| # Copyright (C) 2020 The Android Open Source Project |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| # We should never get in here by accident from the Chromium tree. |
| assert(!defined(build_with_chromium) || !build_with_chromium) |
| |
| if (is_win_host) { |
| _find_msvc_out = exec_script("win_find_msvc.py", [], "list lines") |
| |
| # The output looks like this (without the line number "N:" part): |
| # 1: C:\Program Files (x86)\Windows Kits\10 |
| # 2: 10.0.19041.0 |
| # 3: C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.28.29333 |
| _win_sdk_base = _find_msvc_out[0] |
| _win_sdk_ver = _find_msvc_out[1] |
| _win_msvc_base = _find_msvc_out[2] |
| |
| # TODO(primiano): look into how to integrate this with the toolchain pulled by |
| # depot tools. Also improve error reporting telling the user what to do. |
| # For now this requires both: |
| # 1. Build Tools for Visual Studio 2019 |
| # https://visualstudio.microsoft.com/downloads/#build-tools-for-visual-studio-2019 |
| # 2. Windows 10 SDK: |
| # https://developer.microsoft.com/en-us/windows/downloads/windows-10-sdk/ |
| |
| # These variables are required both for clang-cl.exe and MSVC (cl.exe). |
| win_sdk_lib_dir = _win_sdk_base + "\\Lib\\" + _win_sdk_ver |
| win_msvc_lib_dir = _win_msvc_base + "\\lib\\x64" |
| |
| # These variables are only required when building with MSVC. |
| # Clang is clever enough to figure out the right include path by querying the |
| # registry and detect the Windows SDK path (it still needs the /LIBPATH |
| # though, hence the _lib_dir above). |
| win_msvc_bin_dir = _win_msvc_base + "\\bin\\Hostx64\\x64" |
| win_msvc_inc_dirs = [ |
| _win_msvc_base + "\\include", |
| _win_sdk_base + "\\Include\\" + _win_sdk_ver + "\\ucrt", |
| _win_sdk_base + "\\Include\\" + _win_sdk_ver + "\\um", |
| _win_sdk_base + "\\Include\\" + _win_sdk_ver + "\\shared", |
| ] |
| } else { |
| win_sdk_lib_dir = "" |
| win_msvc_lib_dir = "" |
| win_msvc_bin_dir = "" |
| win_msvc_inc_dirs = [] |
| } |