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/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SRC_TRACE_PROCESSOR_SQLITE_DB_SQLITE_TABLE_H_
#define SRC_TRACE_PROCESSOR_SQLITE_DB_SQLITE_TABLE_H_
#include "src/trace_processor/db/table.h"
#include "src/trace_processor/sqlite/query_cache.h"
#include "src/trace_processor/sqlite/sqlite_table.h"
namespace perfetto {
namespace trace_processor {
// Implements the SQLite table interface for db tables.
class DbSqliteTable : public SqliteTable {
public:
enum class TableComputation {
// Mode when the table is static (i.e. passed in at construction
// time).
kStatic,
// Mode when table is dynamically computed at filter time.
kDynamic,
};
// Interface which can be subclassed to allow generation of tables dynamically
// at filter time.
// This class is used to implement table-valued functions and other similar
// tables.
class DynamicTableGenerator {
public:
virtual ~DynamicTableGenerator();
// Returns the schema of the table that will be returned by ComputeTable.
virtual Table::Schema CreateSchema() = 0;
// Returns the name of the dynamic table.
// This will be used to register the table with SQLite.
virtual std::string TableName() = 0;
// Returns the estimated number of rows the table would generate.
virtual uint32_t EstimateRowCount() = 0;
// Checks that the constraint set is valid.
//
// Returning util::OkStatus means that the required constraints are present
// in |qc| for dynamically computing the table (e.g. any required
// constraints on hidden columns for table-valued functions are present).
virtual util::Status ValidateConstraints(const QueryConstraints& qc) = 0;
// Dynamically computes the table given the constraints and order by
// vectors.
virtual std::unique_ptr<Table> ComputeTable(
const std::vector<Constraint>& cs,
const std::vector<Order>& ob) = 0;
};
class Cursor : public SqliteTable::Cursor {
public:
Cursor(DbSqliteTable*, QueryCache*);
Cursor(Cursor&&) noexcept = default;
Cursor& operator=(Cursor&&) = default;
// Implementation of SqliteTable::Cursor.
int Filter(const QueryConstraints& qc,
sqlite3_value** argv,
FilterHistory) override;
int Next() override;
int Eof() override;
int Column(sqlite3_context*, int N) override;
private:
enum class Mode {
kSingleRow,
kTable,
};
// Tries to create a sorted table to cache in |sorted_cache_table_| if the
// constraint set matches the requirements.
void TryCacheCreateSortedTable(const QueryConstraints&, FilterHistory);
const Table* SourceTable() const {
// Try and use the sorted cache table (if it exists) to speed up the
// sorting. Otherwise, just use the original table.
return sorted_cache_table_ ? &*sorted_cache_table_ : upstream_table_;
}
Cursor(const Cursor&) = delete;
Cursor& operator=(const Cursor&) = delete;
DbSqliteTable* db_sqlite_table_ = nullptr;
QueryCache* cache_ = nullptr;
const Table* upstream_table_ = nullptr;
// Only valid for |db_sqlite_table_->computation_| ==
// TableComputation::kDynamic.
std::unique_ptr<Table> dynamic_table_;
// Only valid for Mode::kSingleRow.
base::Optional<uint32_t> single_row_;
// Only valid for Mode::kTable.
base::Optional<Table> db_table_;
base::Optional<Table::Iterator> iterator_;
bool eof_ = true;
// Stores a sorted version of |db_table_| sorted on a repeated equals
// constraint. This allows speeding up repeated subqueries in joins
// significantly.
std::shared_ptr<Table> sorted_cache_table_;
// Stores the count of repeated equality queries to decide whether it is
// wortwhile to sort |db_table_| to create |sorted_cache_table_|.
uint32_t repeated_cache_count_ = 0;
Mode mode_ = Mode::kSingleRow;
std::vector<Constraint> constraints_;
std::vector<Order> orders_;
};
struct QueryCost {
double cost;
uint32_t rows;
};
struct Context {
QueryCache* cache;
Table::Schema schema;
TableComputation computation;
// Only valid when computation == TableComputation::kStatic.
const Table* static_table;
// Only valid when computation == TableComputation::kDynamic.
std::unique_ptr<DynamicTableGenerator> generator;
};
static void RegisterTable(sqlite3* db,
QueryCache* cache,
Table::Schema schema,
const Table* table,
const std::string& name);
static void RegisterTable(sqlite3* db,
QueryCache* cache,
std::unique_ptr<DynamicTableGenerator> generator);
DbSqliteTable(sqlite3*, Context context);
virtual ~DbSqliteTable() override;
// Table implementation.
util::Status Init(int,
const char* const*,
SqliteTable::Schema*) override final;
std::unique_ptr<SqliteTable::Cursor> CreateCursor() override;
int ModifyConstraints(QueryConstraints*) override final;
int BestIndex(const QueryConstraints&, BestIndexInfo*) override final;
// These static functions are useful to allow other callers to make use
// of them.
static SqliteTable::Schema ComputeSchema(const Table::Schema&,
const char* table_name);
static void ModifyConstraints(const Table::Schema&, QueryConstraints*);
static void BestIndex(const Table::Schema&,
uint32_t row_count,
const QueryConstraints&,
BestIndexInfo*);
// static for testing.
static QueryCost EstimateCost(const Table::Schema&,
uint32_t row_count,
const QueryConstraints& qc);
private:
QueryCache* cache_ = nullptr;
Table::Schema schema_;
TableComputation computation_ = TableComputation::kStatic;
// Only valid when computation_ == TableComputation::kStatic.
const Table* static_table_ = nullptr;
// Only valid when computation_ == TableComputation::kDynamic.
std::unique_ptr<DynamicTableGenerator> generator_;
};
} // namespace trace_processor
} // namespace perfetto
#endif // SRC_TRACE_PROCESSOR_SQLITE_DB_SQLITE_TABLE_H_