| #pragma once | |
| #ifdef __cplusplus | |
| extern "C" { | |
| #endif | |
| enum | |
| { | |
| kMacSocket_TimeoutErr = -2 | |
| }; | |
| // Since MacSocket does busy waiting, I do a callback while waiting | |
| typedef OSErr (*MacSocket_IdleWaitCallback)(void *); | |
| // Call this before anything else! | |
| OSErr MacSocket_Startup(void); | |
| // Call this to cleanup before quitting | |
| OSErr MacSocket_Shutdown(void); | |
| // Call this to allocate a "socket" (reference number is returned in outSocketNum) | |
| // Note that inDoThreadSwitching is pretty much irrelevant right now, since I ignore it | |
| // The inTimeoutTicks parameter is applied during reads/writes of data | |
| // The inIdleWaitCallback parameter specifies a callback which is called during busy-waiting periods | |
| // The inUserRefPtr parameter is passed back to the idle-wait callback | |
| OSErr MacSocket_socket(int *outSocketNum,const Boolean inDoThreadSwitching,const long inTimeoutTicks,MacSocket_IdleWaitCallback inIdleWaitCallback,void *inUserRefPtr); | |
| // Call this to connect to an IP/DNS address | |
| // Note that inTargetAddressAndPort is in "IP:port" format-- e.g. 10.1.1.1:123 | |
| OSErr MacSocket_connect(const int inSocketNum,char *inTargetAddressAndPort); | |
| // Call this to listen on a port | |
| // Since this a low-performance implementation, I allow a maximum of 1 (one!) incoming request when I listen | |
| OSErr MacSocket_listen(const int inSocketNum,const int inPortNum); | |
| // Call this to close a socket | |
| OSErr MacSocket_close(const int inSocketNum); | |
| // Call this to receive data on a socket | |
| // Most parameters' purpose are obvious-- except maybe "inBlock" which controls whether I wait for data or return immediately | |
| int MacSocket_recv(const int inSocketNum,void *outBuff,int outBuffLength,const Boolean inBlock); | |
| // Call this to send data on a socket | |
| int MacSocket_send(const int inSocketNum,const void *inBuff,int inBuffLength); | |
| // If zero bytes were read in a call to MacSocket_recv(), it may be that the remote end has done a half-close | |
| // This function will let you check whether that's true or not | |
| Boolean MacSocket_RemoteEndIsClosing(const int inSocketNum); | |
| // Call this to see if the listen has completed after a call to MacSocket_listen() | |
| Boolean MacSocket_ListenCompleted(const int inSocketNum); | |
| // These really aren't very useful anymore | |
| Boolean MacSocket_LocalEndIsOpen(const int inSocketNum); | |
| Boolean MacSocket_RemoteEndIsOpen(const int inSocketNum); | |
| // You may wish to change the userRefPtr for a socket callback-- use this to do it | |
| void MacSocket_SetUserRefPtr(const int inSocketNum,void *inNewRefPtr); | |
| // Call these to get the socket's IP:port descriptor | |
| void MacSocket_GetLocalIPAndPort(const int inSocketNum,char *outIPAndPort,const int inIPAndPortLength); | |
| void MacSocket_GetRemoteIPAndPort(const int inSocketNum,char *outIPAndPort,const int inIPAndPortLength); | |
| // Call this to get error info from a socket | |
| void MacSocket_GetSocketErrorInfo(const int inSocketNum,int *outSocketErrCode,char *outSocketErrString,const int inSocketErrStringMaxLength); | |
| #ifdef __cplusplus | |
| } | |
| #endif |