| /* | 
 |  * Copyright 2001-2016 The OpenSSL Project Authors. All Rights Reserved. | 
 |  * | 
 |  * Licensed under the OpenSSL license (the "License").  You may not use | 
 |  * this file except in compliance with the License.  You can obtain a copy | 
 |  * in the file LICENSE in the source distribution or at | 
 |  * https://www.openssl.org/source/license.html | 
 |  */ | 
 |  | 
 | #include "eng_int.h" | 
 | #include <openssl/rand.h> | 
 |  | 
 | CRYPTO_RWLOCK *global_engine_lock; | 
 |  | 
 | CRYPTO_ONCE engine_lock_init = CRYPTO_ONCE_STATIC_INIT; | 
 |  | 
 | /* The "new"/"free" stuff first */ | 
 |  | 
 | DEFINE_RUN_ONCE(do_engine_lock_init) | 
 | { | 
 |     global_engine_lock = CRYPTO_THREAD_lock_new(); | 
 |     return global_engine_lock != NULL; | 
 | } | 
 |  | 
 | ENGINE *ENGINE_new(void) | 
 | { | 
 |     ENGINE *ret; | 
 |  | 
 |     if (!RUN_ONCE(&engine_lock_init, do_engine_lock_init) | 
 |         || (ret = OPENSSL_zalloc(sizeof(*ret))) == NULL) { | 
 |         ENGINEerr(ENGINE_F_ENGINE_NEW, ERR_R_MALLOC_FAILURE); | 
 |         return NULL; | 
 |     } | 
 |     ret->struct_ref = 1; | 
 |     engine_ref_debug(ret, 0, 1); | 
 |     if (!CRYPTO_new_ex_data(CRYPTO_EX_INDEX_ENGINE, ret, &ret->ex_data)) { | 
 |         OPENSSL_free(ret); | 
 |         return NULL; | 
 |     } | 
 |     return ret; | 
 | } | 
 |  | 
 | /* | 
 |  * Placed here (close proximity to ENGINE_new) so that modifications to the | 
 |  * elements of the ENGINE structure are more likely to be caught and changed | 
 |  * here. | 
 |  */ | 
 | void engine_set_all_null(ENGINE *e) | 
 | { | 
 |     e->id = NULL; | 
 |     e->name = NULL; | 
 |     e->rsa_meth = NULL; | 
 |     e->dsa_meth = NULL; | 
 |     e->dh_meth = NULL; | 
 |     e->rand_meth = NULL; | 
 |     e->ciphers = NULL; | 
 |     e->digests = NULL; | 
 |     e->destroy = NULL; | 
 |     e->init = NULL; | 
 |     e->finish = NULL; | 
 |     e->ctrl = NULL; | 
 |     e->load_privkey = NULL; | 
 |     e->load_pubkey = NULL; | 
 |     e->cmd_defns = NULL; | 
 |     e->flags = 0; | 
 | } | 
 |  | 
 | int engine_free_util(ENGINE *e, int locked) | 
 | { | 
 |     int i; | 
 |  | 
 |     if (e == NULL) | 
 |         return 1; | 
 |     if (locked) | 
 |         CRYPTO_atomic_add(&e->struct_ref, -1, &i, global_engine_lock); | 
 |     else | 
 |         i = --e->struct_ref; | 
 |     engine_ref_debug(e, 0, -1) | 
 |     if (i > 0) | 
 |         return 1; | 
 |     REF_ASSERT_ISNT(i < 0); | 
 |     /* Free up any dynamically allocated public key methods */ | 
 |     engine_pkey_meths_free(e); | 
 |     engine_pkey_asn1_meths_free(e); | 
 |     /* | 
 |      * Give the ENGINE a chance to do any structural cleanup corresponding to | 
 |      * allocation it did in its constructor (eg. unload error strings) | 
 |      */ | 
 |     if (e->destroy) | 
 |         e->destroy(e); | 
 |     CRYPTO_free_ex_data(CRYPTO_EX_INDEX_ENGINE, e, &e->ex_data); | 
 |     OPENSSL_free(e); | 
 |     return 1; | 
 | } | 
 |  | 
 | int ENGINE_free(ENGINE *e) | 
 | { | 
 |     return engine_free_util(e, 1); | 
 | } | 
 |  | 
 | /* Cleanup stuff */ | 
 |  | 
 | /* | 
 |  * engine_cleanup_int() is coded such that anything that does work that will | 
 |  * need cleanup can register a "cleanup" callback here. That way we don't get | 
 |  * linker bloat by referring to all *possible* cleanups, but any linker bloat | 
 |  * into code "X" will cause X's cleanup function to end up here. | 
 |  */ | 
 | static STACK_OF(ENGINE_CLEANUP_ITEM) *cleanup_stack = NULL; | 
 | static int int_cleanup_check(int create) | 
 | { | 
 |     if (cleanup_stack) | 
 |         return 1; | 
 |     if (!create) | 
 |         return 0; | 
 |     cleanup_stack = sk_ENGINE_CLEANUP_ITEM_new_null(); | 
 |     return (cleanup_stack ? 1 : 0); | 
 | } | 
 |  | 
 | static ENGINE_CLEANUP_ITEM *int_cleanup_item(ENGINE_CLEANUP_CB *cb) | 
 | { | 
 |     ENGINE_CLEANUP_ITEM *item = OPENSSL_malloc(sizeof(*item)); | 
 |     if (item == NULL) | 
 |         return NULL; | 
 |     item->cb = cb; | 
 |     return item; | 
 | } | 
 |  | 
 | void engine_cleanup_add_first(ENGINE_CLEANUP_CB *cb) | 
 | { | 
 |     ENGINE_CLEANUP_ITEM *item; | 
 |     if (!int_cleanup_check(1)) | 
 |         return; | 
 |     item = int_cleanup_item(cb); | 
 |     if (item) | 
 |         sk_ENGINE_CLEANUP_ITEM_insert(cleanup_stack, item, 0); | 
 | } | 
 |  | 
 | void engine_cleanup_add_last(ENGINE_CLEANUP_CB *cb) | 
 | { | 
 |     ENGINE_CLEANUP_ITEM *item; | 
 |     if (!int_cleanup_check(1)) | 
 |         return; | 
 |     item = int_cleanup_item(cb); | 
 |     if (item) | 
 |         sk_ENGINE_CLEANUP_ITEM_push(cleanup_stack, item); | 
 | } | 
 |  | 
 | /* The API function that performs all cleanup */ | 
 | static void engine_cleanup_cb_free(ENGINE_CLEANUP_ITEM *item) | 
 | { | 
 |     (*(item->cb)) (); | 
 |     OPENSSL_free(item); | 
 | } | 
 |  | 
 | void engine_cleanup_int(void) | 
 | { | 
 |     if (int_cleanup_check(0)) { | 
 |         sk_ENGINE_CLEANUP_ITEM_pop_free(cleanup_stack, | 
 |                                         engine_cleanup_cb_free); | 
 |         cleanup_stack = NULL; | 
 |     } | 
 |     /* | 
 |      * FIXME: This should be handled (somehow) through RAND, eg. by it | 
 |      * registering a cleanup callback. | 
 |      */ | 
 |     RAND_set_rand_method(NULL); | 
 |     CRYPTO_THREAD_lock_free(global_engine_lock); | 
 | } | 
 |  | 
 | /* Now the "ex_data" support */ | 
 |  | 
 | int ENGINE_set_ex_data(ENGINE *e, int idx, void *arg) | 
 | { | 
 |     return (CRYPTO_set_ex_data(&e->ex_data, idx, arg)); | 
 | } | 
 |  | 
 | void *ENGINE_get_ex_data(const ENGINE *e, int idx) | 
 | { | 
 |     return (CRYPTO_get_ex_data(&e->ex_data, idx)); | 
 | } | 
 |  | 
 | /* | 
 |  * Functions to get/set an ENGINE's elements - mainly to avoid exposing the | 
 |  * ENGINE structure itself. | 
 |  */ | 
 |  | 
 | int ENGINE_set_id(ENGINE *e, const char *id) | 
 | { | 
 |     if (id == NULL) { | 
 |         ENGINEerr(ENGINE_F_ENGINE_SET_ID, ERR_R_PASSED_NULL_PARAMETER); | 
 |         return 0; | 
 |     } | 
 |     e->id = id; | 
 |     return 1; | 
 | } | 
 |  | 
 | int ENGINE_set_name(ENGINE *e, const char *name) | 
 | { | 
 |     if (name == NULL) { | 
 |         ENGINEerr(ENGINE_F_ENGINE_SET_NAME, ERR_R_PASSED_NULL_PARAMETER); | 
 |         return 0; | 
 |     } | 
 |     e->name = name; | 
 |     return 1; | 
 | } | 
 |  | 
 | int ENGINE_set_destroy_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR destroy_f) | 
 | { | 
 |     e->destroy = destroy_f; | 
 |     return 1; | 
 | } | 
 |  | 
 | int ENGINE_set_init_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR init_f) | 
 | { | 
 |     e->init = init_f; | 
 |     return 1; | 
 | } | 
 |  | 
 | int ENGINE_set_finish_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR finish_f) | 
 | { | 
 |     e->finish = finish_f; | 
 |     return 1; | 
 | } | 
 |  | 
 | int ENGINE_set_ctrl_function(ENGINE *e, ENGINE_CTRL_FUNC_PTR ctrl_f) | 
 | { | 
 |     e->ctrl = ctrl_f; | 
 |     return 1; | 
 | } | 
 |  | 
 | int ENGINE_set_flags(ENGINE *e, int flags) | 
 | { | 
 |     e->flags = flags; | 
 |     return 1; | 
 | } | 
 |  | 
 | int ENGINE_set_cmd_defns(ENGINE *e, const ENGINE_CMD_DEFN *defns) | 
 | { | 
 |     e->cmd_defns = defns; | 
 |     return 1; | 
 | } | 
 |  | 
 | const char *ENGINE_get_id(const ENGINE *e) | 
 | { | 
 |     return e->id; | 
 | } | 
 |  | 
 | const char *ENGINE_get_name(const ENGINE *e) | 
 | { | 
 |     return e->name; | 
 | } | 
 |  | 
 | ENGINE_GEN_INT_FUNC_PTR ENGINE_get_destroy_function(const ENGINE *e) | 
 | { | 
 |     return e->destroy; | 
 | } | 
 |  | 
 | ENGINE_GEN_INT_FUNC_PTR ENGINE_get_init_function(const ENGINE *e) | 
 | { | 
 |     return e->init; | 
 | } | 
 |  | 
 | ENGINE_GEN_INT_FUNC_PTR ENGINE_get_finish_function(const ENGINE *e) | 
 | { | 
 |     return e->finish; | 
 | } | 
 |  | 
 | ENGINE_CTRL_FUNC_PTR ENGINE_get_ctrl_function(const ENGINE *e) | 
 | { | 
 |     return e->ctrl; | 
 | } | 
 |  | 
 | int ENGINE_get_flags(const ENGINE *e) | 
 | { | 
 |     return e->flags; | 
 | } | 
 |  | 
 | const ENGINE_CMD_DEFN *ENGINE_get_cmd_defns(const ENGINE *e) | 
 | { | 
 |     return e->cmd_defns; | 
 | } | 
 |  | 
 | /* | 
 |  * eng_lib.o is pretty much linked into anything that touches ENGINE already, | 
 |  * so put the "static_state" hack here. | 
 |  */ | 
 |  | 
 | static int internal_static_hack = 0; | 
 |  | 
 | void *ENGINE_get_static_state(void) | 
 | { | 
 |     return &internal_static_hack; | 
 | } |