| /* | |
| * Copyright (C) 2020 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| // This example shows how to log trace events to the console using the console | |
| // interceptor. | |
| #include "trace_categories.h" | |
| #include <chrono> | |
| #include <thread> | |
| void InitializePerfetto() { | |
| perfetto::TracingInitArgs args; | |
| args.backends = perfetto::kInProcessBackend; | |
| perfetto::Tracing::Initialize(args); | |
| perfetto::TrackEvent::Register(); | |
| perfetto::ConsoleInterceptor::Register(); | |
| } | |
| std::unique_ptr<perfetto::TracingSession> StartTracing() { | |
| perfetto::TraceConfig cfg; | |
| cfg.add_buffers()->set_size_kb(1024); | |
| auto* ds_cfg = cfg.add_data_sources()->mutable_config(); | |
| ds_cfg->set_name("track_event"); | |
| // Enable the console interceptor. | |
| ds_cfg->mutable_interceptor_config()->set_name("console"); | |
| auto tracing_session = perfetto::Tracing::NewTrace(); | |
| tracing_session->Setup(cfg); | |
| tracing_session->StartBlocking(); | |
| return tracing_session; | |
| } | |
| void DrawPlayer(int player_number) { | |
| TRACE_EVENT("rendering", "DrawPlayer", "player_number", player_number); | |
| // Sleep to simulate a long computation. | |
| std::this_thread::sleep_for(std::chrono::milliseconds(500)); | |
| } | |
| void DrawGame() { | |
| // This is an example of an unscoped slice, which begins and ends at specific | |
| // points (instead of at the end of the current block scope). | |
| TRACE_EVENT_BEGIN("rendering", "DrawGame"); | |
| DrawPlayer(1); | |
| DrawPlayer(2); | |
| TRACE_EVENT_END("rendering"); | |
| } | |
| int main(int, const char**) { | |
| InitializePerfetto(); | |
| auto tracing_session = StartTracing(); | |
| // Simulate some work that emits trace events. | |
| DrawGame(); | |
| tracing_session->StopBlocking(); | |
| return 0; | |
| } |