Updated link to license
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@@ -12,7 +12,7 @@
 The API was changed to loosely resemble the OpenGL vertex array API. The processed data can be accessed via getter functions. The code is able to output contours, polygons and connected polygons. The output of the tesselator can be also used as input for new run. I.e. the user may first want to calculate an union all the input contours and the triangulate them.
 
 The code is released under SGI FREE SOFTWARE LICENSE B Version 2.0.
-http://oss.sgi.com/projects/FreeB/
+https://directory.fsf.org/wiki/License:SGIFreeBv2
 
 
 Mikko Mononen