| objects.txt syntax | 
 | ------------------ | 
 |  | 
 | To cover all the naming hacks that were previously in objects.h needed some | 
 | kind of hacks in objects.txt. | 
 |  | 
 | The basic syntax for adding an object is as follows: | 
 |  | 
 | 	1 2 3 4		: shortName	: Long Name | 
 |  | 
 | 		If Long Name contains only word characters and hyphen-minus | 
 | 		(0x2D) or full stop (0x2E) then Long Name is used as basis | 
 | 		for the base name in C. Otherwise, the shortName is used. | 
 |  | 
 | 		The base name (let's call it 'base') will then be used to | 
 | 		create the C macros SN_base, LN_base, NID_base and OBJ_base. | 
 |  | 
 | 		Note that if the base name contains spaces, dashes or periods, | 
 | 		those will be converte to underscore. | 
 |  | 
 | Then there are some extra commands: | 
 |  | 
 | 	!Alias foo 1 2 3 4 | 
 |  | 
 | 		This just makes a name foo for an OID.  The C macro | 
 | 		OBJ_foo will be created as a result. | 
 |  | 
 | 	!Cname foo | 
 |  | 
 | 		This makes sure that the name foo will be used as base name | 
 | 		in C. | 
 |  | 
 | 	!module foo | 
 | 	1 2 3 4		: shortName	: Long Name | 
 | 	!global | 
 |  | 
 | 		The !module command was meant to define a kind of modularity. | 
 | 		What it does is to make sure the module name is prepended | 
 | 		to the base name.  !global turns this off.  This construction | 
 | 		is not recursive. | 
 |  | 
 | Lines starting with # are treated as comments, as well as any line starting | 
 | with ! and not matching the commands above. | 
 |  |