| // Copyright (C) 2018 The Android Open Source Project |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| import {assertTrue} from '../base/logging'; |
| import {Engine, LoadingTracker} from './engine'; |
| |
| const activeWorkers = new Map<string, Worker>(); |
| let warmWorker: null|Worker = null; |
| |
| function createWorker(): Worker { |
| return new Worker('engine_bundle.js'); |
| } |
| |
| // Take the warm engine and start creating a new WASM engine in the background |
| // for the next call. |
| export function createWasmEngine(id: string): Worker { |
| if (warmWorker === null) { |
| throw new Error('warmupWasmEngine() not called'); |
| } |
| if (activeWorkers.has(id)) { |
| throw new Error(`Duplicate worker ID ${id}`); |
| } |
| const activeWorker = warmWorker; |
| warmWorker = createWorker(); |
| activeWorkers.set(id, activeWorker); |
| return activeWorker; |
| } |
| |
| export function destroyWasmEngine(id: string) { |
| if (!activeWorkers.has(id)) { |
| throw new Error(`Cannot find worker ID ${id}`); |
| } |
| activeWorkers.get(id)!.terminate(); |
| activeWorkers.delete(id); |
| } |
| |
| /** |
| * It's quite slow to compile WASM and (in Chrome) this happens every time |
| * a worker thread attempts to load a WASM module since there is no way to |
| * cache the compiled code currently. To mitigate this we can always keep a |
| * WASM backend 'ready to go' just waiting to be provided with a trace file. |
| * warmupWasmEngineWorker (together with getWasmEngineWorker) |
| * implement this behaviour. |
| */ |
| export function warmupWasmEngine(): void { |
| if (warmWorker !== null) { |
| throw new Error('warmupWasmEngine() already called'); |
| } |
| warmWorker = createWorker(); |
| } |
| |
| /** |
| * This implementation of Engine uses a WASM backend hosted in a separate |
| * worker thread. |
| */ |
| export class WasmEngineProxy extends Engine { |
| readonly id: string; |
| private readonly worker: Worker; |
| |
| constructor(id: string, worker: Worker, loadingTracker?: LoadingTracker) { |
| super(loadingTracker); |
| this.id = id; |
| this.worker = worker; |
| this.worker.onmessage = this.onMessage.bind(this); |
| } |
| |
| onMessage(m: MessageEvent) { |
| assertTrue(m.data instanceof Uint8Array); |
| super.onRpcResponseBytes(m.data as Uint8Array); |
| } |
| |
| rpcSendRequestBytes(data: Uint8Array): void { |
| // We deliberately don't use a transfer list because protobufjs reuses the |
| // same buffer when encoding messages (which is good, because creating a new |
| // TypedArray for each decode operation would be too expensive). |
| this.worker.postMessage(data); |
| } |
| } |