blob: 49813406b23177259a549d88b1212a93cc4f5707 [file] [edit]
// Copyright (C) 2026 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
import {BigintMath as BIMath} from '../../base/bigint_math';
import {type duration, type time, Time} from '../../base/time';
import type {TimeSpan} from '../../base/time';
/**
* Manages buffered/skirt bounds for track data fetching.
*
* The strategy is to fetch data for a window larger than the visible area
* (by padding each side by the visible duration). This reduces the frequency
* of data fetches when panning/scrolling, as new data is only fetched when
* the visible window exceeds the loaded bounds.
*
* The bounds are also quantized to the resolution to ensure consistent
* cache keys.
*/
export class BufferedBounds {
private loadedStart: time = Time.ZERO;
private loadedEnd: time = Time.ZERO;
private loadedResolution: duration = 0n;
/**
* Updates the buffered bounds if needed and returns the current bounds.
*
* @param visibleSpan The currently visible time span
* @param resolution The current resolution (must be a power of 2)
* @returns The buffered bounds to use for data fetching
*/
update(
visibleSpan: TimeSpan,
resolution: duration,
): {start: time; end: time; resolution: duration} {
const {start: visStart, end: visEnd} = visibleSpan;
const needsUpdate =
visStart < this.loadedStart ||
visEnd > this.loadedEnd ||
resolution !== this.loadedResolution;
if (needsUpdate) {
// Pad each side by the visible duration (so total is 3x visible width)
const padded = visibleSpan.pad(visibleSpan.duration);
this.loadedStart = Time.fromRaw(
BIMath.quantFloor(padded.start, resolution),
);
this.loadedEnd = Time.fromRaw(BIMath.quantCeil(padded.end, resolution));
this.loadedResolution = resolution;
}
return {
start: this.loadedStart,
end: this.loadedEnd,
resolution: this.loadedResolution,
};
}
/**
* Gets the current loaded bounds without updating them.
*/
get bounds(): {start: time; end: time; resolution: duration} {
return {
start: this.loadedStart,
end: this.loadedEnd,
resolution: this.loadedResolution,
};
}
/**
* Resets the bounds to their initial state, forcing a refetch on next update.
*/
reset(): void {
this.loadedStart = Time.ZERO;
this.loadedEnd = Time.ZERO;
this.loadedResolution = 0n;
}
}