| /* filter_vsx_intrinsics.c - PowerPC optimised filter functions |
| * |
| * Copyright (c) 2017 Glenn Randers-Pehrson |
| * Written by Vadim Barkov, 2017. |
| * Last changed in libpng 1.6.29 [March 16, 2017] |
| * |
| * This code is released under the libpng license. |
| * For conditions of distribution and use, see the disclaimer |
| * and license in png.h |
| */ |
| #include <stdio.h> |
| #include <stdint.h> |
| #include "../pngpriv.h" |
| |
| #ifdef PNG_READ_SUPPORTED |
| |
| /* This code requires -maltivec and -mvsx on the command line: */ |
| #if PNG_POWERPC_VSX_IMPLEMENTATION == 1 /* intrinsics code from pngpriv.h */ |
| |
| #include <altivec.h> |
| |
| #if PNG_POWERPC_VSX_OPT > 0 |
| |
| #ifndef __VSX__ |
| # error "This code requires VSX support (POWER7 and later). Please provide -mvsx compiler flag." |
| #endif |
| |
| #define vec_ld_unaligned(vec,data) vec = vec_vsx_ld(0,data) |
| #define vec_st_unaligned(vec,data) vec_vsx_st(vec,0,data) |
| |
| |
| /* Functions in this file look at most 3 pixels (a,b,c) to predict the 4th (d). |
| * They're positioned like this: |
| * prev: c b |
| * row: a d |
| * The Sub filter predicts d=a, Avg d=(a+b)/2, and Paeth predicts d to be |
| * whichever of a, b, or c is closest to p=a+b-c. |
| * ( this is taken from ../intel/filter_sse2_intrinsics.c ) |
| */ |
| |
| #define vsx_declare_common_vars(row_info,row,prev_row,offset) \ |
| png_byte i;\ |
| png_bytep rp = row + offset;\ |
| png_const_bytep pp = prev_row;\ |
| png_size_t unaligned_top = 16 - (((png_size_t)rp % 16));\ |
| png_size_t istop;\ |
| if(unaligned_top == 16)\ |
| unaligned_top = 0;\ |
| istop = row_info->rowbytes;\ |
| if((unaligned_top < istop))\ |
| istop -= unaligned_top;\ |
| else{\ |
| unaligned_top = istop;\ |
| istop = 0;\ |
| } |
| |
| void png_read_filter_row_up_vsx(png_row_infop row_info, png_bytep row, |
| png_const_bytep prev_row) |
| { |
| vector unsigned char rp_vec; |
| vector unsigned char pp_vec; |
| vsx_declare_common_vars(row_info,row,prev_row,0) |
| |
| /* Altivec operations require 16-byte aligned data |
| * but input can be unaligned. So we calculate |
| * unaligned part as usual. |
| */ |
| for (i = 0; i < unaligned_top; i++) |
| { |
| *rp = (png_byte)(((int)(*rp) + (int)(*pp++)) & 0xff); |
| rp++; |
| } |
| |
| /* Using SIMD while we can */ |
| while( istop >= 16 ) |
| { |
| rp_vec = vec_ld(0,rp); |
| vec_ld_unaligned(pp_vec,pp); |
| |
| rp_vec = vec_add(rp_vec,pp_vec); |
| |
| vec_st(rp_vec,0,rp); |
| |
| pp += 16; |
| rp += 16; |
| istop -= 16; |
| } |
| |
| if(istop > 0) |
| { |
| /* If byte count of row is not divisible by 16 |
| * we will process remaining part as usual |
| */ |
| for (i = 0; i < istop; i++) |
| { |
| *rp = (png_byte)(((int)(*rp) + (int)(*pp++)) & 0xff); |
| rp++; |
| } |
| } |
| |
| } |
| |
| static const vector unsigned char VSX_LEFTSHIFTED1_4 = {16,16,16,16, 0, 1, 2, 3,16,16,16,16,16,16,16,16}; |
| static const vector unsigned char VSX_LEFTSHIFTED2_4 = {16,16,16,16,16,16,16,16, 4, 5, 6, 7,16,16,16,16}; |
| static const vector unsigned char VSX_LEFTSHIFTED3_4 = {16,16,16,16,16,16,16,16,16,16,16,16, 8, 9,10,11}; |
| |
| static const vector unsigned char VSX_LEFTSHIFTED1_3 = {16,16,16, 0, 1, 2,16,16,16,16,16,16,16,16,16,16}; |
| static const vector unsigned char VSX_LEFTSHIFTED2_3 = {16,16,16,16,16,16, 3, 4, 5,16,16,16,16,16,16,16}; |
| static const vector unsigned char VSX_LEFTSHIFTED3_3 = {16,16,16,16,16,16,16,16,16, 6, 7, 8,16,16,16,16}; |
| static const vector unsigned char VSX_LEFTSHIFTED4_3 = {16,16,16,16,16,16,16,16,16,16,16,16, 9,10,11,16}; |
| |
| static const vector unsigned char VSX_NOT_SHIFTED1_4 = {16,16,16,16, 4, 5, 6, 7,16,16,16,16,16,16,16,16}; |
| static const vector unsigned char VSX_NOT_SHIFTED2_4 = {16,16,16,16,16,16,16,16, 8, 9,10,11,16,16,16,16}; |
| static const vector unsigned char VSX_NOT_SHIFTED3_4 = {16,16,16,16,16,16,16,16,16,16,16,16,12,13,14,15}; |
| |
| static const vector unsigned char VSX_NOT_SHIFTED1_3 = {16,16,16, 3, 4, 5,16,16,16,16,16,16,16,16,16,16}; |
| static const vector unsigned char VSX_NOT_SHIFTED2_3 = {16,16,16,16,16,16, 6, 7, 8,16,16,16,16,16,16,16}; |
| static const vector unsigned char VSX_NOT_SHIFTED3_3 = {16,16,16,16,16,16,16,16,16, 9,10,11,16,16,16,16}; |
| static const vector unsigned char VSX_NOT_SHIFTED4_3 = {16,16,16,16,16,16,16,16,16,16,16,16,12,13,14,16}; |
| |
| static const vector unsigned char VSX_CHAR_ZERO = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; |
| #ifdef __LITTLE_ENDIAN__ |
| |
| static const vector unsigned char VSX_CHAR_TO_SHORT1_4 = { 4,16, 5,16, 6,16, 7,16,16,16,16,16,16,16,16,16}; |
| static const vector unsigned char VSX_CHAR_TO_SHORT2_4 = { 8,16, 9,16,10,16,11,16,16,16,16,16,16,16,16,16}; |
| static const vector unsigned char VSX_CHAR_TO_SHORT3_4 = {12,16,13,16,14,16,15,16,16,16,16,16,16,16,16,16}; |
| |
| static const vector unsigned char VSX_SHORT_TO_CHAR1_4 = {16,16,16,16, 0, 2, 4, 6,16,16,16,16,16,16,16,16}; |
| static const vector unsigned char VSX_SHORT_TO_CHAR2_4 = {16,16,16,16,16,16,16,16, 0, 2, 4, 6,16,16,16,16}; |
| static const vector unsigned char VSX_SHORT_TO_CHAR3_4 = {16,16,16,16,16,16,16,16,16,16,16,16, 0, 2, 4, 6}; |
| |
| static const vector unsigned char VSX_CHAR_TO_SHORT1_3 = { 3,16, 4,16, 5,16,16,16,16,16,16,16,16,16,16,16}; |
| static const vector unsigned char VSX_CHAR_TO_SHORT2_3 = { 6,16, 7,16, 8,16,16,16,16,16,16,16,16,16,16,16}; |
| static const vector unsigned char VSX_CHAR_TO_SHORT3_3 = { 9,16,10,16,11,16,16,16,16,16,16,16,16,16,16,16}; |
| static const vector unsigned char VSX_CHAR_TO_SHORT4_3 = {12,16,13,16,14,16,16,16,16,16,16,16,16,16,16,16}; |
| |
| static const vector unsigned char VSX_SHORT_TO_CHAR1_3 = {16,16,16, 0, 2, 4,16,16,16,16,16,16,16,16,16,16}; |
| static const vector unsigned char VSX_SHORT_TO_CHAR2_3 = {16,16,16,16,16,16, 0, 2, 4,16,16,16,16,16,16,16}; |
| static const vector unsigned char VSX_SHORT_TO_CHAR3_3 = {16,16,16,16,16,16,16,16,16, 0, 2, 4,16,16,16,16}; |
| static const vector unsigned char VSX_SHORT_TO_CHAR4_3 = {16,16,16,16,16,16,16,16,16,16,16,16, 0, 2, 4,16}; |
| |
| #elif defined(__BIG_ENDIAN__) |
| |
| static const vector unsigned char VSX_CHAR_TO_SHORT1_4 = {16, 4,16, 5,16, 6,16, 7,16,16,16,16,16,16,16,16}; |
| static const vector unsigned char VSX_CHAR_TO_SHORT2_4 = {16, 8,16, 9,16,10,16,11,16,16,16,16,16,16,16,16}; |
| static const vector unsigned char VSX_CHAR_TO_SHORT3_4 = {16,12,16,13,16,14,16,15,16,16,16,16,16,16,16,16}; |
| |
| static const vector unsigned char VSX_SHORT_TO_CHAR1_4 = {16,16,16,16, 1, 3, 5, 7,16,16,16,16,16,16,16,16}; |
| static const vector unsigned char VSX_SHORT_TO_CHAR2_4 = {16,16,16,16,16,16,16,16, 1, 3, 5, 7,16,16,16,16}; |
| static const vector unsigned char VSX_SHORT_TO_CHAR3_4 = {16,16,16,16,16,16,16,16,16,16,16,16, 1, 3, 5, 7}; |
| |
| static const vector unsigned char VSX_CHAR_TO_SHORT1_3 = {16, 3,16, 4,16, 5,16,16,16,16,16,16,16,16,16,16}; |
| static const vector unsigned char VSX_CHAR_TO_SHORT2_3 = {16, 6,16, 7,16, 8,16,16,16,16,16,16,16,16,16,16}; |
| static const vector unsigned char VSX_CHAR_TO_SHORT3_3 = {16, 9,16,10,16,11,16,16,16,16,16,16,16,16,16,16}; |
| static const vector unsigned char VSX_CHAR_TO_SHORT4_3 = {16,12,16,13,16,14,16,16,16,16,16,16,16,16,16,16}; |
| |
| static const vector unsigned char VSX_SHORT_TO_CHAR1_3 = {16,16,16, 1, 3, 5,16,16,16,16,16,16,16,16,16,16}; |
| static const vector unsigned char VSX_SHORT_TO_CHAR2_3 = {16,16,16,16,16,16, 1, 3, 5,16,16,16,16,16,16,16}; |
| static const vector unsigned char VSX_SHORT_TO_CHAR3_3 = {16,16,16,16,16,16,16,16,16, 1, 3, 5,16,16,16,16}; |
| static const vector unsigned char VSX_SHORT_TO_CHAR4_3 = {16,16,16,16,16,16,16,16,16,16,16,16, 1, 3, 5,16}; |
| |
| #endif |
| |
| #define vsx_char_to_short(vec,offset,bpp) (vector unsigned short)vec_perm((vec),VSX_CHAR_ZERO,VSX_CHAR_TO_SHORT##offset##_##bpp) |
| #define vsx_short_to_char(vec,offset,bpp) vec_perm(((vector unsigned char)(vec)),VSX_CHAR_ZERO,VSX_SHORT_TO_CHAR##offset##_##bpp) |
| |
| #ifdef PNG_USE_ABS |
| # define vsx_abs(number) abs(number) |
| #else |
| # define vsx_abs(number) (number > 0) ? (number) : -(number) |
| #endif |
| |
| void png_read_filter_row_sub4_vsx(png_row_infop row_info, png_bytep row, |
| png_const_bytep prev_row) |
| { |
| const png_byte bpp = 4; |
| |
| vector unsigned char rp_vec; |
| vector unsigned char part_vec; |
| |
| vsx_declare_common_vars(row_info,row,prev_row,bpp) |
| |
| PNG_UNUSED(pp) |
| |
| /* Altivec operations require 16-byte aligned data |
| * but input can be unaligned. So we calculate |
| * unaligned part as usual. |
| */ |
| for (i = 0; i < unaligned_top; i++) |
| { |
| *rp = (png_byte)(((int)(*rp) + (int)(*(rp-bpp))) & 0xff); |
| rp++; |
| } |
| |
| /* Using SIMD while we can */ |
| while( istop >= 16 ) |
| { |
| for(i=0;i < bpp ; i++) |
| { |
| *rp = (png_byte)(((int)(*rp) + (int)(*(rp-bpp))) & 0xff); |
| rp++; |
| } |
| rp -= bpp; |
| |
| rp_vec = vec_ld(0,rp); |
| part_vec = vec_perm(rp_vec,VSX_CHAR_ZERO,VSX_LEFTSHIFTED1_4); |
| rp_vec = vec_add(rp_vec,part_vec); |
| |
| part_vec = vec_perm(rp_vec,VSX_CHAR_ZERO,VSX_LEFTSHIFTED2_4); |
| rp_vec = vec_add(rp_vec,part_vec); |
| |
| part_vec = vec_perm(rp_vec,VSX_CHAR_ZERO,VSX_LEFTSHIFTED3_4); |
| rp_vec = vec_add(rp_vec,part_vec); |
| |
| vec_st(rp_vec,0,rp); |
| |
| rp += 16; |
| istop -= 16; |
| } |
| |
| if(istop > 0) |
| for (i = 0; i < istop % 16; i++) |
| { |
| *rp = (png_byte)(((int)(*rp) + (int)(*(rp - bpp))) & 0xff); |
| rp++; |
| } |
| |
| } |
| |
| void png_read_filter_row_sub3_vsx(png_row_infop row_info, png_bytep row, |
| png_const_bytep prev_row) |
| { |
| const png_byte bpp = 3; |
| |
| vector unsigned char rp_vec; |
| vector unsigned char part_vec; |
| |
| vsx_declare_common_vars(row_info,row,prev_row,bpp) |
| |
| PNG_UNUSED(pp) |
| |
| /* Altivec operations require 16-byte aligned data |
| * but input can be unaligned. So we calculate |
| * unaligned part as usual. |
| */ |
| for (i = 0; i < unaligned_top; i++) |
| { |
| *rp = (png_byte)(((int)(*rp) + (int)(*(rp-bpp))) & 0xff); |
| rp++; |
| } |
| |
| /* Using SIMD while we can */ |
| while( istop >= 16 ) |
| { |
| for(i=0;i < bpp ; i++) |
| { |
| *rp = (png_byte)(((int)(*rp) + (int)(*(rp-bpp))) & 0xff); |
| rp++; |
| } |
| rp -= bpp; |
| |
| rp_vec = vec_ld(0,rp); |
| part_vec = vec_perm(rp_vec,VSX_CHAR_ZERO,VSX_LEFTSHIFTED1_3); |
| rp_vec = vec_add(rp_vec,part_vec); |
| |
| part_vec = vec_perm(rp_vec,VSX_CHAR_ZERO,VSX_LEFTSHIFTED2_3); |
| rp_vec = vec_add(rp_vec,part_vec); |
| |
| part_vec = vec_perm(rp_vec,VSX_CHAR_ZERO,VSX_LEFTSHIFTED3_3); |
| rp_vec = vec_add(rp_vec,part_vec); |
| |
| part_vec = vec_perm(rp_vec,VSX_CHAR_ZERO,VSX_LEFTSHIFTED4_3); |
| rp_vec = vec_add(rp_vec,part_vec); |
| |
| vec_st(rp_vec,0,rp); |
| rp += 15; |
| istop -= 16; |
| |
| /* Since 16 % bpp = 16 % 3 = 1, last element of array must |
| * be proceeded manually |
| */ |
| *rp = (png_byte)(((int)(*rp) + (int)(*(rp-bpp))) & 0xff); |
| rp++; |
| } |
| |
| if(istop > 0) |
| for (i = 0; i < istop % 16; i++) |
| { |
| *rp = (png_byte)(((int)(*rp) + (int)(*(rp-bpp))) & 0xff); |
| rp++; |
| } |
| } |
| |
| void png_read_filter_row_avg4_vsx(png_row_infop row_info, png_bytep row, |
| png_const_bytep prev_row) |
| { |
| const png_byte bpp = 4; |
| |
| vector unsigned char rp_vec; |
| vector unsigned char pp_vec; |
| vector unsigned char pp_part_vec; |
| vector unsigned char rp_part_vec; |
| vector unsigned char avg_vec; |
| |
| vsx_declare_common_vars(row_info,row,prev_row,bpp) |
| rp -= bpp; |
| if(istop >= bpp) |
| istop -= bpp; |
| |
| for (i = 0; i < bpp; i++) |
| { |
| *rp = (png_byte)(((int)(*rp) + |
| ((int)(*pp++) / 2 )) & 0xff); |
| |
| rp++; |
| } |
| |
| /* Altivec operations require 16-byte aligned data |
| * but input can be unaligned. So we calculate |
| * unaligned part as usual. |
| */ |
| for (i = 0; i < unaligned_top; i++) |
| { |
| *rp = (png_byte)(((int)(*rp) + |
| (int)(*pp++ + *(rp-bpp)) / 2 ) & 0xff); |
| |
| rp++; |
| } |
| |
| /* Using SIMD while we can */ |
| while( istop >= 16 ) |
| { |
| for(i=0;i < bpp ; i++) |
| { |
| *rp = (png_byte)(((int)(*rp) + |
| (int)(*pp++ + *(rp-bpp)) / 2 ) & 0xff); |
| |
| rp++; |
| } |
| rp -= bpp; |
| pp -= bpp; |
| |
| vec_ld_unaligned(pp_vec,pp); |
| rp_vec = vec_ld(0,rp); |
| |
| rp_part_vec = vec_perm(rp_vec,VSX_CHAR_ZERO,VSX_LEFTSHIFTED1_4); |
| pp_part_vec = vec_perm(pp_vec,VSX_CHAR_ZERO,VSX_NOT_SHIFTED1_4); |
| avg_vec = vec_avg(rp_part_vec,pp_part_vec); |
| avg_vec = vec_sub(avg_vec, vec_and(vec_xor(rp_part_vec,pp_part_vec),vec_splat_u8(1))); |
| rp_vec = vec_add(rp_vec,avg_vec); |
| |
| rp_part_vec = vec_perm(rp_vec,VSX_CHAR_ZERO,VSX_LEFTSHIFTED2_4); |
| pp_part_vec = vec_perm(pp_vec,VSX_CHAR_ZERO,VSX_NOT_SHIFTED2_4); |
| avg_vec = vec_avg(rp_part_vec,pp_part_vec); |
| avg_vec = vec_sub(avg_vec, vec_and(vec_xor(rp_part_vec,pp_part_vec),vec_splat_u8(1))); |
| rp_vec = vec_add(rp_vec,avg_vec); |
| |
| rp_part_vec = vec_perm(rp_vec,VSX_CHAR_ZERO,VSX_LEFTSHIFTED3_4); |
| pp_part_vec = vec_perm(pp_vec,VSX_CHAR_ZERO,VSX_NOT_SHIFTED3_4); |
| avg_vec = vec_avg(rp_part_vec,pp_part_vec); |
| avg_vec = vec_sub(avg_vec, vec_and(vec_xor(rp_part_vec,pp_part_vec),vec_splat_u8(1))); |
| rp_vec = vec_add(rp_vec,avg_vec); |
| |
| vec_st(rp_vec,0,rp); |
| |
| rp += 16; |
| pp += 16; |
| istop -= 16; |
| } |
| |
| if(istop > 0) |
| for (i = 0; i < istop % 16; i++) |
| { |
| *rp = (png_byte)(((int)(*rp) + |
| (int)(*pp++ + *(rp-bpp)) / 2 ) & 0xff); |
| |
| rp++; |
| } |
| } |
| |
| void png_read_filter_row_avg3_vsx(png_row_infop row_info, png_bytep row, |
| png_const_bytep prev_row) |
| { |
| const png_byte bpp = 3; |
| |
| vector unsigned char rp_vec; |
| vector unsigned char pp_vec; |
| vector unsigned char pp_part_vec; |
| vector unsigned char rp_part_vec; |
| vector unsigned char avg_vec; |
| |
| vsx_declare_common_vars(row_info,row,prev_row,bpp) |
| rp -= bpp; |
| if(istop >= bpp) |
| istop -= bpp; |
| |
| for (i = 0; i < bpp; i++) |
| { |
| *rp = (png_byte)(((int)(*rp) + |
| ((int)(*pp++) / 2 )) & 0xff); |
| |
| rp++; |
| } |
| |
| /* Altivec operations require 16-byte aligned data |
| * but input can be unaligned. So we calculate |
| * unaligned part as usual. |
| */ |
| for (i = 0; i < unaligned_top; i++) |
| { |
| *rp = (png_byte)(((int)(*rp) + |
| (int)(*pp++ + *(rp-bpp)) / 2 ) & 0xff); |
| |
| rp++; |
| } |
| |
| /* Using SIMD while we can */ |
| while( istop >= 16 ) |
| { |
| for(i=0;i < bpp ; i++) |
| { |
| *rp = (png_byte)(((int)(*rp) + |
| (int)(*pp++ + *(rp-bpp)) / 2 ) & 0xff); |
| |
| rp++; |
| } |
| rp -= bpp; |
| pp -= bpp; |
| |
| vec_ld_unaligned(pp_vec,pp); |
| rp_vec = vec_ld(0,rp); |
| |
| rp_part_vec = vec_perm(rp_vec,VSX_CHAR_ZERO,VSX_LEFTSHIFTED1_3); |
| pp_part_vec = vec_perm(pp_vec,VSX_CHAR_ZERO,VSX_NOT_SHIFTED1_3); |
| avg_vec = vec_avg(rp_part_vec,pp_part_vec); |
| avg_vec = vec_sub(avg_vec, vec_and(vec_xor(rp_part_vec,pp_part_vec),vec_splat_u8(1))); |
| rp_vec = vec_add(rp_vec,avg_vec); |
| |
| rp_part_vec = vec_perm(rp_vec,VSX_CHAR_ZERO,VSX_LEFTSHIFTED2_3); |
| pp_part_vec = vec_perm(pp_vec,VSX_CHAR_ZERO,VSX_NOT_SHIFTED2_3); |
| avg_vec = vec_avg(rp_part_vec,pp_part_vec); |
| avg_vec = vec_sub(avg_vec, vec_and(vec_xor(rp_part_vec,pp_part_vec),vec_splat_u8(1))); |
| rp_vec = vec_add(rp_vec,avg_vec); |
| |
| rp_part_vec = vec_perm(rp_vec,VSX_CHAR_ZERO,VSX_LEFTSHIFTED3_3); |
| pp_part_vec = vec_perm(pp_vec,VSX_CHAR_ZERO,VSX_NOT_SHIFTED3_3); |
| avg_vec = vec_avg(rp_part_vec,pp_part_vec); |
| avg_vec = vec_sub(avg_vec, vec_and(vec_xor(rp_part_vec,pp_part_vec),vec_splat_u8(1))); |
| rp_vec = vec_add(rp_vec,avg_vec); |
| |
| rp_part_vec = vec_perm(rp_vec,VSX_CHAR_ZERO,VSX_LEFTSHIFTED4_3); |
| pp_part_vec = vec_perm(pp_vec,VSX_CHAR_ZERO,VSX_NOT_SHIFTED4_3); |
| avg_vec = vec_avg(rp_part_vec,pp_part_vec); |
| avg_vec = vec_sub(avg_vec, vec_and(vec_xor(rp_part_vec,pp_part_vec),vec_splat_u8(1))); |
| rp_vec = vec_add(rp_vec,avg_vec); |
| |
| vec_st(rp_vec,0,rp); |
| |
| rp += 15; |
| pp += 15; |
| istop -= 16; |
| |
| /* Since 16 % bpp = 16 % 3 = 1, last element of array must |
| * be proceeded manually |
| */ |
| *rp = (png_byte)(((int)(*rp) + |
| (int)(*pp++ + *(rp-bpp)) / 2 ) & 0xff); |
| rp++; |
| } |
| |
| if(istop > 0) |
| for (i = 0; i < istop % 16; i++) |
| { |
| *rp = (png_byte)(((int)(*rp) + |
| (int)(*pp++ + *(rp-bpp)) / 2 ) & 0xff); |
| |
| rp++; |
| } |
| } |
| |
| /* Bytewise c ? t : e. */ |
| #define if_then_else(c,t,e) vec_sel(e,t,c) |
| |
| #define vsx_paeth_process(rp,pp,a,b,c,pa,pb,pc,bpp) {\ |
| c = *(pp - bpp);\ |
| a = *(rp - bpp);\ |
| b = *pp++;\ |
| p = b - c;\ |
| pc = a - c;\ |
| pa = vsx_abs(p);\ |
| pb = vsx_abs(pc);\ |
| pc = vsx_abs(p + pc);\ |
| if (pb < pa) pa = pb, a = b;\ |
| if (pc < pa) a = c;\ |
| a += *rp;\ |
| *rp++ = (png_byte)a;\ |
| } |
| |
| void png_read_filter_row_paeth4_vsx(png_row_infop row_info, png_bytep row, |
| png_const_bytep prev_row) |
| { |
| const png_byte bpp = 4; |
| |
| int a, b, c, pa, pb, pc, p; |
| vector unsigned char rp_vec; |
| vector unsigned char pp_vec; |
| vector unsigned short a_vec,b_vec,c_vec,nearest_vec; |
| vector signed short pa_vec,pb_vec,pc_vec,smallest_vec; |
| |
| vsx_declare_common_vars(row_info,row,prev_row,bpp) |
| rp -= bpp; |
| if(istop >= bpp) |
| istop -= bpp; |
| |
| /* Process the first pixel in the row completely (this is the same as 'up' |
| * because there is only one candidate predictor for the first row). |
| */ |
| for(i = 0; i < bpp ; i++) |
| { |
| *rp = (png_byte)( *rp + *pp); |
| rp++; |
| pp++; |
| } |
| |
| for(i = 0; i < unaligned_top ; i++) |
| { |
| vsx_paeth_process(rp,pp,a,b,c,pa,pb,pc,bpp) |
| } |
| |
| while( istop >= 16) |
| { |
| for(i = 0; i < bpp ; i++) |
| { |
| vsx_paeth_process(rp,pp,a,b,c,pa,pb,pc,bpp) |
| } |
| |
| rp -= bpp; |
| pp -= bpp; |
| rp_vec = vec_ld(0,rp); |
| vec_ld_unaligned(pp_vec,pp); |
| |
| a_vec = vsx_char_to_short(vec_perm(rp_vec , VSX_CHAR_ZERO , VSX_LEFTSHIFTED1_4),1,4); |
| b_vec = vsx_char_to_short(vec_perm(pp_vec , VSX_CHAR_ZERO , VSX_NOT_SHIFTED1_4),1,4); |
| c_vec = vsx_char_to_short(vec_perm(pp_vec , VSX_CHAR_ZERO , VSX_LEFTSHIFTED1_4),1,4); |
| pa_vec = (vector signed short) vec_sub(b_vec,c_vec); |
| pb_vec = (vector signed short) vec_sub(a_vec , c_vec); |
| pc_vec = vec_add(pa_vec,pb_vec); |
| pa_vec = vec_abs(pa_vec); |
| pb_vec = vec_abs(pb_vec); |
| pc_vec = vec_abs(pc_vec); |
| smallest_vec = vec_min(pc_vec, vec_min(pa_vec,pb_vec)); |
| nearest_vec = if_then_else( |
| vec_cmpeq(pa_vec,smallest_vec), |
| a_vec, |
| if_then_else( |
| vec_cmpeq(pb_vec,smallest_vec), |
| b_vec, |
| c_vec |
| ) |
| ); |
| rp_vec = vec_add(rp_vec,(vsx_short_to_char(nearest_vec,1,4))); |
| |
| a_vec = vsx_char_to_short(vec_perm(rp_vec , VSX_CHAR_ZERO , VSX_LEFTSHIFTED2_4),2,4); |
| b_vec = vsx_char_to_short(vec_perm(pp_vec , VSX_CHAR_ZERO , VSX_NOT_SHIFTED2_4),2,4); |
| c_vec = vsx_char_to_short(vec_perm(pp_vec , VSX_CHAR_ZERO , VSX_LEFTSHIFTED2_4),2,4); |
| pa_vec = (vector signed short) vec_sub(b_vec,c_vec); |
| pb_vec = (vector signed short) vec_sub(a_vec , c_vec); |
| pc_vec = vec_add(pa_vec,pb_vec); |
| pa_vec = vec_abs(pa_vec); |
| pb_vec = vec_abs(pb_vec); |
| pc_vec = vec_abs(pc_vec); |
| smallest_vec = vec_min(pc_vec, vec_min(pa_vec,pb_vec)); |
| nearest_vec = if_then_else( |
| vec_cmpeq(pa_vec,smallest_vec), |
| a_vec, |
| if_then_else( |
| vec_cmpeq(pb_vec,smallest_vec), |
| b_vec, |
| c_vec |
| ) |
| ); |
| rp_vec = vec_add(rp_vec,(vsx_short_to_char(nearest_vec,2,4))); |
| |
| a_vec = vsx_char_to_short(vec_perm(rp_vec , VSX_CHAR_ZERO , VSX_LEFTSHIFTED3_4),3,4); |
| b_vec = vsx_char_to_short(vec_perm(pp_vec , VSX_CHAR_ZERO , VSX_NOT_SHIFTED3_4),3,4); |
| c_vec = vsx_char_to_short(vec_perm(pp_vec , VSX_CHAR_ZERO , VSX_LEFTSHIFTED3_4),3,4); |
| pa_vec = (vector signed short) vec_sub(b_vec,c_vec); |
| pb_vec = (vector signed short) vec_sub(a_vec , c_vec); |
| pc_vec = vec_add(pa_vec,pb_vec); |
| pa_vec = vec_abs(pa_vec); |
| pb_vec = vec_abs(pb_vec); |
| pc_vec = vec_abs(pc_vec); |
| smallest_vec = vec_min(pc_vec, vec_min(pa_vec,pb_vec)); |
| nearest_vec = if_then_else( |
| vec_cmpeq(pa_vec,smallest_vec), |
| a_vec, |
| if_then_else( |
| vec_cmpeq(pb_vec,smallest_vec), |
| b_vec, |
| c_vec |
| ) |
| ); |
| rp_vec = vec_add(rp_vec,(vsx_short_to_char(nearest_vec,3,4))); |
| |
| vec_st(rp_vec,0,rp); |
| |
| rp += 16; |
| pp += 16; |
| istop -= 16; |
| } |
| |
| if(istop > 0) |
| for (i = 0; i < istop % 16; i++) |
| { |
| vsx_paeth_process(rp,pp,a,b,c,pa,pb,pc,bpp) |
| } |
| } |
| |
| void png_read_filter_row_paeth3_vsx(png_row_infop row_info, png_bytep row, |
| png_const_bytep prev_row) |
| { |
| const png_byte bpp = 3; |
| |
| int a, b, c, pa, pb, pc, p; |
| vector unsigned char rp_vec; |
| vector unsigned char pp_vec; |
| vector unsigned short a_vec,b_vec,c_vec,nearest_vec; |
| vector signed short pa_vec,pb_vec,pc_vec,smallest_vec; |
| |
| vsx_declare_common_vars(row_info,row,prev_row,bpp) |
| rp -= bpp; |
| if(istop >= bpp) |
| istop -= bpp; |
| |
| /* Process the first pixel in the row completely (this is the same as 'up' |
| * because there is only one candidate predictor for the first row). |
| */ |
| for(i = 0; i < bpp ; i++) |
| { |
| *rp = (png_byte)( *rp + *pp); |
| rp++; |
| pp++; |
| } |
| |
| for(i = 0; i < unaligned_top ; i++) |
| { |
| vsx_paeth_process(rp,pp,a,b,c,pa,pb,pc,bpp) |
| } |
| |
| while( istop >= 16) |
| { |
| for(i = 0; i < bpp ; i++) |
| { |
| vsx_paeth_process(rp,pp,a,b,c,pa,pb,pc,bpp) |
| } |
| |
| rp -= bpp; |
| pp -= bpp; |
| rp_vec = vec_ld(0,rp); |
| vec_ld_unaligned(pp_vec,pp); |
| |
| a_vec = vsx_char_to_short(vec_perm(rp_vec , VSX_CHAR_ZERO , VSX_LEFTSHIFTED1_3),1,3); |
| b_vec = vsx_char_to_short(vec_perm(pp_vec , VSX_CHAR_ZERO , VSX_NOT_SHIFTED1_3),1,3); |
| c_vec = vsx_char_to_short(vec_perm(pp_vec , VSX_CHAR_ZERO , VSX_LEFTSHIFTED1_3),1,3); |
| pa_vec = (vector signed short) vec_sub(b_vec,c_vec); |
| pb_vec = (vector signed short) vec_sub(a_vec , c_vec); |
| pc_vec = vec_add(pa_vec,pb_vec); |
| pa_vec = vec_abs(pa_vec); |
| pb_vec = vec_abs(pb_vec); |
| pc_vec = vec_abs(pc_vec); |
| smallest_vec = vec_min(pc_vec, vec_min(pa_vec,pb_vec)); |
| nearest_vec = if_then_else( |
| vec_cmpeq(pa_vec,smallest_vec), |
| a_vec, |
| if_then_else( |
| vec_cmpeq(pb_vec,smallest_vec), |
| b_vec, |
| c_vec |
| ) |
| ); |
| rp_vec = vec_add(rp_vec,(vsx_short_to_char(nearest_vec,1,3))); |
| |
| a_vec = vsx_char_to_short(vec_perm(rp_vec , VSX_CHAR_ZERO , VSX_LEFTSHIFTED2_3),2,3); |
| b_vec = vsx_char_to_short(vec_perm(pp_vec , VSX_CHAR_ZERO , VSX_NOT_SHIFTED2_3),2,3); |
| c_vec = vsx_char_to_short(vec_perm(pp_vec , VSX_CHAR_ZERO , VSX_LEFTSHIFTED2_3),2,3); |
| pa_vec = (vector signed short) vec_sub(b_vec,c_vec); |
| pb_vec = (vector signed short) vec_sub(a_vec , c_vec); |
| pc_vec = vec_add(pa_vec,pb_vec); |
| pa_vec = vec_abs(pa_vec); |
| pb_vec = vec_abs(pb_vec); |
| pc_vec = vec_abs(pc_vec); |
| smallest_vec = vec_min(pc_vec, vec_min(pa_vec,pb_vec)); |
| nearest_vec = if_then_else( |
| vec_cmpeq(pa_vec,smallest_vec), |
| a_vec, |
| if_then_else( |
| vec_cmpeq(pb_vec,smallest_vec), |
| b_vec, |
| c_vec |
| ) |
| ); |
| rp_vec = vec_add(rp_vec,(vsx_short_to_char(nearest_vec,2,3))); |
| |
| a_vec = vsx_char_to_short(vec_perm(rp_vec , VSX_CHAR_ZERO , VSX_LEFTSHIFTED3_3),3,3); |
| b_vec = vsx_char_to_short(vec_perm(pp_vec , VSX_CHAR_ZERO , VSX_NOT_SHIFTED3_3),3,3); |
| c_vec = vsx_char_to_short(vec_perm(pp_vec , VSX_CHAR_ZERO , VSX_LEFTSHIFTED3_3),3,3); |
| pa_vec = (vector signed short) vec_sub(b_vec,c_vec); |
| pb_vec = (vector signed short) vec_sub(a_vec , c_vec); |
| pc_vec = vec_add(pa_vec,pb_vec); |
| pa_vec = vec_abs(pa_vec); |
| pb_vec = vec_abs(pb_vec); |
| pc_vec = vec_abs(pc_vec); |
| smallest_vec = vec_min(pc_vec, vec_min(pa_vec,pb_vec)); |
| nearest_vec = if_then_else( |
| vec_cmpeq(pa_vec,smallest_vec), |
| a_vec, |
| if_then_else( |
| vec_cmpeq(pb_vec,smallest_vec), |
| b_vec, |
| c_vec |
| ) |
| ); |
| rp_vec = vec_add(rp_vec,(vsx_short_to_char(nearest_vec,3,3))); |
| |
| a_vec = vsx_char_to_short(vec_perm(rp_vec , VSX_CHAR_ZERO , VSX_LEFTSHIFTED4_3),4,3); |
| b_vec = vsx_char_to_short(vec_perm(pp_vec , VSX_CHAR_ZERO , VSX_NOT_SHIFTED4_3),4,3); |
| c_vec = vsx_char_to_short(vec_perm(pp_vec , VSX_CHAR_ZERO , VSX_LEFTSHIFTED4_3),4,3); |
| pa_vec = (vector signed short) vec_sub(b_vec,c_vec); |
| pb_vec = (vector signed short) vec_sub(a_vec , c_vec); |
| pc_vec = vec_add(pa_vec,pb_vec); |
| pa_vec = vec_abs(pa_vec); |
| pb_vec = vec_abs(pb_vec); |
| pc_vec = vec_abs(pc_vec); |
| smallest_vec = vec_min(pc_vec, vec_min(pa_vec,pb_vec)); |
| nearest_vec = if_then_else( |
| vec_cmpeq(pa_vec,smallest_vec), |
| a_vec, |
| if_then_else( |
| vec_cmpeq(pb_vec,smallest_vec), |
| b_vec, |
| c_vec |
| ) |
| ); |
| rp_vec = vec_add(rp_vec,(vsx_short_to_char(nearest_vec,4,3))); |
| |
| vec_st(rp_vec,0,rp); |
| |
| rp += 15; |
| pp += 15; |
| istop -= 16; |
| |
| /* Since 16 % bpp = 16 % 3 = 1, last element of array must |
| * be proceeded manually |
| */ |
| vsx_paeth_process(rp,pp,a,b,c,pa,pb,pc,bpp) |
| } |
| |
| if(istop > 0) |
| for (i = 0; i < istop % 16; i++) |
| { |
| vsx_paeth_process(rp,pp,a,b,c,pa,pb,pc,bpp) |
| } |
| } |
| |
| #endif /* PNG_POWERPC_VSX_OPT > 0 */ |
| #endif /* PNG_POWERPC_VSX_IMPLEMENTATION == 1 (intrinsics) */ |
| #endif /* READ */ |