| /*=== |
| cexcept.h 1.0.0 (2000-Jun-21-Wed) |
| Adam M. Costello <amc@cs.berkeley.edu> |
| |
| An interface for exception-handling in ANSI C, developed jointly with |
| Cosmin Truta <cosmin@cs.toronto.edu>. |
| |
| Copyright (c) 2000 Adam M. Costello and Cosmin Truta. Everyone |
| is hereby granted permission to do whatever they like with this |
| file, provided that if they modify it they take reasonable steps to |
| avoid confusing or misleading people about the authors, version, |
| and terms of use of the derived file. The copyright holders make |
| no guarantees about the correctness of this file, and are not |
| responsible for any damage resulting from its use. |
| |
| If this interface is used by multiple .c files, they shouldn't include |
| this header file directly. Instead, create a wrapper header file that |
| includes this header file and then invokes the define_exception_type |
| macro (see below), and let your .c files include that header file. |
| |
| The interface consists of one type, one well-known name, and six macros. |
| |
| |
| define_exception_type(type_name); |
| |
| This macro is used like an external declaration. It specifies |
| the type of object that gets copied from the exception thrower to |
| the exception catcher. The type_name can be any type that can be |
| assigned to, that is, a non-constant arithmetic type, struct, union, |
| or pointer. Examples: |
| |
| define_exception_type(int); |
| |
| enum exception { out_of_memory, bad_arguments, disk_full }; |
| define_exception_type(enum exception); |
| |
| struct exception { int code; const char *msg; }; |
| define_exception_type(struct exception); |
| |
| |
| struct exception_context; |
| |
| This type may be used after the define_exception_type() macro has |
| been invoked. A struct exception_context must be known to both |
| the thrower and the catcher. It is expected that there be one |
| context for each thread that uses exceptions. It would certainly |
| be dangerous for multiple threads to access the same context. |
| One thread can use multiple contexts, but that is likely to be |
| confusing and not typically useful. The application can allocate |
| this structure in any way it pleases--automatic, static, or dynamic. |
| The application programmer should pretend not to know the structure |
| members, which are subject to change. |
| |
| |
| struct exception_context *the_exception_context; |
| |
| The Try/Catch and Throw statements (described below) implicitly |
| refer to a context, using the name the_exception_context. It is |
| the application's responsibility to make sure that this name yields |
| the address of a mutable (non-constant) struct exception_context |
| wherever those statements are used. Subject to that constraint, the |
| application may declare a variable of this name anywhere it likes |
| (inside a function, in a parameter list, or externally), and may |
| use whatever storage class specifiers (static, extern, etc) or type |
| qualifiers (const, volatile) it likes. Examples: |
| |
| static struct exception_context |
| * const the_exception_context = &foo; |
| |
| { struct exception_context *the_exception_context = bar; ... } |
| |
| int blah(struct exception_context *the_exception_context, ...); |
| |
| extern struct exception_context the_exception_context[1]; |
| |
| The last example illustrates a trick that avoids creating a pointer |
| object separate from the structure object. |
| |
| The name could even be a macro, for example: |
| |
| struct exception_context ec_array[numthreads]; |
| #define the_exception_context (ec_array + thread_id) |
| |
| Be aware that the_exception_context is used several times by the |
| Try/Catch/Throw macros, so it shouldn't be expensive or have side |
| effects. The expansion must be a drop-in replacement for an |
| identifier, so it's safest to put parentheses around it. |
| |
| |
| void init_exception_context(struct exception_context *ec); |
| |
| For context structures allocated statically (by an external |
| definition or using the "static" keyword), the implicit |
| initialization to all zeros is sufficient, but contexts allocated |
| by other means must be initialized using this macro before they |
| are used by a Try/Catch statement. It does no harm to initialize |
| a context more than once (by using this macro on a statically |
| allocated context, or using this macro twice on the same context), |
| but a context must not be re-initialized after it has been used by a |
| Try/Catch statement. |
| |
| |
| Try statement |
| Catch (expression) statement |
| |
| The Try/Catch/Throw macros are capitalized in order to avoid |
| confusion with the C++ keywords, which have subtly different |
| semantics. |
| |
| A Try/Catch statement has a syntax similar to an if/else |
| statement, except that the parenthesized expression goes after |
| the second keyword rather than the first. As with if/else, |
| there are two clauses, each of which may be a simple statement |
| ending with a semicolon or a brace-enclosed compound statement. |
| But whereas the else clause is optional, the Catch clause is |
| required. The expression must be a modifiable lvalue (something |
| capable of being assigned to) of the exact same type passed to |
| define_exception_type(). |
| |
| If a Throw that uses the same exception context as the Try/Catch is |
| executed within the Try clause (typically within a function called |
| by the Try clause), and the exception is not caught by a nested |
| Try/Catch statement, then a copy of the exception will be assigned |
| to the expression, and control will jump to the Catch clause. If no |
| such Throw is executed, then the assignment is not performed, and |
| the Catch clause is not executed. |
| |
| Regardless of whether an exception is caught, the expression is |
| always evaluated exactly once, which is significant if it has side |
| effects, for example: |
| |
| Try foo(); |
| Catch (p[++i].e) { ... } |
| |
| IMPORTANT: Jumping into or out of a Try clause (for example via |
| return, break, continue, goto, longjmp) is forbidden--the compiler |
| will not complain, but bad things will happen at run-time. Jumping |
| into or out of a Catch clause is okay, and so is jumping around |
| inside a Try clause. In many cases where one is tempted to return |
| from a Try clause, it will suffice to use Throw, and then return |
| from the Catch clause. Another option is to set a flag variable and |
| use goto to jump to the end of the Try clause, then check the flag |
| after the Try/Catch statement. |
| |
| IMPORTANT: The values of any non-volatile automatic variables |
| changed within the Try clause are undefined after an exception is |
| caught. Therefore, variables modified inside the Try block whose |
| values are needed later outside the Try block must either use static |
| storage or be declared with the "volatile" type qualifier. |
| |
| |
| Throw expression; |
| |
| A Throw statement is very much like a return statement, except that |
| the expression is required. Whereas return jumps back to the place |
| where the current function was called, Throw jumps back to the Catch |
| clause of the innermost enclosing Try clause. The expression must |
| be compatible with the type passed to define_exception_type(). The |
| exception must be caught, otherwise the program may crash. |
| |
| Slight limitation: If the expression is a comma-expression it must |
| be enclosed in parentheses. |
| |
| |
| Try statement |
| Catch_anonymous statement |
| |
| When the value of the exception is not needed, a Try/Catch statement |
| can use Catch_anonymous instead of Catch (expression). |
| |
| |
| Everything below this point is for the benefit of the compiler. The |
| application programmer should pretend not to know any of it, because it |
| is subject to change. |
| |
| ===*/ |
| |
| |
| #ifndef CEXCEPT_H |
| #define CEXCEPT_H |
| |
| |
| #include <setjmp.h> |
| |
| #define define_exception_type(etype) \ |
| struct exception__state { \ |
| etype *exception; \ |
| jmp_buf env; \ |
| } |
| |
| struct exception_context { \ |
| struct exception__state *last; \ |
| int caught; \ |
| }; |
| |
| #define init_exception_context(ec) ((void)((ec)->last = 0)) |
| |
| #define Catch(e) exception__catch(&(e)) |
| #define Catch_anonymous exception__catch(0) |
| |
| #define Try \ |
| { \ |
| struct exception__state *exception__p, exception__s; \ |
| int exception__i; \ |
| exception__p = the_exception_context->last; \ |
| the_exception_context->last = &exception__s; \ |
| for (exception__i = 0; ; exception__i = 1) \ |
| if (exception__i) { \ |
| if (setjmp(exception__s.env) == 0) { \ |
| if (&exception__s) |
| |
| #define exception__catch(e_addr) \ |
| else { } \ |
| the_exception_context->caught = 0; \ |
| } \ |
| else the_exception_context->caught = 1; \ |
| the_exception_context->last = exception__p; \ |
| break; \ |
| } \ |
| else exception__s.exception = e_addr; \ |
| } \ |
| if (!the_exception_context->caught) { } \ |
| else |
| |
| /* Try ends with if(), and Catch begins and ends with else. This */ |
| /* ensures that the Try/Catch syntax is really the same as the */ |
| /* if/else syntax. */ |
| /* */ |
| /* We use &exception__s instead of 1 to appease compilers that */ |
| /* warn about constant expressions inside if(). Most compilers */ |
| /* should still recognize that &exception__s is never zero and avoid */ |
| /* generating test code. */ |
| /* */ |
| /* We use the variable exception__i to start the loop at the bottom, */ |
| /* rather than jump into the loop using a switch statement, to */ |
| /* appease compilers that warn about jumping into loops. */ |
| |
| #define Throw \ |
| for (;; longjmp(the_exception_context->last->env, 1)) \ |
| if (the_exception_context->last->exception) \ |
| *the_exception_context->last->exception = |
| |
| |
| #endif /* CEXCEPT_H */ |