blob: da9a1a86b1635d84822eda3c7c28496557426d89 [file]
/*
* Copyright (C) 2023 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SRC_TRACE_PROCESSOR_SQLITE_SQLITE_CONNECTION_H_
#define SRC_TRACE_PROCESSOR_SQLITE_SQLITE_CONNECTION_H_
#include <sqlite3.h>
#include <cstddef>
#include <cstdint>
#include <memory>
#include <optional>
#include <string>
#include <utility>
#include "perfetto/base/status.h"
#include "perfetto/ext/base/flat_hash_map.h"
#include "perfetto/ext/base/hash.h"
#include "perfetto/ext/base/murmur_hash.h"
#include "src/trace_processor/sqlite/scoped_db.h"
#include "src/trace_processor/sqlite/sql_source.h"
namespace perfetto::trace_processor {
class SqliteDatabase;
// Wrapper class around a single |sqlite3*| connection.
//
// The goal of this class is to provide a one-stop-shop mechanism to use SQLite.
// Benefits of this include:
// 1) It allows us to add code which intercepts registration of functions
// and tables and keeps track of this for later lookup.
// 2) Allows easily auditing the SQLite APIs we use making it easy to determine
// what functionality we rely on.
class SqliteConnection {
public:
using Fn = void(sqlite3_context* ctx, int argc, sqlite3_value** argv);
using AggregateFnStep = void(sqlite3_context* ctx,
int argc,
sqlite3_value** argv);
using AggregateFnFinal = void(sqlite3_context* ctx);
using WindowFnStep = void(sqlite3_context* ctx,
int argc,
sqlite3_value** argv);
using WindowFnInverse = void(sqlite3_context* ctx,
int argc,
sqlite3_value** argv);
using WindowFnValue = void(sqlite3_context* ctx);
using WindowFnFinal = void(sqlite3_context* ctx);
using FnCtxDestructor = void(void*);
// Wrapper class for SQLite's |sqlite3_stmt| struct and associated functions.
struct PreparedStatement {
public:
bool Step();
bool IsDone() const;
const char* original_sql() const;
const char* sql() const;
const base::Status& status() const { return status_; }
sqlite3_stmt* sqlite_stmt() const { return stmt_.get(); }
private:
friend class SqliteConnection;
explicit PreparedStatement(ScopedStmt, SqlSource);
ScopedStmt stmt_;
ScopedSqliteString expanded_sql_;
SqlSource sql_source_;
base::Status status_ = base::OkStatus();
};
// Creates a fresh |SqliteDatabase| and returns a connection attached to it.
// The database lives only as long as some connection has it open.
static std::unique_ptr<SqliteConnection> CreateConnectionToNewDatabase();
// Constructs a connection attached to an existing |SqliteDatabase|. Most
// callers should prefer |CreateConnectionToNewDatabase| or |Fork|; this is
// the "raw" entry point used by higher-level wrappers (e.g.
// |PerfettoSqlConnection|) that already own a shared database handle.
explicit SqliteConnection(std::shared_ptr<SqliteDatabase> database);
~SqliteConnection();
SqliteConnection(SqliteConnection&&) noexcept = delete;
SqliteConnection& operator=(SqliteConnection&&) = delete;
// Returns a new connection attached to the same |SqliteDatabase| as this
// one. The new connection has its own |sqlite3*| handle and its own
// per-connection state (registered functions, vtab modules etc.); only the
// underlying in-memory store is shared.
std::unique_ptr<SqliteConnection> Fork();
// Prepares a SQLite statement for the given SQL.
PreparedStatement PrepareStatement(SqlSource);
// Registers a C++ function to be runnable from SQL.
base::Status RegisterFunction(const char* name,
int argc,
Fn* fn,
void* ctx,
FnCtxDestructor* ctx_destructor,
bool deterministic);
// Registers a C++ aggregate function to be runnable from SQL.
base::Status RegisterAggregateFunction(const char* name,
int argc,
AggregateFnStep* step,
AggregateFnFinal* final,
void* ctx,
FnCtxDestructor* ctx_destructor,
bool deterministic);
// Registers a C++ window function to be runnable from SQL.
base::Status RegisterWindowFunction(const char* name,
int argc,
WindowFnStep* step,
WindowFnInverse* inverse,
WindowFnValue* value,
WindowFnFinal* final,
void* ctx,
FnCtxDestructor* ctx_destructor,
bool deterministic);
// Unregisters a C++ function from SQL.
base::Status UnregisterFunction(const char* name, int argc);
// Registers a SQLite virtual table module with the given name.
using ModuleContextDestructor = void(void*);
void RegisterVirtualTableModule(const std::string& module_name,
const sqlite3_module* module,
void* ctx,
ModuleContextDestructor destructor);
// Gets the context for a registered SQL function.
void* GetFunctionContext(const std::string& name, int argc);
// Sets a callback to be called when a transaction is committed.
//
// Returns the prior context object passed to a previous invocation of this
// function.
//
// See https://www.sqlite.org/c3ref/commit_hook.html for more details.
using CommitCallback = int(void*);
void* SetCommitCallback(CommitCallback callback, void* ctx);
// Sets a callback to be called when a transaction is rolled back.
//
// Returns the prior context object passed to a previous invocation of this
// function.
//
// See https://www.sqlite.org/c3ref/commit_hook.html for more details.
using RollbackCallback = void(void*);
void* SetRollbackCallback(RollbackCallback callback, void* ctx);
sqlite3* db() const { return db_.get(); }
private:
std::optional<uint32_t> GetErrorOffset() const;
base::FlatHashMap<std::pair<std::string, int>,
void*,
base::MurmurHash<std::pair<std::string, int>>>
fn_ctx_;
std::shared_ptr<SqliteDatabase> database_;
ScopedDb db_;
};
} // namespace perfetto::trace_processor
#endif // SRC_TRACE_PROCESSOR_SQLITE_SQLITE_CONNECTION_H_