
| return load4(&v012); |
| } |
| |
| static void store3(void* p, __m128i v) { |
| /* We'll pull from SSE as a 32-bit int, then write |
| * its bottom two bytes, then its third byte. |
| */ |
| png_uint_32 v012; |
| png_uint_16* p01; |
| png_byte* p2; |
| |
| store4(&v012, v); |
| |
| p01 = (png_uint_16p)p; |
| p2 = (png_byte*)(p01+1); |
| *p01 = (png_uint_16)v012; |
| *p2 = (png_byte)(v012 >> 16); |
| } |
| |
| void png_read_filter_row_sub3_sse2(png_row_infop row_info, png_bytep row, |
| png_const_bytep prev) |
| { |
| /* The Sub filter predicts each pixel as the previous pixel, a. |
| * There is no pixel to the left of the first pixel. It's encoded directly. |
| * That works with our main loop if we just say that left pixel was zero. |
| */ |
| size_t rb; |
| |
| __m128i a, d = _mm_setzero_si128(); |
| |
| png_debug(1, "in png_read_filter_row_sub3_sse2"); |
| |
| rb = row_info->rowbytes; |
| while (rb >= 4) { |
| a = d; d = load4(row); |
| d = _mm_add_epi8(d, a); |
| store3(row, d); |
| |
| row += 3; |
| rb -= 3; |
| } |
| if (rb > 0) { |
| a = d; d = load3(row); |
| d = _mm_add_epi8(d, a); |
| store3(row, d); |
| |
| row += 3; |
| rb -= 3; |
| } |
| PNG_UNUSED(prev) |
| } |
| |
| void png_read_filter_row_sub4_sse2(png_row_infop row_info, png_bytep row, |
| png_const_bytep prev) |
| { |
| /* The Sub filter predicts each pixel as the previous pixel, a. |
| * There is no pixel to the left of the first pixel. It's encoded directly. |
| * That works with our main loop if we just say that left pixel was zero. |
| */ |
| size_t rb; |
| |
| __m128i a, d = _mm_setzero_si128(); |
| |
| png_debug(1, "in png_read_filter_row_sub4_sse2"); |
| |
| rb = row_info->rowbytes+4; |
| while (rb > 4) { |
| a = d; d = load4(row); |
| d = _mm_add_epi8(d, a); |
| store4(row, d); |
| |
| row += 4; |
| rb -= 4; |
| } |
| PNG_UNUSED(prev) |
| } |
| |
| void png_read_filter_row_avg3_sse2(png_row_infop row_info, png_bytep row, |
| png_const_bytep prev) |
| { |
| /* The Avg filter predicts each pixel as the (truncated) average of a and b. |
| * There's no pixel to the left of the first pixel. Luckily, it's |
| * predicted to be half of the pixel above it. So again, this works |
| * perfectly with our loop if we make sure a starts at zero. |
| */ |
| |
| size_t rb; |
| |
| const __m128i zero = _mm_setzero_si128(); |
| |
| __m128i b; |
| __m128i a, d = zero; |
| |
| png_debug(1, "in png_read_filter_row_avg3_sse2"); |
| rb = row_info->rowbytes; |
| while (rb >= 4) { |
| __m128i avg; |
| b = load4(prev); |
| a = d; d = load4(row ); |
| |
| /* PNG requires a truncating average, so we can't just use _mm_avg_epu8 */ |
| avg = _mm_avg_epu8(a,b); |
| /* ...but we can fix it up by subtracting off 1 if it rounded up. */ |
| avg = _mm_sub_epi8(avg, _mm_and_si128(_mm_xor_si128(a,b), |
| _mm_set1_epi8(1))); |
| d = _mm_add_epi8(d, avg); |
| store3(row, d); |
| |
| prev += 3; |
| row += 3; |
| rb -= 3; |
| } |
| if (rb > 0) { |
| __m128i avg; |
| b = load3(prev); |
| a = d; d = load3(row ); |
| |
| /* PNG requires a truncating average, so we can't just use _mm_avg_epu8 */ |
| avg = _mm_avg_epu8(a,b); |
| /* ...but we can fix it up by subtracting off 1 if it rounded up. */ |
| avg = _mm_sub_epi8(avg, _mm_and_si128(_mm_xor_si128(a,b), |
| _mm_set1_epi8(1))); |
| |
| d = _mm_add_epi8(d, avg); |
| store3(row, d); |
| |
| prev += 3; |
| row += 3; |
| rb -= 3; |
| } |
| } |
| |
| void png_read_filter_row_avg4_sse2(png_row_infop row_info, png_bytep row, |
| png_const_bytep prev) |
| { |
| /* The Avg filter predicts each pixel as the (truncated) average of a and b. |
| * There's no pixel to the left of the first pixel. Luckily, it's |
| * predicted to be half of the pixel above it. So again, this works |
| * perfectly with our loop if we make sure a starts at zero. |
| */ |
| size_t rb; |
| const __m128i zero = _mm_setzero_si128(); |
| __m128i b; |
| __m128i a, d = zero; |
| |
| png_debug(1, "in png_read_filter_row_avg4_sse2"); |
| |
| rb = row_info->rowbytes+4; |
| while (rb > 4) { |
| __m128i avg; |
| b = load4(prev); |
| a = d; d = load4(row ); |
| |
| /* PNG requires a truncating average, so we can't just use _mm_avg_epu8 */ |
| avg = _mm_avg_epu8(a,b); |
| /* ...but we can fix it up by subtracting off 1 if it rounded up. */ |
| avg = _mm_sub_epi8(avg, _mm_and_si128(_mm_xor_si128(a,b), |
| _mm_set1_epi8(1))); |
| |
| d = _mm_add_epi8(d, avg); |
| store4(row, d); |
| |
| prev += 4; |
| row += 4; |
| rb -= 4; |
| } |
| } |
| |
| /* Returns |x| for 16-bit lanes. */ |
| static __m128i abs_i16(__m128i x) { |
| #if PNG_INTEL_SSE_IMPLEMENTATION >= 2 |
| return _mm_abs_epi16(x); |
| #else |
| /* Read this all as, return x<0 ? -x : x. |
| * To negate two's complement, you flip all the bits then add 1. |
| */ |
| __m128i is_negative = _mm_cmplt_epi16(x, _mm_setzero_si128()); |
| |
| /* Flip negative lanes. */ |
| x = _mm_xor_si128(x, is_negative); |
| |
| /* +1 to negative lanes, else +0. */ |
| x = _mm_sub_epi16(x, is_negative); |
| return x; |
| #endif |
| } |
| |
| /* Bytewise c ? t : e. */ |
| static __m128i if_then_else(__m128i c, __m128i t, __m128i e) { |
| #if PNG_INTEL_SSE_IMPLEMENTATION >= 3 |
| return _mm_blendv_epi8(e,t,c); |
| #else |
| return _mm_or_si128(_mm_and_si128(c, t), _mm_andnot_si128(c, e)); |
| #endif |
| } |
| |
| void png_read_filter_row_paeth3_sse2(png_row_infop row_info, png_bytep row, |
| png_const_bytep prev) |
| { |
| /* Paeth tries to predict pixel d using the pixel to the left of it, a, |
| * and two pixels from the previous row, b and c: |
| * prev: c b |
| * row: a d |
| * The Paeth function predicts d to be whichever of a, b, or c is nearest to |
| * p=a+b-c. |
| * |
| * The first pixel has no left context, and so uses an Up filter, p = b. |
| * This works naturally with our main loop's p = a+b-c if we force a and c |
| * to zero. |
| * Here we zero b and d, which become c and a respectively at the start of |
| * the loop. |
| */ |
| size_t rb; |
| const __m128i zero = _mm_setzero_si128(); |
| __m128i c, b = zero, |
| a, d = zero; |
| |
| png_debug(1, "in png_read_filter_row_paeth3_sse2"); |
| |
| rb = row_info->rowbytes; |
| while (rb >= 4) { |
| /* It's easiest to do this math (particularly, deal with pc) with 16-bit |
| * intermediates. |
| */ |
| __m128i pa,pb,pc,smallest,nearest; |
| c = b; b = _mm_unpacklo_epi8(load4(prev), zero); |
| a = d; d = _mm_unpacklo_epi8(load4(row ), zero); |
| |
| /* (p-a) == (a+b-c - a) == (b-c) */ |
| |
| pa = _mm_sub_epi16(b,c); |
| |
| /* (p-b) == (a+b-c - b) == (a-c) */ |
| pb = _mm_sub_epi16(a,c); |
| |
| /* (p-c) == (a+b-c - c) == (a+b-c-c) == (b-c)+(a-c) */ |
| pc = _mm_add_epi16(pa,pb); |
| |
| pa = abs_i16(pa); /* |p-a| */ |
| pb = abs_i16(pb); /* |p-b| */ |
| pc = abs_i16(pc); /* |p-c| */ |
| |
| smallest = _mm_min_epi16(pc, _mm_min_epi16(pa, pb)); |
| |
| /* Paeth breaks ties favoring a over b over c. */ |
| nearest = if_then_else(_mm_cmpeq_epi16(smallest, pa), a, |
| if_then_else(_mm_cmpeq_epi16(smallest, pb), b, |
| c)); |
| |
| /* Note `_epi8`: we need addition to wrap modulo 255. */ |
| d = _mm_add_epi8(d, nearest); |
| store3(row, _mm_packus_epi16(d,d)); |
| |
| prev += 3; |
| row += 3; |
| rb -= 3; |
| } |
| if (rb > 0) { |
| /* It's easiest to do this math (particularly, deal with pc) with 16-bit |
| * intermediates. |
| */ |
| __m128i pa,pb,pc,smallest,nearest; |
| c = b; b = _mm_unpacklo_epi8(load3(prev), zero); |
| a = d; d = _mm_unpacklo_epi8(load3(row ), zero); |
| |
| /* (p-a) == (a+b-c - a) == (b-c) */ |
| pa = _mm_sub_epi16(b,c); |
| |
| /* (p-b) == (a+b-c - b) == (a-c) */ |
| pb = _mm_sub_epi16(a,c); |
| |
| /* (p-c) == (a+b-c - c) == (a+b-c-c) == (b-c)+(a-c) */ |
| pc = _mm_add_epi16(pa,pb); |
| |
| pa = abs_i16(pa); /* |p-a| */ |
| pb = abs_i16(pb); /* |p-b| */ |
| pc = abs_i16(pc); /* |p-c| */ |
| |
| smallest = _mm_min_epi16(pc, _mm_min_epi16(pa, pb)); |
| |
| /* Paeth breaks ties favoring a over b over c. */ |
| nearest = if_then_else(_mm_cmpeq_epi16(smallest, pa), a, |
| if_then_else(_mm_cmpeq_epi16(smallest, pb), b, |
| c)); |
| |
| /* Note `_epi8`: we need addition to wrap modulo 255. */ |
| d = _mm_add_epi8(d, nearest); |
| store3(row, _mm_packus_epi16(d,d)); |
| |
| prev += 3; |
| row += 3; |
| rb -= 3; |
| } |
| } |
| |
| void png_read_filter_row_paeth4_sse2(png_row_infop row_info, png_bytep row, |
| png_const_bytep prev) |
| { |
| /* Paeth tries to predict pixel d using the pixel to the left of it, a, |
| * and two pixels from the previous row, b and c: |
| * prev: c b |
| * row: a d |
| * The Paeth function predicts d to be whichever of a, b, or c is nearest to |
| * p=a+b-c. |
| * |
| * The first pixel has no left context, and so uses an Up filter, p = b. |
| * This works naturally with our main loop's p = a+b-c if we force a and c |
| * to zero. |
| * Here we zero b and d, which become c and a respectively at the start of |
| * the loop. |
| */ |
| size_t rb; |
| const __m128i zero = _mm_setzero_si128(); |
| __m128i pa,pb,pc,smallest,nearest; |
| __m128i c, b = zero, |
| a, d = zero; |
| |
| png_debug(1, "in png_read_filter_row_paeth4_sse2"); |
| |
| rb = row_info->rowbytes+4; |
| while (rb > 4) { |
| /* It's easiest to do this math (particularly, deal with pc) with 16-bit |
| * intermediates. |
| */ |
| c = b; b = _mm_unpacklo_epi8(load4(prev), zero); |
| a = d; d = _mm_unpacklo_epi8(load4(row ), zero); |
| |
| /* (p-a) == (a+b-c - a) == (b-c) */ |
| pa = _mm_sub_epi16(b,c); |
| |
| /* (p-b) == (a+b-c - b) == (a-c) */ |
| pb = _mm_sub_epi16(a,c); |
| |
| /* (p-c) == (a+b-c - c) == (a+b-c-c) == (b-c)+(a-c) */ |
| pc = _mm_add_epi16(pa,pb); |
| |
| pa = abs_i16(pa); /* |p-a| */ |
| pb = abs_i16(pb); /* |p-b| */ |
| pc = abs_i16(pc); /* |p-c| */ |
| |
| smallest = _mm_min_epi16(pc, _mm_min_epi16(pa, pb)); |
| |
| /* Paeth breaks ties favoring a over b over c. */ |
| nearest = if_then_else(_mm_cmpeq_epi16(smallest, pa), a, |
| if_then_else(_mm_cmpeq_epi16(smallest, pb), b, |
| c)); |
| |
| /* Note `_epi8`: we need addition to wrap modulo 255. */ |
| d = _mm_add_epi8(d, nearest); |
| store4(row, _mm_packus_epi16(d,d)); |
| |
| prev += 4; |
| row += 4; |
| rb -= 4; |
| } |
| } |
| |
| #endif /* PNG_INTEL_SSE_IMPLEMENTATION > 0 */ |
| #endif /* READ */ |