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/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "src/trace_processor/containers/bit_vector.h"
#include "src/trace_processor/containers/bit_vector_iterators.h"
#if PERFETTO_BUILDFLAG(PERFETTO_X64_CPU_OPT)
#include <immintrin.h>
#endif
namespace perfetto {
namespace trace_processor {
namespace {
// This function implements the PDEP instruction in x64 as a loop.
// See https://www.felixcloutier.com/x86/pdep for details on what PDEP does.
//
// Unfortunately, as we're emulating this in software, it scales with the number
// of set bits in |mask| rather than being a constant time instruction:
// therefore, this should be avoided where real instructions are available.
uint64_t PdepSlow(uint64_t word, uint64_t mask) {
if (word == 0 || mask == std::numeric_limits<uint64_t>::max())
return word;
// This algorithm is for calculating PDEP was found to be the fastest "simple"
// one among those tested when writing this function.
uint64_t result = 0;
for (uint64_t bb = 1; mask; bb += bb) {
if (word & bb)
result |= mask & -mask;
mask &= mask - 1;
}
return result;
}
// See |PdepSlow| for information on PDEP.
uint64_t Pdep(uint64_t word, uint64_t mask) {
#if PERFETTO_BUILDFLAG(PERFETTO_X64_CPU_OPT)
base::ignore_result(PdepSlow);
return _pdep_u64(word, mask);
#else
return PdepSlow(word, mask);
#endif
}
} // namespace
BitVector::BitVector() = default;
BitVector::BitVector(std::initializer_list<bool> init) {
for (bool x : init) {
if (x) {
AppendTrue();
} else {
AppendFalse();
}
}
}
BitVector::BitVector(uint32_t count, bool value) {
Resize(count, value);
}
BitVector::BitVector(std::vector<Block> blocks,
std::vector<uint32_t> counts,
uint32_t size)
: size_(size), counts_(std::move(counts)), blocks_(std::move(blocks)) {}
BitVector BitVector::Copy() const {
return BitVector(blocks_, counts_, size_);
}
BitVector::AllBitsIterator BitVector::IterateAllBits() const {
return AllBitsIterator(this);
}
BitVector::SetBitsIterator BitVector::IterateSetBits() const {
return SetBitsIterator(this);
}
void BitVector::UpdateSetBits(const BitVector& update) {
static_assert(sizeof(Block) == Block::kWords * sizeof(uint64_t),
"Block must just consist of words.");
PERFETTO_DCHECK(update.size() <= CountSetBits());
// Get the start and end ptrs for the current bitvector.
// Safe because of the static_assert above.
auto* ptr = reinterpret_cast<uint64_t*>(blocks_.data());
const uint64_t* ptr_end = ptr + WordCeil(size());
// Get the start and end ptrs for the current bitvector.
// Safe because of the static_assert above.
auto* update_ptr = reinterpret_cast<const uint64_t*>(update.blocks_.data());
const uint64_t* update_ptr_end = update_ptr + WordCeil(update.size());
// |update_unused_bits| contains |unused_bits_count| bits at the bottom
// which indicates the how the next |unused_bits_count| set bits in |this|
// should be changed. This is necessary because word boundaries in |this| will
// almost always *not* match the word boundaries in |update|.
uint64_t update_unused_bits = 0;
uint8_t unused_bits_count = 0;
// The basic premise of this loop is, for each word in |this| we find the
// enough bits from |update| to cover every set bit in the word. We then use
// the PDEP x64 instruction (or equivalent instructions/software emulation) to
// update the word and store it back in |this|.
for (; ptr != ptr_end; ++ptr) {
uint64_t current = *ptr;
// If the current value is all zeros, there's nothing to update.
if (PERFETTO_UNLIKELY(current == 0))
continue;
uint8_t popcount = static_cast<uint8_t>(PERFETTO_POPCOUNT(current));
PERFETTO_DCHECK(popcount >= 1);
// Check if we have enough unused bits from the previous iteration - if so,
// we don't need to read anything from |update|.
uint64_t update_for_current = update_unused_bits;
if (unused_bits_count >= popcount) {
// We have enough bits so just do the accounting to not reuse these bits
// for the future.
unused_bits_count -= popcount;
update_unused_bits = popcount == 64 ? 0 : update_unused_bits >> popcount;
} else {
// We don't have enough bits so we need to read the next word of bits from
// |current|.
uint64_t next_update = update_ptr == update_ptr_end ? 0 : *update_ptr++;
// Bitwise or |64 - unused_bits_count| bits from the bottom of
// |next_update| to the top of |update_for_current|. Only |popcount| bits
// will actually be used by PDEP but masking off the unused bits takes
// *more* instructions than not doing anything.
update_for_current |= next_update << unused_bits_count;
// PDEP will use |popcount| bits from update: this means it will use
// |unused_bits_count| from |update_for_current| and |popcount -
// unused_bits_count| from |next_update|
uint8_t used_next_bits = popcount - unused_bits_count;
// Shift off any bits which will be used by current and store the
// remainder for use in the next iteration.
update_unused_bits =
used_next_bits == 64 ? 0 : next_update >> used_next_bits;
unused_bits_count = 64 - used_next_bits;
}
// We should never end up with more than 64 bits available.
PERFETTO_CHECK(unused_bits_count <= 64);
// PDEP precisely captures the notion of "updating set bits" for a single
// word.
*ptr = Pdep(update_for_current, current);
}
// We shouldn't have any non-zero unused bits and we should have consumed the
// whole |update| bitvector. Note that we cannot really say anything about
// |unused_bits_count| because it's possible for the above algorithm to use
// some bits which are "past the end" of |update|; as long as these bits are
// zero, it meets the pre-condition of this function.
PERFETTO_DCHECK(update_unused_bits == 0);
PERFETTO_DCHECK(update_ptr == update_ptr_end);
for (uint32_t i = 0; i < counts_.size() - 1; ++i) {
counts_[i + 1] = counts_[i] + blocks_[i].CountSetBits();
}
// After the loop, we should have precisely the same number of bits
// set as |update|.
PERFETTO_DCHECK(update.CountSetBits() == CountSetBits());
}
} // namespace trace_processor
} // namespace perfetto