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// Copyright (C) 2021 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
import {BigintMath as BIMath} from '../../base/bigint_math';
import {search} from '../../base/binary_search';
import {assertFalse} from '../../base/logging';
import {Actions} from '../../common/actions';
import {cropText} from '../../common/canvas_utils';
import {colorForState} from '../../common/colorizer';
import {PluginContext} from '../../common/plugin_api';
import {LONG, NUM, NUM_NULL, STR_NULL} from '../../common/query_result';
import {translateState} from '../../common/thread_state';
import {TPDuration, TPTime} from '../../common/time';
import {TrackData} from '../../common/track_data';
import {TrackController} from '../../controller/track_controller';
import {checkerboardExcept} from '../../frontend/checkerboard';
import {globals} from '../../frontend/globals';
import {NewTrackArgs, Track} from '../../frontend/track';
export const THREAD_STATE_TRACK_KIND = 'ThreadStateTrack';
export interface Data extends TrackData {
strings: string[];
ids: Float64Array;
starts: BigInt64Array;
ends: BigInt64Array;
cpu: Int8Array;
state: Uint16Array; // Index into |strings|.
}
export interface Config {
utid: number;
}
class ThreadStateTrackController extends TrackController<Config, Data> {
static readonly kind = THREAD_STATE_TRACK_KIND;
private maxDurNs: TPDuration = 0n;
async onSetup() {
await this.query(`
create view ${this.tableName('thread_state')} as
select
id,
ts,
dur,
cpu,
state,
io_wait as ioWait
from thread_state
where utid = ${this.config.utid} and utid != 0
`);
const queryRes = await this.query(`
select ifnull(max(dur), 0) as maxDur
from ${this.tableName('thread_state')}
`);
this.maxDurNs = queryRes.firstRow({maxDur: LONG}).maxDur;
}
async onBoundsChange(start: TPTime, end: TPTime, resolution: TPDuration):
Promise<Data> {
const query = `
select
(ts + ${resolution / 2n}) / ${resolution} * ${resolution} as tsq,
ts,
state = 'S' as is_sleep,
max(dur) as dur,
ifnull(cast(cpu as integer), -1) as cpu,
state,
ioWait,
ifnull(id, -1) as id
from ${this.tableName('thread_state')}
where
ts >= ${start - this.maxDurNs} and
ts <= ${end}
group by tsq, is_sleep
order by tsq
`;
const queryRes = await this.query(query);
const numRows = queryRes.numRows();
const data: Data = {
start,
end,
resolution,
length: numRows,
ids: new Float64Array(numRows),
starts: new BigInt64Array(numRows),
ends: new BigInt64Array(numRows),
strings: [],
state: new Uint16Array(numRows),
cpu: new Int8Array(numRows),
};
const stringIndexes = new Map<
{shortState: string | undefined; ioWait: boolean | undefined},
number>();
function internState(
shortState: string|undefined, ioWait: boolean|undefined) {
let idx = stringIndexes.get({shortState, ioWait});
if (idx !== undefined) return idx;
idx = data.strings.length;
data.strings.push(translateState(shortState, ioWait));
stringIndexes.set({shortState, ioWait}, idx);
return idx;
}
const it = queryRes.iter({
'tsq': LONG,
'ts': LONG,
'dur': LONG,
'cpu': NUM,
'state': STR_NULL,
'ioWait': NUM_NULL,
'id': NUM,
});
for (let row = 0; it.valid(); it.next(), row++) {
const startQ = it.tsq;
const start = it.ts;
const dur = it.dur;
const end = start + dur;
const minEnd = startQ + resolution;
const endQ = BIMath.max(BIMath.quant(end, resolution), minEnd);
const cpu = it.cpu;
const state = it.state || undefined;
const ioWait = it.ioWait === null ? undefined : !!it.ioWait;
const id = it.id;
// We should never have the end timestamp being the same as the bucket
// start.
assertFalse(startQ === endQ);
data.starts[row] = startQ;
data.ends[row] = endQ;
data.state[row] = internState(state, ioWait);
data.ids[row] = id;
data.cpu[row] = cpu;
}
return data;
}
async onDestroy() {
await this.query(`drop view if exists ${this.tableName('thread_state')}`);
}
}
const MARGIN_TOP = 3;
const RECT_HEIGHT = 12;
const EXCESS_WIDTH = 10;
class ThreadStateTrack extends Track<Config, Data> {
static readonly kind = THREAD_STATE_TRACK_KIND;
static create(args: NewTrackArgs): ThreadStateTrack {
return new ThreadStateTrack(args);
}
constructor(args: NewTrackArgs) {
super(args);
}
getHeight(): number {
return 2 * MARGIN_TOP + RECT_HEIGHT;
}
renderCanvas(ctx: CanvasRenderingContext2D): void {
const {
visibleTimeScale: timeScale,
visibleTimeSpan,
windowSpan,
} = globals.frontendLocalState;
const data = this.data();
const charWidth = ctx.measureText('dbpqaouk').width / 8;
if (data === undefined) return; // Can't possibly draw anything.
// The draw of the rect on the selected slice must happen after the other
// drawings, otherwise it would result under another rect.
let drawRectOnSelected = () => {};
checkerboardExcept(
ctx,
this.getHeight(),
windowSpan.start,
windowSpan.end,
timeScale.tpTimeToPx(data.start),
timeScale.tpTimeToPx(data.end),
);
ctx.textAlign = 'center';
ctx.font = '10px Roboto Condensed';
for (let i = 0; i < data.starts.length; i++) {
// NOTE: Unlike userspace and scheduling slices, thread state slices are
// allowed to overlap; specifically, sleeping slices are allowed to
// overlap with non-sleeping slices. We do this because otherwise
// sleeping slices generally dominate traces making it seem like there are
// no running/runnable etc. slices until you zoom in. By drawing both,
// we get a more accurate representation of the trace and prevent weird
// artifacts when zooming.
// See b/201793731 for an example of why we do this.
const tStart = data.starts[i];
const tEnd = data.ends[i];
const state = data.strings[data.state[i]];
if (!visibleTimeSpan.intersects(tStart, tEnd)) {
continue;
}
// Don't display a slice for Task Dead.
if (state === 'x') continue;
const rectStart = timeScale.tpTimeToPx(tStart);
const rectEnd = timeScale.tpTimeToPx(tEnd);
const rectWidth = rectEnd - rectStart;
const currentSelection = globals.state.currentSelection;
const isSelected = currentSelection &&
currentSelection.kind === 'THREAD_STATE' &&
currentSelection.id === data.ids[i];
const color = colorForState(state);
let colorStr = `hsl(${color.h},${color.s}%,${color.l}%)`;
if (color.a) {
colorStr = `hsla(${color.h},${color.s}%,${color.l}%, ${color.a})`;
}
ctx.fillStyle = colorStr;
ctx.fillRect(rectStart, MARGIN_TOP, rectWidth, RECT_HEIGHT);
// Don't render text when we have less than 10px to play with.
if (rectWidth < 10 || state === 'Sleeping') continue;
const title = cropText(state, charWidth, rectWidth);
const rectXCenter = rectStart + rectWidth / 2;
ctx.fillStyle = color.l > 80 ? '#404040' : '#fff';
ctx.fillText(title, rectXCenter, MARGIN_TOP + RECT_HEIGHT / 2 + 3);
if (isSelected) {
drawRectOnSelected = () => {
const rectStart =
Math.max(0 - EXCESS_WIDTH, timeScale.tpTimeToPx(tStart));
const rectEnd = Math.min(
windowSpan.end + EXCESS_WIDTH, timeScale.tpTimeToPx(tEnd));
const color = colorForState(state);
ctx.strokeStyle = `hsl(${color.h},${color.s}%,${color.l * 0.7}%)`;
ctx.beginPath();
ctx.lineWidth = 3;
ctx.strokeRect(
rectStart,
MARGIN_TOP - 1.5,
rectEnd - rectStart,
RECT_HEIGHT + 3);
ctx.closePath();
};
}
}
drawRectOnSelected();
}
onMouseClick({x}: {x: number}) {
const data = this.data();
if (data === undefined) return false;
const {visibleTimeScale} = globals.frontendLocalState;
const time = visibleTimeScale.pxToHpTime(x);
const index = search(data.starts, time.toTPTime());
if (index === -1) return false;
const id = data.ids[index];
globals.makeSelection(
Actions.selectThreadState({id, trackId: this.trackState.id}));
return true;
}
}
function activate(ctx: PluginContext) {
ctx.registerTrack(ThreadStateTrack);
ctx.registerTrackController(ThreadStateTrackController);
}
export const plugin = {
pluginId: 'perfetto.ThreadState',
activate,
};