| // Copyright (C) 2019 The Android Open Source Project |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| import {JsonRpc2, LikeSocket} from 'noice-json-rpc'; |
| |
| // To really understand how this works it is useful to see the implementation |
| // of noice-json-rpc. |
| export class DevToolsSocket implements LikeSocket { |
| private messageCallback: Function = (_: string) => {}; |
| private openCallback: Function = () => {}; |
| private closeCallback: Function = () => {}; |
| private target: chrome.debugger.Debuggee | undefined; |
| |
| constructor() { |
| chrome.debugger.onDetach.addListener(this.onDetach.bind(this)); |
| chrome.debugger.onEvent.addListener((_source, method, params) => { |
| // eslint-disable-next-line @typescript-eslint/strict-boolean-expressions |
| if (this.messageCallback) { |
| const msg: JsonRpc2.Notification = {method, params}; |
| this.messageCallback(JSON.stringify(msg)); |
| } |
| }); |
| } |
| |
| send(message: string): void { |
| if (this.target === undefined) return; |
| |
| const msg: JsonRpc2.Request = JSON.parse(message); |
| chrome.debugger.sendCommand( |
| this.target, |
| msg.method, |
| msg.params, |
| (result) => { |
| if (result === undefined) result = {}; |
| const response: JsonRpc2.Response = {id: msg.id, result}; |
| this.messageCallback(JSON.stringify(response)); |
| }, |
| ); |
| } |
| |
| // This method will be called once for each event soon after the creation of |
| // this object. To understand better what happens, checking the implementation |
| // of noice-json-rpc is very useful. |
| // While the events "message" and "open" are for implementing the LikeSocket, |
| // "close" is a callback set from ChromeTracingController, to reset the state |
| // after a detach. |
| on(event: string, cb: Function) { |
| if (event === 'message') { |
| this.messageCallback = cb; |
| } else if (event === 'open') { |
| this.openCallback = cb; |
| } else if (event === 'close') { |
| this.closeCallback = cb; |
| } |
| } |
| |
| removeListener(_event: string, _cb: Function) { |
| throw new Error('Call unexpected'); |
| } |
| |
| attachToBrowser(then: (error?: string) => void) { |
| this.attachToTarget({targetId: 'browser'}, then); |
| } |
| |
| private attachToTarget( |
| target: chrome.debugger.Debuggee, |
| then: (error?: string) => void, |
| ) { |
| chrome.debugger.attach(target, /* requiredVersion=*/ '1.3', () => { |
| if (chrome.runtime.lastError) { |
| then(chrome.runtime.lastError.message); |
| return; |
| } |
| this.target = target; |
| this.openCallback(); |
| then(); |
| }); |
| } |
| |
| detach() { |
| if (this.target === undefined) return; |
| |
| chrome.debugger.detach(this.target, () => { |
| this.target = undefined; |
| }); |
| } |
| |
| onDetach(_source: chrome.debugger.Debuggee, _reason: string) { |
| if (_source === this.target) { |
| this.target = undefined; |
| this.closeCallback(); |
| } |
| } |
| |
| isAttached(): boolean { |
| return this.target !== undefined; |
| } |
| } |