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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <string.h>
#include <initializer_list>
#include <random>
#include <sstream>
#include <vector>
#include "perfetto/ext/base/utils.h"
#include "perfetto/ext/tracing/core/basic_types.h"
#include "perfetto/ext/tracing/core/client_identity.h"
#include "perfetto/ext/tracing/core/shared_memory_abi.h"
#include "perfetto/ext/tracing/core/trace_packet.h"
#include "perfetto/protozero/proto_utils.h"
#include "src/base/test/vm_test_utils.h"
#include "src/tracing/service/trace_buffer.h"
#include "src/tracing/test/fake_packet.h"
#include "test/gtest_and_gmock.h"
namespace perfetto {
using ::testing::ContainerEq;
using ::testing::ElementsAre;
using ::testing::IsEmpty;
class TraceBufferTest : public testing::Test {
public:
using SequenceIterator = TraceBuffer::SequenceIterator;
using ChunkMetaKey = TraceBuffer::ChunkMeta::Key;
using ChunkRecord = TraceBuffer::ChunkRecord;
static constexpr uint8_t kContFromPrevChunk =
SharedMemoryABI::ChunkHeader::kFirstPacketContinuesFromPrevChunk;
static constexpr uint8_t kContOnNextChunk =
SharedMemoryABI::ChunkHeader::kLastPacketContinuesOnNextChunk;
static constexpr uint8_t kChunkNeedsPatching =
SharedMemoryABI::ChunkHeader::kChunkNeedsPatching;
void TearDown() override {
// Test that the used_size() logic works and that all the data after that
// is zero-filled.
if (trace_buffer_) {
const size_t used_size = trace_buffer_->used_size();
ASSERT_LE(used_size, trace_buffer_->size());
trace_buffer_->EnsureCommitted(trace_buffer_->size());
bool zero_padded = true;
for (size_t i = used_size; i < trace_buffer_->size(); ++i) {
bool is_zero = static_cast<char*>(trace_buffer_->data_.Get())[i] == 0;
zero_padded = zero_padded && is_zero;
}
ASSERT_TRUE(zero_padded);
}
}
FakeChunk CreateChunk(ProducerID p, WriterID w, ChunkID c) {
return FakeChunk(trace_buffer_.get(), p, w, c);
}
void ResetBuffer(
size_t size_,
TraceBuffer::OverwritePolicy policy = TraceBuffer::kOverwrite) {
trace_buffer_ = TraceBuffer::Create(size_, policy);
ASSERT_TRUE(trace_buffer_);
}
bool TryPatchChunkContents(ProducerID p,
WriterID w,
ChunkID c,
std::vector<TraceBuffer::Patch> patches,
bool other_patches_pending = false) {
return trace_buffer_->TryPatchChunkContents(
p, w, c, patches.data(), patches.size(), other_patches_pending);
}
static std::vector<FakePacketFragment> ReadPacket(
const std::unique_ptr<TraceBuffer>& buf,
TraceBuffer::PacketSequenceProperties* sequence_properties = nullptr,
bool* previous_packet_dropped = nullptr) {
std::vector<FakePacketFragment> fragments;
TracePacket packet;
TraceBuffer::PacketSequenceProperties ignored_sequence_properties{};
bool ignored_previous_packet_dropped;
if (!buf->ReadNextTracePacket(
&packet,
sequence_properties ? sequence_properties
: &ignored_sequence_properties,
previous_packet_dropped ? previous_packet_dropped
: &ignored_previous_packet_dropped)) {
return fragments;
}
for (const Slice& slice : packet.slices())
fragments.emplace_back(slice.start, slice.size);
return fragments;
}
std::vector<FakePacketFragment> ReadPacket(
TraceBuffer::PacketSequenceProperties* sequence_properties = nullptr,
bool* previous_packet_dropped = nullptr) {
return ReadPacket(trace_buffer_, sequence_properties,
previous_packet_dropped);
}
void AppendChunks(
std::initializer_list<std::tuple<ProducerID, WriterID, ChunkID>> chunks) {
for (const auto& c : chunks) {
char seed =
static_cast<char>(std::get<0>(c) + std::get<1>(c) + std::get<2>(c));
CreateChunk(std::get<0>(c), std::get<1>(c), std::get<2>(c))
.AddPacket(4, seed)
.CopyIntoTraceBuffer();
}
}
bool IteratorSeqEq(ProducerID p,
WriterID w,
std::initializer_list<ChunkID> chunk_ids) {
std::stringstream expected_seq;
for (const auto& c : chunk_ids)
expected_seq << "{" << p << "," << w << "," << c << "},";
std::stringstream actual_seq;
for (auto it = GetReadIterForSequence(p, w); it.is_valid(); it.MoveNext()) {
actual_seq << "{" << it.producer_id() << "," << it.writer_id() << ","
<< it.chunk_id() << "},";
}
std::string expected_seq_str = expected_seq.str();
std::string actual_seq_str = actual_seq.str();
EXPECT_EQ(expected_seq_str, actual_seq_str);
return expected_seq_str == actual_seq_str;
}
SequenceIterator GetReadIterForSequence(ProducerID p, WriterID w) {
TraceBuffer::ChunkMeta::Key key(p, w, 0);
return trace_buffer_->GetReadIterForSequence(
trace_buffer_->index_.lower_bound(key));
}
void SuppressClientDchecksForTesting() {
trace_buffer_->suppress_client_dchecks_for_testing_ = true;
}
std::vector<ChunkMetaKey> GetIndex() {
std::vector<ChunkMetaKey> keys;
keys.reserve(trace_buffer_->index_.size());
for (const auto& it : trace_buffer_->index_)
keys.push_back(it.first);
return keys;
}
uint8_t* GetBufData(const TraceBuffer& buf) { return buf.begin(); }
TraceBuffer* trace_buffer() { return trace_buffer_.get(); }
size_t size_to_end() { return trace_buffer_->size_to_end(); }
private:
std::unique_ptr<TraceBuffer> trace_buffer_;
};
// ----------------------
// Main TraceBuffer tests
// ----------------------
// Note for the test code: remember that the resulting size of a chunk is:
// SUM(packets) + 16 (that is sizeof(ChunkRecord)).
// Also remember that chunks are rounded up to 16. So, unless we are testing the
// rounding logic, might be a good idea to create chunks of that size.
TEST_F(TraceBufferTest, ReadWrite_EmptyBuffer) {
ResetBuffer(4096);
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), IsEmpty());
}
// On each iteration writes a fixed-size chunk and reads it back.
TEST_F(TraceBufferTest, ReadWrite_Simple) {
ResetBuffer(64 * 1024);
for (ChunkID chunk_id = 0; chunk_id < 1000; chunk_id++) {
char seed = static_cast<char>(chunk_id);
CreateChunk(ProducerID(1), WriterID(1), chunk_id)
.AddPacket(42, seed)
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(42, seed)));
ASSERT_THAT(ReadPacket(), IsEmpty());
EXPECT_EQ(chunk_id + 1u, trace_buffer()->stats().chunks_written());
EXPECT_EQ(trace_buffer()->stats().chunks_written(),
trace_buffer()->stats().chunks_read());
EXPECT_LT(0u, trace_buffer()->stats().bytes_written());
EXPECT_EQ(trace_buffer()->stats().bytes_written(),
trace_buffer()->stats().bytes_read());
EXPECT_EQ(0u, trace_buffer()->stats().padding_bytes_written());
EXPECT_EQ(0u, trace_buffer()->stats().padding_bytes_cleared());
}
}
TEST_F(TraceBufferTest, ReadWrite_OneChunkPerWriter) {
for (int8_t num_writers = 1; num_writers <= 10; num_writers++) {
ResetBuffer(4096);
for (char i = 1; i <= num_writers; i++) {
ASSERT_EQ(32u, CreateChunk(ProducerID(i), WriterID(i), ChunkID(i))
.AddPacket(32 - 16, i)
.CopyIntoTraceBuffer());
}
// The expected read sequence now is: c3, c4, c5.
trace_buffer()->BeginRead();
for (char i = 1; i <= num_writers; i++)
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(32 - 16, i)));
ASSERT_THAT(ReadPacket(), IsEmpty());
} // for(num_writers)
}
// Writes chunk that up filling the buffer precisely until the end, like this:
// [ c0: 512 ][ c1: 512 ][ c2: 1024 ][ c3: 2048 ]
// | ---------------- 4k buffer --------------- |
TEST_F(TraceBufferTest, ReadWrite_FillTillEnd) {
ResetBuffer(4096);
for (int i = 0; i < 3; i++) {
ASSERT_EQ(512u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(i * 4))
.AddPacket(512 - 16, 'a')
.CopyIntoTraceBuffer());
ASSERT_EQ(512u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(i * 4 + 1))
.AddPacket(512 - 16, 'b')
.CopyIntoTraceBuffer());
ASSERT_EQ(1024u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(i * 4 + 2))
.AddPacket(1024 - 16, 'c')
.CopyIntoTraceBuffer());
ASSERT_EQ(2048u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(i * 4 + 3))
.AddPacket(2048 - 16, 'd')
.CopyIntoTraceBuffer());
// At this point the write pointer should have been reset at the beginning.
ASSERT_EQ(4096u, size_to_end());
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(512 - 16, 'a')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(512 - 16, 'b')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(1024 - 16, 'c')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(2048 - 16, 'd')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
}
// Similar to the above, but this time leaves some gap at the end and then
// tries to add a chunk that doesn't fit to exercise the padding-at-end logic.
// Initial condition:
// [ c0: 128 ][ c1: 256 ][ c2: 512 ][ c3: 1024 ][ c4: 2048 ]{ 128 padding }
// | ------------------------------- 4k buffer ------------------------------ |
//
// At this point we try to insert a 512 Bytes chunk (c5). The result should be:
// [ c5: 512 ]{ padding }[c3: 1024 ][ c4: 2048 ]{ 128 padding }
// | ------------------------------- 4k buffer ------------------------------ |
TEST_F(TraceBufferTest, ReadWrite_Padding) {
ResetBuffer(4096);
ASSERT_EQ(128u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(128 - 16, 'a')
.CopyIntoTraceBuffer());
ASSERT_EQ(256u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(256 - 16, 'b')
.CopyIntoTraceBuffer());
ASSERT_EQ(512u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(2))
.AddPacket(512 - 16, 'c')
.CopyIntoTraceBuffer());
ASSERT_EQ(1024u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(3))
.AddPacket(1024 - 16, 'd')
.CopyIntoTraceBuffer());
ASSERT_EQ(2048u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(4))
.AddPacket(2048 - 16, 'e')
.CopyIntoTraceBuffer());
// Now write c5 that will cause wrapping + padding.
ASSERT_EQ(128u, size_to_end());
ASSERT_EQ(512u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(5))
.AddPacket(512 - 16, 'f')
.CopyIntoTraceBuffer());
ASSERT_EQ(4096u - 512, size_to_end());
// The expected read sequence now is: c3, c4, c5.
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(1024 - 16, 'd')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(2048 - 16, 'e')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(512 - 16, 'f')));
ASSERT_THAT(ReadPacket(), IsEmpty());
EXPECT_EQ(6u, trace_buffer()->stats().chunks_written());
EXPECT_EQ(3u, trace_buffer()->stats().chunks_overwritten());
EXPECT_EQ(3u, trace_buffer()->stats().chunks_read());
EXPECT_EQ(4480u, trace_buffer()->stats().bytes_written());
EXPECT_EQ(896u, trace_buffer()->stats().bytes_overwritten());
EXPECT_EQ(3584u, trace_buffer()->stats().bytes_read());
EXPECT_EQ(512u, trace_buffer()->stats().padding_bytes_written());
EXPECT_EQ(0u, trace_buffer()->stats().padding_bytes_cleared());
// Adding another chunk should clear some of the padding.
ASSERT_EQ(128u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(6))
.AddPacket(128 - 16, 'g')
.CopyIntoTraceBuffer());
EXPECT_EQ(384u, trace_buffer()->stats().padding_bytes_cleared());
}
// Like ReadWrite_Padding, but this time the padding introduced is the minimum
// allowed (16 bytes). This is to exercise edge cases in the padding logic.
// [c0: 2048 ][c1: 1024 ][c2: 1008 ][c3: 16]
// [c4: 2032 ][c5: 1040 ][c6 :16][c7: 1080 ]
TEST_F(TraceBufferTest, ReadWrite_MinimalPadding) {
ResetBuffer(4096);
ASSERT_EQ(2048u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(2048 - 16, 'a')
.CopyIntoTraceBuffer());
ASSERT_EQ(1024u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(1024 - 16, 'b')
.CopyIntoTraceBuffer());
ASSERT_EQ(1008u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(2))
.AddPacket(1008 - 16, 'c')
.CopyIntoTraceBuffer());
ASSERT_EQ(16u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(3))
.CopyIntoTraceBuffer());
ASSERT_EQ(4096u, size_to_end());
ASSERT_EQ(2032u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(4))
.AddPacket(2032 - 16, 'd')
.CopyIntoTraceBuffer());
ASSERT_EQ(1040u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(5))
.AddPacket(1040 - 16, 'e')
.CopyIntoTraceBuffer());
ASSERT_EQ(16u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(6))
.CopyIntoTraceBuffer());
ASSERT_EQ(1008u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(7))
.AddPacket(1008 - 16, 'f')
.CopyIntoTraceBuffer());
ASSERT_EQ(4096u, size_to_end());
// The expected read sequence now is: c3, c4, c5.
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(2032 - 16, 'd')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(1040 - 16, 'e')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(1008 - 16, 'f')));
for (int i = 0; i < 3; i++)
ASSERT_THAT(ReadPacket(), IsEmpty());
}
TEST_F(TraceBufferTest, ReadWrite_RandomChunksNoWrapping) {
for (unsigned int seed = 1; seed <= 32; seed++) {
std::minstd_rand0 rnd_engine(seed);
ResetBuffer(4096 * (1 + rnd_engine() % 32));
std::uniform_int_distribution<size_t> size_dist(18, 4096);
std::uniform_int_distribution<ProducerID> prod_dist(1, kMaxProducerID);
std::uniform_int_distribution<WriterID> wri_dist(1, kMaxWriterID);
ChunkID chunk_id = 0;
std::map<std::tuple<ProducerID, WriterID, ChunkID>, size_t> expected_chunks;
for (;;) {
const size_t chunk_size = size_dist(rnd_engine);
if (base::AlignUp<16>(chunk_size) >= size_to_end())
break;
ProducerID p = prod_dist(rnd_engine);
WriterID w = wri_dist(rnd_engine);
ChunkID c = chunk_id++;
expected_chunks.emplace(std::make_tuple(p, w, c), chunk_size);
ASSERT_EQ(chunk_size,
CreateChunk(p, w, c)
.AddPacket(chunk_size - 16, static_cast<char>(chunk_size))
.CopyIntoTraceBuffer());
} // for(;;)
trace_buffer()->BeginRead();
for (const auto& it : expected_chunks) {
const size_t chunk_size = it.second;
ASSERT_THAT(ReadPacket(),
ElementsAre(FakePacketFragment(
chunk_size - 16, static_cast<char>(chunk_size))));
}
ASSERT_THAT(ReadPacket(), IsEmpty());
}
}
// Tests the case of writing a chunk that leaves just sizeof(ChunkRecord) at
// the end of the buffer.
TEST_F(TraceBufferTest, ReadWrite_WrappingCases) {
ResetBuffer(4096);
ASSERT_EQ(4080u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(4080 - 16, 'a')
.CopyIntoTraceBuffer());
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(4080 - 16, 'a')));
ASSERT_THAT(ReadPacket(), IsEmpty());
ASSERT_EQ(16u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.CopyIntoTraceBuffer());
ASSERT_EQ(2048u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(2))
.AddPacket(2048 - 16, 'b')
.CopyIntoTraceBuffer());
ASSERT_EQ(2048u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(3))
.AddPacket(2048 - 16, 'c')
.CopyIntoTraceBuffer());
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(2048 - 16, 'b')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(2048 - 16, 'c')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
// Tests that when records are removed when adding padding at the end because
// there is no space left. The scenario is the following:
// Initial condition: [ c0: 2048 ][ c1: 2048 ]
// 2nd iteration: [ c2: 2048] <-- write pointer is here
// At this point we try to add a 3072 bytes chunk. It won't fit because the
// space left till the end is just 2048 bytes. At this point we expect that a
// padding record is added in place of c1, and c1 is removed from the index.
// Final situation: [ c3: 3072 ][ PAD ]
TEST_F(TraceBufferTest, ReadWrite_PaddingAtEndUpdatesIndex) {
ResetBuffer(4096);
// Setup initial condition: [ c0: 2048 ][ c1: 2048 ]
ASSERT_EQ(2048u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(2048 - 16, 'a')
.CopyIntoTraceBuffer());
ASSERT_EQ(2048u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(2048 - 16, 'b')
.CopyIntoTraceBuffer());
ASSERT_THAT(GetIndex(),
ElementsAre(ChunkMetaKey(1, 1, 0), ChunkMetaKey(1, 1, 1)));
// Wrap and get to this: [ c2: 2048] <-- write pointer is here
ASSERT_EQ(2048u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(2))
.AddPacket(2048 - 16, 'c')
.CopyIntoTraceBuffer());
ASSERT_EQ(2048u, size_to_end());
ASSERT_THAT(GetIndex(),
ElementsAre(ChunkMetaKey(1, 1, 1), ChunkMetaKey(1, 1, 2)));
// Force wrap because of lack of space and get: [ c3: 3072 ][ PAD ].
ASSERT_EQ(3072u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(3))
.AddPacket(3072 - 16, 'd')
.CopyIntoTraceBuffer());
ASSERT_THAT(GetIndex(), ElementsAre(ChunkMetaKey(1, 1, 3)));
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(3072 - 16, 'd')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
// Similar to ReadWrite_PaddingAtEndUpdatesIndex but makes it so that the
// various chunks don't perfectly align when wrapping.
TEST_F(TraceBufferTest, ReadWrite_PaddingAtEndUpdatesIndexMisaligned) {
ResetBuffer(4096);
// [c0: 512][c1: 512][c2: 512][c3: 512][c4: 512][c5: 512][c6: 512][c7: 512]
for (char i = 0; i < 8; i++) {
ASSERT_EQ(512u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(i))
.AddPacket(512 - 16, 'a' + i)
.CopyIntoTraceBuffer());
}
ASSERT_EQ(8u, GetIndex().size());
// [c8: 2080..........................][PAD][c5: 512][c6: 512][c7: 512]
// ^ write pointer is here.
ASSERT_EQ(2080u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(8))
.AddPacket(2080 - 16, 'i')
.CopyIntoTraceBuffer());
ASSERT_EQ(2016u, size_to_end());
ASSERT_THAT(GetIndex(),
ElementsAre(ChunkMetaKey(1, 1, 5), ChunkMetaKey(1, 1, 6),
ChunkMetaKey(1, 1, 7), ChunkMetaKey(1, 1, 8)));
// [ c9: 3104....................................][ PAD...............].
ASSERT_EQ(3104u, CreateChunk(ProducerID(1), WriterID(1), ChunkID(9))
.AddPacket(3104 - 16, 'j')
.CopyIntoTraceBuffer());
ASSERT_THAT(GetIndex(), ElementsAre(ChunkMetaKey(1, 1, 9)));
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(3104u - 16, 'j')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
// Verify that empty packets are skipped.
TEST_F(TraceBufferTest, ReadWrite_EmptyPacket) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), 0)
.AddPacket(42, 1)
.AddPacket(1, 2)
.AddPacket(42, 3)
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(42, 1)));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(42, 3)));
ASSERT_THAT(ReadPacket(), IsEmpty());
EXPECT_EQ(0u, trace_buffer()->stats().abi_violations());
}
// --------------------------------------
// Fragments stitching and skipping logic
// --------------------------------------
TEST_F(TraceBufferTest, Fragments_Simple) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(10, 'a', kContFromPrevChunk)
.AddPacket(20, 'b')
.AddPacket(30, 'c')
.AddPacket(10, 'd', kContOnNextChunk)
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(20, 'e', kContFromPrevChunk)
.AddPacket(30, 'f')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
// The (10, 'a') entry should be skipped because we don't have provided the
// previous chunk, hence should be treated as a data loss.
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(20, 'b')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(30, 'c')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(10, 'd'),
FakePacketFragment(20, 'e')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(30, 'f')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
TEST_F(TraceBufferTest, Fragments_EdgeCases) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(2, 'a', kContFromPrevChunk)
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(2, 'b', kContOnNextChunk)
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), IsEmpty());
// Now add the missing fragment.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(2))
.AddPacket(2, 'c', kContFromPrevChunk)
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(2, 'b'),
FakePacketFragment(2, 'c')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
// The following tests verify that chunks received out-of-order are read in the
// correct order.
//
// Fragment order {0,2,1} for sequence {1,1}, without fragmenting packets.
TEST_F(TraceBufferTest, Fragments_OutOfOrderLastChunkIsMiddle) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(10, 'a')
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(2))
.AddPacket(30, 'c')
.CopyIntoTraceBuffer();
EXPECT_EQ(0u, trace_buffer()->stats().chunks_committed_out_of_order());
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(10, 'a')));
ASSERT_THAT(ReadPacket(), IsEmpty());
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(20, 'b')
.CopyIntoTraceBuffer();
EXPECT_EQ(1u, trace_buffer()->stats().chunks_committed_out_of_order());
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(20, 'b')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(30, 'c')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
// Fragment order {0,2,1} for sequence {1,1}, with fragmenting packets.
TEST_F(TraceBufferTest, Fragments_OutOfOrderLastChunkIsMiddleFragmentation) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(10, 'a', kContOnNextChunk)
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(2))
.AddPacket(30, 'c', kContFromPrevChunk)
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), IsEmpty());
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(20, 'b', kContFromPrevChunk | kContOnNextChunk)
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(10, 'a'),
FakePacketFragment(20, 'b'),
FakePacketFragment(30, 'c')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
// Fragment order {0,2,1,3} for sequence {1,1}, with fragmenting packets. Also
// verifies that another sequence isn't broken.
TEST_F(TraceBufferTest, Fragments_OutOfOrderLastChunkIsMaxFragmentation) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(10, 'a', kContOnNextChunk)
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(2))
.AddPacket(30, 'c', kContFromPrevChunk)
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(2), ChunkID(0))
.AddPacket(10, 'd')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(10, 'd')));
ASSERT_THAT(ReadPacket(), IsEmpty());
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(20, 'b', kContFromPrevChunk | kContOnNextChunk)
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(3))
.AddPacket(40, 'd')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(10, 'a'),
FakePacketFragment(20, 'b'),
FakePacketFragment(30, 'c')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(40, 'd')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
// Fragment order {-2,1,-1,0} for sequence {1,1}, without fragmenting packets.
TEST_F(TraceBufferTest, Fragments_OutOfOrderWithIdOverflowADCB) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(kMaxChunkID - 1))
.AddPacket(10, 'a')
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(40, 'd')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(10, 'a')));
ASSERT_THAT(ReadPacket(), IsEmpty());
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(30, 'c')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), IsEmpty());
CreateChunk(ProducerID(1), WriterID(1), ChunkID(kMaxChunkID))
.AddPacket(20, 'b')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(20, 'b')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(30, 'c')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(40, 'd')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
// Fragment order {-2,0,-1,1} for sequence {1,1}, without fragmenting packets.
TEST_F(TraceBufferTest, Fragments_OutOfOrderWithIdOverflowACBD) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(kMaxChunkID - 1))
.AddPacket(10, 'a')
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(30, 'c')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(10, 'a')));
ASSERT_THAT(ReadPacket(), IsEmpty());
CreateChunk(ProducerID(1), WriterID(1), ChunkID(kMaxChunkID))
.AddPacket(20, 'b')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(20, 'b')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(30, 'c')));
ASSERT_THAT(ReadPacket(), IsEmpty());
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(40, 'd')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(40, 'd')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
TEST_F(TraceBufferTest, Fragments_EmptyChunkBefore) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0)).CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(10, 'a')
.AddPacket(20, 'b', kContOnNextChunk)
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(2))
.AddPacket(30, 'c', kContFromPrevChunk)
.AddPacket(40, 'd', kContOnNextChunk)
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(10, 'a')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(20, 'b'),
FakePacketFragment(30, 'c')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
TEST_F(TraceBufferTest, Fragments_EmptyChunkAfter) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(10, 'a')
.AddPacket(10, 'b', kContOnNextChunk)
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1)).CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(10, 'a')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
// Set up a fragmented packet that happens to also have an empty chunk in the
// middle of the sequence. Test that it just gets skipped.
TEST_F(TraceBufferTest, Fragments_EmptyChunkInTheMiddle) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(10, 'a', kContOnNextChunk)
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1)).CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(2))
.AddPacket(10, 'b', kContFromPrevChunk)
.AddPacket(20, 'c')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(10, 'a'),
FakePacketFragment(10, 'b')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(20, 'c')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
// Generates sequences of fragmented packets of increasing length (|seq_len|),
// from [P0, P1a][P1y] to [P0, P1a][P1b][P1c]...[P1y]. Test that they are always
// read as one packet.
TEST_F(TraceBufferTest, Fragments_LongPackets) {
for (unsigned seq_len = 1; seq_len <= 10; seq_len++) {
ResetBuffer(4096);
std::vector<FakePacketFragment> expected_fragments;
expected_fragments.emplace_back(20, 'b');
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(10, 'a')
.AddPacket(20, 'b', kContOnNextChunk)
.CopyIntoTraceBuffer();
for (unsigned i = 1; i <= seq_len; i++) {
char prefix = 'b' + static_cast<char>(i);
expected_fragments.emplace_back(20 + i, prefix);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(i))
.AddPacket(20 + i, prefix, kContFromPrevChunk | kContOnNextChunk)
.CopyIntoTraceBuffer();
}
expected_fragments.emplace_back(30, 'y');
CreateChunk(ProducerID(1), WriterID(1), ChunkID(seq_len + 1))
.AddPacket(30, 'y', kContFromPrevChunk)
.AddPacket(50, 'z')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(10, 'a')));
ASSERT_THAT(ReadPacket(), ContainerEq(expected_fragments));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(50, 'z')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
}
// Similar to Fragments_LongPacket, but covers also the case of ChunkID wrapping
// over its max value.
TEST_F(TraceBufferTest, Fragments_LongPacketWithWrappingID) {
ResetBuffer(4096);
std::vector<FakePacketFragment> expected_fragments;
for (ChunkID chunk_id = static_cast<ChunkID>(-2); chunk_id <= 2; chunk_id++) {
char prefix = static_cast<char>('c' + chunk_id);
expected_fragments.emplace_back(10 + chunk_id, prefix);
CreateChunk(ProducerID(1), WriterID(1), chunk_id)
.AddPacket(10 + chunk_id, prefix, kContOnNextChunk)
.CopyIntoTraceBuffer();
}
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ContainerEq(expected_fragments));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
TEST_F(TraceBufferTest, Fragments_PreserveUID) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(10, 'a')
.AddPacket(10, 'b', kContOnNextChunk)
.SetUID(11)
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(2), WriterID(1), ChunkID(0))
.AddPacket(10, 'c')
.AddPacket(10, 'd')
.SetUID(22)
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(10, 'e', kContFromPrevChunk)
.AddPacket(10, 'f')
.SetUID(11)
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
TraceBuffer::PacketSequenceProperties sequence_properties;
ASSERT_THAT(ReadPacket(&sequence_properties),
ElementsAre(FakePacketFragment(10, 'a')));
ASSERT_EQ(static_cast<uid_t>(11), sequence_properties.producer_uid_trusted());
ASSERT_THAT(
ReadPacket(&sequence_properties),
ElementsAre(FakePacketFragment(10, 'b'), FakePacketFragment(10, 'e')));
ASSERT_EQ(static_cast<uid_t>(11), sequence_properties.producer_uid_trusted());
ASSERT_THAT(ReadPacket(&sequence_properties),
ElementsAre(FakePacketFragment(10, 'f')));
ASSERT_EQ(static_cast<uid_t>(11), sequence_properties.producer_uid_trusted());
ASSERT_THAT(ReadPacket(&sequence_properties),
ElementsAre(FakePacketFragment(10, 'c')));
ASSERT_EQ(static_cast<uid_t>(22), sequence_properties.producer_uid_trusted());
ASSERT_THAT(ReadPacket(&sequence_properties),
ElementsAre(FakePacketFragment(10, 'd')));
ASSERT_EQ(static_cast<uid_t>(22), sequence_properties.producer_uid_trusted());
ASSERT_THAT(ReadPacket(), IsEmpty());
}
TEST_F(TraceBufferTest, Fragments_DiscardedOnPacketSizeDropPacket) {
ResetBuffer(4096);
// Set up a fragmented packet in the first chunk, which continues in the
// second chunk with kPacketSizeDropPacket size. The corrupted fragmented
// packet should be skipped.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(10, 'a')
.AddPacket(10, 'b', kContOnNextChunk)
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.SetFlags(kContFromPrevChunk)
// Var-int encoded TraceWriterImpl::kPacketSizeDropPacket.
.AddPacket({0xff, 0xff, 0xff, 0x7f})
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(2))
.AddPacket(10, 'd')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(10, 'a')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(10, 'd')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
TEST_F(TraceBufferTest, Fragments_IncompleteChunkNeedsPatching) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(20, 'a')
.AddPacket(30, 'b', kContOnNextChunk | kChunkNeedsPatching)
.PadTo(512)
.CopyIntoTraceBuffer(/*chunk_complete=*/false);
trace_buffer()->BeginRead();
// First packet should be read even if the chunk's last packet still needs
// patching.
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(20, 'a')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
// --------------------------
// Out of band patching tests
// --------------------------
TEST_F(TraceBufferTest, Patching_Simple) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(100, 'a')
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(2), WriterID(1), ChunkID(0))
.AddPacket(9, 'b')
.ClearBytes(5, 4) // 5 := 4th payload byte. Byte 0 is the varint header.
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(3), WriterID(1), ChunkID(0))
.AddPacket(100, 'c')
.CopyIntoTraceBuffer();
ASSERT_TRUE(TryPatchChunkContents(ProducerID(2), WriterID(1), ChunkID(0),
{{5, {{'Y', 'M', 'C', 'A'}}}}));
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(100, 'a')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment("b00-YMCA", 8)));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(100, 'c')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
TEST_F(TraceBufferTest, Patching_SkipIfChunkDoesntExist) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(100, 'a')
.CopyIntoTraceBuffer();
ASSERT_FALSE(TryPatchChunkContents(ProducerID(1), WriterID(2), ChunkID(0),
{{0, {{'X', 'X', 'X', 'X'}}}}));
ASSERT_FALSE(TryPatchChunkContents(ProducerID(1), WriterID(1), ChunkID(1),
{{0, {{'X', 'X', 'X', 'X'}}}}));
ASSERT_FALSE(TryPatchChunkContents(ProducerID(1), WriterID(1), ChunkID(-1),
{{0, {{'X', 'X', 'X', 'X'}}}}));
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(100, 'a')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
TEST_F(TraceBufferTest, Patching_AtBoundariesOfChunk) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(100, 'a', kContOnNextChunk)
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(16, 'b', kContFromPrevChunk | kContOnNextChunk)
.ClearBytes(1, 4)
.ClearBytes(16 - 4, 4)
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(2))
.AddPacket(100, 'c', kContFromPrevChunk)
.CopyIntoTraceBuffer();
ASSERT_TRUE(TryPatchChunkContents(
ProducerID(1), WriterID(1), ChunkID(1),
{{1, {{'P', 'E', 'R', 'F'}}}, {16 - 4, {{'E', 'T', 'T', 'O'}}}}));
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(),
ElementsAre(FakePacketFragment(100, 'a'),
FakePacketFragment("PERFb01-b02ETTO", 15),
FakePacketFragment(100, 'c')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
// Tests kChunkNeedsPatching logic: chunks that are marked as "pending patch"
// should not be read until the patch has happened.
TEST_F(TraceBufferTest, Patching_ReadWaitsForPatchComplete) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(16, 'a', kChunkNeedsPatching)
.ClearBytes(1, 4) // 1 := 0th payload byte. Byte 0 is the varint header.
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(16, 'b')
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(2), WriterID(1), ChunkID(0))
.AddPacket(16, 'c')
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(2), WriterID(1), ChunkID(1))
.AddPacket(16, 'd', kChunkNeedsPatching)
.ClearBytes(1, 4) // 1 := 0th payload byte. Byte 0 is the varint header.
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(2), WriterID(1), ChunkID(2))
.AddPacket(16, 'e')
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(3), WriterID(1), ChunkID(0))
.AddPacket(16, 'f', kChunkNeedsPatching)
.ClearBytes(1, 8) // 1 := 0th payload byte. Byte 0 is the varint header.
.CopyIntoTraceBuffer();
// The only thing that can be read right now is the 1st packet of the 2nd
// sequence. All the rest is blocked waiting for patching.
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(16, 'c')));
ASSERT_THAT(ReadPacket(), IsEmpty());
// Now patch the 2nd sequence and check that the sequence is unblocked.
ASSERT_TRUE(TryPatchChunkContents(ProducerID(2), WriterID(1), ChunkID(1),
{{1, {{'P', 'A', 'T', 'C'}}}}));
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(),
ElementsAre(FakePacketFragment("PATCd01-d02-d03", 15)));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(16, 'e')));
ASSERT_THAT(ReadPacket(), IsEmpty());
// Now patch the 3rd sequence, but in the first patch set
// |other_patches_pending| to true, so that the sequence is unblocked only
// after the 2nd patch.
ASSERT_TRUE(TryPatchChunkContents(ProducerID(3), WriterID(1), ChunkID(0),
{{1, {{'P', 'E', 'R', 'F'}}}},
/*other_patches_pending=*/true));
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), IsEmpty());
ASSERT_TRUE(TryPatchChunkContents(ProducerID(3), WriterID(1), ChunkID(0),
{{5, {{'E', 'T', 'T', 'O'}}}},
/*other_patches_pending=*/false));
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(),
ElementsAre(FakePacketFragment("PERFETTOf02-f03", 15)));
ASSERT_THAT(ReadPacket(), IsEmpty());
} // namespace perfetto
// ---------------------
// Malicious input tests
// ---------------------
TEST_F(TraceBufferTest, Malicious_ZeroSizedChunk) {
ResetBuffer(4096);
SuppressClientDchecksForTesting();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(32, 'a')
.CopyIntoTraceBuffer();
uint8_t valid_ptr = 0;
trace_buffer()->CopyChunkUntrusted(
ProducerID(1), ClientIdentity(uid_t(0), pid_t(0)), WriterID(1),
ChunkID(1), 1 /* num packets */, 0 /* flags */, true /* chunk_complete */,
&valid_ptr, sizeof(valid_ptr));
CreateChunk(ProducerID(1), WriterID(1), ChunkID(2))
.AddPacket(32, 'b')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(32, 'a')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(32, 'b')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
// Attempting to write a chunk bigger than ChunkRecord::kMaxSize should end up
// in a no-op.
TEST_F(TraceBufferTest, Malicious_ChunkTooBig) {
ResetBuffer(4096);
SuppressClientDchecksForTesting();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(4096, 'a')
.AddPacket(2048, 'b')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), IsEmpty());
}
TEST_F(TraceBufferTest, Malicious_DeclareMorePacketsBeyondBoundaries) {
ResetBuffer(4096);
SuppressClientDchecksForTesting();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(64, 'a')
.IncrementNumPackets()
.IncrementNumPackets()
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(2), ChunkID(0))
.IncrementNumPackets()
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(3), ChunkID(0))
.AddPacket(32, 'b')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(64, 'a')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(32, 'b')));
ASSERT_THAT(ReadPacket(), IsEmpty());
ASSERT_THAT(ReadPacket(), IsEmpty());
}
TEST_F(TraceBufferTest, Malicious_ZeroVarintHeader) {
ResetBuffer(4096);
SuppressClientDchecksForTesting();
// Create a standalone chunk where the varint header is == 0.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(4, 'a')
.ClearBytes(0, 1)
.AddPacket(4, 'b')
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(2), WriterID(1), ChunkID(0))
.AddPacket(4, 'c')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(4, 'c')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
// Forge a chunk where the first packet is valid but the second packet has a
// varint header that continues beyond the end of the chunk (and also beyond the
// end of the buffer).
TEST_F(TraceBufferTest, Malicious_OverflowingVarintHeader) {
ResetBuffer(4096);
SuppressClientDchecksForTesting();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(4079, 'a') // 4079 := 4096 - sizeof(ChunkRecord) - 1
.AddPacket({0x82}) // 0x8*: that the varint continues on the next byte.
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(4079, 'a')));
ASSERT_THAT(ReadPacket(), IsEmpty());
ASSERT_THAT(ReadPacket(), IsEmpty());
}
TEST_F(TraceBufferTest, Malicious_VarintHeaderTooBig) {
ResetBuffer(4096);
SuppressClientDchecksForTesting();
// Add a valid chunk.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(32, 'a')
.CopyIntoTraceBuffer();
// Forge a packet which has a varint header that is just off by one.
CreateChunk(ProducerID(2), WriterID(1), ChunkID(0))
.AddPacket({0x16, '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b',
'c', 'd', 'e', 'f'})
.CopyIntoTraceBuffer();
// Forge a packet which has a varint header that tries to hit an overflow.
CreateChunk(ProducerID(3), WriterID(1), ChunkID(0))
.AddPacket({0xff, 0xff, 0xff, 0x7f})
.CopyIntoTraceBuffer();
// Forge a packet which has a jumbo varint header: 0xff, 0xff .. 0x7f.
std::vector<uint8_t> chunk;
chunk.insert(chunk.end(), 128 - sizeof(ChunkRecord), 0xff);
chunk.back() = 0x7f;
trace_buffer()->CopyChunkUntrusted(
ProducerID(4), ClientIdentity(uid_t(0), pid_t(0)), WriterID(1),
ChunkID(1), 1 /* num packets */, 0 /* flags*/, true /* chunk_complete */,
chunk.data(), chunk.size());
// Add a valid chunk.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(32, 'b')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(32, 'a')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(32, 'b')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
// Similar to Malicious_VarintHeaderTooBig, but this time the full chunk
// contains an enormous varint number that tries to overflow.
TEST_F(TraceBufferTest, Malicious_JumboVarint) {
ResetBuffer(64 * 1024);
SuppressClientDchecksForTesting();
std::vector<uint8_t> chunk;
chunk.insert(chunk.end(), 64 * 1024 - sizeof(ChunkRecord) * 2, 0xff);
chunk.back() = 0x7f;
for (int i = 0; i < 3; i++) {
trace_buffer()->CopyChunkUntrusted(
ProducerID(1), ClientIdentity(uid_t(0), pid_t(0)), WriterID(1),
ChunkID(1), 1 /* num packets */, 0 /* flags */,
true /* chunk_complete */, chunk.data(), chunk.size());
}
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), IsEmpty());
}
// Like the Malicious_ZeroVarintHeader, but put the chunk in the middle of a
// sequence that would be otherwise valid. The zero-sized fragment should be
// skipped.
TEST_F(TraceBufferTest, Malicious_ZeroVarintHeaderInSequence) {
ResetBuffer(4096);
SuppressClientDchecksForTesting();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(4, 'a', kContOnNextChunk)
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(4, 'b', kContFromPrevChunk | kContOnNextChunk)
.ClearBytes(0, 1)
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(2))
.AddPacket(4, 'c', kContFromPrevChunk)
.AddPacket(4, 'd')
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(3))
.AddPacket(4, 'e')
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(2), WriterID(1), ChunkID(3))
.AddPacket(5, 'f')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(4, 'a'),
FakePacketFragment(4, 'c')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(4, 'd')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(4, 'e')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(5, 'f')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
// Similar to Malicious_ZeroVarintHeaderInSequence, but this time the zero-sized
// fragment is the last fragment for a chunk and is marked for continuation. The
// zero-sized fragment should be skipped.
TEST_F(TraceBufferTest, Malicious_ZeroVarintHeaderAtEndOfChunk) {
ResetBuffer(4096);
SuppressClientDchecksForTesting();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(4, 'a')
.AddPacket(4, 'b', kContOnNextChunk)
.ClearBytes(4, 4)
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(4, 'c', kContFromPrevChunk)
.AddPacket(4, 'd')
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(2))
.AddPacket(4, 'e')
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(2), WriterID(1), ChunkID(3))
.AddPacket(4, 'f')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(4, 'a')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(4, 'c')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(4, 'd')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(4, 'e')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(4, 'f')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
TEST_F(TraceBufferTest, Malicious_PatchOutOfBounds) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(2048, 'a')
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(16, 'b')
.CopyIntoTraceBuffer();
size_t offsets[] = {13, 16, size_t(-4),
size_t(-8), size_t(-12), size_t(-16),
size_t(-20), size_t(-32), size_t(-1024)};
for (size_t offset : offsets) {
ASSERT_FALSE(TryPatchChunkContents(ProducerID(1), WriterID(1), ChunkID(1),
{{offset, {{'0', 'd', 'a', 'y'}}}}));
}
}
TEST_F(TraceBufferTest, Malicious_OverrideWithShorterChunkSize) {
ResetBuffer(4096);
SuppressClientDchecksForTesting();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(2048, 'a')
.CopyIntoTraceBuffer();
// The service should ignore this override of the chunk since the chunk size
// is different.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(1024, 'b')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(2048, 'a')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
TEST_F(TraceBufferTest, Malicious_OverrideWithShorterChunkSizeAfterRead) {
ResetBuffer(4096);
SuppressClientDchecksForTesting();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(30, 'a')
.AddPacket(40, 'b')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(30, 'a')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(40, 'b')));
// The service should ignore this override of the chunk since the chunk size
// is different.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(10, 'a')
.AddPacket(10, 'b')
.AddPacket(10, 'c')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), IsEmpty());
// Test that the service didn't get stuck in some indeterminate state.
// Writing a valid chunk with a larger ID should make things work again.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(10, 'd')
.AddPacket(10, 'e')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(10, 'd')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(10, 'e')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
TEST_F(TraceBufferTest, Malicious_OverrideWithDifferentOffsetAfterRead) {
ResetBuffer(4096);
SuppressClientDchecksForTesting();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(30, 'a')
.AddPacket(40, 'b')
.PadTo(512)
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(30, 'a')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(40, 'b')));
// The attacker in this case speculates on the fact that the read pointer is
// @ 70 which is >> the size of the new chunk we overwrite.
// The service will not discard this override since the chunk size is correct.
// However, it should detect that the packet headers at the current read
// offset are invalid and skip the read of this chunk.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(10, 'a')
.AddPacket(10, 'b')
.AddPacket(10, 'c')
.PadTo(512)
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), IsEmpty());
// Test that the service didn't get stuck in some indeterminate state.
// Writing a valid chunk with a larger ID should make things work again.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(10, 'd')
.AddPacket(10, 'e')
.PadTo(512)
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(10, 'd')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(10, 'e')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
// -------------------
// SequenceIterator tests
// -------------------
TEST_F(TraceBufferTest, Iterator_OneStreamOrdered) {
ResetBuffer(64 * 1024);
AppendChunks({
{ProducerID(1), WriterID(1), ChunkID(0)},
{ProducerID(1), WriterID(1), ChunkID(1)},
{ProducerID(1), WriterID(1), ChunkID(2)},
{ProducerID(1), WriterID(1), ChunkID(5)},
{ProducerID(1), WriterID(1), ChunkID(6)},
{ProducerID(1), WriterID(1), ChunkID(7)},
});
ASSERT_TRUE(IteratorSeqEq(ProducerID(1), WriterID(2), {}));
ASSERT_TRUE(IteratorSeqEq(ProducerID(-1), WriterID(-1), {}));
ASSERT_TRUE(IteratorSeqEq(ProducerID(1), WriterID(1), {0, 1, 2}));
}
TEST_F(TraceBufferTest, Iterator_OneStreamWrapping) {
ResetBuffer(64 * 1024);
AppendChunks({
{ProducerID(1), WriterID(1), ChunkID(kMaxChunkID - 2)},
{ProducerID(1), WriterID(1), ChunkID(kMaxChunkID - 1)},
{ProducerID(1), WriterID(1), ChunkID(kMaxChunkID)},
{ProducerID(1), WriterID(1), ChunkID(0)},
{ProducerID(1), WriterID(1), ChunkID(1)},
{ProducerID(1), WriterID(1), ChunkID(2)},
});
ASSERT_TRUE(IteratorSeqEq(ProducerID(1), WriterID(2), {}));
ASSERT_TRUE(IteratorSeqEq(ProducerID(-1), WriterID(-1), {}));
ASSERT_TRUE(
IteratorSeqEq(ProducerID(1), WriterID(1),
{kMaxChunkID - 2, kMaxChunkID - 1, kMaxChunkID, 0, 1, 2}));
}
TEST_F(TraceBufferTest, Iterator_ManyStreamsOrdered) {
ResetBuffer(64 * 1024);
AppendChunks({
{ProducerID(1), WriterID(1), ChunkID(0)},
{ProducerID(1), WriterID(1), ChunkID(1)},
{ProducerID(1), WriterID(2), ChunkID(0)},
{ProducerID(3), WriterID(1), ChunkID(0)},
{ProducerID(1), WriterID(2), ChunkID(1)},
{ProducerID(1), WriterID(2), ChunkID(2)},
{ProducerID(3), WriterID(1), ChunkID(1)},
{ProducerID(1), WriterID(1), ChunkID(2)},
{ProducerID(3), WriterID(1), ChunkID(2)},
});
ASSERT_TRUE(IteratorSeqEq(ProducerID(1), WriterID(1), {0, 1, 2}));
ASSERT_TRUE(IteratorSeqEq(ProducerID(1), WriterID(2), {0, 1, 2}));
ASSERT_TRUE(IteratorSeqEq(ProducerID(3), WriterID(1), {0, 1, 2}));
}
TEST_F(TraceBufferTest, Iterator_ManyStreamsWrapping) {
ResetBuffer(64 * 1024);
auto Neg = [](int x) -> ChunkID {
return kMaxChunkID + static_cast<ChunkID>(x) + 1;
};
AppendChunks({
{ProducerID(1), WriterID(1), ChunkID(Neg(-2))},
{ProducerID(1), WriterID(1), ChunkID(Neg(-1))},
{ProducerID(1), WriterID(2), ChunkID(Neg(-1))},
{ProducerID(3), WriterID(1), ChunkID(Neg(-1))},
{ProducerID(1), WriterID(2), ChunkID(0)},
{ProducerID(1), WriterID(2), ChunkID(1)},
{ProducerID(3), WriterID(1), ChunkID(0)},
{ProducerID(1), WriterID(1), ChunkID(0)},
{ProducerID(3), WriterID(1), ChunkID(1)},
});
ASSERT_TRUE(IteratorSeqEq(ProducerID(1), WriterID(1), {Neg(-2), Neg(-1), 0}));
ASSERT_TRUE(IteratorSeqEq(ProducerID(1), WriterID(2), {Neg(-1), 0, 1}));
ASSERT_TRUE(IteratorSeqEq(ProducerID(3), WriterID(1), {Neg(-1), 0, 1}));
}
// -------------------
// Re-writing same chunk id
// -------------------
TEST_F(TraceBufferTest, Override_ReCommitBeforeRead) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(100, 'a')
.AddPacket(100, 'b')
.PadTo(512)
.CopyIntoTraceBuffer(/*chunk_complete=*/false);
EXPECT_EQ(0u, trace_buffer()->stats().chunks_rewritten());
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(100, 'a')
.AddPacket(100, 'b')
.AddPacket(100, 'c')
.AddPacket(100, 'd')
.PadTo(512)
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
EXPECT_EQ(1u, trace_buffer()->stats().chunks_rewritten());
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(100, 'a')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(100, 'b')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(100, 'c')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(100, 'd')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
TEST_F(TraceBufferTest, Override_ReCommitAfterPartialRead) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(20, 'a')
.AddPacket(30, 'b')
.PadTo(512)
.CopyIntoTraceBuffer(/*chunk_complete=*/false);
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(20, 'a')));
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(20, 'a')
.AddPacket(30, 'b')
.AddPacket(40, 'c')
.AddPacket(50, 'd')
.PadTo(512)
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(30, 'b')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(40, 'c')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(50, 'd')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
TEST_F(TraceBufferTest, Override_ReCommitAfterFullRead) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(20, 'a')
.AddPacket(30, 'b')
.PadTo(512)
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(20, 'a')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(30, 'b')));
// Overriding a complete packet here would trigger a DCHECK because the packet
// was already marked as complete.
SuppressClientDchecksForTesting();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(20, 'a')
.AddPacket(30, 'b')
.AddPacket(40, 'c')
.AddPacket(50, 'd')
.PadTo(512)
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(40, 'c')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(50, 'd')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
// See also the Malicious_Override* tests above.
TEST_F(TraceBufferTest, Override_ReCommitInvalid) {
ResetBuffer(4096);
SuppressClientDchecksForTesting();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(20, 'a')
.AddPacket(30, 'b')
.PadTo(512)
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(40, 'c')
.AddPacket(50, 'd')
.PadTo(512)
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(20, 'a')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(30, 'b')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(40, 'c')));
// This should not happen when the producer behaves correctly, since it
// shouldn't change the contents of chunk 0 after having allocated chunk 1.
//
// Since we've already started reading from chunk 1, TraceBuffer will
// recognize this and discard the override.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(20, 'e')
.AddPacket(60, 'f')
.AddPacket(70, 'g')
.PadTo(512)
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(50, 'd')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
TEST_F(TraceBufferTest, Override_ReCommitReordered) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(20, 'a')
.AddPacket(30, 'b')
.PadTo(512)
.CopyIntoTraceBuffer(/*chunk_complete=*/false);
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(20, 'a')));
// Recommit chunk 0 and add chunk 1, but do this out of order.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(50, 'd')
.AddPacket(60, 'e')
.PadTo(512)
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(20, 'a')
.AddPacket(30, 'b')
.AddPacket(40, 'c')
.PadTo(512)
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(30, 'b')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(40, 'c')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(50, 'd')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(60, 'e')));
}
TEST_F(TraceBufferTest, Override_ReCommitReorderedFragmenting) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(20, 'a')
.AddPacket(30, 'b')
.PadTo(512)
.CopyIntoTraceBuffer(/*chunk_complete=*/false);
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(20, 'a')));
// Recommit chunk 0 and add chunk 1, but do this out of order.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(50, 'd', kContFromPrevChunk)
.AddPacket(60, 'e')
.PadTo(512)
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(20, 'a')
.AddPacket(30, 'b')
.AddPacket(40, 'c', kContOnNextChunk)
.PadTo(512)
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(30, 'b')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(40, 'c'),
FakePacketFragment(50, 'd')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(60, 'e')));
}
TEST_F(TraceBufferTest, Override_ReCommitSameBeforeRead) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(20, 'a')
.AddPacket(30, 'b')
.PadTo(512)
.CopyIntoTraceBuffer();
// Commit again the same chunk.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(20, 'a')
.AddPacket(30, 'b')
.PadTo(512)
.CopyIntoTraceBuffer();
// Then write some new content in a new chunk.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(40, 'c')
.AddPacket(50, 'd')
.PadTo(512)
.CopyIntoTraceBuffer();
// The reader should keep reading from the new chunk.
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(20, 'a')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(30, 'b')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(40, 'c')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(50, 'd')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
TEST_F(TraceBufferTest, Override_ReCommitSameAfterRead) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(20, 'a')
.AddPacket(30, 'b')
.PadTo(512)
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(20, 'a')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(30, 'b')));
// This re-commit should be ignored. We just re-committed an identical chunk.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(20, 'a')
.AddPacket(30, 'b')
.PadTo(512)
.CopyIntoTraceBuffer();
// Then write some new content in a new chunk.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(40, 'c')
.AddPacket(50, 'd')
.PadTo(512)
.CopyIntoTraceBuffer();
// The reader should keep reading from the new chunk.
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(40, 'c')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(50, 'd')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
TEST_F(TraceBufferTest, Override_ReCommitIncompleteAfterReadOutOfOrder) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(20, 'a')
.AddPacket(30, 'b')
.PadTo(512)
.CopyIntoTraceBuffer(/*chunk_complete=*/false);
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(20, 'a')));
// The last packet in an incomplete chunk should be ignored as the producer
// may not have completed writing it.
ASSERT_THAT(ReadPacket(), IsEmpty());
// Then write some new content in a new chunk.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(40, 'c')
.AddPacket(50, 'd')
.PadTo(512)
.CopyIntoTraceBuffer();
// The read still shouldn't be advancing past the incomplete chunk.
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), IsEmpty());
// Recommit the original chunk with no changes but mark as complete.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(20, 'a')
.AddPacket(30, 'b')
.PadTo(512)
.CopyIntoTraceBuffer(/*chunk_complete=*/true);
// Reading should resume from the now completed chunk.
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(30, 'b')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(40, 'c')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(50, 'd')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
TEST_F(TraceBufferTest, Override_ReCommitIncompleteFragmenting) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(20, 'a')
.AddPacket(30, 'b', kContOnNextChunk)
.PadTo(512)
.CopyIntoTraceBuffer(/*chunk_complete=*/false);
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(20, 'a')));
// The last packet in an incomplete chunk should be ignored as the producer
// may not have completed writing it.
ASSERT_THAT(ReadPacket(), IsEmpty());
// Then write some new content in a new chunk.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(40, 'c', kContFromPrevChunk)
.AddPacket(50, 'd')
.PadTo(512)
.CopyIntoTraceBuffer();
// The read still shouldn't be advancing past the incomplete chunk.
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), IsEmpty());
// Recommit the original chunk with no changes but mark as complete.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(20, 'a')
.AddPacket(30, 'b', kContOnNextChunk)
.PadTo(512)
.CopyIntoTraceBuffer(/*chunk_complete=*/true);
// Reading should resume from the now completed chunk.
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(30, 'b'),
FakePacketFragment(40, 'c')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(50, 'd')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
TEST_F(TraceBufferTest, Override_EndOfBuffer) {
ResetBuffer(3072);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(20, 'a')
.AddPacket(30, 'b')
.PadTo(2048)
.CopyIntoTraceBuffer(/*chunk_complete=*/false);
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(20, 'a')));
// The last packet in an incomplete chunk should be ignored as the producer
// may not have completed writing it.
ASSERT_THAT(ReadPacket(), IsEmpty());
// Recommit the original chunk with no changes but mark as complete.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(20, 'a')
.AddPacket(30, 'b')
.PadTo(2048)
.CopyIntoTraceBuffer(/*chunk_complete=*/true);
// Reading should resume from the now completed chunk.
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(30, 'b')));
ASSERT_THAT(ReadPacket(), IsEmpty());
}
TEST_F(TraceBufferTest, DiscardPolicy) {
ResetBuffer(4096, TraceBuffer::kDiscard);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(96 - 16, 'a')
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(4000 - 16, 'b')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(96 - 16, 'a')));
// As long as the reader catches up, writes should succeed.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(2))
.AddPacket(48 - 16, 'c')
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(3))
.AddPacket(48 - 16, 'd')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(4000 - 16, 'b')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(48 - 16, 'c')));
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(48 - 16, 'd')));
ASSERT_THAT(ReadPacket(), IsEmpty());
// This will succeed.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(4))
.AddPacket(4000 - 16, 'e')
.CopyIntoTraceBuffer();
// But this will fail, preventing any further write.
for (int i = 0; i < 3; i++) {
CreateChunk(ProducerID(1), WriterID(i + 2), ChunkID(0))
.AddPacket(120 - 16, 'X')
.CopyIntoTraceBuffer();
}
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), ElementsAre(FakePacketFragment(4000 - 16, 'e')));
ASSERT_THAT(ReadPacket(), IsEmpty());
// Even after the reader catches up, writes should still be discarded.
for (int i = 0; i < 3; i++) {
CreateChunk(ProducerID(1), WriterID(i + 10), ChunkID(0))
.AddPacket(64 - 16, 'X')
.CopyIntoTraceBuffer();
}
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(), IsEmpty());
}
TEST_F(TraceBufferTest, MissingPacketsOnSequence) {
ResetBuffer(4096);
SuppressClientDchecksForTesting();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(10, 'a')
.AddPacket(10, 'b')
.AddPacket(10, 'c', kContOnNextChunk)
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(2), WriterID(1), ChunkID(0))
.AddPacket(10, 'u')
.AddPacket(10, 'v')
.AddPacket(10, 'w')
.ClearBytes(10, 1) // Clears the varint header of packet "v".
.CopyIntoTraceBuffer();
bool previous_packet_dropped = false;
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(nullptr, &previous_packet_dropped),
ElementsAre(FakePacketFragment(10, 'a')));
// First packet in first sequence, so previous one didn't exist.
ASSERT_TRUE(previous_packet_dropped);
ASSERT_THAT(ReadPacket(nullptr, &previous_packet_dropped),
ElementsAre(FakePacketFragment(10, 'b')));
// We read packet "a" before.
ASSERT_FALSE(previous_packet_dropped);
ASSERT_THAT(ReadPacket(nullptr, &previous_packet_dropped),
ElementsAre(FakePacketFragment(10, 'u')));
// First packet in second sequence, so previous one didn't exist.
ASSERT_TRUE(previous_packet_dropped);
// Packet "v" in second sequence is corrupted, so chunk will be skipped.
ASSERT_THAT(ReadPacket(), IsEmpty());
CreateChunk(ProducerID(2), WriterID(1), ChunkID(1))
.AddPacket(10, 'x')
.AddPacket(10, 'y')
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(10, 'd', kContFromPrevChunk)
.AddPacket(10, 'e')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(
ReadPacket(nullptr, &previous_packet_dropped),
ElementsAre(FakePacketFragment(10, 'c'), FakePacketFragment(10, 'd')));
// We read packet "b" before.
ASSERT_FALSE(previous_packet_dropped);
ASSERT_THAT(ReadPacket(nullptr, &previous_packet_dropped),
ElementsAre(FakePacketFragment(10, 'e')));
// We read packet "d" before.
ASSERT_FALSE(previous_packet_dropped);
ASSERT_THAT(ReadPacket(nullptr, &previous_packet_dropped),
ElementsAre(FakePacketFragment(10, 'x')));
// We didn't read packets "v" and "w".
ASSERT_TRUE(previous_packet_dropped);
ASSERT_THAT(ReadPacket(nullptr, &previous_packet_dropped),
ElementsAre(FakePacketFragment(10, 'y')));
// We read packet "x".
ASSERT_FALSE(previous_packet_dropped);
ASSERT_THAT(ReadPacket(), IsEmpty());
// Write two large chunks that don't fit into the buffer at the same time. We
// will drop the former one before we can read it.
CreateChunk(ProducerID(1), WriterID(1), ChunkID(2))
.AddPacket(2000, 'f')
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(3))
.AddPacket(3000, 'g')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(nullptr, &previous_packet_dropped),
ElementsAre(FakePacketFragment(3000, 'g')));
// We didn't read packet "f".
ASSERT_TRUE(previous_packet_dropped);
CreateChunk(ProducerID(2), WriterID(1), ChunkID(2))
.AddPacket(10, 'z')
.CopyIntoTraceBuffer();
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(nullptr, &previous_packet_dropped),
ElementsAre(FakePacketFragment(10, 'z')));
// We've lost any state from the second producer's sequence because all its
// previous chunks were removed from the buffer due to the two large chunks.
// So the buffer can't be sure that no packets were dropped.
ASSERT_TRUE(previous_packet_dropped);
}
TEST_F(TraceBufferTest, Clone_NoFragments) {
const char kNumWriters = 3;
for (char num_pre_reads = 0; num_pre_reads < kNumWriters; num_pre_reads++) {
ResetBuffer(4096);
for (char i = 'A'; i < 'A' + kNumWriters; i++) {
ASSERT_EQ(32u, CreateChunk(ProducerID(i), WriterID(i), ChunkID(i))
.AddPacket(32 - 16, i)
.CopyIntoTraceBuffer());
}
ASSERT_EQ(trace_buffer()->used_size(), 32u * kNumWriters);
// Make some reads *before* cloning. This is to check that the behaviour of
// CloneReadOnly() is not affected by reads made before cloning.
// On every round (|num_pre_reads|), read a different number of packets.
for (char i = 0; i < num_pre_reads; i++) {
if (i == 0)
trace_buffer()->BeginRead();
ASSERT_THAT(ReadPacket(),
ElementsAre(FakePacketFragment(32 - 16, 'A' + i)));
}
// Now create a snapshot and make sure we always read all the packets.
std::unique_ptr<TraceBuffer> snap = trace_buffer()->CloneReadOnly();
ASSERT_EQ(snap->used_size(), 32u * kNumWriters);
snap->BeginRead();
for (char i = 'A'; i < 'A' + kNumWriters; i++) {
auto frags = ReadPacket(snap);
ASSERT_THAT(frags, ElementsAre(FakePacketFragment(32 - 16, i)));
}
ASSERT_THAT(ReadPacket(snap), IsEmpty());
}
}
TEST_F(TraceBufferTest, Clone_FragmentsOutOfOrder) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(10, 'a')
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(1), WriterID(1), ChunkID(2))
.AddPacket(30, 'c')
.CopyIntoTraceBuffer();
{
// Create a snapshot before the middle 'b' chunk is copied. Only 'a' should
// be readable at this point.
std::unique_ptr<TraceBuffer> snap = trace_buffer()->CloneReadOnly();
snap->BeginRead();
ASSERT_THAT(ReadPacket(snap), ElementsAre(FakePacketFragment(10, 'a')));
ASSERT_THAT(ReadPacket(snap), IsEmpty());
}
CreateChunk(ProducerID(1), WriterID(1), ChunkID(1))
.AddPacket(20, 'b')
.CopyIntoTraceBuffer();
// Now all three packes should be readable.
std::unique_ptr<TraceBuffer> snap = trace_buffer()->CloneReadOnly();
snap->BeginRead();
ASSERT_THAT(ReadPacket(snap), ElementsAre(FakePacketFragment(10, 'a')));
ASSERT_THAT(ReadPacket(snap), ElementsAre(FakePacketFragment(20, 'b')));
ASSERT_THAT(ReadPacket(snap), ElementsAre(FakePacketFragment(30, 'c')));
ASSERT_THAT(ReadPacket(snap), IsEmpty());
}
TEST_F(TraceBufferTest, Clone_WithPatches) {
ResetBuffer(4096);
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(100, 'a')
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(2), WriterID(1), ChunkID(0))
.AddPacket(9, 'b')
.ClearBytes(5, 4) // 5 := 4th payload byte. Byte 0 is the varint header.
.CopyIntoTraceBuffer();
CreateChunk(ProducerID(3), WriterID(1), ChunkID(0))
.AddPacket(100, 'c')
.CopyIntoTraceBuffer();
ASSERT_TRUE(TryPatchChunkContents(ProducerID(2), WriterID(1), ChunkID(0),
{{5, {{'Y', 'M', 'C', 'A'}}}}));
std::unique_ptr<TraceBuffer> snap = trace_buffer()->CloneReadOnly();
snap->BeginRead();
ASSERT_THAT(ReadPacket(snap), ElementsAre(FakePacketFragment(100, 'a')));
ASSERT_THAT(ReadPacket(snap), ElementsAre(FakePacketFragment("b00-YMCA", 8)));
ASSERT_THAT(ReadPacket(snap), ElementsAre(FakePacketFragment(100, 'c')));
ASSERT_THAT(ReadPacket(snap), IsEmpty());
}
TEST_F(TraceBufferTest, Clone_Wrapping) {
ResetBuffer(4096);
const size_t kFrgSize = 1024 - 16; // For perfect wrapping every 4 fragments.
for (WriterID i = 0; i < 6; i++) {
CreateChunk(ProducerID(1), WriterID(i), ChunkID(0))
.AddPacket(kFrgSize, static_cast<char>('a' + i))
.CopyIntoTraceBuffer();
}
std::unique_ptr<TraceBuffer> snap = trace_buffer()->CloneReadOnly();
ASSERT_EQ(snap->used_size(), snap->size());
snap->BeginRead();
ASSERT_THAT(ReadPacket(snap), ElementsAre(FakePacketFragment(kFrgSize, 'c')));
ASSERT_THAT(ReadPacket(snap), ElementsAre(FakePacketFragment(kFrgSize, 'd')));
ASSERT_THAT(ReadPacket(snap), ElementsAre(FakePacketFragment(kFrgSize, 'e')));
ASSERT_THAT(ReadPacket(snap), ElementsAre(FakePacketFragment(kFrgSize, 'f')));
ASSERT_THAT(ReadPacket(snap), IsEmpty());
}
TEST_F(TraceBufferTest, Clone_WrappingWithPadding) {
ResetBuffer(4096);
// First create one 2KB chunk, so the contents are [aaaaaaaa00000000].
CreateChunk(ProducerID(1), WriterID(0), ChunkID(0))
.AddPacket(2048, static_cast<char>('a'))
.CopyIntoTraceBuffer();
// Then write a 3KB chunk that fits in the buffer, but requires zero padding
// and restarting from the beginning, so the contents are [bbbbbbbbbbbb0000].
CreateChunk(ProducerID(1), WriterID(1), ChunkID(0))
.AddPacket(3192, static_cast<char>('b'))
.CopyIntoTraceBuffer();
ASSERT_EQ(trace_buffer()->used_size(), trace_buffer()->size());
std::unique_ptr<TraceBuffer> snap = trace_buffer()->CloneReadOnly();
ASSERT_EQ(snap->used_size(), snap->size());
snap->BeginRead();
ASSERT_THAT(ReadPacket(snap), ElementsAre(FakePacketFragment(3192, 'b')));
ASSERT_THAT(ReadPacket(snap), IsEmpty());
}
TEST_F(TraceBufferTest, Clone_CommitOnlyUsedSize) {
const size_t kPages = 32;
const size_t page_size = base::GetSysPageSize();
ResetBuffer(page_size * kPages);
CreateChunk(ProducerID(1), WriterID(0), ChunkID(0))
.AddPacket(1024, static_cast<char>('a'))
.CopyIntoTraceBuffer();
using base::vm_test_utils::IsMapped;
auto is_only_first_page_mapped = [&](const TraceBuffer& buf) {
bool first_mapped = IsMapped(GetBufData(buf), page_size);
bool rest_mapped = IsMapped(GetBufData(buf) + page_size, kPages - 1);
return first_mapped && !rest_mapped;
};
// If the test doesn't work as expected until here, there is no point checking
// that the same assumptions hold true on the cloned buffer. Various platforms
// can legitimately pre-fetch memory even if we don't page fault (also asan).
if (!is_only_first_page_mapped(*trace_buffer()))
GTEST_SKIP() << "VM commit detection not supported";
std::unique_ptr<TraceBuffer> snap = trace_buffer()->CloneReadOnly();
ASSERT_EQ(snap->used_size(), trace_buffer()->used_size());
ASSERT_TRUE(is_only_first_page_mapped(*snap));
}
} // namespace perfetto